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WARNING Before playing this game, read the Xbox 360 ® console, Xbox 360 Kinect ® Sensor, and accessory manuals for important safety and health information.www.xbox.com/support. Important Health Warning: Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms— children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing.

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Software License AgreementIMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC. (“ACTIVISION”).

LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use one copy of this Program solely and exclusively for your personal use. All rights not specifi cally granted under this Agreement are reserved by Activision. This Program is licensed, not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.

OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated into this Program) are owned by Activision or its licensors.

This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement.

YOU SHALL NOT:

• Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center orany other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below.

• Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision.

• Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part.

• Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.

• Hack or modify (or attempt to modify or hack) the Program, or create, develop, modify, distribute or use any software programs, in order to gain (or allow others to gain) advantage of this Program in any on-line multiplayer game settings including but not limited to local area network or any other network play or on the internet.

• Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations.

LIMITED SOFTWARE WARRANTY. Activision warrants to the original consumer purchaser of this Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the purchaser fi nds the recorded medium of the Program defective within 90 days of original purchase, Activision agrees to replace, free of charge, such recorded medium of the Program discovered to be defective within such period upon its receipt of the recorded medium of the Program, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium of the Program as originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment or neglect. This remedy is the purchaser’s sole, exclusive remedy, and is in lieu of all other express warranties. Any implied warranties on this product prescribed by statute, including but not limited to an implied warranty of merchantability or fi tness for a particular purpose, are expressly limited in duration to the 90-day period described above. Activision reserves the right to modify this warranty prospectively at any time and from time to time in our sole discretion.

When returning the Software for warranty replacement, please contact us as follows:

For customers in North America: Please contact Activision Customer Support by telephone at 1-800-225-6588 or via the web at http://www.activision.com/support.

Customer Support will help you determine if a replacement is necessary. If a replacement is appropriate we will instruct you on the Return Material Authorization (“RMA”) process. As part of the RMA process you will be asked to send: (1) the original Software disks (not including manual or case) sent only in protective packaging and include; (2) photocopy of your dated sales receipt; (3) your name and return address typed or clearly printed; (4) a brief note describing the defect, the problem(s) you are encountering, and the system on which you are running the Software; and (5) the incident number given to you by Customer Support.

Note: Certifi ed mail recommended. In the United States, send to:

Warranty Replacements100 N. Sepulveda Blvd, Suite 900 El Segundo, CA 90245

LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.

ESRB Game RatingsThe Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age-appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families.

ESRB ratings have two equal parts: • Rating Symbols suggest age appropriateness for the game. These symbols

appear on the front of virtually every game box available for retail sale or rental in the United States and Canada.

• Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.

For more information, visit www.ESRB.org.

E

VIDEOGAME

ON FRONT ON BACKVIDEOGAME

WARNING Before playing this game, read the Xbox 360® console, Xbox 360 Kinect® Sensor, and accessory manuals for important safety and health information.www.xbox.com/support.

Important Health Warning: Photosensitive Seizures

A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms— children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing.

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TABLE OF CONTENTS

Game Controls ...............................................3

Main Menu ........................................................4

Heads-Up Display (HUD) .................................5

Health System ................................................6

Pause/Objective Screen .................................6

Multiplayer Objectives Screen ....................6

Calling Card (MP Only) .................................6

Connecting ......................................................7

Family Settings ...............................................7

Credits .............................................................8

Customer Support ....................................... 22

Software License Agreement ..................... 23

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Y Switch Weapon

X Use/Reload

B Crouch/Prone

A Jump

_ Throw Special Grenade

L Move, Click to Sprint

C Look, Click for Melee Attack

] Aim Down Sight x Fire Weapon

l Inventory

< Scoreboard (Multiplayer Only) >

Objectives Menu

` Throw Frag Grenade

Xbox Guide

GAME CONTrOLLErXbox 360 Controller

Strike Force Controls

_ Nearby Units Follow Player, Hold for All Units to Follow Player

l Sets Waypoint for Unit Type, Hold to Control Unit

L (Tactical View Only) Move Across Tactical View Map

C (Tactical View Only) Change Angle on Tactical View Map

< Enter/Leave Tactical

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MAIN MENU Choose between the Campaign, Multiplayer and Zombies.

CAMPAIGN Pick up where Call of Duty: Black Ops ended and continue the single player experience in the Call of Duty: Black Ops II campaign. From the Campaign menu you can resume your most recent campaign or start a new one. You may also use the Mission Select option to reply an already completed mission at any difficulty.

Note: Black Ops II uses an automatic checkpoint save system to save your game progress. You may also choose to use the Save and Quit option from the in-game Pause menu.

STrIKE FOrCEStrike Force missions in Call of Duty: Black Ops II offer a new and innovative spin on traditional Call of Duty single-player combat by melding real-time strategy tactics with tried and true first-person shooter functionality. Take on special story-related missions and complete them as either front-line soldier, top-down battlefield commander, or a variety of unique wartime drones. Succeed and bring victory to your country; fail and watch the consequences play out alongside the main campaign storyline.

MULTIPLAYErCompete with other Call of Duty: Black Ops II players online and locally in a variety of maps and game modes in Multiplayer (MP). Unlock new weapons, attachments, perks and rank up in MP!

ZOMBIES (1-8 PLAYErS) Survive the Zombies hordes alone, cooperatively or competitively in the new and expanded Call of Duty: Black Ops II Zombies experience. Group up with friends to repel waves of increasingly deadly Zombies in the traditional Survival mode, compete against another team of Zombie apocalypse survivors in an epic battle to be the last group standing in the brand new Grief mode, or experience a whole new level of Zombies strategy in TranZit, the first ever Zombies campaign. But be warned: there are more than just Zombies lurking in the town of Green Run…

OPTIONS Adjust the game’s settings to suit individual preferences. Adjustable options include: controller settings, aim assist, look sensitivity, graphic content filter, and subtitles.

STErEOSCOPIC 3D Call of Duty: Black Ops II supports stereoscopic 3D gameplay, which can be toggled on/off from within the Options menu. Please note that a 3D capable television and accompanying active shutter 3D supported glasses are required to experience the game in 3D. Consult your 3D TV manufacturer’s instructions for more information on enabling 3D viewing.

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! CAUTION ! 3D Safety Precautions: Some people may experience discomfort (including eye strain, eye fatigue, or nausea) while playing stereoscopic 3D games on 3D televisions. If you experience such discomfort you should immediately discontinue viewing and gameplay until the discomfort subsides.

Generally we recommend that you avoid prolonged gameplay and take 15 minute breaks during each hour of play or viewing. However, the length and frequency of necessary breaks may vary from person to person – please take breaks that are long enough to allow any feelings of discomfort to subside. If you experience serious discomfort or pain or if symptoms persist, stop gameplay immediately and consult your doctor.

Always follow the safety precaution information and use instructions supplied with your 3D television and 3D glasses for proper usage.

HEADS-UP DISPLAY1. Mini-Map – Shows map of local area plus locations of friendlies and known hostiles. 2. Match Info – Displays current score, team icon and the time remaining in match. (MP Only) 3. Grenade Indicator – Icon warning you that there is a grenade nearby, arrow indicates the location of the grenade. 4. Crosshair – Indicates where you are currently pointing your weapon. Turns red when positioned over an enemy, green when positioned over a friendly. Walking or running causes the crosshair to grow wider or sometimes disappear altogether, indicating a loss of accuracy. Stopping movement, crouching and going prone increase accuracy.*

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5. Use Icon – This only appears when you are near a weapon or interactive object, indicates what button to press to interact with the weapon or object. 6. Scorestreak Inventory – Indicates how many points you need to acquire the next Scorestreak, and which Scorestreaks you have chosen to be able to earn during the match. Any acquired Scorestreak can be used in the Scorestreak Inventory by pressing up or down on the D-Pad to cycle through them and pressing right on the D-Pad to equip them. 7. Weapon Indicator – Indicates which weapon you are currently using. 8. Ammo Count – Shows remaining bullets for currently equipped weapon, as well as remaining grenade supplies. 9. Inventory – Displays equipment and/or weapon attachments that are currently available. 10. Damage Indicator – Red marker shows that you are taking damage and the direction the damage is coming from. (See Health System, on page PAGEHERE). NOT PICTURED ABOVE

*Note: When you press the ADS button, you will aim down the sights or scope of your weapon. This will greatly increase your accuracy and decrease your movement speed. While in ADS the crosshair will disappear.

HEALTH SYSTEM When you take damage from enemy fire, blood splatter will appear and the damage indicator will show you the direction the fire is coming from. As more damage is sustained the screen will grow redder, you will hear you heart rate increase, and your breathing will grow heavy. If you can cover and avoid enemy fire you will slowly recover from the damage and be able to continue at full strength.

PAUSE/OBJECTIVE SCrEENPress the > button any time in Campaign or Zombies to pause the game and access this menu. From here you may access game Options, restart the current level or save and quit to the Main Menu.

MULTIPLAYEr OBJECTIVES SCrEENCall of Duty: Black Ops II cannot be paused while playing in MP mode. Pressing > in MP will bring up a menu that will allow you to choose a new class (taking effect on your next spawn), view the description of your current game mode, and access the Options menu. Keep in mind that the MP match is still live in the background when you are in this screen.

CALLING CArD (MP ONLY) Access your Calling Card to create your own custom Emblem that will represent your persona online. View Recent Games you or your friends have played and save them to your File Share for safe keeping. You can view and rate other Films, Clips, Screenshots, and Custom Games created by members of the Call of Duty: Black Ops II community. You can also view all your key game statistics in the Combat Record, check your progress against the in-game Challenges, view the game Leaderboards, and create a Clan Tag all from within the Calling Card.

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CrEDITSStory byDavid S. Goyer

Directed ByDave Anthony

Executive ProducerJason Blundell

Director - OnlineDaniel Bunting

Design Director - OnlineDavid Vonderhaar

Studio Creative DirectorCorky Lehmkuhl

Chief Technology OfficerMark Gordon

Technical DirectorDavid King

Art DirectorColin Whitney

Animation DirectorDom Drozdz

Audio DirectorBrian Tuey

Story ByDave Anthony&David S. Goyer

Directed ByDave Anthony

Executive ProducerJason Blundell

Director OnlineDan Bunting

Project Senior ProducerPat Dwyer

ProducersCharles ConnoyDaniel DonahoMiles LeslieSam NourianiShane Sasaki

Associate ProducersSteven EldredgeRonnie FazioZach GonzalezDon OadesJohn ShubertBrent Toda

Production CoordinatorsRichard GarciaMatt ScronceKornelia Takacs

Build EngineerDan Baker

Associate Build ManagersDaniel GermannDustin Rowe

Chief Technology OfficerMark Gordon

Project Technical DirectorDavid King

Project Lead EngineerTrevor Walker

Lead Engineers - OnlineAlexander ConservaMartin Donlon

Lead EngineerJames Snider

Lead Engineer - GraphicsDimitar Lazarov

Senior EngineersOmar AzizScott BeanBlair BitontiStephen CroweMicah DedmonJose DoranMarcus GoodeyLei HuSumeet JakatdarMatthew KimberlingJohan KohlerAustin KraussDan LauferDan LeslieJay MattisTom McDevittDan OlsonEwan OughtonEran RichJoe ScheinbergDimiter “malkia” StanevChris StricklandKrassimir TouevskyMike UhlikJivko VelevLeo Zide

EngineersPravin BabarAmit BhuraPenny ChockAdam DemersRyan FeltrinMark HuTommy KeeganBryce MercadoJuan MorelliBharathwaj NandakumarJamie ParentTimothy RappDiarmaid RocheCaleb SchneiderLucas SeibertVarun SharmaDavid Young

Associate EngineerMark Soriano

Additional EngineeringBryan BlumenkopfNaty HoffmanJosh Menke

Engineering InternsJeffrey ColvinTarun Sharma

Art DirectorColin Whitney

Technical Art DirectorBrian Anderson

Associate Art DirectorsShaun BellKen Harsha

Lead Character ArtistsLoudvik AkopyanBrad Grace

Senior Character ArtistsYaw ChangMike CurranDennis EusebioThomas InesiMichael McMahanAnh NguyenScott WellsPeter Zoppi

Lead Effects ArtistBarry Whitney

Lead Effects Animation ArtistJess Feidt

Senior Effects ArtistsMichael ChubbDarwin DumlaoRobert MoffatDale MulcahyMy Wu

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Effects ArtistsAsher DudleyMike GevorkianGavin LernerDavid Seabaugh

Associate Effects ArtistTyler Robinson

Lead Weapon ArtistMurad Ainuddin

Senior Weapon ArtistsWill HuangMax Porter

Weapons ArtistsBlaed HutchinsonMark Manto

Associate Weapons ArtistGeoffrey NgCaleb Turner

Lead Vehicle ArtistChad Birosh

Senior Vehicle ArtistsTony KwokJohn McGinleyDaniel Mod

Lead Environment ArtistGilbert Martinez

Senior Environment ArtistsChris ErdmanAndrew KrelleAndrew LivingstonBrandon MartynowiczNelson Plumey

Environment ArtistsBryce HouskaWilson IpChris LedesmaAustin MontgomeryJoe SimanelloFidel Villa

Associate Environment ArtistsJoaquin EspinozaJuan Gil

Lead Technical ArtistStev Kalinowski

Senior Technical ArtistBrendan Holloway

Lead UI ArtistStewart Roud

UI ArtistGil DoronAdditional UI ArtByron CunninghamAlex Stodolnik

Lead Lighting ArtistTimothy Bud McMahon

Senior Lighting ArtistsAngus BenckeYonghee ChoiJames Ford

Lighting ArtistsChristin HiserNeil Masiclat

Senior Concept ArtistsKevin BaikEric ChiangDaniel ChengPeter LamChris MillerDan PadillaKhang Pham

Additional Concept ArtSam GebhardtJosh KaoEugene Negri

Animation DirectorDom Drozdz

Lead AnimatorAdam Rosas

Animation SpecialistYanick Lebel

Animation Project ManagerGuy Silliman

Senior AnimatorsJason BarnidgeJae ChungDavid KimPhil LozanoTimothy Smilovitch

AnimatorsJordan AbelesJeremy AgamataBen DeGuzmanPhillip KourieKevin KraeerCody MitchellJae ParkJon StollKristen Sych

Associate AnimatorsDavid PumpaErnie UrzuaEji Yared

Additional AnimationAmelie Le-Roche

Animation InternsAggie ChristakisAnthony DiCenzo

Design Director - OnlineDavid Vonderhaar

Principal Designer - OnlineColm Nelson

Designer - OnlineAnthony Flame

Associate Designer - OnlineMark Yetter

Campaign Design DirectorsDave AnthonyJason BlundellCorky Lehmkuhl

Campaign Game DesignerJoe Chiang

Lead ScripterGavin Locke

Senior ScriptersBrian BarnesKevin DrewMark MaestasJune ParkChad Proctor

ScriptersMike AnthonyMatt BettelmanBrian JoyalMike Slone

Associate ScriptersPokee ChanAnthony GrafftTravis JanssenJoanna LeungDamoun ShabestariJameson SilcoxJacob TrueGreg Zheng

Lead Level BuildersPhil TaskerKevin Worrel

Senior Level BuilderSusan Arnold

Level BuildersJohn DelgadoJared DickinsonBrian DouglasWerner EggersGavin GoslinDoug GuanlaoDave HarperAdam HoggattMatthew HutchinsonRoss KaylorPaul Mason-FirthThomas SchneiderLia Tjiong

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Associate Level BuildersMuhammad AyubIan BowieJames CusanoIan KowalskiMike MaddenAnthony SaundersAllen Wu

Audio DirectorBrian Tuey

Lead Audio DesignerChris Cowell

Audio DesignersCollin AyersScott EckertShawn JimmersonJames McCawleyKevin SherwoodLee Staples

Senior Audio EngineerStephen McCaul

Audio InternElliott Ward-Bowen

Additional Production SupportNakia Harris

ZOMBIES

ProducerReza Elghazi

Associate ProducerAaron Roseman

Lead EngineerPeter Livingstone

Senior EngineersDan LauferEvan OlsonBryan Pearson

EngineersRyan HigaFeng Zhang

Additional Art DirectionDan Padilla

Senior ArtistsGary BergeronOmar Gonzalez

ArtistJesse Moody

Design DirectorJimmy Zielinski

Senior Game DesignerDonald Sielke

ScripterChris Pierro

Associate ScripterAlex Romo

Level BuildersBrian GlinesErika Narimatsu

Additional DialogMicah Ian Wright

Additional DesignDallas Middleton

PRE-RENDERED CINEMATICS

Senior ProducerAnna Donlon

Associate ProducersAdrienne ArrasmithJacob Porter

Production CoordinatorAndré Lawton

Art DirectorDavid Dalzell

Senior ArtistsMayan EscalanteEdward HelmersOmar McClendon

ArtistsJuan MendiolaLee SouderMayumi Suzuki

Lead AnimatorJamie Egerton

Senior AnimatorSteven Rivera

AnimatorsIan AdamsFred CarricoMegan GoldbeckSteven TomAlexandra ZedalisAssociate AnimatorJames Fiorella

Cinematics DesignerMichael Barnes

Cinematics ScripterG. Henry Schmitt

Additional EditingJoi Tanner

STORY

Story ByDave AnthonyDavid S. Goyer

Written ByDave AnthonyCraig Houston

Additional DialogJames C. BurnsKamar de los Reyes

credits_movie_8scroll_sequence_2

TREYARCH STUDIO MANAGEMENT

Studio HeadMark Lamia

Vice PresidentDave Anthony

Chief Technology OfficerMark Gordon

Studio Creative DirectorCorky Lehmkuhl

Director Of TechnologyCesar Stastny

Director - Brand DevelopmentJay Puryear

Director - CommunicationsJohn Rafacz

HR ManagerMonica Temperly

Senior Director - TechnologyRose Villaseñor

Senior Manager - OperationsAmy Hurdelbrink

Operation CoordinatorTristan Curran

Director - ITRobert Sanchez

Systems AdministratorNick Westfield

Senior IT TechnicianKris Magpantay

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Senior RecruiterMichelle Gallego

ReceptionJoe Puralewski

QUALITY ASSURANCE

QA Senior ManagerIgor Krinitskiy

QA Project LeadKimberly Park

QA Senior TestersCzyznyck DecoTristen Sakurada

QA Platform SpecialistsJonah DokTom DuongCody KennedyTan LaCraig D. NelsonGarrett Oshiro

QA Database SpecialistWayne Williams

QA Training ManagerBrian Carlson

QA Dev TestersMelvin AllenTuan BuiEric ChanHubert Cheng

QA Testers

Moises LopezPaul A. BarfieldFrank J. Martinez IIIAndrew L. BaxterGraham S. McGuireEarl M. BaylonJoseph T. McMahonAnthony BenavidesJosue D. MedinaJose R. BernabelAlexander A. MejiaBrandt C. BinkleyYasheera MendozaJohn E. BlakelySam MogharabiZachary B. BloughMaria MoralesCharles BuckleyNestor MurilloFelicia BuckleyEduardo NavarroAdam CarrilloRobert J. NewmanCordera CarterDan Young T. NguyenChristopher Caswell

Neal E. NikaidoKevin R. ChesterPatrick J. O’MalleyCharlton ChuMarvin OraguzieRodney ClanorNorman OvandoJuan ColeEdwin G. PayenMichael Coleman IIAngel T. PerezKyle CollierJason PeytonFrancisco J. DelgadilloVien Vien V. PhamCody G. DemingBenjamin A. PlunkJohn DohertyDavid C. QuevedoAlex EllingJonathan RichardsonJoel EspanaEdward RoblesElijah FiguresOscar O. RojasTaylor T. FontecchioAlexis JS RueggerAnthony H. FrancoAnthony J. RuizAndres A. GarciaMehrzad SadeghiBrandon C. GarrettRoger J. SawkinsAndrew GirardDaniel B. SeamansJason S. GlennKenneth SitJames R. GobertJohn SleimanChristian GomezAdam SmithJeremy C. GonzagowskiEdward SmithDavid HambardzumyanFrankie S. SmithDaniel HaynesMichael S. StewartRaymond B. JacksonKevin SweeneyJennifer M. KalinowskiTony TangFrancis KimEvan TextorJefferson J. KittellColin A. TistaertQuy G. LeJason TongMartin LimonEnrique ValentinMatthew LittelDavid G. WeaverJesse Lloyd-DominikStuart R. ZinkeNicholas Long

Additional ContributionsJeanne AndersonManuel PlankHess BarberJason SchoonoverJames DargieJordan SmithJohn DehartRyan SmithJohn EnriccoAshley SorianoLeif JohansenTyler SparksGary SpinradDallas MiddletonTricia VitugGeoffrey MoyerWalter WilliamsAlex Perelman

CAST SINGLE PLAYER CAMPAIGN FEATURING THE VOICES OF Alex MasonSam Worthington Jason HudsonMichael Keaton Mike HarperMichael Rooker Frank WoodsJames Burns Raul MenendezKamar De Los Reyes David “Section” MasonRich McDonald Admiral Tony BriggsTony Todd Javier SalazarCelestin Cornielle Chloe “Karma” LynchErin Cahill

Farid Kizginkaya/Mujahideen SoldierOmid Abtahi DefalcoJulian Sands Jonas SavimbiRobert Wisdom Tian ZhaoByron Mann

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Manuel NoriegaBenito Martinez Secretary of DefenseJim Meskimen Premier JiangJames Hong Col. Lev KravchenkoAndrew Divoff President of the United States (POTUS)Cira Larkin HimselfLt. Colonel Oliver L. North SUPPORTING VOICES Pilot “Anderson”/DispatcherJennifer Hale Young David MasonHayden Byerly Jane McKnight/Josefina/DispatcherEden Riegel Secretary of the Treasury/Graveyard AttendentKirk Thornton Mullah RahmaanCas Anvar Erik BrieghnerRobert Picardo Jimmy KimmelJimmy Kimmel CIA NerdDesmond Askew Newscaster Andrew RobbinsMary Beth McDade General/Government AgentMichael GregoryMark McKnightAndy Hawkes Secret Service Agent JonesKen Lally Strike Force Soldier/Navy SEAL/DoormanBrian Bloom Strike Force SoldierAl Rodrigo

Strike Force SoldierMichelle Rodriguez Strike Force SoldierClancy Brown ADDITIONAL VOICESBrianna Lynn BrownValerie AremArmando ValdezYuri LowenthalCrispin FreemanMarc WordenRichard EpcarTravis WillinghamJohn BentleyChad GuerreroJosh GillmanMatt MercerJordan MarderDave PaladinoPatrick SeitzJamieson PriceTroy BakerShaun PiccininiChad GuerreroMichael RoderickJenn WongJeremy DunnSteve WilcoxDanny PardoSteven BauerLiane SchirmerCathy LizzioYousefFahim FazliBoris KievskyPasha LynchikovDimitri DiatchenkoBernardo De PaulaMaxwell De PaulaCoy ClarkLeo AzevedoNavid NegabanEthan RainsPej Vehdat MULTIPLAYER Rick WassermanTravis WillinghamBrian BloomTroy BakerMatt MercerJason BegheScott WhyteDave ForsethIan Anthony DaleBrian DelaneyGlen MorshowerLiam O’BrienKirk ThorntonDave BoatRoger CrossRon Yuan

James LeungJen Sung OuterbridgeRon YuanMing LoLiam O’BrienAvery Kidd WaddellJeff FischerDave FouquetteSteve BlumMichael BenyaerSaid FarajSam SakoZuhair HaddadMichael Desante ZOMBIES Abigail “Misty” BriartonStephanie Lemelin Marlton JohnsonScott Menville Russman/Survivor 4Keith Szarabajka Samuel StuhlingerDavid Boat Richtofen, Bus Driver, Bus PA, SurvivorsNolan North Maxis/Survivors 1 & 2Fred Tatasciore Survivor 3Jack Angel FEATURING THE MUSIC OFTrent ReznorElbowAvenged SevenfoldSkrillex AND Composed, Conducted and Produced byJack Wall

Orchestrated byNeal Desby & Edward Trybek Assistant to Jack WallAlex Hemlock Additional Writing - ZombiesMicah Ian Wright Military & Historical ConsultantsPeter SingerLt. Colonel Oliver L.NorthMatthew Raby Frost

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VOICE OVER RECORDING PCB Productions Recording Facilities:PCB Productions - Los Angeles, CA Talent Director:Keith Arem Dialog Editorial Supervisor:Matt Lemberger Dialog Editorial / Location Sound:Austin KrierMatt LembergerPaden JamesTrevor GreerAaron GallantDavid Kehs Production Coordinator:Valerie AremCasey BoydJonathan Neely Soundelux Design Music Group Executive Creative DirectorScott Martin Gershin Facility ManagerJanet Rankin Manager, VO and Talent ServicesWilliam “Chip” Beaman VO DirectionKris Zimmerman Voice Over CoordinatorMelissa Grillo Voice Over Recording Engineer/VO EditorialJustin Langley

Senior Asset Coordinator/VO EditorialCharles Gondak VO Recording Engineer/Asset Coordination/EditorialDave Natale Voice Over EditorialBryan CelanoBob RankinAnthony SoriseJustin LangleyEliot Connors

Production AssistantLindsay FishmanTyrone Forte WEAPON RECORDING RecordistJohn Fasal ArmorersGregg EdgarRon LicariLarry Zanoff ACTIVISION CAPTURE STUDIO Capture Studio DirectorMatt Karnes Capture Studio ProducerEvan Button Motion Capture SupervisorMichael Jantz Face Capture LeadBen Watson Sr. Scan TechnicianChris Ellis Scan TechnicianNick OttoDavid Bullat Assistant DirectorsNoel VegaLiz Tom Stunt CoordinatorNoel Vega Motion Capture Performers Jeremy DunnShaun PiccininoChad GuerreroRandall ArcherAnthony NanakornpanomDave PaladinoAmerica YoungCazzie GolumAaron BrownAlina AndreiMimi NewmanAndy HawkesChris TorresDave BuglioneSolomon BrendeCraigh FlahertyMichael BarnesJon PayneKarl JohnsonDonald RobisonGabriel SuarezChad Guerrero, Jr.

Bryan LudensTess KielhamerMichelle LeeRon FazioBrent TodaAnson BeckAoni MaChris TorresMallory ThompsonErin CummingsMatt del NegroTerrence EvansCarlee Holden (Wrangler)Mystic (the horse) Marker CleanupAnimation Vertigo PERFORMANCE MOTION CAPTURE SERVICES BY House of Moves MOTION GRAPHICS SEQUENCES SPOVAllen LeitchPaul HuntEmma ClarkeDan HiggottJulio DeanMiles ChristensenYugen BlakeChris BoyleKieran Gee-FinchAndrea BragaIan JonesJames BrocklebankRyan Jefferson HaysMatt TsangMantas GrigaitisLuis RibeiroSam KerridgeRachel ChuAgi AdamkiewiczAnneMarie WalshEvan BoehmAdam RocheRyan PhelanKeko AhmedJose BlayNick WoodVincent KaneJane Hargreaves ADDITIONAL DEVELOPMENT FXVilleJoe OlsonJonathan PetersJohn ScrapperGarrett SmithReed ShingledeckerLindsay Ruiz

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Chris EngDan Bruington Nerve SoftwareBrandon JamesNick PappasBryan CavettKristian KaneJames GreskoAaron HausmannSteve Maines COLOR, VFX & POST PRODUCTION PROVIDED BY Company 3 Games CO3g TeamMalte Wagener - Vice President of GamesDaniel Oberlerchner - Executive Producer & OperationsAlexander Stein - Art DirectorAnton Borkel - Creative Lead Color Grading & Look Design TeamStefan Sonnenfeld - Colorist & SheriffDamien Pelphrey - DI AssistAlexander Stein - Art DirectorRhubie Jovanova - Executive Producer VFX TeamStephanie Gilgar - Head of ProductionAnastasia Von Rahl - Associate ProducerSteve Viola - Creative DirectorMike Sausa - Associate Creative DirectorAlex Gitler - Compositing SupervisorJim Kuroda - Lead Compositor Sound TeamBrian Anderson - Audio Production ManagerJeremy Moore - Producer Maggie Price - Audio AssistChris Basta - Sound Designer/MixerMatt Melberg - Sound Designer/MixerErich Netherton - Sound Designer/Mixer Editorial TeamSean Fazende - EditorJerry Sukys - Executive ProducerMary Stasilli - Producer

Operations TeamThatcher Peterson - Head of OperationsMichael Boggs - Director of Commercial DI Company 3 Special ThanksNaty HoffmanPatrick DavenportCyril DabrinskyMike ChiadoWilliam BeaudinRichard Alcala ACTIVISION PRODUCTION MANAGEMENT GROUP Executive ProducerBen Brinkman ProducerYale Miller Associate ProducersJames BontiJason Harris Production CoordinatorsJohn BanayanShannon WahlChris Baggio Production Coordinator InternLisa Ohanian Administrative AssistantAlyssa Delhotal Vice President, Production Daniel Suarez EVP, Production & Development WW StudiosDave Stohl GLOBAL BRAND MANAGEMENT Senior Vice President, Product ManagementRob KostichDirector, Product ManagementGeoff Carroll Director, Global MediaRochelle Webb Director, Global Experiential MarketingJonathan Murnane Senior Product ManagerTyler MichaudMike Schaefer

Associate Product ManagerRyan Scott Associate Product Marketing ManagerAlex Gomez Vice President and GMMichael Sportouch

Marketing Director - EuropeDaniel Green

Marketing Director - Europe Ruben Dehouck Marketing Director of Digital Product - EuropeMark Cox

Senior Brand Manager - UKEric Folliot

Senior Brand Manager - ItalyCarlo Barone

Senior Brand Manager - Emerging MarketsStefania Vanerio Senior Brand Manager - Spain Marian Holties Brand Manager - Germany Oliver Beck Brand Manager - Benelux Esteban Barten Brand Manager - Nordics Christian Valeur Brand Manager - France Lucie Linant de BellefondsSenior Manager of Digital Marketing Shane Bellamy Commercial Manager - Asia Paul ButcherMarketing Director Jeff WongSenior Brand Manager Nick Exikanas Latin America Marketing Jesus Rosales Latin America Marketing Max Morais Latin America Marketing Rossana Torres

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PUBLIC RELATIONS

PR DirectorMike Mantarro PR ManagerKyle Walker Senior PublicistsRobert TaylorJosh Selinger PublicistMonica PontrelliBianca Blair Senior Global Asset ManagerKaren Yi PR CoordinatorAli Miller PR Special ThanksDan AmrichStep 3PMK/BNC

Director – EU Public Relations Craig O’Boyle Sr. EU PR Manager Sophie Orlando Sr. UK PR Manager Adam Paris UK PR Manager Henry Clay UK PR Manager Karen Ward PR Manager, Nordics Daniel Gustafson Sr. PR Manager, Italy Francesca Carotti PR Manager, Benelux Rick Sloof Sr. EU PR Manager Tim Ende-StyraSr. UK PR Manager Lucy Donald Head of PR, Germany Christian Blendl Associate PR Specialist, Germany Silja Meyer Sr. PR Manager, Spain Monica Garcia

Head of PR, France Diane De Domecy PR Coordinator, France Kenjy Vanitou Manager, Asset Delivery & Reporting Simon Dawes Sr. Marketing Manager – Emerging Markets Stefania Vanerio PR Manager, Emerging Markets Francesca Squellerio Sr. PR Manager, APAC Natasha Brack PR Manager, APACTegan Knight PRODUCTION SERVICES - EUROPE Senior Director of Production Services - EuropeBarry Kehoe Senior Localisation ManagerFiona Ebbs Localisation Project Manager Conor HarlowLocalisation Project CoordinatorPaola Palermo Localisation QA ManagerMannix Kelly Localisation QA LeadFranck MorisseauLocalisation QA Floor LeadsThomas Lopez Ildefonso RanchalLocalisation QA TestersAkseli AsikainenAleksejs RadcenkoAlessandro GiongoAlexander WibergAnders NielsenAnderson CahetAri HeiskanenAxel AnaniChristopher BugnyClaudio PorcuClement RaigneauEpifania AlarconEros CastaldiEsther ReimannGiovanni BasilicoGiovanni GuglielmoHiberto RiosIvar Rocha AriasJan Vester

Javier Fernadez CordobaJuha SalorinneLeandro AndradeLidia RodríguezLuis Hernández DalmauManuela LoritzMarc MasureMarcel PreißMarcos Exequiel RamirezMichael SchulzNeidson PereiraPatrick FriedrichPaula Del VallePhilip HillStefan JönssonSylvain VilledaryWilliam Haugland Burn Room TechnicianTodd LambertKamlesh Thurmadoo IT Network TechnicianFergus Lindsay Localisation Tools & SupportProvided by Stephanie Deming & XLOC, inc

ACTIVISION STUDIO CENTRAL Vice President, DesignCarl Schnurr

Executive ProducerMike Ward Associate ProducerSasha Rebecca GrossChris Codding Production CoordinatorJennifer Velazquez STUDIO CENTRAL - ENGINEERING VP, TechnologyPat Griffith Director of Technology, OnlineBill Petro Online Technical DirectorSteve Wang Online Technical InternTarun Sharma Lead Software EngineerGaurav Shellikeri

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Principal Technical DirectorWade Brainerd Technical DirectorMichael VancePaul EdelsteinEtienne Danvoye Release EngineerRyan FordKimberly Carrasco Technical ArtistMichael Eheler CENTRAL TECHNOLOGY DemonWareJohn AllenNadia AlramliRuy AsanEdward BakerKathryn BakerDavid Ballano FernandezMiroslaw BaranGustavo BarattoPatrick BarringtonRick BarzilliAnnie BennettRashid BhamjeeRyan BlazeckaDavid “REspawn” BrennanMorgan BrickleyDon BrowneJaime BueltaLuke BurdenGraham CampbellLee CashStephanie CatesRiley ChangMartin ClarkeNicola ColleranMichael CollinsOwen CorriganColin CoxAlex Couture-BeilLok Crystal KooMarian CullenTim CzerniakStephanie DeanColin DeasyRichard DelaneySinead DevereauxBrendan DillonTyler DixonMalcolm DowseStephane DudzinskiDmytro DyachukMatthew EdwardsMichael EdwardsDavid FalloonBrendan FieldsChristian FlodihnStuart FoxJonathan Frawley

Ellie FrostAzamat GalimzhovSiobhan GoldenArthur GreenPadraic HallinanJohn HamillGeoff HauganConor HennessySterling HoereeGraeme HumphriesRyan HunterSteffen HigelTravis KayEli KazmiroukTony KellyColleen KeylandJohn KirkGordon KlokAllan KumkaLance LaursenRoman LisagorGarrett LynchGerald MagnussonPatrick MamaidDamien MarshallTendayi MawusheMichele MazzuccoRob McAdooEmma McBreenCiarán McCannCatherine McCarthyMark McGreeCraig McInnesLiam MacInnesDuncan McNabFrancisco Garcia MirandaChristopher MuellerFaham NeginiNic NeroJonathan NeufeldY NguyenErik NiklasHugh NowlanSean O’DonnellSean O’SullivanAdrian OliverTim PattersonCraig PennerAndrey PolakovJoseph PowerRuaidhrí PowerHenry PrecheurDara PriceGary QuanGary RafterYunduz RakhmangulovLisa ReillyStefan ReimerWendy RobillardNic RolandDavide RomaniDavid RuaneVladimir RyzhovMatthew SawasyParvinder Singh Grewal

Amy SmithEvan SmithFei SongKale StedmanTao SuAdam TalsmaCraig ThompsonStefan TjarksMichael Tom WingVladislav TitovMax VizardJason “Hagao” WeiChristie WilsonJoyce WuSteven Young CENTRAL USER-TESTING Central User-Testing, Senior ManagerRay Kowalewski Central User-Testing, ManagerAlexandre Debrousse Central User-Testing, SupervisorPhil Keck Central User-Testing, LeadGareth Griffiths Central User-Testing ModeratorVincent EdwardsDavid A. FloresHenry WangJeremy LeMandy WongTALENT & AUDIO MANAGEMENT GROUP Talent Acquisitions ManagerMarchele Hardin

Talent AssociateNoah Sarid Talent CoordinatorMarie Bagnell Senior Audio ManagerAdam Boyd Senior Audio DesignerTrevor Bresaw Associate Technical Audio DesignerVictor Durling MUSIC DEPARTMENT Vice President, Music AffairsTim Riley

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Director, Music AffairsBrandon Young Music & Licensing CoordinatorKatie Sippel STUDIO CENTRAL - ART AND ANIMATION Technical DirectorJavier von der Pahlen Art Director, TechnicalBernardo Antoniazzi Character ArtistNick Lombardo Tools ProgrammerYanbing Chen Concept ArtistsLim Hur CONSUMER MARKETING SVP, Consumer Marketing Call of DutyTodd Harvey Senior Director, Consumer Marketing Call of DutySusan Hallock Consumer Marketing Managers, Call of DutyMike PelletierKaren StarrAssociate Consumer Marketing Managers, Call of DutyDavid CushmanAndrew Drake

Consumer Marketing CoordinatorLynn BallewConsumer Marketing SpecialistMaile Robertson DIGITAL MARKETING VP, Digital MarketingJonathan Anastas Sr. Director, Digital MarketingJeff Goodwin Sr. Mgr, Digital MarketingDanielle Wolfson Manager, Digital MarketingMichelle Fonseca Web Content Specialist, Digital MarketingChristy Buena

CONSUMER INSIGHTS VP, Consumer InsightsLisa Welch Sr Manager, Consumer InsightsMike Swiontkowski BUSINESS & LEGAL AFFAIRS Chris WaltherKap KangKate OgostaKeith HammonsKelly SchwarmLip HoMary TuckPhil TerzianTerri DurhamTerry KielTravis Stansbury

OPERATIONS & STUDIO PLANNING Vice President, Operations & Planning World Wide StudiosMarcus Sanford Senior Director, Production OperationsStuart Roch Director, Production Ops & WW Partner RelationsSamuel PetersonDirector, Studio FinanceSang KimDirector, Studio PlanningEvan Sroka

Senior Manager, Studio PlanningCarl Hughes Finance Manager, Studio PlanningJason Jordan Senior Manager, Studio FinanceClinton Allen Financial Analyst, Studio PlanningJerry Wu Greenlight CoordinatorJennifer Hare & Evalina Shin Studio Operations SupervisorSheilah Brooks 1st Party Hardware / Asset ManagerTodd Mueller

Studio Operations AssistantJennifer Hendrickson Studio Operations AssistantGeorge Hom Senior Vice President, Global Supply ChainBob Wharton Director, Supply Chain OperationsJennifer Sullivan Manager, Supply Chain OperationsDerek Brown Project Manager, Supply Chain OperationsJon LomibaoMelissa Wessely

Planning & Procurement Manager Heath Jansson Creative Services Project Manager Robyn Henderson Commercial Manager, Asia Michael Bache

Senior Production Planner Lynne Moss

Senior Production Planner Joris De Haer Senior Manager, Supply Chain Analysis Frank LeusinkSenior Creative Services Manager Jackie Sutton Creative Services Project Manager Alessandro Cilano Creative Services Project Manager Steve Clark Creative Services Project Coordinator Mike Wand Tetley Creative Services Project CoordinatorMark Lugli

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BUSINESS DEVELOPMENT Vice President, Global Digital and Mobile SalesRob Schonfeld Director, Digital DistributionJon Estanislao

Manager, Digital DistributionSuggie Oh ART SERVICES Art Services ManagerTodd Pruyn Art Services Associate, Video SpecialistBen Szeto Art Services Associate, Screenshots & DesignMike Hunau Art Services LeadAngel Garcia Art Services CoordinatorsRob LeBeauDaniel PerezMatt Wahlquist Art Services Video Lab TechnicianBrandon ScheblerJoi TannerSPECIAL THANKS Bobby KotickThomas TipplEric HirshbergDennis DurkinDave OxfordCoddy JohnsonPhilip EarlMaryanne LataifBrian HodousSteve YoungTony HsuMichaël SportouchEric LynchCarl SchnurrStefan LuludesMark CoxRuben DehouckMarcus IremongerVince FennelJames LodatoJason AdesGraham HagmaierAndrew HoffackerBrian AbramsChris Chowdhury

Meghan MorganEve ChangEmory IrpanJoel TaubelMike MejiaNeven DravinskiChetan DesaiScott BlairBrent McDonaldByron BeedeNoah Kircher-AllenJamie Parent Ryan FeltrinThe Ant FarmRob TroyScott CarsonRyan VickersDavis JungRick GrubelJason NorridFederico JimenezMarquis CannonTeam ToddSuzanne ToddJuliana HayesJerrold GreenBill Beasley from American Defense EnterprisesJared Chandler from Combat Films/Sacred Sword Inc.Larry Zanoff from Independent Studio ServicesOff Base ProductionsRicardo RomeroJason PosadaRodrigo MoraVictor LopezIsaac Lee Weichert and the Weichert FamilyJared Chandler from Combat Films/Sacred Sword Inc.Andre SepulvedaGlenn OliverSylvain DoreauStephen SandersJeff Parker Tenben, Inc.Xpec EntertainmentGeneral Atomics Aeronautical Systems, IncEOTechRemington Arms Company, Inc.Colt’s Manufacturing CompanyBarrett Firearms ManufacturingKryptekHyperStealth Biotechnology CorporationEon InteractiveFirelight TechnologiesRiot AtlantaMethod StudiosHavokNcompass NJLive

QUALITY ASSURANCESenior Director, Quality AssuranceChristopher D. Wilson QUALITY ASSURANCE, FUNCTIONALITY EL SEGUNDO QA ManagerGlenn Vistante QA Senior Project LeadsJeff RoperJames Lara QA Senior TestersGiancarlo ContrerasJay MenconiJohnny KimPedro AguilarRyan TrondsenSung Yoo QA TestersAaron J. RaveloAdan S. CartaAlicia HopsonAltheria WeaverAndrew TagtmeyerAndy MilenovicAntoine LerouxAntonio WhitfieldArmen ZeynalvandBrandon MorrisonBrian BoswellBrian CuttsBrian KimBrian UrbinaCameron RazaviChase J. Hall Chris HaleyChristian BaptisteCiarra InglesColin BennettConor Fallen BaileyCorey A. RogersCynthia IbarraDaniel HelwigDavid O’BrienDavid SolomonDiego CarrilloDustin LoudonEJ AlcantaraEric KellyEric LiffersEugene ChaEvan ChiangFrederick GueseGary JonesGlen McKinneyGreg SandsHector GonzalezHenry ChiHenry DykstraIsaac Escobar Isaias Llamas

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Jack Michael RoweJarad BuntainJaron BennetJason Jackson HarrisonJavier PanamenoJeff BleanJeff Thomas BorderJimmy NguyenJoseph UtleyJohn Garcia John MillsJoshua McCormickJulio Cesar CervantesJusten C. Quirante Justin GomezJustin LundyKathryn CwynarKelvin YoungKenneth S. AmayaKenny TiaraKevin DatorKory StennettLauren McMullenLuis GutierrezLuke QuattrocchiMario BoteroMark HamlonMark LuzziMark MurphyMark SimonsMarkus FrolichMatthew LemieuxMax PalazzoMax SenaNehemiah C.S. WestmorelandPatrick OryPaul A. GehringerPaul E. ParkerPaul VirginQuenton QuarlesRobert ChaplanRobert MaldonadoRonald BondalSebastian LicznerShawn WarrenStephanie GonzalesSteven LuevanoThomas HermannTony Q. Tran Tristan CamachoTyler J. KinkopfWesley ThatcherZeena Jointer QUALITY ASSURANCE, FUNCTIONALITY QUEBEC QA DirectorMatt McClure QA ManagersAlbert YaoGuillaume Weber QA Senior Project LeadSimon Duquet-Galarneau

QA Project LeadsMarc PlamondonSamuel DuboisMartin Beauvais QA Associate Project LeadsEric DemersMarie-Claude Blais QA Floor LeadsMathieu Bibeau-MorinGuillaume MorinMaxime PicardPatrick PouliotFrançois Sylvain QA TestersAlexandre GirouxAlexandre Martel-BrunetAlexandre MassicotteAndréanne FiolaBenoit AllaireChristophe BéliveauDaniel DemersDaniel GirardDavid HuotDavid Létourneau-BrochuDjamel CaufriezDominic LabbéDominic PoirierÉric PouliotÉric TessierÉtienne BilodeauFaruk KastratiFélix Arcand-DelisleFrançois AudetteFrançois RouthierFrançois ToupinFrédérick TailleurFrederik ParéGabriel Moisan-MorinGabriel St-LaurentGabriel Taca-AubéGuillaume Gagné-GauthierGuillaume LemieuxHeidi NadeauJason De CiccioJason GagnéJean-Félix DubéJean-François BoutinJean-Michel GagnonJean-Philippe Bujold-BoutinJean-Philippe GignacJean-Philippe LandryJean-Philippe RossJean-Philippe SaucierJessica DesrosiersJonathan LajoieJonathan RaymondJonathan RousseauJordane GagnonJulie GuayKevin ValléeKim ValcourtLaurent Dumont-Saucier

Louis BlanchetLouis-Julien PaquetteLouis-Olivier St-PierreLuc MorencyManuel LamyMarc-André DucharmeMarc-André ThibeaultMarco CastonguayMarie-Christine BarretteMathieu RoyMathieu Simard-AudetMatthieu BélangerMaxime DesbiensMaxime Monarque-TremblayMaxime ProulxMélodie BoninMichaël VilleneuveMichel PlourdeNancy DemersNickolas PozerNicolas MorinNicolas PotvinNormand DésiletsOlivier SamsonOwen NolanPhilip CoonsPierre MoreauPierre-Luc CormierPierre-Luc ViensRafaële BolducRaphaël CorbinRaphael Guay-PicardRémi GosselinRocky Drolet-CroteauRoxane Theriault-LapointeSébastien BissonSimon BoucherStéphane LarocqueStéphany LeclercSylvain DevostTommy FortinVincent LachanceWilliam DaggettWilliam Emond-ParadisYannick Bolduc QA Lead Database AdministratorJean-François Le Houillier QA Database SpecialistsLukaël BélangerSébastien DusseaultFrédéric GarneauGuillaume GauthierJean-François GiguèreDany PaquetPier-Luc PoulinGuillaume RochatÉmilie SaindonMathieu SimardKarine Windy Boudreault QA IT LeadEtienne Dubé

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QA IT TechniciansNicolas M. CareauStéphane ElieHugo Roy Admin TechnicianJosée Laboissonnière HR ManagerAntoine Lépine TECHNICAL REQUIREMENTS GROUP TRG ManagerJohn Rosser TRG Submissions LeadsDustin Carter TRG Submissions AdjutantsRichard Tom TRG Senior Platform LeadsSasan “Sauce” HelmiTeak Holley TRG Platform LeadsBrian Bensi TRG TestersColin KawakamiDaniel AngersElias UribeJason GarzaJonathan ButcherKirt SanchezLucas GoodmanMatthew HaugenMichael LaursenScott Smith QA CERTIFICATION GROUPQA Certification Group Project LeadMatt Ryan QA Certification Group TestersChristian VascoSteve StokerMatthew Stockwell QA NETWORK LAB QA Network Lab Project LeadsLeonard Rodriguez QA Network Lab Senior TesterBryan Chice QA COMPATIBILITY LABQA-CL Lab Project LeadEric Stanzione

QA-CL Lab TestersCarlos Monroy QA AUDIO VISUAL LAB QA AV Lab Senior TesterCliff Hooper QA TECHNOLOGY GROUP Director, Quality AssuranceJason WongSr. Manager, QA TechnologiesIndra Yee QA Applications ProgrammersBrad SaavedraAri Epstein QA TesterPaul Taniguchi QA DATABASE ADMINISTRATION GROUP Senior Lead Database AdministratorJeremy RichardsLead Database AdministratorKelly Huffine QA-MISQA-MIS Senior TechnicianTeddy Hwang QA-MIS TechniciansGary WashingtonElliott EhligDanny FengQA MASTERING LABQA Mastering Lab TechniciansKai Hsu CUSTOMER CARESenior Director, Customer CareTim Rondeau Senior Manager, Service Design and SupportabilityPaul Boustany Senior Manager, Web Strategy & Support SolutionsMelanie Marcell Senior Manager, Service Delivery and AdvocacyNoel Feliciano Senior Manager, Service Delivery InternationalChristiane Brand Senior Manager, Player EngagementKhalid Asher

Manager, Global Training and QualityRozanne Gallegos Trainer, Global Player SupportPedro Pulido Customer Experience Program ManagersSamantha WoodChuck McNameeKevin Crawford Supportability AnalystKirk McNesby Supervisor, Player AdvocacyRussell Johnson Player Advocacy GroupDov CarsonGuillermo HernandezJack BaldufLouis BlackwellRuth Berenji Supervisor, Social and CommunityMiguel Vega Social and Community TeamSalvador MaganaMaximiliano MurilloTang Roger

Vendor Relationship AdministratorsJeff WalshSjoerd van den BergAdministrator, Warranty & LogisticsMike Dangerfield Administrator, SystemsSam Akiki Project ManagerPhilip Chung Content CoordinatorT’Challa Jackson Associate Supportability EngineerJonathan Albaugh Associate Systems AnalystQuang Tran QA SPECIAL THANKS Abby AlvaradoMaria Gonzalez

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Rachel LevineRachel OvertonMarc WilliamsShara JonesLouise GraceRose Clarke,Jonathan PichéJérôme Bélisle ORCHESTRA AND MUSICAL SCORE Abbey Road Recorded by: Joel IwatakiScore Supervisor/Supervising Copyist: Ross deRocheSession Supervisor/Budget Supervisor: Audrey deRocheBooth Supervisor: Neal DesbyScore Recordist: Gordon DavidsonAssistant Score Recordist : Seb TrumanAssistant Score Recordist : Jamie AshtonOrchestra Contractor: Isobel GriffithsAssistant Orchestra Contractor: Charlotte MatthewsLibrarian: Jill StreaterOrchestra Accountant: Mandy Hadler Trevor Morris Studios Mixed by: Joel IwatakiMix Recordist: Phil McGowan Raul Menendez Theme (“Niño Precioso”) arr. by: Jack Wall & Neal Desby Black Ops 2 Theme* composed and produced by: Trent Reznor*Orchestral arrangement by: Timothy Williams & Jonathan deRoche*Conducted by: Jack Wall Additional Music: Jimmy (Big Giant Circles) Hinson, Sergio Jimenez Lacima Select Tracks Mastered by: John Rodd Vocal Soloists:Pakistan vocals: Azam AliYemen vocals: Barak Marshall‘Niño Precioso’ vocal: Kamar de los Reyes‘Niño Precioso’ child vocal: Gracie WallRaul Menendez Theme (‘Niño Precioso’) vocal: Rudy CardenasHaitian vocals: Joel Virgel

Vocal Contractor: Nancy Clayton Instrumental Soloists: Pakistan bowed Guitarviol: Loga Ramin TorkianPercussion: Jamie Papish, MB Gordy, Henrik Jakobsson, Daniel de los ReyesDuduk, Dizi (bamboo flutes), Zourna: Chris BlethLap Steel guitar: Jay LeachCello: John GaltElectric Cello: Tina GuoFlamenco Guitar on “Nino Precioso”: Gabriel ReynaFlamenco Guitar in Panama: Edward TrybekElectric Sitar in Pakistan: Edward TrybekChapman Stick in Yemen: Larry TuttleFlamenco Guitar in Nicaragua: Ramon Stagnaro Orchestra Musicians: ViolinsLeader - Perry Montague-MasonLeader of 2nds - Roger GarlandAlison KellyJohn BradburyRolf WilsonMark BerrowDave WoodcockJonathan ReesTom Pigott-SmithCathy Thompson Dai EmanuelRobin BrightmanDermot CrehanJim McLeodEmil ChakalovPaul WilleyJonathan Evans-JonesDorina MarkoffPauline LowburyNatalia BonnerDavid OgdenDebbie PreeceHarriet DaviesGillian FindlayLaura MelhuishDave WilliamsSimon BaggsJonathan StrangeDebbie WiddupSonia SlanyManon DeromeKatherine MayesEmlyn Singleton (10th) / Debbie Widdup (11th) Violas1st - Peter Lale

Katie WilkinsonClare FinnimoreRachel BoltAndy ParkerPaul CassidyGeorge RobertsonChris Pitsillides Reiad ChibahDon McVayJon ThorneMorgan GoffGustav ClarksonSteve WrightRusen Gunes Celli1st - Anthony PleethMartin LovedayCaroline DaleJohn HeleyFrank SchaeferChris WorseyPaul KeggSophie HarrisTony WoollardJames Potter Tony Lewis (10th) / Jonathan Tunnell (11th) Basses1st - Chris LaurenceStacey WattonSteve MairRichard PryceSteve McManusSteve WilliamsRoger LinleySteve Rossell Flute/PiccoloKaren Jones (ex 11th 2-5 = Eliza Marshall) FluteHelen KeenEliza Marshall (14th) / Helen Keen (15th) OboeDavid Theodore (10th) / Daniel Bates (11th) Oboe/Cor AnglaisJane Marshall ClarinetNicholas Bucknall Clarinet/Bass ClarinetDave Fuest BassoonRichard Skinner

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Bassoon/Contra BassoonGavin McNaughton HornNigel BlackRichard BerryLaurence DaviesPhil WoodsCarsten WilliamsJohn Thurgood (10th) / Nicholas Korth (11th)Nick IresonKira Doherty (10th) / Simon Rayner (11th)Philip Eastop Nicholas KorthKatie Woolley TrumpetJohn BarclayDerek WatkinsKate MoorePaul Mayes Tenor TromboneRichard EdwardsAndy Wood (10th) / Ed Tarrant (11th) Bass TromboneRoger ArgenteAndy Wood

Bass/Contrabass TboneDave Stewart TubaOwen Slade Tuba/CimbassoRoss deRoche

Licensed Music “Theme”Written, arranged, produced and performed by Trent ReznorMixed by Alan MoulderAdditional production by Atticus RossMastered by Tom Baker at Precision Mastering, Hollywood, CA “The Night Will Always Win”Performed by ElbowWritten by Guy Edward John Garvey, Craig Lee Potter, Mark Potter, Peter James Turner and Richard Barry JuppPublished by Salvation Music Ltd (NS)All Rights administered

by WB Music CorpCourtesy of Polydor Ltd. (UK)Under license from Universal Music EnterprisesAll Rights Reserved. Used by Permission. “Niño Precioso”Based on a Nicaraguan lullabyArranged by Jack WallVocal by Kamar de los ReyesFlamenco guitar by Gabriel Reyna “Raul Menendez Theme” (‘Niño Precioso’)Based on a Nicaraguan lullabyComposed by Jack WallArranged by Jack Wall & Neal DesbyOrchestrated by Neal Desby & Edward TrybekVocal: Rudy CardenasTrumpet solo: John BarclayHarp: Amy BlackPerformed by London musicians at Abbey RoadOrchestra contractor: Isobel GriffithsVocal contractor: Nancy Gassner-Clayton“Ima Try It Out”Performed by SkrillexWritten and produced by Sonny Moore and Alvin RiskCourtesy of Atlantic Recording Corp.By arrangement with Warner Music Group Video Game LicensingPublished by Copaface, administered by Kobalt Music Publishing America, Inc.and Eclipse Media Enterprise, LLC(P) 2012 Big Beat Records Inc. “The Christmas Song (Chestnuts Roasting On An Open Fire)”Performed by Nat King ColeWritten by Mel Torme and Robert WellsPublished by Edwin H. Morris & Company, A Division of MPL Music Publishing, Inc. (ASCAP) & Sony/ATV Tunes LLC (ASCAP)Courtesy of King Cole Partners, LPAll Rights Reserved. Used by Permission. “Carry On”Performed by Avenged Sevenfold

Written by Sanders/Haner/Baker/SewardCourtesy of Warner Bros. Records Inc.By arrangement with Warner Music Group Video Game LicensingPublished by EMI April Music Inc.All rights reserved. Used by Permission.© 2012 Additional Music byShawn JimmersonKevin SherwoodBrian Tuey Schecter Guitar Research Kevin Sherwood uses Halo guitars and 8Dio instruments Manual and Packaging Design by Petrol Uses Bink Video. Copyright © 1997-2010 by RAD Game Tools, Inc. Fonts Licensed from T26, Inc.MonotypeThe Font Bureau, Inc Data Compression byOberhumer.com Footage and Still Images Supplied byGetty Images

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CUSTOMEr SUPPOrTNote: Please do not contact Customer Support for hints/codes/cheats; only technical issues.Internet: http://www.activision.com/support

Our support section of the web has the most up-to-date information available. We update the support pages daily, so please check here first for solutions. If you cannot find an answer to your issue, you can submit a question/incident to us using the online support form. A response may take anywhere from 24–72 hours depending on the volume of messages we receive and the nature of your problem.

Note: all support is handled in English only. Note: The on-line multiplayer component of Activision games are handled only through web support. Phone: (800) 225-6588

You can call our 24-hour automated voice system for answers to our most frequently asked questions at the above number. Contact a Customer Support representative at the same number between the hours of 9:00 a.m. and 5:00 p.m. (Pacific Time), Monday through Friday, except holidays.

Please see the Limited Warranty contained within our Software License Agreement for warranty replacements. We recommend that you first contact an Activision Technical Support Representative by phone or internet before sending your product to us. In many cases, a replacement is not necessary to resolve your problem. Our support representatives will help you determine if a replacement is necessary. If a replacement is appropriate we can issue you an Incident/ Reference number to help process your replacement. Non-warranty game returns/refunds should be dealt with by the retailer or online site where you purchased the product.

To view a full length manual, including credits, visit www.activision.com/en_US/manuals

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Software License AgreementIMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. “PROGRAM” INCLUDES THE SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ON-LINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES AND DERIVATIVE WORKS OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, AND/OR USING THE PROGRAM, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION PUBLISHING, INC. (“ACTIVISION”).

LIMITED USE LICENSE. Activision grants you the non-exclusive, non-transferable, limited right and license to use one copy of this Program solely and exclusively for your personal use. All rights not specifi cally granted under this Agreement are reserved by Activision. This Program is licensed, not sold. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.

OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, and any related documentation, incorporated into this Program) are owned by Activision or its licensors.

This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement.

YOU SHALL NOT:

• Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center orany other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below.

• Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision.

• Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part.

• Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.

• Hack or modify (or attempt to modify or hack) the Program, or create, develop, modify, distribute or use any software programs, in order to gain (or allow others to gain) advantage of this Program in any on-line multiplayer game settings including but not limited to local area network or any other network play or on the internet.

• Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations.

LIMITED SOFTWARE WARRANTY. Activision warrants to the original consumer purchaser of this Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the purchaser fi nds the recorded medium of the Program defective within 90 days of original purchase, Activision agrees to replace, free of charge, such recorded medium of the Program discovered to be defective within such period upon its receipt of the recorded medium of the Program, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar product of equal or greater value. This warranty is limited to the recording medium of the Program as originally provided by Activision and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment or neglect. This remedy is the purchaser’s sole, exclusive remedy, and is in lieu of all other express warranties. Any implied warranties on this product prescribed by statute, including but not limited to an implied warranty of merchantability or fi tness for a particular purpose, are expressly limited in duration to the 90-day period described above. Activision reserves the right to modify this warranty prospectively at any time and from time to time in our sole discretion.

When returning the Software for warranty replacement, please contact us as follows:

For customers in North America: Please contact Activision Customer Support by telephone at 1-800-225-6588 or via the web at http://www.activision.com/support.

Customer Support will help you determine if a replacement is necessary. If a replacement is appropriate we will instruct you on the Return Material Authorization (“RMA”) process. As part of the RMA process you will be asked to send: (1) the original Software disks (not including manual or case) sent only in protective packaging and include; (2) photocopy of your dated sales receipt; (3) your name and return address typed or clearly printed; (4) a brief note describing the defect, the problem(s) you are encountering, and the system on which you are running the Software; and (5) the incident number given to you by Customer Support.

Note: Certifi ed mail recommended. In the United States, send to:

Warranty Replacements100 N. Sepulveda Blvd, Suite 900 El Segundo, CA 90245

LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.

ESRB Game RatingsThe Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the age-appropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families.

ESRB ratings have two equal parts: • Rating Symbols suggest age appropriateness for the game. These symbols

appear on the front of virtually every game box available for retail sale or rental in the United States and Canada.

• Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.

For more information, visit www.ESRB.org.

E

VIDEOGAME

ON FRONT ON BACKVIDEOGAME

WARNING Before playing this game, read the Xbox 360® console, Xbox 360 Kinect® Sensor, and accessory manuals for important safety and health information.www.xbox.com/support.

Important Health Warning: Photosensitive Seizures

A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause “photosensitive epileptic seizures” while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms— children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing.

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Uses Bink Video. Copyright ©1997-2010 by RAD Game Tools, Inc.

© 2012 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY BLACK OPS and stylized roman numeral II are trademarks of Activision Publishing, Inc. Activision makes no guarantees regarding the availability of online play and may modify or discontinue online service in its discretion without notice, including for example, ceasing online service for economic reasons due to a limited number of players continuing to make use of the service over time.