Upload
julian-conley
View
225
Download
2
Embed Size (px)
Citation preview
Chapter 4.2 Perception, Problem Solving and
Decision MakingHuman Performance Engineering
Robert W. Bailey, Ph.D.
Third Edition
Motivation
Memory
Perceptual IntellectualMovementControl
Figure 7-1 Major components in human information processing
Perception Involves 2 Sources:
1. Information available through our senses
2. Accumulated knowledge of the perceiver
stored in memory
“Matching new with old”
Perceptual Processes:
• Quite flexible
Ex. mirror image
• Responds to a wide range of differing patterns
Ex. Size of type on a page, an object at various distances, spoken words
• Overall arrangement is crucial
Ex. A line segment is identified more accurately when it is part of a picture that looks like a 3-dimensional object (Item A)
Line Segments
Contexts
A B C D E F
Figure 7-2 Visual detection of line segments
Perception and Perceptual Skills
Schema
The portion of the perceptual cyclethat is internal to the perceiver, modifiable by experience, and somehow specific to what is being perceived.
• Expectations appear to direct perception.
• People can identify a picture or a word far more easily when it is anticipated or plausible.
World
Schema Perceptual Exploration
Directs
Modifies Samples
Figure 7.4The perceptual cycle (adapted from CognitionAnd Reality: Principles andImplications of Cognitive Psychology. By Ulric Neisser, W.H. Freeman and Company.Copyright 1976).
Perception, Problem Solving and Decision Making
Stand
I
Wear
Long
Cycle
Cycle
Cycle
O
BA
PHD
MD
Chair iii iii
Mind
MatterECNALG
He’s/Himself
G.I.
CCC
CC
CGround
Feet
Feet
Feet
Feet
Feet
Feet
LLLLLWeight
Sand ManBoard
Death/Life
RRoads a d s
TOWn
Le vel
J UYOU S ME T
Profile
TOUCH
DiceDice
KneeLights
R E A D I N G
Developing Perceptual Skills
Training – Guiding a potential user
through the important conditions of an activity in some controlled manner, building schema as the user has each new experience.
Select users who already have a particular set of desirable schema.
Statement of minimum qualifications
FINISHED FILES ARE THE RE-SULT OF YEARS OF SCIENTIF- IC STUDY COMBINED WITH THE EXPERIENCE OF MANY YEARS.
Illusions- result when we make
assumptions about “How things usually are” (rely on inappropriate schema), which causes us to distort or misunderstand the information we actually receive.
Designer’s Objective
1. Ensure the perceptions are accurate
2. Provide means for quickly building perceptual skills
When are accurate perceptions most likely?
• Accurate perceptions are most likely
when a person encounters data,
information, or conditions that are
familiar and consistent with past experiences.
Intellectual Processing -
Second stage in the Human Information
Processing Model:
*Decision Making, *Problem Solving,
*Reasoning
Problem Solving – The combining of existing ideas to form a new combination
of ideas.
Problem – A situation for which the human does not have a ready response.
Steps for Problem Solving
1. Preparation- clarifying and defining the problem, along with gathering a lot of pertinent information.
2. Incubation – A period of unconscious mental activity
3. Inspiration- The “AHA” experience
4. Verification – Checking the solution
Problem Solving in the Real WorldGenerally follows this sequence:1. Problem sensing- A problem is detected
2. Problem formulating- A particular problem is defined
3. Searching- Questioning, gathering, backtracking
4. Problem resolving- Problem is solved
Three Mile Island- March 28, 1979
Table 7-1 Water Jar Problems
Problem Jars Regarded as Given RequiredNo. A B C Amount (quarts)
1 32 4 202 100 20 3 743 14 163 23 994 18 43 10 55 9 42 6 216 20 59 4 317 23 49 3 208 15 39 3 189 28 76 3 2510 18 48 4 2211 14 36 8 6
Barriers to problem solving:1. Habit2. Pressure to conform
Rigidity, fixation, mental set, predisposition, resistance to change
Ex. Water Jar Problem
Three Problem-Solving Dimensions
1. Is the problem really a problem?
2. Does the activity require some
type of systematic, organized approach to problem solving or would trial and error be best?
Problem Solving Techniques
Brainstorming-
Criticism is ruled outOriginality is desiredThe greater the number of ideas, the better
Checklist-
Examining a list that suggests solutions for a given problem
Ex. Printed or computer – Generated checklist
Design for effective problem solving:
Necessary instruction, performance aids, training materials, computer outputs
Decision Making
The weighing of known alternative responses in terms of their desirability and then selecting one of the alternatives.
Uncertainty adds complexity to decision making.
Four Decision-Making Characteristics that a Designer Should Recognize:
1. Users usually wait longer to decide than needed.
2. Users tend not to use all available information
3. Users tend to be hesitant in revising original opinions
4. Users usually consider too few alternatives
How quickly can you find out what is so unusual about this paragraph? It looks so ordinary that you would think that nothing was wrong with it at all, in fact, nothing is; but, it is unusual. Why? If you study it and think about it you may find out, but I am not going to assist you in any way. You must do it without coaching. No doubt, if you work at it for long, it will dawn on you. Who knows? Go to work and try your skill. Par is about half an hour.
Figure 7-10 “Not so easy” problem.