113
Transport Layer 3-1 Chapter 3 outline 3.1 Transport- layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection- oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control

Chapter 3 outline

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3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer. 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management - PowerPoint PPT Presentation

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Page 1: Chapter 3 outline

Transport Layer 3-1

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-2

Transport services and protocols provide logical

communication between app processes running on different hosts

transport protocols run in end systems send side breaks app

messages into segments passes to network layer

rcv side reassembles segments into messages passes to app layer

more than one transport protocol available to apps Internet TCP and UDP

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

Transport Layer 3-3

Internet transport-layer protocols reliable in-order

delivery (TCP) congestion control flow control connection setup

unreliable unordered delivery UDP no-frills extension of

ldquobest-effortrdquo IP

services not available delay guarantees bandwidth guarantees

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

Transport Layer 3-4

Transport vs network layer

network layer logical communication between hosts

transport layer logical communication between processes relies on enhances

network layer services

What is the minimum that the Transport layer must do

Household analogy12 kids sending letters

to 12 kids processes = kids app messages =

letters in envelopes hosts = houses transport protocol =

Ann and Bill network-layer protocol

= postal service

Transport Layer 3-5

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 2: Chapter 3 outline

Transport Layer 3-2

Transport services and protocols provide logical

communication between app processes running on different hosts

transport protocols run in end systems send side breaks app

messages into segments passes to network layer

rcv side reassembles segments into messages passes to app layer

more than one transport protocol available to apps Internet TCP and UDP

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

Transport Layer 3-3

Internet transport-layer protocols reliable in-order

delivery (TCP) congestion control flow control connection setup

unreliable unordered delivery UDP no-frills extension of

ldquobest-effortrdquo IP

services not available delay guarantees bandwidth guarantees

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

Transport Layer 3-4

Transport vs network layer

network layer logical communication between hosts

transport layer logical communication between processes relies on enhances

network layer services

What is the minimum that the Transport layer must do

Household analogy12 kids sending letters

to 12 kids processes = kids app messages =

letters in envelopes hosts = houses transport protocol =

Ann and Bill network-layer protocol

= postal service

Transport Layer 3-5

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 3: Chapter 3 outline

Transport Layer 3-3

Internet transport-layer protocols reliable in-order

delivery (TCP) congestion control flow control connection setup

unreliable unordered delivery UDP no-frills extension of

ldquobest-effortrdquo IP

services not available delay guarantees bandwidth guarantees

application

transportnetworkdata linkphysical

application

transportnetworkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysical

networkdata linkphysicalnetwork

data linkphysical

logical end-end transport

Transport Layer 3-4

Transport vs network layer

network layer logical communication between hosts

transport layer logical communication between processes relies on enhances

network layer services

What is the minimum that the Transport layer must do

Household analogy12 kids sending letters

to 12 kids processes = kids app messages =

letters in envelopes hosts = houses transport protocol =

Ann and Bill network-layer protocol

= postal service

Transport Layer 3-5

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 4: Chapter 3 outline

Transport Layer 3-4

Transport vs network layer

network layer logical communication between hosts

transport layer logical communication between processes relies on enhances

network layer services

What is the minimum that the Transport layer must do

Household analogy12 kids sending letters

to 12 kids processes = kids app messages =

letters in envelopes hosts = houses transport protocol =

Ann and Bill network-layer protocol

= postal service

Transport Layer 3-5

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 5: Chapter 3 outline

Transport Layer 3-5

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 6: Chapter 3 outline

Transport Layer 3-6

Multiplexingdemultiplexing

application

transport

network

link

physical

P1 application

transport

network

link

physical

application

transport

network

link

physical

P2P3 P4P1

host 1 host 2 host 3

= process= socket

delivering received segmentsto correct socket

Demultiplexing at rcv hostgathering data from multiplesockets enveloping data with header (later used for demultiplexing)

Multiplexing at send host

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 7: Chapter 3 outline

Transport Layer 3-7

How demultiplexing works host receives IP datagrams

each datagram has source IP address destination IP address

each datagram carries 1 transport-layer segment

each segment has source destination port number

host uses IP addresses amp port numbers to direct segment to appropriate socket

source port dest port

32 bits

applicationdata

(message)

other header fields

TCPUDP segment format

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 8: Chapter 3 outline

Transport Layer 3-8

Connectionless demultiplexing Create sockets with port

numbersDatagramSocket mySocket1 = new

DatagramSocket(12534)

DatagramSocket mySocket2 = new DatagramSocket(12535)

UDP socket identified by two-tuple

(dest IP address dest port number)

When host receives UDP segment checks destination port

number in segment directs UDP segment to

socket with that port number

IP datagrams with different source IP addresses andor source port numbers directed to same socket

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 9: Chapter 3 outline

Transport Layer 3-9

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

SP 9157

DP 6428

SP 6428

DP 5775

SP 5775

DP 6428

SP provides ldquoreturn addressrdquo

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 10: Chapter 3 outline

Transport Layer 3-10

Connection-oriented demux

TCP socket identified by 4-tuple source IP address source port number dest IP address dest port number

recv host uses all four values to direct segment to appropriate socket

Server host may support many simultaneous TCP sockets each socket identified

by its own 4-tuple

Web servers have different sockets for each connecting client non-persistent HTTP will

have different socket for each request

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 11: Chapter 3 outline

Transport Layer 3-11

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 12: Chapter 3 outline

Transport Layer 3-12

Connection-oriented demux (cont)

ClientIPB

P1

client IP A

P1P2P4

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P5 P6 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 13: Chapter 3 outline

Transport Layer 3-13

Review

Transport layer Logical connection between two PORTS

Transport layer lives on endpoints ldquoAnnerdquo and ldquoBillrdquo Minimum job multiplexing and

demultiplexing Can also provide reliability ordering etchellip

Sockets Multiplexing demultiplexing

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 14: Chapter 3 outline

Transport Layer 3-14

TCP Socket like a phone

connectionSocket =welcomeSocketaccept()

welcomeSocket = ServerSocket(port)

clientSocket = Socket(hostport)

clientSocketread()

Server (running on hostid) Client

clientSocketwrite(data)connectionSocketread()

connectionSocketwrite(data)

TCP connection setup

New Thread()

connectionSocket =welcomeSocketaccept()

clientSocket = Socket(addressport)

clientSocketread()

clientSocketwrite(data)

connectionSocketread()connectionSocketwrite(data)

TCP connection setup

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 15: Chapter 3 outline

Transport Layer 3-15

UDP Socket like a mailbox

serverSocket = DatagramSocket(port)

clientSocket = DatagramSocket()

hpd = clientSocketread()

Server (running on hostid)Client

clientSocketwrite(host port data)hpd = serverSocketread()

connectionSocketwrite(host port data)

hpd = serverSocketread()

connectionSocketwrite(host port data) hpd = clientSocketread()

clientSocketwrite(host port data)

clientSocket = DatagramSocket()

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 16: Chapter 3 outline

Transport Layer 3-16

Notice

TCP sockets Server port required to create listening socket Server address and port needed by client for

connection setup Nodes can talk freely after that

UDP sockets Server port required to create listening socket Every message requires dest addressport All reads provide source addressport

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 17: Chapter 3 outline

Transport Layer 3-17

Connection-oriented demux Threaded Web Server

ClientIPB

P1

client IP A

P1P2

serverIP C

SP 9157

DP 80

SP 9157

DP 80

P4 P3

D-IPCS-IP A

D-IPC

S-IP B

SP 5775

DP 80

D-IPCS-IP B

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 18: Chapter 3 outline

Transport Layer 3-18

Connectionless demux (cont)

DatagramSocket serverSocket = new DatagramSocket(6428)

ClientIPB

P2

client IP A

P1P1P3

serverIP C

SP 6428

DP 9157

S-IP C

SP 9157

DP 6428

S-IP A

SP 6428

DP 5775

S-IP C

SP 5775

DP 6428

S-IP B

SP provides ldquoreturn addressrdquo

D-IP C

D-IP A D-IP B

D-IP C

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 19: Chapter 3 outline

Transport Layer 3-19

Puzzle sockets

How many simultaneous TCP sockets can a server have

How many simultaneous UDP sockets

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 20: Chapter 3 outline

Transport Layer 3-20

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 21: Chapter 3 outline

Transport Layer 3-21

UDP User Datagram Protocol [RFC 768]

ldquono frillsrdquo ldquobare bonesrdquo Internet transport protocol

ldquobest effortrdquo service UDP segments may be lost delivered out of order

to app connectionless

no handshaking between UDP sender receiver

each UDP segment handled independently of others

Why is there a UDP no connection

establishment (which can add delay)

simple no connection state at sender receiver

small segment header no congestion control

UDP can blast away as fast as desired

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 22: Chapter 3 outline

Transport Layer 3-22

UDP checksum

Sender treat segment contents

as sequence of 16-bit integers

checksum addition (1rsquos complement sum) of segment contents

sender puts checksum value into UDP checksum field

Receiver compute checksum of

received segment check if computed checksum

equals checksum field value NO - error detected YES - no error detected

But maybe errors nonetheless More later hellip

Goal detect ldquoerrorsrdquo (eg flipped bits) in transmitted segment

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 23: Chapter 3 outline

Transport Layer 3-23

Internet Checksum Example Note

When adding numbers a carryout from the most significant bit needs to be added to the result

Example add two 16-bit integers

1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 01 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1

1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 01 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1

wraparound

sumchecksum

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 24: Chapter 3 outline

Transport Layer 3-24

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 25: Chapter 3 outline

Transport Layer 3-25

Reliable data transfer getting startedWersquoll incrementally develop sender receiver

sides of reliable data transfer protocol (rdt) consider only unidirectional data transfer

but control info will flow on both directions

use finite state machines (FSM) to specify sender receiver

state1

state2

event causing state transitionactions taken on state transition

state when in this ldquostaterdquo next state

uniquely determined by next event

eventactions

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 26: Chapter 3 outline

Transport Layer 3-26

Reliable data transfer (rdt) interface

sendside

receiveside

rdt_send() called from above (eg by app) Passed data to deliver to receiver upper layer

udt_send() called by rdtto transfer packet over unreliable channel to

receiver

rdt_rcv() called when packet arrives on rcv-side of channel

deliver_data() called by rdt to deliver data to

upper

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 27: Chapter 3 outline

Transport Layer 3-27

Rdt10 reliable transfer over a reliable channel

underlying channel perfectly reliable no bit errors no loss of packets

separate FSMs for sender receiver sender sends data into underlying channel receiver read data from underlying channel

Wait for call from above packet = make_pkt(data)

udt_send(packet)

rdt_send(data)

extract (packetdata)deliver_data(data)

Wait for call from

below

rdt_rcv(packet)

sender receiver

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 28: Chapter 3 outline

Transport Layer 3-28

Rdt20 channel with bit errors

underlying channel may flip bits in packet checksum to detect bit errors

the question how to recover from errors acknowledgements (ACKs) receiver explicitly tells

sender that pkt received OK negative acknowledgements (NAKs) receiver

explicitly tells sender that pkt had errors sender retransmits pkt on receipt of NAK

new mechanisms in rdt20 (beyond rdt10) error detection receiver feedback control msgs (ACKNAK) rcvr-

gtsender

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 29: Chapter 3 outline

Transport Layer 3-29

rdt20 FSM specification

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

belowsender

receiverrdt_send(data)

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 30: Chapter 3 outline

Transport Layer 3-30

rdt20 operation with no errors

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 31: Chapter 3 outline

Transport Layer 3-31

rdt20 error scenario

Wait for call from above

snkpkt = make_pkt(data checksum)udt_send(sndpkt)

extract(rcvpktdata)deliver_data(data)udt_send(ACK)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

rdt_rcv(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp isNAK(rcvpkt)

udt_send(NAK)

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Wait for ACK or

NAK

Wait for call from

below

rdt_send(data)

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 32: Chapter 3 outline

Transport Layer 3-32

rdt20 has a fatal flaw

What happens if ACKNAK corrupted

sender doesnrsquot know what happened at receiver

canrsquot just retransmit possible duplicate

Handling duplicates sender retransmits current

pkt if ACKNAK garbled sender adds sequence

number to each pkt receiver discards (doesnrsquot

deliver up) duplicate pkt

Sender sends one packet then waits for receiver response

stop and wait

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 33: Chapter 3 outline

Transport Layer 3-33

rdt21 sender handles garbled ACKNAKs

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

Wait for ACK or NAK 0 udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isNAK(rcvpkt) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt)

Wait for call 1 from

above

Wait for ACK or NAK 1

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 34: Chapter 3 outline

Transport Layer 3-34

rdt21 receiver handles garbled ACKNAKs

Wait for 0 from below

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq0(rcvpkt)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

Wait for 1 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq0(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp not corrupt(rcvpkt) ampamp has_seq1(rcvpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt)

sndpkt = make_pkt(ACK chksum)udt_send(sndpkt)

sndpkt = make_pkt(NAK chksum)udt_send(sndpkt)

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 35: Chapter 3 outline

Transport Layer 3-35

rdt21 discussion

Sender seq added to pkt two seq rsquos (01)

will suffice Why must check if

received ACKNAK corrupted

twice as many states state must

ldquorememberrdquo whether ldquocurrentrdquo pkt has 0 or 1 seq

Receiver must check if

received packet is duplicate state indicates

whether 0 or 1 is expected pkt seq

note receiver can not know if its last ACKNAK received OK at sender

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 36: Chapter 3 outline

Transport Layer 3-36

rdt22 a NAK-free protocol

same functionality as rdt21 using ACKs only instead of NAK receiver sends ACK for last pkt

received OK receiver must explicitly include seq of pkt being

ACKed

duplicate ACK at sender results in same action as NAK retransmit current pkt

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 37: Chapter 3 outline

Transport Layer 3-37

rdt22 sender receiver fragments

Wait for call 0 from

above

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)

rdt_send(data)

udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) || isACK(rcvpkt1) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

Wait for ACK

0

sender FSMfragment

Wait for 0 from below

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp has_seq1(rcvpkt)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(ACK1 chksum)udt_send(sndpkt)

rdt_rcv(rcvpkt) ampamp (corrupt(rcvpkt) || has_seq1(rcvpkt))

udt_send(sndpkt)

receiver FSMfragment

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 38: Chapter 3 outline

Transport Layer 3-38

rdt30 channels with errors and loss

New assumption underlying channel can also lose packets (data or ACKs) checksum seq

ACKs retransmissions will be of help but not enough

Approach sender waits ldquoreasonablerdquo amount of time for ACK

retransmits if no ACK received in this time

if pkt (or ACK) just delayed (not lost) retransmission will be

duplicate but use of seq rsquos already handles this

receiver must specify seq of pkt being ACKed

requires countdown timer

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 39: Chapter 3 outline

Transport Layer 3-39

rdt30 sender

sndpkt = make_pkt(0 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

Wait for

ACK0

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt1) )

Wait for call 1 from

above

sndpkt = make_pkt(1 data checksum)udt_send(sndpkt)start_timer

rdt_send(data)

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt0)

rdt_rcv(rcvpkt) ampamp ( corrupt(rcvpkt) ||isACK(rcvpkt0) )

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt) ampamp isACK(rcvpkt1)

stop_timerstop_timer

udt_send(sndpkt)start_timer

timeout

udt_send(sndpkt)start_timer

timeout

rdt_rcv(rcvpkt)

Wait for call 0from

above

Wait for

ACK1

rdt_rcv(rcvpkt)

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 40: Chapter 3 outline

Transport Layer 3-40

rdt30 in action

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 41: Chapter 3 outline

Transport Layer 3-41

rdt30 in action

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 42: Chapter 3 outline

Transport Layer 3-42

Performance of rdt30

rdt30 works but performance stinks example 1 Gbps link 15 ms e-e prop delay 1KB packet

Ttransmit

= 8kbpkt109 bsec

= 8 microsec

U sender utilization ndash fraction of time sender busy sending

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

L (packet length in bits)R (transmission rate bps)

=

1KB pkt every 30 msec -gt 33kBsec thruput over 1 Gbps link network protocol limits use of physical resources

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 43: Chapter 3 outline

Transport Layer 3-43

Review

rdt 10 just send it rdt 20 bit errors acks and nacks rdt 21 corrupted acksnacks seqNos rdt 22 acks + seqNo no need for

nacks rdt 30 packet loss timers

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 44: Chapter 3 outline

Transport Layer 3-44

rdt30 stop-and-wait operation

first packet bit transmitted t = 0

sender receiver

RTT

last packet bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

U sender

= 008

30008 = 000027

microseconds

L R

RTT + L R =

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 45: Chapter 3 outline

Transport Layer 3-45

Pipelining increased utilization

first packet bit transmitted t = 0

sender receiver

RTT

last bit transmitted t = L R

first packet bit arriveslast packet bit arrives send ACK

ACK arrives send next packet t = RTT + L R

last bit of 2nd packet arrives send ACKlast bit of 3rd packet arrives send ACK

U sender

= 024

30008 = 00008

microseconds

3 L R

RTT + L R =

Increase utilizationby a factor of 3

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 46: Chapter 3 outline

Transport Layer 3-46

Pipelined protocols

Pipelining sender allows multiple ldquoin-flightrdquo yet-to-be-acknowledged pkts range of sequence numbers must be increased buffering at sender andor receiver

Two generic forms of pipelined protocols go-Back-N selective repeat

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 47: Chapter 3 outline

Transport Layer 3-47

Go-Back-NSender ACK(n) ACKs all pkts up to including seq n - ldquocumulative ACKrdquo

may receive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n) retransmit pkt n and all higher seq pkts in window

k-bit seq in pkt header ldquowindowrdquo of up to N consecutive unackrsquoed pkts allowed

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 48: Chapter 3 outline

Transport Layer 3-48

GBN sender extended FSM

Wait start_timerudt_send(sndpkt[base])udt_send(sndpkt[base+1])hellipudt_send(sndpkt[nextseqnum-1])

timeout

rdt_send(data)

if (nextseqnum lt base+N) sndpkt[nextseqnum] = make_pkt(nextseqnumdatachksum) udt_send(sndpkt[nextseqnum]) if (base == nextseqnum) start_timer nextseqnum++ else refuse_data(data)

base = getacknum(rcvpkt)+1If (base == nextseqnum) stop_timer else start_timer

rdt_rcv(rcvpkt) ampamp notcorrupt(rcvpkt)

base=1nextseqnum=1

rdt_rcv(rcvpkt) ampamp corrupt(rcvpkt)

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 49: Chapter 3 outline

Transport Layer 3-49

GBN receiver extended FSM

ACK-only always send ACK for correctly-received pkt with highest in-order seq may generate duplicate ACKs need only remember expectedseqnum

out-of-order pkt discard (donrsquot buffer) -gt no receiver buffering Re-ACK pkt with highest in-order seq

Wait

udt_send(sndpkt)

default

rdt_rcv(rcvpkt) ampamp notcurrupt(rcvpkt) ampamp hasseqnum(rcvpktexpectedseqnum)

extract(rcvpktdata)deliver_data(data)sndpkt = make_pkt(expectedseqnumACKchksum)udt_send(sndpkt)expectedseqnum++

expectedseqnum=1sndpkt = make_pkt(expectedseqnumACKchksum)

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 50: Chapter 3 outline

Transport Layer 3-50

GBN inaction

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 51: Chapter 3 outline

Transport Layer 3-51

Selective Repeat

receiver individually acknowledges all correctly received pkts buffers pkts as needed for eventual in-order

delivery to upper layer

sender only resends pkts for which ACK not received sender timer for each unACKed pkt

sender window N consecutive seq rsquos again limits seq s of sent unACKed pkts

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 52: Chapter 3 outline

Transport Layer 3-52

Selective repeat sender receiver windows

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 53: Chapter 3 outline

Transport Layer 3-53

Selective repeat

data from above if next available seq in

window send pkt

timeout(n) resend pkt n restart timer

ACK(n) in [sendbasesendbase+N]

Stop timer mark pkt n as received if n smallest unACKed pkt

advance window base to next unACKed seq

senderpkt n in [rcvbase rcvbase+N-

1]

send ACK(n) out-of-order buffer in-order deliver (also

deliver buffered in-order pkts) advance window to next not-yet-received pkt

pkt n in [rcvbase-Nrcvbase-1]

ACK(n)

otherwise ignore

receiver

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 54: Chapter 3 outline

Transport Layer 3-54

Selective repeat in action

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 55: Chapter 3 outline

Transport Layer 3-55

Selective repeat dilemma

Example seq rsquos 0 1 2 3 window size=3

receiver sees no difference in two scenarios

incorrectly passes duplicate data as new in (a)

Q what relationship between seq size and window size

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 56: Chapter 3 outline

Transport Layer 3-56

Review

Mechanisms for Reliable Transport Packet Corruption AcksNacks Ack corruption Sequence s Loss Timeouts

Pipelining Go-Back-N cumulative acks no rxr

buffering Selective Repeat individual acks rxr

bufferingbull Must be careful that rxrWindow lt= max seq no

2

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 57: Chapter 3 outline

Transport Layer 3-57

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 58: Chapter 3 outline

Transport Layer 3-58

TCP segment structure

source port dest port

32 bits

applicationdata

(variable length)

sequence number

acknowledgement numberReceive window

Urg data pnterchecksum

FSRPAUheadlen

notused

Options (variable length)

URG urgent data (generally not used)

ACK ACK valid

PSH push data now(generally not used)

RST SYN FINconnection estab(setup teardown

commands)

bytes rcvr willingto accept

countingby bytes of data(not segments)

Internetchecksum

(as in UDP)

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 59: Chapter 3 outline

Transport Layer 3-59

TCP seq rsquos and ACKsSeq rsquos

byte stream ldquonumberrdquo of first byte in segmentrsquos data

ACKs seq of next byte

expected from other side

cumulative ACKQ how receiver handles

out-of-order segments A TCP spec doesnrsquot

say - up to implementor

Host A Host B

Seq=42 ACK=79 data = lsquoCrsquo

Seq=79 ACK=43 data = lsquoCrsquo

Seq=43 ACK=80

Usertypes

lsquoCrsquo

host ACKsreceipt

of echoedlsquoCrsquo

host ACKsreceipt of

lsquoCrsquo echoesback lsquoCrsquo

timesimple telnet scenario

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 60: Chapter 3 outline

Transport Layer 3-60

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 61: Chapter 3 outline

Transport Layer 3-61

TCP sender eventsdata rcvd from app Create segment with

seq seq is byte-stream

number of first data byte in segment

start timer if not already running (think of timer as for oldest unacked segment)

expiration interval TimeOutInterval

timeout retransmit segment

that caused timeout restart timer Ack rcvd If acknowledges

previously unacked segments update what is known

to be acked start timer if there are

outstanding segments

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 62: Chapter 3 outline

Transport Layer 3-62

TCP retransmission scenarios

Host A

Seq=100 20 bytes data

ACK=100

timepremature timeout

Host B

Seq=92 8 bytes data

ACK=120

Seq=92 8 bytes data

Seq=

92

tim

eout

ACK=120

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

lost ACK scenario

Host B

X

Seq=92 8 bytes data

ACK=100

time

Seq=

92

tim

eout

SendBase= 100

SendBase= 120

SendBase= 120

Sendbase= 100

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 63: Chapter 3 outline

Transport Layer 3-63

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

ACK=100

loss

tim

eout

Cumulative ACK scenario

Host B

X

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 64: Chapter 3 outline

Transport Layer 3-64

TCP Round Trip Time and TimeoutQ how to set TCP

timeout value longer than RTT

but RTT varies too short premature

timeout unnecessary

retransmissions too long slow

reaction to segment loss

Q how to estimate RTT SampleRTT measured time

from segment transmission until ACK receipt ignore retransmissions

SampleRTT will vary want estimated RTT ldquosmootherrdquo average several recent

measurements not just current SampleRTT

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 65: Chapter 3 outline

Transport Layer 3-65

TCP Round Trip Time and TimeoutEstimatedRTT = (1- )EstimatedRTT + SampleRTT

Exponential weighted moving average influence of past sample decreases exponentially fast typical value = 0125

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 66: Chapter 3 outline

Transport Layer 3-66

Example RTT estimationRTT gaiacsumassedu to fantasiaeurecomfr

100

150

200

250

300

350

1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106

time (seconnds)

RTT

(mill

isec

onds

)

SampleRTT Estimated RTT

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 67: Chapter 3 outline

Transport Layer 3-67

TCP Round Trip Time and TimeoutSetting the timeout EstimtedRTT plus ldquosafety marginrdquo

large variation in EstimatedRTT -gt larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT

TimeoutInterval = EstimatedRTT + 4DevRTT

DevRTT = (1-)DevRTT + |SampleRTT-EstimatedRTT|

(typically = 025)

Then set timeout interval

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 68: Chapter 3 outline

Transport Layer 3-68

TCP ACK generation [RFC 1122 RFC 2581]

Event at Receiver

Arrival of in-order segment withexpected seq All data up toexpected seq already ACKed

Arrival of in-order segment withexpected seq One other segment has ACK pending

Arrival of out-of-order segmenthigher-than-expect seq Gap detected

Arrival of segment that partially or completely fills gap

TCP Receiver action

Delayed ACK Wait up to 500msfor next segment If no next segmentsend ACK

Immediately send single cumulative ACK ACKing both in-order segments

Buffer packetImmediately send duplicate ACK indicating seq of next expected byte

Immediate send ACK provided thatsegment starts at lower end of gap

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 69: Chapter 3 outline

Transport Layer 3-69

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Close Transmission

Host B

Seq=100 20 bytes data

ACK=120

time

SendBase= 120

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 70: Chapter 3 outline

Transport Layer 3-70

TCP retransmission scenarios (more)

Host A

Seq=92 8 bytes data

tim

eout

Duplicate acks

Host B

Seq=100 20 bytes data

ACK=100

time

SendBase= 120

Seq=120 16 bytes dataSeq=136 20 bytes data

lossX

ACK=100

ACK=100

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 71: Chapter 3 outline

Transport Layer 3-71

Fast Retransmit

Time-out period often relatively long long delay before

resending lost packet

Detect lost segments via duplicate ACKs Sender often sends

many segments back-to-back

If segment is lost there will likely be many duplicate ACKs

If sender receives 3 ACKs for the same data it supposes that segment after ACKed data was lost fast retransmit resend

segment before timer expires

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 72: Chapter 3 outline

Transport Layer 3-72

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 73: Chapter 3 outline

Transport Layer 3-73

TCP Flow Control

receive side of TCP connection has a receive buffer

speed-matching service matching the send rate to the receiving apprsquos drain rate app process may be

slow at reading from buffer

sender wonrsquot overflow

receiverrsquos buffer bytransmitting too

much too fast

flow control

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 74: Chapter 3 outline

Transport Layer 3-74

TCP Flow control how it works

(Suppose TCP receiver discards out-of-order segments)

spare room in buffer= RcvWindow

= RcvBuffer-[LastByteRcvd - LastByteRead]

Rcvr advertises spare room by including value of RcvWindow in segments

Sender limits unACKed data to RcvWindow guarantees receive

buffer doesnrsquot overflow

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 75: Chapter 3 outline

Transport Layer 3-75

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 76: Chapter 3 outline

Transport Layer 3-76

TCP Connection Management

Recall TCP sender receiver establish ldquoconnectionrdquo before exchanging data segments

initialize TCP variables seq s buffers flow control info

(eg RcvWindow) client connection initiator Socket clientSocket = new

Socket(hostnameport

number) server contacted by client Socket connectionSocket =

welcomeSocketaccept()

Three way handshake

Step 1 client host sends TCP SYN segment to server specifies initial seq no data

Step 2 server host receives SYN replies with SYNACK segment

server allocates buffers specifies server initial

seq Step 3 client receives SYNACK

replies with ACK segment which may contain data

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 77: Chapter 3 outline

Transport Layer 3-77

TCP Connection Management (cont)

Closing a connection

client closes socket clientSocketclose()

Step 1 client end system sends TCP FIN control segment to server

Step 2 server receives FIN replies with ACK Closes connection sends FIN

client

FIN

server

ACK

ACK

FIN

close

close

closed

tim

ed w

ait

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 78: Chapter 3 outline

Transport Layer 3-78

TCP Connection Management (cont)

Step 3 client receives FIN replies with ACK

Enters ldquotimed waitrdquo - will respond with ACK to received FINs

Step 4 server receives ACK Connection closed

Note with small modification can handle simultaneous FINs

client

FIN

server

ACK

ACK

FIN

closing

closing

closed

tim

ed w

ait

closed

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 79: Chapter 3 outline

Transport Layer 3-79

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 80: Chapter 3 outline

Transport Layer 3-80

Principles of Congestion Control

Congestion informally ldquotoo many sources sending too

much data too fast for network to handlerdquo different from flow control manifestations

lost packets (buffer overflow at routers) long delays (queueing in router buffers)

a top-10 problem

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 81: Chapter 3 outline

Transport Layer 3-81

Causescosts of congestion scenario 1

two senders two receivers

one router infinite buffers

no retransmission

large delays when congested

maximum achievable throughput

unlimited shared output link buffers

Host Ain original data

Host B

out

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 82: Chapter 3 outline

Transport Layer 3-82

Causescosts of congestion scenario 2

one router finite buffers sender retransmission of lost packet

finite shared output link buffers

Host A in original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 83: Chapter 3 outline

Transport Layer 3-83

Causescosts of congestion scenario 2

ldquocostsrdquo of congestion with finite buffers Loss more transmissions for given data less throughput Delay redundant retransmissions = loss 2

R2

R2in

ou

t

b

R2

R2in

ou

t

a

R2

R2in

ou

t

c

R4

R3

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 84: Chapter 3 outline

Transport Layer 3-84

Causescosts of congestion scenario 3 four senders multihop paths timeoutretransmit

in

Q what happens as and increase

in

finite shared output link buffers

Host Ain original data

Host B

out

in original data plus retransmitted data

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 85: Chapter 3 outline

Transport Layer 3-85

Causescosts of congestion scenario 3

Another ldquocostrdquo of congestion when packet dropped any ldquoupstream transmission capacity

used for that packet was wasted

Host A

Host B

o

u

t

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 86: Chapter 3 outline

Transport Layer 3-86

Approaches towards congestion control

End-end congestion control

no explicit feedback from network

congestion inferred from end-system observed loss delay

approach taken by TCP

Network-assisted congestion control

routers provide feedback to end systems single bit indicating

congestion (SNA DECbit TCPIP ECN ATM)

explicit rate sender should send at

Two broad approaches towards congestion control

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 87: Chapter 3 outline

Transport Layer 3-87

Case study ATM ABR congestion control

ABR available bit rate

ldquoelastic servicerdquo if senderrsquos path

ldquounderloadedrdquo sender should use

available bandwidth if senderrsquos path

congested sender throttled to

minimum guaranteed rate

RM (resource management) cells

sent by sender interspersed with data cells

bits in RM cell set by switches (ldquonetwork-assistedrdquo) NI bit no increase in rate

(mild congestion) CI bit congestion

indication RM cells returned to sender

by receiver with bits intact

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 88: Chapter 3 outline

Transport Layer 3-88

Case study ATM ABR congestion control

two-byte ER (explicit rate) field in RM cell congested switch may lower ER value in cell senderrsquo send rate thus maximum supportable rate on

path

EFCI bit in data cells set to 1 in congested switch if data cell preceding RM cell has EFCI set sender sets CI

bit in returned RM cell

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 89: Chapter 3 outline

Transport Layer 3-89

Chapter 3 outline

31 Transport-layer services

32 Multiplexing and demultiplexing

33 Connectionless transport UDP

34 Principles of reliable data transfer

35 Connection-oriented transport TCP segment structure reliable data transfer flow control connection

management

36 Principles of congestion control

37 TCP congestion control

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 90: Chapter 3 outline

Transport Layer 3-90

TCP Congestion Control details

sender limits transmission LastByteSent-LastByteAcked

min( CongWin rcvWin ) Roughly

CongWin is dynamic function of perceived network congestion

How does sender perceive congestion

loss event = timeout or 3 duplicate acks

TCP sender reduces rate (CongWin) after loss event

three mechanisms AIMD slow start conservative after

timeout events

rate = CongWin

RTT Bytessec

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 91: Chapter 3 outline

Transport Layer 3-91

TCP congestion control additive increase multiplicative decrease

8 Kbytes

16 Kbytes

24 Kbytes

time

congestionwindow

if no loss increase congestion window until loss occurs additive increase increase CongWin by 1 MSS every RTT until loss

detectedbull CongWin += 1CongWin

multiplicative decrease cut CongWin in half after loss

timecong

estio

n w

indo

w s

ize

Saw toothbehavior probing

for bandwidth

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 92: Chapter 3 outline

Transport Layer 3-92

TCP Slow Start

When connection begins CongWin = 1 MSS Example MSS = 500

bytes amp RTT = 200 msec

initial rate = 25 kbps

available bandwidth may be gtgt MSSRTT desirable to quickly

ramp up to respectable rate

When connection begins increase rate exponentially fast until first loss event

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 93: Chapter 3 outline

Transport Layer 3-93

TCP Slow Start (more)

When connection begins increase rate exponentially until first loss event double CongWin every

RTT congWin += 1

Summary initial rate is slow but ramps up exponentially fast

Host A

one segment

RTT

Host B

time

two segments

four segments

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 94: Chapter 3 outline

Transport Layer 3-94

Combining the two

Implementation Define Threshold=CongWin At loss event Threshold is set to

12 of CongWin just before loss event

Switch the exponential increase switch to linear when CongWin gets to 12 of its value before timeout

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 95: Chapter 3 outline

Transport Layer 3-95

Conservative on Timeout

After 3 dup ACKs CongWin is cut in half window then grows

linearly But after timeout

event CongWin instead set

to 1 MSS window then grows

exponentially to a threshold then

grows linearly

3 dup ACKs indicates

network capable of delivering some segments timeout indicates a ldquomore alarmingrdquo congestion scenario

Philosophy

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 96: Chapter 3 outline

Transport Layer 3-96

Summary TCP Congestion Control

When CongWin is below Threshold sender in slow-start phase window grows exponentially

When CongWin is above Threshold sender is in congestion-avoidance phase window grows linearly

When a triple duplicate ACK occurs Threshold set to CongWin2 and CongWin set to Threshold

When timeout occurs Threshold set to CongWin2 and CongWin is set to 1 MSS

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 97: Chapter 3 outline

Transport Layer 3-97

TCP sender congestion control

State Event TCP Sender Action Commentary

Slow Start (SS)

ACK receipt for previously unacked data

CongWin = CongWin + MSS If (CongWin gt Threshold) set state to ldquoCongestion Avoidancerdquo

Resulting in a doubling of CongWin every RTT

CongestionAvoidance (CA)

ACK receipt for previously unacked data

CongWin = CongWin+MSS (MSSCongWin)

Additive increase resulting in increase of CongWin by 1 MSS every RTT

SS or CA Loss event detected by triple duplicate ACK

Threshold = CongWin2 CongWin = ThresholdSet state to ldquoCongestion Avoidancerdquo

Fast recovery implementing multiplicative decrease CongWin will not drop below 1 MSS

SS or CA Timeout Threshold = CongWin2 CongWin = 1 MSSSet state to ldquoSlow Startrdquo

Enter slow start

SS or CA Duplicate ACK

Increment duplicate ACK count for segment being acked

CongWin and Threshold not changed

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 98: Chapter 3 outline

Transport Layer 3-98

TCP throughput

Whatrsquos the average throughout of TCP as a function of window size and RTT Ignore slow start

Let W be the window size when loss occurs

When window is W throughput is WRTT Just after loss window drops to W2

throughput to W2RTT Average throughout 75 WRTT

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 99: Chapter 3 outline

Transport Layer 3-99

TCP Futures TCP over ldquolong fat pipesrdquo

Example 1500 byte segments 100ms RTT want 10 Gbps throughput

Requires window size W = 83333 in-flight segments

Throughput in terms of loss rate

L = 210-10 Wow New versions of TCP for high-speed needed

LRTT

MSS221

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 100: Chapter 3 outline

Transport Layer 3-100

Fairness goal if K TCP sessions share same bottleneck link of bandwidth R each should have average rate of RK

TCP connection 1

bottleneckrouter

capacity R

TCP connection 2

TCP Fairness

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 101: Chapter 3 outline

Transport Layer 3-101

Why is TCP fair

Two competing sessions Additive increase gives slope of 1 as throughout increases multiplicative decrease decreases throughput proportionally

R

R

equal bandwidth share

Connection 1 throughputConnect

ion 2

th

roughput

congestion avoidance additive increaseloss decrease window by factor of 2

congestion avoidance additive increaseloss decrease window by factor of 2

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 102: Chapter 3 outline

Transport Layer 3-102

Fairness (more)

Fairness and UDP Multimedia apps

often do not use TCP do not want rate

throttled by congestion control

Instead use UDP pump audiovideo at

constant rate tolerate packet loss

Research area TCP friendly

Fairness and parallel TCP connections

nothing prevents app from opening parallel connections between 2 hosts

Web browsers do this Example link of rate R

supporting 9 cnctions new app asks for 1 TCP

gets rate R10 new app asks for 11 TCPs

gets R2

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 103: Chapter 3 outline

Transport Layer 3-103

Delay modeling

Q How long does it take to receive an object from a Web server after sending a request

Ignoring congestion delay is influenced by

TCP connection establishment

data transmission delay slow start

Notation assumptions Assume one link between

client and server of rate R S MSS (bits) O object size (bits) no retransmissions (no loss no

corruption)

Window size First assume fixed congestion

window W segments Then dynamic window

modeling slow start

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 104: Chapter 3 outline

Transport Layer 3-104

Fixed congestion window (1)

First caseWSR gt RTT + SR ACK for

first segment in window returns before windowrsquos worth of data sent

delay = 2RTT + OR

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 105: Chapter 3 outline

Transport Layer 3-105

Fixed congestion window (2)

Second case WSR lt RTT + SR wait

for ACK after sending windowrsquos worth of data sent

K is number of windows that cover the object

For fixed W K=O(WS)

delay = 2RTT + OR+ (K-1)[SR + RTT - WSR]

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 106: Chapter 3 outline

Transport Layer 3-106

TCP Delay Modeling Slow Start (1)

Now suppose window grows according to slow start

Will show that the delay for one object is

R

S

R

SRTTP

R

ORTTLatency P )12(2

where P is the number of times TCP idles at server

1min KQP

- where Q is the number of times the server idles if the object were of infinite size

- and K is the number of windows that cover the object

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 107: Chapter 3 outline

Transport Layer 3-107

TCP Delay Modeling Slow Start (2)

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Examplebull OS = 15 segmentsbull K = 4 windowsbull Q = 2bull P = minK-1Q = 2

Server idles P=2 times

Delay componentsbull 2 RTT for connection estab and requestbull OR to transmit objectbull time server idles due to slow start

Server idles P = minK-1Q times

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 108: Chapter 3 outline

Transport Layer 3-108

TCP Delay Modeling (3)

R

S

R

SRTTPRTT

R

O

R

SRTT

R

SRTT

R

O

idleTimeRTTR

O

P

kP

k

P

pp

)12(][2

]2[2

2delay

1

1

1

th window after the timeidle 2 1 kR

SRTT

R

S k

ementacknowledg receivesserver until

segment send tostartsserver whenfrom time RTTR

S

window kth the transmit totime2 1

R

Sk

RTT

initia te TCPconnection

requestobject

first w indow= S R

second w indow= 2S R

third w indow= 4S R

fourth w indow= 8S R

com pletetransm issionobject

delivered

tim e atc lient

tim e atserver

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 109: Chapter 3 outline

Transport Layer 3-109

TCP Delay Modeling (4)

)1(log

)1(logmin

12min

222min

222min

2

2

110

110

S

OS

Okk

S

Ok

SOk

OSSSkK

k

k

k

Calculation of Q number of idles for infinite-size objectis similar (see HW)

Recall K = number of windows that cover object

How do we calculate K during slow start

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 110: Chapter 3 outline

Transport Layer 3-110

HTTP Modeling Assume Web page consists of

1 base HTML page (of size O bits) M images (each of size O bits)

Non-persistent HTTP M+1 TCP connections in series Response time = (M+1)OR + (M+1)2RTT + sum of idle

times Persistent HTTP

2 RTT to request and receive base HTML file 1 RTT to request and receive M images Response time = (M+1)OR + 3RTT + sum of idle times

Non-persistent HTTP with X parallel connections Suppose MX integer 1 TCP connection for base file MX sets of parallel connections for images Response time = (M+1)OR + (MX + 1)2RTT + sum of

idle times

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 111: Chapter 3 outline

Transport Layer 3-111

02468

101214161820

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)RTT = 100 msec O = 5 Kbytes M=10 and X=5

For low bandwidth connection amp response time dominated by transmission time

Persistent connections only give minor improvement over parallel connections

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 112: Chapter 3 outline

Transport Layer 3-112

0

10

20

30

40

50

60

70

28Kbps

100Kbps

1Mbps

10Mbps

non-persistent

persistent

parallel non-persistent

HTTP Response time (in seconds)

RTT =1 sec O = 5 Kbytes M=10 and X=5

For larger RTT response time dominated by TCP establishment amp slow start delays Persistent connections now give important improvement particularly in high delaybandwidth networks

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary
Page 113: Chapter 3 outline

Transport Layer 3-113

Chapter 3 Summary principles behind transport

layer services multiplexing

demultiplexing reliable data transfer flow control congestion control

instantiation and implementation in the Internet UDP TCP

Next leaving the network

ldquoedgerdquo (application transport layers)

into the network ldquocorerdquo

  • Chapter 3 outline
  • Transport services and protocols
  • Internet transport-layer protocols
  • Transport vs network layer
  • Slide 5
  • Multiplexingdemultiplexing
  • How demultiplexing works
  • Connectionless demultiplexing
  • Connectionless demux (cont)
  • Connection-oriented demux
  • Connection-oriented demux Threaded Web Server
  • Connection-oriented demux (cont)
  • Review
  • TCP Socket like a phone
  • UDP Socket like a mailbox
  • Notice
  • Slide 17
  • Slide 18
  • Puzzle sockets
  • Slide 20
  • UDP User Datagram Protocol [RFC 768]
  • UDP checksum
  • Internet Checksum Example
  • Slide 24
  • Reliable data transfer getting started
  • Reliable data transfer (rdt) interface
  • Rdt10 reliable transfer over a reliable channel
  • Rdt20 channel with bit errors
  • rdt20 FSM specification
  • rdt20 operation with no errors
  • rdt20 error scenario
  • rdt20 has a fatal flaw
  • rdt21 sender handles garbled ACKNAKs
  • rdt21 receiver handles garbled ACKNAKs
  • rdt21 discussion
  • rdt22 a NAK-free protocol
  • rdt22 sender receiver fragments
  • rdt30 channels with errors and loss
  • rdt30 sender
  • rdt30 in action
  • Slide 41
  • Performance of rdt30
  • Slide 43
  • rdt30 stop-and-wait operation
  • Pipelining increased utilization
  • Pipelined protocols
  • Go-Back-N
  • GBN sender extended FSM
  • GBN receiver extended FSM
  • GBN in action
  • Selective Repeat
  • Selective repeat sender receiver windows
  • Selective repeat
  • Selective repeat in action
  • Selective repeat dilemma
  • Slide 56
  • Slide 57
  • TCP segment structure
  • TCP seq rsquos and ACKs
  • Slide 60
  • TCP sender events
  • TCP retransmission scenarios
  • TCP retransmission scenarios (more)
  • TCP Round Trip Time and Timeout
  • Slide 65
  • Example RTT estimation
  • Slide 67
  • TCP ACK generation [RFC 1122 RFC 2581]
  • Slide 69
  • Slide 70
  • Fast Retransmit
  • Slide 72
  • TCP Flow Control
  • TCP Flow control how it works
  • Slide 75
  • TCP Connection Management
  • TCP Connection Management (cont)
  • Slide 78
  • Slide 79
  • Principles of Congestion Control
  • Causescosts of congestion scenario 1
  • Causescosts of congestion scenario 2
  • Slide 83
  • Causescosts of congestion scenario 3
  • Slide 85
  • Approaches towards congestion control
  • Case study ATM ABR congestion control
  • Slide 88
  • Slide 89
  • TCP Congestion Control details
  • TCP congestion control additive increase multiplicative decrease
  • TCP Slow Start
  • TCP Slow Start (more)
  • Combining the two
  • Conservative on Timeout
  • Summary TCP Congestion Control
  • TCP sender congestion control
  • TCP throughput
  • TCP Futures TCP over ldquolong fat pipesrdquo
  • TCP Fairness
  • Why is TCP fair
  • Fairness (more)
  • Delay modeling
  • Fixed congestion window (1)
  • Fixed congestion window (2)
  • TCP Delay Modeling Slow Start (1)
  • TCP Delay Modeling Slow Start (2)
  • TCP Delay Modeling (3)
  • TCP Delay Modeling (4)
  • HTTP Modeling
  • Slide 111
  • Slide 112
  • Chapter 3 Summary