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Chapter 10 Development and Acquisition Alternatives

Chapter 10 Development and Acquisition Alternatives

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Page 1: Chapter 10 Development and Acquisition Alternatives

Chapter 10

Development and Acquisition Alternatives

Page 2: Chapter 10 Development and Acquisition Alternatives

IntroductionE-business is changing the way business operates. Managers must have a firm understanding of e-business systems:– Development– Acquisition– Operation– Web hosting– ASPs

Page 3: Chapter 10 Development and Acquisition Alternatives

Advances in Programming Tools and Techniques

Language Generations– 1st – Machine Code– 2nd – Assembly Language– 3rd – Standard Language Prototypes

• COBOL, BASIC, FORTRAN

– 4th – SQL, FOCUS, RPG• These languages increase programmer

productivity, not necessarily execution speed

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CASE Methodology

CASE stands for Computer-Aided Software Engineering– A set of tools and processes to support

requirement definition, application development, and application maintenance

• These tools assist in diagramming, modeling, code generation, test vector development, report generation, and screen layout

• Implemented through multiple workstations and LANs to tie a project’s developers, clients, and managers together

Page 5: Chapter 10 Development and Acquisition Alternatives

CASE Tools

CASE tools are not only for new development– Used to enhance existing programs– Port programs from older languages to

newer ones– Used to profile program flow and

selectively optimize highly used sections

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CASE ToolsUpper CASE tools – used for early program life cycle development (front-end)

Lower CASE tools – support code generation and test vector construction (back-end)

I-CASE tools – integrated platforms for the entire life cycle

There are also tools for management that gather statistics, generate reports, and enhance team communications

Page 7: Chapter 10 Development and Acquisition Alternatives

The Object Paradigm

Object-oriented programming approaches a problem from a more abstract perspective– Objects are modular segments of code

• Objects are grouped into classes• All objects inherit properties from the class

– Objects are the foundation of reusable code segments

• C++ and Java are object-oriented

Page 8: Chapter 10 Development and Acquisition Alternatives

Java Programming

Object-oriented programming language– Platform independent (OS, hardware)– Secure by design– Reusable code– Rapid design and prototyping– Open specification– No run time royalties– Built expressly for Internet applications

Page 9: Chapter 10 Development and Acquisition Alternatives

Linux

Open-source UNIX-like operating system– No licensing fees– No run time royalties– Built to be portable– Under development for 10 years, it is the

operating system running greater than 40% of the servers connected to the Internet

Page 10: Chapter 10 Development and Acquisition Alternatives

HTML

HyperText Markup Language– A text based coding language for documents– Uses embedded characters in conjunction with the

browser to interpret and display the document• The same document will display differently in different

browsers

– Open standard and non-proprietary– Derived from an earlier language, SGML

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XML

Extensible Markup Language– Instead of a predefined set of markup tags,

XML enables users and groups to define custom tags. These tags allow

• more efficient searches• better portability between browsers• creation of richer content

– XML is more self-documenting and allows reusability of code

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Prototyping

Changing project specifications when design work has begun is the leading cause of cost and time overruns

Prototyping allows developers and users to more realistically model program functions and create tight design specifications

This is a rapid turn cycle requiring CASE-like tools and skilled manpower

Page 13: Chapter 10 Development and Acquisition Alternatives

The Prototyping Process

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Other Development Methodologies

RAD – Rapid Application Development

JAD – Joint Application Development

Blends– Depending on the specific application, blends of

the life cycle approach and others discussed will yield a more optimal path

– Using what works is more important than purity of approach; a sign of good management is flexibility in problem solving

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Improving Programming Quality

NIST reported inadequate software testing costs developers $21.2 billion and users $38.3 billion annually– Rigorous testing could potentially save

$22.3 billion annually– All software bugs cost $293 billion annually

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The Programming Craft

Programming is an individual endeavor

A six sigma defect rate is 3 errors per million lines of code– Current measurements are in KLOCs (thousand

lines of code) and poor programmers create code with 100 defects per 1000 lines

Process, feedback, and change are all necessary to improve the quality of coding

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Process Improvements for Software

Humphrey Maturity Model– Initial Level (1) – little formalization exists– Repeatable Level (2) – statistical measures are used

to exert quality control– Defined Level (3) – establish quality and cost

parameters, use databases to track progress– Managed Level (4) – analyze and scrutinize

programming processes, and initiate changes– Optimized Level (5) – improve process measures

based on prior experience and optimize processes further

Page 18: Chapter 10 Development and Acquisition Alternatives

Subcontract Development

Subcontracting enables a firm to trade money for skill– Allows firms to engage in larger development

projects without increasing permanent staffing– Can decrease project development time– Causes internal company knowledge to

disseminate outside the company

Requires very mature project management skills

Page 19: Chapter 10 Development and Acquisition Alternatives

Purchased Applications

In the mid 1990s, the number of internally developed software applications began to decline– Availability of high-function, commercially

developed applications for PC use was an important factor

– Purchased applications are becoming more commonly used in mini-computer and centralized mainframe installations

– Firms would rather buy than develop

Page 20: Chapter 10 Development and Acquisition Alternatives

Advantages of Purchased Applications

Purchased applications have several advantages:– Early availability– Well-known functions– Available documentation– Periodic updates– Availability of maintenance– Known cost– Education and training programs

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Disadvantages

Purchased applications have several disadvantages:– Functional deficiencies– Difficulty customizing to local environment,

leading to inefficiencies– Contain unnecessary features– After the sale support may be poor– Vendor may go out of business or stop

development of the product line

Page 22: Chapter 10 Development and Acquisition Alternatives

Internet Systems and Technology

E-business is built upon open standards and technology– HTML, XML– Java, .NET– PHP, PERL, and Python– TCP/IP– E-mail, instant messaging– Secure services (cryptology)

Page 23: Chapter 10 Development and Acquisition Alternatives

Web Hosting

Companies that establish and operate Web sites for others– Provide, maintain, and manage the hardware,

applications, security, and connectivity– Allow rapid entry onto the Web, without the need

to hire Web server personnel or purchase hardware

– Create an offsite presence for the firm that can be secure, redundant, and highly available

Page 24: Chapter 10 Development and Acquisition Alternatives

Application Service Providers

Install, host, manage, and rent access to packaged application programsCustomers can use applications without investing in licenses, hardware, or operational resourcesASPs are rapidly growing– $3 billion in revenue in 2001 to $16 billion

in 2005

Page 25: Chapter 10 Development and Acquisition Alternatives

Additional Alternatives

Alliances– Firms can look to share development costs

across competitive lines within the same industry

– Firms can develop partnerships with customers and suppliers in a B2B type of arrangement

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Managing the Alternatives

Prioritization processes often reveal that programming talent is the constrained resource and money is a lesser constraint

Managers must use a thorough methodology before selecting the optimum alternative

The result is a balanced approach to application prioritization and development or acquisition

Page 27: Chapter 10 Development and Acquisition Alternatives

Identifying the Optimum Selection

1. Which applications can be processed at an ASP or outsourcer, saving people and computer resources?

2. Of the applications needing development or replacement, which can be purchased or leased to save programming resources or time?

3. Can the firm enter into agreements with others, through contracts or joint development, to optimize the firm’s resources?

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Identifying the Optimum Selection

4. Can new development tools and techniques improve development productivity?

5. What alternatives can increase the human resources available for application development?

Page 29: Chapter 10 Development and Acquisition Alternatives

Summary

Application acquisition offers IT and user managers opportunities to optimize the firm’s resources– Response is rooted in a clear vision of the

application portfolio’s contribution to the firm’s success

– All opportunities present risk along with gain– Risks must be understood and mitigated– ASPs offer another possibility to managers beyond

build or buy