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Chapter 1: Getting to Know LibGDX
Chapter 2: Let's Get These Snakes
Out of This Book!
Chapter 3: Making That Snake Slick
Chapter 4: What the Flap is the Hype
About?
Chapter 5: Making Your Bird More
Flightworthy
Chapter 6: Onto the Next
Platform...Game
Chapter 7: Extending the Platform
Chapter 8: Why Are All the Birds
Angry?
Chapter 10: Exporting Our Games to
the Platforms