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Changing Humans
how the designers of computer systems have altered their vision
of the human user
Richard Harper
What’s the problem?Doing science?
Doing sociology? Human factors?
HCI?
It’s inventing the future – or at least shaping it
How does one start?
With evidence?
With data?
With user studies?
With technical innovation?
You need ways of lookingyou need tools that let you see
the world in different ways....
You need tools that let you invent by letting you see
new possibilities.....
Metaphors
Similes
Synonyms
Contrasts
Imaginings
(and you use all kinds of evidence to enable this)
It’s about language (of course)It’s about understanding (of course)
It’s about evidence too (of course)
It’s not about the use of a specific tool or set of tools:
in my trade we have tool boxes (and we make tools as we
go along too!)
My example of how we have altered our ways of looking......
From machine-like behaviours to gatherers and users of stuff
From drivers of cars to carriers of bags from steering wheels to mobile phones
From users to givers
From driving to trafficking
Let me start when designing the future was different…
My Father-in-Law’s science......
DrivingWhen inventing the future,
it makes sense to understand ourselves as machines
Sometimes we endeavour to be machine-like
How is this science applied? (so as to shape the future)
The Post Hoc Confirmation
Artificial horizon, altimeter, airspeed, compass
Traffic and road signage?
It’s through an amalgam of rendering techniquesTechniques that render human action in different ways
No
There is a distance between the metaphorical rendering of the human
and imaginative solutions
There is a fitting and constructing of other ‘knowledges’ and
other viewpoints on the problem
And there is the problem of discovering the problem- i.e., what one is designing for
Above all, there is the task of imagining new possibilities
The machine metaphor can help and hinder
Sometimes the boundary betweenmachine-like and non-machine-like is tricky
Editing- sometimes we try to make some of the things we do machine-like
(e.g. Cutting and pasting).
But why do we edit? Is it to make our writing machine-like?
What kind of written argument would be mechanical?
Soldieringsometimes we fail to
make things machine-like
What about mobile TV?
Viewing Machines
Watching TV as if we were machines.......
It’s a matter of image quality(we’re visual processors)......
We are broadcast to(we’re information processors)...........
Yet most mobile TV HCI research says otherwise….
Users will watch some things (whatever the quality)
Users like to fill up dead time with TV(whatever the quality)
And users do other strange things…
So, we joined forces with a content provider
A technology company
To explore shaping the future
T T P
Is this a technology-lead question?
A user-lead one?
It’s not possible to tell.
It doesn’t matter.
(It’s where you get to that matters).
Interviewed users in Cambridge and LondonWe were startled by what and why....
Boredom Fun Planning Identity
Being cool
All this can be related to content types,content interaction and location
High
Low
High
Low
Low
Medium
Low
High
Medium
?
High
Impressing others Trafficking Exploring identity
High
Medium ?
Medium
Low
Low
Medium
Low
High
?
?
High
Low
Low
High
?
?
Low
Low
High
?
?
High
Low
High
High
High
Low
Low
Low
Low
High
?
High
Laughingwith mates
Sharedexperiences
Making plans
High
High
High
Low
High
High
Low
Low
?
?
Medium
High
Medium/High
High
Low
?
Low
High
High
?
?
Low
Refresh cycle
Branding
Length
Fast FwdVariable value
of content
Mobile specific
Location specific
Access to contentExpected continuum
in navigationTime of day whencontent is watched
Context
An impossible to read taxonomy....
One interesting practice was users taking bits of multimedia ...
Stuffing it into their phones
Showing and sharing it
And then trading it via Bluetooth
We came to call this ‘Trafficking’
Trafficking - using mobiles to communicate when you are side by side
We wondered whether we could exploit this ‘trafficking’?
Could we invent a new experience?
Could we exploit some convergence technologies?Some blurring of ‘UGC’ and Broadcast?
Some novel design?
Could we shape a future?
We built Grab and Share
Trafficking segments of TV content
This would be a mobile device that can download and store TV segments
Grabbing content in real time
Sharing content with people face to face
That transformed a phone into a trafficking device
Deepening the bonds of friendship by giving it material foundations
What was the experience it provided?
Or put in technical terms…..
The technical bit
The experience bit
But when we built an application (‘grab and share’) on Windows mobile
it didn’t work
Or rather……users’ insisted it wouldn’t work
One treated file sharing like a computer ought to
The other as a human exchange
One like a machine
The other like giving and taking
Wrong and right?
Windows - here the user model emphasisesthe mobile professional;
one who is tidy; one who likes the mobile
to put files awaySymbian - here the emphasis is
on the consumer, a communicating soul; ‘things-in-the-hand’
Windows has fewer clicks than Symbian for the task
It’s really a question of what you want to achieve....
And what happened next?
The content provider loved itThe users said they would like it if we fixed it
But the lawyers were spooked: It might look like a form of
viral brand marketing, but there is no legal model.
So, don’t do it!
(Besides, Sky doesn’t do research!)
So?
You need ways of looking
You need tools that let you see the world
But you have to make judgements
Watching mobile TV has moral components
Or, if you prefer, social components
Or, even better, systems of value
From driving to trafficking
We started with machine-like constructs of human endeavours
and ended up with economic action which turned out to be about
social bonds and illegality.
Imagining the future so as to shape that future:it’s more complex than one might think.
It’s always about the appropriate ways of looking that let you imagine what might be.
You need many ways of looking
The skill is knowing which way, when, whyand what that will gain you
Is it hard? (It looks easy)
That’s what I do
Papers and research cited here done with: John Senders, Mark Rouncefield, Rob Proctor, Dave Randall, Simon Rubens, Tim Regan, Kaz Al Masawi, Richard Banks, Dounia Soufane and the rest in SDS