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M. F . A . DESIGN MANAGEMENT [ A DESIGN RESEARCH JOURNEY TO USERS’ UNCONSCIOUS ] CAPTURING THE ELUSIVE

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  • 1m.f.a. design management

    [ A DESIGN RESEARCH JOURNEY TO USERS UNCONSCIOUS ]

    CAPTURING THE ELUSIVE

  • 2THE UNCONSCIOUS MINDMATTERS TO DESIGN

  • 3This study aims to develop Design research methods or

    frameworks to access users unconscious and improve

    practitioners understanding of their users.

    thesis purpose

  • 4Recent discoveries in psychology, neuroscience, social

    neuroscience, and economics present a new model for

    the understanding of peoples cognition and behavior,

    in which unconscious mental processes and emotions

    are essential for the human experience.1

    1. Wilson, 2002; Zaltman, 2003; Ariely, 2008; Kahneman, 2011; Brooks, 2011; Mlodinow, 2013

  • 5perceptions

    Inform and influence

    thoughts

    conscious experiences

    memories

    unconscious

    emotions

    attitudes

    behaviors

    decisions

    Model for the understanding of peoples cognition and behavior

  • 6BUTWHAT IS IN IT FOR DESIGN?How are designers/researchers considering and integrating this knowledge?

  • 7USER RESEARCH IN DESIGN

    DESIGNPRINCIPLES

    This thesis focus

  • 8Design research has been evolving and expanding

    Form Functionality Context Emotions Experience

  • 9Researching for users

    Expert mindset

    Participatorymindset

    Master-apprentice model

    Researching with users

    Learning from users

    Sanders & Stappers, 2008; Beyer & Holtzblatt, 1998

    There are different mindsets in design research

  • 10

    Today,

    designers are interested in what

    people need, desire, and expect;

    therefore they study what

    people say, do, and make, to

    understand what they think,

    believe, feel, and remember.

  • 11Sanders & Stappers, 2008

    Different levels of knowledge are expressed in different ways. Each level is addressed by different research methods

  • 12

    Unconscious

    Conscious

    This thesis focus

    Sanders & Stappers, 2008

  • 13

    SO, HOW DO WE ACCESS THE UNCONSCIOUS?

    What are the techniques, and methods used in design (and other related disciplines) to access the unconscious?

  • 14

    A framework for unifying research approaches to users unconscious

  • 15

    affectivesensing

    predictable patterns

    in decision-making

    indirect measures of attitude

    generativeresearch

    A FRAMEWORK FOR UNIFYING RESEARCH APPROACHES TO USERS UNCONSCIOUS

    Projective techniques

    Metaphor elicitation

    Behavioral economics

  • 18

    Ariely, D. (2008). Predictably Irrational. The hiden forces that shape our decisions. New York, NY, United States: Harper Perennial.

    Baczuk, E. (2014, 01 01). Design and the (Ir)Rational Mind: The Rise of Affective Sensing. Retrieved 07 19, 2014, from Design Mind Frog Design: http://designmind.frogdesign.com/articles/design-and-the-irrational-mind-the-rise-of-affective-sensing.html

    Beyer, H., & Holtzblatt, K. (1998). Contextual Design: Defining Customer-centered Systems. Burlington, Massachusetts, U.S.: Morgan Kaufmann.

    Brooks, D. (2011). The Social Animal. The Hidden Sources of Lov, Character, and Achievement. New York, New York, USA: Random House .

    Gregg, A. P., & Klymowsky, J. (2013). The Implicit Association Test in Market Research: Potentials and Pitfalls. Psychology and Marketing , 30 (7), 588-601.

    Kahneman, D. (2011). Thinking Fast and Slow. New York, NY, United States of America: Farrar, Straus and Giroux. Kurzweil, R. (2013). How To Create a Mind. The secret of human thought revelaed. New York, NY, United States of

    America: Penguin Books. Mlodinow, L. (2013). Subliminal. How Your Unconscious Mind Rules Your Behavior (1st ed.). New York, New York, United

    States of America: Vintage Books. Sanders, E. (2006). Design Research in 2006. Design Resarch Quarterly , 1 (1), 1, 4-8. Sanders, E., & Stappers, P. (2008, March). Co-creation and the new landscapes of design. CoDesign . Sanders, E., & Stappers, P. (2012). Convivial Toolbox. Generative research for the front end of design. Amsterdam, The

    Netherlands: BIS Publishers. Wilson, T. D. (2002). Strangers to Ourselves: discovering the adaptive unconscious. Cambridge, Massachussetts, United

    States of America: The Belknap Press of Harvard University Press. Zaltman, G., & Zaltman, L. Marketing Metaphoria. Boston, Massachusetts, U.S.A.: Harvard Business Press. Zaltman, G.(2003). How Custumers Think. Essential Insights into the mind of the Market Boston, Massachusetts, U.S.A.:

    Harvard Business Press.

    WORKS CITED:

  • 19

    [ A DESIGN RESEARCH JOURNEY TO USERS UNCONSCIOUS ]

    CAPTURING THE ELUSIVE

    Priscila Mendoza (Savannah, GA) is a M.F.A. candidate of the Design Management program at Savannah College of Art and Design, where she served as student representative to the Industrial Design Department in the academical year of 2013. Priscila has been a Fulbright scholar since 2012. The summer of 2013 she interned at Citrix as a design researcher. Currently she is doing a second design research internship at Lextant.Her professional background is Information design, advertising and brand development. During the past eight years she was an Art Director in Monterrey, Mexico. Her current interests are directed towards the development of research methods to access users unconscious.

    [email protected] [email protected] priscilamendoza.mx