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business strategy 2.0. game theory. 2 person zero-sum 2 person non-zero-sum n-person asymmetric information sequential learning about other players R-absences strategic time. market power. monopoly, restrictions rents industry analysis, concentration, π GE matrix Porter ’ s 5-forces. - PowerPoint PPT Presentation
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business strategy 2.0
game theory
• 2 person zero-sum• 2 person non-zero-sum• n-person• asymmetric information• sequential learning about other
players• R-absences• strategic time
4-Oct-2012 2IEMBA STMT 621 Strategy 2.0
market power
• monopoly, restrictions• rents• industry analysis,
concentration, π• GE matrix• Porter’s 5-forces
4-Oct-2012 3IEMBA STMT 621 Strategy 2.0
4-Oct-2012 IEMBA STMT 621 Strategy 2.0 4
Porter’s 5-force model
level of within-industry
rivalry
new entrants
suppliers customers
substitutes
firm-level analysis
• competitive advantage• acquiring SCA• cost & power - vertical & horizontal
integration, alliances• RBV• K-based (learning) (KBV)• data, meaning & practice (DMP)• learning through time (practice)
4-Oct-2012 IEMBA STMT 621 Strategy 2.0 5
4-Oct-2012 IEMBA STMT 621 Strategy 2.0 6
Penrose’s firm
resource
new meaning
exploration
interpretiveambiguity
extensibility
4-Oct-2012 IEMBA STMT 621 Strategy 2.0 7
Nonaka & Takeuchi’s SECI model
meaning
practice
externalization
socialization
combination
spiral of K-integration & knowledge increase
disjunction
internalization
strategic imagination
• ideas about learning• imagination versus agency• constraints• ba - context • Space & Time (History)
4-Oct-2012 IEMBA STMT 621 Strategy 2.0 8