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5/16/2012 1 Repeated high-speed activities during youth soccer games in relation to changes in maximal sprinting and aerobic speeds Martin Buchheit, Ben Simpson and Alberto Mendez-Villanueva Sport Science Department, Physiology Unit, ASPIRE, Academy for Sports Excellence, Doha, Qatar. 3 rd World conference on Science and Soccer - 14-16 th May 2012, Ghent, Belgium Sport science support - Training process in an academy Football is first a tactical / technical game Understanding the physical demands of a game is determinant for the implementation of physical training strategies What should we train? How much should be train? Time motion games analysis Girard et al. Sports Med 2011 Research on repeated- sprint ability Buchheit et al. IJSM2010a International games in young highly-trained players Q: Do/how speed and fitness influence high-intensity running performance and repeated-sprint activity during game ?

Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

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Page 1: Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

5/16/2012

1

Repeated high-speed activities during youth

soccer games in relation to

changes in maximal sprinting and aerobic speeds

Martin Buchheit, Ben Simpson and Alberto Mendez-Villanueva

Sport Science Department, Physiology Unit, ASPIRE, Academy for Sports

Excellence, Doha, Qatar.

3rd World conference on Science and Soccer - 14-16th May 2012, Ghent, Belgium

Sport science support -Training process in an academy

• Football is first a tactical / technical game

• Understanding the physical demands of a game is

determinant for the implementation of physical training

strategies

� What should we train?

� How much should be train?

Time motion games analysis

Gir

ard

et

al.

Sp

ort

s M

ed

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11

Research on repeated-

sprint ability

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International games in young highly-trained players

Q: Do/how speed and fitness influence

high-intensity running performance and

repeated-sprint activity during game ?

Page 2: Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

5/16/2012

2

Impellizzeri et al. IJSM 2006

Rampinini et al. IJSM 2007

Pre Post

VO

2m

ax (

ml.m

in-1

.kg

-1)

50

52

54

56

58

60

62

64

66VO2max

Dis

tance (

m)

250

300

350

400

450

500

550

High Intensity Running (>17km/h)

Bu

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10

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# o

f re

pe

ate

d h

igh

-sp

ee

d a

ctio

ns

60

65

70

75

80

85

90

95

100

CD WM

Ru

nn

ing

sp

ee

d (

%M

SS

)

*

Me

nd

ez-

Vil

lan

ue

va

JS

CR

20

11

Playing position ‘constrains’ the expression of

physical capacities during games

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The impact of fitness on match running

performance is position-dependent

• Most of the available data limited to cross-sectional

analyses or correlations

• No data on repeated high-speed actions or sprints

• Impact of playing positions on these relationships is unclear

• Q: which physical capacities can impact

high-intensity running performance and repeated-sprint

activity during game ?

• Q: can all playing positions benefit from the same

‘transfert’ ?

Game running activities vs. physical capacities

Examine in highly-trained young players

the effect of longitudinal changes in

• Maximal sprint speed (MSS)

• estimated maximal aerobic speed (MAS)

on

• Repeated high-speed actions

• Repeated sprints sequences

during international games

with respect to playing

positions

Purpose

Page 3: Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

5/16/2012

3

• 124 young soccer players

– 14.3 ± 0.8 yrs,

– 0.3 ± 0.9 yrs from/to peak height velocity

– 163.0 ± 9.4 cm and 49.1 ± 7.8 kg

• 14 hours of combined soccer-specific training and competitive play per week

• Tested 3 x / year (i.e., October, January and May)

Physical Performance field tests

• Time-motion analysis during international friendly games

Methods Physical performance tests

• Anthropometry � Maturity status = age from

peak height velocity (Mirwald MSS 2002)

• Incremental track test (Vam-eval) � esti. MAS

• 40-m sprint with 10-m split times

� Acceleration (1st 10 m) / MSS (best split) (Buchheit IJSPP 2012)

Reliability of the performance measures (CV):

(n = 65 players)

• MSS: 1.4% (90% CL: 1.2;1.6)

• MAS: 3.5% (90% CL: 3.0;4.1)

• GPS, SPI Elite, GPSport, 1Hz

• 109 games � 736 player-matches

– full-backs (FB, n = 36 different players

played at this position)

– centre-backs (CB, n = 26)

– midfielders and second strikers (MD,

n = 48)

– wide midfielders (wingers, W, n = 43)

– strikers (S, n = 19).

Match analyses

• Absolute and relative speed

thresholds (Buchheit IJSM 2010)

• Absolute speed threshold

– in relation to opponents

– to compare players

� Repeated high-speed actions :

> 2 actions >19 km.h-1 within 60s

• Relative speed threshold

– Relative demand for each player

� Repeated sprint sequences :

> 2 actions >61% of MSS within 60s

Match analyses124 players tested 3 x / years

• October to January• January to May• May to October

No change in

MSS or MAS

No change in

MSS or MAS

Substantial (>1/2 CV)

decrease

in MSS or MAS

Substantial (>1/2 CV)

decrease

in MSS or MAS

Substantial (>1/2 CV)

increase

in MSS or MAS

Substantial (>1/2 CV)

increase

in MSS or MAS

Changes in repeated high-speed actions and repeated

sprint sequences ?

Changes in repeated high-speed actions and repeated

sprint sequences ?

33 different players, 207 games

Pairs of Δ : 41 for MSS and 28 for MAS

10 different players, 73 games

Pairs of Δ : 9 for MSS and 12 for MAS

At least 2 games played during

a given testing period

Δ736 player-matches

Page 4: Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

5/16/2012

4

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RHSS

Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RHSS # Sprint/RHSS

Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

↑MAS

↑MSS

Changes in MAS

Improvements in physical

capacities :

� greater repeated high-speed

activity

�Effect position-dependent

� less clear for # efforts per

sequence

Repeated high-speed actions

(absolute speed)

Sta

nd

ard

ized

diffe

rences

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

ndard

ize

d d

iffe

ren

ces

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

Sta

ndard

ized d

iffe

rences

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

ndard

ized d

iffe

ren

ces

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RHSS

Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

Sta

ndard

ized d

iffe

rences

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

ndard

ized d

iffe

ren

ces

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RHSS # Sprint/RHSS

Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

↓MSS

↓MAS

Changes in MAS

Decrements in physical capacities :

� Greater or unchanged repeated

high-speed activity

�Effect position-dependent

� less clear for # efforts per

sequence

Repeated high-speed actions

(absolute speed)

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ized

diffe

rence

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RSS

Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0Substantial improvements in MSS

FB CB MD W S

Sta

nd

ard

ize

d d

iffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RSS # Sprint/RSS

Substantial improvements in Vvam-Eval

Changes in MSS

Changes in Vvam-Eval

↑MAS

↑MSS

Changes in MAS

Improvements in physical

capacities :

� Unchanged or less sequences

�Effect position-dependent

� less clear for # efforts per

sequence

Repeated sprints

(relative speed)

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RSS

Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0 Substantial decreases in MSS

FB CB MD W S

Sta

nd

ard

ized

diffe

ren

ce

s

-2.0

-1.5

-1.0

-0.5

0.0

0.5

1.0

1.5

2.0

# of RSS # Sprint/RSS

Substantial decreases in VVam-Eval

Changes in MSS

Changes in VVam-Eval

↓MSS

↓MAS

Changes in MAS

Decrements in physical capacities :

� greater or unchanged # of

sequences

�Effect position-dependent

� less clear for # efforts per

sequence

Repeated sprints

(relative speed)

• Getting faster and/or fitter

– Enables greater repeated high-speed activities

– but does not translate into greater repeated-

sprint activity during games

– ↓the occurrence of sprints (↓ load)

– Large position differences

� Game constrains limit the expression of fitness

• Loosing speed and/or fitness

– Does not compromise the actual match running

activity � fitness was not limiting before

– But ↑ relative running load during games

• Physical fitness

�is not THE first determinant of repeated high speed

actions during games � actual game demands are

likely more important

�May modulate relative physical load

� Injury risk, fatigue

�Passing ability, decision making, etc…

Page 5: Buchheit - Fitness and RSA - Martin Buchheit | Strength & … ·  · 2013-08-20competitive play per week • Tested 3 x / year (i.e., October, ... actions during games actual game

5/16/2012

5

How much should we train physical

capacities?

• Who can do more, can do less !

• Thresholds ? ‘Minimum required’ to play…

• Cost/benefits in relation to player’s

– Physical profile

– Playing style

– Playing position

– Playing standard

Martin Buchheit

Physiologist

ASPIRE Academy for Sports Excellence

P.O. Box 22287, Doha, Qatar

Tel: (+974) 55232540

Email: [email protected]

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