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Norut and me• Norut –multidisciplinary research institute• ICT department – eHealth group• Background in ICT, lately focus on
– Serious Games– Exergames– User centred design
What - User Centred DesignUser-centred design (UCD) is a process in which the needs, wants, and limitations of end users of a product, service or process are given extensive attention at each stage of the design process (wikipedia)
multi-stage problem solving process– analyse and foresee how users are
likely to use a product– test the validity of the assumptions
Why user centred design?• See the product from the users’ perspective• Success depend on them
– Wanting to use it– Use it correctly
• Not easy to imagine the users’ reaction
How? Mixed methodsSome common methods• Literature• Focus groups• Usability testing• Questionnaires• Interviews• Participatory design• Field studies
Methods usedRequirements:Commercial gamesLiterature Observations
Design: ObservationsGroup discussionsSemi-structured interviews
Implementation: Iterative trialsObservationsGroup discussions Semi-structured interviews
Evaluations:Structured and semi-structured interviewsquestionnaires
ExergamesVideo games that are also a form of exercise.
Need technology that tracks body movement or reaction.
Exergames and elderly• Elderly
– Little information at the time– Time to think– Their own speed– Light and contrasts– Not noisy
• Elderly still like a challenge and to have fun!
Elderly and gamesSightHearingMotor skillsCognivite abilities
Not all commercial exergames are suited…
Change examples• Background• Contrast sky/tree• Contrast apples/tree• Apple signs
• Buckets lifted• Head on stick man• Moving cloud removed• More blue, less green
The (very) old are differentIt is amazing how difficult it is for a young person to understand the limitations of age
• Speed• Movements • Information• Small details• Colours and fonts• SoundNRK