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•  introduction

• rationale

• guidelines

• the m-project

rationale

m-learning has taken different forms and has drawn on a range of different theories and pedagogies.

rationale

content delivery (Bradley et al., 2009; Muyinda, Lubega & Lynch 2010),

interactive logbooks (Corlett et al., 2005),

mobile GBL (Mitchell, Millwood &Fallenboeck, 2006),

mobile Web 2.0 (Cochrane & Bateman, 2010; Safran et al., 2010).

•  enables spontaneous, personalised and situated learning, promoting collaboration and encouraging autonomous, lifelong learning (Naismith et al.,2004; Dyson et al., 2008; Traxler, 2009).

•  need to embed m-learning into mainstream higher educational practice (Traxler, 2005; Dyson, Raban, Litchfield & Lawrence, 2008).

mlearning

•  social interaction for co-construction of knowledge and meaning.

•  Learners are encouraged to take control of their learning (by shaping learning goals and processes), collaborate with peers to produce content and to use mobile tools for investigation and exploration (Loke et al., 2010).

•  Instructors as facilitators design the learning environment and structure learning processes (Jonassen, 1991)

ml & social constructivism

AR

•  Engages users as co-researchers in a reflective process of progressive problem solving.

•  Learning takes place in real-world situations and aims at solving problems in teams.

•  Collection of feedback prior, during and after learning activities

•  Allows co-/researchers to develop their own learning projects and acting upon received feedback

•  Provides an opportunity to explore and develop new strategies for mobile learning.

key principles of AR

•  Reflective critique

•  Dialectical critique

•  Collaborative resource

•  Risk

•  plural structure

•  theory, practice, transformation

Winter, 1989

10 guidelines to designing a mlearning course in HE

•  1.Engage students as co-designers of mobile learning

•  2.Involve other stakeholders to enable the uptake of mlearning

•  3.Enable a socializing context for mlearning

•  4.Facilitate communication and cooperation between and within teams

•  5.Facilitate co-construction of mlearning content

10 guidelines to designing a mlearning course in HE

•  6.Find the optimal level of control by scaffoliding

•  7.Encourage the deveopment of higher-order thinking skills

•  8.Facilitate bridging different contexts

•  9.Engage students in evaluation

•  10.Find ways to increase sustainability

•  Launched in 2010 to be deployed in 2011

•  Pilot mobile learning course connecting university students in Germany and Spain

•  Aim to engage students in collaborative exploration of applications of mobile technologies for study and work, and in creating personal mobile learning environments to support own learning projects.

•  Focuses on the use of mobile Web 2.0 and social media for bridging contexts.

the mproject

•  Launched in 2010 to be deployed in 2011

•  Guided by action research, social constructivism and problem-based learning,

•  The focus is on collaborative application of mobile technologies for knowledge sharing and co-construction of content.

•  The m-course aims at bridging in-university and out-of-university contexts through engagement in social activities with peers, practitioners and the wider community.

the mproject

•  Next steps ….

•  Questionnaire

•  Blog: http://ourmproject.wordpress.com

the mproject