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Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models & Community Constraints UBC Law @ Allard Hall Jon Festinger Q.C. Centre for Digital Media Festinger Law & Strategy http://videogame.law.ubc.ca @gamebizlaw [email protected]

Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

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Page 1: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World

Legal Constraints on (Digital) CreativityClass 2 – Creative Models & Community ConstraintsUBC Law @ Allard Hall

Jon Festinger Q.C.Centre for Digital MediaFestinger Law & Strategy http://videogame.law.ubc.ca@[email protected]

Page 2: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

SECTION ALocating some of our beliefs around (digital) creativity

Who are you?What do youbelieve?Are they the same?

Carl Jung

Page 3: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Please Self Identify CREATOR or CONNECTOR

Page 4: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Who is a CREATOR?

“The creative is the place where no one else has ever been. You have to leave the city of your comfort and go into the wilderness of your intuition. What you’ll discover will be wonderful. What you’ll discover is yourself.”

Page 5: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Who is a CONNECTOR?

“Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn't really do it, they just saw something. It seemed obvious to them after a while. That's because they were able to connect experiences they've had and synthesize new things.”

Page 6: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

“Connecting”(remixing)*“If you wish to make an apple pie from scratch, you must first invent the universe.” – Carl Sagan

* “Creativity is just connecting things. When you ask creative people how

they did something, they feel a little guilty because they didn't really do it, they

just saw something. It seemed obvious to them after a while. That's because

they were able to connect experiences they've had and synthesize new things.”

Steve Jobs in a Wired Magazine interview (Feb. 1996) http://www.wired.com/wired/archive/4.02/jobs_pr.html

* “Creativity is contagious. Pass it on.” – Albert Einstein

* “All Creative Work is Derivative” – Nina Paleyhttp://blog.ninapaley.com/2010/02/09/all-creative-work-is-derivative/

* “The great driver of scientific and technological innovation [in the last 600 years has been] the increase in our ability to reach out and exchange ideas with other people, and to borrow other people’s hunches and combine them with our hunches and turn them into something new.” – Steven Johnson “Where Good Ideas Come From: The Natural History of Innovation”

Page 7: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Creating (The “Unique Gift”)* “The creative is the place where no one else has ever been. You have to leave the city of your comfort and go into the wilderness of your intuition. What you’ll discover will be wonderful. What you’ll discover is yourself.”

* Personal creation mythology deeply rooted in our psyches’: “And G-d said: ‘Let us make man in our image, after our likeness;”(Genesis, Chap. 1 Verse 26)

* View of creativity as uniquely personal (or not) impacts beliefs about copyright & IP (e.g. film & music business – T.V. more flexible?) – consequences of “specialness”

Page 8: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

The Result?* Role and consequences of IP law aligning along according to personal belief: Do Copyright literalists’ adopt “self” generated model of creativity? Do “Connection-ists” adopt open source model?* the “Hollywood Model” v. the “Remix Model”

Page 9: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

SECTION B The Bridge Between Copyright & Creative Freedom

Page 10: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models
Page 11: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models
Page 12: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models
Page 14: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Do We Need Copyright?

Page 15: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Next Week’s Answer?

Page 16: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

SECTION CThe Bridge Between Creative Freedom& Interconnected Media (the “Digital Net”)

?????

Page 17: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

http://youtu.be/YZa4sdIwV04

Page 18: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Thesis: Human dominion is due to…

Humans are the only animals that can co-operate in a flexible and sophisticated way in very large numbers+Humans are the only animals that believe in things that exist only in our imagination (e.g. religion, nation-states, money)=Humans are the only animals that can create imagined realities together in very large numbers

Page 19: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Sounds Like…

The Internet

Page 20: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

SECTION DThe Bridge Between the “Digital Net”&Personal Freedoms

Creative Freedoms are Personal Freedoms (?)

Page 21: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Brain Games

Page 22: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

NO ONE WAY TUBE

Page 23: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Devices can read you ?

Page 24: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

+(plus)

Page 25: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Big Data

Page 26: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models
Page 31: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

If you want to read the paper…

http://www.plosone.org/article/info%3Adoi%2F10.1371%2Fjournal.pone.0105225

Page 34: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

http://youtu.be/z8iEogscUl8

Page 35: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

From Michio Kaku“For the foreseeable future, the question is not whether someone will be able to read our thoughts secretly from a remote, concealed device, but whether we will willingly allow our thoughts to be recorded. What happens when some unscrupulous person gets unauthorized access to those files?...Once it becomes possible to read people’s minds and make recordings, a host of other ethical and legal questions will arise. This happens whenever any new technology is introduced…”

Page 37: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Which Brings Us To….

Page 38: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

And What/Who Do You Believe?..

Page 40: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

& Freedom Bleeds Many Ways…

Page 41: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

“Girls Lean Back Everywhere: The Law of Obscenity and the Assault on Genius” - Edward De Grazia

Query: Is allArt political?

Page 42: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

And Hope Comes Too…

Page 43: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

And a new “old” one…

http://www.gutenberg.org/ebooks/10684

Page 44: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Charter of Rights (Canada)

2. Everyone has the following fundamental freedoms:(a) freedom of conscience and religion;(b) freedom of thought, belief, opinion and expression, including freedom of the press and other media of communication;

Page 45: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

The Universal Declaration of Human Rights

Article 18. Everyone has the right to freedom of thought, conscience and religion; this right includes freedom to change his religion or belief, and freedom, either alone or in community with others and in public or private, to manifest his religion or belief in teaching, practice, worship and observance.Article 19. Everyone has the right to freedom of opinion and expression; this right includes freedom to hold opinions without interference and to seek, receive and impart information and ideas through any media and regardless of frontiers.

Page 46: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Next Week

Page 47: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

Always include a cat picture

Page 48: Brain Games, Understanding Interactivity & Freedom of Thought in a Post-Snowden World Legal Constraints on (Digital) Creativity Class 2 – Creative Models

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