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Ball.java package bounce; import java.awt.geom.*; /** * A ball that moves and bounces off the edges of a rectangle * @version 1.33 2007-05-17 * @author Cay Horstmann */ public class Ball { private static final int XSIZE = 15; private static final int YSIZE = 15; private double x = 0; private double y = 0; private double dx = 1; private double dy = 1; /** * Moves the ball to the next position, reversing direction if it hits one of the edges */ public void move(Rectangle2D bounds)

Bouncing Ball

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Page 1: Bouncing Ball

Ball.java

package bounce;

import java.awt.geom.*;

/**

* A ball that moves and bounces off the edges of a rectangle

* @version 1.33 2007-05-17

* @author Cay Horstmann

*/

public class Ball

{

private static final int XSIZE = 15;

private static final int YSIZE = 15;

private double x = 0;

private double y = 0;

private double dx = 1;

private double dy = 1;

/**

* Moves the ball to the next position, reversing direction if it hits one of the edges

*/

public void move(Rectangle2D bounds)

{

x += dx;

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y += dy;

if (x < bounds.getMinX())

{

x = bounds.getMinX();

dx = -dx;

}

if (x + XSIZE >= bounds.getMaxX())

{

x = bounds.getMaxX() - XSIZE;

dx = -dx;

}

if (y < bounds.getMinY())

{

y = bounds.getMinY();

dy = -dy;

}

if (y + YSIZE >= bounds.getMaxY())

{

y = bounds.getMaxY() - YSIZE;

dy = -dy;

}

}

/**

* Gets the shape of the ball at its current position.

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*/

public Ellipse2D getShape()

{

return new Ellipse2D.Double(x, y, XSIZE, YSIZE);

}

}

ballcomponent.javapackage bounce;

import java.awt.*;

import java.util.*;

import javax.swing.*;

/**

* The component that draws the balls.

* @version 1.34 2012-01-26

* @author Cay Horstmann

*/

public class BallComponent extends JPanel

{

private static final int DEFAULT_WIDTH = 450;

private static final int DEFAULT_HEIGHT = 350;

private java.util.List<Ball> balls = new ArrayList<>();

/**

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* Add a ball to the component.

* @param b the ball to add

*/

public void add(Ball b)

{

balls.add(b);

}

public void paintComponent(Graphics g)

{

super.paintComponent(g); // erase background

Graphics2D g2 = (Graphics2D) g;

for (Ball b : balls)

{

g2.fill(b.getShape());

}

}

public Dimension getPreferredSize() { return new Dimension(DEFAULT_WIDTH, DEFAULT_HEIGHT); }

}

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bounce .javapackage bounce;

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

/**

* Shows an animated bouncing ball.

*/

public class Bounce

{

public static void main(String[] args)

{

EventQueue.invokeLater(new Runnable()

{

public void run()

{

JFrame frame = new BounceFrame();

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

frame.setVisible(true);

}

});

}

}

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/**

* The frame with ball component and buttons.

*/

class BounceFrame extends JFrame

{

private BallComponent comp;

public static final int STEPS = 1000;

public static final int DELAY = 3;

/**

* Constructs the frame with the component for showing the bouncing ball and Start and Close

* buttons

*/

public BounceFrame()

{

setTitle("Bounce");

comp = new BallComponent();

add(comp, BorderLayout.CENTER);

JPanel buttonPanel = new JPanel();

addButton(buttonPanel, "Start", new ActionListener()

{

public void actionPerformed(ActionEvent event)

{

addBall();

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}

});

addButton(buttonPanel, "Close", new ActionListener()

{

public void actionPerformed(ActionEvent event)

{

System.exit(0);

}

});

add(buttonPanel, BorderLayout.SOUTH);

pack();

}

/**

* Adds a button to a container.

* @param c the container

* @param title the button title

* @param listener the action listener for the button

*/

public void addButton(Container c, String title, ActionListener listener)

{

JButton button = new JButton(title);

c.add(button);

button.addActionListener(listener);

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}

/**

* Adds a bouncing ball to the panel and makes it bounce 1,000 times.

*/

public void addBall()

{

try

{

Ball ball = new Ball();

comp.add(ball);

for (int i = 1; i <= STEPS; i++)

{

ball.move(comp.getBounds());

comp.paint(comp.getGraphics());

Thread.sleep(DELAY);

}

}

catch (InterruptedException e)

{

}

}

}