23
for Urban Planning and Product Design Eng. Pedro Santos [email protected] Prof. Miguel Dias [email protected] ADETTI/ISCTE/Portugal - Jan 2005 This work is part of an Msc thesis in Computer and Telecom. Engineering – Computer Graphics www.adetti.pt www.iscte.pt www.magic-reality.com VR-NET Seminar on Virtual Reality Visualisation and Modelling of Cities and Terrains Northumbria University, 28th January 2005

AR Authoring for Urban Planning and Product Design Eng. Pedro Santos [email protected] Prof. Miguel Dias [email protected] ADETTI/ISCTE/Portugal

Embed Size (px)

Citation preview

Page 1: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

AR Authoring for UrbanPlanning

and Product Design

AR Authoring for UrbanPlanning

and Product Design

Eng. Pedro Santos

[email protected]

Prof. Miguel [email protected]

ADETTI/ISCTE/Portugal - Jan 2005

This work is part of an Msc thesis in

Computer and Telecom. Engineering – Computer

Graphicswww.adetti.ptwww.iscte.pt www.magic-reality.com

VR-NET Seminar on Virtual Reality Visualisation and Modelling of Cities and Terrains Northumbria University, 28th January 2005

Page 2: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

SummarySummary

State-of-the-art Tangible interaction for Architectural and

Industrial Design Authoring tools for AR Design applications

The ‘Performance Plaza’ AR authoring tool

User requirements System architecture

Conclusion

Page 3: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Tangible interaction forArchitectural andIndustrial Design

Tangible interaction forArchitectural andIndustrial Design

State-of-the-artState-of-the-art

Page 4: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Augmented Urban Planning Workbench: Overlaying Drawings, Physical Models and Digital Simulation

“Luminous Table”: Augmented Reality Workbench that integrates multiple forms of physical and digital representations.

2D drawings, 3D physical models, and digital simulation are overlaid into a single information space in order to support the urban design process.

Hiroshi Ishii, John UnderkofflerDan Chak, Ben PiperMIT Media Laboratory

Eran Ben-Joseph,Luke Yeung*, Zahra Kanji

MIT School of Architecture and Planning

Page 5: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Inexpensive Non-Sensor Based Augmented Reality Modeling of Curves and Surfaces in Physical Space

Adrian David Cheok,Neo Weng Chuen Edmund

and Ang Wee EngNational University of Singapore

Augmented reality system where a user can model surfaces with his hands, and without expensive sensing systems.

The system uses computer vision based methods for the tracking of the user’s head and hand position.

Using a glove and the tracking system, the user can draw smooth lines or surfaces with her hands in a physical space.

Page 6: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

MagicCup: A Tangible Interface for Virtual Objects Manipulation in Table-Top AR

City-planning system based on augmented reality with tangible interface.

Tangible interface for virtual object manipulation in table-top augmented reality based on ARToolKit.

User holds a transparent cup upside down and can pick up, move or delete a virtual object by using it.

Hirokazu Kato, Keihachiro Tachibana,Masaaki Tanabe, Takeaki Nakajima,

Yumiko Fukuda.Osaka University, Hiroshima City University,

Knack Images Production Center,Hiroshima Institute of Technology

Page 7: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Interactive Mediated Reality

Raphael Grasset, Jean-Dominique Gascuel

iMAGIS/GRAVIRFrance

Dieter SchmalstiegVienna University of Technology

Vienna, Austria

Mediated reality describes the concept of filtering our vision of reality, typically using a head-worn video mixing display.

Proposes a generalized concept and new tools for interactively mediated reality.

First prototype system for painting, grabbing and glueing together real and virtual elements.

Page 8: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Collaborative Augmented Sketching

Software prototype using AR Toolkit for collaborative augmented reality sketching in architectural design.

Non-intrusive interaction technique developed for this prototype.

Sketching and distribution mechanisms are discussed and illustrated.

Hartmut SeichterDepartment of Architecture

The University of Hong Kong

Page 9: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Collaborative Mixed Reality Visualization of an Archaeological Excavation

Hrvoje Benko,Edward W. Ishak,

Steven FeinerColumbia University

VITA (Visual Interaction Tool for Archaeology) tool. Experimental collaborative mixed reality system for

offsite visualization of an archaeological dig. System allows multiple users to visualize the dig site in

a mixed reality environment. Tracked, see-through, head-worn displays are

combined with a multi-user, multi-touch, projected table surface, a large screen display, and tracked hand-held displays.

Page 10: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Authoring tools forAR Design applications

Authoring tools forAR Design applications

State-of-the-artState-of-the-art

Page 11: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Mix It

ADETTI. Visual interface for authoring AR/MR. Magic Book metaphor. Books are made of markers and associated 3D models. Editor + AR Viewer. Virtual Flashlight live demo.

Page 12: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

AMIRE

A Mixed Reality Authoring tool. The main objective of AMIRE is to enable non-

expert researchers: to use Mixed Reality (MR) for their applications to create and modify these MR applications

with the support of dedicated tools that foster an efficient authoring process for MR.

http://www.amire.net/

Page 13: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Authoring of a Mixed Reality Assembly Instructor for Hierarchical Structures

Mixed Reality based step-by-step furniture assembly application.

Context related actions are given to the user to install elements.

Intuitive way for authors to create new MR based assembly instructions.

Jurgen Zauner, Michael Haller,Alexander Brandl

Upper Austria University ofApplied Sciences (MTD), Austria

Werner HartmannInstitute for Applied Knowledge

Processing (FAW), Austria

Page 14: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

DART: The Designer’s Augmented Reality Toolkit

Designer’s Augmented Reality Toolkit (DART). Allows users to easily create augmented reality (AR)

experiences. Can be used by technologists, designers and students

alike. Rapidly prototype AR applications without extensive

programming and content creation as well as knowledge of technical topics involving cameras, trackers, and 3D geometry.

http://www.gvu.gatech.edu/dart/

Blair MacIntyre, Maribeth Gandy, Jay Bolter, Steven Dow,

Brendan HanniganGeorgia Institute of Technology,

Atlanta, GA

Page 15: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Immersive Authoring of Tangible Augmented Reality Applications

New approach for authoring tangible augmented reality applications, called ‘immersive authoring.’

Allows the user to carry out the authoring tasks within the AR application being built.

The development and testing of the application can be done concurrently throughout the development process.

Gun A. Lee α Claudia Nelles βMark Billinghurst β

Gerard Jounghyun Kim α

α Pohang University of Science and Technology

β New Zealand, University of Canterbury

Page 16: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

DesignAR

DesignAR allows a way of authoring augmented reality environments without needing to write code in C++ or other programming languages.

The environment centers around Touch Designer, a commercial 3D modelling package by Derivative.

http://www.mis.atr.co.jp/~rodney/designAR/index.htm

Rod BerryATR Media InformationScience Laboratories

Page 17: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

The ‘Performance Plaza’AR authoring toolThe ‘Performance Plaza’AR authoring tool

Page 18: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

User requirements

Project partner (User Requirements): NOA - Design agency in Germany. Develops modern 3D products in the context of market,

communication, technology and production.

Specification of the core technology: MxToolkit Handles user interaction, hardware interfaces, system management, etc Independent of application to be developed; provides generic programming

language mechanisms for VR/AR/MR applications. Specification of a new AR authoring tool: Performance Plaza

Based in MxToolkit. Geared towards designers and 3D artists. Proposes a visual and intuitive new Human-Computer Interaction technique.

Two different work paradigms: design and presentation Design: interactively prepare 3D models for presentation. Presentation: show and interact with 3D animated models in AR.

Page 19: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

User requirements

Design phase: Highlight and select subscenegraphs of

3D models. Transform, measure, cut and change

appearance of models. Insert text and voice anotations. Allow model version control based in

product development timeline. E.g.: problem level model, concept level model, design level model, realization level model.

With these operations author a “powerpoint-style” 3D presentation:

Timeline based. User’s (designer, architect, engineer,

marketeer) actions trigger events. Create automatic or event-based

animations.

Page 20: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

User requirements

Presentation phase: Users interact with models (view, pick, move around, etc). Arrange models in a life-situation. Show or hear, select and change text and voice annotations. See/switch between time-related and speciality-related

(architect, designer, engineer, marketeer) model versions. Launch presentation prepared in Design phase; trigger events

and animations.

Page 21: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

System architecture

Hardware Peripherals: webcam(s), microfone, speaker. Input devices: human hand, AR fiduccial marker(s), keyboard (or equivalent for

text anotations). Output devices: computer monitor, HMD, “Paycheck” screen.

Software

Image Rendering in 3D

Mx ToolkitCore

Hardware interfaces

Video Capture

Marker-based Tracking Image Processing

Tangible User Interfaces

Performance Plaza

Design phase Presentation phase

Page 22: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

System architecture

Physical set-up: “Paycheck”, the movie.

Page 23: AR Authoring for Urban Planning and Product Design Eng. Pedro Santos pedro.santos@iscte.pt Prof. Miguel Dias miguel.dias@iscte.pt ADETTI/ISCTE/Portugal

Thank you for your attention!

AR Authoring for Urban Planning and Product Design

www.adetti.ptwww.iscte.pt www.magic-reality.com

Eng. Pedro Santos Prof. Miguel Dias [email protected] [email protected]

ADETTI/ISCTE/Portugal - Jan 2005