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APPLICATION OF GRAPHIC ORGANIZERS
Application of Graphic Organizers in Problem-Based Learning
Xiaofang Li
Instructor: Dr. Amy Bradshaw
EIPT 6503 Design Text-Based Instruction
APPLICATION OF GRAPHIC ORGANIZERS
Outline
Part 1 Graphic Organizers and Theoretical Foundations
1) Schema theory and graphic organizers
2) Text structure awareness and graphic organizers
3) Information processing theory and graphic organizers
4) Cognitive load theory and graphic organizers
5) Activity theory and graphic organizers
Part 2 Problem-Based Learning and Graphic Organizers
1) Brief introduction to Problem-Based Learning (PBL)
2) Brief introduction to an instructional design model (PERFECT) based on PBL
3) Elaboration on how to integrate graphic organizers into PERFECT model
Use of graphic organizers at Prepare phase
Use of graphic organizers at Experience phase
Use of graphic organizers at Relate phase
Use of graphic organizers at Frame phase
Use of graphic organizers at Examine phase
Use of graphic organizers at Customize and Transfer phase
Part 3 Conclusion
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APPLICATION OF GRAPHIC ORGANIZERS
Application of Graphic Organizers in Problem-Based Learning
Abstract
Graphic organizers have many types and have been widely researched for their
effectiveness in improving learning outcomes for students. The paper begins with an
introduction to graphic organizers. The literature review addresses the theoretical support
of graphic organizers in educational practice. Based on evidence from researches and
studies, the paper proposes the application of graphic organizers in Problem-Based
Learning. The paper briefly introduces PBL and proceeds to identify ways that graphic
organizers can support PBL.
Key words: Graphic organizers, Learning Outcomes, Problem-Based Learning
Graphic Organizers and Theoretical Foundations
Graphic organizers are defined as visual or graphic displays that show visual
interrelationships of superordinate and subordinate ideas using spatial arrangements,
geometric shapes, lines, and arrows to portray the content structure and demonstrate key
relationships between concepts (Darch, Carnine & Kameenui, 1986). Graphic organizers
are developed based on the Cognitive Theory of Ausubel (1968). According to Ausubel
(1968), an individual’s cognitive structure is a major variable in learning new materials.
He argued that new meanings are acquired only when they are related to previous learned
information. Ausubel introduced advance organizers to support this process. Graphic
organizers including spatial and visual arrangements depict the structure of information
and provide prerequisite information for new materials. Ausubel’s theory regarding the
effectiveness of graphic organizers in promoting learning was examined in the literature
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APPLICATION OF GRAPHIC ORGANIZERS
(Alvermann, 1981; Darch & Carnine, 1986; Darch, Carnine, & Kameenui, 1986; Hawk,
1986). Five theoretical foundations guide the research in the application of graphic
organizers: schema theory, text structure awareness, information processing theory,
cognitive load theory and activity theory.
Schema Theory and Graphic Organizers
Schemata were initially introduced into psychology and education through the
work of the British psychologist Sir Frederic Bartlett. Bartlett (1932) proposed that
people have schemata, or unconscious mental structures, that represent an individual’s
generic knowledge about the world.
Anderson (1978) pointed out that schemata provided a form of representation for
complex knowledge and that the construct provided a principled account of how old
knowledge might influence the acquisition of new knowledge. Anderson (1978) believed
that presentation of a graphic organizer before reading activates the prerequisite
information of a student while presenting content information and organizing key
concepts schematically, and provides a frame for the new knowledge.
Text Structure Awareness and Graphic Organizers
Ornstein (1994) defines the structure of text as the main ideas of the text, how
information is organized, as well as the verbal and textual cues (or pedagogical aids) that
help organize and bring unity to the text. Students’ awareness of different types of text
structures will help them to infer the information which is necessary to comprehend from
the text.
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APPLICATION OF GRAPHIC ORGANIZERS
The effectiveness of graphic organizers is explained based on text structure
awareness (Alvermann, 1981, 1982; Berkowitz, 1986; Darch & Carnine, 1986; Darch &
Eaves, 1986). Through presenting visualized content of the text, graphic organizers
provide information about the sequence and structure of the text and let students pay
attention to the important units of the text (Anderson & Armbruster, 1984).
Information Processing Theory and Graphic Organizers
Information processing theory is a group of theoretical frameworks that address
how humans receive, think about, mentally modify, and remember information, and how
these processes change over the course of development (McDevitt & Ormrod, 2004). The
information processing model (IPM) developed in 1950s is one of the most popular
models based on information processing theory. The IPM consists of three main
components: sensory memory, working memory, and long term memory (Schraw, 2006).
Based on information processing theory, the use of graphic organizers enables
textual information to be dually encoded-both verbally and spatially (Paivio, 1983).
When verbal information is not successful in the retrieval of information given in the
text, the spatial processing becomes a second stratum cue (Kulhavy, Stock, Peterson,
Pridemore, & Klein, 1992). Moreover, visual presentation of core components of the
information makes it possible to spend less effort in processing the information.
Therefore, it facilitates information processing (Robinson, 1998).
Cognitive Load Theory and Graphic Organizers
According to cognitive load theory, learning occurs when learners engage in
appropriate cognitive processes (Chandler & Sweller, 1991). Appropriate cognitive
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APPLICATION OF GRAPHIC ORGANIZERS
processes can be attained by essential processing and generative processing. In essential
processing, a learner is engaged by mental representation of the material determined by
inherent complexity of the material, whereas in generative processing, learner is engaged
in mental activities relating to deeper cognitive processes of the material (Stull & Mayer,
2007).
Cognitive load theory theories are best applied in the area of instructional design
of cognitively complex or technically challenging material. Cognitive load theory has
many implications in the design of learning materials which must, if they are to be
effective, keep cognitive load of learners at a minimum during the learning process.
While in the past the theory has been applied primarily to technical areas, it is now being
applied to more language-based discursive areas.
As related to cognitive load theory, the presentation of graphic organizers
facilitates the students’ engagement in generative processing by giving information on
how the text was organized (Stull & Mayer, 2007).
Activity Theory and Graphic Organizers
Activity Theory was developed by the Russian psychologists Vygotsky,
Rubinshtein, Leont'ev, and others with work beginning in the 1920’s (Kaptelinin, Kuutti,
Bannon, 1995). According to this theory, when students engage in productive learning
activities, deep learning is acquired (Kirschner, Sweller, & Clark, 2006).
Stull and Mayer (2007) explain the effectiveness of constructing graphic
organizers based on activity theory. Constructing graphic organizers is a productive
learning activity. The students select relevant ideas from the text, organize the ideas in
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APPLICATION OF GRAPHIC ORGANIZERS
the graphic organizer, and show relations of different concepts. This process facilitates
deep learning.
PERFECT Model and Graphic Organizers
Problem-Based Learning
Educational practice is increasingly paying attention to advancing skills for
knowledge creation and collaboration, which is supported by problem-based activities
that simulate the practices of professional or scientific communities (Carey & Smith,
1995). Student-centered approaches, especially Problem-Based Learning (PBL), has been
the focus of many developments in teaching and learning facilitation in recent years.
PBL uses real-life problems modeled after a contemporary or historical case to
engage students as they pursue specified learning outcomes that are in line with academic
standards or course objectives (Stepien & Pyke, 1997). Students work through the
problem by exploring the issues involved, formulating questions, conducting research,
and considering possible solutions to the problems. The instructor acts as a facilitator
during the process.
It has been claimed that PBL produces independent learners who are motivated,
engaged in deep learning, work as a team, and develop effective strategies, skills and
knowledge for life-long learning and professional work (Lorna & Chris 2006).
PERFECT Model
Based on the principles of PBL and collaborative learning, the author developed
an instructional design model tentatively named PERFECT (Figure 1), for demonstrating
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an example of PBL model in a workshop. This model is a synthesis of PBL strategies and
characteristics. It doesn’t indicate that the model is perfect; rather, it indicates that both
instruction and learning are an ongoing process to achieving perfection.
There are seven components in this model: Prepare, Experience, Relate, Frame,
Examine, Customize and Transfer. Each component comprises different learning
activities. All these activities are designed based on PBL.
Graphic Organizers and PERFECT Model
In PBL, learners are required to find, organize, and present the information that
they need to solve real life problems. Learners need to synthesize information so that they
can complete their assignment efficiently and successfully. They must be information
processors in their life beyond school. Graphic organizers are a powerful tool for learners
to work through the problem in PBL regarding the information processing.
Using graphic organizers can help learners build their own knowledge and reflect
on how new information links to their mental framework or schema of the world. For
each component in PERFECT model, graphic organizers can help learners synthesize
information during their problem-solving process.
Prepare. At this stage, the instructor will inform learners of their learning
objectives and help them understand what they will do and why. Learners will also be
prepared for the learning activities with necessary resources for the new knowledge and
skills to be learned. Advanced organizers can be used to help learners build connections
between prior knowledge and new knowledge.
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APPLICATION OF GRAPHIC ORGANIZERS
An Advance organizer is a presentation of information (either verbal or visual)
that builds connections between prior knowledge and new knowledge. An expository
Advance organizer provides generalization of basic concepts to facilitate learners in
learning new and unfamiliar materials. A comparative Advance organizer compares and
contrasts prior knowledge and new knowledge to help learners integrate new ideas into
relatively familiar ideas. Ausubel (1960) suggested that Advance organizers might foster
meaningful learning by presenting a global representation of the knowledge to be learned
and help learners understand interconnections among the basic concepts in the domain.
For example, Figure 2 is an Advance organizer that shows relationships of different
concepts and can help build connection between a learner’s prior knowledge and new
knowledge to be learned.
Experience. At this stage, learners are situated in an authentic scenario where
they are provided a problem. They need to analyze the causes and effects and the
interrelationships among the attributes of the problem. The major function of graphic
organizers here is to define the problem.
Fishbone diagrams help to identify the problem causes and interrelationships
between the causes. A fishbone diagram, sometimes called a herringbone map, is a type
of graphic organizer used to explore the many aspects or effects of a complex topic. It
helps the learners to organize their thoughts in a clear and visual way. When the scenario
requires the learners to investigate the attributes associated with a complex topic and
obtaining details on each of the attributes, the learners can develop a fish bone diagram to
help them focus on the topic, review what they already know in order to organize their
knowledge, and monitor their growing comprehension of the problem. It also helps to
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APPLICATION OF GRAPHIC ORGANIZERS
clarify the areas where the learners must investigate more. Figure 3 demonstrates the
basic idea of how a fishbone diagram could be used to analyze the causes and effects of a
problem.
Some other graphic organizers can also be used at this stage, such as Chain of
Events which helps learners analyze the components of the problem, and Cycle Map
which shows interactions between events.
Parnaby & Towill, 2008
Figure 3 Fishbone diagram summarizing sources of “waste” observed in NHS day surgery pipeline
Relate. At this stage, learners start to relate the problem to existing resources and
identify tasks and necessary new resources. Graphic organizers can be used to analyze the
information seeking strategies in this process.
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APPLICATION OF GRAPHIC ORGANIZERS
Cluster diagrams help learners generate ideas about potential tasks and possible
sources of information. A cluster diagram, sometimes called cloud diagram, is a type of
non-linear graphic organizer that helps to systematize ideas based upon a central topic.
Learners can more easily brainstorm a theme, come up with an idea, or explore a new
subject by using a cluster diagram.
Other useful graphic organizers at this stage include Compare and contrast
Organizers, which help to select the best sources, and Spider Maps, which help to
determine key words for searching information.
Parnaby & Towill, 2008
Figure 4 A Cluster Diagram
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APPLICATION OF GRAPHIC ORGANIZERS
Frame. At this stage, learners start to acquire needed resources and engage in
framing the solutions for the problem. Graphic organizers here can be used to compare
and contrast information sources, identify similarities and differences, pull together ideas,
articulate the problem and consider multiple solutions and possible results, and map out
presentations and so on. Useful graphic organizers at this stage include Compare and
contrast diagram, Venn diagram, Cluster diagram, Problem and solution diagram and
Storyboard. Figure 5 is an example of what a Problem and solution diagram could look
like.
Parnaby & Towill, 2008
Figure 5 A Problem/Solution Diagram
Examine. At this stage, learners start to examine their solutions and synthesize
their experiences. Graphic organizers such as Compare and contrast diagram, Venn
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APPLICATION OF GRAPHIC ORGANIZERS
diagram and Interaction outline can help them present their solutions for peer review,
analyze the solutions of other groups and reflect on their problem solving experiences.
Figure 6 is an example of how a graphic organizer can be used to present solutions
effectively.
Parnaby & Towill, 2008
Figure 6 A Graphic Organizer for the Presentation of Solution
Customize and Transfer. At this stage, learners customize their solutions and
apply the solutions to real world problems. Cluster Diagrams can be used to identify new
information needed. Fishbone Diagram can be used to analyze the causes of the problems
existing in the solutions. Venn Diagrams can be used to compare and contrast the
learners’ solutions with experts’ solutions so that they can notice the areas in which they
need to make improvements.
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APPLICATION OF GRAPHIC ORGANIZERS
Conclusions
PBL is a student-centered approach. Integrating the use of graphic organizers into
PBL approach may enable students to be more engaged in learning and collaborate with
each other more effectively. Graphic organizers help learners by providing visual models
for sorting and processing information (Nancy & Ellen, 2010). In the process of
developing graphic organizers, the learners are constructing and negotiating meaning,
sharing information, and making presentations to each other. Thus, they identify and
summarize new concepts in ways that are meaningful, integrated, value-based, and
challenging (National Council for the Social Studies 1994).
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APPLICATION OF GRAPHIC ORGANIZERS
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