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Universal Design forLearning
(UDL)Education 6714
Gayla Fisher
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What is UDL? The central practical premise of
UDL is that a curriculum shouldinclude alternatives to make itaccessible and appropriate forindividuals with differentbackgrounds, learning styles,abilities, and disabilities in widely
varied learning contexts. The"universal" in universal designdoes not imply one optimalsolution for everyone. Rather, itreflects an awareness of theunique nature of each learnerand the need to accommodatedifferences, creating learningexperiences that suit the learnerand maximize his or her ability toprogress. (Center for AppliedScience and Technology website)
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Three Principles of UDLPresent information, concepts, and ideas
Plan and execute learning tasks
Get engaged and stay engaged in the learning
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Why is UDL necessary?
Provides flexibility in the ways information ispresented, in the ways students respond and
in the ways students are engagedStudents have varied skills, abilities, needs,
interests, backgrounds, and learning styles
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How can UDL assist students?Curriculum is made flexible and customizable
so that individuals can learn in ways thatwork best for them
High standards are achieved through differentmeans in the UDL curriculum
Reduces barriers in instruction
Provides appropriate accommodations,
supports , and challenges, and maintainshigh standards for all students, includingstudents with disabilities
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Principles of udl framework
Principle one:Multiple methods of presentation
How we teach
Enable learners to identify and understand ideas and
concepts.
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Example of principle oneTo reduce barriers to learning, it is important
to provide instruction through differentsensory modalities (vision, hearing or touch)
Vision enlarged text
Hearing- sounds amplified
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Principle twoMultiple means of action and expression
How students respond to what we teach
Enable learners to plan, execute, and monitoractions
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Example of principle twoAssistive technology can be used to assist
students who are physically disabled or haveother types of barriers.
Provide option for physical actionAssistive technology device examples:
Voice activated switches, expanded keyboards
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Examples for expressive
Different modalities for expression should beprovided for all students.
Drawing
Video
StoryboardsKidspiration/Insirpation
Speech recognition software
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Principle threeMultiple means of engagement
How well students interests are integrated inthe presentation
Enable learners to engage with tasks andlearning with the world around us
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Examples of principle threeProvide students with choices through:
Alternative methods to complete assignments
Ensure that every student is working at a
comfortable and appropriate stage ofdifficulty
Collaboration
Ongoing feedback and encouragement
Teach todays students with todays tools
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Udl and the learning brain
RecognitionStrategicAffective
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recognition The what of learning
Identify and interpret patterns of sound, light,
taste, smell and touch Identify and understand information, ideas,
and concepts
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Strategic networks the how of learning
Generate and oversee mental and motorpatterns
Enables us to plan, execute, and monitoractions and skills
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Affective networks
the why of learning
Evaluate patterns and give them significanceEnable us to engage in tasks and learning with
the world around us
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technologyThe technology now exists to make teaching
and learning more adaptable to meet theneeds of a wide range of students.
Proactive curriculum design is essential inlight of limited resources and limited timeto create individualized accommodations.
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Cast Learning ToolsWiggle Works is interactive books that provide
technology, literature and teacher supportto help students become successful readersand writers.
Research-based and proven model
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Strategy TutorHelps students read, research, and understand
information more efficiently.
Provides teachers an easy way to create web-based lessons with effective learning.
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Applying universal design to learningmaterials and activities can increase access
for learners with wide disparities in theirabilities to see, hear, speak, move, read, write,understand English, attend, organize, focus,engage, and remember.
Rose & Meyer, 2000, 2002
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ResourcesCenter for Applied Special Technology. (2009). UDL guidelines,
version 1.0. Retrieved from http://www.cast.org/publications/UDLguidelines/version1.html
Learning Through Listening.(2009). Retrieved from
http://www.learningthroughlistening.org/Universal-Design-for-Learning-UDL//
The National Center on Secondary Education and Transition(NCSET). (2007). Vol. 1 December 2002. Retrieved from
http://www.ncset.org/publications/viewdesc.asp?id=707Rose, D., & Meyer, A. (2002). Teaching every student in the digital
age: Universal design for learning. Retrieved fromhttp://www.cast.org/teachingeverystudent/ideas/tes/
http://www.cast.org/publications/UDLguidelines/version1.htmlhttp://www.cast.org/publications/UDLguidelines/version1.htmlhttp://www.learningthroughlistening.org/Universal-Design-for-Learning-UDL/27/http://www.learningthroughlistening.org/Universal-Design-for-Learning-UDL/27/http://www.cast.org/teachingeverystudent/ideas/tes/http://www.cast.org/teachingeverystudent/ideas/tes/http://www.learningthroughlistening.org/Universal-Design-for-Learning-UDL/27/http://www.learningthroughlistening.org/Universal-Design-for-Learning-UDL/27/http://www.cast.org/publications/UDLguidelines/version1.htmlhttp://www.cast.org/publications/UDLguidelines/version1.html