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AP WORLD HISTORY CARD REVIEW GAME This assignment is designed to test your ability to recall the importance of specific Key Concepts, central ideas, people and places AND develop your skill of analysis and use of evidence to support claims. Over the course of the year you will create a collection of trading cards representing World History terms to use during review games. Each set of new cards that you are assigned to create will build upon your deck and will have specific requirements limiting the scope of optional terms to draw upon. For example terms for the 1st set of cards must be terms relating to the ‘1st’ civilizations outlined in chapter three of Strayer’s text; another set may be only new weapons developed after WWI; NGOs of the 21st century. When the game is played you are to roleplay a leader of an imagined civilization. After playing a card against your opponent(s) you will have to present an argument as to why having that item will help your civilization and give you an advantage over the card played by your adversary. Failure to present a compelling argument will result in your opponents scoring a point and taking that item for their own deck. (All cards will be returned to their respective owners at the end of each game.) The cards themselves must all have the following components: 1) A title. 2) An illustration of the term, either hand draw or pasted from an image. 3) An alignment and indication of the WHAP theme or themes the term is most closely aligned to. 4) An alignment and indication of the WHAP Key Concept linked to the term. 5) An alignment and indication of the WHAP Time period for which the term comes. 6) An Identification of the term. See instructions below. This is the most important component. Identifications or ‘IDs’ for short are used throughout the college level history courses to challenge students to think critically about terms. IDs must be in paragraph form and not a bulleted list. Each ID must address the who, what, when, where and significance of the term. The most important aspect is the significance. Being able to recall the specific date that “The Epic of Gilgamesh” was 1st written in clay tablets is great, but not nearly as important as explaining the impact and importance of the term to world history. Think about the significance in another way: what was the impact that it had in the greater context of historical events? Basically the significance is answer to the questions: “Why does it matter?” or “Why do Historians care about this term?” Finally you should start to develop a system, color coded or symbolic that allows you to easily identify the card’s time period, theme, and key concept. See example below: In this example I am using a Blue rectangle to indicate the Key Concept(s). A red circle to indicate the theme and a yellow square to indicate the time period. I would then use that same color and shape system for the remainder of my cards in my deck. In this manner when asked to pull out only cards relating to a certain category I can easily cull my deck so it is appropriate for the assigned review for the day.

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Page 1: AP WORLD HISTORY CARD REVIEW GAMEhonorswhap.weebly.com/uploads/2/3/9/7/23975594/copyofworldhistory...AP WORLD HISTORY CARD REVIEW GAME ... the ‘1st’ civilizations outlined in chapter

AP WORLD HISTORY CARD REVIEW GAME

This assignment is designed to test your ability to recall the importance of specific Key Concepts, central ideas, people and places AND develop your skill of analysis and use of evidence to support claims. Over the course of the year you will create a collection of trading cards representing World History terms to use during review games. Each set of new cards that you are assigned to create will build upon your deck and will have specific requirements limiting the scope of optional terms to draw upon. For example terms for the 1st set of cards must be terms relating to the ‘1st’ civilizations outlined in chapter three of Strayer’s text; another set may be only new weapons developed after WWI; NGOs of the 21st century.

When the game is played you are to role­play a leader of an imagined civilization. After playing a card against your opponent(s) you will have to present an argument as to why having that item will help your civilization and give you an advantage over the card played by your adversary. Failure to present a compelling argument will result in your opponents scoring a point and taking that item for their own deck. (All cards will be returned to their respective owners at the end of each game.)

The cards themselves must all have the following components: 1) A title. 2) An illustration of the term, either hand draw or pasted from an image. 3) An alignment and indication of the WHAP theme or themes the term is most closely aligned to. 4) An alignment and indication of the WHAP Key Concept linked to the term. 5) An alignment and indication of the WHAP Time period for which the term comes. 6) An Identification of the term. See instructions below. This is the most important component.

Identifications or ‘IDs’ for short are used throughout the college level history courses to challenge

students to think critically about terms. IDs must be in paragraph form and not a bulleted list. Each ID must address the who, what, when, where and significance of the term. The most important aspect is the significance. Being able to recall the specific date that “The Epic of Gilgamesh” was 1st written in clay tablets is great, but not nearly as important as explaining the impact and importance of the term to world history. Think about the significance in another way: what was the impact that it had in the greater context of historical events? Basically the significance is answer to the questions: “Why does it matter?” or “Why do Historians care about this term?”

Finally you should start to develop a system, color coded or symbolic that allows you to easily identify the card’s time period, theme, and key concept. See example below:

In this example I am using a Blue rectangle to indicate the Key Concept(s). A red circle to indicate the theme and a yellow square to indicate the time period. I would then use that same color and shape system for the remainder of my cards in my deck. In this manner when asked to pull out only cards relating to a certain category I can easily cull my deck so it is appropriate for the assigned review for the day.