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Animation Master Creating 3-D Animated Characters

Animation Master Creating 3-D Animated Characters

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Animation Master

Creating 3-D

Animated Characters

Animation Master – Cartoon MakersHow do the Hollywood filmmakers create cartoons?

Movie makers and cartoon animators have a special Movie makers and cartoon animators have a special vocabularyvocabulary of their own. Get familiar with the terms! of their own. Get familiar with the terms!

Learn to animate existing 3-D characters by applying Learn to animate existing 3-D characters by applying actions from the actions from the existingexisting Animation Master Animation Master librarieslibraries..

Learn to animate a library character by teaching and Learn to animate a library character by teaching and recording a whole recording a whole new actionnew action (like pitching a ball) (like pitching a ball)

Save your new action and apply it to other charactersSave your new action and apply it to other characters Use what you have learned to make a short 30-60 sec. Use what you have learned to make a short 30-60 sec.

movie with two library characters interacting on stage.movie with two library characters interacting on stage.

Overview: Concepts you will become familiar with…

How to Get Started?

Read The Manual and Do The Beginning Exercises

The most important thing is to do all of the tutorials in the Art of Animation: Master manual that came with your software. Each lesson builds on the last one, so it is very important to do the tutorials in order. Many tools and techniques that will become second nature to you are covered in the earlier chapters, so don't skip them.

Watch the Video Tutorials

Sometimes you just want to look over somebody's shoulder and have them show you how they use the program. We have made Video Tutorials of each lesson in the manual, so you can follow along with it. As humans, we learn much more by doing rather than watching, so it important that you actually do the tutorials. The manual exercises are labeled "Exercise" and are in the same order as the manual.

Animation Master

1. Watch the fantastic demo movie first! This will launch a web page with hyperlinks to all the practice exercises and the demo.

– Click the Yellow bubble!– Open the link in Google Chrome

2. Get the Animation Master book and begin doing the exercises 1-7

3. If you have more time and artistic talent, you can do the rest of the exercises.

Watch the

Demo

Getting Started with Animation Master…

About the Book…

The manual is divided into three parts:

Anyone can Animate is for those who want a quick shallow animation experience without having to learn how to create 3D models.

Modeling takes Talent is for those with more artistic talent who want to learn how to create 3D computer models of people, creatures, etc.

Technical Directors Training appeals to specialists who want and need to know how everything works. You night be all three!

Anyone Can AnimateCreating Characters Takes Talent

You need these resources to get started. The Animation Master software always requires you to have the CD in the CD-ROM drive.

Finding Animation Master

Click Start >Programs >Hash Inc >V15.0 >AM v 15.0

Watch for these Vocabulary Words…

ModelsActions

Lights

Choreography

Cameras

KeyframeAnimation Concepts

AnticipationFollow-throughExaggeration

Draftsman

Pencil Sketcher

Render

Cameras

Shot VolumeRevealDollyPan

InertiaPoint of View

POV

Talent Pool

Straight Ahead

Animation

Pasted Mirrored

Reusable Actions

In-between Frames

HOLDS

EASE

10 Animation Ingredients

Pose to PoseAnticipation and

OvershootFollow ThroughExaggeration

TimingBalance and Weight

Secondary ActionAttitudeStaging

Squash & Stretch

Zoom

Pose

Cinematic Technique

Pose Slider

Depth-of-field

Flowing Arcs

Asymmetry

Line-of-ActionAction

Window

SMPTE Time-code

Frame Rate

Constraints

Timing EmotionsStride Length

Pre-ProductionProduction

Post-Production

More Vocabulary Words to watch for…

Animation Concepts

AnticipationFollow-throughExaggeration

Cameras

Shot VolumeRevealDollyPan

InertiaPoint of View

POV

10 Animation Ingredients

Pose to PoseAnticipation and

OvershootFollow ThroughExaggeration

TimingBalance and Weight

Secondary ActionAttitudeStaging

Squash & Stretch

Pre-ProductionProduction

Post-Production

Character DesignScript WritingStoryboards

Dialog Recording

Story Sequences

LightingRendering

Recombining Dialog TracksGiving Credits

Adding Sound FXAdding MusicBurning DVD

Animation Master

1. Go to the Tutorial Website and complete Tutorials 1, 2 & 3.

2. Create a video utilizing all three concepts you have learned and save these video into your group’s file.

Requirements

Research/Questions

1. Describe five (5) of the different tools you used

2. Define the following terms1. Render

2. Animation

3. Depth of Field

4. Point of View

5. Choreography

3. Formulate at least three (3) different questions with answers that future teams should be able to answer about Animation Master.

Requirements