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educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

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Page 1: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Fact Family Template

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[email protected]

Page 2: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Grade Level

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I ~ ..~g;;~'.:: ..:~::..': .:::.:-:•...:..o'::'.

2 dicePlaying stripsBeans or other markers, orPencil and paper

TOOLS

Io Give a playing strip to each player or have each person write

out the numerals I through 9 on paper.

How

WhYTo practice basic addition facts and mental arithmetic

/ 2 3 if 5 6 7 J /

o Players take turns rolling two dice.o On each turn the player may cover either the sum rolled on

the dice or any two numbers that are still uncovered andthat add to the sum rolled.For example, if a sum 9 is rolled first, the player may cover:9, or I and 8, or 2 and 7, or 3 and 6, or 4 and 5.

o Later in the game if the sum of 9 is rolled again and the 5 isalready ~overed, then the player cannot use the 4 and 5 com-bination and must play one of the other open possibilities.

o When a player cannot play, he or she is out and has a scoreof the sum of the uncovered numbers.

o Play continues for everybody else until everyone is out.o The last person to go out will not necessarily win; the person

with the lowest score wins.

A game for2-4 players

o•

Playing strip

Page 3: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may
Page 4: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Face Off!

• Place 10 counterson any of thenumbers, onecounter per number.

• Toss 2 dice and addthe numbers.

• Remove a counter ifyou can.

• First to remove allcounters wins!

GamFl.cl;l~J;),ed by Monmouth University ED 556 s\udent, Fall [email protected]

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Page 5: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Face Off!Materials:

• Face Off! Game mat

• 12 markers (6 markers per player)

• 1 die

Directions:

• Each player places a marker on the numbered squares 1-6.

• Player A tosses the die and removes the marker from that number.

• Player B tosses the die and removes the marker from that number.

• Play continues in this way. If a player does not have a marker on that number,he/she does nothing on that turn .

• First player to remove all of his/her markers wins the game.

....•

Face Off Game2 tkawas@mathwire,com

Page 6: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

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Page 7: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Free the Animals GameMATERIALS for each player:• Free the Animals Game Mat.2 dice.6 markers (animals)• Free the Animals Recording Sheet (optional)

DIRECTIONS:

• Players place their markers (animals) in any of the 6 cages. They may have more than one animal inany cage .

• Players use the Recording Sheet to record how many animals they placed in each cage .

• Player A rolls two dice and finds the difference of the numbers. Player A frees one animal from thatnumber cage, if there is an animal in the cage. (For example, if Player A tosses a 6 and a 2, thedifference is 4. Player A would free one animal from Cage #4, if there is an animal in that cage.)

• Player B rolls two dice and finds the difference of the numbers. Player B frees one animal from thatnumber cage, if there is an animal in the cage .

• Play continues until one player frees all of his/her animals. This player is the winner.

• Players check the winner on the Recording Sheet.

Page 8: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

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Page 9: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

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Page 10: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Triangle TowerChoose 10 Products:

1 2 3 4 5 68 9 10 12 15 1618 20 24 25 30 36

Triangle Tower Game

Use 2 regular six-sided dice.

RiccilKawas @Mathwire.com

Page 11: educhy27.wikispaces.com and Subraction... · the dice or any two numbers that are stilluncovered and that add to the sumrolled. For example, ifa sum 9isrolled first, the player may

Triangle TowerChoose 10 Products:

1 2 3 4 5 68 9 10 12 15 1618 20 24 25 30 36

MATERIALS:• Triangle Tower game mat in sheet protector for each player (or laminated)• Dry-erase marker for each player• 10 markers for each player (linking cubes, 2-color counters, bingo chips, etc.)• 2 regular dice (Triangle Tower); 1 reg. die and 1 reg. die marked 7-12

(Triangle Tower 2); 2 dice each marked 7-12 (Triangle Tower 3)

GAME PREPARATION:• Each player chooses 10 different products from the Products Table.• Player writes one product in each of the ten squares of the Triangle Tower.• Each player tosses the two dice and calculates the product of the dice. The

player with the highest product goes first.

GAME PLAY:• The first player tosses the two dice and calculates the product. If the product

is written in a tower square on the player's game mat, he/she places a markeron that square. If the product is not written on the tower, or the product is al-ready covered with a marker, the player does nothing.

• Play continues alternating between first and second player.• The first player to cover all squares on his/her Triangle Tower wins the game.

Triangle Tower Game 2 RiccilKawas @Mathwire.com