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Game Industry Segments
Some of the Game Industry Segments are:• Console (Hardware or Software)• PC• Handheld• Mobile• Casual• Online (Console or PC)• MMO• Education or Serious Games• Social Networks• Retail or Direct Distribution
The Objectives of Industry Analysis
• To understand how industry structure drives competition, which determines the level of industry profitability.
• To assess industry attractiveness
• To use evidence on changes in industry structure to forecast future profitability
• To identify opportunities to change industry structure to impose industry profitability
• To identify Key Success Factors
The Determinants of Industry Profitability
• The value of the product to customers.
• The intensity of competition.
• Relative bargaining power at different levels within the value chain.
3 key influences:
Porter’s Five Forces of Competition Framework
SUPPLIERS
POTENTIALENTRANTS SUBSTITUTES
BUYERS
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
Bargaining power of suppliers
Bargaining power of buyers
Threat of
new entrants
Threat of
substitutes
P5 Analyses• For each factor in the five forces
analysis, analysts should determine:– The strength of each force!
– The effect on industry profitability!
– The possibility of change!
Porter’s Five Forces of Competition Framework
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
The extent to which industry profitability is depressed by aggressive price competition depends upon:
• Concentration (number and size distribution of firms)
• Diversity of competitors (differences in goals, cost structure, etc.)
• Product differentiation• Excess capacity and exit barriers• Cost conditions
– Extent of scale economies– Ratio of fixed to variable costs
Competitive Rivalry
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
Rivalry is more intense:• Many or equal competitors• Slow industry growth• High fixed costs• No differentiation• No switching costs• High exit barriers
Porter’s Five Forces of Competition Framework
SUBSTITUTES
INDUSTRYCOMPETITORS
Rivalry amongexisting firms Threat of
substitutes
Extent of competitive pressure from producers of substitutes depends upon:
•Buyers’ propensity to substitute
•The price-performance characteristics of substitutes.
Threat of Substitutes
SUBSTITUTES
INDUSTRYCOMPETITORS
Rivalry amongexisting firms Threat of
substitutes
• Other Computer Games• Other Games• Other activities• Other sources for entertainment• Other sources for one’s time• Other things perceived more
important
Porter’s Five Forces of Competition Framework
POTENTIALENTRANTS
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
Threat ofnew
entrants
Incumbents discourage entry by establishing barriers
• Barriers to entry (Bain) include:– Brand loyalty (product differentiation)– Cost advantages
• Production (knowledge, patents, processes, EOS)
• Resource control (raw materials, labor, equipment)
• Access to low-cost capital• Distribution channel control
– Switching Costs– Government regulations (policies,
taxes, EPA)– Retaliation
Threat of New Entrants
POTENTIALENTRANTS
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
Threat ofnew
entrants
Barriers to Entry in Games
• Economy of scale• Development time• Development cost• Access to media titles• Product differentiation• Capital requirements• Switching costs• Access to marketing & distribution
channels
Porter’s Five Forces of Competition Framework
SUPPLIERS
POTENTIALENTRANTS SUBSTITUTES
BUYERS
INDUSTRYCOMPETITORS
Rivalry amongexisting firms
Bargaining power of suppliers
Bargaining power of buyers
Threat of
new entrants
Threat of
substitutes
Bargaining Power of Buyers
Buyer’s price sensitivity Relative bargaining power
• Cost of purchases as %of buyer’s total costs.
• How differentiated is thepurchased item?
• How intense is competition between buyers?
• How important is the item to quality of the buyers’ own output?
• Size and concentration ofbuyers relative to sellers.
• Buyer’s information. • Ability to backward
integrate.
Bargaining Power of Buyers
Buyers have more leverage when …• Purchase large volumes• Significant portion of disposable
income• Products are undifferentiated• Switching costs are low• Backward integration• Buyer has full information
Game Buyers …• Purchase small volumes• Insignificant portion of
disposable income• Products are differentiated by
platform, marketing• Switching costs high (games
sold “as-is”)• Buyer has limited information
Bargaining Power of Suppliers
Supplier’s price sensitivityRelative bargaining
power of game developers
• Few suppliers (Publishers)• No competition from substitutes• Industry sold to not important• Supplier has important role• Forward integration• Buyer has full information
• Size and concentration of developer relative to publisher.
• Publisher has information. • Little ability to forward
integrate.• Publisher license critical
The Spectrum of Industry Structures
Concentration
Entry and ExitBarriers
ProductDifferentiation
Information
Perfect Competition Oligopoly Duopoly Monopoly
Many firms A few firms Two firms One firm
No barriers Significant barriers High barriers
HomogeneousProduct Potential for product differentiation
PerfectInformation flow Imperfect availability of information
• Companies that sell complements to the enterprises own products.
• i.e.: Sony PlayStation – Game companiesBeer – Chips
High complementor supply/quality = opportunityLow complementor supply/quality = threat
6th Force - Complimentors
Applying Six - Forces Analysis
Forecasting Industry Profitability• Past profitability a poor indicator of future
profitability.• If we can forecast changes in industry structure
we can predict likely impact on competitionand profitability.
Strategies to Improve Industry Profitability• What structural variables are depressing
profitability• Which can be changed by individual or
collective strategies?
Porter’s Limitations
Porter framework assumes(a) industry structure drives competitive behavior,(b) Industry structure is stable.
But --- competition also changes industry structureSchumpeterian Competition: A“perennialgale of creative destruction” where innovationoverthrows established market leaders.
Hyper competition: “intense and rapid competitive moves….creating disequilibrium through continuously creating new competitive advantages and destroying, obsolescing or neutralizing opponents’ competitive advantages.
Pre-requisites for success
• What drives competition? • What are the main dimensions of competition?
• How intense is competition? • How can we obtain asuperior competitive position?
Analysis of demand
• Who are our customers?
• What do they want?
KEY SUCCESS FACTORS
Analysis of competition
• What drives competition?
• What are the main dimensions?
• How intense is competition?
What do customers want?
How does the firm survive competition
Pre-requisites for success
Identifying Key Success Factors
SUMMARY
Key Success Factors• Starting point for the analysis of competitive advantage.
Game Theory• Valuable in analyzing competitive rivalry between small number of
players.• Analysis of cooperation & competition.• Offers insights into the structure of the game; competitive
interaction; use of specific strategic plays.
Industry Analysis & The New Economy• Porter 5 forces analysis less useful when industry structure
unstable.