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Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the air for? v i = 10 m/s a = -9.8 m/s 2 d = 0 m t = ? d y = v iy t + ½a y t 2 t = 2 s

Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

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Page 1: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Aim: How can we solve projectile motion (trajectory) problems?

Do Now:

An object is thrown straight up with a velocity of 10 m/s. How long is it in the air for?

vi = 10 m/s

a = -9.8 m/s2

d = 0 m

t = ?

dy = viyt + ½ayt2

t = 2 s

Page 2: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

ProjectilesProjectiles

Launched Launched at an at an angleangle

Page 3: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

M M

Page 4: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the
Page 5: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the
Page 6: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

http://www.youtube.com/watch?v=VgqE87UmQ10

Page 7: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Evil Knievel

Page 8: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Water Slide

Page 9: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Projectiles have both x and y Projectiles have both x and y componentscomponents

Page 10: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Horizontal motion:

Velocity is constant (the same as horizontally fired objects)

Vertical Motion

The same as vertically fired objects

Horizontal motion – look at the dots

Vertical motion – look at the dots

Physlet Physics

Ch. 3

I.3.4

Page 11: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Initial VelocityInitial Velocity

Unlike horizontal projectiles, there are both Unlike horizontal projectiles, there are both vvix ix and vand viyiy

Initial velocity can be resolved into x and y Initial velocity can be resolved into x and y componentscomponents

vi

vix = vicosθ

viy= visinθ

θ

Page 12: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Can’t remember your trig?!Can’t remember your trig?!

It’s in your reference table!!It’s in your reference table!!

Page 13: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Is there an easier way to remember Is there an easier way to remember if vif vix ix or vor viyiy is sin is sinθθ or cos or cosθθ??

It’s in your reference table!!It’s in your reference table!!

In this case, A = vi

Page 14: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Now what?Now what?

Since you can determine your vSince you can determine your v ixix and v and viyiy, the rest , the rest we can figure out!!!we can figure out!!!Horizontal velocity is still constantHorizontal velocity is still constantHorizontal acceleration is still zeroHorizontal acceleration is still zeroVertical acceleration is -9.81 m/sVertical acceleration is -9.81 m/s2 2 (just like in (just like in vertically fired objects)vertically fired objects)Vertical vVertical vff at max height is 0 m/s (just like in at max height is 0 m/s (just like in vertically fired objects)vertically fired objects)Vertical displacement is 0 m (the object starts on Vertical displacement is 0 m (the object starts on the ground and ends on the ground)the ground and ends on the ground)Time to max height = ½ total timeTime to max height = ½ total time

Page 15: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

ExampleYou kick a soccer ball into the air at a 30o angle with a velocity of 30 m/s. Find the time in the air.

First step: Find vix and viy

x y

a = -9.8 m/s2

d = 0 m

t = ?

t = ?

Page 16: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

vix = vicosθ

vix = (30 m/s)cos30

vix = 26 m/s

viy = visinθ

viy = (30 m/s)sin30

viy = 15 m/s

x y

a = -9.8 m/s2

d = 0 m

t = ?

viy = 15 m/s

t = ?

vix = 26 m/s

d = vit + ½at2

0 m = (15 m/s)t + ½(-9.8 m/s2)t2

0 = 15t – 4.9t2

4.9t2 = 15t

4.9t = 15

t = 3.1 s

Page 17: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Find the maximum height x y

a = -9.8 m/s2

d = 0 m

viy = 15 m/s

t = 3.1 s

dmax = ?

vfmax = 0 m/s

tmax = 1.55 s

vix = 26 m/s

t = 3.1 s

Choose a formula:

vfmax2 = viy

2 + 2admax

dmax = viytmax + ½atmax2

dmax = viytmax + ½atmax2

dmax = (15 m/s)(1.55 s) + ½(-9.8 m/s2)(1.55 s)2

dmax = 11.48 m

Page 18: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Solve for the range

x y

a = -9.8 m/s2

d = 0 m

viy = 15 m/s

t = 3.1 s

dmax = ?

vfmax = 0 m/s

tmax = 1.55 s

vix = 26 m/s

t = 3.1 s

d = ?

Remember:

vix = constant

Therefore, vix = v

t

dv

s

dsm

1.3/26

d = 80.6 m

Page 19: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Thinking questionThinking question

What angle gives the What angle gives the greatest range?greatest range?

45o

Page 20: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Which angle gives the: greatest range?

greatest height?

45°

90°

Page 21: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the
Page 22: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

Another example problemAnother example problem

A projectile is fired at an angle of 22A projectile is fired at an angle of 22o o with an initial velocity of 120 meters/second.

How highwill the projectile travel? How far will the projectile go?

Page 23: Aim: How can we solve projectile motion (trajectory) problems? Do Now: An object is thrown straight up with a velocity of 10 m/s. How long is it in the

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