Upload
megan-rivera
View
213
Download
1
Tags:
Embed Size (px)
Citation preview
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 1
CS U480: Systems & Networks
1. Introduction
Donghui Zhang
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 2
Syllabus
Instructor: Donghui Zhang
Class page linked from my home page:
http://www.ccs.neu.edu/home/donghui
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 3
Your Background
CSU380: Computer organization System architecture: Processors, memory, I/O devices Processor architecture: ALU, instruction execution Assembly-level programming
C/C++ programming Familiarity with the C language and the standard C library
Please consult with me if you are unsure your background is sufficient
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 4
Why Programming
For CS: must. A pilot must know how to fly an airplane.
For IS: also important. A project manager needs to have technical
background. Bill Gates used to be a superb programmer. Guest speaker: Prof. Hafner.
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 5
Why C (and not Java)
Talked with Mr. Feuer and Prof. Hafner. We provide guidance to what you should learn.
(If you say “give us A without any exam or project”…)
Most OS are implemented in C. Java hides many low-level details. This is a place to strengthen your C skills.
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 6
What is an Operating System?
An operating system is a program that acts as an intermediary between a user of a computer and the computer hardware.
Goals: Execute user programs and make solving user problems easier. Make the computer system convenient to use.
Performance measures: Throughput: The total amount of work done over a period of time. Turnaround: The total time it takes to complete a job.
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 7
Concept Map
CPU ALU Registers
Peripherals Disks Keyboard Mouse Display
Applications GUI Console
OS
Memory
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 8
Software Layers
A
Applicationc = getc()
Libraryread(…)
Operating System kb_driver_read(…)
Device driverread_device(…)
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 9
Compilation vs. Execution During compilation, statements in higher-level
languages are converted into machine code During execution, machine code is interpreted by a
processor
Memory
Compiler
High-level language program
Assembly language
Assembler
Machine code
Link editor
Libraries ofMachine code
Executable
SharedLibraries
OperatingSystem
DeviceDrivers
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 10
Evolution of the OS
In the beginning Whirlwind at MIT PDP-1 from DEC Altair from MITS
Program stored in a hardware patch board or toggled in using switches
Program can access all of memory Program starts at location zero
Loading programs by hand is slow and error-prone and painful, so . . .
Memory
Program
0
n
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 11
Create a very short program to load longer programs Toggle in bootstrap loader Primitive loader may load in
program or a more complex loader to read from cards or tape
Loading from cards is very slow, often took longer to load than to run, wasting (expensive) processor cycles, so . . .
Memory
Loader
Program
0
n
Evolution of the OS: The Loader
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 12
Jobs are spooled on tape While one batch of jobs is
running, card reader writes next batch of jobs on tape
Jobs are read sequentially from tape into memory
Tape is still relatively slow compared to processing
Memory
Batch Loader
Program
0
n
Evolution of the OS: Batch Processing
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 13
With the introduction of programming languages, a translator is needed to convert a program into machine code• When a program is stored on cards in the
programming language, e.g., assembler or Fortran, it must be translated before it can be run
• Example: To run a program written in Fortran
1. Load (machine code for) Fortran compiler
2. Run compiler:
Compiler reads program, writes machine code
3. Load (machine code for) program
4. Run program
The Concept of a Job
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 14
Load next program while previous program is running
But now both programs can’t begin at address zero (in fact, starting address isn’t known in advance)
Solutions? Programs that perform lots of I/O
waste (expensive) processor cycles
Memory
Loader
Program 1
Program 2
0
n
Evolution of the OS: Multiprogramming
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 15
Share execution time among programs
When one program starts I/O, let the other run.
What is needed to switch from one program to another?
A program bug in one program can overwrite another program, or the system programs and data, so . . .
Memory
Loader + scheduler
Program 1
Program 2
System data
0
n
Evolution of the OS: Multitasking
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 16
Run programs in separate address spaces
System programs need to cross address spaces.
System runs in privileged mode. The more programs in memory,
the less memory available for each program, so . . .
Memory
Loader, scheduler, memory mgr
Program 1
Program 2
System data
Program 3
0
n
Evolution of the OS: Protection
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 17
Address space implemented in both main and secondary memory
Broken into pages A program’s address space is
a set of pages. The address space for a program
may be larger than main memory! Pages are swapped in and out of
main memory as needed.
Memory
Loader, scheduler, memory mgr, resource mgr
Disk0
n
Evolution of the OS: Virtual Memory
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 18
OS Diversity
Great diversity of programmable hardware Super computers: simulation, scene generation, data mining Servers: database, web, video Personal: desktop, laptop Embedded: PDA, phone, media device
Nature of the OS depends on Application mix Hardware capability Real-time requirements
With the proliferation of embedded systems, most processors do not run a general purpose OS
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 19
OSes are complex programs developed over many years by many people
They confront common problems that reappear in other contexts The problems have been formalized A variety of solutions have been proposed and implemented Choosing a solution requires evaluating tradeoffs of space,
time, and complexity OSes are a rich source of well-designed sample programs
We will study OSes by exploring common components Understand the motivation for each component Understand the tradeoffs for each implementation
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 20
Common System Components
Process Management Main-Memory Management File System I/O System Network Management
Let’s take a high-level tour of these components
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 21
Process Management
A process is a program in execution To accomplish its task, a process needs certain resources:
CPU time Memory Files I/O devices.
The OS is responsible for the following activities in connection with processes:
Process creation and deletion Process suspension and resumption Mechanisms for:
Process synchronization Inter-process communication
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 22
From Program to Process
Memory
Compiler
High-level language program
Assembly language
Assembler
Machine code
Link editor
Libraries ofMachine code
Executable
SharedLibraries
OperatingSystem
DeviceDrivers
ProgramProcess
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 23
Memory Management
Main memory is a large array of words Each word (or, often byte) has its own address Data in memory is shared by the CPU and I/O devices
Main memory is (usually) volatile It loses its contents in the case of system failure.
The OS is responsible for the following activities in connection with memory management:
Keep track of which parts of memory are currently being used and by whom.
Decide which processes to load when memory space becomes available.
Allocate and deallocate memory space as needed.
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 24
Memory Management (cont.)
Memory
Loader, scheduler, memory mgr
Program 1
Program 2
System data
Program 3
0
n
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 25
Secondary-Storage Management
Secondary storage is (usually) a large array of blocks Each block has its own address Data is moved between main memory and secondary storage in
units of blocks
Secondary storage is non-volatile and can be very large Disks are the most common in general purpose systems Memory cards and stick are common on portable devices
The OS is responsible for the following activities in connection with secondary storage management:
Free space management Storage allocation For disks, scheduling of block transfers
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 26
Secondary-Storage Management (cont.)
Memory
Loader, scheduler, memory mgr, resource mgr
Disk0
n
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 27
File Management
A file is a collection of related information Files are stored within a file system From the view of most systems, a file is an array of bytes
The OS is responsible for the following activities in connections with file management:
File creation and deletion Directory creation and deletion Support of primitives for manipulating files and directories Mapping files onto secondary storage. File backup on stable (nonvolatile) storage media
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 28
I/O System Management
Input/Output refers to the movement of data between main memory and peripheral devices
Devices vary widely in their operation and behavior Devices are partitioned into classes to factor common
behavior A device driver translates between general OS operations
and device-specific commands
I/O managements consists of A buffer-caching system A general device-driver interface Drivers for specific hardware devices
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 29
I/O System Management (cont.)
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 30
Network Management
Networking allows distinct computer systems to exchange data
Communication takes place using a protocol Networked computers vary widely in their degree of coupling:
They may share a common OS and processes may be visible across systems
They may share nothing except a communication port
Networking allows users to access to non-local resources, allowing:
Computation speed-up, through special purpose hardware or parallel processing
Availability of data from other systems Enhanced reliability through redundancy
Adapted from the slides prepared by Alan FeuerSome material from Operating System Concepts by Silberschatz et. al. and Modern Operating Systems by Tanenbaum 31
Network Management (cont.)