AD Evaluationn

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  • 8/9/2019 AD Evaluationn

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    Evaluation

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    In what ways does your media product use, developerchallenge forms and conventions of real media products?

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    I think our media product represents social groups such asyoung troubled teenagers who will take the law into their ownhands, who have no justice and don't care about anyone oranything. There are such kids out their who don't care abouttheir education or family and are mentally challenged who haveproblems and don't know what is right or wrong. These people

    may decide to act in different ways to the average person, insome cases violence to themselves or others, or they can beout for revenge over something. In the news today, there a lotstories about knife crime, as well as a lot of the criminals beingof a young age, mainly teenagers. Therefore I think my mediaproduct shows an accurate representation of what there life

    could or may be like in this day in age.

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    The above t o sli es show relevance to what social roups ediaproducts represents. These pictures show a contrast to our character,

    and shows it portrayed in real li e, therefore to give the audience anaccurate representation of what our edia product should include. Thesetwo real life cases show that age has nothing to do with cri e these days,and shows that our killer isn't the only teenager with troubles, who mayresolve it with violence. These slides hopefully show what type of socialgroups me and my partner tried to relate our killer too, however our killer

    has a little twist to itself, as it uses to humour to dial down the violenceand keep up an audiences interest in our product.

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    After some discussions andresearch me and my partner came

    to the conclusion that the mediapiece that would distributing ourmedia product would most likely beDimension Films. The studio's moviefranchises include the later

    Halloween films, Children of theCorn, Scream, Spy Kids and ScaryMovie.

    Why? The main reason we choosethis particular motion picture unit

    would distribute our filming, is dueto it allocating the scary moviesequels, as they are an precisereflection of what our opening twominutes to our movie is like, andrelates to it a great deal, with thehumour and violence.

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    Our media product is aimed at a mainly teenagersand younger adults, as we consider that they aremore likely to get the humour and understand to afurther point. As well as them having supplementary

    interest into these genre of movies.

    The main reason we decided to aim this at a youngergeneration is due to films like scary movie, which arealso aimed at the same sort of audience, which our

    movie relates to with a lot of similarities.

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    From our project I as well as my partner havelearnt a range of different features aroundmedia. I have gained knowledge of what it takesto get the perfect camera shot, for example whatcamera shot you need, close ups, medium, or longrange shots, in addition to what it takes to getthe shots correctly.

    Furthermore I have become skilled at the use ofediting software, and how it can enhance aproject by a great deal, from adding sound clipsto certain parts, adding transitions, deleting acertain part of a clip. This all facilitated me intomaking my project to the best of its ability.