520
SPELL LEVEL SPELL NAME 8 ABI-DALZIM'S HORRID WILTING 8 ABI-DALZIM'S HORRID WILTING 8 ABI-DALZIM'S HORRID WILTING 4 ACID BOLT 4 ACID BOLT 7 ACID STORM 7 ACID STORM 7 ACID STORM 1 ADHESION 1 ADHESION 5 ADVANCED ILLUSION 5 ADVANCED ILLUSION 1 AFFECT NORMAL FIRES 1 AFFECT NORMAL FIRES 1 AFFECT NORMAL FIRES 2 AGANNAZAR'S SCORCHER 2 AGANNAZAR'S SCORCHER 8 AIR SPIRAL 8 AIR SPIRAL 8 AIR SPIRAL 8 AIRBALL 8 AIRBALL 8 AIRBOAT 8 AIRBOAT 8 AIRBOAT 3 AIRBOLT 3 AIRBOLT 3 AIRBOLT 3 AIRBOLT 5 AIRY WATER 5 AIRY WATER 5 AIRY WATER 3 ALAHANDRA'S QUESTING CALL 3 ALAMIR'S FUNDAMENTAL BREAKDOWN 3 ALAMIR'S FUNDAMENTAL BREAKDOWN 3 ALAMIR'S FUNDAMENTAL BREAKDOWN

AD 2nd edition spells

Embed Size (px)

DESCRIPTION

2nd edition spell list

Citation preview

Page 1: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 ABI-DALZIM'S HORRID WILTING8 ABI-DALZIM'S HORRID WILTING8 ABI-DALZIM'S HORRID WILTING4 ACID BOLT4 ACID BOLT7 ACID STORM 7 ACID STORM 7 ACID STORM 1 ADHESION1 ADHESION

5 ADVANCED ILLUSION

5 ADVANCED ILLUSION1 AFFECT NORMAL FIRES1 AFFECT NORMAL FIRES1 AFFECT NORMAL FIRES2 AGANNAZAR'S SCORCHER2 AGANNAZAR'S SCORCHER8 AIR SPIRAL8 AIR SPIRAL8 AIR SPIRAL8 AIRBALL8 AIRBALL8 AIRBOAT8 AIRBOAT8 AIRBOAT3 AIRBOLT3 AIRBOLT3 AIRBOLT3 AIRBOLT

5 AIRY WATER

5 AIRY WATER

5 AIRY WATER

3 ALAHANDRA'S QUESTING CALL

3 ALAMIR'S FUNDAMENTAL BREAKDOWN

3 ALAMIR'S FUNDAMENTAL BREAKDOWN

3 ALAMIR'S FUNDAMENTAL BREAKDOWN

Page 2: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 ALAMIR'S FUNDAMENTAL BREAKDOWN

3 ALAMIR'S FUNDAMENTAL BREAKDOWN

3 ALAMIR'S FUNDAMENTAL BREAKDOWN7 ALTER REALITY

2 ALUSTRIEL'S BANNER

9 ALYSSINDRA'S SUMMONS7 AMORPHOUS BLOB7 AMORPHOUS BLOB7 AMORPHOUS BLOB

8 ANALYZE DWEOMER

8 ANALYZE DWEOMER5 ANESTHESIA

5 ANIMATE DEAD

1 ANIMATE DEAD ANIMALS

6 ANIMATE DEAD MONSTER

3 ANIMATE FIRE

3 ANIMATE FIRE 7 ANTICIPATION3 ARACHNOPHOBIA - NEOGI4 ARGASTER'S CLOAK OF SHADOWS4 ARGASTER'S CLOAK OF SHADOWS

1 ARMOR

1 ARMOR4 ARNVID'S UNSEEN LIMB

6 ARROW OF BONE

6 ARROW OF BONE 3 ASSIST - RED WIZARD3 ASSIST - RED WIZARD

Page 3: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE9 ASTRAL SPELL9 ASTRAL SPELL

2 ATTRACT GHOUL1 AUDIBLE GLAMER1 AUDIBLE GLAMER1 AUNTY'S BATH8 AVISSAR'S FLAMING WEAPON8 AVISSAR'S FLAMING WEAPON8 AVISSAR'S FLAMING WEAPON3 BALL LIGHTNING

6 BALLANT'S STONESPLIT

6 BALLANT'S STONESPLIT

5 BALLANT'S STONESTRENGHT

5 BALLANT'S STONESTRENGHT3 BANDS OF SIRELLYN

4 BELTYN'S BURNING BLOOD

4 BELTYN'S BURNING BLOOD2 BENDAL'S SWOOP 2 BENDAL'S SWOOP 5 BIND UNDEAD6 BLACKMANTLE6 BLACKMANTLE

2 BLASTBONES6 BLENDING6 BLENDING2 BLINDNESS2 BLOODBRIDGE2 BLOODGLASS2 BLOODGLASS7 BLOODSTONE'S FRIGHTFUL JOINING

6 BLOODSTONE'S SPECTRAL STEED1 BLOOM2 BLUR8 BONE BLADE8 BONE BLADE

Page 4: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 BONE BLADE

3 BONE CLUB

3 BONE CLUB

3 BONE DANCE5 BONE GROWTH / BONE BLIGHT Y5 BONE GROWTH / BONE BLIGHT Y

3 BONE KNIT8 BRAIN SPIDER8 BRAIN SPIDER8 BRAIN SPIDER4 BRAINKILL5 BUBKA'S SUPERIOR IDENTIFICATION

7 BUG

8 BURN PATH

8 BURN PATH3 CACHE - PARAMANDER3 CACHE - PARAMANDER

7 CACOFIEND

7 CACOFIEND2 CALDER'S STARRY SKY4 CALIGARDE'S CLAW4 CALIGARDE'S CLAW

3 CALL SPIRIT

3 CALL SPIRIT3 CALL UNDEAD3 CALLISTRAM'S GONDOLA3 CALM 3 CALM 3 CALM 5 CALM WATER / CHURN WATER Y5 CALM WATER / CHURN WATER Y

Page 5: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 CALM WATER / CHURN WATER Y5 CALM WIND5 CALM WIND5 CALM WIND1 CANTRIP3 CAUSE BLINDNESS OR DEAFNESS5 CAUSE CRITICAL WOUNDS3 CAUSE DISEASE1 CAUSE LIGHT WOUNDS4 CAUSE SERIOUS WOUNDS

3 CERVATE'S SUMMONING 1 CHANGE SELF

2 CHARGE

2 CHARGE

2 CHARGE5 CHARM ANIMAL5 CHARM ANIMAL5 CHARM ANIMAL1 CHARM MAN I1 CHARM MAN I1 CHARM MAN I2 CHARM MAN II2 CHARM MAN II2 CHARM MAN II8 CHARM MAN III8 CHARM MAN III8 CHARM MAN III4 CHARM MONSTER4 CHARM MONSTER4 CHARM MONSTER4 CHARM UNDEAD1 CHILL TOUCH1 CHILL TOUCH2 CHOKE2 CHOKE

1 CHROMATIC ORB

1 CHROMATIC ORB

2 CIRCLE DANCE / CIRCLE CHARM - RED WIZARD Y

Page 6: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 CIRCLE DANCE / CIRCLE CHARM - RED WIZARD Y9 CIRCLE OF BLINDNESS9 CIRCLE OF BLINDNESS2 CIRCLE OF FLAME 2 CIRCLE OF FLAME 3 CLAIRAUDIENCE

3 CLAIRVOYANCE6 CLAWS OF THE UMBER HULK6 CLAWS OF THE UMBER HULK2 CLOAK UNDEAD

8 CLONE

6 CLONE ANIMAL3 CLOUDBURST3 CLOUDBURST3 CLOUDBURST5 CLOUDKILL5 CLOUDKILL5 CLOUDKILL1 COLOR BLINDNESS9 COMBINE9 COMBINE2 COMBUST - RED WIZARD2 COMBUST - RED WIZARD3 COMFORT3 COMFORT7 COMMAND ELEMENT7 COMMAND ELEMENT7 COMMAND ELEMENT7 COMMAND ELEMENT7 COMMAND ELEMENT1 COMMAND UNDEAD1 COMPREHEND LANGUAGES / CONFUSE LANGUAGES Y5 CONE OF COLD5 CONE OF COLD6 CONJURE ANIMALS

4 CONJURE DREAM OBJECT5 CONJURE ELEMENTAL5 CONJURE ELEMENTAL5 CONJURE ELEMENTAL

Page 7: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 CONJURE ELEMENTAL5 CONJURE ELEMENTAL4 CONJURE ELEMENTAL KIN4 CONJURE ELEMENTAL KIN4 CONJURE ELEMENTAL KIN4 CONJURE ELEMENTAL-KIN4 CONJURE ELEMENTAL-KIN7 CONJURE GREATER ELEMENTAL 7 CONJURE GREATER ELEMENTAL 7 CONJURE GREATER ELEMENTAL 7 CONJURE GREATER ELEMENTAL 7 CONJURE GREATER ELEMENTAL

5 CONJURE NIGHTMARE

5 CONJURE NIGHTMARE1 CONJURE SPELL COMPONENT7 CONSUME KNOWLEDGE7 CONSUME KNOWLEDGE5 CONTACT OTHER PLANE5 CONTACT OTHER PLANE4 CONTAGION2 CONTINUAL LIGHT4 CONTROL DEATH TYRANT - BEHOLDER4 CONTROL DEATH TYRANT - BEHOLDER4 CONTROL FLUID4 CONTROL FLUID4 CONTROL FLUID7 CONTROL LYCANTHROPES7 CONTROL LYCANTHROPES7 CONTROL UNDEAD1 CONTROL VAPOR1 CONTROL VAPOR1 CONTROL VAPOR6 CORPSE HOST1 CORPSE LINK1 CORPSE LINK1 CORPSE VISAGE1 CORPSE VISAGE4 CORPSE WHISPER

1 CORPSELIGHT

Page 8: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

1 CORPSELIGHT2 CORRUPTION7 CREATE CRYPT THING / DESTROY CRYPT THING Y8 CREATE DEATH TYRANT - BEHOLDER

9 CREATE MINION8 CREATE SPECTRAL WIZARD

8 CREATE WATCHGHOST2 CREATE WATER / DESTROY WATER Y2 CREATE WATER / DESTROY WATER Y

5 CRIMSON SCOURGE 9 CRYSTALBRITTLE9 CRYSTALBRITTLE7 CURSE OF FORGETFULNESS / BESTOW REMEMBRANCE Y7 CURSE OF FORGETFULNESS / BESTOW REMEMBRANCE Y7 CURSE OF FORGETFULNESS / BESTOW REMEMBRANCE Y6 CURSE OF LYCANTHROPY6 CURSE OF LYCANTHROPY3 CURSE TABLET7 CYCLONE CHARIOT7 CYCLONE CHARIOT? DALTIM'S FIERY PROTECTOR? DALTIM'S FIERY PROTECTOR5 DALTIM'S FIERY PROTECTOR4 DALTIM'S FLAMING FIST4 DALTIM'S FLAMING FIST

7 DALTIM'S PROOF AGAINST FIRE

7 DALTIM'S PROOF AGAINST FIRE1 DANCE MACABRE

1 DANCING LIGHTS

1 DANCING LIGHTS 2 DANCING SHADOWS2 DANCING SHADOWS2 DARSSON'S COOLING BREEZE2 DARSSON'S COOLING BREEZE2 DARSSON'S COOLING BREEZE4 DARSSON'S EYE IN THE SKY4 DARSSON'S EYE IN THE SKY

Page 9: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 DARSSON'S FIERY CUBE

2 DARSSON'S FIERY CUBE4 DARSSON'S POTION4 DARSSON'S POTION

6 DAUNTRA'S CLOAK

6 DAUNTRA'S CLOAK

6 DEAD MAN'S EYE2 DEAFNESS2 DEATH ARMOR2 DEATH ARMOR

6 DEATH FOG

6 DEATH FOG

6 DEATH FOG

6 DEATH FOG8 DEATH LINK2 DEATH RECALL2 DEATH RECALL2 DEATH RECALL3 DEATH SIGHT6 DEATH SPELL9 DEATH WARD9 DEATH WARD9 DEATH WARD5 DEATHMASTER'S VIAL

4 DEATH'S DOOR8 DEATHSHROUD

8 DEEP DELVE

8 DEEP DELVE

8 DEFOLIATE

Page 10: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 DELAY DEATH

3 DELAY DEATH7 DELAYED BLAST FIREBALL7 DELAYED BLAST FIREBALL6 DEMISHADOW MAGIC6 DEMISHADOW MAGIC5 DEMISHADOW MONSTERS5 DEMISHADOW MONSTERS4 DESTROY UNDEAD3 DETECT CHARM / UNDETECTABLE CHARM - RED WIZARD Y3 DETECT CHARM / UNDETECTABLE CHARM - RED WIZARD Y1 DETECT DISEASE2 DETECT EVIL / DETECT GOOD Y

1 DETECT ILLUSION

1 DETECT ILLUSION

2 DETECT INVISIBILITY

2 DETECT LIFE1 DETECT MAGIC1 DETECT MAGIC1 DETECT PHASE1 DETECT PHASE2 DETECT POISON - RED WIZARD2 DETECT POISON - RED WIZARD2 DETECT PSIONICS2 DETECT PSIONICS

4 DETECT SCRYING

4 DETECT SCRYING1 DETECT SECRET PASSAGES AND PORTALS1 DETECT UNDEAD1 DETECT UNDEAD1 DETHO'S DELIRIUM1 DETHO'S DELIRIUM1 DETHO'S DELIRIUM4 DIG 4 DIG 7 DISCERN4 DISGUISE

Page 11: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 DISGUISE UNDEAD5 DISGUISE UNDEAD

9 DISINTEGRATE FLESH - WITCH8 DISPEL ENCHANTMENT4 DISPEL EXHAUSTION4 DISPEL EXHAUSTION3 DISPEL FOG3 DISPEL FOG3 DISPEL FOG4 DISPEL ILLUSION3 DISPEL MAGIC3 DISPEL MAGIC

4 DISRUPT UNDEAD9 DISRUPTION9 DISRUPTION3 DISSIPATE VAPOR3 DISSIPATE VAPOR5 DISTANCE DISTORTION5 DISTANCE DISTORTION5 DISTANCE DISTORTION4 DISTORT LIFE I5 DISTORT LIFE II6 DISTORT LIFE III4 DIVINATION ENHANCEMENT1 DIVINING ROD1 DIVINING ROD1 DIVINING ROD3 DOUBLE UNDEAD7 DRAGON BREATH7 DRAGON BREATH4 DRAWMIJ'S HANDY TIMEPIECE

4 DRAWMIJ'S INSTANT EXIT

4 DRAWMIJ'S INSTANT EXIT

4 DRAWMIJ'S INSTANT EXIT7 DRAWMIJ'S INSTANT SUMMONS7 DRAWMIJ'S INSTANT SUMMONS2 DRAWMIJ'S SCENT MASK4 DRAWMIJ'S TOOL BOX4 DRAWMIJ'S TOOL BOX5 DREAM / NIGHTMARE Y

Page 12: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 DREAM / NIGHTMARE Y5 DREAM GLOBE

2 DRENAL'S DRY INK

2 DRENAL'S DRY INK

2 DRENAL'S DRY INK2 DRENAL'S STONE FLAME2 DRENAL'S STONE FLAME2 DUE NORTH2 DUE NORTH4 DUPLICATE4 DUPLICATE3 EAGLE VISION3 EAGLE VISION2 EBONY HAND2 ECHOES 2 ECHOES 9 ELEMENTAL AURA9 ELEMENTAL AURA9 ELEMENTAL AURA9 ELEMENTAL AURA9 ELEMENTAL AURA9 ELEMENTAL AURA4 ELEMENTAL CONTROL4 ELEMENTAL CONTROL4 ELEMENTAL CONTROL4 ELEMENTAL CONTROL4 ELEMENTAL CONTROL4 ELEMENTAL TURNING4 ELEMENTAL TURNING4 ELEMENTAL TURNING4 ELEMENTAL TURNING4 ELEMENTAL TURNING2 ELONIA'S GLAMER / ELONIA'S BANE Y2 EMBALM2 EMPATHIC CONTROL2 EMPATHIC CONTROL3 EMPATHIC LINK3 EMPATHIC LINK1 EMPATHIC SEIZURE1 EMPATHIC SEIZURE

Page 13: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 EMPATHIC WOUND TRANSFER1 EMPATHY / EMPATHIC SHIELD Y1 EMPATHY / EMPATHIC SHIELD Y1 EMPATHY / EMPATHIC SHIELD Y6 ENCHANT AN ITEM6 ENCHANT AN ITEM6 ENCHANT AN ITEM

3 ENCHANTED TORCH

3 ENCHANTED TORCH

3 ENCHANTED TORCH4 ENCHANTED WEAPON4 ENCHANTED WEAPON4 ENCHANTED WEAPON

4 ENCRYPT

8 ENDLESS SLUMBER

8 ENDLESS SLUMBER

9 ENERGY DRAIN

9 ENERGY DRAIN

9 ENERGY DRAIN4 ENERVATION4 ENERVATION7 ENHANCED EMPATHY7 ENHANCED EMPATHY2 ENHANCED OLFACTION 2 ENHANCED OLFACTION 6 ENSNAREMENT6 ENSNAREMENT2 ESP2 ESP 6 EVAPORATE FLUID - WITCH6 EVAPORATE FLUID - WITCH6 EVAPORATE FLUID - WITCH

4 EVARD'S BLACK TENTACLES

Page 14: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 EVARD'S BLACK TENTACLES4 EVERLASTING FIRE4 EVERLASTING FIRE

4 EVERPRESENT RECORD2 EVERWATCHING SKULL2 EVERWATCHING SKULL

8 EVOLVE

8 EXCHANGE WOUNDS

1 EXTERMINATE6 EYEBITE6 EYEBITE6 EYEBITE4 EYES OF THE UNDEAD5 FABRICATE5 FABRICATE5 FABRICATE5 FABRICATE

3 FACE / LOSE FACE Y

3 FACE / LOSE FACE Y5 FALLION'S FABULOUS FIREBALL5 FALLION'S FABULOUS FIREBALL3 FALSE FACE3 FALSE FACE5 FALSE VISION

5 FARSCRY

5 FARSCRY

5 FARSCRY2 FASCINATE

4 FEAR

4 FEAR8 FEAR WARD

Page 15: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 FEAR WARD8 FEAR WARD1 FEATHER FLOAT1 FEATHER FLOAT1 FEATHER FALL1 FEATHER FALL3 FEIGN DEATH4 FEIGN DESTRUCTION4 FEIGN DESTRUCTION

6 FELLBLADE

6 FELLBLADE

6 FELLBLADE

2 FILTER

2 FILTER

2 FILTER1 FIND FAMILIAR1 FIND FAMILIAR2 FIND FAMILIAR - NECROMANCER

4 FIND PERSON7 FIND THE PATH / LOSE THE PATH Y3 FIND TRAPS - RED WIZARD4 FIND TREASURE7 FINGER OF DEATH

4 FIRE AURA

4 FIRE AURA1 FIRE BURST1 FIRE BURST1 FIRE BURST1 FIRE BURST4 FIRE CHARM4 FIRE CHARM4 FIRE CHARM6 FIRE EYES

Page 16: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 FIRE EYES4 FIRE GATE - RED WIZARD4 FIRE GATE - RED WIZARD3 FIRE LANCE - RED WIZARD3 FIRE LANCE - RED WIZARD3 FIRE PHANTOM3 FIRE PHANTOM1 FIRE QUILL1 FIRE QUILL1 FIRE QUILL1 FIRE QUILL5 FIRE STONES - RED WIZARD5 FIRE STONES - RED WIZARD

8 FIRE STORM / FIRE QUENCH - RED WIZARD Y

8 FIRE STORM / FIRE QUENCH - RED WIZARD Y

4 FIRE TRAP

4 FIRE TRAP

4 FIRE TRAP

4 FIRE TRAP

4 FIRE TRAP3 FIREBALL 3 FIREBALL

4 FIREBRAND / QUENCHTOUCH Y

4 FIREBRAND / QUENCHTOUCH Y

4 FLAMSTERD'S FLAMESTRIKE

4 FLAMSTERD'S FLAMESTRIKE

2 FIRESTAFF

Page 17: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 FIRESTAFF1 FIREWATER1 FIREWATER1 FIST OF STONE1 FIST OF STONE3 FLAME ARROW3 FLAME ARROW3 FLAME ARROW3 FLAME ARROW

7 FLAME CHASE

7 FLAME CHASE6 FLAMEPROOF6 FLAMEPROOF1 FLAMESPIN

2 FLAMING SPHERE4 FLESH TO AIR / AIR TO FLESH Y2 FOG CLOUD2 FOG CLOUD2 FOOL'S GOLD2 FOOL'S GOLD2 FOOL'S GOLD2 FOOL'S GOLD

5 FORCE SHAPECHANGE9 FORESIGHT6 FOREST'S FIERY CONSTRICTOR6 FOREST'S FIERY CONSTRICTOR4 GASEOUS FORM4 GASEOUS FORM9 GATE9 GATE9 GATE6 GEAS6 GEAS5 GHAST CREATION3 GHASTLY HANDS4 GHELKYN'S WOUNDING

3 GHOST ARMOR

Page 18: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 GHOSTGRAIL6 GHOSTGRAIL6 GHOSTGRAIL

6 GHOUL GAUNTLET

6 GHOUL GAUNTLET

8 GHOUL LATTICE

2 GHOUL TOUCH6 GLASSEE6 GLASSEE6 GLASSEE6 GLASSEE8 GLASSTEEL8 GLASSTEEL8 GLASSTEEL8 GLASSTEEL2 GLITTERDUST2 GLITTERDUST9 GLORIOUS TRANSMUTATION9 GLORIOUS TRANSMUTATION6 GRAFT 6 GRAFT 5 GRAFT FLESH5 GRAFT FLESH8 GRAFT ITEM8 GRAFT ITEM8 GRAFT LIMB1 GREASE1 GREASE3 GREASE SLICK3 GREASE SLICK6 GREATER SPELLDREAM6 GREATER SPELLDREAM5 GRIMWALD'S GRAYMANTLE3 GROUND FOG3 GROUND FOG3 GROUND FOG3 GUST OF WIND3 GUST OF WIND4 HAILCONE4 HAILCONE

Page 19: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 HALLUCINATORY TERRAIN

4 HALO OF EYES7 HARM7 HATCH THE STONE FROM THE EGG7 HATCH THE STONE FROM THE EGG7 HATCH THE STONE FROM THE EGG7 HATCH THE STONE FROM THE EGG7 HATCH THE STONE FROM THE EGG8 HEART OF STONE

3 HEARTCALL3 HOLD PERSON3 HOLD PERSON1 HOLD PORTAL1 HOLD PORTAL

3 HOLD UNDEAD3 HOLD VAPOR3 HOLD VAPOR3 HOLD VAPOR

8 HOMUNCULUS SHIELD3 HOVER3 HOVER3 HOVERING SKULL

2 HYPNOTIC PATTERN

2 ICE KNIFE

2 ICE KNIFE

2 ICE KNIFE4 ICE STORM 4 ICE STORM 3 ICELANCE3 ICELANCE1 IDENTIFY1 IDENTIFY3 ILLUSIONARY SCRIPT4 ILLUSIONARY WALL6 IMBUE UNDEAD WITH SPELL ABILITY

Page 20: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 IMMUNITY TO POISON AND DISEASE

9 IMMUNITY TO UNDEATH

9 IMMUNITY TO UNDEATH

6 IMPERSONATION4 IMPROVED INVISIBILITY2 IMPROVED PHANTASMAL FORCE

5 IMPROVED SKULL WATCH3 IMPROVED WHISPERING WIND3 IMPROVED WHISPERING WIND3 IMPROVED WHISPERING WIND3 IMPROVED WHISPERING WIND

8 INCENDAIRY CLOUD

8 INCENDAIRY CLOUD

8 INCENDAIRY CLOUD

8 INCENDAIRY CLOUD

8 INCENDAIRY CLOUD

7 INCENDAIRY ENTRAPMENT

7 INCENDAIRY ENTRAPMENT

7 INCENDAIRY ENTRAPMENT2 INSATIABLE THIRST2 INSATIABLE THIRST

8 INTENSIFY NATURE

7 INTENSIFY SUMMONING2 INVISIBILITY3 INVISIBILITY 10' RADIUS

6 INVISIBLE STALKER

8 IRON BODY

Page 21: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

8 IRON BODY3 ISOLDE'S ANSWER7 JANGA'S JEWEL7 JANGA'S JEWEL7 JANGA'S JEWEL

5 KHAZID'S PROCUREMENT

5 KHAZID'S PROCUREMENT

5 KHAZID'S PROCUREMENT2 KNOCK / LOCK Y2 KNOCK / LOCK Y2 KNOW ALIGNMENT / UNDETECTABLE ALIGNMENT Y2 KNOW INTENT - SAVANT4 KNOW PATH OF MAGIC1 KNOW SCHOOL5 KNOW VALUE1 KNOW WEIGHT3 LAERAL'S DANCING DWEOMER1 LASTING BREATH1 LASTING BREATH1 LASTING BREATH6 LEGEND LORE5 LEOMUND'S SECRET CHEST5 LEOMUND'S SECRET CHEST5 LEOMUND'S SECRET CHEST

2 LEOMUND'S TRAP

2 LEOMUND'S TRAP3 LESSEN GRAVITY3 LESSEN GRAVITY4 LESSER SPELLDREAM4 LESSER SPELLDREAM6 LICH TOUCH9 LIFE FORCE EXCHANGE / REVOKE LIFE FORCE Y8 LIFE FORCE TRANSFER / REVOKE LIFE FORCE TRANSFER Y8 LIFE FORCE TRANSFER / REVOKE LIFE FORCE TRANSFER Y9 LIFE WATER9 LIFE WATER

Page 22: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE9 LIFE WATER9 LIFE WATER9 LIFEBLEND

3 LIGHTNING BOLT7 LIMITED WISH7 LIMITED WISH7 LIMITED WISH1 LIQUID ORB1 LIQUID ORB1 LIVING LINK1 LIVING LINK4 LOCATE CREATURE2 LOCATE OBJECT / OBSCURE OBJECT Y1 LOCATE REMAINS1 LOCATE REMAINS

3 LORLOVEIM'S CREEPING SHADOW

3 LORLOVEIM'S CREEPING SHADOW6 LORLOVEIM'S SHADOWY TRANSFORMATION6 LORLOVEIM'S SHADOWY TRANSFORMATION7 LOVE - WITCH6 LOWER WATER / RAISE WATER Y6 LOWER WATER / RAISE WATER Y3 LUBRICITY3 LUBRICITY1 MAGIC DISK - WITCH1 MAGIC DISK - WITCH1 MAGIC DISK - WITCH1 MAGIC FIST1 MAGIC FIST5 MAGIC JAR5 MAGIC JAR

4 MAGIC MIRROR

4 MAGIC MIRROR

4 MAGIC MIRROR

Page 23: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 MAILED MIGHT

3 MAILED MIGHT

5 MAJOR CREATION

5 MAJOR CREATION7 MALEC-KETH'S FLAME FIST7 MALEC-KETH'S FLAME FIST7 MALRAZ'S DRAMATIC DEATH

7 MANOR'S MIND VISION

7 MANOR'S MIND VISION5 MANOR'S MINDSIGHT5 MANOR'S MINDSIGHT1 MARCH4 MASK OF DEATH9 MASS BLINDNESS9 MASS BLINDNESS5 MASS CONTAGION7 MASS INVISIBILITY 8 MASS POLYMORPH9 MASTER UNDEAD3 MATERIAL2 MAXIMILIAN'S EARTHEN GRASP2 MAXIMILIAN'S EARTHEN GRASP

3 MAXIMILIAN'S STONY GRASP8 MAZE8 MAZE8 MAZE8 MAZE

2 MELF'S ACID ARROW

2 MELF'S ACID ARROW3 MELF'S MINUTE METEORS3 MELF'S MINUTE METEORS3 MELF'S MINUTE METEORS3 MELF'S MINUTE METEORS3 MELF'S MINUTE METEORS

Page 24: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 MELLIX'S FIRE MOUTH

3 MELLIX'S FIRE MOUTH

3 MELLIX'S FIRE MOUTH1 MENDING1 MENDING4 MERALD'S MURDEROUS MIST4 MERALD'S MURDEROUS MIST6 METAL TO RUST / RUST TO METAL Y6 METAL TO RUST / RUST TO METAL Y1 METAMORPHOSE LIQUIDS1 METAMORPHOSE LIQUIDS1 METAMORPHOSE LIQUIDS9 METEOR SWARM9 METEOR SWARM2 MIMICRY2 MIMICRY

4 MINOR CREATION

4 MINOR CREATION1 MINOR QUEST - WITCH6 MIRAGE ARCANA6 MIRAGE ARCANA2 MIRROR IMAGE2 MISDIRECTION6 MISLEAD2 MIST MAGIC2 MIST MAGIC2 MIST MAGIC3 MONSTER SUMMONING I3 MONSTER SUMMONING I4 MONSTER SUMMONING II4 MONSTER SUMMONING II5 MONSTER SUMMONING III5 MONSTER SUMMONING III6 MONSTER SUMMONING IV6 MONSTER SUMMONING IV7 MONSTER SUMMONING V7 MONSTER SUMMONING V8 MONSTER SUMMONING VI8 MONSTER SUMMONING VI9 MONSTER SUMMONING VII

Page 25: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE9 MONSTER SUMMONING VII

5 MORDENKAINEN'S FAITHFUL HOUND

5 MORDENKAINEN'S FAITHFUL HOUND

5 MORDENKAINEN'S FAITHFUL PHANTOM DEFENDERS6 MORDENKAINEN'S FAITHFUL PHANTOM GUARDIAN5 MORDENKAINEN'S INVOLUNTARY WIZARDRY5 MORDENKAINEN'S INVOLUNTARY WIZARDRY5 MORDENKAINEN'S INVOLUNTARY WIZARDRY

7 MORDENKAINEN'S MAGNIFICENT MANSION

7 MORDENKAINEN'S MAGNIFICENT MANSION

7 MORDENKAINEN'S MAGNIFICENT MANSION

1 MORDENKAINEN'S PROTECTION FROM AVIANS

1 MORDENKAINEN'S PROTECTION FROM AVIANS 3 MORDENKAINEN'S PROTECTION FROM INSECTS AND ARACHNIDS3 MORDENKAINEN'S PROTECTION FROM INSECTS AND ARACHNIDS

4 MORDENKAINEN'S PROTECTION FROM SLIME5 MORGANNAVER'S STING

1 MOUNT

6 MOVE EARTH

6 MOVE EARTH5 MUIRARA'S MAP5 MUIRARA'S MAP

3 MUMMY TOUCH1 MURDOCK'S FEATHERY FLYER1 MURDOCK'S FEATHERY FLYER4 MURLYND'S OGRE4 MURLYND'S OGRE

6 MURLYND'S VOID

Page 26: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 MURLYND'S VOID

6 MURLYND'S VOID

2 MURMURING MASSES

2 MURMURING MASSES

3 MYSTIC ROPE - WITCH

3 MYSTIC ROPE - WITCH2 NATURE CALL - WITCH2 NATURE CALL - WITCH4 NAUTICAL BALL LIGHTNING7 NEGATIVE PLANE PROTECTION7 NEGATIVE PLANE PROTECTION5 NEMICRON'S TRANSFERENCE5 NEMICRON'S TRANSFERENCE

7 NERVE DANCE

7 NEUTRALIZE GAS

7 NEUTRALIZE GAS

7 NEUTRALIZE GAS3 NIGHTSCAR2 NIMODE'S MAJOR DELOUSING2 NIMODE'S UNSEEN BUTLER1 NORMAL AURA

5 NULATHOE'S NINEMEN3 NUMBNESS

2 NYSTUL'S CRYSTAL DAGGER

2 NYSTUL'S CRYSTAL DAGGER

3 NYSTUL'S CRYSTAL DIRK

3 NYSTUL'S CRYSTAL DIRK

Page 27: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 NYSTUL'S DANCING WERELIGHT

4 NYSTUL'S GRUE CONJURATION1 NYSTUL'S MAGIC AURA

2 ODEEN'S MAGIC CLOUD

2 ODEEN'S MAGIC CLOUD3 ODEEN'S SECRET WORD3 ODEEN'S SECRET WORD3 ODEEN'S SECRET WORD

2 ODEEN'S SOUNDING STICK

2 ODEEN'S SOUNDING STICK

2 ODEEN'S SOUNDING STICK

2 ODEEN'S SOUNDING STICK

1 OILSKIN

1 OILSKIN

1 OILSKIN

5 OPEN THE LIVING

5 OPEN THE LIVING3 OTILUKE'S ACID CLOUD3 OTILUKE'S ACID CLOUD

2 OTILUKE'S BOILING OIL BATH

2 OTILUKE'S BOILING OIL BATH

2 OTILUKE'S BOILING OIL BATH1 OTILUKE'S BUBBLING BUOYANCY1 OTILUKE'S BUBBLING BUOYANCY1 OTILUKE'S BUBBLING BUOYANCY6 OTILUKE'S FREEZING SPHERE6 OTILUKE'S FREEZING SPHERE

Page 28: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 OTILUKE'S FREEZING SPHERE

6 OTILUKE'S ORB OFCONTAINMENT

6 OTILUKE'S ORB OFCONTAINMENT

6 OTILUKE'S ORB OFCONTAINMENT

6 OTILUKE'S ORB OFCONTAINMENT

5 OTILUKE'S POLAR SCREEN

5 OTILUKE'S POLAR SCREEN

7 OTILUKE'S SIEGE SPHERE

7 OTILUKE'S SIEGE SPHERE

7 OTILUKE'S SIEGE SPHERE

1 OTILUKE'S SMOKY SPHERE

1 OTILUKE'S SMOKY SPHERE

4 OTILUKE'S STEAMING SPHERE

4 OTILUKE'S STEAMING SPHERE

5 OZONE CLOUD

5 OZONE CLOUD2 PACIFY - WITCH2 PACIFY - WITCH

3 PAIN TOUCH3 PARALYZATION3 PARALYZATION

7 PARALYZING FIELD - WITCH

7 PARALYZING PIT - WITCH3 PARALYZING TOUCH6 PART WATER6 PART WATER

Page 29: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 PASSWALL5 PASSWALL5 PASSWALL2 PAST LIFE8 PERMANENCY8 PERMANENCY6 PERMANENT ILLUSION6 PHANTASMAGORIA1 PHANTASMAL FORCE4 PHANTASMAL KILLER4 PHANTASMAL KILLER1 PHANTOM ARMOR1 PHANTOM ARMOR3 PHANTOM LIGHT - WITCH3 PHANTOM STEED3 PHANTOM STEED3 PHANTOM WIND3 PHANTOM WIND5 PHYSICAL INVISIBILITY5 PHYSICAL INVISIBILITY2 PIT - WITCH2 PIT - WITCH4 PLAGUE7 PLANAR DOOR7 PLANAR DOOR4 PLANT DEATH3 PLANT ENTRAPMENT4 PLANT GROWTH4 POISON9 POWER WORD, BANISHMENT9 POWER WORD, BANISHMENT9 POWER WORD, KILL9 POWER WORD, KILL9 POWER WORD, LIQUEFY9 POWER WORD, LIQUEFY6 POWER WORD, SILENCE2 POWER WORD, SLEEP - RED WIZARD7 POWER WORD, STUN7 POWER WORD, STUN7 POWER WORD, STUN1 PRECIPITATION1 PRECIPITATION2 PRESERVATION2 PRESERVATION

Page 30: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 PRESERVE DEAD4 PRISMAL'S HANDY MIRROR4 PRISMAL'S HANDY MIRROR7 PRISMAL'S REVENGE7 PRISMAL'S REVENGE7 PRISMAL'S REVENGE

8 PRISMAL'S WORMHOLE

8 PRISMAL'S WORMHOLE

8 PRISMAL'S WORMHOLE9 PRISMATIC SPHERE9 PRISMATIC SPHERE7 PRISMATIC SPRAY8 PRISMATIC WALL5 PRODUCE FLAME - WITCH4 PROGRAMMED GLAMER6 PROGRAMMED ILLUSION6 PROJECT IMAGE6 PROJECT IMAGE2 PROJECTED MAGNIFICATION5 PROTECTION FROM ACID2 PROTECTION FROM BIRDS2 PROTECTION FROM BIRDS2 PROTECTION FROM CANTRIPS2 PROTECTION FROM CANTRIPS

4 PROTECTION FROM ELEMENTALS 10' RADIUS

4 PROTECTION FROM ELEMENTALS 10' RADIUS

4 PROTECTION FROM ELEMENTALS 10' RADIUS

4 PROTECTION FROM ELEMENTALS 10' RADIUS

4 PROTECTION FROM ELEMENTALS 10' RADIUS

Page 31: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 PROTECTION FROM ELEMENTALS 10' RADIUS

1 PROTECTION FROM EVIL / PROTECTION FROM GOOD Y

1 PROTECTION FROM EVIL / PROTECTION FROM GOOD Y

1 PROTECTION FROM EVIL / PROTECTION FROM GOOD Y

3 PROTECTION FROM EVIL, 10' RADIUS / FROM GOOD 10' RADIUS Y

3 PROTECTION FROM EVIL, 10' RADIUS / FROM GOOD 10' RADIUS Y

3 PROTECTION FROM EVIL, 10' RADIUS / FROM GOOD 10' RADIUS Y3 PROTECTION FROM FIRE3 PROTECTION FROM FIRE5 PROTECTION FROM FIRE, 15' RADIUS5 PROTECTION FROM FIRE, 15' RADIUS4 PROTECTION FROM GAS 5' RADIUS 4 PROTECTION FROM GAS 5' RADIUS 3 PROTECTION FROM ILLUSIONS5 PROTECTION FROM ILLUSIONS 10' RADIUS

4 PROTECTION FROM POSSESSION, 10' RADIUS

4 PROTECTION FROM UNDEAD 5' RADIUS1 PROTECTIVE AMULET1 PROTECTIVE AMULET1 PROTECTIVE AMULET5 PRYING EYES4 PSIONIC TRACER4 PSIONIC TRACER

6 PSYCHIC DRAIN

6 PSYCHIC DRAIN1 PUSH4 PUTREFACTION 2 PYROTECHNICS2 PYROTECHNICS2 PYROTECHNICS

5 QUESTION BALL - PARAMANDER

Page 32: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 QUESTION BALL - PARAMANDER

5 QUESTION BALL - PARAMANDER

5 QUESTION BALL - PARAMANDER2 QUIMBY'S ENCHANTING GOURMET2 QUIMBY'S ENCHANTING GOURMET

4 RAINBOW PATTERN

4 RAINBOW PATTERN

4 RAINBOW PATTERN

2 RAINFIRE

2 RAINFIRE2 RARY'S APTITUDE APPROPRIATER2 RARY'S APTITUDE APPROPRIATER1 RARY'S EMPATHIC PERCEPTION1 RARY'S EMPATHIC PERCEPTION4 RARY'S MIND SCAN4 RARY'S MIND SCAN7 RARY'S PLANE TRUTH6 RARY'S PROTECTION FROM SCRYING6 RARY'S PROTECTION FROM SCRYING6 RARY'S PROTECTION FROM SCRYING5 RARY'S REPLAY5 RARY'S REPLAY

5 RARY'S TELEPATHIC BOND

5 RARY'S TELEPATHIC BOND

5 RARY'S TELEPATHIC BOND4 RASTOR'S MYSTICAL SPY4 RASTOR'S MYSTICAL SPY4 RASTOR'S MYSTICAL SPY1 RAY OF FATIGUE3 RAY OF PARALYSIS1 READ MAGIC1 READ MAGIC5 READ OBJECT5 READ OBJECT

Page 33: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 REFLECTED IMAGE - WITCH5 REFLECTION 6 REINCARNATION4 REMOVE CURSE / BESTOW CURSE Y

6 REMOVE LIFE LEVEL - WITCH3 REMOVE SMELL3 REMOVE SMELL

7 REPEL UNDEAD

7 REPEL UNDEAD4 REPULSE METAL4 REPULSE METAL2 RESIST TURNING1 REVEAL MAGIC1 REVEAL MAGIC5 REVELATION OF AURAS

3 REVENANCE2 RIDE THE WIND2 RIDE THE WIND5 RUSTING GRASP5 RUSTING GRASP5 RUSTING GRASP8 RUSTING TOUCH - WITCH8 SCREEN8 SCREEN2 SEAL MOUTH2 SEAL MOUTH3 SEARING SERPENT3 SEARING SERPENT1 SEDUCTION I - WITCH2 SEDUCTION II - WITCH3 SEDUCTION III - WITCH4 SEDUCTION IV - WITCH5 SEDUCTION V - WITCH6 SEDUCTION VI - WITCH7 SEDUCTION VII - WITCH8 SEDUCTION VIII WITCH2 SEE THROUGH OTHER EYES9 SEEK - WITCH5 SEEMING

Page 34: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 SEIZURE6 SEIZURE

2 SENSE SHIFTING

2 SENSE SHIFTING

3 SEPIA SNAKE SIGIL

3 SEPIA SNAKE SIGIL

7 SEQUESTER

7 SEQUESTER

7 SEQUESTER

3 SERREL'S GUARDIAN7 SEVEN-EYES7 SEVEN-EYES6 SHADES 6 SHADES 3 SHADOW BLINK3 SHADOW BLINK3 SHADOW BLINK3 SHADOW BOLT3 SHADOW BOLT2 SHADOW BURST2 SHADOW BURST3 SHADOW CLOAK3 SHADOW CLOAK5 SHADOW DOOR5 SHADOW DOOR

8 SHADOW FORM

8 SHADOW FORM6 SHADOW GAUNTLET6 SHADOW GAUNTLET6 SHADOW GAUNTLET5 SHADOW HAND5 SHADOW HAND5 SHADOW MAGIC5 SHADOW MAGIC

Page 35: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 SHADOW MONSTERS4 SHADOW MONSTERS5 SHADOW PLAY5 SHADOW PLAY5 SHADOW PLAY4 SHADOW SKELETON4 SHADOW SKELETON6 SHADOW SPEAK6 SHADOW SPEAK6 SHADOW SPEAK4 SHADOW SUMMONING4 SHADOW SUMMONING7 SHADOW WALK7 SHADOW WALK7 SHADOW WALK7 SHADOW WALK

7 SHADOWCAT

7 SHADOWCAT5 SHANDARIL'S TRACER5 SHANDARIL'S TRACER

2 SHARK BOLT

2 SHARK BOLT4 SHIP INVISIBLITY4 SHOCK - WITCH5 SHOONDAL'S SEEKING8 SHOOTING STARS8 SHOOTING STARS

5 SHROUD OF FLAME

5 SHROUD OF FLAME7 SIMULACRUM7 SIMULACRUM8 SINK8 SINK8 SINK4 SINUOUS HORRORS

Page 36: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 SKELETAL HANDS

2 SKELETAL HANDS

3 SKULL WATCH

3 SKULLTRAP

3 SKULLTRAP3 SKYWRITE3 SKYWRITE3 SKYWRITE2 SMOKESCREEN2 SMOKESCREEN3 SNAPPING TEETH3 SNAPPING TEETH3 SNAPPING TEETH1 SNILLOC'S SNOWBALL1 SNILLOC'S SNOWBALL2 SNILLOC'S SNOWBALL SWARM2 SNILLOC'S SNOWBALL SWARM

4 SOLID FOG

4 SOLID FOG9 SOLIDIFY AIR - WITCH

3 SOLVENT OF CORROSION

3 SOLVENT OF CORROSION2 SPEAK IN TONGUES - WITCH

2 SPEAK WITH DEAD1 SPECTRAL EARS1 SPECTRAL EARS2 SPECTRAL EYES2 SPECTRAL EYES3 SPECTRAL FORCE

6 SPECTRAL GUARD

Page 37: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 SPECTRAL GUARD2 SPECTRAL HAND2 SPECTRAL HAND1 SPECTRAL VOICE1 SPECTRAL VOICE

4 SPECTRAL WINGS

4 SPECTRAL WINGS

4 SPECTRAL WINGS4 SPENDELARDE'S CHASER4 SPENDELARDE'S CHASER4 SPHERE OF EYES4 SPHERE OF EYES9 SPHERE OF ULTIMATE DESTRUCTION9 SPHERE OF ULTIMATE DESTRUCTION5 SPIDERCLOAK ARMOR - DROW3 SPIRIT ARMOR3 SPIRIT ARMOR5 SPIRIT FORM - WITCH1 SPOIL HOLY WATER1 SPOOK1 SPOOK1 SPOOK

7 STATUE

7 STATUE

7 STATUE

3 STEAM BLAST

3 STEAM BLAST

2 STINKING CLOUD

2 STINKING CLOUD

2 STINKING CLOUD

5 STONE DRILL

Page 38: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 STONE DRILL

5 STONE DRILL5 STONE SHAPE5 STONE SHAPE

2 STONE SLEEP

2 STONE SLEEP6 STONE TO FLESH / FLESH TO STONE Y6 STONE TO FLESH / FLESH TO STONE Y6 STONE TO FLESH / FLESH TO STONE Y

3 STONEIRON4 STONESKIN4 STONESKIN

7 SUFFOCATE

7 SUFFOCATE

7 SUFFOCATE5 SUMMON DEADLY SMOG

8 SUMMON FIEND

6 SUMMON LEAST YUGOLOTH

4 SUMMON LYCANTHROPE3 SUMMON MODRON5 SUMMON SHADOW4 SUMMON SPIRIT2 SUMMON SWARM2 SUMMON SWARM1 SUMMON UNDEAD - RED WIZARD1 SUMMON UNDEAD - RED WIZARD

7 SUMMON WIND

7 SUMMON WIND

7 SUMMON WIND 1 SURIC'S SWIFT PERUSAL

Page 39: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 SURIC'S SWIFT PERUSAL1 SUSTAIN FIRE1 SUSTAIN FIRE

8 SYMBOL

8 SYMBOL 1 TASSO'S SHRIEK5 TELEPORT5 TELEPORT6 TELEPORT DEAD6 TELEPORT DEAD7 TELEPORT WITHOUT ERROR7 TELEPORT WITHOUT ERROR8 TEMPORARY RESURRECTION / TEMPORARY DEATH Y5 TEMPUS FUGIT / TEMPUS SOMNUS Y6 TENTACLES6 TENTACLES5 THROBBING BONES

2 THUNDAERL'S UNIVERSAL TASTER

2 THUNDAERL'S UNIVERSAL TASTER5 THUNGUUL'S PRESERVATION5 THUNGUUL'S PRESERVATION5 THUNGUUL'S PRESERVATION1 TIPPLE1 TIPPLE6 TRANSMUTE BONE TO STEEL / STEEL TO BONE Y6 TRANSMUTE BONE TO STEEL / STEEL TO BONE Y5 TRANSMUTE ROCK TO MUD / MUD TO ROCK Y5 TRANSMUTE ROCK TO MUD / MUD TO ROCK Y5 TRANSMUTE ROCK TO MUD / MUD TO ROCK Y

6 TRANSMUTE WATER TO DUST / CREATE WATER Y

6 TRANSMUTE WATER TO DUST / CREATE WATER Y

6 TRANSMUTE WATER TO DUST / CREATE WATER Y8 TRAP THE SOUL

Page 40: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

1 TROLL REPELLANT

1 TROLL REPELLANT

6 TROLLISH FORTITUDE 4 TRUE DREAM6 TRUE SEEING

4 TULRUN'S TRACER

4 TULRUN'S TRACER2 TUNNEL VISION2 TUNNEL VISION4 TURN PEBBLE TO BOULDER / BOULDER TO PEBBLE Y4 TURN PEBBLE TO BOULDER / BOULDER TO PEBBLE Y9 TYRANTEYES9 TYRANTEYES9 TYRANTEYES4 UNBURN4 UNBURN

8 UNDEAD AIDES

3 UNDEAD CONTROL9 UNDEAD CREATION9 UNDEAD CREATION

5 UNDEAD FAMILIAR

2 UNDEAD MOUNT6 UNDEAD REGENERATION / UNDEAD DRAIN Y1 UNDEAD SERVANT

3 UNDEAD SUMMONING I

4 UNDEAD SUMMONING II

5 UNDEAD SUMMONING III

6 UNDEAD SUMMONING IV

7 UNDEAD SUMMONING V

8 UNDEAD SUMMONING VI9 UNDEAD SUMMONING VII

Page 41: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

8 UNLIFE - RED WIZARD1 UNSEEN SERVANT4 VACANCY 4 VACANCY 6 VAMPIRE DAGGER4 VAMPIRE MIST4 VAMPIRE MIST3 VAMPIRIC TOUCH9 VAPORIZE - WITCH6 VEIL

1 VENTRILOQUISM5 VILE VENOM5 VILE VENOM5 VILE VENOM7 VIPERGOUT7 VISION

7 VISION CRYSTAL

7 VISION CRYSTAL

4 VISION STONE

4 VISION STONE4 VITRIOLIC SPHERE4 VITRIOLIC SPHERE4 VITRIOLIC SPHERE9 VOLCANIC CIRCLE - WITCH9 WAIL OF THE BANSHEE

5 WALL OF BONES

5 WALL OF BONES4 WALL OF EVIL4 WALL OF FIRE4 WALL OF FIRE1 WALL OF FOG1 WALL OF FOG2 WALL OF GLOOM2 WALL OF GLOOM

4 WALL OF ICE

Page 42: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 WALL OF ICE5 WALL OF IRON5 WALL OF IRON4 WALL OF SAND4 WALL OF SAND5 WALL OF STONE5 WALL OF STONE3 WALL OF WATER3 WALL OF WATER3 WALL OF WATER6 WARDS OF DEFENSE - WITCH2 WARP SENSE2 WARP SENSE5 WATER BOMB5 WATER BOMB3 WATER BREATHING / AIR BREATHING Y3 WATER BREATHING / AIR BREATHING Y3 WATER BREATHING / AIR BREATHING Y8 WATERSPOUT8 WATERSPOUT3 WATERY DOUBLE3 WATERY DOUBLE3 WATERY DOUBLE3 WATERY FORM3 WATERY FORM5 WEAKNESS - WITCH1 WEATHERTELL9 WEIGHT CONCENTRATION / WEIGHT DILUTION - WITCH Y9 WEIRD

7 WHIRLPOOL

7 WHIRLPOOL2 WHISPERING TIDE2 WHISPERING TIDE2 WHISPERING TIDE2 WHISPERING WIND2 WHISPERING WIND2 WHISPERING WIND4 WIND BREATH4 WIND BREATH

3 WIND WALL

Page 43: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 WIND WALL9 WINDWAR9 WINDWAR9 WINDWAR9 WISH

9 WITCH'S BANISHMENT8 WITCH'S DEATH SPELL - WITCH2 WITCH'S GLAMOR - WITCH2 WIZARD LOCK2 WIZARD LOCK

1 WIZARD MARK

1 WIZARD MARK3 WIZARD SIGHT5 WIZARD'S ORACLE2 WORDS OF FIRE2 WORDS OF FIRE

7 WOUND CONFERRAL3 WRAITHFORM3 WRAITHFORM3 WRAITHFORM

8 X-RAY VISION

8 X-RAY VISION

7 YOUNGER / OLDER Y8 YOUTH - WITCH5 ZALA'S DECEPTION5 ZALA'S DECEPTION5 ZALA'S DECEPTION1 ZALA'S ICEJACKET1 ZALA'S ICEJACKET1 ZALA'S ICEJACKET2 ZALA'S LIFEFORCE GUARDIAN2 ZALA'S LIFEFORCE GUARDIAN

2 ZEPHYR

Page 44: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 ZEPHYR

3 ZIKALAN FIREFORM

3 ZIKALAN FIREFORM

7 ZOMBIE DOUBLE9 ABSORPTION9 ABSORPTION5 ACCELERATE ANIMAL GROWTH / REVERSE ANIMAL GROWTH Y

8 ACCELERATE LIFELINE / REVERSE LIFELINE Y2 ACCELERATE PLANT GROWTH / REVERSE PLANT GROWTH Y6 ACCELERATE METABOLISM1 ACCURACY / INACCURACY Y1 ACCURACY / INACCURACY Y1 ACCURACY / INACCURACY Y3 ACID LASH6 ACID RAIN - RED WIZARD8 AFTERCLAP6 AGE ANIMAL4 AGITATE WOUNDS - OLD EMPIRE2 AGRA'S AMBUSH2 AGRA'S AMBUSH3 AIRSPHERE3 ALACRITY9 ALAMANTHER'S RETURN9 ALAMANTHER'S RETURN1 ALARM1 ALARM1 ALARM

9 ALGARTH'S EMBATTLEMENT8 ALTER BEAST

6 ALTER DREAM

6 ALTER DREAM1 ALTER INSTRUMENT - BARD1 ALTER NORMAL WINDS1 ALTER NORMAL WINDS2 ALTER SELF3 ALTERNATE REALITY

Page 45: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE3 ALTERNATE REALITY

2 ALUSTRIEL'S FANG7 ALUSTRIEL'S IMPROVED MANTLE

4 ALUSTRIEL'S MANTLE7 ALUSTRIEL'S SWORD OF STARS6 ALVIRA'S STASIS SHELL6 ALVIRA'S STASIS SHELL2 AMBUSH - HISHNA2 AMBUSH - HISHNA1 AMPLIFY1 AMPLIFY3 ANALYZE DEVICE3 ANALYZE DEVICE5 ANDRUI'S BANEFUL BACKFIRE2 ANIMAL COMPANION 5 ANIMAL GROWTH / SHRINK ANIMAL Y

4 ANIMAL MAGNETISM1 ANIMAL NONAGGRESSION - BARD

1 ANIMAL SANCTUARY6 ANIMATE BLOOD6 ANIMATE DREAD WARRIOR - RED WIZARD2 ANIMATE SKELETONS

2 ANIMATE WATER

2 ANIMATE WATER

1 ANIMATE WOOD3 ANIMATE ZOMBIES6 ANTIMAGIC SHELL

8 ANTIPATHY - SYMPATHY2 APPARITION4 ARCHVEULT'S SKYBOLT9 ARMY - OLD EMPIRE9 ARMY - OLD EMPIRE1 ARROWFLIGHT - PLUMA5 ARTICUS'S DEVOLUTIONARY WARRIOR3 ARTICUS'S MELEE MANAGER4 ARYERIC'S CLOAK OF PROTECTION

Page 46: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 AUGMENT UNDEAD / DIMENISH UNDEAD Y

3 AUGMENTATION I

6 AUGMENTATION II6 AURA1 AURA FIRE - RED WIZARD9 AVISSAR'S BANE5 AVOIDANCE / ATTRACTION Y5 AVOIDANCE / ATTRACTION Y4 AWAKEN INTELLIGENCE5 AZURE FLAME - PARAMANDER3 BACKBLAST - PHAERIMM4 BACKLASH - DROW4 BACKLASH - DROW2 BAFFLEMENT - PLUMA

1 BALANCE2 BALLIARD'S REJUVENATING TOUCH2 BALLIARD'S REJUVENATING TOUCH

4 BANDS OF ICE2 BANISH DAZZLE7 BANISHMENT4 BARGAIN1 BARRIER - OLD EMPIRE1 BARRIER - OLD EMPIRE6 BARRIER REAVER6 BARRIER REAVER7 BASILISK GLARE3 BASKET TRICK2 BATTERING RAM2 BATTERING RAM3 BATTLECURSE2 BELSHAM'S MACE2 BELSHAM'S MACE5 BESTOW ENCHANTMENT

3 BEWILDER

4 BIGBY'S BATTERING GAUNTLET

6 BIGBY'S BESIEGING BOLT

Page 47: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 BIGBY'S BOOKWORM BANE8 BIGBY'S CLENCHED FIST

4 BIGBY'S CONSTRUCTION CREW9 BIGBY'S CRUSHING HAND

2 BIGBY'S DEXTROUS DIGITS5 BIGBY'S FANTASTIC FENCERS

1 BIGBY'S FEELING FINGERS

4 BIGBY'S FORCE SCULPTURE6 BIGBY'S FORCEFUL HAND7 BIGBY'S GRASPING HAND5 BIGBY'S INTERPOSING HAND

8 BIGBY'S MOST EXCELLENT FORCE SCULPTURE

3 BIGBY'S PUGNACIOUS PUGILIST

2 BIGBY'S SILENCING HAND

2 BIGBY'S SILENCING HAND5 BIGBY'S STRANGLING GRIP

5 BIGBY'S SUPERIOR FORCE SCULPTURE2 BIND8 BINDING8 BINDING1 BIRD CHARM I - PLUMA1 BIRD CHARM I - PLUMA4 BIRD CHARM II - PLUMA4 BIRD CHARM II - PLUMA9 BLACK BLADE OF DISASTER - DROW9 BLACK BLADE OF DISASTER - DROW3 BLACKLIGHT4 BLACKSPHERE4 BLACKSPHERE8 BLACKSTAFF8 BLACKSTAFF1 BLACKSTEEL1 BLACKSTEEL

1 BLACKTHORNS9 BLADE IN THE SOUL

Page 48: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 BLADE OF DOOM

2 BLADELEAP

2 BLADETHIRST2 BLANDNESS5 BLASTCLOAK - PHAERIMM3 BLINK8 BLOCK ADVANCEMENT8 BLOCK ADVANCEMENT4 BLOOD LIGHTNING4 BLOOD LIGHTNING4 BLOOD LIGHTNING

7 BLOODSTARS

7 BLOODSTARS3 BLOSSOM - PLUMA8 BODY LINK7 BODY OUTSIDE BODY8 BOMBARD - OLD EMPIRE

4 BONE FORM7 BONE JAVELIN4 BONE SEIZE2 BONEIRON6 BONES OF THE EARTH2 BONEWOOD5 BOWGENTLE'S FLEETING JOURNEY9 BRAINBLAZE9 BRAINBLAZE3 BRANNART'S ACIDIC GRIP3 BRANNART'S ACIDIC GRIP

6 BREACH DEFENSES2 BREATH OF BEWILDERMENT1 BREATHE - OLD EMPIRE2 BREATHSENSE - PLUMA6 BRIGHTSONG6 BRIGHTSONG6 BRIGHTSONG4 BUBBLE BREATH

Page 49: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 BUGMAN'S MUG1 BURNING HANDS1 BURNING SANDS

5 CADDELYN'S CATASTROPHE9 CALL - OLD EMPIRE9 CALL - OLD EMPIRE2 CALL SOCIETY2 CALL SOCIETY2 CAMOUFLAGE - ELF

2 CANDLETRICK

2 CANDLETRICK

6 CAPACITOR

6 CAPACITOR1 CAT CHARM - HISHNA2 CAT'S GRACE1 CATAPULT6 CATHALA'S COMPULSION9 CHAIN CONTINGENCY6 CHAIN LIGHTNING1 CHAMELEON8 CHANGE FORM3 CHANT OF THE RED WIZARDS5 CHAOS2 CHAOS SHIELD2 CHAOS SHIELD1 CHARM PERSON

7 CHARM PLANTS

7 CHARM PLANTS3 CHASTISE3 CHASTISE5 CHROMATIC BLADE

8 CLEANSE WATER / POLLUTE WATER Y

8 CLEANSE WATER / POLLUTE WATER Y

8 CLEANSE WATER / POLLUTE WATER Y

Page 50: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 CLING - DROW

2 CLOAK FROM UNDEAD

3 CLOAK OF ADEAMOZS3 CLOAK OF INSANITY - DROW3 CLOAK OF INSANITY - DROW3 CLOAK OF WARDING3 CLOAK OF WARDING3 CLOSE PATH1 CLOUD LADDER1 COLOR

1 COLOR SPRAY

5 COMMAND DRAGON4 COMMAND ELEMENTALS - OLD EMPIRE6 COMMAND WATER SPIRITS

1 COMPASS

1 COMPASS 1 COMPREHEND LANGUAGES / CONFUSE LANGUAGES Y1 COMPREHEND LANGUAGES / CONFUSE LANGUAGES Y

6 CONCEAL TEMPORAL ANOMALY

5 CONDUIT - ELF

5 CONDUIT - ELF9 CONFER9 CONFLAGRATION9 CONFLAGRATION9 CONFLAGRATION4 CONFUSION4 CONFUSION4 CONJURE CABINET - BARD4 CONJURE SAND LION4 CONJURE SAND LION9 CONQUER SELF9 CONQUER SELF6 CONSTRUCT UNDEAD - GHUL6 CONSTRUCTION - ELF6 CONTINGCY5 CONTROL UNDEAD - WITCH

Page 51: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 CONTROL WEATHER6 CONTROL WINDS - RED WIZARD3 CONVERSE WITH SEA CREATURERS3 CONVERSE WITH SEA CREATURERS

4 COOK1 COOL - PLUMA

1 COOL STRENGHT

1 COOL STRENGHT

1 COPY4 COUNTERSPELL IMMUNITY5 CREATE CHOSEN ONE - RED WIZARD4 CREATE DARKENBEAST4 CREATE DARKENBEAST3 CREATE DARKNESS - DROW3 CREATE DARKNESS - DROW2 CREATE ENCHANTED TATTOO - RED WIZARD7 CREATE SHADE7 CREATE SHADE5 CREATE SLIPGATE

7 CREATE SOUNDSTAFF

7 CREATE SOUNDSTAFF

7 CREATE SOUNDSTAFF

7 CREATE SOUNDSTAFF8 CREATE SPECTRAL WIZARD

8 CREATE TREE OF LIFE

8 CREATE TREE OF LIFE5 CREEPING DARKNESS5 CREEPING DARKNESS6 CRUSHING SPHERE - PHAERIMM3 CURSE OF THE GYPSIES / BLESSING OF THE GYPSIES Y3 CURSE TABLET

Page 52: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 CURSED IMAGE - HISHNA2 DAMAGE MIRROR - OLD EMPIRE4 DANCING BLADE1 DANCING FIRE - PHAERIMM

4 DANCING WEAPON - ALHOON2 DARK MIRROR2 DARK MIRROR2 DARK MIRROR3 DARK WINGS - DROW

5 DARKBOLT - ALHOON2 DARKNESS 15' RADIUS2 DARKNESS 15' RADIUS4 DARKNING BOLT4 DARKNING BOLT

3 DARKSENSE

3 DARKSENSE

5 DARSSON'S MUSIC BOX

5 DARSSON'S MUSIC BOX2 DAZZLE - RED WIZARD5 DEATH BUMP - GHUL

5 DEATH SMOKE

5 DEATH SMOKE

8 DEATH SPIDER - DROW

8 DEATH SPIDER - DROW3 DEATH TALISMAN3 DEATH TALISMAN3 DEATH TALISMAN3 DEATH TALISMAN8 DEATHBOLT - OLD EMPIRE5 DEATHGUARD - OLD EMPIRE5 DEATHGUARD - OLD EMPIRE2 DECASTAVE2 DECASTAVE2 DEEPEN SHADOWS - NINJA

Page 53: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 DEEPPOCKETS

2 DEEPPOCKETS

2 DEEPPOCKETS

1 DEFLECTION - ALHOON2 DEGRAS'S PILFERING FINGERS1 DELAY IMAGE / ADVANCE IMAGE Y

2 DELAYED LIGHT - ALHOON4 DELAYED MAGIC MISSILE 3 DELUDE

8 DEMAND

8 DEMAND

8 DEMAND

8 DEMAND2 DENY COLD / DENY FIRE Y2 DEPTH WARNING

7 DESCENT INTO MADNESS

7 DESCENT INTO MADNESS5 DESERT FIST5 DESERT FIST4 DESPAIR

2 DETECT LYCANTHROPE

1 DETECT METALS AND MINERALS

1 DETECT METALS AND MINERALS3 DETECT SHAPECHANGER1 DETECT TEMPORAL ANOMALY3 DETECT THE LIVING - NINJA2 DETECT THOUGHT - PHAERIMM1 DETECT UNTRUTH / SPEAK UNTRUTH - SAVANT Y

Page 54: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 DEVASTATE - OLD EMPIRE2 DIARY2 DIARY1 DICTATION1 DICTATION1 DICTATION4 DILATION I6 DILATION II4 DIMENSION DOOR4 DIMENSION DOOR4 DIMENSION DOOR6 DIMENSIONAL BLADE6 DIMENSIONAL BLADE6 DIMENSIONAL BLADE6 DIMENSIONAL BLADE3 DIRE CHARM1 DISARM

5 DISCORD - ELF4 DISFIGURE - RED WIZARDS6 DISINTEGRATE9 DISMIND / RESTORE MIND Y9 DISMIND / RESTORE MIND Y5 DISMISSAL5 DISMISSAL3 DISPEL MIRAGE3 DISPEL SILENCE3 DISPEL SILENCE2 DISPLACE SELF2 DISPLACE SELF8 DISRUPT DOMINION4 DISTANT DIARY4 DISTANT DIARY1 DISTORT1 DISTORT3 DISTRACTION1 DOLENT'S HELM1 DOLENT'S HELM1 DOLENT'S HELM

5 DOLOR5 DOMINATION5 DOMINATION

Page 55: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

7 DOOM LEGION7 DOUBLE DWEOMER6 DOUBLE STEEL6 DRAGON SCALES9 DRAGONSHAPE7 DRAINCONE - PHAERIMM9 DRAINDOOM - PHAERIMM2 DRAWMIJ'S ADVENTURER'S LUCK1 DRAWMIJ'S BEAST OF BURDEN6 DRAWMIJ'S BENEFICENT POLYMORPH2 DRAWMIJ'S BREATH OF LIFE5 DRAWMIJ'S FLYING FEAT5 DRAWMIJ'S FLYING FEAT5 DRAWMIJ'S FLYING FEAT

3 DRAWMIJ'S IRON SACK

1 DRAWMIJ'S LIGHT STEP

1 DRAWMIJ'S LIGHT STEP3 DRAWMIJ'S MARVELOUS SHIELD6 DRAWMIJ'S MERCIFUL METAMORPHOSIS

2 DRAWMIJ'S SWIFT MOUNT

2 DRAWMIJ'S SWIFT MOUNT 4 DREAD WHISPER4 DREAM VISION / NIGHTMARE VISION Y3 DRENAL'S AMOK NEEDLES3 DRENAL'S AMOK NEEDLES2 DRENAL'S ANNOYING POKE

2 DRENAL'S DISTRACTION

3 DRENAL'S EYESORE

3 DRENAL'S SOUND BARRIER

3 DRENAL'S SOUND BARRIER3 DROUGHT - HISHNA1 DROWSY INSECTS6 DUHLARK'S ANIMERGE / DUHLARK'S SEPARATION Y6 DUHLARK'S GLASSTRIKE / DUHLARK'S GLASS REMOVE Y

Page 56: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 DUHLARK'S GLASSTRIKE TRAP

4 DUHLARK'S LONG REACH

4 DUHLARK'S LONG REACH4 DUNE - OLD EMPIRE7 DUO - DIMENSION7 DUO - DIMENSION7 DUO - DIMENSION2 DUST CURTAIN2 DUST CURTAIN6 DUSTS OF DEATH6 DUSTS OF DEATH3 DWEOMER VORTEX - PHAERIMM8 DWEOMERDENY5 EAGLEFORM - PLUMA7 ELECTRIC BOW4 ELECTRICAL WARDS4 ELECTRICAL WARDS1 ELEMENTAL BURST1 ELEMENTAL BURST1 ELEMENTAL BURST1 ELEMENTAL BURST1 ELEMENTAL BURST

4 ELEMENTAL FORM

4 ELEMENTAL FORM

4 ELEMENTAL FORM

4 ELEMENTAL FORM

4 ELEMENTAL FORM2 ELEMENTAL GUIDE2 ELEMENTAL GUIDE2 ELEMENTAL GUIDE2 ELEMENTAL GUIDE2 ELEMENTAL GUIDE

7 ELEMENTAL SERVANT

7 ELEMENTAL SERVANT

Page 57: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

7 ELEMENTAL SERVANT

7 ELEMENTAL SERVANT

7 ELEMENTAL SERVANT

7 ELEMENTAL SERVANT8 ELEMENTAL TRANSMORGRIFICATION8 ELEMENTAL TRANSMORGRIFICATION8 ELEMENTAL TRANSMORGRIFICATION8 ELEMENTAL TRANSMORGRIFICATION8 ELEMENTAL TRANSMORGRIFICATION9 ELMINSTER'S EFFULGENT EPURATION

9 ELMINSTER'S EVASION3 ELMINSTER'S MULTIPLE MOUTHS4 ELUDE BLOW / DOOMSTRIKE Y4 ELUDE BLOW / DOOMSTRIKE Y4 EMOTION4 EMOTION

2 ENCHANTED BLADE

5 ENCHANTED MIRRORS - PARAMANDER6 ENERGY TRANSFORMATION6 ENFEEBLE - OLD EMPIRE8 ENHANCE

4 ENHANCE FIRE CREATURE QUENCH FIRE CREATURE Y

4 ENHANCE FIRE CREATURE QUENCH FIRE CREATURE Y5 ENHANCE PLANT5 ENHANCE PLANT1 ENLARGE / REDUCE Y1 ENLARGE / REDUCE Y2 ENLARGE DESERT CREATURE / DIMINISH DESERT CREATURE Y2 ENLARGE DESERT CREATURE / DIMINISH DESERT CREATURE Y2 ENTER DREAM

3 ENTOMB

Page 58: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 ENTOMB1 ERASE1 ERASE1 ERDLU CLAW3 ERDLU HIDE3 ERIK'S QUILLS9 ESTATE TRANSFERENCE9 ESTATE TRANSFERENCE5 ETHEREAL BANISHMENT - OLD EMPIRE5 ETHEREAL BANISHMENT - OLD EMPIRE6 ETHEREALNESS6 ETHEREALNESS7 EXALTED EYE7 EXALTED EYE1 EXPEDITIOUS RETREAT3 EXPLOSIVE RUNES3 EXPLOSIVE RUNES3 EXPLOSIVE RUNES4 EXTENSION I5 EXTENSION II6 EXTENSION III9 EYE OF MYSTRA9 EYE OF MYSTRA9 EYE OF POWER9 EYE OF POWER3 EYE SHIELD - DRAGON KNIGHT3 EYE SHIELD - DRAGON KNIGHT5 EYEFIRE1 FACE BLUR - NINJA5 FACET

7 FAERIE SWORD - ELF

7 FAERIE SWORD - ELF2 FALLING WALL1 FALSE TRACKS

SPECIAL FAMILIAR ENHANCERSPECIAL FAMILIAR ENHANCER

2 FANG FISH - ALHOON2 FANG FISH - ALHOON3 FAR REACHING I4 FAR REACHING II5 FAR REACHING III

Page 59: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

1 FARSEER

1 FARSEER3 FARSPEAKER3 FARSPEAKER2 FASCINATE4 FATIGUE - ELF5 FEAR AURA3 FEARFIRE3 FEARFIRE3 FEARFIRE2 FEATHERFOOT / LEADFOOTED - NINJA Y

5 FEEBLEMIND

5 FEEBLEMIND5 FEIGN UNDEAD

5 FIEND FORM1 FIERY EYES1 FIERY EYES3 FIERY FISTS3 FIERY FISTS1 FILTH'S BANE1 FIND DIRECTION - NINJA

3 FIND WATER4 FIRE - HISHNA4 FIRE - HISHNA

2 FIRE ARROWS

2 FIRE ARROWS5 FIRE BREATH4 FIRE ENCHANTMENT4 FIRE ENCHANTMENT

3 FIRE RAIN

4 FIRESHIELD

4 FIRESHIELD

2 FIRE SHURIKEN

Page 60: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 FIRE TRACK

5 FIRE TRACK

1 FIRE TRUTH

1 FIRE TRUTH4 FIRE WAKE4 FIRE WAKE4 FIRE WAKE

3 FIRE WINGS - WU JEN

3 FIRE WINGS - WU JEN3 FIREFLOW3 FIREFLOW2 FIREPROOF2 FIRST STRIKE2 FISHER'S LUCK - PLUMA

2 FIST OF THE ADDER

4 FISTANDANTILUS'S FIREQUENCH

4 FISTANDANTILUS'S FIREQUENCH

2 FLAME DAGGER - RED WIZARD

6 FLAME OF JUSTICE

6 FLAME OF JUSTICE 2 FLAME RAY2 FLAME RAY

4 FLAMSTERD'S FLAMESTRIKE

4 FLAMSTERD'S FLAMESTRIKE2 FLANN'S FINERY1 FLARE2 FLASH3 FLASHBURST - RED WIZARD

Page 61: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 FLASHLIGHT

3 FLEET FEET / STONE FEET Y

8 FLENSING - RED WIZARD

5 FLESH MIRAGE5 FLESHSHIVER1 FLOAT3 FLY2 FLYING FIST2 FLYING FIST2 FLYING FIST

2 FLYING JAMBIYA

2 FLYING JAMBIYA

1 FOGBOLT - PHAERIMM3 FOOL'S SPEECH3 FOOL'S SPEECH3 FOOTHOLD - OLD EMPIRE3 FOOTHOLD - OLD EMPIRE7 FORCECAGE7 FORCECAGE4 FORCELASH - PHAERIMM

2 FORCEWAVE

2 FORCEWAVE

2 FORCEWAVE2 FORGET2 FORGET2 FORGET1 FRIENDS1 FRIENDS1 FROST FINGERS

1 FROST SHROUD

2 FROSTFIRE4 FUMBLE

Page 62: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 GALATHAR'S GNOSTIC CHAIN

4 GALATHAR'S GNOSTIC CHAIN

4 GALATHAR'S GNOSTIC CHAIN4 GALKYN'S BOLT3 GAMALON'S FIERY BACKLASH3 GAMALON'S FIERY BACKLASH6 GAMBLER'S LUCK6 GAMBLER'S LUCK

8 GATEWAY

8 GATEWAY

1 GAUNTLET

1 GAUNTLET

1 GAUNTLET6 GAUNTLET OF TEETH6 GAUNTLET OF TEETH1 GAZE REFLECTION1 GAZE REFLECTION4 GEIRDORN'S GRAPPLING GRASP4 GEIRDORN'S GRAPPLING GRASP1 GEMIDAN'S ICICLE2 GEMIDAN'S PARALYTIC MISSILE7 GEMJUMP7 GEMJUMP4 GENIE CONTRACT

3 GHOST ARMOUR2 GHOST BLADE1 GHOST LIGHT2 GHOST PIPES2 GHOST PIPES4 GHOST RIGGING4 GHOST RIGGING1 GHOSTHARP1 GHOSTHARP1 GIANT FUR

Page 63: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE6 GLOBE OF INVULNERABILITY6 GLOBE OF INVULNERABILITY4 GLOOM4 GLOOM

8 GREAT SHOUT

8 GREAT SHOUT2 GREATER DETECT UNDEAD2 GREATER DETECT UNDEAD3 GREATER DISTRACTION 4 GREATER MALISON6 GREATER SIGN OF SEALING6 GREATER SIGN OF SEALING2 GUARDIAN - PLUMA

7 GUARDIAN MANTLE

7 GUARDIAN MANTLE6 GUARDS & WARDS6 GUARDS & WARDS6 GUARDS & WARDS6 GUARDS & WARDS

7 GULLSHIP - ELF8 GUNTHER'S KALEIDOSCOPIC STRIKE8 GUNTHER'S KALEIDOSCOPIC STRIKE8 GUNTHER'S KALEIDOSCOPIC STRIKE3 HAELYN'S BOW / CURSED BOW Y3 HAELYN'S BOW / CURSED BOW Y1 HAIL OF STONE1 HAIL OF STONE1 HAIR1 HAIR1 HAIR5 HALASTER'S GRAPPLING HAND5 HALASTER'S GRAPPLING HAND

3 HAND OF DARKNESS - DROW4 HANDFANGS4 HANDFANGS3 HASTE

Page 64: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 HASTEN GROWTH

6 HEAL SELF - PHAERIMM

3 HEALING DREAM3 HEALING TOUCH3 HEALING TOUCH2 HEARTSENSE - HISHNA5 HEAT MIRAGE5 HEDGE ENCHANTMENT5 HEDGE ENCHANTMENT4 HEROISM - ELF

8 HIDE HEART4 HIDING PLACE3 HISSING SAND3 HISSING SAND4 HOLD GIANT7 HOLD GOLEM7 HOLD GOLEM7 HOLD GOLEM

5 HOLD MONSTER

5 HOLD MONSTER2 HOLD PORTAL OPEN / SLAM PORTAL Y1 HONOR MARK2 HORNUNG'S BANEFUL DEFLECTION2 HORNUNG'S BANEFUL DEFLECTION1 HORNUNG'S GUESS1 HORNUNG'S GUESS8 HORNUNG'S RANDOM DISPATCHER8 HORNUNG'S RANDOM DISPATCHER7 HORNUNG'S SURGE SELECTOR7 HORNUNG'S SURGE SELECTOR

6 HOWLING CHAIN7 HOWLING HORROR7 HOWLING HORROR

1 HUNTSMAN'S CALL - HISHNA1 HYPNOTISM1 HYPNOTISM

Page 65: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE7 ICE BLIGHT / DROUGHT Y7 ICE BLIGHT / DROUGHT Y3 IDENTIFY SPECIES1 IGNITE FLAME - OLD EMPIRE1 IGNITE FLAME - OLD EMPIRE4 ILYYKUR'S MANTLE

1 IMMUNITY TO ADHERENCE - DROW

1 IMMUNITY TO ADHERENCE - DROW2 IMMUNITY TO SPIDER VENON - DROW2 IMMURK'S DISTRACTION9 IMPRISONMENT / FREEDOM Y4 IMPROVED ARMOR5 IMPROVED BLINK5 IMPROVED BLINK2 IMPROVED CHILL TOUCH2 IMPROVED CHILL TOUCH4 IMPROVED FEATHER FOOT

6 IMPROVED HASTE3 IMPROVED MAGIC MISSILE3 IMPROVED MAGIC MISSILE3 IMPROVED MAGIC MISSILE3 IMPROVED MAGIC MOUTH - BARD3 IMPROVED MIND MANTLE - ALHOON4 IMPROVED MIRROR IMAGE - NINJA6 IMPROVED SLOW

2 IMPROVED SPIDER CLIMB - DROW4 IMPROVED STRENGTH4 IMPROVED VAMPIRIC TOUCH2 INFRATORCH2 INFRATORCH

3 INFRAVISION5 INSECT SIGHT / TUNNEL VISION Y

3 INSTANT AUDIENCE - BARD

9 INSTANT REGENERATION1 INSULATION1 INSULATION

Page 66: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

9 INTERNAL FIRE3 INTERRUPTABLE LIGHT3 INTERRUPTABLE LIGHT3 INVISIBLE MAIL3 INVISIBLE MAIL3 INVISIBLE MAIL6 INVULNERBILITY TO MAGIC WEAPONS6 INVULNERBILITY TO MAGIC WEAPONS

5 INVULNERBILITY TO NORMAL WEAPONS

5 INVULNERBILITY TO NORMAL WEAPONS4 IRON MAIDEN

3 IRON MIND

3 IRON MIND5 IRONGUARD5 IRONGUARD

5 IRONWOOD2 IRRITATION3 ITEM3 ITEM8 ITEM SUPERCHARGER6 ITEMBANE

4 IVY'S IRRESISTABLE SCENT / IVY'S IRRITATING SCENT5 JAGGAR'S STRENGTHENED BASTION5 JAGGAR'S STRENGTHENED BASTION5 JAGGAR'S STRENGTHENED BASTION5 JAGUAR FORM - HISHNA3 JALARTAN'S MIRACULUM6 JAVELIN - OLD EMPIRE4 JEST4 JEST4 JEST2 JESTER'S JEST5 JHANIFER'S DELIQUESCENCE5 JONSTAL'S DOUBLE WIZARDRY6 JONSTAL'S IMPROVED DOUBLE WIZARDRY

9 JUGGERNAUT

Page 67: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 JUGGLE1 JUMP

8 KHELBEN'S BLACKSTAFF

8 KHELBEN'S BLACKSTAFF9 KHELBEN'S DWEOMERDOOM9 KHELBEN'S DWEOMERDOOM3 KHELBEN'S SUSPENDED SILENCE

7 KHELBEN'S WARDING WHIP1 KHINASI TRADE TONGUE5 KNOSTIRA'S CRYPT1 KNOW HISTORY1 LADDER - OLD EMPIRE1 LADDER - OLD EMPIRE

4 LAERL'S AQUEOUS COLUMN

4 LAERL'S AQUEOUS COLUMN9 LAERL'S CROWNING TOUCH9 LAERL'S CROWNING TOUCH2 LAERL'S CUTTING HAND1 LAERL'S DANCING WHIP5 LAERL'S DISROBEMENT4 LAERL'S GESTURE

8 LAERL'S INVISABLE BLADE

3 LAERL'S RAGING GRIFFON3 LANCE OF DISRUPTION3 LANCE OF DISRUPTION3 LANCE OF DISRUPTION3 LANCE OF DISRUPTION

5 LAPIS BONDS

5 LAPIS BONDS

5 LAPIS BONDS4 LAPSE4 LAPSE

5 LEOMUND'S HIDDEN LODGE

Page 68: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 LEOMUND'S HIDDEN LODGE5 LEOMUND'S LAMENTABLE BELABORMENT5 LEOMUND'S LAMENTABLE BELABORMENT5 LEOMUND'S LAMENTABLE BELABORMENT

4 LEOMUND'S SECURE SHELTER

4 LEOMUND'S SECURE SHELTER3 LEOMUND'S TINY HUT1 LESSER DISTRACTION - NINJA4 LESSER GEAS4 LESSER GEAS4 LESSER GEAS

2 LESSER SIGN OF SEALING

2 LESSER SIGN OF SEALING

2 LEVITATE

2 LEVITATE4 LICH ARMOUR4 LIFE BOLT4 LIFE BOLT5 LIFE FIELD / DEATH FIELD Y5 LIFE FIELD / DEATH FIELD Y

2 LIFE SOUNDING5 LIFE STEAL - SAVANT

3 LIFE TETHER8 LIFEDRAIN - PHAERIMM

7 LIFE PROOF / REVOKE LIFE PROOF Y4 LIFESURGE - GHUL

1 LIGHT1 LIGHTNING BUG1 LIGHTNING BUG

Page 69: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 LIGHTNING CURTAIN5 LIGHTNING LASH

5 LIGHTNING REFLECTION

5 LIGHTNING REFLECTION

8 LIGHTNING RING3 LIGHTNING ROD

4 LIGHTNING SHIELD

4 LIGHTNING SHIELD

8 LIGHTNING STORM

2 LIGHTNING STRIKE

6 LIGHTNING CLOAK

6 LIGHTNING CLOAK5 LIQUID EARTH5 LIQUID EARTH1 LITTLE BIRD1 LITTLE BIRD

3 LOVE CHARM

3 LOVE CHARM5 LOWER RESISTANCE 5 LOWER RESISTANCE 4 LOYALTY - PARAMANDER

7 LULLABY / ARISE Y

7 LULLABY / ARISE Y7 LYSANDER'S BLADESTORM3 LYSANDER'S KALEIDOSCOPE9 MAELSTROM9 MAELSTROM

Page 70: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

9 MAGE TUNNEL

9 MAGE TUNNEL2 MAGIC EAR

8 MAGIC DRAIN

6 MAGIC MANAGER1 MAGIC MISSILE1 MAGIC MISSILE2 MAGIC MISSILE REFLECTION2 MAGIC MISSILE REFLECTION2 MAGIC MOUTH4 MAGIC RESISTANCE - PLUMA

5 MAGIC STAFF

5 MAGIC STAFF6 MAGICAL SUSCEPTIBILITY3 MAGNETISM7 MAJOR DOMINATION7 MAJOR DOMINATION9 MAJOR PARADOX3 MALADWEOMER / DWEOMERBOOST Y

5 MANSHOON'S XORN TALON'S

5 MANSHOON'S XORN TALON'S 3 MANYJAWS3 MANYJAWS

5 MASS8 MASS CHARM8 MASS CHARM9 MASS DOMINATION9 MASS DOMINATION2 MASS JUMP5 MASS MOUNTS

6 MASS SUGGESTION

Page 71: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 MASS SUGGESTION

6 MASS SUGGESTION7 MASS TELEPORT7 MASS TELEPORT8 MASS TELEPORT WITH OUT ERROR8 MASS TELEPORT WITH OUT ERROR

4 MASSMORPH

9 MAW OF CHOAS5 MAXIMUM DAMAGE - ELF4 MECHANICAL DISRUPTION4 MECHANICAL DISRUPTION5 MELISANDER'S HARP5 MELISANDER'S HARP1 MELT4 MELT METAL4 MELT METAL

3 MEMORY / ERASEMENT Y

3 MEMORY / ERASEMENT Y

6 MEMPTER'S BARRIER

6 MEMPTER'S BARRIER3 MENTAL BLOCK3 MENTAL BLOCK3 MENTAL TRANSPORT3 MENTAL TRANSPORT1 MESSAGE5 METAL SKIN5 METAL SKIN4 MIMIC MORTAL8 MIND BLANK8 MIND BLANK5 MIND CONTROL INVISIBILITY5 MIND CONTROL INVISIBILITY5 MIND FOG2 MIND MANTLE - ALHOON7 MINDSPIN

Page 72: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 MINOR GLOBE OF INVULNERBILITY4 MINOR GLOBE OF INVULNERBILITY3 MINOR MALISON3 MINOR PARADOX4 MINOR SPELL TURNING

4 MIRAGE WALL

4 MIRAGE WALL2 MISFORTUNE4 MISSILE MASTERY5 MISSPELL MANTLE - PHAERIMM7 MISTY SUMMONS7 MISTY SUMMONS2 MOON RUNE2 MOON RUNE2 MOON RUNE5 MOONCLOAK5 MOONCLOAK1 MOONGLOW1 MOONGLOW3 MOONGLOW SYMBOL3 MOONGLOW SYMBOL

4 MORDENKAINEN'S CELERITY

4 MORDENKAINEN'S CELERITY3 MORDENKAINEN'S DEFENCE AGAINST LYCANTHROPES

39 MORDENKAINEN'S DISJUNCTION9 MORDENKAINEN'S DISJUNCTION4 MORDENKAINEN'S ELECTRIC ARC

2 MORDENKAINEN'S ENCOMPASSING VISION

4 MORDENKAINEN'S FAITHFUL PHANTOM SHIELD MAIDENS4 MORDENKAINEN'S FORCE MISSILES4 MORDENKAINEN'S FORCE MISSILES6 MORDENKAINEN'S LUCUBRATION6 MORDENKAINEN'S LUCUBRATION7 MORDENKAINEN'S PENULTIMATE COGITATION7 MORDENKAINEN'S PENULTIMATE COGITATION

MORDENKAINEN'S DEFENCE AGAINST NONMAGICAL REPTILES & AMPHIBIANS

Page 73: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

5 MORDENKAINEN'S PRIVATE SANCTUM

5 MORDENKAINEN'S PRIVATE SANCTUM

5 MORDENKAINEN'S PRIVATE SANCTUM

7 MORDENKAINEN'S SWORD

7 MORDENKAINEN'S SWORD5 MARPHAIL'S UNHOLY BLESSING5 MARPHAIL'S UNHOLY BLESSING5 MOTION5 MOTION2 MOUSE5 MOVE DUNE5 MOVE DUNE2 MOVE OBJECT - OLD EMPIRE2 MOVE OBJECT - OLD EMPIRE1 MOVE SAND1 MOVE SAND6 MULTI LOCK5 MUMMY CREATION - OLD EMPIRE9 MYCONTIL'S LAST RESORT9 MYCONTIL'S LAST RESORT9 MYLSIBIS'S ARCANE CONTENTION9 MYLSIBIS'S ARCANE CONTENTION9 MYLSIBIS'S ARCANE CONTENTION

8 MYSTIC SHIELD - PHAERIMM

8 MYSTIC SHIELD - PHAERIMM

9 MYSTIC SPHERE - PHAERIMM

9 MYSTIC SPHERE - PHAERIMM

2 MYSTIC WRITING

2 MYSTIC WRITING2 NAHAL'S NONSCENSICAL NULLIFER

Page 74: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE2 NAHAL'S NONSCENSICAL NULLIFER1 NAHAL'S RECKLESS DWEOMER1 NAHAL'S RECKLESS DWEOMER1 NAHAL'S RECKLESS DWEOMER

3 NAUTICAL IRONWOOD

3 NCHASER'S GLOWING GLOBE

4 NEGATE MAGICAL WEAPONS - RED WIZARD2 NET2 NET3 NET - HISHNA8 NET OF STARS

4 NEUTRALIZE COMPONENTS4 NEVERENDING NIGHTMARES3 NIGHT'S JAMBIYA3 NONDETECTION3 NONDETECTION1 NYBOR'S GENTLE REMINDER - RED WIZARD7 NYBOR'S JOYFUL VOYAGE - RED WIZARD3 NYBOR'S MILD ADMONISHMENT - RED WIZARD7 NYBOR'S STERN REPROOF - RED WIZARD8 NYBOR'S WRATHFUL CASTIGATION - RED WIZARD4 NYSTAL'S BLACKLIGHT BURST

2 NYSTAL'S BLACKMOTE2 NYSTAL'S BLAZING BEAM

5 NYSTAL'S ENVELOPING DARKNESS

5 NYSTAL'S ENVELOPING DARKNESS3 NYSTAL'S EXPEDITIOUS FIRE EXTINGUISHER1 NYSTAL'S FLASH

3 NYSTAL'S GOLDEN REVELATION4 NYSTAL'S LIGHTBURST

5 NYSTAL'S RADIANT ARCH

3 NYSTAL'S RADIANT BATON5 OATHBINDING

Page 75: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE7 OBEDIENCE7 OBEDIENCE6 OBOLD'S BRIGHTNESS

4 ODEEN'S IMPENETRABLE LOCK

4 ODEEN'S IMPENETRABLE LOCK

1 ODEEN'S MAGIC TAILOR

1 ODEEN'S MAGIC TAILOR

2 OMEN3 ONE WAY LOCK7 ONGELDYN'S FIST

4 OTHNAL'S SPECTRAL DAGGER

4 OTHNAL'S SPECTRAL DAGGER

7 OTILUKE'S DEATH SCREEN

7 OTILUKE'S DEATH SCREEN

7 OTILUKE'S DEATH SCREEN6 OTILUKE'S DIAMOND SCREEN6 OTILUKE'S DIAMOND SCREEN

4 OTILUKE'S DISPELLING SCREEN

4 OTILUKE'S DISPELLING SCREEN

5 OTILUKE'S ELECTRICAL SCREEN

6 OTILUKE'S EXCRUCIATING SCREEN

6 OTILUKE'S EXCRUCIATING SCREEN

7 OTILUKE'S FIRE & ICE

3 OTILUKE'S FORCE UMBRELLA

Page 76: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

3 OTILUKE'S FORCE UMBRELLA

5 OTILUKE'S RADIANT SCREEN

5 OTILUKE'S RADIANT SCREEN

4 OTILUKE'S RESILIENT SPHERE

4 OTILUKE'S RESILIENT SPHERE

4 OTILUKE'S RESILIENT SPHERE

8 OTILUKE'S TELEKINETIC SPHERE

8 OTILUKE'S TELEKINETIC SPHERE

8 OTILUKE'S TELEKINETIC SPHERE4 OTTAR'S MASK1 OTTO'S CHIME OF RELEASE1 OTTO'S CHIME OF RELEASE1 OTTO'S CHIME OF RELEASE3 OTTO'S CRYSTAL RHYTHM'S3 OTTO'S CRYSTAL RHYTHM'S

4 OTTO'S DRUM'S OF DESPAIR / OTTO'S ROUSING ANTHEM Y

4 OTTO'S DRUM'S OF DESPAIR / OTTO'S ROUSING ANTHEM Y

4 OTTO'S DRUM'S OF DESPAIR / OTTO'S ROUSING ANTHEM Y

5 OTTO'S GONG OF ISOLATION

5 OTTO'S GONG OF ISOLATION

5 OTTO'S GONG OF ISOLATION

5 OTTO'S GONG OF ISOLATION

Page 77: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 OTTO'S IRRESISTABLE DANCE8 OTTO'S IRRESISTABLE DANCE4 OTTO'S SILVER TONGUE4 OTTO'S SILVER TONGUE2 OTTO'S SOOTHING VIBRATIONS2 OTTO'S SOOTHING VIBRATIONS

3 OTTO'S SURE FOOTED SHUFFLE

3 OTTO'S SURE FOOTED SHUFFLE

3 OTTO'S SURE FOOTED SHUFFLE

4 OTTO'S TIN SOLDIER'S

4 OTTO'S TIN SOLDIER'S

4 OTTO'S TONAL ATTACK

4 OTTO'S TONAL ATTACK

2 OTTO'S TONES OF FORGETFULNESS

2 OTTO'S TONES OF FORGETFULNESS

4 OTTO'S WARDING TONES

4 OTTO'S WARDING TONES6 PARADOX6 PART SAND6 PART SAND5 PASSWEB - DROW5 PASSWEB - DROW1 PATTERNWEAVE1 PATTERNWEAVE7 PERSISTENCE5 PERSONA OF DEATH

3 PESTILENCE - HISHNA1 PETRIFY WOOD

7 PETRIFYING GAZE

7 PETRIFYING GAZE5 PHANTOM BLADE5 PHANTOM BLADE

Page 78: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE7 PHASE DOOR7 PHASE DOOR7 PHASE DOOR7 PHASE DOOR4 PHASE SHIFT - SAVANT4 PHASE SHIFT - SAVANT4 PHASE TRAP4 PHASE TRAP9 PHEZULT'S SLEEP OF AGES / PHEZULT'S AWAKENING Y9 PIERCE ANY SHIELD5 PIERCE MAGIC RESISTANCE5 PILFER DWEOMER2 PILLAR OF SAND2 PILLAR OF SAND9 PLANAR CALL

2 POISONSTAR - ALHOON

2 POISONSTAR - ALHOON8 POLYMORPH ANY OBJECT4 POLYMORPH OTHER4 POLYMORPH SELF2 PORTRAIT8 POWER WORD, BLIND8 POWER WORD, BLIND1 PRECOGNITIVE SENSE6 PREPARE ENCHANTMENT / DESTROY ENCHANTMENT Y6 PREPARE ENCHANTMENT / DESTROY ENCHANTMENT Y

2 PRESERVE

2 PRESERVE

2 PRESERVE FROM DECAY / DECAY Y3 PRESERVE WOOD3 PRESERVE WOOD8 PRESPER'S DOUBLE WIZARDRY

5 PRESPER'S MOONBOW

5 PRESPER'S MOONBOW1 PRESTIDIGITATION / FUMBLE-FINGERS Y

4 PRISMAL'S PICTOGRAPH

Page 79: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 PRISMAL'S PICTOGRAPH

4 PRISMAL'S PICTOGRAPH7 PRISMAL'S REVERSAL7 PRISMAL'S REVERSAL

6 PRISMATIC EYE

6 PRISMATIC EYE

6 PRISMATIC EYE9 PROGRAMMED AMNESIA9 PROGRAMMED AMNESIA

3 PROOF FROM TELEPORTATION

3 PROOF FROM TELEPORTATION5 PROOFING VERSUS COMBUSTION5 PROOFING VERSUS COMBUSTION4 PROPHECY1 PROTECTION - HISHNA3 PROTECTION FROM AMORPHS3 PROTECTION FROM AMORPHS

2 PROTECTION FROM CHARM3 PROTECTION FROM COLD5 PROTECTION FROM COLD, 15FT RADIUS4 PROTECTION FROM ELECTRICITY6 PROTECTION FROM ELECTRICITY, 10FT RADIUS

5 PROTECTION FROM FIEND'S, 10FT RADIUS

5 PROTECTION FROM FIEND'S, 10FT RADIUS

7 PROTECTION FROM HUNGER AND THIRST4 PROTECTION FROM LYCANTHROPES, 10FT RADIUS4 PROTECTION FROM LYCANTHROPES, 10FT RADIUS

3 PROTECTION FROM MAGICAL BLUNT WEAPONS

Page 80: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

PROTECTION FROM MAGICAL EDGED WEAPONS

3 PROTECTION FROM MAGIC MISSILES3 PROTECTION FROM MAGICAL TRAPS3 PROTECTION FROM MECHANICAL TRAPS3 PROTECTION FROM NORMAL BLUNT WEAPONS3 PROTECTION FROM NORMAL EDGED WEAPONS3 PROTECTION FROM NORMAL MISSILES5 PROTECTION FROM NOTICE2 PROTECTION FROM PARALYSIS

5 PROTECTION FROM PETRIFICATION, 10FT RADIUS

2 PROTECTION FROM PLANTS

4 PROTECTION FROM PLANTS, 10FT RADIUS2 PROTECTION FROM POISON2 PROTECTION FROM POISON - RED WIZARD3 PROTECTION FROM TELEKINESIS - OLD EMPIRE4 PROTECTION FROM THE ELEMENTS4 PROTECTION FROM THE ELEMENTS4 PROTECTION FROM THE ELEMENTS4 PROTECTION FROM THE ELEMENTS4 PROTECTION FROM THE ELEMENTS

8 PROTECTION FROM TIME

8 PROTECTION FROM TIME

4 PROTECTION FROM TRAPS, 5FT RADIUS

1 PROTECTION FROM VERMIN

4 PSIONIC DAMPENER

4 PSIONIC DAMPENER

4 PYSCHIC PROTECTION

4 PYSCHIC PROTECTION

6 PYSCHIC REVERSAL

6 PYSCHIC REVERSAL4 QUELL

Page 81: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE2 RAIN OF BLOOD4 RAIN OF TERROR4 RAINBOW SHIELD4 RAINBOW SHIELD4 RAMAEL'S CYCLICAL LIGHT4 RAMAEL'S CYCLICAL LIGHT3 RANDOM'S COMMODIOUS POCKET3 RANDOM'S COMMODIOUS POCKET3 RANIKE CLOUD5 RAPID REFLEXIVE RESPONSE4 RARY'S MEMORY ALTERATION4 RARY'S MEMORY ALTERATION5 RARY'S MIND SHIELD5 RARY'S MIND SHIELD

4 RARY'S MNEMONIC ENHANCER5 RARY'S SUPERIOR SPELL ENHANCER4 RARY'S SPELL ENHANCER6 RARY'S URGENT UTTERANCE2 RAY OF ENFEEBLEMENT2 RAY OF ENFEEBLEMENT4 RAY OF OBLIVION4 RAY OF OBLIVION2 RAY OF ONDOVIR2 RAY OF ONDOVIR

4 RAZE1 READ ILLUSIONIST MAGIC

7 REANIMATION

7 REBINDING

7 REBINDING

7 REBINDING

7 REBINDING

7 REBINDING

6 RECHARGE

Page 82: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

6 RECHARGE5 RECONNECT

6 RECONSTRUCTION

6 RECONSTRUCTION9 REFLECTION - WITCH5 REFLECTORUM ARCANA5 REFLECTORUM ARCANA1 REGENERATE SELF

5 REJUVENATE

5 REJUVENATE1 RELEASE WEAPON2 REMOVE DISEASE

6 REPULSION

6 REPULSION7 RESIST INJURY - OLD EMPIRE

7 RESIST MAGIC7 RETURN TO SAND7 RETURN TO SAND3 REVEAL INVISIBLE3 REVEAL INVISIBLE6 REVELATION4 REVERSE FLOW / NORMAL FLOW Y3 REVERSE FOSSILIZATION7 REVERSE GRAVITY6 REVERSE MISSILE - OLD EMPIRE8 REVERSE TELEPORT8 REVERSE TELEPORT

6 RING OF DISINTEGRATION

6 RING OF DISINTEGRATION9 RING OF SWORDS9 RINGWEAVE9 RINGWEAVE5 RIP

Page 83: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 RIP

8 RISING COLOSSUS

8 RISING COLOSSUS8 RIVER OF SAND8 RIVER OF SAND7 RODBANE

2 ROPE TRICK

2 ROPE TRICK7 RUBY RAY OF REVERSAL

1 RUN2 RUN - OLD EMPIRE2 RUORNIL'S TRACKS / RUORNIL'S FOOTPRINTS Y5 SACREMON'S ACID WIT2 SAFE FALL

5 SAFEGUARDING

9 SAND FORM

9 SAND FORM7 SAND GEMS

4 SAND HEALING1 SAND JAMBIYA1 SAND JAMBIYA3 SAND SEAL3 SAND SEAL3 SAND SEAL2 SAND SHADOW2 SAND SHADOW

6 SAND SHROUD

6 SAND SHROUD1 SAND SLUMBER1 SAND SLUMBER3 SAND SWORD3 SAND SWORD3 SAND TOOLS

Page 84: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 SAND WHISPER1 SAND WHISPER8 SAND WORM8 SAND WORM

4 SANDCONE

4 SANDCONE7 SANDS OF TIME / ACCELERATE EROSION Y7 SANDS OF TIME / ACCELERATE EROSION Y3 SANDSPRAY3 SANDSPRAY5 SANDSTORM - OLD EMPIRE

9 SANDSWALLOW

4 SARGASSO9 SATHRAH'S INGENIOUS RECOLLECTION3 SCALDING SPOUT2 SCALESNARE - HISHNA2 SCALESNARE - HISHNA4 SCAPEGOAT

2 SCARE

2 SCARE1 SCATTERSPRAY

3 SCINTILLATING SPHERE

2 SCROLLSEE - HISHNA3 SCRY

3 SCULPT FEATURES1 SEA SIGHT1 SEA SIGHT

5 SEAL PATH / OPEN PATH Y

3 SECRET PAGE

3 SECRET PAGE1 SECRET SIGNS

5 SECURE

Page 85: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE3 SEE HIDDEN DOORS - SAVANT6 SEEK TELEPORTER2 SEEKING - ELF

7 SEMIPERMANCY

5 SENDING

5 SENDING6 SENSE TREASON

1 SERPENT MISSILE

6 SERREL'S CONFINING SPHERE

6 SERREL'S CONFINING SPHERE

5 SERREL'S MAJOR ENCHANTMENT

3 SERREL'S MINOR ENCHANTMENT

8 SERTEN'S SPELL IMMUNITY

5 SERVANT HORDE

9 SEVER LIFELINE

4 SHADOW DANCE

4 SHADOW DANCE

5 SHADOW HEAD

5 SHADOW HEAD4 SHADOWSHIELD4 SHADOWSHIELD

6 SHADOWSTEAL

6 SHADOWSTEAL4 SHADOW STRIKE9 SHAPE CHANGE9 SHAPE CHANGE9 SHAPE CHANGE

Page 86: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 SHARPEN1 SHARPEN2 SHATTER 2 SHATTER 4 SHATTERHULL

4 SHAYN'S INFALLIBLE IDENTIFICATION1 SHIELD1 SHIELD1 SHIELD5 SHIELD OF WINDS5 SHIELD OF WINDS5 SHIP SHOCK5 SHIP SHOCK5 SHOCK SHIELD5 SHOCK SHIELD1 SHOCKING GRASP

4 SHOUT

4 SHOUT1 SIDHELION BOW / DECREPIT BOW Y

5 SIGHING CHAIN

5 SIGHING CHAIN2 SIGNATURE SIGIL2 SIGNATURE SIGIL2 SILENCE 15' RADIUS - BARD

5 SILENT ALARM8 SIMBUL'S SKELETAL DELIQUESCENCE7 SIMBUL'S SPELL SEQUENCER7 SIMBUL'S SPELL SEQUENCER7 SIMBUL'S SPELL SEQUENCER7 SIMBUL'S SPELL SUPREMACY9 SIMBUL'S SPELL TRIGGER9 SIMBUL'S SPELL TRIGGER9 SIMBUL'S SPELL TRIGGER7 SIMBUL'S SYNOSTODWEOMER7 SIMULACRUM7 SIMULACRUM2 SINISTER CANTRIP

Page 87: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE5 SINISTER SURROUNDINGS6 SKELETAL BRIDE

3 SKELETAL HANDS9 SKYCASTLE9 SKYCASTLE2 SKYHOOK2 SKYHOOK

1 SLEEP

1 SLEEP

1 SLEEP3 SLEEP OF HORROR

5 SLEEPLESS CURSE

4 SLEEPWALKING1 SLINGSTAR1 SLINGSTAR1 SLINGSTAR3 SLOW1 SLOW METABOLISM / SPEED METABOLISM Y

5 SLOW MUTATION2 SLOWSPELL2 SLOWSPELL4 SLOWSPELL 10' RADIUS4 SLOWSPELL 10' RADIUS

3 SLUMBER4 SLUMBER - OLD EMPIRE2 SLUMBERWARD2 SMELTING / HIDE NORMAL METAL Y2 SMELTING / HIDE NORMAL METAL Y2 SMELTING / HIDE NORMAL METAL Y2 SMOKE SHAPE2 SMOKY FORM5 SNILLOC'S MAJOR MISSILE5 SNILLOC'S MAJOR MISSILE1 SNILLOC'S SNOWBALL1 SNILLOC'S SNOWBALL

Page 88: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE1 SOOTHE THE BEAST1 SOOTHE THE BEAST1 SORCEROUS SCRIBE1 SORCEROUS SCRIBE5 SOUL ANCHOR9 SOUL SHIFT - OLD EMPIRE1 SOUND BUBBLE - BARD1 SOUND BUBBLE - BARD2 SPARK SHOWER1 SPEARFLIGHT - PLUMA

4 SPECIAL EFFECTS

4 SPECIAL EFFECTS 2 SPEED2 SPEED2 SPEEDMOUNT - ELF7 SPELL DRAIN - SAVANT

8 SPELL ENGINE

8 SPELL ENGINE

8 SPELL ENGINE

4 SPELL FANGS - PHAERIMM

5 SPELL IMMUNITY9 SPELL INVULNERABILITY9 SPELL LASH - RED WIZARD

6 SPELL MIRROR

6 SPELL MIRROR6 SPELL REFLECTION6 SPELL REFLECTION3 SPELL SENSE7 SPELL SHAPE5 SPELL SHIELD7 SPELL TURNING

Page 89: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

8 SPELLCASTER8 SPELLDOOR8 SPELLDOOR9 SPELLSTORM9 SPELLSTRIKE

4 SPELLTOUCH

7 SPELLTRAP4 SPELLTRAP - PARAMANDER9 SPHERE OF WONDER9 SPHERE OF WONDER1 SPIDER CLIMB4 SPIDER LEAP - DROW4 SPIDER SHAPE - DROW

4 SPIDER SHROUD / WEAKEN WEBS Y1 SPIDEREYES - DROW5 SPIRIT SELF

1 SPIRIT SERVANT6 SPIRITWRACK6 SPIRITWRACK

7 SPRITES

3 SQUARING THE CIRCLE9 STABILIZE9 STABILIZE

3 STAFFSPELL

2 STAIRWAY

2 STAIRWAY

6 STARHARP

6 STARHARP

9 STASIS CLONE

Page 90: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

9 STASIS CLONE

6 STATIC FIELD

3 STATUE - WU JEN

8 STATUE FORM

8 STATUE FORM

7 STEAL ENCHANTMENT

7 STEAL ENCHANTMENT7 STEALSPELL2 STEALTH2 STEALTH

5 STEALWEB

5 STEALWEB

3 STEAM BREATH3 STEELDANCE3 STEELDANCE3 STENCH OF DEATH

1 STILL WATER / TURBULANCE Y6 STONE BARRIER - GALEB DUHR3 STONE HULL3 STONE HULL1 STONEFLIGHT - PLUMA

8 STORM1 STORM'S FROZEN MOMENT

5 STORM'S SPELL THRUST

3 STORM'S SWORDFIRE

3 STORM'S SWORDFIRE

2 STRAHD'S BANEFUL ATTRACTOR / HORNUNG'S BANEFUL DEFLECTOR Y

7 STRAHD'S FRIGHTFUL JOINING / BLOODSTONE'S FRIGHTFUL JOINING Y5 STRAHD'S MALEFIC MELD

Page 91: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

2 STRENGTH4 STRENGTHEN WATER CREATURE / WEAKEN WATER CREATURE Y4 STRENGTHEN WATER CREATURE / WEAKEN WATER CREATURE Y9 SUCCOR Y

3 SUGGESTION

3 SUGGESTION

3 SUGGESTION2 SUMMON CATS 5 SUMMON DARSSON2 SUMMON EQUINE BEINGS

6 SUMMON FIRE DRAGONS

6 SUMMON FIRE DRAGONS

6 SUMMON SPIDER - DROW

9 SUMMON SPIRIT - WU JEN

9 SUMMON SPIRIT - WU JEN6 SUMMON WIND DRAGONS6 SUMMON WIND DRAGONS8 SUMMONING WIND7 SUN STONE 7 SUN STONE 4 SUNBOLT - ELF4 SUNBOLT - ELF4 SUNBURST4 SUNBURST8 SUNBURST II2 SUNDAZZLE2 SUNDAZZLE4 SUNFIRE4 SUNFIRE3 SUNSCORCH3 SUNSCORCH4 SUNWARP

Page 92: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 SUNWARP4 SUNWARP5 SUPERHEROISM - ELF6 SUPERIOR MAGNETISM4 SUPPRESS LYCANTHROPY / INDUCE LYCANTHROPY Y

8 SURELIFE

5 SUSPENSION

5 SUSPENSION1 SWIM / SINK Y6 SWORD OF DARKNESS6 SWORD OF DARKNESS

5 SWORD OF DECEPTION4 SWORDSHUN8 SYLUNE'S ABSOLUTE IMMUNITY

7 SYLUNE'S SECRET

7 SYLUNE'S SECRET

7 SYLUNE'S SECRET

7 SYLUNE'S STREAKING METEOR3 SYLUNE'S VIPER

3 TALON'S SKITMASTER - BARD3 TALON'S SOUNDMASTER - BARD1 TALON'S WATERPROOF - BARD1 TALONBLADE - HISHNA3 TARGET - OLD EMPIRE2 TASHA'S UNCONTROLLABLE HIDEOUS LAUGHTER2 TASHA'S UNCONTROLLABLE HIDEOUS LAUGHTER3 TASIRIN'S HAUNTED SLEEP6 TATTOO OF POWER6 TATTOO OF POWER6 TATTOO OF POWER1 TAUNT1 TAUNT5 TELEKINSIS5 TELEKINSIS5 TELEKINSIS

Page 93: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE8 TELEPORT BLOCK8 TELEPORT BLOCK8 TELEPORT BLOCK3 TELEPORT OBJECT3 TELEPORT OBJECT6 TELEPORT OTHER6 TELEPORT OTHER9 TEMPESTCONE9 TEMPESTCONE7 TEMPORAL EYE8 TEMPORAL FREEDOM4 TEMPORAL PUSH9 TEMPORAL SHELL

9 TEMPORAL STASIS / TEMPORAL REINSTATEMENT Y

5 TEMPORAL WALL

2 TENSER'S BRAWL3 TENSER'S DEADLY STRIKE

5 TENSER'S DESTRUCTIVE RESONANCE

5 TENSER'S DESTRUCTIVE RESONANCE

5 TENSER'S DESTRUCTIVE RESONANCE

3 TENSER'S EYE OF THE EAGLE

1 TENSER'S EYE OF THE TIGER4 TENSER'S FLAMING BLADE1 TENSER'S FLOATING DISC1 TENSER'S FLOATING DISC

6 TENSER'S FORTUNE'S OF WAR4 TENSER'S GIANT STRENGTH2 TENSER'S HUNTING HAWK4 TENSER'S MASTER OF ARMS

5 TENSER'S PRIMAL FURY

5 TENSER'S PRIMAL FURY

Page 94: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE4 TENSER'S RUNNING WARRIOR4 TENSER'S STAFF OF SMITING4 TENSER'S STAFF OF SMITING1 TENSER'S STEADY AIM

6 TENSER'S TRANSFORMATION

6 TENSER'S TRANSFORMATION4 THERE, NOT THERE4 THERE, NOT THERE9 THIONDAR'S PERMANENT ANTI MAGIC FIELD

5 THORNBUSH ARROWS2 THREESTONES

5 THULTAUN'S THRUST

5 THULTAUN'S THRUST

5 THULTAUN'S THRUST2 THUMP

4 THUNDER STAFF

4 THUNDER STAFF

4 THUNDER STAFF

4 THUNDER STAFF2 THUNDERBALL - OLD EMPIRE4 THUNDERLANCE4 THUNDERLANCE

9 TIDAL WAVE

7 TIME LOOP - OLD EMPIRE3 TIME SNARE9 TIME STOP 9 TIME STOP 7 TIMED STASIS7 TIMED STASIS4 TIMEHEAL 8 TIMEREAVER

2 TIMESLIP

Page 95: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE9 TOBIAN'S ULTIMATE CIRCLE9 TOBIAN'S ULTIMATE CIRCLE3 TONGUES / BABBLE Y7 TOOL

2 TOOTHED TENTACLE - PHAERIMM

7 TORMENT

7 TORMENT6 TOWER OF MENTAL RESISTANCE6 TOWER OF MENTAL RESISTANCE

1 TRACELESS TRAVEL

1 TRACELESS TRAVEL

4 TRANSFIX9 TRANSFORMING TUNE9 TRANSFORMING TUNE

7 TRANSLOCATION SHIFT

7 TRANSLOCATION SHIFT

7 TRANSLOCATION SHIFT

4 TRANSMUTE SAND TO STONE /TRANSMUTE STONE TO SAND Y

5 TRANSMUTE SNOW TO STONE / TRANSMUTE STONE TO SNOW Y8 TRANSPORT8 TRANSPORT3 TRAP SPELLBOOK - RED WIZARD1 TREMBLING HORN

9 TRIAD GEM7 TRICK - OLD EMPIRE7 TRICK - OLD EMPIRE2 TRUE BEARING2 TRUE BEARING7 TRUE NAME 7 TRUE NAME 7 TRUE NAME 6 TRUE NAME - SAVANT

Page 96: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 TRUE NIGHTMARE

9 TSUNAMI2 TUMBLE - OLD EMPIRE4 TURN UNDEAD - SAVANT6 TURNSHADOW6 TURNSHADOW

1 TURTLE SOUP

1 TURTLE SOUP

1 TURTLE SOUP9 TYMESSULL'S CERULEAN TRAVERSE9 TYMESSULL'S CERULEAN TRAVERSE9 TYMESSULL'S CERULEAN TRAVERSE9 TYMESSULL'S CERULEAN TRAVERSE

7 TYMESSULL'S PLANAR PACIFIER

7 TYMESSULL'S PLANAR PACIFIER4 ULTRAVISION

9 UNBINDING9 UNDEAD MASTER8 UNLEASH MONOLITH8 UNLEASH MONOLITH8 UNLEASH MONOLITH8 UNLEASH MONOLITH8 UNLEASH MONOLITH4 UNLUCK4 UNLUCK

3 UNMASK

3 UNMASK

3 UNMASK2 UNPICKABLE LOCK2 UNPICKABLE LOCK5 VALIANCY6 VAMPIRIC LASH - PHAERIMM6 VAMPIRIC LASH - PHAERIMM

Page 97: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE9 VAMPIRIC YOUTHFULNESS9 VAMPIRIC YOUTHFULNESS7 VANISH7 VANISH4 VENGENCE

3 VENOM BOLT - DROW6 VESSEL

9 VIRUS CHARM2 VOCALIZE

5 VON GASIK'S REFUSAL

5 VON GASIK'S REFUSAL

5 VORTEX

5 VORTEX2 WAKEFULNESS / DROWSINESS Y2 WALL AGAINST NOISE2 WALL AGAINST NOISE

5 WALL OF FORCE

5 WALL OF FORCE3 WALL OF PAPER

3 WALL OF SOUND - BARD6 WALL WITH NO DOORS6 WALL WITH NO DOORS6 WALL WITH NO DOORS1 WANDBANE

7 WANDWEIRD1 WARD - OLD EMPIRE4 WARD AGAINST CHARMS4 WARD AGAINST CHARMS3 WARD AGAINST UNDEAD3 WARD AGAINST UNDEAD

1 WARDAWAY

1 WARDAWAY

Page 98: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

7 WARDMIST

7 WARDMIST

7 WARDMIST

7 WARDMIST1 WARMTH - PLUMA6 WARP STONE 1 WARP WOOD

8 WASTING 7 WATCHFUL EYE7 WATCHFUL EYE

6 WATCHWARE, 30' RADIUS

6 WATCHWARE, 30' RADIUS

6 WATCHWARE, 30' RADIUS5 WATER BLAST5 WATER BLAST7 WATER FORM7 WATER FORM4 WATER MOVE - PLUMA1 WATER PROTECTION3 WATER SUMMONING - PLUMA5 WATER TO POISON / POISON TO WATER Y1 WATERBANE8 WAVE OF DEATH

5 WAVEFORM

5 WAVEFORM

5 WAVES TO SAND

5 WAVES TO SAND2 WAVES OF WEARINESS

3 WEAPON PROFICIENCY6 WEAPON RETURN4 WEAVE MYTHAL2 WEB

Page 99: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

8 WEB OF LIGHTNING

8 WEB OF LIGHTNING

9 WEB OF SHADOWS - DROW7 WEIRDSHIELD - PHAERIMM7 WESLEY'S DELAYED DAMAGE4 WESLEY'S TEMPORAL DISJUNCTION2 WHIP

3 WHIP OF PAIN2 WHIRLING BLADE2 WHIRLING BLADE8 WHIRLWIND4 WHISPER BLADE4 WHISPER BLADE4 WHISPER BLADE3 WHISPERING SAND3 WHISPERING SAND3 WHISPERING SAND9 WILDFIRE9 WILDFIRE9 WILDFIRE6 WILDSHIELD6 WILDSHIELD6 WILDSTRIKE6 WILDSTRIKE9 WILDWIND9 WILDWIND

8 WILDZONE

8 WILDZONE4 WIND BLADE4 WIND BLADE5 WIND CARPET5 WIND CARPET1 WIND COMPASS1 WIND COMPASS3 WIND SERVANT3 WIND SERVANT3 WIND SHADOW

Page 100: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE3 WIND SHADOW3 WINDRIDER - PLUMA

9 WINDTOMB

9 WINDTOMB9 WINGBIND7 WING GIFTING7 WING GIFTING

2 WINGS

2 WINGS3 WINGS - DRAGON KNIGHT

3 WITCHWEED - OLD EMPIRE7 WITHERING PALM4 WIZARD EYE6 WIZARD SEAL6 WIZARD SEAL6 WIZARD SEAL5 WONDERFORM - DROW6 WOOD ROT / RESTORE WOOD Y3 WOOD SHAPE4 WOODIRON9 WORLDWALK 9 WORLDWALK 6 WORSHIP6 WORSHIP - OLD EMPIRE2 WOUND BIND2 WOUND BIND9 WRATH OF THE JUST - ELF1 WRITE1 WRITE3 WYLUNDE'S WARD

5 XULT'S MAGICAL DOOM

5 XULT'S MAGICAL DOOM8 YEAR STEALING / YEAR GIFTING Y

4 ZALA'S AMBERHELM

Page 101: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

4 ZALA'S AMBERHELM6 ZALA'S DISRUPTION3 ZALA'S FORCEBUCKLER3 ZALA'S FORCEBUCKLER

3 ZOMBIE ANIMATION

3 ZOMBIE ANIMATION5 ZONE OF DESPAIR0 CHILL0 CLEAN0 COLOR0 DAMPEN0 DRY0 DUST0 EXTERMINATE0 FLAVOR0 FRESHEN0 GATHER0 POLISH0 SALT0 SHINE0 SPICE0 SPROUT0 STITCH0 SWEETEN0 TIE0 WARM 0 WRAP0 CURDLE0 DIRTY0 DUSTY0 HAIRY0 KNOT0 RAVEL0 SOUR0 SPILL0 TANGLE0 TARNISH0 UNTIE0 WILT0 CHANGE0 DISTRACT0 HIDE

Page 102: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE0 MUTE0 PALM0 PRESENT0 BELCH0 BLINK0 COUGH0 GIGGLE0 NOD0 SCRATCH0 SNEEZE0 TWITCH0 WINK0 YAWN0 BEE0 BLUELIGHT0 BUG0 FIREFINGER0 GNATS0 MOUSE0 SMOKEPUFF0 SPIDER0 TWEAK0 UNLOCK0 CREAK0 FOOTFALL0 GROAN0 MOAN0 RATTLE0 TAP0 THUMP0 WHISTLE0 COLORED LIGHTS0 DIM0 HAZE0 MASK0 MIRAGE0 NOISE0 RAINBOW0 TWO-D'LUSION0 CUT0 GALLOP0 STING0 HORN0 LISTEN

Page 103: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE0 SCORCH0 CATFEET0 SNATCH0 SPARK

10 ABRASION

10 ADVANCED DOMINATION10 DOME OF INVULNERBILITY / DOME OF VULNERBILITY Y

10 ENCHANTED ARMAMENTS

10 ENSLAVE ELEMENTAL

10 IMMEDIATE ANIMATION

10 JUST SOVEREIGN / UNJUST SOVEREIGN Y10 LIFE EXTENSION10 LIFE EXTENSION

10 MAGICAL MINIONS

10 MAGICAL PLAGUE

10 MASQUERADE / IMPOSTER Y10 MASS FANATICISM / MASS COWARDICE Y10 MOUNTAIN FORTRESS

10 PACT10 PROLIFIC FORESTATION / DEADWOOD Y10 PROLIFIC FORESTATION / DEADWOOD Y10 PROLIFIC VEGATATION / SPARSE VEGATATION Y10 PROLIFIC VEGATATION / SPARSE VEGATATION Y10 PURE BREED10 PURE BREED10 RAISE NATION

10 RECRUITMENT10 REVERSE LOYALTIES

Page 104: AD 2nd edition spells

SPELL LEVEL SPELL NAME REVERSIBLE

10 RIFT

10 RIFT

10 ROLLING ROAD

10 UNDEAD'S LINAGE10 WALL OF ASH

Page 105: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY 20YDS / LEVEL VSM

WATER 20YDS / LEVEL VSMALTERATION 20YDS / LEVEL VSMEVOCATION 60YDS + 10YDS / LEVEL VS ALCHEMY 60YDS + 10YDS / LEVEL VS

EVOCATION 10YDS / LEVEL VSMWATER 10YDS / LEVEL VSM

ALCHEMY 10YDS / LEVEL VSMALTERATION TOUCH VSM

ALCHEMY TOUCH VSM

PHANTASM 60YDS + 10YDS / LEVEL VSM

ILLUSION 60YDS + 10YDS / LEVEL VSMALTERATION 5YDS / LEVEL VSM

FIRE 5YDS / LEVEL VSMALCHEMY 5YDS / LEVEL VSM

EVOCATION 20YDS VSFIRE 20YDS VS

EVOCATION 60YDS VSALTERATION 60YDS VS

AIR 60YDS VSEVOCATION 120YDS VSM

AIR 120YDS VSMALTERATION 1 MILE VS

ENCHANTMENT 1 MILE VSAIR 1 MILE VS

FORCE 20YDS (60YDS UNDERWATER) VALTERATION 20YDS (60YDS UNDERWATER) V

AIR 20YDS (60YDS UNDERWATER) VWATER 20YDS (60YDS UNDERWATER) V

ALTERATION 0 VSM

AIR 0 VSM

WATER 0 VSM

DIVINATION 10 MILE RAD VSM

FIRE TOUCH VSM

DIVINATION TOUCH VSM

AIR TOUCH VSM

Page 106: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EARTH TOUCH VSM

WATER TOUCH VSM

ALCHEMY TOUCH VSMILLUSION UNLIMITED SPECIAL

ILLUSION 10FT / LEVEL VSM

CONJURER 100 MILES VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSMALCHEMY TOUCH VSM

ARTIFICE 10YDS VSM

DIVINATION 10YDS VSMNECROMANCY TOUCH VSM

NECROMANCY 10YDS VSM

NECROMANCY 10FT VSM

NECROMANCY 10YDS VSM

FIRE 10YDS / LEVEL VSM

CONJURER 10YDS / LEVEL VSMDIVINATION 0 S

ILLUSION 5YDS / LEVEL VSSHADOW TOUCH VSMILLUSION TOUCH VSM

FORCE TOUCH VSM

CONJURER TOUCH VSMCONJURER TOUCH VSM

ARTIFICE 0 VSM

NECROMANCY 0 VSMCONJURER TOUCH VSM

NECROMANCY TOUCH VSM

Page 107: AD 2nd edition spells

SCHOOL RANGE COMPONENTSEVOCATION TOUCH VSUNIVERSAL TOUCH VS

NECROMANCY 1 MILE / LEVEL VSMSONG 60YDS + 10YDS / LEVEL VSM

ILLUSION 60YDS + 10YDS / LEVEL VSMCONJURER 0 VSMARTIFICE TOUCH VSM

ALTERATION TOUCH VSMFIRE TOUCH VSM

EVOCATION 30YDS + 10YDS / LEVEL VSM

EVOCATION TOUCH VSM

EARTH TOUCH VSM

ALTERATION 20YDS VSM

EARTH 20YDS VSMCONJURER 40YDS VSM

NECROMANCY 10YDS / LEVEL VSM

ALCHEMY 10YDS / LEVEL VSMALTERATION 0 VS

AIR 0 VSNECROMANCY 10YDS / LEVEL VSM

ENCHANTMENT 60YDS VSMNECROMANCY 60YDS VSM

NECROMANCY 40YDS VSMALTERATION TOUCH VSM

ILLUSION TOUCH VSMILLUSION 30YDS + 10YDS / LEVEL V

NECROMANCY TOUCH VSMDIVINATION 5YDS / LEVEL VSM

NECROMANCY 5YDS / LEVEL VSMNECROMANCY TOUCH VS

NECROMANCY 10YDS VSMCONJURER 10YDS VSILLUSION 0 VS

ALTERATION 0 VSMEVOCATION 0 VSM

Page 108: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY 0 VSM

ENCHANTMENT 0 VM

NECROMANCY 0 VM

NECROMANCY 10YDS / LEVEL SMALTERATION 30YDS VSM

NECROMANCY 30YDS VSM

NECROMANCY TOUCH VSMCHARM 20YDS / LEVEL VSM

ENCHANTMENT 20YDS / LEVEL VSMDIVINATION 20YDS / LEVEL VSM

NECROMANCY TOUCH VDIVINATION 0 VSM

CONJURER 10 MILE / LEVEL VSM

ABJURATION TOUCH VSM

NECROMANCY TOUCH VSMDIMENSION TOUCH VSCONJURER TOUCH VS

GEOMETRY 5YDS VSM

CONJURER 5YDS VSMDIVINATION 10YDS VSM

FORCE 60YDS VSMCONJURER 60YDS VSM

DIVINATION 20YDS VSM

NECROMANCY 20YDS VSMNECROMANCY 0 VSM

CONJURER 2YDS VSMENCHANTMENT 0 VS

CHARM 0 VSSONG 0 VSSONG 360YDS VSM

ABJURATION 360YDS VSM

Page 109: AD 2nd edition spells

SCHOOL RANGE COMPONENTSWATER 360YDS VSMSONG 360YDS VS

ABJURATION 360YDS VSAIR 360YDS VS

UNIVERSAL 10FT VSNECROMANCY TOUCH VSNECROMANCY TOUCH VSMNECROMANCY TOUCH VSNECROMANCY TOUCH VSMNECROMANCY TOUCH VSM

CONJURER 30YDS VSMILLUSION 0 VS

ALTERATION 0 VSM

ARTIFICE 0 VSM

CONJURER 0 VSMENCHANTMENT 0 VS

CHARM 0 VSSONG 0 VS

ENCHANTMENT 0 VSSONG 0 VS

CHARM 0 VSENCHANTMENT 0 VS

SONG 0 VSCHARM 0 VS

ENCHANTMENT 0 VSSONG 0 VS

CHARM 0 VSCHARM 60YDS VSSONG 60YDS VS

ENCHANTMENT 60YDS VSNECROMANCY 60YDS VS

SHADOW 0 VSNECROMANCY 0 VS

CONJURER 30YDS VSMNECROMANCY 30YDS VSM

ALTERATION 0 VSM

ILLUSION 0 VSM

SONG 0 VSM

Page 110: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

DIVINATION 0 VSMABJURATION 240YDS VSALTERATION 240YDS VSEVOCATION 0 VSM

FIRE 0 VSMDIVINATION UNLIMITED VSM

DIVINATION UNLIMITED VSMALTERATION TOUCH VSM

EARTH TOUCH VSMNECROMANCY 10YDS / LEVEL VS

NECROMANCY TOUCH VSM

NECROMANCY TOUCH VSMALTERATION 10YDS / LEVEL VSM

AIR 10YDS / LEVEL VSMWATER 10YDS / LEVEL VSM

EVOCATION 10YDS VSAIR 10YDS VS

ALCHEMY 10YDS VSILLUSION 1YD V

INVOCATION 0 VSMEVOCATION 0 VSMEVOCATION TOUCH VSM

FIRE TOUCH VSMABJURATION 20YDS VS

SONG 20YDS VSALTERATION 10FT / LEVEL VS

AIR 10FT / LEVEL VSEARTH 10FT / LEVEL VS

FIRE 10FT / LEVEL VSWATER 10FT / LEVEL VS

NECROMANCY 0 VSUNIVERSAL TOUCH VSMEVOCATION 0 VSM

WATER 0 VSMCONJURER SPECIAL VS

CONJURER 10YDS VSMCONJURER 60YDS VSM

AIR 60YDS VSMEARTH 60YDS VSM

Page 111: AD 2nd edition spells

SCHOOL RANGE COMPONENTSFIRE 60YDS VSM

WATER 60YDS VSMCONJURER 60YDS VSM

FIRE 60YDS VSMWATER 60YDS VSM

AIR 60YDS VSMEARTH 60YDS VSM

CONJURER 60YDS VSMAIR 60YDS VSM

EARTH 60YDS VSMFIRE 60YDS VSM

WATER 60YDS VSM

SHADOW 50YDS VSM

CONJURER 50YDS VSMCONJURER 1 MILE / LEVEL VS

ALTERATION 0 VSDIVINATION 0 VSDIMENSION 0 VDIVINATION 0 V

NECROMANCY 30YDS VSALTERATION 60YDS VS

CHARM 0 VNECROMANCY 0 V

WATER 10YDS / LEVEL VSMALCHEMY 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSMCHARM 0 VSM

ENCHANTMENT 0 VSMNECROMANCY 20 YDS VSM

ALCHEMY 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

AIR 10YDS / LEVEL VSMNECROMANCY TOUCH VSMALTERATION 10YDS / LEVEL VSM

NECROMANCY 10YDS / LEVEL VSMILLUSION TOUCH VSM

NECROMANCY TOUCH VSMNECROMANCY SPECIAL SM

ALTERATION 10YDS / LEVEL VSM

Page 112: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY 10YDS / LEVEL VSMNECROMANCY 30YDS VSNECROMANCY TOUCH VSNECROMANCY 20FT V

NECROMANCY 10FT VSMNECROMANCY TOUCH VSM

NECROMANCY 50YDS VSMCONJURER TOUCH VS

WATER TOUCH VS

NECROMANCY TOUCH VSMALTERATION TOUCH VS

ALCHEMY TOUCH VSCHARM TOUCH VS

ENCHANTMENT TOUCH VSMENTALISM TOUCH VSABJURATION TOUCH VSM

NECROMANCY TOUCH VSMNECROMANCY 5YDS / LEVEL VSM

CONJURER 0 VSAIR 0 VS

CONJURER TOUCH VSMENCHANTMENT TOUCH VSM

FIRE TOUCH VSMEVOCATION 10YDS VSM

FIRE 10YDS VSM

ABJURATION TOUCH VSM

FIRE TOUCH VSMNECROMANCY 10YDS VSM

ALTERATION 40YDS + 10YDS / LEVEL VSM

FIRE 40YDS + 10YDS / LEVEL VSMSHADOW 30YDS VSILLUSION 30YDS VS

ALTERATION 0 VSMEVOCATION 0 VSM

AIR 0 VSMALTERATION 5YDS / LEVEL VSM

AIR 5YDS / LEVEL VSM

Page 113: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 5YDS / LEVEL VSM

FIRE 5YDS / LEVEL VSMENCHANTMENT TOUCH VSM

ALCHEMY TOUCH VSM

NECROMANCY TOUCH VSM

ALCHEMY TOUCH VSM

NECROMANCY 0 SMILLUSION 60YDS VSM

ABJURATION 0 VSMNECROMANCY 0 VSM

ALTERATION 30YDS VSM

EVOCATION 30YDS VSM

AIR 30YDS VSM

ALCHEMY 30YDS VSMNECROMANCY 240YDS VS

DIVINATION TOUCH VSMMENTALISM TOUCH VSM

NECROMANCY TOUCH VSMNECROMANCY 30YDS SNECROMANCY 10YDS / LEVEL VSMABJURATION 0 VSMGEOMETRY 0 VSM

NECROMANCY 0 VSMNECROMANCY TOUCH VSM

NECROMANCY TOUCH VSMNECROMANCY TOUCH VSM

ALTERATION 0 VSM

WATER 0 VSM

NECROMANCY 30YDS SM

Page 114: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ENCHANTMENT 30YDS VSM

NECROMANCY 30YDS VSMEVOCATION 100YDS + 10YDS / LEVEL VSM

FIRE 100YDS + 10YDS / LEVEL VSMSHADOW 60YDS + 10YDS / LEVEL VSILLUSION 60YDS + 10YDS / LEVEL VSSHADOW 30YDS VSILLUSION 30YDS VS

NECROMANCY 20YDS VSMMENTALISM 30YDS VSMDIVINATION 30YDS VSMDIVINATION 10YDS VSMDIVINATION 0 VS

MENTALISM TOUCH VSM

DIVINATION TOUCH VSM

DIVINATION 0 VSM

DIVINATION 0 VSMDIVINATION 0 VSUNIVERSAL 0 VSDIMENSION 0 VSDIVINATION 0 VSDIVINATION 0 VSM

ALCHEMY 0 VSMMENTALISM 0 VSDIVINATION 0 VS

MENTALISM 0 VSM

DIVINATION 0 VSMDIVINATION 0 VSDIVINATION 0 VSM

NECROMANCY 0 VSMNECROMANCY TOUCH VSM

CHARM TOUCH VSMENCHANTMENT TOUCH VSM

EVOCATION 30YDS VSMEARTH 30YDS VSM

DIVINATION TOUCH VSMILLUSION TOUCH VSM

Page 115: AD 2nd edition spells

SCHOOL RANGE COMPONENTSILLUSION 0 VSM

NECROMANCY 0 VSM

INVOCATION 50YDS VSMABJURATION 0 OR TOUCH VSMMENTALISM TOUCH VS

ILLUSION TOUCH VSABJURATION 0 VS

AIR 0 VSWATER 0 VS

ABJURATION 10YDS / LEVEL VSABJURATION 120YDS VSUNIVERSAL 120YDS VS

NECROMANCY 70YDS VSMALTERATION 10YDS / LEVEL VS

NECROMANCY 10YDS / LEVEL VSALCHEMY 10YDS / LEVEL VSM

ABJURATION 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSMDIMENSION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMNECROMANCY 2YDS VSMNECROMANCY 2YDS VSMNECROMANCY 2YDS VSM

EVOCATION 0 VSENCHANTMENT TOUCH VSM

ARTIFICE TOUCH VSMDIVINATION TOUCH VSM

NECROMANCY TOUCH VSMEVOCATION VARIES VSMALCHEMY VARIES VSMCONJURER 0 VSM

ALTERATION 30YDS VSM

DIMENSION 30YDS VSM

CONJURER 30YDS VSMDIMENSION INFINITE + SPECIAL VSMCONJURER INFINITE + SPECIAL VSMILLUSION TOUCH VSMARTIFICE 0 VSM

CONJURER 0 VSMINVOCATION TOUCH VS

Page 116: AD 2nd edition spells

SCHOOL RANGE COMPONENTSILLUSION TOUCH VS

DIVINATION TOUCH VSM

ENCHANTMENT TOUCH VSM

GEOMETRY TOUCH VSM

ALCHEMY TOUCH VSMENCHANTMENT 10YDS VSM

ALCHEMY 10YDS VSMGEOMETRY 0 VSDIVINATION 0 VS

ARTIFICE TOUCH SMCONJURER TOUCH SM

AIR TOUCH VSALTERATION TOUCH VS

NECROMANCY 0 VSMILLUSION 30YDS + 10YDS / LEVEL VSM

SONG 30YDS + 10YDS / LEVEL VSMEVOCATION 0 V

AIR 0 VABJURATION 0 V

EARTH 0 VFIRE 0 V

WATER 0 VABJURATION 10YDS + 1YD / LEVEL VS

AIR 10YDS + 1YD / LEVEL VSEARTH 10YDS + 1YD / LEVEL VS

FIRE 10YDS + 1YD / LEVEL VSWATER 10YDS + 1YD / LEVEL VS

ABJURATION TOUCH VSMAIR TOUCH VSM

EARTH TOUCH VSMFIRE TOUCH VSM

WATER TOUCH VSMILLUSION TOUCH VSM

NECROMANCY TOUCH VSMMENTALISM 60YDS VS

ENCHANTMENT 60YDS VSMENTALISM 10YDS / LEVEL VS

ENCHANTMENT 10YDS / LEVEL VSMENTALISM 30YDS VS

ENCHANTMENT 30YDS VS

Page 117: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY TOUCH VSMDIVINATION 10YDS / LEVEL VS

ENCHANTMENT 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VSUNIVERSAL TOUCH VSM

ENCHANTMENT TOUCH VSMINVOCATION TOUCH VSM

ALTERATION TOUCH VSM

FIRE TOUCH VSM

ALCHEMY TOUCH VSMALCHEMY TOUCH VSM

ENCHANTMENT TOUCH VSMARTIFICE TOUCH VSM

ILLUSION 10FT + 10FT / LEVEL VSM

ENCHANTMENT SPECIAL OR TOUCH VSM

ALCHEMY SPECIAL OR TOUCH VSM

EVOCATION TOUCH VSM

SHADOW TOUCH VSM

NECROMANCY TOUCH VSMSHADOW 10YDS / LEVEL VS

NECROMANCY 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VS

ENCHANTMENT 10YDS / LEVEL VSALTERATION 0 VSM

ALCHEMY 0 VSMGEOMETRY 10YDS VSMCONJURER 10YDS VSM

DIVINATION 0 VSMMENTALISM 0 VSM

AIR 10YDS / LEVEL VSMALCHEMY 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSM

SHADOW 30YDS VSM

Page 118: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

CONJURER 30YDS VSMEVOCATION 5YDS VSM

FIRE 5YDS VSM

CONJURER 15FT SMABJURATION 20YDS VSM

ILLUSION 20YDS VSM

NECROMANCY TOUCH VSM

NECROMANCY TOUCH VSM

NECROMANCY 5YDS VSMENCHANTMENT 20YDS VS

ILLUSION 20YDS VSMENTALISM 20YDS VS

NECROMANCY 30YDS VSMALCHEMY 5YDS / LEVEL VSARTIFICE 5YDS / LEVEL VS

ALTERATION 5YDS / LEVEL VSENCHANTMENT 5YDS / LEVEL VS

ILLUSION TOUCH VSM

ENCHANTMENT TOUCH VSMFIRE 100YDS + 10YDS / LEVEL VSM

EVOCATION 100YDS + 10YDS / LEVEL VSMNECROMANCY 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSMDIVINATION 0 VSM

DIVINATION TOUCH VSM

ALTERATION TOUCH VSM

MENTALISM TOUCH VSMILLUSION 30YDS VS

ILLUSION 0 VSM

SHADOW 0 VSMNECROMANCY 0 VSM

Page 119: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION 0 VSMGEOMETRY 0 VSM

WATER 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

AIR 10YDS / LEVEL VALTERATION 10YDS / LEVEL V

NECROMANCY TOUCH VSALTERATION 0 VSM

ILLUSION 0 VSM

NECROMANCY 0 VSM

ABJURATION 0 VSM

EVOCATION 0 VSM

ABJURATION TOUCH VM

AIR TOUCH VM

ALCHEMY TOUCH VMCONJURER 1 MI / LEVEL VSM

SONG 1 MI / LEVEL VSMNECROMANCY 1MI / LEVEL VSM

DIVINATION INFINITE VSMDIVINATION 0 VSMDIVINATION 30YDS VSMDIVINATION 60YDS + 10YDS / LEVEL VSM

NECROMANCY 60YDS VS

ABJURATION 0 VSM

FIRE 0 VSMALTERATION 5YDS / LEVEL VSEVOCATION 5YDS / LEVEL VSALCHEMY 5YDS / LEVEL VS

FIRE 5YDS / LEVEL VSENCHANTMENT 10YDS VSM

ALCHEMY 10YDS VSMFIRE 10YDS VSM

ALTERATION 1FT / LEVEL VS

Page 120: AD 2nd edition spells

SCHOOL RANGE COMPONENTSFIRE 1FT / LEVEL VS

ALTERATION 0 VMFIRE 0 VM

EVOCATION 100YDS VSMFIRE 100YDS VSM

CONJURER 30YDS VSMFIRE 30YDS VSM

ALTERATION 0 VSMEVOCATION 0 VSM

FIRE 0 VSMGEOMETRY 0 VSMCONJURER 40YDS VSM

FIRE 40YDS VSM

EVOCATION 60YDS + 5YDS / LEVEL VSM

FIRE 60YDS + 5YDS / LEVEL VSM

ABJURATION TOUCH VSM

EVOCATION TOUCH VSM

ALCHEMY TOUCH VSM

FIRE TOUCH VSM

GEOMETRY TOUCH VSMEVOCATION 10YDS + 10YDS / LEVEL VSM

FIRE 10YDS + 10YDS / LEVEL VSM

EVOCATION TOUCH VSM

FIRE TOUCH VSM

EVOCATION 10YDS / LEVEL VSM

FIRE 10YDS / LEVEL VSM

EVOCATION 0 VSM

Page 121: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

FIRE 0 VSMALTERATION TOUCH VSM

ALCHEMY TOUCH VSMALTERATION 0 VS

EARTH 0 VSCONJURER 30YDS + 10YDS / LEVEL VSMALCHEMY 30YDS + 10YDS / LEVEL VSMARTIFICE 30YDS + 10YDS / LEVEL VSM

FIRE 30YDS + 10YDS / LEVEL VSM

EVOCATION 30YDS + 10YDS / LEVEL VSM

FIRE 30YDS + 10YDS / LEVEL VSMABJURATION TOUCH VSM

FIRE TOUCH VSMEVOCATION 10FT / LEVEL VSM

EVOCATION 10YDS VSMNECROMANCY 10YDS VSALTERATION 10YDS VS

AIR 10YDS VSALTERATION 10YDS VSM

EARTH 10YDS VSMALCHEMY 10YDS VSMILLUSION 10YDS VSM

NECROMANCY 10YDS / LEVEL VSMDIVINATION 0 VSMCONJURER 10YDS / LEVEL VSM

FIRE 10YDS / LEVEL VSMALTERATION TOUCH VS

ALCHEMY TOUCH VSCONJURER 30YDS VS

DIMENSION 30YDS VSGEOMETRY 30YDS VS

ENCHANTMENT 10YDS VMENTALISM 10YDS V

NECROMANCY 0 VSMNECROMANCY 0 VSNECROMANCY TOUCH VS

CONJURER TOUCH VSM

Page 122: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY TOUCH VSMABJURATION TOUCH VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSM

ALTERATION TOUCH VSM

NECROMANCY 0 VSM

NECROMANCY 0 VSMALTERATION TOUCH VSM

EARTH TOUCH VSMALCHEMY TOUCH VSMARTIFICE TOUCH VSM

ALTERATION TOUCH VSMALCHEMY TOUCH VSMARTIFICE TOUCH VSMEARTH TOUCH VSM

CONJURER 10YDS / LEVEL VSMALCHEMY 10YDS / LEVEL VSMALCHEMY TOUCH VSM

ALTERATION TOUCH VSMNECROMANCY TOUCH VSMALTERATION TOUCH VSM

NECROMANCY 0 VSMALTERATION 0 VSM

NECROMANCY 0 VSARTIFICE 0 VS

NECROMANCY 0 VSCONJURER 10YDS VSMALCHEMY 10YDS VSM

ALTERATION 10YDS SMALCHEMY 10YDS SM

INVOCATION 10YDS / LEVEL VSILLUSION 10YDS / LEVEL VS

NECROMANCY 5YDS / LEVEL VSMINVOCATION 0 VS

AIR 0 VSWATER 0 VS

ALTERATION 0 VSMAIR 0 VSM

EVOCATION 10YDS / LEVEL VSMAIR 10YDS / LEVEL VSM

Page 123: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ILLUSION 20YDS / LEVEL VSM

CONJURER 0 VMNECROMANCY TOUCH VS

EARTH TOUCH VSMALCHEMY TOUCH VSM

ALTERATION TOUCH VSMENCHANTMENT TOUCH VSM

EVOCATION TOUCH VSMNECROMANCY 0 VSM

DIVINATION SPECIAL VSMENCHANTMENT 120YDS VSM

SONG 120YDS VSMALTERATION 20YDS / LEVEL VUNIVERSAL 20YDS / LEVEL V

NECROMANCY 60YDS VSMABJURATION 10YDS / LEVEL VSM

ALCHEMY 10YDS / LEVEL VSMAIR 10YDS / LEVEL VSM

NECROMANCY 0 VSMCONJURER 10YDS / LEVEL VS

AIR 10YDS / LEVEL VSNECROMANCY SPECIAL VS

ILLUSION 30YDS SM

EVOCATION SPECIAL VSM

ARTIFICE SPECIAL VSM

WATER SPECIAL VSMEVOCATION 10YDS / LEVEL VSM

WATER 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

WATER 10YDS / LEVEL VSMUNIVERSAL 0 VSMDIVINATION 0 VSM

ILLUSION TOUCH VSMILLUSION 30YDS VSM

NECROMANCY TOUCH VSM

Page 124: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION TOUCH VSM

NECROMANCY 0 VSM

ABJURATION 0 VSM

ILLUSION TOUCH VSMILLUSION TOUCH VSILLUSION 60YDS + 10YDS / LEVEL VSM

NECROMANCY TOUCH VSMALTERATION 1 MI / LEVEL VSPHANTASM 1 MI / LEVEL VS

AIR 1 MI / LEVEL VSSONG 1 MI / LEVEL VS

ALTERATION 30YDS VSM

EVOCATION 30YDS VSM

AIR 30YDS VSM

FIRE 30YDS VSM

ALCHEMY 30YDS VSM

ALTERATION TOUCH VSM

ALCHEMY TOUCH VSM

FIRE TOUCH VSMWATER 5YDS / LEVEL VS

ENCHANTMENT 5YDS / LEVEL VS

ALTERATION 0 VSM

CONJURER SPECIAL VSMILLUSION TOUCH VSMILLUSION TOUCH VSM

CONJURER 10YDS VSM

ALTERATION 0 VSM

Page 125: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EARTH 0 VSMDIVINATION TOUCH VSMDIVINATION 0 VSMDIVINATION 0 VSM

ARTIFICE 0 VSM

DIVINATION SPECIAL VSM

CONJURER SPECIAL VSM

GEOMETRY SPECIAL VSMUNIVERSAL 60YDS V

ALTERATION 60YDS VDIVINATION 10YDS VSDIVINATION 0 VSDIVINATION 5YDS / LEVEL VSDIVINATION 120YDS VSMDIVINATION 10YDS VSMDIVINATION 0 VS

ILLUSION 20YDS + 10YDS / LEVEL VSMALTERATION 5YDS / LEVEL VS

AIR 5YDS / LEVEL VSWATER 5YDS / LEVEL VS

DIVINATION 0 VSMALTERATION SPECIAL VSMCONJURER SPECIAL VSM

DIMENSION SPECIAL VSM

ILLUSION TOUCH VSM

ARTIFICE TOUCH VSMALCHEMY 0 VS

ALTERATION 0 VSINVOCATION TOUCH VS

ILLUSION TOUCH VSNECROMANCY TOUCH VSMNECROMANCY 60YDS VSNECROMANCY 10FT VSM

ARTIFICE 10FT VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSM

Page 126: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALCHEMY TOUCH VSM

WATER TOUCH VSMNECROMANCY TOUCH VSM

EVOCATION 40YDS + 10YDS / LEVEL VSMCONJURER UNLIMITED V

INVOCATION UNLIMITED VEVOCATION UNLIMITED VCONJURER 0 VS

WATER 0 VSDIVINATION 90YDS + 10YDS / LEVEL VS

NECROMANCY 90YDS + 10YDS / LEVEL VSDIVINATION 0 VSMDIVINATION 0 VSMDIVINATION 0 VSM

NECROMANCY 0 VSM

ILLUSION 0 VSM

SHADOW 0 VSMILLUSION TOUCH VSSHADOW TOUCH VS

ENCHANTMENT TOUCH VSALTERATION 80YDS VSM

WATER 80YDS VSMALTERATION 30YDS VSM

ALCHEMY 30YDS VSMINVOCATION 20YDS VSMEVOCATION 20YDS VSM

FORCE 20YDS VSMCONJURER 5YDS / LEVEL VS

MENTALISM 5YDS / LEVEL VSNECROMANCY 10YDS / LEVEL VSM

MENTALISM 10YDS / LEVEL VSM

DIVINATION TOUCH VSM

ARTIFICE TOUCH VSM

ENCHANTMENT TOUCH VSM

Page 127: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ILLUSION TOUCH VSM

SHADOW TOUCH VSM

ILLUSION 10YDS VSM

SHADOW 10YDS VSMFIRE 0 VS

EVOCATION 0 VSILLUSION 0 VS

DIVINATION 0 VSM

MENTALISM 0 VSMALTERATION 0 VSMMENTALISM 0 VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSMILLUSION 5YDS / LEVEL VSSHADOW 5YDS / LEVEL VS

NECROMANCY 30YDS VSILLUSION 10YDS / LEVEL VSM

ALTERATION 120YDS VSMNECROMANCY 10YDS / LEVEL VSM

CONJURER 10YDS VSEARTH 10YDS + 10YDS / LEVEL VSM

ALTERATION 10YDS + 10YDS / LEVEL VSM

EARTH 20YDS + 10YDS / LEVEL VSMCONJURER 5YDS / LEVEL VS

DIMENSION 5YDS / LEVEL VSGEOMETRY 5YDS / LEVEL VSSHADOW 5YDS / LEVEL VS

CONJURER 180YDS VSM

ALCHEMY 180YDS VSMALTERATION 70YDS + 10YDS / LEVEL VSMEVOCATION 70YDS + 10YDS / LEVEL VSMALCHEMY 70YDS + 10YDS / LEVEL VSMARTIFICE 70YDS + 10YDS / LEVEL VSM

FIRE 70YDS + 10YDS / LEVEL VSM

Page 128: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION TOUCH VSM

EVOCATION TOUCH VSM

FIRE TOUCH VSMALTERATION 30YDS VSM

ARTIFICE 30YDS VSMEVOCATION 0 VSALCHEMY 0 VS

ALTERATION TOUCH VSMALCHEMY TOUCH VSM

ALTERATION TOUCH VSMALCHEMY TOUCH VSM

WATER TOUCH VSMFIRE 40YDS + 10YDS / LEVEL VS

EVOCATION 40YDS + 10YDS / LEVEL VSILLUSION 60YDS + 10YDS / LEVEL VS

SONG 60YDS + 10YDS / LEVEL VS

ILLUSION TOUCH VSM

SHADOW TOUCH VSMENCHANTMENT 20YDS VSM

ILLUSION 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

ILLUSION 0 VSILLUSION 30YDS VSILLUSION 10YDS S

EVOCATION 70YDS VSWATER 70YDS VS

AIR 70YDS VSCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMCONJURER SPECIAL VSM

Page 129: AD 2nd edition spells

SCHOOL RANGE COMPONENTSSONG SPECIAL VSM

CONJURER 10YDS VSM

SHADOW 10YDS VSM

CONJURER 60YDS VSMCONJURER SPECIAL VSM

ENCHANTMENT 60YDS + 10YDS / LEVEL VSNECROMANCY 60YDS + 10YDS / LEVEL VS

MENTALISM 60YDS + 10YDS / LEVEL VS

CONJURER 10YDS VSM

ALTERATION 10YDS VSM

DIMENSION 10YDS VSM

ABJURATION TOUCH VSM

AIR TOUCH VSMABJURATION TOUCH VSM

EARTH TOUCH VSM

ABJURATION TOUCH VSMNECROMANCY TOUCH VS

CONJURER 10YDS VSM

ALTERATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMDIVINATION 0 VSGEOMETRY 0 VS

NECROMANCY 0 VSMALTERATION 0 VSM

AIR 0 VSMCONJURER 30YDS VSMALCHEMY 30YDS VSM

ALTERATION 30YDS VSM

Page 130: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

CONJURER 30YDS VSM

DIMENSION 30YDS VSM

ILLUSION 30YDS VSM

MENTALISM 30YDS VSM

CONJURER 100YDS VSM

ARTIFICE 100YDS VSMCONJURER 0 VS

SONG 0 VSCONJURER 60YDS VS

ABJURATION TOUCH VSMNECROMANCY TOUCH VSM

ALCHEMY TOUCH VSALTERATION TOUCH VS

NECROMANCY 120YDS VSM

ABJURATION 60YDS VSM

AIR 60YDS VSM

ALCHEMY 60YDS VSMILLUSION 30YDS S

NECROMANCY 0 VSCONJURER 20YDS VSMILLUSION TOUCH VS

NECROMANCY TOUCH VSMILLUSION TOUCH VS

CONJURER 0 VSM

EVOCATION 0 VSM

CONJURER 0 VSM

EVOCATION 0 VSM

Page 131: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 60YDS + 20YDS / LEVEL VSM

CONJURER 60YDS VSMILLUSION TOUCH VSM

EVOCATION 20YDS + 10YDS / LEVEL VSM

AIR 20YDS + 10YDS / LEVEL VSMALTERATION TOUCH VS

ILLUSION TOUCH VSGEOMETRY TOUCH VS

ALTERATION SPECIAL VSM

DIVINATION SPECIAL VSM

ARTIFICE SPECIAL VSM

MENTALISM SPECIAL VSM

ABJURATION 0 VSM

ALCHEMY 0 VSM

FORCE 0 VSM

DIVINATION TOUCH VSM

NECROMANCY TOUCH VSMEVOCATION 60YDS VSMALCHEMY 60YDS VSM

CONJURER 60YDS VSM

EVOCATION 60YDS VSM

ALCHEMY 60YDS VSMALTERATION 20YDS / LEVEL VSM

AIR 20YDS / LEVEL VSMALCHEMY 20YDS / LEVEL VSM

ALTERATION SPECIAL VSMEVOCATION SPECIAL VSM

Page 132: AD 2nd edition spells

SCHOOL RANGE COMPONENTSWATER SPECIAL VSM

EVOCATION 30YDS VSM

ALCHEMY 30YDS VSM

ARTIFICE 30YDS VSM

FORCE 30YDS VSM

EVOCATION 5YDS / LEVEL VSM

WATER 5YDS / LEVEL VSM

EVOCATION TOUCH VSM

ALCHEMY TOUCH VSM

ARTIFICE TOUCH VSM

EVOCATION 0 VSM

ALCHEMY 0 VSM

EVOCATION 0 VSM

ALCHEMY 0 VSM

EVOCATION 10YDS VSM

AIR 10YDS VSMENCHANTMENT 60YDS VS

SONG 60YDS VS

NECROMANCY TOUCH VMILLUSION 10YDS / LEVEL VSSHADOW 10YDS / LEVEL VS

ALTERATION 80YDS VSM

ALTERATION 80YDS VSMNECROMANCY 0 VSMALTERATION 10YDS / LEVEL VSM

WATER 10YDS / LEVEL VSM

Page 133: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 30YDS VSM

EARTH 30YDS VSMSHADOW 30YDS VSM

DIVINATION TOUCH VSUNIVERSAL SPECIAL VS

ALTERATION SPECIAL VSILLUSION 10YDS / LEVEL VSMILLUSION 60YDS VSILLUSION 60YDS + 10YDS / LEVEL VSM

MENTALISM 5YDS / LEVEL VSILLUSION 5YDS / LEVEL VS

ALTERATION TOUCH VSMILLUSION TOUCH VSM

CONJURER 40YDS VMCONJURER TOUCH VSSHADOW TOUCH VS

ALTERATION 10YDS / LEVEL VSILLUSION 10YDS / LEVEL VS

ALTERATION TOUCH VSMALCHEMY TOUCH VSM

ALTERATION 60YDS VSMEARTH 60YDS VSM

ILLUSION TOUCH VSMCONJURER 10YDS VSM

DIMENSION 10YDS VSMNECROMANCY 5YDS VSMALTERATION 50YDS VSMALTERATION 10YDS / LEVEL VS

NECROMANCY TOUCH VSCONJURER 5YDS / LEVEL V

DIMENSION 5YDS / LEVEL VCONJURER 5YDS / 2 LEVELS V

SONG 5YDS / 2 LEVELS VCONJURER 5YDS / 2 LEVELS V

WATER 5YDS / 2 LEVELS VCONJURER 120YDS VCONJURER 60YDS VCONJURER 5YDS / LEVEL V

MENTALISM 5YDS / LEVEL VSONG 5YDS / LEVEL V

ALTERATION 10YDS / LEVEL VSWATER 10YDS / LEVEL VS

ALTERATION TOUCH VSMALCHEMY TOUCH VSM

Page 134: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY 10YDS SM

CONJURER 5YDS / LEVEL VSMARTIFICE 5YDS / LEVEL VSM

ALTERATION TOUCH VSNECROMANCY TOUCH VS

ALCHEMY TOUCH VS

ALTERATION SPECIAL VSM

ILLUSION SPECIAL VSM

DIMENSION SPECIAL VSMABJURATION 0 VCONJURER 0 VCONJURER 0 VSCONJURER 10YDS VS

ALTERATION 0 VSILLUSION 10YDS / LEVEL VSILLUSION 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSMILLUSION 10YDS / LEVEL VSM

ALTERATION 1 MILE VSMABJURATION TOUCH VSMABJURATION TOUCH VSM

AIR TOUCH VSMUNIVERSAL TOUCH VS

ABJURATION TOUCH VS

ABJURATION TOUCH VSM

AIR TOUCH VSM

EARTH TOUCH VSM

WATER TOUCH VSM

FIRE TOUCH VSM

Page 135: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

GEOMETRY TOUCH VSM

ABJURATION TOUCH VSM

ALCHEMY TOUCH VSM

GEOMETRY TOUCH VSM

ABJURATION TOUCH VSM

ALCHEMY TOUCH VSM

GEOMETRY TOUCH VSMABJURATION TOUCH VSM

FIRE TOUCH VSMABJURATION TOUCH VSM

FIRE TOUCH VSMABJURATION TOUCH VS

AIR TOUCH VSABJURATION TOUCH VSABJURATION TOUCH VS

ABJURATION TOUCH VSM

ABJURATION TOUCH VSMABJURATION 0 VSM

ENCHANTMENT 0 VSMARTIFICE 0 VSM

DIVINATION 1 MILE VSMDIVINATION 5FT / LEVEL VSMMENTALISM 5FT / LEVEL VSM

NECROMANCY 50YDS VSM

MENTALISM 50YDS VSMCONJURER 10YDS + 5YDS / 2 LEVELS VSM

NECROMANCY 10YDS / LEVEL VSMALTERATION 120YDS VSM

FIRE 120YDS VSMALCHEMY 120YDS VSM

ALTERATION TOUCH VSM

Page 136: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

CONJURER TOUCH VSM

ARTIFICE TOUCH VSM

DIMENSION TOUCH VSMCONJURER 0 VSM

FORCE 0 VSM

ALTERATION 10YDS SM

ILLUSION 10YDS SM

GEOMETRY 10YDS SM

CONJURER 10YDS VSM

FIRE 10YDS VSMDIVINATION TOUCH VSALTERATION TOUCH VSDIVINATION 5YDS / LEVEL VSMMENTALISM 5YDS / LEVEL VSMDIVINATION 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VSDIVINATION SPECIAL VSABJURATION TOUCH VSMDIVINATION TOUCH VSMMENTALISM TOUCH VSMDIVINATION 0 VSMENTALISM 0 VS

ALTERATION 20YDS VSM

DIVINATION 20YDS VSM

MENTALISM 20YDS VSMDIVINATION 0 VSM

ENCHANTMENT 0 VSMARTIFICE 0 VSM

NECROMANCY 10YDS + 5YDS / LEVEL VSNECROMANCY 20YDS + 5YDS / LEVEL VS

UNIVERSAL 0 VSMDIVINATION 0 VSMDIVINATION TOUCH VSMMENTALISM TOUCH VSM

Page 137: AD 2nd edition spells

SCHOOL RANGE COMPONENTSILLUSION 40YDS VS

ABJURATION SPECIAL VSMNECROMANCY TOUCH VSMABJURATION TOUCH VS

ENCHANTMENT TOUCH VSMALTERATION 60YDS VSM

ALCHEMY 60YDS VSM

ABJURATION TOUCH VSM

NECROMANCY TOUCH VSMABJURATION 0 VS

EARTH 0 VSABJURATION TOUCH VSALTERATION SPECIAL VSDIVINATION SPECIAL VSDIVINATION TOUCH VSM

NECROMANCY 0 VSMALTERATION 5YDS / LEVEL VSM

AIR 5YDS / LEVEL VSMALTERATION 0 VSM

ALCHEMY 0 VSMWATER 0 VSM

ALTERATION TOUCH VSMDIVINATION 0 VS

ILLUSION 0 VSALTERATION 10YDS / LEVEL VSM

ENCHANTMENT 10YDS / LEVEL VSMFIRE 30YDS VS

CONJURER 30YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VSENCHANTMENT 60YDS VS

DIVINATION 90YDS VSDIVINATION SPECIAL VS

ILLUSION 10FT RADIUS VS

Page 138: AD 2nd edition spells

SCHOOL RANGE COMPONENTSENCHANTMENT TOUCH VS(M)

ILLUSION TOUCH VS(M)

ALTERATION 0 VSM

ALCHEMY 0 VSM

CONJURER 5YDS VSM

GEOMETRY 5YDS VSM

ABJURATION TOUCH VSM

ILLUSION TOUCH VSM

GEOMETRY TOUCH VSM

CONJURER 0 VSMABJURATION 0 VSMCONJURER 0 VSMILLUSION 30YDS VSSHADOW 30YDS VS

ALTERATION 0 VSILLUSION 0 VSSHADOW 0 VSILLUSION 10YDS / LEVEL VSSHADOW 10YDS / LEVEL VS

NECROMANCY 5YDS / LEVEL VSSHADOW 5YDS / LEVEL VSILLUSION 0 VSMSHADOW 0 VSMILLUSION 10YDS SSHADOW 10YDS S

NECROMANCY 0 VSM

SHADOW 0 VSMEVOCATION 10YDS / LEVEL VS

ILLUSION 10YDS / LEVEL VSSHADOW 10YDS / LEVEL VSILLUSION 10YDS / LEVEL VSSHADOW 10YDS / LEVEL VSILLUSION 50YDS + 10YDS / LEVEL VSSHADOW 50YDS + 10YDS / LEVEL VS

Page 139: AD 2nd edition spells

SCHOOL RANGE COMPONENTSILLUSION 30YDS VSSHADOW 30YDS VS

DIVINATION 10YDS VSDIVINATION 10YDS VS

SHADOW 10YDS VSILLUSION 30YDS VSMSHADOW 30YDS VSMILLUSION 10YDS VS

DIVINATION 10YDS VSSHADOW 10YDS VS

CONJURER 10YDS VSMNECROMANCY 10YDS VSM

ENCHANTMENT TOUCH VSILLUSION TOUCH VS

DIMENSION TOUCH VSSHADOW TOUCH VS

ILLUSION 10YDS / LEVEL VSM

SHADOW 10YDS / LEVEL VSMDIVINATION 0 VSGEOMETRY 0 VS

EVOCATION 50YDS + 10YDS / LEVEL VSM

WATER 50YDS + 10YDS / LEVEL VSMILLUSION

EVOCATION 0 VSMDIVINATION 40FT VSMEVOCATION 5YDS / LEVEL VSM

FIRE 5YDS / LEVEL VSM

FIRE 10YDS VSM

EVOCATION 10YDS VSMILLUSION TOUCH VSMARTIFICE TOUCH VSM

ALTERATION 10YDS / LEVEL VSENCHANTMENT 10YDS / LEVEL VS

EARTH 10YDS / LEVEL VSALTERATION 0 S

Page 140: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY 10FT + 10FT / 3 LEVELS VSM

EVOCATION 10FT + 10FT / 3 LEVELS VSM

NECROMANCY TOUCH VSM

NECROMANCY TOUCH VSM

EVOCATION TOUCH VSMALTERATION SIGHT VSM

AIR SIGHT VSMGEOMETRY SIGHT VSMCONJURER 80YDS VSM

FIRE 80YDS VSMALTERATION TOUCH VSMCONJURER TOUCH VSMARTIFICE TOUCH VSMWATER 20YDS / LEVEL VSM

EVOCATION 20YDS / LEVEL VSMWATER 10YDS / LEVEL VSM

EVOCATION 10YDS / LEVEL VSM

AIR 30YDS VSM

ALTERATION 30YDS VSMALTERATION 30YDS VS

CONJURER 10YDS VSM

ALCHEMY 10YDS VSMALTERATION 5YDS / LEVEL VS

NECROMANCY TOUCH VSMNECROMANCY 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

NECROMANCY 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

ILLUSION 60YDS + 10YDS / LEVEL VS

EVOCATION 60YDS VSM

Page 141: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY 60YDS VSMNECROMANCY 30YDS + 5YDS / LEVEL VS

SHADOW 30YDS + 5YDS / LEVEL VSNECROMANCY 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

EVOCATION TOUCH VSM

NECROMANCY TOUCH VSM

SHADOW TOUCH VSMNECROMANCY TOUCH VSM

ALCHEMY TOUCH VSMDIVINATION 70FT VSM

ILLUSION 70FT VSMCONJURER 5YDS / LEVEL VSM

DIMENSION 5YDS / LEVEL VSMCONJURER 0 VSM

NECROMANCY 0 VSSHADOW 0 VS

ALTERATION TOUCH VSMENCHANTMENT 10YDS / LEVEL VS

ILLUSION 10YDS VSMENTALISM 10YDS VS

SHADOW 10YDS VS

EARTH TOUCH VSM

ALTERATION TOUCH VSM

ALCHEMY TOUCH VSM

EVOCATION 0 VSM

WATER 0 VSM

EVOCATION 30YDS VSM

AIR 30YDS VSM

ALCHEMY 30YDS VSM

INVOCATION 30YDS VSM

Page 142: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 30YDS VSM

EARTH 30YDS VSMEARTH TOUCH VSM

ALTERATION TOUCH VSM

ENCHANTMENT 30YDS VSM

EARTH 30YDS VSMALTERATION 10YDS / LEVEL VSM

ALCHEMY 10YDS / LEVEL VSMEARTH 10YDS / LEVEL VSM

ENCHANTMENT TOUCH VSMALTERATION TOUCH VSM

EARTH TOUCH VSM

ALTERATION 30YDS VSM

NECROMANCY 30YDS VSM

AIR 30YDS VSMCONJURER 10FT / LEVEL VS

CONJURER 60YDS VSM

CONJURER 5YDS VSM

CONJURER SPECIAL VSMCONJURER SPECIAL VSMCONJURER 10YDS VSM

NECROMANCY 10YDS VCONJURER 60YDS VSM

SONG 60YDS VSMNECROMANCY 0 VSM

CONJURER 0 VSM

CONJURER SPECIAL VSM

AIR SPECIAL VSM

ARTIFICE SPECIAL VSMALCHEMY 0 VS

Page 143: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 0 VSALTERATION 5YDS / LEVEL VS

FIRE 5YDS / LEVEL VS

CONJURER TOUCH VSM

GEOMETRY TOUCH VSMILLUSION 10YDS / LEVEL V

UNIVERSAL TOUCH VALTERATION TOUCH V

NECROMANCY TOUCH VSALTERATION TOUCH VSUNIVERSAL TOUCH V

ALTERATION TOUCH VNECROMANCY TOUCH VSM

ILLUSION 0 VSCONJURER 0 VM

ALTERATION 0 VMNECROMANCY 10YDS VM

DIVINATION 30FT VSM

ILLUSION 30FT VSMABJURATION 0 VM

NECROMANCY 0 VMALCHEMY 0 VMCONJURER 3YDS VSMALCHEMY 3YDS VSM

NECROMANCY 30YDS VSMALTERATION 30YDS VSMALTERATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMWATER 10YDS / LEVEL VSM

ALTERATION 60YDS VSM

EARTH 60YDS VSM

WATER 60YDS VSMCONJURER 10YDS VSM

Page 144: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 10YDS / LEVEL VSM

ALCHEMY 10YDS / LEVEL VSM

NECROMANCY 0 VSMDIVINATION 10YDS / LEVEL VSMDIVINATION TOUCH VSM

ALTERATION 0 VSM

DIVINATION 0 VSMILLUSION 10YDS VSSHADOW 10YDS VS

EARTH TOUCH VSMALTERATION TOUCH VSM

NECROMANCY 0 VSMEVOCATION 0 VSMALTERATION 0 VSMABJURATION 10YDS VSMALTERATION 10YDS VSM

NECROMANCY 10YDS VSM

NECROMANCY 20YDS VSMNECROMANCY TOUCH VSM

CONJURER TOUCH VSM

NECROMANCY TOUCH VSM

NECROMANCY 10YDS VSMNECROMANCY TOUCH VSNECROMANCY 10YDS VSM

NECROMANCY 30YDS VSM

NECROMANCY 40YDS VSM

NECROMANCY 50YDS VSM

NECROMANCY 60YDS VSM

NECROMANCY 70YDS VSM

NECROMANCY 80YDS VSMNECROMANCY 90YDS VSM

Page 145: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY TOUCH VSMCONJURER 0 VSM

ALTERATION 10YDS / LEVEL VSMILLUSION 10YDS / LEVEL VSM

NECROMANCY 0 VSMCONJURER SPECIAL VSALCHEMY SPECIAL VS

NECROMANCY 0 VSALTERATION 30YDS VSM

ILLUSION 10YDS / LEVEL VS

ILLUSION 90YDS MAX, 10YDS / LEVEL VMCONJURER 30YDS VSMALCHEMY 30YDS VSM

WATER 30YDS VSMCONJURER 0 VSM

DIVINATION 0 VSM

DIVINATION TOUCH VSM

ENCHANTMENT TOUCH VSM

DIVINATION SPECIAL VSM

ARTIFICE SPECIAL VSMCONJURER 150YDS VSMALCHEMY 150YDS VSM

WATER 150YDS VSMCONJURER 5YDS / LEVEL VSM

NECROMANCY 0 VSM

NECROMANCY 60YDS VSM

CONJURER 60YDS VSMEVOCATION 30YDS VS

FIRE 60YDS VSMEVOCATION 60YDS VSM

AIR 30YDS VSMEVOCATION 30YDS VSMCONJURER 30YDS VSMSHADOW 30YDS VSM

WATER 10YDS / LEVEL VSM

Page 146: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 10YDS / LEVEL VSMEARTH 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSMEARTH 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSMEARTH 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSMWATER 30YDS VSM

EVOCATION 30YDS VSMINVOCATION 30YDS VSMABJURATION 0 VSMDIVINATION TOUCH VDIMENSION TOUCH VCONJURER 10YDS / LEVEL VM

WATER 10YDS / LEVEL VMAIR TOUCH VSM

WATER TOUCH VSMALTERATION TOUCH VSMCONJURER 100YDS + 10YDS / LEVEL VS

WATER 100YDS + 10YDS / LEVEL VSCONJURER TOUCH VS

ENCHANTMENT TOUCH VSWATER TOUCH VSWATER 0 VS

ALTERATION 0 VSNECROMANCY TOUCH VSM

DIVINATION 0 VSALTERATION 120YDS VSM

ILLUSION 30YDS VS

WATER 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSMILLUSION 1 MILE / LEVEL VSWATER 1 MILE / LEVEL VS

ALTERATION 1 MILE / LEVEL VSILLUSION 1 MILE / LEVEL VS

ALTERATION 1 MILE / LEVEL VSAIR 1 MILE / LEVEL VSAIR 0 VSM

EVOCATION 0 VSM

AIR 10YDS / LEVEL VSM

Page 147: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION 10YDS / LEVEL VSMAIR 0 VS

INVOCATION 0 VSEVOCATION 0 VSCONJURER UNLIMITED V

ABJURATION 10YDS / LEVEL VSMNECROMANCY 120YDS VS

ILLUSION 0 VSUNIVERSAL TOUCH VS

ALTERATION TOUCH VS

UNIVERSAL TOUCH VSM

ALTERATION TOUCH VSMDIVINATION 0 VSDIVINATION 0 VSM

ILLUSION 0 VSGEOMETRY 0 VS

NECROMANCY TOUCH VSMILLUSION 0 SM

ALTERATION 0 SMSHADOW 0 SM

ALCHEMY 0 VSM

ALTERATION 0 VSM

NECROMANCY TOUCH VSMNECROMANCY 10YDS VSM

ILLUSION 0 VSALTERATION 0 VS

SHADOW 0 VSABJURATION TOUCH VSCONJURER TOUCH VS

WATER TOUCH VSABJURATION TOUCH VSCONJURER TOUCH VS

AIR 0 VSM

Page 148: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 0 VSM

ALTERATION TOUCH VSM

FIRE TOUCH VSM

NECROMANCY 0 VSMABJURATION 0 VSMEVOCATION 0 VSM

CHRONOMANCY 10FT / LEVEL VSM

CHRONOMANCY TOUCH VSMCHRONOMANCY 10FT / LEVEL VSMCHRONOMANCY TOUCH VSM

GEOMETRY 10FT VSMENCHANTMENT 10FT VSM

CHARM 10FT VSMEVOCATION 0 VSMALTERATION 30YDS VSM

CHRONOMANCY 10FT / LEVEL VSMALTERATION 10FT VS

NECROMANCY 10YDS / LEVEL VSMABJURATION TOUCH VSMMENTALISM TOUCH VSMALTERATION 0 VSM

CHRONOMANCY 0 VSMALTERATION 60YDS + 10YDS / LEVEL VSEVOCATION 60YDS + 10YDS / LEVEL VSGEOMETRY 10YDS VSM

ABJURATION 10YDS VSMEVOCATION 10YDS VSM

ALTERATION 0 VSMALTERATION TOUCH VSM

ENCHANTMENT 10YDS / LEVEL VSM

CHARM 10YDS / LEVEL VSMALTERATION TOUCH VSALTERATION 0 VSM

AIR 0 VSMALTERATION 0 VSALTERATION 0 VSM

Page 149: AD 2nd edition spells

SCHOOL RANGE COMPONENTSWILD 0 VSM

ALTERATION 60FT VSMABJURATION 0 VSM

ABJURATION 0 VSMEVOCATION 10YDS / LEVEL VSMALTERATION TOUCH VSMDIMENSION TOUCH VSMALTERATION 0 VSM

ILLUSION 0 VSMALTERATION TOUCH VSM

SONG TOUCH VSMDIVINATION TOUCH VS

ARTIFICE TOUCH VSABJURATION SPECIAL VSM

ENCHANTMENT 1 MILE RADIUS VSMALTERATION 60YDS VSM

ENCHANTMENT TOUCH VSMENCHANTMENT 30YDS SPECIAL

ABJURATION TOUCH VSMNECROMANCY 30YDS + 5YDS / LEVEL VSMNECROMANCY TOUCH VSMNECROMANCY 30FT + 10FT / LEVEL VSM

CONJURER 20YDS / LEVEL VSM

WATER 20YDS / LEVEL VSM

ALTERATION TOUCH VSMNECROMANCY 10YDS + 5YDS / 2 LEVELS VSMABJURATION 0 VS

ENCHANTMENT 30YDS VSMILLUSION TOUCH VSM

ALTERATION 10FT / LEVEL VSMCONJURER 0 VSM

EARTH 0 VSMALTERATION 30YDS VSM

CHRONOMANCY 20YDS VSMCHRONOMANCY 60FT VSM

ABJURATION 0 VSM

Page 150: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY 40YDS VSM

EVOCATION 0 VSM

EVOCATION 0 VSMDIVINATION 0 VSALTERATION 80YDS VSEVOCATION TOUCH VSMABJURATION 10YDS VSMALTERATION 10YDS VSMALTERATION TOUCH VSMALTERATION 50YDS VSMABJURATION TOUCH VABJURATION TOUCH VS

ENCHANTMENT TOUCH VSENCHANTMENT 5YDS / LEVEL VS

ENCHANTMENT TOUCH VSMALTERATION TOUCH VS

ENCHANTMENT TOUCH VS

EVOCATION 10YDS / LEVEL VSMDIVINATION TOUCH VSMABJURATION 20YDS VSM

ENCHANTMENT 10YDS VSMABJURATION 0 VSM

FORCE 0 VSMABJURATION 10YDS / LEVEL VSM

FORCE 10YDS / LEVEL VSMALTERATION 10FT / LEVEL VSMALTERATION 0 VMEVOCATION 0 VSM

FORCE 0 VSMENCHANTMENT 20YDS VSM

EVOCATION 60YDS VSFORCE 60YDS VS

ENCHANTMENT TOUCH V

ENCHANTMENT 60YDS VSM

EVOCATION 20YDS VSM

EVOCATION SPECIAL VSM

Page 151: AD 2nd edition spells

SCHOOL RANGE COMPONENTSEVOCATION 20YDS VSMEVOCATION 5YDS / LEVEL VSM

EVOCATION 60YDS VSMEVOCATION 5YDS / LEVEL VSM

EVOCATION 30YDS VSMEVOCATION 20YDS VSM

EVOCATION 60YDS VSM

EVOCATION 30YDS VSMEVOCATION 10YDS / LEVEL VSMEVOCATION 10YDS / LEVEL VSMEVOCATION 10YDS / LEVEL VSM

EVOCATION 30YDS VSM

EVOCATION 60YDS VSM

ENCHANTMENT 40YDS VSM

EVOCATION 40YDS VSMEVOCATION 10YDS / LEVEL VSM

EVOCATION 30YDS VSMENCHANTMENT 30YDS VSMENCHANTMENT 10YDS VSM

EVOCATION 10YDS VSMENCHANTMENT 100YDS / LEVEL VM

CHARM 100YDS / LEVEL VMENCHANTMENT 300YDS / LEVEL VM

CHARM 300YDS / LEVEL VMCONJURER 10YDS / LEVEL VS

EVOCATION 10YDS / LEVEL VSALTERATION 10YDS / LEVEL VSMABJURATION 10YDS + 2YDS / LEVEL VSMEVOCATION 10YDS + 2YDS / LEVEL VSMALTERATION 0 VSMEVOCATION 0 VSMALTERATION 0 VSM

SHADOW 0 VSM

EVOCATION 0 VSMENCHANTMENT 60YDS VSM

Page 152: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 20YDS VSM

ALTERATION 0 VSM

ALTERATION TOUCH VSMALTERATION 0 VSMABJURATION TOUCH VALTERATION 0 VSABJURATION TOUCH VSM

ENCHANTMENT TOUCH VSMALTERATION TOUCH VSEVOCATION TOUCH VS

NECROMANCY TOUCH VS

ALTERATION 0 VSM

FORCE 0 VSMALTERATION 0 VSM

NECROMANCY 0 VSMCONJURER 1FT VSM

EVOCATION 10YDS / LEVEL VSM

NECROMANCY 10FT VSMALTERATION 10YDS / LEVEL VSM

NECROMANCY 60YDS VSENCHANTMENT TOUCH VSMNECROMANCY 10YDS VSMALTERATION TOUCH VSMALTERATION TOUCH VSMALTERATION 0 VSEVOCATION 0 VSINVOCATION 0 VSEVOCATION 0 VS

ALTERATION 20YDS VSMEVOCATION 30FT VSALTERATION 0 VSMDIVINATION 20YDS / LEVEL VABJURATION 0 VALTERATION 0 V

ENCHANTMENT 0 VEVOCATION 30YDS + 10YDS / LEVEL VSM

Page 153: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION TOUCH VSMALTERATION 0 VSALTERATION TOUCH VM

ENCHANTMENT 10YDS / LEVEL VSMCONJURER SPECIAL VSM

SONG SPECIAL VSMALTERATION 1 MI / 2 LEVELS (ROUND DOWN) VSMPHANTASM 1 MI / 2 LEVELS (ROUND DOWN) VSMALTERATION 0 SM

ALTERATION SPECIAL SM

FIRE SPECIAL SM

ALTERATION 40YDS + 10YDS / LEVEL VSM

ARTIFICE 40YDS + 10YDS / LEVEL VSMENCHANTMENT 20YDS / LEVEL V

ALTERATION TOUCH VSMALTERATION 50YDS VS

ENCHANTMENT 40FT VSMEVOCATION 0 VSMEVOCATION 40YDS + 5YDS / LEVEL VSM

ILLUSION TOUCH VSMALTERATION TOUCH VSM

ENCHANTMENT 0 VSMENCHANTMENT 5YDS / LEVEL VSM

ABJURATION 0 VSWILD 0 VS

ENCHANTMENT 120YDS VS

ENCHANTMENT 30YDS VSM

SONG 30YDS VSMENCHANTMENT 20FT V

SONG 20FT VALTERATION 0 VSM

ABJURATION TOUCH VSM

ALCHEMY TOUCH VSM

WATER TOUCH VSM

Page 154: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION TOUCH VS

ALTERATION TOUCH VSM

ABJURATION 0 VSMABJURATION 0 VSMENTALISM 0 VSABJURATION 0 VS

FORCE 0 VSABJURATION 10YDS / LEVEL VSMALTERATION 0 VSMALTERATION TOUCH VS

ALTERATION 0 VSM

ENCHANTMENT 10MI / LEVEL VSMENCHANTMENT 40YDS + 10YDS / LEVEL VS

EVOCATION 10YDS / LEVEL VSM

EVOCATION TOUCH VSM

ARTIFICE TOUCH VSMUNIVERSAL TOUCH VSM

ALTERATION TOUCH VSM

CHRONOMANCY 10YDS / LEVEL VSM

ENCHANTMENT TOUCH VSM

INVOCATION TOUCH VSMNECROMANCY TOUCH VSM

EVOCATION 20YDS / LEVEL VSMNECROMANCY 20YDS / LEVEL VSM

FIRE 20YDS / LEVEL VSMENCHANTMENT 120YDS VSM

MENTALISM 120YDS VSMCONJURER 10FT VSCONJURER 10YDS VSM

EARTH 10YDS VSMABJURATION TOUCH VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSMALTERATION TOUCH VSMEVOCATION 0 VSM

ENCHANTMENT 0 VSM

Page 155: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION 0 VSMALTERATION 0 VSALTERATION 0 VSM

WATER 0 VSM

ALTERATION 2YDS VSMABJURATION TOUCH VSM

ALTERATION TOUCH VSM

WATER TOUCH VSM

EVOCATION SPECIAL VSMABJURATION TOUCH SPECIALALTERATION TOUCH VSALTERATION 10YDS / LEVEL VSM

SHADOW 10YDS / LEVEL VSMALTERATION 40YDS + 10YDS / LEVEL VS

SHADOW 40YDS + 10YDS / LEVEL VSALTERATION TOUCH VSMALTERATION 10YDS / LEVEL VS

EARTH 10YDS / LEVEL VSCHRONOMANCY 5YDS / LEVEL VSM

ENCHANTMENT TOUCH VSM

EVOCATION TOUCH VSM

AIR TOUCH VSM

ARTIFICE TOUCH VSMNECROMANCY TOUCH VS

ALTERATION 0 VSM

ENCHANTMENT 0 VSMEVOCATION 240YDS VSM

SHADOW 240YDS VSMEVOCATION 10YDS / LEVEL VS

ENCHANTMENT TOUCH VNECROMANCY 5YDS / LEVEL VSM

Page 156: AD 2nd edition spells

SCHOOL RANGE COMPONENTSEVOCATION 10MI / LEVEL VSMALTERATION 0 VSMEVOCATION 10FT VSMEVOCATION 10YDS V

ALTERATION 60YDS VSMALTERATION 0 VSMABJURATION 0 VSM

SHADOW 0 VSMALTERATION TOUCH VSM

EVOCATION 0 VSMALTERATION 10YDS / LEVEL VSM

SHADOW 10YDS / LEVEL VSMEVOCATION 180YDS VSM

SHADOW 180YDS VSM

ALTERATION TOUCH VSM

SHADOW TOUCH VSM

ENCHANTMENT 10YDS VSM

SONG 10YDS VSMEVOCATION 10YDS + 10YDS / LEVEL VS

NECROMANCY 10YDS / LEVEL VS

EVOCATION 30YDS VSM

AIR 30YDS VSM

ALTERATION TOUCH VSM

NECROMANCY TOUCH VSMDIVINATION TOUCH VSM

ENCHANTMENT TOUCH VSMNECROMANCY TOUCH VSM

ARTIFICE TOUCH VSMNECROMANCY 10YDS / LEVEL VSMABJURATION TOUCH VS

NECROMANCY TOUCH VSEVOCATION 0 VSM

FORCE 0 VSMILLUSION 0 TO 6YDS S

Page 157: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSM

DIMENSION TOUCH VSM

ABJURATION 0 VSMALTERATION 0 VS

CHRONOMANCY TOUCH VS

ALTERATION 60YDS VMEVOCATION 80YDS + 10YDS / LEVEL VSALTERATION 0 VS

EVOCATION UNLIMITED VSM

ENCHANTMENT UNLIMITED VSM

CHARM UNLIMITED VSM

MENTALISM UNLIMITED VSMABJURATION TOUCH VSMDIVINATION 0 OR 40YDS VSM

ENCHANTMENT 10YDS / LEVEL VSM

MENTALISM 10YDS / LEVEL VSMEVOCATION 20YDS VSM

EARTH 20YDS VSMENCHANTMENT 30YDS VS

DIVINATION 10YDS VSM

DIVINATION 0 VSM

EARTH 0 VSMDIVINATION 60YDS VSM

CHRONOMANCY 0 VSDIVINATION 0 SDIVINATION 10YDS / LEVEL VDIVINATION 30YDS VSM

Page 158: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 0 VSMINVOCATION TOUCH VSMEVOCATION TOUCH VSMINVOCATION 10FT RADIUS VMEVOCATION 10FT RADIUS VMGEOMETRY 10FT RADIUS VM

ALTERATION 0 VALTERATION 0 VALTERATION 0 V

SHADOW 0 VDIMENSION 0 VINVOCATION 0 VSMEVOCATION 0 VSM

SHADOW 0 VSMDIMENSION 0 VSM

ENCHANTMENT 120YDS VSEVOCATION 100YDS VS

ENCHANTMENT 0 VSMALTERATION TOUCH VSALTERATION 5YDS / LEVEL VSM

ENCHANTMENT TOUCH VMENTALISM TOUCH VABJURATION 10YDS VSM

SONG 10YDS VSMABJURATION 30YDS + 1YD / LEVEL VSMABJURATION 0 SMDIMENSION 0 SMALTERATION 0 VMDIMENSION 0 VM

NECROMANCY 20YDS VSINVOCATION TOUCH VSMALTERATION TOUCH VSMALTERATION 0 VS

SONG 0 VSENCHANTMENT 5YDS / LEVEL SM

ABJURATION TOUCH VSEVOCATION TOUCH VSMENTALISM TOUCH VS

EVOCATION 2YDS VSMENCHANTMENT 10YDS / LEVEL VS

MENTALISM 10YDS / LEVEL VS

Page 159: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY 0 VSMALTERATION 0 VSMEVOCATION 0 VSABJURATION TOUCH VSMALTERATION TOUCH VSMEVOCATION 30YDS VALTERATION 0 VSMALTERATION TOUCH VSMALTERATION 30YDS VSMALTERATION TOUCH VSMALTERATION 100YDS VALTERATION 10YDS VSM

ENCHANTMENT 10YDS VSMARTIFICE 10YDS VSM

ALTERATION TOUCH VSM

ALTERATION TOUCH VSM

SONG TOUCH VSMEVOCATION 0 VSALTERATION 10YDS / LEVEL VSM

ALTERATION TOUCH VSM

SONG TOUCH VSMENCHANTMENT 10YDS V

INVOCATION 0 VSMENCHANTMENT 100YDS VSM

ARTIFICE 100YDS VSMENCHANTMENT 0 VSM

ENCHANTMENT 10YDS VSM

ENCHANTMENT 30YDS VSM

ENCHANTMENT TOUCH VSM

SONG TOUCH VSMALTERATION 0 VSMCONJURER 6YDS VSM

ALTERATION 5YDS / LEVEL VSMALTERATION 40YDS + 2YDS / LEVEL VS

Page 160: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 40YDS + 2YDS / LEVEL VSM

ALTERATION 25YDS + 5YDS / LEVEL VSM

CONJURER 25YDS + 5YDS / LEVEL VSMCONJURER TOUCH VSM

ALTERATION 0 VSMDIMENSION 0 VSM

SHADOW 0 VSMEVOCATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMALTERATION TOUCH VSM

ALCHEMY TOUCH VSMEVOCATION 10YDS V

ENCHANTMENT 0 VSALTERATION 0 S EVOCATION 0 VSMALTERATION TOUCH VSM

ARTIFICE TOUCH VSMCONJURER 60YDS VS

EARTH 60YDS VSAIR 60YDS VSFIRE 60YDS VS

WATER 60YDS VS

ALTERATION TOUCH VSM

EARTH TOUCH VSM

AIR TOUCH VSM

FIRE TOUCH VSM

WATER TOUCH VSMCONJURER 2YDS VSM

EARTH 2YDS VSMAIR 2YDS VSM

WATER 2YDS VSMFIRE 2YDS VSM

CONJURER 0 VSM

EARTH 0 VSM

Page 161: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

WATER 0 VSM

AIR 0 VSM

FIRE 0 VSM

ENCHANTMENT 0 VSMALTERATION 20YDS VS

EARTH 20YDS VSWATER 20YDS VS

AIR 20YDS VSFIRE 20YDS VS

ABJURATION 10FT / LEVEL VS

EVOCATION 0 VSMEVOCATION SPECIAL VSABJURATION 10YDS / LEVEL VS

FORCE 10YDS / LEVEL VSENCHANTMENT 10YDS / LEVEL VS

SONG 10YDS / LEVEL VS

EVOCATION TOUCH VSM

ALTERATION SPECIAL VSMALTERATION 0 VSM

NECROMANCY TOUCH VSMALTERATION TOUCH VSM

ALTERATION 10YDS / LEVEL VSM

FIRE 10YDS / LEVEL VSMENCHANTMENT SPECIAL VS

INVOCATION SPECIAL VSALTERATION 5YDS / LEVEL VSMDIMENSION 5YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMENCHANTMENT 10YDS / LEVEL VSM

ALTERATION 30YDS VM

Page 162: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EARTH 30YDS VMALTERATION 30YDS VSGEOMETRY 30YDS VS

ALTERATION TOUCH VSMALTERATION TOUCH VSMEVOCATION 5YDS / LEVEL VSMALTERATION 0 VSMDIMENSION 0 VSMALTERATION 10YDS / LEVEL VDIMENSION 10YDS / LEVEL VALTERATION TOUCH VSDIMENSION TOUCH VSALTERATION SPECIAL VSMMENTALISM SPECIAL VSMALTERATION 0 VSALTERATION TOUCH VS

ARTIFICE TOUCH VSGEOMETRY TOUCH VS

ALTERATION 0 VALTERATION 0 VALTERATION 0 VALTERATION 10FT / LEVEL VSINVOCATION 10FT / LEVEL VSALTERATION 10FT / LEVEL VSEVOCATION 10FT / LEVEL VSEVOCATION TOUCH VSINVOCATION TOUCH VSEVOCATION 0 VS

ILLUSION TOUCH SALTERATION TOUCH VM

INVOCATION 0 VSM

EVOCATION 0 VSMEVOCATION 0 VSM

ILLUSION 0 SALTERATION 10FT VSM

ENCHANTMENT 10FT VSMALTERATION 0 VS

NECROMANCY 0 VSALTERATION 0 VALTERATION 0 VALTERATION 0 V

Page 163: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION SPECIAL VSM

ARTIFICE SPECIAL VSMALTERATION TOUCH VSM

ARTIFICE TOUCH VSMILLUSION 30YDS VS

ENCHANTMENT 0 VSMABJURATION 0 VSM

ENCHANTMENT 0 VSMILLUSION 0 VSM

FIRE 0 VSMALTERATION TOUCH S

ENCHANTMENT 10YDS / LEVEL VSM

MENTALISM 10YDS / LEVEL VSMNECROMANCY TOUCH VSM

ALTERATION 0 VSMALTERATION 0 VS

FIRE 0 VSALTERATION 0 VSM

FIRE 0 VSMALTERATION TOUCH VSDIVINATION 0 S

DIVINATION TOUCH VSMINVOCATION 10YDS / LEVEL VSEVOCATION 10YDS / LEVEL VS

ALTERATION 5YDS / LEVEL VSM

FIRE 5YDS / LEVEL VSMEVOCATION 0 VSM

ENCHANTMENT 240YDS VSMFIRE 240YDS VSM

EVOCATION 240YDS VSM

ALTERATION 0 VSM

EVOCATION 0 VSM

EVOCATION 60YDS VSM

Page 164: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 0 VSM

FIRE 0 VSM

DIVINATION 5YDS VSM

FIRE 5YDS VSMABJURATION 10YDS / LEVEL VEVOCATION 10YDS / LEVEL V

FIRE 10YDS / LEVEL V

ALTERATION 0 VSM

FIRE 0 VSMALTERATION 30YDS VSM

WILD 30YDS VSMABJURATION 5YDS / LEVEL VSMALTERATION 0 VSMCONJURER 0 VSM

ALTERATION 0 SM

ABJURATION 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSM

EVOCATION TOUCH VSM

NECROMANCY 10YDS VSM

FIRE 10YDS VSMALTERATION 0 VS

FIRE 0 VS

EVOCATION 10YDS / LEVEL VSM

FIRE 10YDS / LEVEL VSMABJURATION TOUCH VSEVOCATION SPECIAL VSALTERATION 0 VSEVOCATION 10YDS / LEVEL VS

Page 165: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 0 VSM

ALTERATION TOUCH VSM

ALTERATION TOUCH VSM

NECROMANCY TOUCH VSMNECROMANCY 10FT / LEVEL VSMALTERATION TOUCH VSMALTERATION TOUCH VSMEVOCATION 10YDS / LEVEL VS

FORCE 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VS

ALTERATION 10YDS / LEVEL VSM

AIR 10YDS / LEVEL VSM

EVOCATION 10YDS VSMALTERATION TOUCH VSM

WILD TOUCH VSMALTERATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMEVOCATION 10YDS / 2 LEVELS SPECIAL

FORCE 10YDS / 2 LEVELS SPECIALEVOCATION 0 VS

ABJURATION 10YDS / LEVEL VSM

EVOCATION 10YDS / LEVEL VSM

FORCE 10YDS / LEVEL VSMENCHANTMENT 30YDS VS

MENTALISM 30YDS VSSONG 30YDS VS

ENCHANTMENT 0 VSMSONG 0 VSM

EVOCATION 0 VS

ALTERATION TOUCH VSM

ALTERATION 10YDS / LEVEL VSMENCHANTMENT 10YDS / LEVEL VSM

Page 166: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ENCHANTMENT 10FT / LEVEL VSM

EVOCATION 10FT / LEVEL VSM

GEOMETRY 10FT / LEVEL VSMALTERATION 20FT / LEVEL VS

ENCHANTMENT 120YDS + 10YDS / LEVEL VSEVOCATION 120YDS + 10YDS / LEVEL VS

ENCHANTMENT TOUCH VSMINVOCATION TOUCH VSM

ALTERATION 10YDS VSM

DIMENSION 10YDS VSM

ALTERATION 0 VSM

EVOCATION 0 VSM

FORCE 0 VSMEVOCATION 10FT / LEVEL VSM

FORCE 10FT / LEVEL VSMALTERATION 0 VSDIMENSION 0 VSALTERATION 10YDS / LEVEL VSM

FORCE 10YDS / LEVEL VSMEVOCATION 20YDS / LEVEL VSMEVOCATION 40YDS + 10YDS / LEVEL VSABJURATION 0 VSM

ARTIFICE 0 VSMENCHANTMENT 0 V

CONJURER TOUCH VSMALTERATION 0 VSMCONJURER 120YDS VSM

ALTERATION TOUCH VSSONG TOUCH VS

CONJURER 120YDS VSMAIR 120YDS VSM

EVOCATION 0 SMSONG 0 SM

ALTERATION TOUCH VSM

Page 167: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION 0 VSMGEOMETRY 0 VSM

ALTERATION 60YDS + 10YDS / LEVEL VSMSHADOW 60YDS + 10YDS / LEVEL VSM

EVOCATION 0 VM

SONG 0 VMDIVINATION 0 VSM

NECROMANCY 0 VSMILLUSION 20YDS S

ENCHANTMENT 60FT VABJURATION 0 SMGEOMETRY 0 SMCONJURER 0 VSM

ABJURATION 0 VSM

INVOCATION 0 VSMALTERATION 0 VSM

ENCHANTMENT 0 VSMEVOCATION 0 VSMGEOMETRY 0 VSM

ALTERATION 10YDS VSMINVOCATION 5YDS / LEVEL VSEVOCATION 5YDS / LEVEL VSGEOMETRY 5YDS / LEVEL VS

ENCHANTMENT 10YDS VSMARTIFICE 10YDS VSM

CONJURER 120YDS VSMEARTH 120YDS VSM

ALTERATION TOUCH VSINVOCATION TOUCH VSEVOCATION TOUCH VSEVOCATION 10FT VS

FORCE 10FT VS

ALTERATION 10YDS / LEVEL VSMALTERATION 0 SM

NECROMANCY 0 SMALTERATION 60YDS VSM

Page 168: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION TOUCH VSM

NECROMANCY 0 VSM

ENCHANTMENT TOUCH VSMALTERATION 0 VS

NECROMANCY 0 VSDIVINATION 0 V

ILLUSION 10YDS / LEVEL VSENCHANTMENT SPECIAL VSM

INVOCATION SPECIAL VSMALTERATION TOUCH VSM

NECROMANCY 0 VSMABJURATION 0 VMEVOCATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMENCHANTMENT 120YDS V

ABJURATION 10FT / LEVEL VSENCHANTMENT 10FT / LEVEL VS

ARTIFICE 10FT / LEVEL VS

ENCHANTMENT 5YDS / LEVEL VSM

SONG 5YDS / LEVEL VSMALTERATION 10FT / LEVEL VSALTERATION 10FT / LEVEL VEVOCATION TOUCH VSM

WILD TOUCH VSMDIVINATION 300YDS V

WILD 300YDS VABJURATION 30YDS V

WILD 30YDS VALTERATION 0 VSM

WILD 0 VSM

EVOCATION 10YDS / 2 LEVELS VSMEVOCATION 0 VSM

NECROMANCY 0 VSM

CONJURER 0 VSMENCHANTMENT 5YDS VS

MENTALISM 5YDS VS

Page 169: AD 2nd edition spells

SCHOOL RANGE COMPONENTSEVOCATION 0 VSMCONJURER 0 VSM

DIVINATION 10FT / LEVEL VMEVOCATION 10YDS VS

FIRE 10YDS VSABJURATION 0 VSM

ABJURATION TOUCH VSM

ALTERATION TOUCH VSMABJURATION TOUCH VSM

ENCHANTMENT TOUCH VSMABJURATION TOUCH VSCONJURER TOUCH VSM

ALTERATION 0 VSDIMENSION 0 VS

NECROMANCY 0 VSSHADOW 0 VS

ALTERATION TOUCH S

ALTERATION TOUCH VSMINVOCATION 60YDS + 10YDS / LEVEL VSEVOCATION 60YDS + 10YDS / LEVEL VS

FORCE 60YDS + 10YDS / LEVEL VSALTERATION 10YDS VSABJURATION TOUCH VS

ILLUSION 0 SALTERATION 90YDS + 10YDS / LEVEL VSM

ALTERATION TOUCH VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSALTERATION TOUCH VM

ARTIFICE TOUCH VM

ALTERATION TOUCH VSMALTERATION TOUCH VSM

CONJURER 30YDS VSM

NECROMANCY TOUCH VSMABJURATION TOUCH VSMALTERATION TOUCH VSM

Page 170: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 60YDS VSMALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSMABJURATION 0 VSMEVOCATION 0 VSM

FORCE 0 VSMABJURATION 0 VMGEOMETRY 0 VM

ABJURATION 0 VM

GEOMETRY 0 VMEVOCATION 10FT / LEVEL VSM

ABJURATION TOUCH SM

MENTALISM TOUCH SMABJURATION TOUCH VSALTERATION TOUCH VS

ALTERATION TOUCH VSMALTERATION 10YDS / LEVEL VSMALTERATION TOUCH VS

ARTIFICE TOUCH VSCHRONOMANCY TOUCH VSM

ALTERATION 100FT VS

ALTERATION 10YDS VSMABJURATION TOUCH VSM

ENCHANTMENT TOUCH VSMGEOMETRY TOUCH VSM

ALTERATION 0 SALTERATION 0 SEVOCATION 80YDS + 10YDS / LEVEL VSM

ENCHANTMENT 0 VEVOCATION 0 V

SONG 0 VALTERATION 10YDS VSALTERATION TOUCH VSMALTERATION 0 VALTERATION 0 V

EVOCATION 10FT / LEVEL VSM

Page 171: AD 2nd edition spells

SCHOOL RANGE COMPONENTSEVOCATION 0 VSALTERATION TOUCH VSM

ALTERATION 0 VSM

EVOCATION 0 VSMABJURATION TOUCH VSMEVOCATION TOUCH VSMALTERATION TOUCH VSM

ABJURATION 10YDS SMDIVINATION TOUCH VM

NECROMANCY 30YDS VSDIVINATION 120YDS VSMALTERATION 20YDS VSM

FORCE 20YDS VSM

ALTERATION 10FT / LEVEL VSM

EVOCATION 10FT / LEVEL VSMALTERATION 0 VSCONJURER 0 VS

ALTERATION 0 VSEVOCATION 0 VSMALTERATION 0 VSM ALTERATION 0 VS

EVOCATION 10YDS / LEVEL VSM

EVOCATION 10FT / LEVEL VSMINVOCATION 0 VSEVOCATION 0 VS

AIR 0 VSFORCE 0 VS

INVOCATION 10YDS VSM

EVOCATION 10YDS VSM

FORCE 10YDS VSMENCHANTMENT 0 VSM

ARTIFICE 0 VSM

ALTERATION 20YDS VSM

Page 172: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ENCHANTMENT 20YDS VSMENCHANTMENT 10YDS V

EVOCATION 10YDS VSONG 10YDS V

ALTERATION 20YDS VSM

ENCHANTMENT 20YDS VSMALTERATION 0 VSM

ILLUSION 5FT / LEVEL SENCHANTMENT 10YDS V

MENTALISM 10YDS VSONG 10YDS V

ABJURATION 0 SM

GEOMETRY 0 SM

ALTERATION 20YDS / LEVEL VSM

FORCE 20YDS / LEVEL VSMNECROMANCY 0 VSALTERATION 10YDS / LEVEL VS

NECROMANCY 10YDS / LEVEL VSALTERATION 0 VS

NECROMANCY 0 VS

CHRONOMANCY TOUCH VSMNECROMANCY TOUCH V

CHRONOMANCY SPECIAL SMALTERATION 0 VSM

NECROMANCY TOUCH VSMNECROMANCY TOUCH VS

ALTERATION 60YDS VMALTERATION 15YDS + 10YDS / LEVEL VSEVOCATION 15YDS + 10YDS / LEVEL VS

Page 173: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

EVOCATION 60YDS VSMEVOCATION 60YDS + 10YDS / LEVEL VS

ABJURATION 0 VSM

ALTERATION 0 VSM

EVOCATION 10FT / LEVEL VSMALTERATION TOUCH VSM

ALTERATION 0 VSM

EVOCATION 0 VSM

EVOCATION 40YDS + 10YDS / LEVEL VSM

EVOCATION 10YDS + 1YD / LEVEL VSM

ALTERATION 0 VSM

EVOCATION 0 VSMALTERATION 0 VM

EARTH 0 VMMENTALISM 10YDS VSALTERATION 10YDS VS

ENCHANTMENT 120YDS VSM

SONG 120YDS VSMABJURATION 60YDS VSMALTERATION 60YDS VSM

ENCHANTMENT 40YDS VS

ENCHANTMENT 0 VM

SONG 0 VMCONJURER 10YDS / LEVEL VS

ALTERATION 20YDS VSCONJURER 120YDS + 10YDS / LEVEL VSM

WATER 120YDS + 10YDS / LEVEL VSM

Page 174: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION SPECIAL VSM

DIMENSION SPECIAL VSMALTERATION 40YDS + 10YDS / LEVEL VSM

EVOCATION 60YDS VSM

CHRONOMANCY 0 VSMEVOCATION 60YDS + 10YDS / LEVEL VS

FORCE 60YDS + 10YDS / LEVEL VSABJURATION TOUCH VSMALTERATION TOUCH VSMALTERATION 10YDS VSMABJURATION 0 VSM

ENCHANTMENT TOUCH VSM

ARTIFICE TOUCH VSMALTERATION TOUCH VSALTERATION 60YDS VSM

ENCHANTMENT 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VS

CHRONOMANCY 0 VSALTERATION 10YDS VSM

CONJURER 10FT TO 70FT VSM

EARTH 10FT TO 70FT VSMEVOCATION 10FT / LEVEL VSM

FORCE 10FT / LEVEL VSM

ALTERATION 60YDS VSMENCHANTMENT 5YDS / LEVEL V

SONG 5YDS / LEVEL VENCHANTMENT 60YDS VS

MENTALISM 60YDS VSALTERATION 0 VSMCONJURER 10YDS / LEVEL VSM

ENCHANTMENT 30YDS VM

Page 175: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

MENTALISM 30YDS VM

SONG 30YDS VMALTERATION TOUCH VSDIMENSION TOUCH VSALTERATION TOUCH VSDIMENSION TOUCH VS

ALTERATION 10YDS / LEVEL VSM

EVOCATION 30YDS VSMENCHANTMENT 0 VSM

ALTERATION 5YDS / LEVEL VSARTIFICE 5YDS / LEVEL VS

ALTERATION 10FT / LEVEL VSMSONG 10FT / LEVEL VSM

ALTERATION 30YDS VSMEVOCATION TOUCH VSM

FIRE TOUCH VSM

ENCHANTMENT 10YDS VSM

MENTALISM 10YDS VSM

EVOCATION 60YDS VSM

FORCE 60YDS VSMENCHANTMENT TOUCH VSM

MENTALISM TOUCH VSMALTERATION 10YDS / LEVEL VSMENTALISM 10YDS / LEVEL VSALTERATION 0 VSMALTERATION TOUCH VSM

ALCHEMY TOUCH VSMNECROMANCY TOUCH VSABJURATION 30YDS VSMENTALISM 30YDS VS

ENCHANTMENT 0 VSMENTALISM 0 VS

ENCHANTMENT 80YDS VSABJURATION TOUCH VS

ILLUSION SPECIAL VS

Page 176: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION 0 VSMGEOMETRY 0 VSM

ENCHANTMENT 60FT VCHRONOMANCY 0 VS

ABJURATION 0 VSM

ILLUSION 20YDS / LEVEL VSM

AIR 20YDS / LEVEL VSMALTERATION 10YDS VSALTERATION 10YDS / LEVEL VSALTERATION 30YDS VALTERATION 1 MI / LEVEL VSINVOCATION 1 MI / LEVEL VSALTERATION 0 VSM

ARTIFICE 0 VSMGEOMETRY 0 VSM

ABJURATION 10FT / LEVEL VSMEVOCATION 10FT / LEVEL VSMALTERATION 10FT / LEVEL VS

SHADOW 10FT / LEVEL VSALTERATION 0 VSMGEOMETRY 0 VSM

ALTERATION 0 VSM

INVOCATION 0 VSMABJURATION TOUCH VSM

ABJURATION TOUCH VSMALTERATION 0 V

ENCHANTMENT 0 VEVOCATION 5YDS / LEVEL VSM

ALTERATION TOUCH VSM

CONJURER 50YDS VSMEVOCATION 30YDS + 10YDS / LEVEL VS

FORCE 30YDS + 10YDS / LEVEL VSALTERATION 0 VSMENTALISM 0 VSALTERATION 1 MILE VSMENTALISM 1 MILE VS

Page 177: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ABJURATION 0 VSM

ALTERATION 0 VSM

GEOMETRY 0 VSM

EVOCATION 30YDS VSM

FORCE 30YDS VSMABJURATION 0 VS

NECROMANCY 0 VSALTERATION TOUCH VS

ARTIFICE TOUCH VSALTERATION TOUCH VSEVOCATION SPECIAL VSM

EARTH SPECIAL VSMALTERATION 10YDS SMENTALISM 10YDS SEVOCATION 30YDS VSM

EARTH 30YDS VSMALTERATION 10YDS / LEVEL VS

NECROMANCY 50YDS VSMALTERATION 5YDS / LEVEL VSMEVOCATION 5YDS / LEVEL VSM

ENCHANTMENT 10YDS / LEVEL VSEVOCATION 10YDS / LEVEL VS

ILLUSION 10YDS / LEVEL VS

ABJURATION 0 VSM

ALTERATION 0 VSM

ABJURATION 0 VSM

ALTERATION 0 VSM

ALTERATION TOUCH VSM

GEOMETRY TOUCH VSMABJURATION TOUCH VSM

Page 178: AD 2nd edition spells

SCHOOL RANGE COMPONENTSWILD TOUCH VSM

EVOCATION SPECIAL VSINVOCATION SPECIAL VS

WILD SPECIAL VS

ALTERATION TOUCH VSM

ALTERATION TOUCH VSM

ABJURATION TOUCH VSMEVOCATION 5YDS / LEVEL VSMALCHEMY 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSMEVOCATION 10FT / LEVEL VSM

ALTERATION 10YDS VSMENCHANTMENT 10FT / LEVEL VSM

ILLUSION TOUCH VSMABJURATION TOUCH VSM

SHADOW TOUCH VSMENCHANTMENT 10YDS V

ALTERATION 1FT / LEVEL VSENCHANTMENT 10YDS + 1YD / LEVEL VSENCHANTMENT 10YDS + 1YD / LEVEL VSENCHANTMENT 10YDS + 1YD / LEVEL VS

EVOCATION 10YDS / LEVEL VSM

EVOCATION 30YDS + 5YDS / LEVEL VSMEVOCATION 0 VS

ALTERATION 0 VSM

EVOCATION 0 VSMEVOCATION 20YDS / LEVEL VSMEVOCATION 30YDS + 5YDS / LEVEL VS

ALTERATION 0 VSMEVOCATION 10YDS / LEVEL VSM

ALTERATION 0 VSM

EVOCATION 0 VSMENCHANTMENT TOUCH V

Page 179: AD 2nd edition spells

SCHOOL RANGE COMPONENTSENCHANTMENT TOUCH VSM

EVOCATION TOUCH VSMEVOCATION 10FT / LEVEL VSM

ALTERATION TOUCH VSM

ARTIFICE TOUCH VSM

ALTERATION 10YDS VSM

ARTIFICE 10YDS VSM

DIVINATION 0 VMALTERATION 10YDS VSEVOCATION 10FT / LEVEL VSM

EVOCATION 70YDS VSM

FORCE 70YDS VSM

ALTERATION 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSM

DIMENSION 5YDS / LEVEL VSMEVOCATION 5YDS / LEVEL VSMDIMENSION 5YDS / LEVEL VSM

ABJURATION 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSM

DIMENSION 5YDS / LEVEL VSM

EVOCATION 50YDS VSM

EVOCATION 50FT VSM

Page 180: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

FORCE 50FT VSM

EVOCATION 5YDS / LEVEL VSM

DIMENSION 5YDS / LEVEL VSM

ALTERATION 20YDS VSM

EVOCATION 20YDS VSM

FORCE 20YDS VSM

ALTERATION 20YDS VSM

EVOCATION 20YDS VSM

FORCE 20YDS VSMALTERATION TOUCH VSMALTERATION 60YDS VSM

ARTIFICE 60YDS VSMSONG 60YDS VSM

ENCHANTMENT 10YDS / LEVEL VSMSONG 10YDS / LEVEL VSM

ENCHANTMENT 20YDS / LEVEL VSM

ARTIFICE 20YDS / LEVEL VSM

SONG 20YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSM

ENCHANTMENT 10YDS / LEVEL VSM

ARTIFICE 10YDS / LEVEL VSM

SONG 10YDS / LEVEL VSM

Page 181: AD 2nd edition spells

SCHOOL RANGE COMPONENTSENCHANTMENT TOUCH V

SONG TOUCH VENCHANTMENT 0 VS

SONG 0 VSENCHANTMENT 60YDS V

SONG 60YDS V

ALTERATION 0 VSM

ENCHANTMENT 0 VSM

SONG 0 VSM

ALTERATION 10YDS VSM

ARTIFICE 10YDS VSM

ENCHANTMENT 20YDS / LEVEL VSM

SONG 20YDS / LEVEL VSM

ENCHANTMENT 10YDS / LEVEL VSM

SONG 10YDS / LEVEL VSM

ENCHANTMENT 120YDS VSM

SONG 120YDS VSMCHRONOMANCY 0 VS

ALTERATION 10YDS / LEVEL VSMEARTH 10YDS / LEVEL VSM

ABJURATION TOUCH VSALTERATION TOUCH VSDIVINATION 10YDS VSM

WILD 10YDS VSMEVOCATION 0 VSM

NECROMANCY TOUCH VSM

CONJURER 60YDS VSMALTERATION TOUCH VSM

ALTERATION 0 VSM

EVOCATION 0 VSMEVOCATION 0 VS

SHADOW 0 VS

Page 182: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION TOUCH VDIMENSION TOUCH V

SHADOW TOUCH VGEOMETRY TOUCH V

ALTERATION 0 VSMDIMENSION 0 VSMALTERATION 20YDS VSMDIMENSION 20YDS VSMALTERATION 0 VSMALTERATION 0 VSMALTERATION 0 VSMALTERATION TOUCH SMALTERATION TOUCH VSMALTERATION TOUCH VSMCONJURER 0 VSM

ALTERATION 90YDS VSM

EVOCATION 90YDS VSMALTERATION 5YDS / LEVEL VSMALTERATION 5YDS / LEVEL VSMALTERATION 0 VALTERATION TOUCH VSMCONJURER 5YDS / LEVEL V

SONG 5YDS / LEVEL VCHRONOMANCY 0 VSMENCHANTMENT TOUCH VSM

SONG TOUCH VSM

ABJURATION TOUCH VSM

ALCHEMY TOUCH VSM

CHRONOMANCY 10FT / LEVEL VSMABJURATION 10YDS / LEVEL VS

ARTIFICE 10YDS / LEVEL VSALTERATION 0 VSM

EVOCATION 10YDS / LEVEL VSM

ARTIFICE 10YDS / LEVEL VSMCONJURER 0 VSM

INVOCATION 5YDS / LEVEL VSM

Page 183: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ARTIFICE 5YDS / LEVEL VSM

GEOMETRY 5YDS / LEVEL VSMALTERATION TOUCH VS

CHRONOMANCY TOUCH VS

ALTERATION 0 VSM

EVOCATION 0 VSM

ARTIFICE 0 VSMENCHANTMENT 20YDS VS

MENTALISM 20YDS VS

ABJURATION 0 VSM

DIMENSION 0 VSMABJURATION TOUCH VSM

FIRE TOUCH VSMCHRONOMANCY TOUCH VS

CONJURER TOUCH VMABJURATION 0 VSMGEOMETRY 0 VSM

ABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSM

ABJURATION TOUCH VSM

GEOMETRY TOUCH VSM

ABJURATION TOUCH VSMABJURATION TOUCH VSMGEOMETRY TOUCH VSM

ABJURATION TOUCH VSM

Page 184: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ABJURATION TOUCH VSM

ABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH VSM

ENCHANTMENT TOUCH VSMABJURATION TOUCH VSM

ABJURATION TOUCH VSM

ABJURATION TOUCH VSM

ABJURATION TOUCH VSMABJURATION TOUCH VABJURATION TOUCH VSMABJURATION TOUCH VSMABJURATION TOUCH SM

FIRE TOUCH SMEARTH TOUCH SMWATER TOUCH SM

AIR TOUCH SM

ABJURATION TOUCH VSM

CHRONOMANCY TOUCH VSM

ABJURATION TOUCH VSM

ABJURATION TOUCH VSM

ALTERATION 5YDS / LEVEL VSM

MENTALISM 5YDS / LEVEL VSM

ABJURATION 0 VSM

MENTALISM 0 VSM

ENCHANTMENT SPECIAL VSM

MENTALISM SPECIAL VSMENCHANTMENT 30YDS VS

Page 185: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY 10YDS / LEVEL VSM

EVOCATION 1 MILE VSABJURATION 0 VSMEVOCATION 0 VSMALTERATION 90YDS VSM

ARTIFICE 90YDS VSMALTERATION TOUCH VSMDIMENSION TOUCH VSMEVOCATION 10YDS VSMALTERATION 0 VSM

ENCHANTMENT 60YDS VSMENTALISM 60YDS VSALTERATION TOUCH VSMENTALISM TOUCH VS

ALTERATION 0 VSMALTERATION SPECIAL VALTERATION SPECIAL VALTERATION 0 VSM

ENCHANTMENT 10YDS + 5YDS / LEVEL VSSHADOW 10YDS + 5YDS / LEVEL VS

ENCHANTMENT 10YDS / LEVEL VSMMENTALISM 10YDS / LEVEL VSM

ENCHANTMENT 0 VSMENTALISM 0 VS

ALTERATION TOUCH VSMDIVINATION 0 VS

NECROMANCY TOUCH VSM

ALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSM

INVOCATION TOUCH VSM

EVOCATION TOUCH VSM

ARTIFICE TOUCH VSM

ENCHANTMENT TOUCH VSM

Page 186: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ARTIFICE TOUCH VSMEVOCATION TOUCH VS

ALTERATION TOUCH VSM

ARTIFICE TOUCH VSMABJURATION 0 VSABJURATION 0 SEVOCATION 0 S

NECROMANCY 0 VS

ALTERATION TOUCH VSM

EARTH TOUCH VSMALTERATION 30YDS S

NECROMANCY TOUCH VSM

ABJURATION 0 VSM

FORCE 0 VSMABJURATION 0 VSM

ABJURATION TOUCH VSMALTERATION 20FT / LEVEL VS

EARTH 20FT / LEVEL VSDIVINATION 10YDS / LEVEL VS

AIR 10YDS / LEVEL VSDIVINATION SIGHT VSALTERATION 60YDS VS

ENCHANTMENT TOUCH VSMALTERATION 5YDS / LEVEL VSMABJURATION 80YDS + 10YDS / LEVEL VSALTERATION 30YDS VDIMENSION 30YDS V

ALTERATION 30YDS VSM

ARTIFICE 30YDS VSMALTERATION 10YDS / LEVEL VSMALTERATION 20FT / LEVEL VSEVOCATION 20FT / LEVEL VSALTERATION 20YDS + 10YDS / LEVEL VSM

Page 187: AD 2nd edition spells

SCHOOL RANGE COMPONENTSMENTALISM 20YDS + 10YDS / LEVEL VSM

EVOCATION 10FT / LEVEL VSM

ARTIFICE 10FT / LEVEL VSMEVOCATION SPECIAL VSM

EARTH SPECIAL VSMABJURATION 90YDS VS

ALTERATION TOUCH VSM

DIMENSION TOUCH VSMALTERATION 10YDS / LEVEL VSM

ENCHANTMENT TOUCH VSMALTERATION 60YDS VSMALTERATION TOUCH VSMALTERATION 30YDS VSALTERATION 5YDS / LEVEL VSM

ABJURATION 0 VSM

NECROMANCY TOUCH VSM

EARTH TOUCH VSMALTERATION TOUCH VSM

NECROMANCY TOUCH VSMEVOCATION TOUCH VSM

EARTH TOUCH VSMALTERATION 20YDS VSMCONJURER 20YDS VSM

EARTH 20YDS VSMILLUSION TOUCH VSM

EARTH TOUCH VSM

EVOCATION 10YDS / LEVEL VSM

EARTH 10YDS / LEVEL VSMENCHANTMENT TOUCH VSM

EARTH TOUCH VSMEVOCATION TOUCH VSM

EARTH TOUCH VSMALTERATION TOUCH VSM

Page 188: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION TOUCH VSM

EARTH TOUCH VSMNECROMANCY TOUCH VSM

EARTH TOUCH VSM

EVOCATION 30YDS VSM

EARTH 30YDS VSMALTERATION 10YDS VSM

EARTH 10YDS VSMALTERATION 10YDS / LEVEL VM

EARTH 10YDS / LEVEL VMEVOCATION 10YDS / LEVEL VSM

EVOCATION 1 YARD / LEVEL VSM

ALTERATION 10YDS / LEVEL VSMALTERATION 0 VSEVOCATION 10FT / LEVEL VSMEVOCATION 0 VSMALTERATION 0 VSM

ENCHANTMENT TOUCH VSM

ENCHANTMENT 30YDS + 10YDS / LEVEL VSM

SHADOW 30YDS + 10YDS / LEVEL VSMALTERATION 10YDS / LEVEL VSM

EVOCATION 15YDS + 10YDS / LEVEL VSM

DIVINATION SIGHT VSMDIVINATION 0 VSM

ALTERATION TOUCH VSMDIVINATION TOUCH VSM

WATER TOUCH VSM

ABJURATION 10FT / LEVEL VSM

ALTERATION TOUCH VSM

GEOMETRY TOUCH VSMALTERATION 0 S

ALTERATION TOUCH VSM

Page 189: AD 2nd edition spells

SCHOOL RANGE COMPONENTSDIVINATION 40FT VMDIVINATION 0 VS

ENCHANTMENT TOUCH VS

ALTERATION SPECIAL VSM

EVOCATION UNLIMITED VSM

MENTALISM UNLIMITED VSMDIVINATION SPECIAL S

EVOCATION 60YDS + 10YDS / LEVEL VSM

ALTERATION 60YDS VSM

EVOCATION 60YDS VSM

ENCHANTMENT TOUCH VSM

ENCHANTMENT TOUCH VSM

ABJURATION TOUCH VSM

CONJURER 0 VSM

CHRONOMANCY 0 VSM

ALTERATION TOUCH VSM

NECROMANCY TOUCH VSM

EVOCATION 90FT VSM

SHADOW 90FT VSMALTERATION TOUCH VSM

SHADOW TOUCH VSM

ALTERATION 0 VSM

ILLUSION 0 VSMEVOCATION 0 VSALTERATION 0 VSM

ARTIFICE 0 VSMGEOMETRY 0 VSM

Page 190: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION TOUCH VS

ARTIFICE TOUCH VSALTERATION 30YDS + 10YDS / LEVEL VSM

SONG 30YDS + 10YDS / LEVEL VSMEVOCATION TOUCH VS

ALTERATION TOUCH VSMEVOCATION 0 VS

FORCE 0 VSGEOMETRY 0 VSEVOCATION 10YDS / LEVEL VS

AIR 10YDS / LEVEL VSEVOCATION TOUCH VSM

WATER TOUCH VSMEVOCATION TOUCH VSMINVOCATION TOUCH VSMALTERATION TOUCH VS

EVOCATION 0 VM

SONG 0 VMENCHANTMENT TOUCH VSM

EVOCATION 5YDS / LEVEL VSM

FORCE 5YDS / LEVEL VSMALTERATION TOUCH VSGEOMETRY TOUCH VS

ALTERATION 60YDS VS

ALTERATION 5YDS / LEVEL VSMALTERATION 0 VSALTERATION 0 VCONJURER 0 V

EVOCATION 0 VALTERATION 0 VSALTERATION 0 VCONJURER 0 V

EVOCATION 0 VALTERATION TOUCH VS

ILLUSION TOUCH VSMARTIFICE TOUCH VSM

ALL 10YDS / LEVEL VS

Page 191: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY 0 VSNECROMANCY 10YDS / LEVEL VSM

NECROMANCY 30YDS + 5YDS / LEVEL VSMALTERATION TOUCH VSM

ARTIFICE TOUCH VSMEVOCATION 60YDS VSM

FORCE 60YDS VSM

ENCHANTMENT 30YDS VSM

SHADOW 30YDS VSM

SONG 30YDS VSMNECROMANCY 30YDS VSM

ENCHANTMENT 10YDS / LEVEL VSM

ENCHANTMENT 10YDS / LEVEL VSMALTERATION 0 VSMEVOCATION 0 VSM

ARTIFICE 0 VSMALTERATION 90YDS + 10YDS / LEVEL VSM

CHRONOMANCY TOUCH VSM

ALTERATION TOUCH VSMALTERATION TOUCH VSM

CHRONOMANCY TOUCH VSMCHRONOMANCY 0 VSM

ALTERATION 0 VSM

ENCHANTMENT 10YDS / LEVEL VSMENCHANTMENT 60YDS VSM

ABJURATION TOUCH VSALTERATION 0 VS

FIRE 0 VSEARTH 0 VS

ALTERATION TOUCH VSALTERATION TOUCH VSMEVOCATION 60YDS + 10YDS / LEVEL VS

FORCE 60YDS + 10YDS / LEVEL VSEVOCATION 20YDS / LEVEL VSM

WATER 20YDS / LEVEL VSM

Page 192: AD 2nd edition spells

SCHOOL RANGE COMPONENTSENCHANTMENT TOUCH VS

SONG TOUCH VSCONJURER 10FT VSGEOMETRY 10FT VS

ENCHANTMENT TOUCH VSNECROMANCY 10 MILES VSMABJURATION 0 VSMEVOCATION 0 VSMEVOCATION 0 VSMALTERATION 30YDS VSM

ALTERATION 10YDS VSM

ARTIFICE 10YDS VSMALTERATION TOUCH VSM

ARTIFICE TOUCH VSMALTERATION TOUCH VSMALTERATION TOUCH VS

ABJURATION 0 VSM

ALTERATION 0 VSM

FORCE 0 VSM

EVOCATION 15YDS VSM

ABJURATION TOUCH VSMABJURATION TOUCH VSALTERATION 0 VS

ALTERATION 20FT / LEVEL VSM

ARTIFICE 20FT / LEVEL VSMABJURATION TOUCH VSMALTERATION TOUCH VSMDIVINATION 0 VS

WILD 0 VSMABJURATION TOUCH VSMABJURATION 0 VSM

Page 193: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ENCHANTMENT TOUCH VSMALTERATION 0 VSMDIMENSION 0 VSMALTERATION 0 VSALTERATION 10YDS / LEVEL V

ENCHANTMENT TOUCH VSM

ABJURATION SPECIAL VSMALTERATION SPECIAL VSALTERATION 10FT / LEVEL VSEVOCATION 10FT / LEVEL VSALTERATION TOUCH VSMALTERATION 0 VALTERATION TOUCH VS

EVOCATION 30YDS VSMALTERATION 60YDS VSMALTERATION 0 VSM

CONJURER 0 VSMABJURATION 10FT + 10FT / LEVEL VMEVOCATION 10FT + 10FT / LEVEL VM

CONJURER 50YDS VSM

ALTERATION 0 VSMABJURATION 0 VS

WILD 0 VS

EVOCATION 0 VSM

INVOCATION 10YDS VSM

EVOCATION 10YDS VSM

ALTERATION 0 VSM

NECROMANCY 0 VSM

ALTERATION TOUCH VSM

Page 194: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

NECROMANCY TOUCH VSM

EVOCATION 10FT VSM

ALTERATION TOUCH VSM

ALTERATION 40YDS VSM

ARTIFICE 40YDS VSM

ENCHANTMENT TOUCH VSM

ARTIFICE TOUCH VSMENCHANTMENT 10YDS / LEVEL VS

ALTERATION TOUCH VSMSHADOW TOUCH VSM

ALTERATION 0 VSM

EVOCATION 0 VSM

EVOCATION 0 VSMEVOCATION 10FT / LEVEL VSM

ARTIFICE 10FT / LEVEL VSMNECROMANCY 30YDS VSM

ALTERATION 10YDS / LEVEL VSMEVOCATION 30YDS SALTERATION 10YDS + 10YDS / LEVEL VSM

WATER 10YDS + 10YDS / LEVEL VSMALTERATION 30YDS VSM

ALTERATION 10 MILES VSMALTERATION 10FT / LEVEL VS

ENCHANTMENT 0 VSM

ALTERATION 0 VSM

EVOCATION 0 VSM

EVOCATION 60YDS VSM

NECROMANCY TOUCH VSNECROMANCY TOUCH VSM

Page 195: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION TOUCH VSMALTERATION 10YDS / LEVEL VSM

WATER 10YDS / LEVEL VSMALTERATION TOUCH VSM

ENCHANTMENT 30YDS VM

MENTALISM 30YDS VM

SONG 30YDS VMCONJURER SPECIAL VSMCONJURER 10YDS VSMCONJURER 100YDS / LEVEL VSM

EVOCATION 10YDS / LEVEL VM

FIRE 10YDS / LEVEL VM

CONJURER 60YDS VSM

CONJURER 0 VSM

NECROMANCY 0 VSMEVOCATION 10YDS / LEVEL VSM

AIR 10YDS / LEVEL VSMCONJURER 0 VS

EVOCATION 5YDS / LEVEL VSMFIRE 5YDS / LEVEL VSM

INVOCATION 10YDS + 10YDS / LEVEL VSMEVOCATION 10YDS + 10YDS / LEVEL VSMINVOCATION 120YDS VSMEVOCATION 120YDS VSMEVOCATION 0 VSMEVOCATION 10YDS / LEVEL VSM

FIRE 10YDS / LEVEL VSMEVOCATION 10YDS + 10YDS / LEVEL VSM

FIRE 10YDS + 10YDS / LEVEL VSMEVOCATION 5YDS / LEVEL VS

FIRE 5YDS / LEVEL VSEVOCATION SPECIAL VSM

Page 196: AD 2nd edition spells

SCHOOL RANGE COMPONENTSILLUSION SPECIAL VSM

FIRE SPECIAL VSMALTERATION TOUCH VSMALTERATION 30YDS + 5YDS / LEVEL VSMALTERATION TOUCH VSM

ALTERATION 0 VSM

ALTERATION 20YDS / LEVEL VSM

FORCE 20YDS / LEVEL VSMALTERATION 120YDS VSMEVOCATION 60YDS VSM

NECROMANCY 60YDS VSM

EVOCATION 60YDS + 10YDS / LEVEL VSMNECROMANCY 0 VSMABJURATION TOUCH VS

ABJURATION 0 VSM

ALTERATION 0 VSM

DIVINATION 0 VSM

ALTERATION 10FT / LEVEL VSMALTERATION 0 VSM

ILLUSION 0 VSMILLUSION 0 VSM

ABJURATION 0 VSMENCHANTMENT TOUCH VM

ALTERATION 50YDS + 10YDS VSENCHANTMENT 60YDS VSM

SONG 60YDS VSMENCHANTMENT TOUCH VS

ALTERATION TOUCH VSMEVOCATION TOUCH VSMGEOMETRY TOUCH VSM

ENCHANTMENT 60YDS VSMSONG 60YDS VSM

ALTERATION 10YDS / LEVEL VSFORCE 10YDS / LEVEL VS

MENTALISM 10YDS / LEVEL VS

Page 197: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION 20FT + 10FT / LEVEL VSALTERATION 20FT + 10FT / LEVEL VSDIMENSION 20FT + 10FT / LEVEL VSALTERATION TOUCH VSDIMENSION TOUCH VSALTERATION TOUCH VSDIMENSION TOUCH VSALTERATION TOUCH VSEVOCATION TOUCH VS

CHRONOMANCY 0 VSMALTERATION TOUCH VSM

CHRONOMANCY 10YDS + 5YDS / LEVEL VSCHRONOMANCY 0 VSM

ALTERATION 10YDS VSM

CHRONOMANCY 30YDS VSM

ALTERATION TOUCH VSMALTERATION 0 VSM

INVOCATION 0 VSM

EVOCATION 0 VSM

FORCE 0 VSM

ALTERATION TOUCH VSM

ALTERATION TOUCH VSMALTERATION 20YDS VSMEVOCATION 20YDS VSM

FORCE 20YDS VSM

ABJURATION TOUCH VSMALTERATION TOUCH VSMALTERATION TOUCH VSMALTERATION TOUCH VSM

ALTERATION 20YDS VSM

ENCHANTMENT 20YDS VSM

Page 198: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALTERATION 60YDS VSMALTERATION 0 VSM

ARTIFICE 0 VSMALTERATION SPECIAL VSM

ALTERATION 0 VSM

EVOCATION 0 VSMEVOCATION 30YDS VSM

WILD 30YDS VSMABJURATION TOUCH VS

ALTERATION TOUCH VMALTERATION 10FT / LEVEL VSM

ABJURATION 5YDS / LEVEL VSM

EVOCATION 5YDS / LEVEL VSM

FORCE 5YDS / LEVEL VSMEVOCATION TOUCH VSM

INVOCATION 0 VSM

EVOCATION 0 VSM

ARTIFICE 0 VSM

GEOMETRY 0 VSMEVOCATION 10YDS / LEVEL VSMEVOCATION 0 VSM

FORCE 0 VSM

ALTERATION 0 VSM

ALTERATION 0 VSMCHRONOMANCY 60YDS VS

ALTERATION 0 VDIMENSION 0 VALTERATION TOUCH VSM

CHRONOMANCY TOUCH VSMCHRONOMANCY TOUCH VCHRONOMANCY 1YD VSM

CHRONOMANCY 0 VSM

Page 199: AD 2nd edition spells

SCHOOL RANGE COMPONENTSABJURATION 0 VSMGEOMETRY 0 VSM

ALTERATION 0 VMCONJURER 0 V

EVOCATION 10YDS VSM

ALTERATION 10FT VSM

EVOCATION 10FT VSMABJURATION 0 VSMENTALISM 0 VS

ALTERATION TOUCH VSM

EARTH TOUCH VSM

ENCHANTMENT 120YDS VSMALTERATION 30YDS VSEVOCATION 30YDS VS

ABJURATION 0 VSM

ALTERATION 0 VSM

DIMENSION 0 VSM

ALTERATION 10YDS / LEVEL VSM

ALTERATION 10YDS / LEVEL VSMALTERATION 10FT VSMDIMENSION 10FT VSMALTERATION TOUCH VSEVOCATION 50YDS + 5YDS / LEVEL VSM

ALTERATION TOUCH VSMALTERATION 80YDS + 10YDS / LEVEL VSM

ILLUSION 80YDS + 10YDS / LEVEL VSMDIVINATION SPECIAL VSM

WATER SPECIAL VSMALTERATION 30FT VS

ENCHANTMENT 30FT VSSONG 30FT VS

DIVINATION 30YDS VSM

Page 200: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ENCHANTMENT 10YDS / LEVEL VSM

EVOCATION 1 MILE VSMENCHANTMENT 10YDS / LEVEL VSM

ABJURATION 40YDS VSMABJURATION 60YDS VS

SHADOW 60YDS VS

ALTERATION 0 VSM

EVOCATION 0 VSM

ALCHEMY 0 VSMALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSMARTIFICE TOUCH VSM

DIMENSION TOUCH VSM

ALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSMALTERATION TOUCH VSM

ABJURATION 0 VSMNECROMANCY 0 VS

CONJURER 120YDS VSMEARTH 120YDS VSM

AIR 120YDS VSMFIRE 120YDS VSM

WATER 120YDS VSMEVOCATION 10YDS VSM

WILD 10YDS VSM

ALTERATION 10FT / LEVEL VSM

DIVINATION 10FT / LEVEL VSM

ARTIFICE 10FT / LEVEL VSMALTERATION TOUCH VSM

ARTIFICE TOUCH VSMALTERATION 30YDS VSEVOCATION 0 VS

NECROMANCY 0 VS

Page 201: AD 2nd edition spells

SCHOOL RANGE COMPONENTSNECROMANCY TOUCH VSALTERATION TOUCH VSALTERATION TOUCH VDIMENSION TOUCH VINVOCATION 0 V

EVOCATION 30YDS VSMCONJURER 20YDS VSM

ENCHANTMENT TOUCH VSMALTERATION TOUCH SM

ABJURATION 10YDS / LEVEL VSM

GEOMETRY 10YDS / LEVEL VSM

EVOCATION 30YDS VSM

WILD 30YDS VSMENCHANTMENT 30YDS VSM

ALTERATION 10YDS / LEVEL VSMAIR 10YDS / LEVEL VSM

EVOCATION 30YDS VSM

FORCE 30YDS VSMEVOCATION 5YDS / LEVEL VSM

EVOCATION 60YDS VSMABJURATION TOUCH VSDIMENSION TOUCH VSGEOMETRY TOUCH VS

ALTERATION 100YDS VS

ABJURATION 0 VSMENCHANTMENT 0 VSM

ABJURATION TOUCH VSENCHANTMENT TOUCH VS

ABJURATION 0 VSGEOMETRY 0 VS

ABJURATION 60FT VSM

EVOCATION 60FT VSM

Page 202: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION SPECIAL VSM

ENCHANTMENT SPECIAL VSM

EVOCATION SPECIAL VSM

GEOMETRY SPECIAL VSMABJURATION TOUCH VSMALTERATION 120YDS VSMALTERATION 10YDS / LEVEL VSM

NECROMANCY TOUCH VSMDIVINATION SPECIAL VSM

ENCHANTMENT SPECIAL VSM

EVOCATION TOUCH VSM

ARTIFICE TOUCH VSM

MENTALISM TOUCH VSMEVOCATION 10YDS / LEVEL VSM

WATER 10YDS / LEVEL VSMALTERATION TOUCH VSM

WATER TOUCH VSMALTERATION TOUCH VSMALTERATION TOUCH VSMCONJURER 0 VS

ALTERATION TOUCH VSMABJURATION TOUCH VSM

NECROMANCY 0 VSM

ALTERATION 40YDS SM

WILD 40YDS SM

ALTERATION TOUCH VS

EARTH TOUCH VSENCHANTMENT 40YDS VSM

ALTERATION TOUCH VSMENCHANTMENT TOUCH VS

ALTERATION 60YDS VSEVOCATION 5YDS / LEVEL VSM

Page 203: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION 40YDS + 10YDS / LEVEL VSM

EVOCATION 40YDS + 10YDS / LEVEL VSM

CONJURER 40YDS VSMEVOCATION 10YDS VSM

CHRONOMANCY 0 VSCHRONOMANCY 60YDS VS

EVOCATION 70YDS VSM

EVOCATION 0 VSMEVOCATION 0 VS

FORCE 0 VSCONJURER 480YDS VSM

EVOCATION 0 VSFORCE 0 VS

SHADOW 0 VSALTERATION TOUCH VSM

ILLUSION TOUCH VSMEARTH TOUCH VSM

INVOCATION 0 VSEVOCATION 0 VS

WILD 0 VSALTERATION 0 VSM

WILD 0 VSMCONJURER 30YDS VSM

WILD 30YDS VSMCONJURER 100YDS VS

WILD 100YDS VS

CONJURER 0 VSM

WILD 0 VSMEVOCATION 0 VS

AIR 0 VSALTERATION TOUCH VSM

AIR TOUCH VSMALTERATION 0 VSM

AIR 0 VSMCONJURER 10FT / LEVEL VSM

AIR 10FT / LEVEL VSMALTERATION TOUCH VSM

Page 204: AD 2nd edition spells

SCHOOL RANGE COMPONENTSAIR TOUCH VSM

ALTERATION 10FT RADIUS / LEVEL VSM

ALTERATION 5YDS / LEVEL VSM

AIR 5YDS / LEVEL VSMEVOCATION 40FT / LEVEL VALTERATION 30YDS + 10YDS / LEVEL VS

AIR 30YDS + 10YDS / LEVEL VS

ALTERATION 10FT / LEVEL VSM

EVOCATION 10FT / LEVEL VSMALTERATION TOUCH VS

EVOCATION 50YDS + 10YDS / LEVEL VSMEVOCATION TOUCH VSALTERATION 0 VSMABJURATION TOUCH VSMALTERATION TOUCH VSMGEOMETRY TOUCH VSM

ALTERATION 0 VSALTERATION 10YDS VSMALTERATION TOUCH VSM

ENCHANTMENT TOUCH VSMALTERATION 30YDS VSDIMENSION 30YDS VS

ENCHANTMENT 120YDS VSENCHANTMENT 0 VS

ALTERATION 0 VSNECROMANCY 0 VSALTERATION 0 VSEVOCATION 0 VSMGEOMETRY 0 VSM

ABJURATION 0 V

ALTERATION TOUCH VSM

GEOMETRY TOUCH VSMNECROMANCY SPECIAL VSM

ABJURATION 0 VSM

Page 205: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

MENTALISM 0 VSMABJURATION 0 VSMABJURATION 0 V

FORCE 0 V

NECROMANCY 50FT + 10FT / LEVEL VSM

ALTERATION 50FT + 10FT / LEVEL VSMNECROMANCY 0 VS

ALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALL

Page 206: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALLALL

Page 207: AD 2nd edition spells

SCHOOL RANGE COMPONENTSALLALLALLALL

EVOCATION 90YDS VSM

ENCHANTMENT 10YDS / LEVEL VSMNECROMANCY 10YDS + 10YDS / LEVEL VSM

ENCHANTMENT 0 VSM

CONJURER 120YDS VSM

NECROMANCY 0 VSM

ILLUSION TOUCH VSMALTERATION 0 VSM

NECROMANCY 0 VSM

CONJURER TOUCH VSM

ALTERATION 0 VSM

ENCHANTMENT TOUCH VSMENCHANTMENT 300YDS VSM

CONJURER 0 VSM

CONJURER 300YDS VSMALTERATION 0 VSMCONJURER 0 VSM

ALTERATION 0 VSMCONJURER 0 VSM

ALTERATION TOUCH VSDIVINATION TOUCH VS

NECROMANCY 90YDS VSM

CONJURER 0 VSMENCHANTMENT 60YDS VSM

Page 208: AD 2nd edition spells

SCHOOL RANGE COMPONENTS

ALTERATION 0 VSM

CONJURER 0 VSM

ALTERATION 0 VSM

DIVINATION TOUCH VSMEVOCATION 0 VSM

Page 209: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA BIT OF SPONGE 8 INSTANTANEOUSA BIT OF SPONGE 8 INSTANTANEOUSA BIT OF SPONGE 8 INSTANTANEOUS

4 INSTANTANEOUS4 INSTANTANEOUS

A DROP OF ACID 7 1RD / LEVELA DROP OF ACID 7 1RD / LEVELA DROP OF ACID 7 1RD / LEVEL

A PINCH OF POWDERED HORSE HOOF 1RD 1 TURN /LEVELA PINCH OF POWDERED HORSE HOOF 1RD 1 TURN /LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVELA FIRE SOURCE 1 2RDS / LEVELA FIRE SOURCE 1 2RDS / LEVELA FIRE SOURCE 1 2RDS / LEVEL

3 2RDS 3 2RDS 8 1RD / LEVEL8 1RD / LEVEL8 1RD / LEVEL

1 MILLION CUFT OF AIR 3 SPECIAL1 MILLION CUFT OF AIR 3 SPECIAL

1RD 1HR / LEVEL1RD 1HR / LEVEL1RD 1HR / LEVEL

3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS

5 1 TURN /LEVEL

5 1 TURN /LEVEL

5 1 TURN /LEVEL

3 TURNS 3RDS / LEVEL

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUS

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUS

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUS

A BIT OF FLEECE + SEVERAL GRAINS OF SAND

A BIT OF FLEECE + SEVERAL GRAINS OF SAND

SM HANDFUL OF AKLALINE OR BROMINE SALTS

SM HANDFUL OF AKLALINE OR BROMINE SALTS

SM HANDFUL OF AKLALINE OR BROMINE SALTS

A SILVER MIRROR, SM BELL & A CANDLE MADE FR BEESWAX

Page 210: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUS

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUS

A WAND CUT FR A 100YR OLD OAK TREE 1RD INSTANTANEOUSSPECIAL SPECIAL

2 1RD / LEVEL

1RD INSTANTANEOUSVERY EXPENSIVE & SPECIAL ITEMS 1 INSTANTANEOUSVERY EXPENSIVE & SPECIAL ITEMS 1 INSTANTANEOUSVERY EXPENSIVE & SPECIAL ITEMS 1 INSTANTANEOUS

8HRS 1RD / 2 LEVELS

8HRS 1RD / 2 LEVELSA LOTUS FLOWER 1RD 2RDS / LEVEL

5RDS INSTANTANEOUS

2RDS INSTANTANEOUS

5RDS INSTANTANEOUS

1RD 1RD / LEVEL

1RD 1RD / LEVEL1 1RD3 1RD / LEVEL

A BIT OF COBWEB & A PINCH OF DUST 4 1D4 + 2RDSA BIT OF COBWEB & A PINCH OF DUST 4 1D4 + 2RDS

1RD UNTIL DESTROYED BY DAMAGE

1RD UNTIL DESTROYED BY DAMAGETHE TAIL OF A LIZARD 1RD 1HR / LEVEL

6 SPECIAL

6 SPECIALA VIAL OF PUNGENT HERBS 3 1RD + 1RD / LEVELA VIAL OF PUNGENT HERBS 3 1RD + 1RD / LEVEL

A REAL TRUMPET OR HORN OR A TINY MODEL OF ONE MADE FR BONE, IVORY,

WOOD OR METAL

AN ITEM THAT THE SUMMONED CREATURE HAS TOUCHED

A TINY RUBY OR SAPPHIRE WORTH 1,000GPS SET IN A SM GOLDEN LOOP

A TINY RUBY OR SAPPHIRE WORTH 1,000GPS SET IN A SM GOLDEN LOOP

A DROP OF BLOOD & BONE POWDER OR A SHARD OF BONE

A DROP OF BLOOD & A BONE CHIP FROM THE SAME SPECIES

A SLIVER OF BONE OR A GOBBET OF FLESH FR THE CREATURE TO BE

ANIMATED

A HANDFUL OF CHARCOAL, SULFUR & ASH

A HANDFUL OF CHARCOAL, SULFUR & ASH

A PC OF FINELY CURED LEATHER BLESSED BY A PRIEST

A PC OF FINELY CURED LEATHER BLESSED BY A PRIEST

POWDERED BONE MIXED WITH BLACK DRAGON'S BLOOD

POWDERED BONE MIXED WITH BLACK DRAGON'S BLOOD

Page 211: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION9 SPECIAL9 SPECIAL

2D12 HRS INSTANTANEOUSA BIT OF WOOL OR SM LUMP OF WAX 1 3RDS / LEVELA BIT OF WOOL OR SM LUMP OF WAX 1 3RDS / LEVEL

A BAR OF SOAP 1 1HR A RUBY WORTH 1,000GPS 1RD 5RDS / LEVELA RUBY WORTH 1,000GPS 1RD 5RDS / LEVELA RUBY WORTH 1,000GPS 1RD 5RDS / LEVEL

BLUE DRAGON SCALE POWDER 3 SPECIAL

6 INSTANTANEOUS

6 INSTANTANEOUS

5 3 TURNS + 2 TURNS / LEVEL

5 3 TURNS + 2 TURNS / LEVEL3 INTERLOCKING BANDS OF SILVER 3 1 TURN + 1RD / LEVEL

4 3RDS

4 3RDS 1 1RD1 1RD

THE BONE OF ANY CREATURE 5 2RDS / LEVELA SM MUMMIFIED ANIMAL 1RD 1 TURN / LEVELA SM MUMMIFIED ANIMAL 1RD 1 TURN / LEVEL

2 UNTIL TRIGGEREDA PC OF DRIED CHAMELEON SKIN 6 5RDS / LEVELA PC OF DRIED CHAMELEON SKIN 6 5RDS / LEVEL

2 PERMANENT2 GOLDEN NEEDLES (1GP EA) 2RDS INSTANTANEOUS

A SM HOURGLASS 2 2RDS + 1RD / LEVELA SM HOURGLASS 2 2RDS + 1RD / LEVEL

7 1 TURN / LEVEL

1RD 1HR / LEVEL1 6 TURNS2 3RDS + 1RD / LEVEL

A NORMAL BLADE & A BONE 8 1RD / LEVELA NORMAL BLADE & A BONE 8 1RD / LEVEL

A CENSER OF MYRRH + BITTER HERBS WORTH 500GPS

A DIAMOND TIPPED CHISEL WORTH 1,000GPS

A DIAMOND TIPPED CHISEL WORTH 1,000GPS

A SM GRANITE WEDGE & A PINCH OF IRON POWDER

A SM GRANITE WEDGE & A PINCH OF IRON POWDER

EXPOSED BLOOD & A PINCH OF SALTPETER

EXPOSED BLOOD & A PINCH OF SALTPETER

A DROP OF WATER, FLECK OF DUST, PINCH OF ASH & THE BONES TO BE

AFFECTED

A VULTURES WINGBONE MADE INTO A WHISTLE

Page 212: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA NORMAL BLADE & A BONE 8 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVEL

3RDS 3 TURNS / LEVELA DROP OF AQUA REGIA 5 INSTANTANEOUS + SPECIALA DROP OF AQUA REGIA 5 INSTANTANEOUS + SPECIAL

3 INSTANTANEOUSA SPIDER OF ANY TYPE OR SIZE 1RD 1RD / LEVELA SPIDER OF ANY TYPE OR SIZE 1RD 1RD / LEVELA SPIDER OF ANY TYPE OR SIZE 1RD 1RD / LEVEL

1RD SPECIALA PEARL OF AT LEAST 250GPS 5RDS 1RD / LEVEL

1RD 1D4 DAYS + 1 DAY / 2 LEVELS

8 HRS PERMANENT

8 HRS PERMANENT3 1 HR / LEVEL3 1 HR / LEVEL

1 - 8 HRS SPECIAL

1 - 8 HRS SPECIALA SILVER MIRROR 2 TURNS 1 HR / LEVEL

A DRIED FOOT OR CLAW 4 1RD / LEVELA DRIED FOOT OR CLAW 4 1RD / LEVEL

1 TURN SPECIAL

1 TURN SPECIALA PC OF BONE TIED TO A STRING 3 INSTANTANEOUS

A BIT OF WOOD AND THATCH 1RD 1HR / LEVEL3 1HR3 1HR3 1HR

A SILVER WIREFRAME (100GPS) 2RDS 1 TURN / LEVELA SILVER WIREFRAME (100GPS) 2RDS 1 TURN / LEVEL

A PINCH OF GRAVE DIRT AND A BONE TO BE USED AS A CLUB

A PINCH OF GRAVE DIRT AND A BONE TO BE USED AS A CLUB

AN INTACT SKELETON & A CRUDE PUPPET

A DROP OF SPELLCASTER'S BLOOD & TROLL'S BLOOD

A LIVE BUG OF ANY TYPE AND A CRUSHED ROSE PETAL

THIN SHEET OF BEATEN GOLD, COST 3,000GPS

THIN SHEET OF BEATEN GOLD, COST 3,000GPS

WHITE WAX, MANDRAKE ROOT, A BOTTLE OF RED WINE, PARCHMENT WITH THE FIEND'S NAME ON IT & A

OFFERING

WHITE WAX, MANDRAKE ROOT, A BOTTLE OF RED WINE, PARCHMENT WITH THE FIEND'S NAME ON IT & A

OFFERING

AN ITEM OR KEEPSAKE PRIZED BY THE SPIRIT IN LIFE

AN ITEM OR KEEPSAKE PRIZED BY THE SPIRIT IN LIFE

Page 213: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA SILVER WIREFRAME (100GPS) 2RDS 1 TURN / LEVEL

2RDS 1 TURN / LEVEL2RDS 1 TURN / LEVEL2RDS 1 TURN / LEVEL

1 1HR / LEVEL1RD INSTANTANEOUS

PASTE (150GP) X3 USES 5 INSTANTANEOUS1RD INSTANTANEOUS

PASTE (75GP) X3 USES 1 INSTANTANEOUSPASTE (200) X 4 USES 4 INSTANTANEOUS

3 2RDS + 1RD / LEVEL1 2D6RDS + 2RDS / LEVEL

4RDS PERMANENT

4RDS PERMANENT

4RDS PERMANENT5 1D4 HRS5 1D4 HRS5 1D4 HRS1 1D4 + 1 TURNS1 1D4 + 1 TURNS1 1D4 + 1 TURNS2 1D6 + 4 TURNS2 1D6 + 4 TURNS2 1D6 + 4 TURNS8 1D6 + 6 TURNS8 1D6 + 6 TURNS8 1D6 + 6 TURNS4 SPECIAL4 SPECIAL4 SPECIAL4 SPECIAL1 3RDS + 1RD / LEVEL1 3RDS + 1RD / LEVEL

A HANDKERCHIEF TIED INTO A KNOT 2 1RD / LEVELA HANDKERCHIEF TIED INTO A KNOT 2 1RD / LEVEL

1 SPECIAL

1 SPECIAL

2RDS 1RD

A TINY BAG, A LIT CANDLE AND A TOKEN FR THE CREATURE

A THIN STRAND OF COPPER WRAPPED AROUND A LODESTONE

A THIN STRAND OF COPPER WRAPPED AROUND A LODESTONE

A THIN STRAND OF COPPER WRAPPED AROUND A LODESTONE

A GEM OF APPROPRIATE HUE (50GPS) OR ANY DIAMOND

A GEM OF APPROPRIATE HUE (50GPS) OR ANY DIAMOND

POWDERED GEMS OF ANY KIND (1,000GPS)

Page 214: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2RDS 1RD8 3 TURNS8 3 TURNS

A PC OF FLINT & A BIT OF ASH 2 1RD / LEVELA PC OF FLINT & A BIT OF ASH 2 1RD / LEVEL

A SM HORN (100GPS) 3 1RD / LEVEL

A PINCH OF POWDERED PINEAL GLAND 3 1RD / LEVELAN UMBER HULK'S CLAW 1RD 1 TURN / LEVELAN UMBER HULK'S CLAW 1RD 1 TURN / LEVEL

2 1RD / LEVEL

1 TURN PERMANENT

1 PINT OF BLOOD PER HD OF CREATURE 1 HR SPECIALA SM KITE & SOME ROCK SALT 5 1RD / 5 LEVELSA SM KITE & SOME ROCK SALT 5 1RD / 5 LEVELSA SM KITE & SOME ROCK SALT 5 1RD / 5 LEVELS

5 1RD / LEVEL5 1RD / LEVEL5 1RD / LEVEL1 3 TURNS

A PAIR OF GOLDEN RINGS 9 UP TO 1 TURNA PAIR OF GOLDEN RINGS 9 UP TO 1 TURNA COMBUSTABLE OBJECT 4 INSTANTANEOUSA COMBUSTABLE OBJECT 4 INSTANTANEOUS

3 6HRS3 6HRS7 1RD / LEVEL7 1RD / LEVEL7 1RD / LEVEL7 1RD / LEVEL7 1RD / LEVEL1 1HR + 1 TURN / LEVEL

A PINCH OF SOOT & SOME SALT 1RD 5RDS / LEVELA GLASS OR CRYSTAL CONE 5 INSTANTANEOUSA GLASS OR CRYSTAL CONE 5 INSTANTANEOUS

6 1RD / LEVEL

4 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVEL

POWDERED GEMS OF ANY KIND (1,000GPS)

A SM PC OF FLESH FROM THE PERSON TO BE DUPLICATED

A STRIP PF DREAMWILLOW BARK & A BIT OF MATTER OF THE SAME TYPE THE

CASTER WANTS TO SUMMON

Page 215: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVELVARIES 1 TURN 1 TURN / LEVEL

5 1HR + 4D6 TURNS

5 1HR + 4D6 TURNS1 1RD

1RD 1 TURN + 1RD / LEVEL1RD 1 TURN + 1RD / LEVEL

1 TURN SPECIAL1 TURN SPECIAL

4 PERMANENT2 PERMANENT4 1 DAY4 1 DAY

A SM GLASS TUBE & A SPONGE 4 3 TURNSA SM GLASS TUBE & A SPONGE 4 3 TURNSA SM GLASS TUBE & A SPONGE 4 3 TURNS

A SHARD OF POLISHED MOONSTONE 7 SPECIALA SHARD OF POLISHED MOONSTONE 7 SPECIAL

A SM PC OF BONE & RAW MEAT 1RD 3D4 RDS + 1RD / LEVELA SM GLASS TUBE 1 1 TURN A SM GLASS TUBE 1 1 TURN A SM GLASS TUBE 1 1 TURN

A FRESH CORPSE 1 TURN 1 DAY / LEVELA FRESH CORPSE 1 1 TURN / LEVELA FRESH CORPSE 1 1 TURN / LEVEL

RAG OR CLOTH TAKEN FR A CORPSE 1RD 1RD / LEVELRAG OR CLOTH TAKEN FR A CORPSE 1RD 1RD / LEVEL

A TONGUE OF A DEAD MAN 4 SPECIAL

1 1 TURN / LEVEL

A PINCH OF SULPHUR, CRUSHED DREAMWILLOW BARK & A HAANDFUL

OF FLAKED PLATINUM (200GPS)

A PINCH OF SULPHUR, CRUSHED DREAMWILLOW BARK & A HAANDFUL

OF FLAKED PLATINUM (200GPS)

A PINCH OF SALTPETER & A BIT OF PHOSPHERUS OR A GLOWWORM

Page 216: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 1 TURN / LEVEL1 2RDS

1RD INSTANTANEOUS3RDS INSTANTANEOUS

1RD 1 TO 20 DAYSHUMAN, ELF OR GNOME SPELLCASTER 1 TURN INSTANTANEOUS

1 TURN INSTANTANEOUS2 INSTANTANEOUS2 INSTANTANEOUS

5 SPECIAL9 INSTANTANEOUS9 INSTANTANEOUS2 INSTANTANEOUS2 INSTANTANEOUS2 INSTANTANEOUS

A DROP OF BLOOD FR A LYCANTHROPE 6 SPECIALA DROP OF BLOOD FR A LYCANTHROPE 6 SPECIAL

A NAIL & A LEAD TABLET 1 TURN 2 DAYS / LEVEL7 1RD / LEVEL7 1RD / LEVEL

SULPHUR & A RUBY (500GPS) 5 PERMANENTSULPHUR & A RUBY (500GPS) 5 PERMANENTSULPHUR & A RUBY (500GPS) 5 PERMANENT

A GLOVE, SULPHUR & PHOSPHORUS 4 1RD / LEVELA GLOVE, SULPHUR & PHOSPHORUS 4 1RD / LEVEL

7 PERMANENT

7 PERMANENTA DROP OF BLOOD 1 1RD / LEVEL

1 2RDS / LEVEL

1 2RDS / LEVEL2 2RDS / LEVEL2 2RDS / LEVEL

A DRIED LEGUME 2 4HRS / LEVELA DRIED LEGUME 2 4HRS / LEVELA DRIED LEGUME 2 4HRS / LEVEL

THE EYE OF A BIRD 4 3RDS THE EYE OF A BIRD 4 3RDS

A PINCH OF SALTPETER & A BIT OF PHOSPHERUS OR A GLOWWORM

THE BODY TO BE RAISED AND SOME BRAIN MATTER

DIAMOND DUST (1,500GPS), 4 OF THE CASTER'S TEETH & SOME OF HIS HAIR

A SCARLET ROBE AND FACELESS RED MASK OF SILK COSTING 1,000GPS EA

RED DRAGON BLOOD & A CRUSHED RUBY (5,000GPS)

RED DRAGON BLOOD & A CRUSHED RUBY (5,000GPS)

PHOSPHORUS, WYCHWOOD OR A GLOWWORM

PHOSPHORUS, WYCHWOOD OR A GLOWWORM

Page 217: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

BAT GUANO, SULPHUR & PHOSPHORUS 2 INSTANTANEOUS

BAT GUANO, SULPHUR & PHOSPHORUS 2 INSTANTANEOUSA VIAL OF WATER 4 1HR / LEVELA VIAL OF WATER 4 1HR / LEVEL

6 1RD / LEVEL

6 1RD / LEVEL

1RD 1RD / LEVELBEESWAX 2 SPECIAL

UNGUENT (300GPS) 2 1RD / LEVELUNGUENT (300GPS) 2 1RD / LEVEL

6 1D4RDS + 1RD / LEVEL

6 1D4RDS + 1RD / LEVEL

6 1D4RDS + 1RD / LEVEL

6 1D4RDS + 1RD / LEVEL1RD 1 TURN / LEVEL

A FRAGMENT FR A SHATTERED MIRROR 1RD 1 TURNA FRAGMENT FR A SHATTERED MIRROR 1RD 1 TURNA FRAGMENT FR A SHATTERED MIRROR 1RD 1 TURN

1 5RDS A CRUSHED BLACK PEARL (1,000GPS) 6 INSTANTANEOUS

SPECIAL 1 TURN SPECIALSPECIAL 1 TURN SPECIALSPECIAL 1 TURN SPECIALSPECIAL 5 SPECIAL

6 1HR / LEVELSPECIAL 8 2RDS / LEVEL

2RDS 4D6HRS + 1HR / LEVEL

2RDS 4D6HRS + 1HR / LEVEL

1RD SPECIAL

A HUMAN HAIR OR A DROP OF KNOWN POISON

A HUMAN HAIR OR A DROP OF KNOWN POISON

2 MARBLE'S THE SAME COLOR AS THE CASTER'S EYES

POWDERED PEAS, POWDERED ANIMAL HOOF & A STRONG ACID

POWDERED PEAS, POWDERED ANIMAL HOOF & A STRONG ACID

POWDERED PEAS, POWDERED ANIMAL HOOF & A STRONG ACID

POWDERED PEAS, POWDERED ANIMAL HOOF & A STRONG ACID

A CLEAR GEM, A DROP OF WATER, A DROP OF BLOOD, A DROP OF MILK OR NECTAR AND ANY FORM OF UNGUENT

A PC OF STRAW, A SLIVER OF WOOD FR A SUNKEN SHIP, TWO EYES FR ANY SEA

CREATURE AND A CONCH SHELL

A PC OF STRAW, A SLIVER OF WOOD FR A SUNKEN SHIP, TWO EYES FR ANY SEA

CREATURE AND A CONCH SHELL

A PETAL FR A WITHERED FLOWER & A SLIVER OF CHARRED WOOD

Page 218: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD 1 TURN /LEVEL

1RD 1 TURN /LEVELBAT GUANO & SULPHUR 7 0 TO 5 RDS DELAYBAT GUANO & SULPHUR 7 0 TO 5 RDS DELAY

6 SPECIAL6 SPECIAL5 1RD / LEVEL5 1RD / LEVEL

A HS FR A 8TH LEVEL PRIEST OR HIGHER 4 INSTANTANEOUSCRUSHED PETALS OF A HEARTFLOWER 1RD 1 TURNCRUSHED PETALS OF A HEARTFLOWER 1RD 1 TURN

A TWIG OR BRANCH FR ANY TREE 1 1RD / LEVEL2 5RDS / LEVEL

2 5RDS / LEVEL

2 5RDS / LEVEL

2 5RDS / LEVEL

2 5RDS1 2RDS / LEVEL1 2RDS / LEVEL1 2RDS / LEVEL1 2RDS / LEVEL

POWDERED UNICORN HORN 1RD 1RD / LEVELPOWDERED UNICORN HORN 1RD 1RD / LEVEL

2 2RDS / LEVEL2 2RDS / LEVEL

4 1D6 TURNS + 1 TURN / LEVEL

4 1D6 TURNS + 1 TURN / LEVEL1 1 TURN

EARTH FR A GRAVE 1RD 3 TURNSEARTH FR A GRAVE 1RD 3 TURNS

A SM SILVER OR BRASS BELL 1 1RD + 1RD / LEVELA SM SILVER OR BRASS BELL 1 1RD + 1RD / LEVELA SM SILVER OR BRASS BELL 1 1RD + 1RD / LEVELA MINI SHOVEL & BUCKET 4 1RD / LEVELA MINI SHOVEL & BUCKET 4 1RD / LEVEL

SPECIAL 1 TURN PERMANENTA MINI MASK OF CARVED WOOD 4 SPECIAL

A CHIP FR A TOMBSTONE OR A SLIVER OF WOOD FR A COFFIN

A CHIP FR A TOMBSTONE OR A SLIVER OF WOOD FR A COFFIN

A PC OF YELLOW TINTED CRYSTAL, GLASS OR MICA

A PC OF YELLOW TINTED CRYSTAL, GLASS OR MICA

A PINCH OF TALC AND POWDERED SILVER

A HS AND A HAIR FR A NEWBORN ANIMAL

A SM PC OF MIRROR & A HEARINF TRUMPET

A SM PC OF MIRROR & A HEARINF TRUMPET

Page 219: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA COCOON FR A DEATH'S HEAD MOTH 1 TURN 1 TURN / LEVELA COCOON FR A DEATH'S HEAD MOTH 1 TURN 1 TURN / LEVEL

9 INSTANTANEOUSIRON FR A METEORITE (1,000GPS) 8 1RD A LEVEL OR 1 TURN A LEVEL

5 2 TURNS / LEVEL5 2 TURNS / LEVEL

1RD 1 TURNS / LEVEL1RD 1 TURNS / LEVEL1RD 1 TURNS / LEVEL

4 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS

1 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS

A BIT OF CHARCOAL 3 2RDS / LEVELA BIT OF CHARCOAL 3 2RDS / LEVEL

SOFT CLAY 5 2 TURNS / LEVELSOFT CLAY 5 2 TURNS / LEVELSOFT CLAY 5 2 TURNS / LEVEL

SPECIAL 1HR INSTANTANEOUSSPECIAL 2HRS INSTANTANEOUSSPECIAL 3HRS INSTANTANEOUS

4 2 TURNS + 2RDS / LEVELA Y SHAPED BRANCH FR A FRUIT TREE 1RD 1RD / LEVELA Y SHAPED BRANCH FR A FRUIT TREE 1RD 1RD / LEVELA Y SHAPED BRANCH FR A FRUIT TREE 1RD 1RD / LEVEL

2 HAIRS & A SM CRYSTAL PRISM 1RD SPECIALA TOOTH FR A DRAGON 3 3RDS A TOOTH FR A DRAGON 3 3RDS

SPECIAL 1HR SPECIAL

1 1RD

1 1RD

1 1RDA GEM (5,000GPS) 1 INSTANTANEOUSA GEM (5,000GPS) 1 INSTANTANEOUS

A SCENTLESS FLOWER 2 1 TURN / LEVELMINI WOODEN TOOLBOX 1RD 1 TURN / LEVELMINI WOODEN TOOLBOX 1RD 1 TURN / LEVEL

1 TURN SPECIAL

A TUNING FORK OF COLD WROUGHT IRON

A PINCH OF DUST OR A STRAND OF COBWEB

MINI SILVER DOOR W RUBY CHIPS (500GPS)

MINI SILVER DOOR W RUBY CHIPS (500GPS)

MINI SILVER DOOR W RUBY CHIPS (500GPS)

Page 220: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1 TURN SPECIAL

A CRYSTAL SPHERE & A PC OF AMBER 1RD 24HRS

5 1WK + 1DAY / LEVEL

5 1WK + 1DAY / LEVEL

5 1WK + 1DAY / LEVELA MIX OF FINE SAND & SUGAR 1 1RD + 1RD / LEVELA MIX OF FINE SAND & SUGAR 1 1RD + 1RD / LEVEL

1RD 5RDS / LEVEL1RD 5RDS / LEVEL

COAL DUST 1RD 1HR / LEVELCOAL DUST 1RD 1HR / LEVEL

1RD 8HRS1RD 8HRS

5 BLACK LOTUS SEEDS 2 1RD / LEVELA LITTLE TIN GONG OR CYMBOL 3 2RDS / LEVELA LITTLE TIN GONG OR CYMBOL 3 2RDS / LEVEL

1RD 1HR / LEVEL1RD 1HR / LEVEL1RD 1HR / LEVEL1RD 1HR / LEVEL1RD 1HR / LEVEL1RD 1HR / LEVEL1RD SPECIAL1RD SPECIAL1RD SPECIAL1RD SPECIAL1RD SPECIAL

A PINCH OF THE OPPOSING ELEMENT 5 1D4RDS + 4A PINCH OF THE OPPOSING ELEMENT 5 1D4RDS + 4A PINCH OF THE OPPOSING ELEMENT 5 1D4RDS + 4A PINCH OF THE OPPOSING ELEMENT 5 1D4RDS + 4A PINCH OF THE OPPOSING ELEMENT 5 1D4RDS + 4

RUBY DUST / PINCH OF CHALK 3 1HR + 2 TURNS / LEVELA RARE SALVE (100GPS) 2RDS INSTANTANEOUS

2 SPECIAL2 SPECIAL3 5RDS / LEVEL3 5RDS / LEVEL1 SPECIAL1 SPECIAL

VIAL OF INK, FEATHER QUILL, POWDERED COAL

VIAL OF INK, FEATHER QUILL, POWDERED COAL

VIAL OF INK, FEATHER QUILL, POWDERED COAL

Page 221: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD INSTANTANEOUS1 1 TURN1 1 TURN1 1 TURN

VARIES SPECIAL SPECIALVARIES SPECIAL SPECIALVARIES SPECIAL SPECIAL

1RD PERMANENT

1RD PERMANENT

1RD PERMANENTPOWDERED LIME & CARBON 1 TURN 5RDS / LEVELPOWDERED LIME & CARBON 1 TURN 5RDS / LEVELPOWDERED LIME & CARBON 1 TURN 5RDS / LEVEL

4 PERMANENT

8 PERMANENT

8 PERMANENT

ESSENCE OF SPECTRE OR VAMPIRE DUST 3 INSTANTANEOUS

ESSENCE OF SPECTRE OR VAMPIRE DUST 3 INSTANTANEOUS

ESSENCE OF SPECTRE OR VAMPIRE DUST 3 INSTANTANEOUS4 1D4HRS + 1HR / LEVEL4 1D4HRS + 1HR / LEVEL7 5RDS / LEVEL7 5RDS / LEVEL

A PC OF DRIED SKUNK CABBAGE 2 5RDS / LEVELA PC OF DRIED SKUNK CABBAGE 2 5RDS / LEVEL

SPECIAL 1 TURN SPECIALSPECIAL 1 TURN SPECIAL

A COPPER PIECE 2 1RD / LEVELA COPPER PIECE 2 1RD / LEVEL

A BIT OF SALT 6 INSTANTANEOUSA BIT OF SALT 6 INSTANTANEOUSA BIT OF SALT 6 INSTANTANEOUS

1RD 1HR / LEVEL

2 NEWT EYES & WOLF TEETH + SOME HAIR & BLOOD FR BOTH RECIPIENT &

CASTER

AN ORDINARY TORCH & A PINCH OF PHOSPHORUS

AN ORDINARY TORCH & A PINCH OF PHOSPHORUS

AN ORDINARY TORCH & A PINCH OF PHOSPHORUS

A PINCH OF DUST OR FLUFF & A FEATHER

A PURE CHUNK OF AMBER & A PERFECT LOYUS FLOWER

A PURE CHUNK OF AMBER & A PERFECT LOYUS FLOWER

A PC OF TENTACLE FR A GIANT OCTOPUS OR SQUID

Page 222: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD 1HR / LEVELA BIT OF WOOD SOAKED IN LAMP OIL 4 PERMANENTA BIT OF WOOD SOAKED IN LAMP OIL 4 PERMANENT

5 1 DAY / LEVELA PC OF BONE & A SPARK OR FLAME 1RD 1 TURN / LEVELA PC OF BONE & A SPARK OR FLAME 1RD 1 TURN / LEVEL

1RD SPECIAL

5RDS SPECIAL

A PINCH OF LAVENDER & DRIED GARLIC 1 INSTANTANEOUS6 1RD / 3 LEVELS6 1RD / 3 LEVELS6 1RD / 3 LEVELS

THE EYE & EAR OF A DEADMAN 4 1HR / LEVELSPECIAL PERMANENTSPECIAL PERMANENTSPECIAL PERMANENTSPECIAL PERMANENT

1 TURN 2 TURNS / LEVEL

1 TURN 2 TURNS / LEVELBAT GUANO & SULPHUR 5 INSTANTANEOUSBAT GUANO & SULPHUR 5 INSTANTANEOUS

A SM BALL OF RUBBER & SM MIRROR 3 1 TURN / LEVELA SM BALL OF RUBBER & SM MIRROR 3 1 TURN / LEVEL

EMERALD DUST (500GPS) 5 1D4RDS + 1RD / LEVEL

5 12RDS + 2RDS / LEVEL

5 12RDS + 2RDS / LEVEL

5 12RDS + 2RDS / LEVEL2 SPECIAL

4 INSTANTANEOUS

4 INSTANTANEOUSSPIDER FANGS & A HAIR FR A GHOUL 1RD 1 TURN / LEVEL

A PC OF TENTACLE FR A GIANT OCTOPUS OR SQUID

100 SHEETS OF PARCHMENT & A BOTTLE OF INK FOR EA DAY THE SPELL LAST

A MINIATURE TOOL OF SOME KIND, A PEARL (500GPS) & SOME ORGANIC

MATERIAL FR THE CASTER

2 NEWT EYES & WOLF TEETH + SOME HAIR & BLOOD FR BOTH RECIPIENT &

CASTER & A RUBY (5,000GPS)

A DROP OF HONEY / A SM PC OF CHARCOAL

A DROP OF HONEY / A SM PC OF CHARCOAL

A CLEAR GLASS, CRYSTAL OR AMBER RING W ENGRAVED SYMBOL OF A EYE

A CLEAR GLASS, CRYSTAL OR AMBER RING W ENGRAVED SYMBOL OF A EYE

A CLEAR GLASS, CRYSTAL OR AMBER RING W ENGRAVED SYMBOL OF A EYE

THE HEART OF A HEN OR A WHITE FEATHER

THE HEART OF A HEN OR A WHITE FEATHER

Page 223: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONSPIDER FANGS & A HAIR FR A GHOUL 1RD 1 TURN / LEVELSPIDER FANGS & A HAIR FR A GHOUL 1RD 1 TURN / LEVEL

A DUCK'S FEATHER 1 3RDS + 1RD / LEVELA DUCK'S FEATHER 1 3RDS + 1RD / LEVEL

1 1RD / LEVEL1 1RD / LEVEL1 1HR + 1 TURN / LEVEL

DIRT FR A VAMPIRES GRAVE 1 INSTANTANEOUSDIRT FR A VAMPIRES GRAVE 1 INSTANTANEOUS

1RD 1 TURN / LEVEL

1RD 1 TURN / LEVEL

1RD 1 TURN / LEVEL

2 1 TURN / LEVEL

2 1 TURN / LEVEL

2 1 TURN / LEVEL1,000GPS OF INCENSE & HERBS 2D12HRS SPECIAL1,000GPS OF INCENSE & HERBS 2D12HRS SPECIAL2,000GPS OF INCENSE & HERBS 2D6HRS SPECIAL

1RD 1 TURN / LEVELA TORCH OR LANTERN 1RD 1 TURN / LEVELA SM STRING NOOSE 1RD 1 TURN

3 HAIRS FR A HUNTING HOUND 4 2RDS / LEVEL5 PERMANENT

4 2RDS / LEVEL

4 2RDS / LEVEL1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS

A SM PC OF FINE SILK 4 2RDS / LEVELA SM PC OF FINE SILK 4 2RDS / LEVELA SM PC OF FINE SILK 4 2RDS / LEVEL

6 1RD / LEVEL

A PC OF COLD WROUGHT IRON, & A DROP EC OF UHW & BLOOD FR THE

CASTER

A PC OF COLD WROUGHT IRON, & A DROP EC OF UHW & BLOOD FR THE

CASTER

A PC OF COLD WROUGHT IRON, & A DROP EC OF UHW & BLOOD FR THE

CASTER

A STRAND OF SPIDER WEB & A SCRAP OF COTTON CLOTH (1SQIN)

A STRAND OF SPIDER WEB & A SCRAP OF COTTON CLOTH (1SQIN)

A STRAND OF SPIDER WEB & A SCRAP OF COTTON CLOTH (1SQIN)

A GARMENT OR PERSONAL OBJECT OF THE SUBJECT & A STAFF OR ROD W

CONTINUAL LIGHT CAST ON IT

A SCRAP OF SINGED PAPER & A PC OF FLINT

A SCRAP OF SINGED PAPER & A PC OF FLINT

Page 224: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION6 1RD / LEVEL

A LARGE FIRE 4 INSTANTANEOUSA LARGE FIRE 4 INSTANTANEOUSA LIT TORCH 3 INSTANTANEOUSA LIT TORCH 3 INSTANTANEOUS

A PINT OF OIL 1RD 3RDS / LEVELA PINT OF OIL 1RD 3RDS / LEVEL

A FEATHER 4 1 TURN / LEVELA FEATHER 4 1 TURN / LEVELA FEATHER 4 1 TURN / LEVELA FEATHER 4 1 TURN / LEVEL

1 TO 4 PCS OF AMBER (50GPS EA) 1RD / STONE SPECIAL1 TO 4 PCS OF AMBER (50GPS EA) 1RD / STONE SPECIAL

8 1RD

8 1RD

1 TURN UNTIL TRIGGERED

1 TURN UNTIL TRIGGERED

1 TURN UNTIL TRIGGERED

1 TURN UNTIL TRIGGERED

1 TURN UNTIL TRIGGEREDBAT GUANO & SULPHUR 3 INSTANTANEOUSBAT GUANO & SULPHUR 3 INSTANTANEOUS

4 2RDS + 1RD / LEVEL

4 2RDS + 1RD / LEVEL

1RD SPECIAL

1RD SPECIAL

2 1RD / LEVEL

CHARCOAL FR THE CREMATION OF A DEAD WIZARD

CHARCOAL FR THE CREMATION OF A DEAD WIZARD

A BIT OF SULPHUR OR SALTPETER & THE HAIR OF THE SUBJECT TO BE ATTUNED

A BIT OF SULPHUR OR SALTPETER & THE HAIR OF THE SUBJECT TO BE ATTUNED

A BIT OF SULPHUR OR SALTPETER & THE HAIR OF THE SUBJECT TO BE ATTUNED

A BIT OF SULPHUR OR SALTPETER & THE HAIR OF THE SUBJECT TO BE ATTUNED

A BIT OF SULPHUR OR SALTPETER & THE HAIR OF THE SUBJECT TO BE ATTUNED

A PINCH OF SULPHUR & A SPARK OF FLAME

A PINCH OF SULPHUR & A SPARK OF FLAME

A PINCH OF SULPHUR, PHOSPHORUS & ASHES AND SOME FILINGS OR PIECE OF

ANY METAL

A PINCH OF SULPHUR, PHOSPHORUS & ASHES AND SOME FILINGS OR PIECE OF

ANY METAL

A PC OF PHOSPHORUS OR A FLAME OF ANY SORT & A PINCH OF IRON FILINGS

Page 225: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 1RD / LEVELA FEW GRAINS OF SUGAR & A RAISIN 1 1RDA FEW GRAINS OF SUGAR & A RAISIN 1 1RD

1 1RD / LEVEL1 1RD / LEVEL

A DROP OF OIL & A PC OF FLINT 3 1RDA DROP OF OIL & A PC OF FLINT 3 1RDA DROP OF OIL & A PC OF FLINT 3 1RDA DROP OF OIL & A PC OF FLINT 3 1RD

3 2RDS + 1RD / LEVEL

3 2RDS + 1RD / LEVELA BIT OF CANDLE WAX 6 1 TURN / LEVELA BIT OF CANDLE WAX 6 1 TURN / LEVEL

A BIT OF PHOSPHORUS OR SALTPETER 1 3RDS

2 1RD / LEVELSPECIAL PERMANENT

2 4RDS + 1RD / LEVEL2 4RDS + 1RD / LEVEL

VARIES 1RD 1HR / LEVELVARIES 1RD 1HR / LEVELVARIES 1RD 1HR / LEVELVARIES 1RD 1HR / LEVEL

1 INSTANTANEOUSA HUMMINGBIRD'S FEATHER 1RD 2D4RDS + 1RD / LEVEL

A RED DRAGON'S SCALE 6 1RD / LEVELA RED DRAGON'S SCALE 6 1RD / LEVEL

4 2RDS / LEVEL4 2RDS / LEVEL9 TIL THE SUMMONED BEING LEAVES9 TIL THE SUMMONED BEING LEAVES9 TIL THE SUMMONED BEING LEAVES4 SPECIAL4 SPECIAL

A SPECIAL LIQUID (400GPS) 1 TURN INSTANTANEOUS3 2RDS / LEVEL4 SPECIAL

1 1RD / LEVEL

A PC OF PHOSPHORUS OR A FLAME OF ANY SORT & A PINCH OF IRON FILINGS

A SM POUCH FILLED EQUALLY W SULPHUR, & COAL DUST AS WELL AS A

LIVE CATERPILLAR & FIREFLY

A SM POUCH FILLED EQUALLY W SULPHUR, & COAL DUST AS WELL AS A

LIVE CATERPILLAR & FIREFLY

A BIT OF TALLOW & POWDERED IRON AND A PINCH OF SULPHUR

A LIVE BUTTERFLY & A HAIR FR ANY LYCANTHROPE

A FRAGMENT OF REAL ARMOUR THAT HAS SEEN BATTLE

Page 226: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONDUST FR A COFFIN OR BURIAL SLAB 6 1RD / LEVELDUST FR A COFFIN OR BURIAL SLAB 6 1RD / LEVELDUST FR A COFFIN OR BURIAL SLAB 6 1RD / LEVEL

6 SPECIAL

6 SPECIAL

1RD INSTANTANEOUS

2 1RD / LEVELA SM PC OF CRYSTAL OR GLASS 1RD 1RD / LEVELA SM PC OF CRYSTAL OR GLASS 1RD 1RD / LEVELA SM PC OF CRYSTAL OR GLASS 1RD 1RD / LEVELA SM PC OF CRYSTAL OR GLASS 1RD 1RD / LEVELA SM PC OF STEEL AND GLASS 8 INSTANTANEOUSA SM PC OF STEEL AND GLASS 8 INSTANTANEOUSA SM PC OF STEEL AND GLASS 8 INSTANTANEOUSA SM PC OF STEEL AND GLASS 8 INSTANTANEOUS

GROUND MICA 2 SPECIALGROUND MICA 2 SPECIAL

A PHILOSOPHER'S STONE 1 TURN INSTANTANEOUSA PHILOSOPHER'S STONE 1 TURN INSTANTANEOUS

SPECIAL 1 TURN INSTANTANEOUSSPECIAL 1 TURN INSTANTANEOUSSPECIAL 5 SPECIALSPECIAL 5 SPECIAL

1RD INSTANTANEOUS1RD INSTANTANEOUS1RD INSTANTANEOUS

A BIT OF BUTTER OR PORK RIND 1 3RDS + 1RD / LEVELA BIT OF BUTTER OR PORK RIND 1 3RDS + 1RD / LEVEL

A PINCH OF LARD 3 2RDS / LEVELA PINCH OF LARD 3 2RDS / LEVEL

6 1 TURN / LEVEL6 1 TURN / LEVEL

A SKULL OR BONE 5 1RD / LEVEL1TURN 1HR / LEVEL1TURN 1HR / LEVEL1TURN 1HR / LEVEL

A LEGUME SEED (BEAN) 3 1RDA LEGUME SEED (BEAN) 3 1RD

A PINCH OF DUST & A DROP OF WATER 4 1RDA PINCH OF DUST & A DROP OF WATER 4 1RD

FINGERNAIL FR A CORPSE & A PINCH OF PURPLE MANDRAKE ROOT

FINGERNAIL FR A CORPSE & A PINCH OF PURPLE MANDRAKE ROOT

A LONG FINGERNAIL & A PINCH OF GRAVE DIRT

A PINCH OF EARTH OR A SCRAP OF CLOTHTAKEN FR A GHOULS LAIR

Page 227: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 1 HR / LEVEL

4 1 TURN / LEVEL7 INSTANTANEOUS

A PHILOSOPHER'S EGG 1D4 + 4HRS SPECIALA PHILOSOPHER'S EGG 1D4 + 4HRS SPECIALA PHILOSOPHER'S EGG 1D4 + 4HRS SPECIALA PHILOSOPHER'S EGG 1D4 + 4HRS SPECIALA PHILOSOPHER'S EGG 1D4 + 4HRS SPECIAL

A STONE HEART (5,000GPS) 1 DAY 1YEAR

3 TURNS 1 TURNA SM STRAIGHT PC OF IRON 3 2RDS / LEVELA SM STRAIGHT PC OF IRON 3 2RDS / LEVEL

1 1RD / LEVEL1 1RD / LEVEL

5 1D4RDS + 1RD / LEVELA SM BALLOON OR BLADDER 3 SPECIALA SM BALLOON OR BLADDER 3 SPECIALA SM BALLOON OR BLADDER 3 SPECIAL

3 1RD / LEVEL3 SPECIAL3 SPECIAL4 2RDS / LEVEL

2 SPECIAL

1RD INSTANTANEOUS

1RD INSTANTANEOUS

1RD INSTANTANEOUSA PINCH OF DUST & A DROP OF WATER 4 SPECIALA PINCH OF DUST & A DROP OF WATER 4 SPECIAL

AT LEAST 10LBS OF ICE 3 INSTANTANEOUSAT LEAST 10LBS OF ICE 3 INSTANTANEOUS

SPECIAL SPECIAL 1RD / LEVELSPECIAL SPECIAL 1RD / LEVEL

LEAD BASED INK (300GPS) SPECIAL 1DAY / LEVELA RARE DUST (400GPS) 4 PERMANENT

SPECIAL 1 TURN SPECIAL

A STONE, A TWIG & A BIT OF GREEN PLANT

FEATHER OF AN EAGLE & AN EYELASH FR ANY CORPSE

A GLASS DISK & A SPOOL OF RED THREAD

PINCH OF SULPHUR & POWDERED GARLIC

A MINIATURE SCULPTED BUST OF THE SPELLCASTER

A GLOWING STICK OF INCENSE OR A CRYSTAL ROD FILLED W

PHOSPHORESCENT MATERIAL

A TINY SILVER DAGGER & A DROP OF WATER FR MELTED SNOW

A TINY SILVER DAGGER & A DROP OF WATER FR MELTED SNOW

A TINY SILVER DAGGER & A DROP OF WATER FR MELTED SNOW

Page 228: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONGROUND BAY LEAF 5 24HRS

1RD 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1 TURN / LEVEL4 4RDS + 1RD / LEVEL

A BIT OF FLEECE 2 SPECIAL

5 UNTIL TRIGGERED1 SPECIAL1 SPECIAL1 SPECIAL1 SPECIAL

2 4RDS + 1D6RDS

2 4RDS + 1D6RDS

2 4RDS + 1D6RDS

2 4RDS + 1D6RDS

2 4RDS + 1D6RDS

1RD SPECIAL

1RD SPECIAL

1RD SPECIAL2 1RD / LEVEL2 1RD / LEVEL

9 1 TURN

7 SPECIALAN EYELASH & A BIT OF GUM ARABIC 2 SPECIALAN EYELASH & A BIT OF GUM ARABIC 3 SPECIAL

1RD SPECIAL

8 1RD / LEVEL

A DROP OF BLOOD FR THE CASTER, A DROP OF HOLY WATER & A SEED FR ANY

PLANT

A DROP OF BLOOD FR THE CASTER, A DROP OF HOLY WATER & A SEED FR ANY

PLANT

A DROP OF BLOOD, A LOCK OF HAIR OR A CHERISHED POSSESION FR SUBJECT

A SKULL FR A INETTIGENT HUMANOID CREATURE & A BIT OF EARWAX

SCRAPINGS FR BENEATH A DUNG PILE, A PINCH OF DUST & A FIRE SOURCE

SCRAPINGS FR BENEATH A DUNG PILE, A PINCH OF DUST & A FIRE SOURCE

SCRAPINGS FR BENEATH A DUNG PILE, A PINCH OF DUST & A FIRE SOURCE

SCRAPINGS FR BENEATH A DUNG PILE, A PINCH OF DUST & A FIRE SOURCE

SCRAPINGS FR BENEATH A DUNG PILE, A PINCH OF DUST & A FIRE SOURCE

A SM MIXTURE OF POWDERED MAGNESIUM & SALTPETER

A SM MIXTURE OF POWDERED MAGNESIUM & SALTPETER

A SM MIXTURE OF POWDERED MAGNESIUM & SALTPETER

A SM CURVED HORN CARVED W RUNES (100GPS)

A SM LEATHER POUCH & A MINIATURE SILVER CANDELABRA

BURNING INCENSE & A PC OF HORN CARVED INTO A CRESCENT SHAPE

A SM PC OF IRONTHAT BELONGED TO A IRON GOLEM

Page 229: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

8 1RD / LEVELA SCRYING DEVICE 3 2RDS / LEVEL

A GEM (400GPS) 7 24HRSA GEM (400GPS) 7 24HRSA GEM (400GPS) 7 24HRS

1 TURN 1RD / LEVEL

1 TURN 1RD / LEVEL

1 TURN 1RD / LEVEL1 SPECIAL1 SPECIAL

1RD 1RD / LEVEL2 1RD

1RD 1RD / 2 LEVELSA SM TUBE OF PAPER OR VELLUM 1 1RD

1% OF THE APPRAISED ITEM 1RD INSTANTANEOUS1 1RD / LEVEL

A PINCH OF DUST 3 1 TURN / LEVEL1 1D4RDS + 1RD / LEVEL1 1D4RDS + 1RD / LEVEL1 1D4RDS + 1RD / LEVEL

SPECIAL SPECIAL SPECIALA CHEST (5,000GPS OR MORE) 1 TURN 60 DAYSA CHEST (5,000GPS OR MORE) 1 TURN 60 DAYSA CHEST (5,000GPS OR MORE) 1 TURN 60 DAYS

3RDS PERMANENT

3RDS PERMANENT1RD 3HRS / LEVEL1RD 3HRS / LEVEL

1 TURN 1 TURN / LEVEL1 TURN 1 TURN / LEVEL

A SCRAP OF ROTTING FISH OR MEAT 6 1RD / LEVEL9 SPECIAL

SPECIAL SPECIAL SPECIALSPECIAL SPECIAL SPECIAL

ANY LIQUID 9 SPECIALANY LIQUID 9 SPECIAL

A SM PC OF IRONTHAT BELONGED TO A IRON GOLEM

A EXQUISITE SILVER MIRROR (10,000GPS) & A BLACK OPAL (1,000GPS)

A EXQUISITE SILVER MIRROR (10,000GPS) & A BLACK OPAL (1,000GPS)

A EXQUISITE SILVER MIRROR (10,000GPS) & A BLACK OPAL (1,000GPS)

A PC OF IRON PYRITE & SPECIAL DUST (200GPS)

A PC OF IRON PYRITE & SPECIAL DUST (200GPS)

Page 230: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONANY LIQUID 9 SPECIALANY LIQUID 9 SPECIAL

SPECIAL 1 TURN PERMANENT

3 INSTANTANEOUSSPECIAL SPECIALSPECIAL SPECIALSPECIAL SPECIAL

2 1 TURN + 1RD / LEVEL2 1 TURN + 1RD / LEVEL2 1RD / LEVEL2 1RD / LEVEL

A BIT OF BLOODHOUND'S FUR 4 1 TURN / LEVELA FORKED TWIG / A CHAMELEON SKIN 2 1RD / LEVEL

SPECIAL 1RD 1 TURN + 5RDS / LEVELSPECIAL 1RD 1 TURN + 5RDS / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL6 1D4RDS + 1RD / LEVEL6 1D4RDS + 1RD / LEVEL7 SPECIAL

A SM VIAL OF WATER 1 TURN 5RDS / LEVELA SM VIAL OF WATER 1 TURN 5RDS / LEVEL

A PINCH OF POWDERED GRAPHITE 3 1RD / LEVELA PINCH OF POWDERED GRAPHITE 3 1RD / LEVEL

A SILVER PIECE 1 1 TURNA SILVER PIECE 1 1 TURNA SILVER PIECE 1 1 TURN

1 3RDS + 1RD / LEVEL1 3RDS + 1RD / LEVEL

SPECIAL 1RD SPECIALSPECIAL 1RD SPECIAL

1HR 1RD / LEVEL

1HR 1RD / LEVEL

1HR 1RD / LEVEL

A BIT OF FUR & A AMBER, CRYSTAL OR GLASS ROD

A SM STATUETTE OF OBSIDIAN OF THE CASTER (1,000GPS) & A LIGHT SOURCE

OF AT LEAST CANDLE STRENGHT

A SM STATUETTE OF OBSIDIAN OF THE CASTER (1,000GPS) & A LIGHT SOURCE

OF AT LEAST CANDLE STRENGHT

A SILVER MIRROR (1,000GPS), A HAWK'S EYE, NITRIC ACID, ZINC & COPPER

A SILVER MIRROR (1,000GPS), A HAWK'S EYE, NITRIC ACID, ZINC & COPPER

A SILVER MIRROR (1,000GPS), A HAWK'S EYE, NITRIC ACID, ZINC & COPPER

Page 231: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 1RD / LEVEL

3 1RD / LEVEL

1 TURN SPECIAL

1 TURN SPECIAL1 1RD / LEVEL1 1RD / LEVEL1 3RDS / LEVEL

1RD 2RDS / LEVEL

1RD 2RDS / LEVELA PRESERVED EYE FR A BLINK DOG 6 5RDS / LEVELA PRESERVED EYE FR A BLINK DOG 6 5RDS / LEVEL

A PINCH OF PEPPER 1 1HR / LEVELA DROP OF DOPPLEGANGER'S BLOOD 1RD 1HR / LEVEL

9 3 TURNS9 3 TURNS5 SPECIAL

AN EYELASH & A BIT OF GUM ARABIC 7 SPECIALTHE COCOON OF A RARE BUTTERFLY 8 PERMANENT

CRUSHED DIAMOND (500GPS) 9 5RDS / LEVEL1RD INSTANTANEOUS

A MINIATURE HAND SCULPTED FR CLAY 2 3RDS + 1RD / LEVELA MINIATURE HAND SCULPTED FR CLAY 2 3RDS + 1RD / LEVEL

3 5RDS + 1RD / LEVEL3 SPECIAL3 SPECIAL3 SPECIAL3 SPECIAL

2 SPECIAL

2 SPECIALSPECIAL 3 SPECIALSPECIAL 3 SPECIALSPECIAL 3 SPECIALSPECIAL 3 SPECIALSPECIAL 3 SPECIAL

A SM FRAGMENT OF REAL METAL ARMOR

A SM FRAGMENT OF REAL METAL ARMOR

A TINY PC OF MATTER OF THE SAME TYPE TO BE CREATED

A TINY PC OF MATTER OF THE SAME TYPE TO BE CREATED

A POTION EA OF ESP & GASEOUS FORM AS WELL AS A PR OF EYES FR ANY PLANE

OTHER THAN THE PRIME

A POTION EA OF ESP & GASEOUS FORM AS WELL AS A PR OF EYES FR ANY PLANE

OTHER THAN THE PRIME

A MINIATURE HAND SCULPTED FR STONE

A DART, POWDERED RHUBARB LEAF & AN ADDER'S STOMACH

A DART, POWDERED RHUBARB LEAF & AN ADDER'S STOMACH

Page 232: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 ITS PERMANENT UNTIL TRIGGERED

3 ITS PERMANENT UNTIL TRIGGERED

3 ITS PERMANENT UNTIL TRIGGEREDTWO BURRS OR TWO SM MAGNETS 1 PERMANENTTWO BURRS OR TWO SM MAGNETS 1 PERMANENT

4 2RDS 4 2RDS

A FLASK OF SEAWATER 1RD INSTANTANEOUSA FLASK OF SEAWATER 1RD INSTANTANEOUS

A DROP OF THE LIQUID TO BE CREATED 1RD INSTANTANEOUSA DROP OF THE LIQUID TO BE CREATED 1RD INSTANTANEOUSA DROP OF THE LIQUID TO BE CREATED 1RD INSTANTANEOUS

9 INSTANTANEOUS9 INSTANTANEOUS2 2RDS / LEVEL2 2RDS / LEVEL

1 TURN 1HR / LEVEL

1 TURN 1HR / LEVELA SM TIN CUP 1 6HRS MAXIMUM

SPECIAL SPECIAL SPECIALSPECIAL SPECIAL SPECIAL

2 3RDS / LEVEL2 8HRS1 1RD / LEVEL2 1D4RDS + 1RD / LEVEL2 1D4RDS + 1RD / LEVEL2 1D4RDS + 1RD / LEVEL

A TINY BAG & A SM CANDLE 3 2RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 3 2RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 4 3RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 4 3RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 5 4RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 5 4RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 6 5RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 6 5RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 7 6RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 7 6RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 8 7RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 8 7RDS + 1RD / LEVELA TINY BAG & A SM CANDLE 9 8RDS + 1RD / LEVEL

A TOOTH OR SCALE FR A RED DRAGON, A DROP OF OIL & A PINCH OF SULPHUR

A TOOTH OR SCALE FR A RED DRAGON, A DROP OF OIL & A PINCH OF SULPHUR

A TOOTH OR SCALE FR A RED DRAGON, A DROP OF OIL & A PINCH OF SULPHUR

A TINY PC OF MATTER OF THE SAME TYPE TO BE CREATED

A TINY PC OF MATTER OF THE SAME TYPE TO BE CREATED

Page 233: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA TINY BAG & A SM CANDLE 9 8RDS + 1RD / LEVEL

5 SPECIAL

5 SPECIAL

5 1RD / LEVELA DIAMOND (1,000GPS) 3 TURNS SPECIAL

5 INSTANTANEOUS5 INSTANTANEOUS5 INSTANTANEOUS

7RDS 1HR / LEVEL

7RDS 1HR / LEVEL

7RDS 1HR / LEVEL

1 5RDS / LEVEL

1 5RDS / LEVELAN INSECT TRAPPED IN AMBER 3 5RDS / LEVELAN INSECT TRAPPED IN AMBER 3 5RDS / LEVEL

4 2RDS / LEVEL5 UNTIL DISCHARGED (3RDS MAX)

1 TURN 2HRS + 1HR / LEVEL

SPECIAL SPECIAL

SPECIAL SPECIAL2RDS 1RD 2RDS 1RD

3 1RD / LEVELAN EAGLE'S FEATHER 1 1RD / LEVELAN EAGLE'S FEATHER 1 1RD / LEVEL

A PC OF HORSEHIDE & A BIT OF OGRE 4 SPECIALA PC OF HORSEHIDE & A BIT OF OGRE 4 SPECIAL

6 1RD / LEVEL

A THREAD, A PC OF BONE & A SILVER WHISTLE

A THREAD, A PC OF BONE & A SILVER WHISTLE

A SM LEAD CRYSTAL FIGURE & A EMERALD (1,000GPS)

A SM PC OF POLISHED MARBLE, A TINY SILVER SPOON, & A MINIATURE PORTAL

CARVED FR IVORY

A SM PC OF POLISHED MARBLE, A TINY SILVER SPOON, & A MINIATURE PORTAL

CARVED FR IVORY

A SM PC OF POLISHED MARBLE, A TINY SILVER SPOON, & A MINIATURE PORTAL

CARVED FR IVORY

A FEATHER WRAPPED IN A STRIP OF LEATHER

A FEATHER WRAPPED IN A STRIP OF LEATHER

A BIT OF FOOD MOLD, 2 FLAT STONES & SOME DIAMOND DUST

A BIT OF HAIR FR THE ANIMAL TO BE CONJURED

A MIXTURE OF SOILS IN A SM BAG & AN IRON BLADE

A MIXTURE OF SOILS IN A SM BAG & AN IRON BLADE

A PINCH OF MUMMY DUST & A DROP OF BLOOD

A HOLLOW SPHERE OF BLACK GLASS & A STRIP OF PAPER TWISTED & GLUED ON

BOTH ENDS

Page 234: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

6 1RD / LEVEL

6 1RD / LEVEL

2 1D6RDS + 1RD / LEVEL

2 1D6RDS + 1RD / LEVEL

3 2 TURNS + 5RDS / LEVEL

3 2 TURNS + 5RDS / LEVEL2 SPECIAL2 SPECIAL

1RD 1RD / LEVEL3 DROPS OF THE CASTER'S BLOOD 1RD SPECIAL3 DROPS OF THE CASTER'S BLOOD 1RD SPECIAL

5 PERMANENT5 PERMANENT

7 3RDS + 1RD / LEVEL

1 INSTANTANEOUS

1 INSTANTANEOUS

1 INSTANTANEOUS3 1 DAY / LEVEL2 2HRS / LEVEL

A PC OF STRING & A DROP OF OIL 2 SPECIAL5 1 DAY / LEVEL

5 PERMANENT3 1 TURN / LEVEL

2 2RDS + 1RD / LEVEL

2 2RDS + 1RD / LEVEL

3 3RDS + 1RD / LEVEL

3 3RDS + 1RD / LEVEL

A HOLLOW SPHERE OF BLACK GLASS & A STRIP OF PAPER TWISTED & GLUED ON

BOTH ENDS

A HOLLOW SPHERE OF BLACK GLASS & A STRIP OF PAPER TWISTED & GLUED ON

BOTH ENDS

A FRAGILE & FINE STEMMED GLASS (25GPS) CONTAINING A SM FRUIT OR

VEGATABLE

A FRAGILE & FINE STEMMED GLASS (25GPS) CONTAINING A SM FRUIT OR

VEGATABLE

A MINIATURE ROPE BRAIDED W THE HAIRS FR A NIGHTMARE

A MINIATURE ROPE BRAIDED W THE HAIRS FR A NIGHTMARE

A 6IN STRAND OF RED SPIDER SILK & A GLASS ROD W CONTINUAL LIGHT

A BIT OF CHARCOAL & SOME BARK FR A TREANT

A BIT OF CHARCOAL & SOME BARK FR A TREANT

A BIT OF CHARCOAL & SOME BARK FR A TREANT

A SM AMOUNT OF BLOOD & A MOONSTONE (50GPS)

A TINY DAGGER MADE FR FINE LEAD CRYSTAL (250GPS)

A TINY DAGGER MADE FR FINE LEAD CRYSTAL (250GPS)

A TINY DAGGER MADE FR FINE LEAD CRYSTAL (350GPS)

A TINY DAGGER MADE FR FINE LEAD CRYSTAL (350GPS)

Page 235: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA LIVE FIREFLY 2HRS + 1/2HR / LEVEL

1 TURN 3RDS / LEVELA SM SQ OF SILK 1RD 1 DAY / LEVEL

2 1RD / LEVEL

2 1RD / LEVEL3 PERMANENT3 PERMANENT3 PERMANENT

3 2RDS / LEVEL

3 2RDS / LEVEL

3 2RDS / LEVEL

3 2RDS / LEVEL

2 2 TURNS / LEVEL

2 2 TURNS / LEVEL

2 2 TURNS / LEVEL

3 TURNS SPECIAL

3 TURNS SPECIALA SM VIAL OF ROYAL WATER 3 SPECIALA SM VIAL OF ROYAL WATER 3 SPECIAL

2 INSTANTANEOUS

2 INSTANTANEOUS

2 INSTANTANEOUSA SM CORK & A PINCH OF BROMINE 1 1 TURN / LEVELA SM CORK & A PINCH OF BROMINE 1 1 TURN / LEVELA SM CORK & A PINCH OF BROMINE 1 1 TURN / LEVEL

A DIAMOND (1,000GPS) 6 SPECIALA DIAMOND (1,000GPS) 6 SPECIAL

INCENSE, SOFT CLAY, SULPHUR & SEAWATER

A BALL OF COTTON & 1 OF THE FOLLOWING A BALL OF WOOL, SOME

SULPUR OR 3 HORSEHAIRS EA DYED IN A PRIMARY COLOR

A BALL OF COTTON & 1 OF THE FOLLOWING A BALL OF WOOL, SOME

SULPUR OR 3 HORSEHAIRS EA DYED IN A PRIMARY COLOR

ANY ROD OR STICK OF WOOD UP TO 2 1/2FT LONG

ANY ROD OR STICK OF WOOD UP TO 2 1/2FT LONG

ANY ROD OR STICK OF WOOD UP TO 2 1/2FT LONG

ANY ROD OR STICK OF WOOD UP TO 2 1/2FT LONG

A SM SQ OF CLOTH MADE WATER REPELLENT WITH OIL

A SM SQ OF CLOTH MADE WATER REPELLENT WITH OIL

A SM SQ OF CLOTH MADE WATER REPELLENT WITH OIL

A SCALPEL MADE OF SILVER & PLATINUM (500GPS)

A SCALPEL MADE OF SILVER & PLATINUM (500GPS)

A FEW DROPS OF OIL & A PINCH OF SULPHUR

A FEW DROPS OF OIL & A PINCH OF SULPHUR

A FEW DROPS OF OIL & A PINCH OF SULPHUR

Page 236: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA DIAMOND (1,000GPS) 6 SPECIAL

1RD SPECIAL

1RD SPECIAL

1RD SPECIAL

1RD SPECIAL

5 5RDS / LEVEL

5 5RDS / LEVEL

1RD 1 TURN

1RD 1 TURN

1RD 1 TURN

1 1RD

1 1RD

4 SPECIAL

4 SPECIAL

5 1RD

5 1RD2 4 TURNS + 1 TURN / LEVEL2 4 TURNS + 1 TURN / LEVEL

3 1RD / LEVEL3 SPECIAL3 SPECIAL

7 12RDS

7 SPECIALA PC OF GHOUL FLESH 3 1RD / LEVEL

2 SM SHEETS OF CRYSTAL OR GLASS 1 TURN 5RDS / LEVEL2 SM SHEETS OF CRYSTAL OR GLASS 1 TURN 5RDS / LEVEL

A DIAMOND (1,000GPS) ENCASED IN GLASS

A DIAMOND (1,000GPS) ENCASED IN GLASS

A DIAMOND (1,000GPS) ENCASED IN GLASS

A DIAMOND (1,000GPS) ENCASED IN GLASS

A THIN SHEET OF FINE LEAD CRYSTAL & A FEW BLUISH-WHITE QUARTZ CRYSTALS

A THIN SHEET OF FINE LEAD CRYSTAL & A FEW BLUISH-WHITE QUARTZ CRYSTALS

A LODESTONE & A PINCH OF DIAMOND DUST

A LODESTONE & A PINCH OF DIAMOND DUST

A LODESTONE & A PINCH OF DIAMOND DUST

A CHARRED STICK OR PC OF CHARCOAL & A SM HOLLOW GLASS BALL

A CHARRED STICK OR PC OF CHARCOAL & A SM HOLLOW GLASS BALL

A FEW DROPS OF PURE WATER, A PINCH OF DUST & A BIT OF SULPHUR

A FEW DROPS OF PURE WATER, A PINCH OF DUST & A BIT OF SULPHUR

AN EXTRACT FR A VOLT, SHOCKER OR EEL

AN EXTRACT FR A VOLT, SHOCKER OR EEL

A NEEDLE & A FINGER FR A SCORCHED GLOVE

POWDERED CLAY SOAKED IN WASP VENOM

A CLAW BONE FR A MOLE DIPPED IN WASP VENOM

Page 237: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA PINCH OF SESAME SEEDS 5 1HR + 1 TURN / LEVELA PINCH OF SESAME SEEDS 5 1HR + 1 TURN / LEVELA PINCH OF SESAME SEEDS 5 1HR + 1 TURN / LEVEL

1RD SPECIAL2RDS INSTANTANEOUS2RDS INSTANTANEOUS

A BIT OF FLEECE 6 PERMANENT6 1RD / LEVEL

A BIT OF FLEECE 1 SPECIAL4 1RD / LEVEL4 1RD / LEVEL

A SM PLATE OF MITHRIL (10GPS) 1RD SPECIALA SM PLATE OF MITHRIL (10GPS) 1RD SPECIAL

A SM PC OF FOXFIRE 3 4RDS / LEVEL1 TURN 1HR / LEVEL1 TURN 1HR / LEVEL

3 1RD / LEVEL3 1RD / LEVEL

A PRISM & SM MIRROR 5 5RDS / LEVELA PRISM & SM MIRROR 5 5RDS / LEVEL

A CLAW BONE FR A MOLE 2 SPECIALA CLAW BONE FR A MOLE 2 SPECIAL

A PINCH OF SOOT OR FUNGUS 2 7 DAYS / LEVELA VIAL OF ETHEREAL PLASMA 7 1 CREATURE / LEVELA VIAL OF ETHEREAL PLASMA 7 1 CREATURE / LEVEL

SPECIAL 1 TURN SPECIALPOWDERED QUICKWOOD LEAF 3 2 TURNS

4 PERMANENT4 PERMANENT1 SPECIAL1 SPECIAL1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS1 SPECIAL1 5RDS / LEVEL1 SPECIAL1 SPECIAL1 SPECIAL1 1RD / LEVEL1 1RD / LEVEL

A PINCH OF SALT 1 TURN 1 DAY / LEVELA PINCH OF SALT 1 TURN 1 DAY / LEVEL

Page 238: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA PINCH OF QUICKLIME 1RD 1 DAY / LEVELA SM SHARD OF GLASS 1RD 2 TURNS / LEVELA SM SHARD OF GLASS 1RD 2 TURNS / LEVEL

7 INSTANTANEOUS7 INSTANTANEOUS7 INSTANTANEOUS

2HRS SPECIAL

2HRS SPECIAL

2HRS SPECIAL7 1 TURN / LEVEL7 1 TURN / LEVEL7 INSTANTANEOUS7 1 TURN / LEVEL5 1RD / LEVEL4 SPECIAL

A BIT OF FLEECE 6 SPECIALA SM DOLL OF THE WIZARD 6 1RD / LEVELA SM DOLL OF THE WIZARD 6 1RD / LEVEL

A SHARD OF GLASS 2 5RDS / LEVELA SM LUMP OF CHALK 5 SPECIALA FEATHER FR A BIRD 2 5RDS + 5RDS / LEVELA FEATHER FR A BIRD 2 5RDS + 5RDS / LEVEL

1RD 5HRS + 1HR / LEVEL1RD 5HRS + 1HR / LEVEL

1RD 5RDS / LEVEL

1RD 5RDS / LEVEL

1RD 5RDS / LEVEL

1RD 5RDS / LEVEL

1RD 5RDS / LEVEL

PINE PLANKS, A BRASS KNOCKER & A PINT OF RED, BLUE & YELLOW PIGMENTS

PINE PLANKS, A BRASS KNOCKER & A PINT OF RED, BLUE & YELLOW PIGMENTS

PINE PLANKS, A BRASS KNOCKER & A PINT OF RED, BLUE & YELLOW PIGMENTS

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

Page 239: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD 5RDS / LEVEL

1 2RDS / LEVEL

1 2RDS / LEVEL

1 2RDS / LEVEL

3 2RDS / LEVEL

3 2RDS / LEVEL

3 2RDS / LEVELA VIAL OF WATER 3 2RDS / LEVELA VIAL OF WATER 3 2RDS / LEVELA VIAL OF WATER 5 2RDS / LEVELA VIAL OF WATER 5 2RDS / LEVEL

1 2RDS / LEVEL1 2RDS / LEVEL3 2RDS / LEVEL5 2RDS / LEVEL

4 SPECIAL

1RD 2RDS / LEVELSPECIAL 1HR 1 WEEK / LEVELSPECIAL 1HR 1 WEEK / LEVELSPECIAL 1HR 1 WEEK / LEVEL

A HANDFUL OF CRYSTAL MARBLES 1 TURN 1HR / LEVELA SM PLATINUM MIRROR SPECIAL SPECIALA SM PLATINUM MIRROR SPECIAL SPECIAL

6 CONCENTRATION + 1D4RDS

6 CONCENTRATION + 1D4RDSA PINCH OF POWDERED BRASS 1 INSTANTANEOUS

A BIT OF ROTTON MEAT 4 INSTANTANEOUSA FIRE SOURCE 2 SPECIALA FIRE SOURCE 2 SPECIALA FIRE SOURCE 2 SPECIAL

3RDS SPECIAL

A PC OF SUBSTANCE THAT CAME FR NIETHER THE PRIME OR ANY ELEMENAL

PLANES

A 3FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A 3FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A 3FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A 20FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A 20FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A 20FT CIRCLE MADE OF POWDERED SILVER / OR POWDERED IRON

A CRUSHED GEM OR ROCK CRYSTAL SPRINKLED IN A 20FT DIAMETER CIRCLE

DUST FR A DESTROYED UNDEAD TO BE HEDGED OUT OR VAMPIRE DUST TO

HEDGE ALL OUT

A PRESERVED SOFT POROUS BODY OF A SESSILE MARINE CREATURE

A PRESERVED SOFT POROUS BODY OF A SESSILE MARINE CREATURE

A CRYSTAL BALL, A GEM OF SEEING & 1LB OF PURE SULPHUR

Page 240: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3RDS SPECIAL

3RDS SPECIAL

3RDS SPECIALA BLOCK OF WOOD & SOME STRING 2 1HR + 1 TURN / LEVELA BLOCK OF WOOD & SOME STRING 2 1HR + 1 TURN / LEVEL

4 SPECIAL

4 SPECIAL

4 SPECIAL

2 1 TURN / LEVEL

2 1 TURN / LEVEL1RD 1 TURN / LEVEL1RD 1 TURN / LEVEL

A COPPER PIECE 1 3RDS / LEVELA COPPER PIECE 1 3RDS / LEVEL

4 5RDS / LEVEL4 5RDS / LEVEL

1 TURN 3RDS + 1RD / LEVELA STAR SAPPHIRE (5,000GPS) 1 TURN 1HR + 1/2 HR / LEVELA STAR SAPPHIRE (5,000GPS) 1 TURN 1HR + 1/2 HR / LEVELA STAR SAPPHIRE (5,000GPS) 1 TURN 1HR + 1/2 HR / LEVEL

1 TURN SPECIAL1 TURN SPECIAL

1RD 2 TURNS / LEVEL

1RD 2 TURNS / LEVEL

1RD 2 TURNS / LEVELA COPPER BROOCH 4 1/2HR / LEVELA COPPER BROOCH 4 1/2HR / LEVELA COPPER BROOCH 4 1/2HR / LEVEL

1 1RD / LEVEL3 INSTANTANEOUS

A CLEAR CRYSTAL OR MINERAL PRISM 1RD 2RDS / LEVELA CLEAR CRYSTAL OR MINERAL PRISM 1RD 2RDS / LEVEL

INCENSE (100GPS) 5 1RD INCENSE (100GPS) 5 1RD

A CRYSTAL BALL, A GEM OF SEEING & 1LB OF PURE SULPHUR

A CRYSTAL BALL, A GEM OF SEEING & 1LB OF PURE SULPHUR

A CRYSTAL BALL, A GEM OF SEEING & 1LB OF PURE SULPHUR

A CRYSTAL PRISM & A PC OF PHOSPHORUS

A CRYSTAL PRISM & A PC OF PHOSPHORUS

A CRYSTAL PRISM & A PC OF PHOSPHORUS

A SM PILE OF BRUSH OR OTHER MATERIAL TO FUEL THE FIRE

A SM PILE OF BRUSH OR OTHER MATERIAL TO FUEL THE FIRE

A PC OF SHELL FR 2 DIFFERENT SPECIES OF EGG LAYING CREATURES

A PC OF SHELL FR 2 DIFFERENT SPECIES OF EGG LAYING CREATURES

A PC OF SHELL FR 2 DIFFERENT SPECIES OF EGG LAYING CREATURES

Page 241: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1 1 DAY / LEVEL

A SM MIRROR 5 1RD / 4 LEVELS (ROUNED DOWN)A SM DRUM & A DROP OF BLOOD 1 TURN INSTANTANEOUS

4 INSTANTANEOUS

6 SPECIALA SLIVER OF SOAP 3 1 TURN / LEVELA SLIVER OF SOAP 3 1 TURN / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL4 7RDS4 7RDS2 2RDS / LEVEL UNLESS TRIGGERED2 1RD / LEVEL2 1RD / LEVEL

A EAGLES EYE 3HRS SPECIAL

1 TURN SPECIALA HANDFUL OF STRAW & A DRY LEAF 2 1 TURN / LEVELA HANDFUL OF STRAW & A DRY LEAF 2 1 TURN / LEVELAN ANTENNA FR A RUST MONSTER 5 1RD / LEVELAN ANTENNA FR A RUST MONSTER 5 1RD / LEVELAN ANTENNA FR A RUST MONSTER 5 1RD / LEVEL

A RUST MONSTER SCALE 8 1 TURN1 TURN 1HR / LEVEL1 TURN 1HR / LEVEL

A MOUSE HOLE SEALED W PITCH 1 2 TURNS / LEVELA MOUSE HOLE SEALED W PITCH 1 2 TURNS / LEVEL

2 2RDS + 1RD / LEVEL2 2RDS + 1RD / LEVEL1 1 TURN2 2 TURNS3 3 TURNS4 4 TURNS 5 5 TURNS6 6 TURNS7 7 TURNS8 8 TURNS2 1RD / LEVEL

1 TURN SPECIAL5 12HRS

A COIN TAKEN IN PAYMENT OF BETRAYAL

A BAR MAGNET, A DROP OF THE CASTER'S BLOOD & A FRAGMENT OF

BONE OR CARRION

A BAR MAGNET, A DROP OF THE CASTER'S BLOOD & A FRAGMENT OF

BONE OR CARRION

A FLAKE OF ASH, A PINCH OF DUST & A DROP OF BLOOD

Page 242: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA TRIGGER OBJECT 4 SPECIALA TRIGGER OBJECT 4 SPECIAL

2 3 TURNS

2 3 TURNS

3 SPECIAL

3 SPECIAL

7 1 WEEK + 1 DAY / LEVEL

7 1 WEEK + 1 DAY / LEVEL

7 1 WEEK + 1 DAY / LEVEL

1 TURN 6HRS + 1D4 HRS7 1RD / LEVEL7 1RD / LEVEL6 1RD / LEVEL6 1RD / LEVEL3 1RD / LEVEL3 1RD / LEVEL3 1RD / LEVEL

1RD 1 - 2 RDS1RD 1 - 2 RDS

2 INSTANTANEOUS2 INSTANTANEOUS

A SQ OF BLACK SILK 3 1 TURN / LEVELA SQ OF BLACK SILK 3 1 TURN / LEVEL

2 1RD / LEVEL2 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVEL1RD 1RD / LEVEL1RD 1RD / LEVEL1RD 1RD / LEVEL

5 1RD / LEVEL5 1RD / LEVEL5 SPECIAL5 SPECIAL

A TWIST OF MULTICOLORED RIBBONW A SM SILVER BELL ATTACHED

A TWIST OF MULTICOLORED RIBBONW A SM SILVER BELL ATTACHED

POWDERED AMBER (100GPS), A SCALE FR A SNAKE & A PINCH OF MUSHROOM

SPORES

POWDERED AMBER (100GPS), A SCALE FR A SNAKE & A PINCH OF MUSHROOM

SPORES

A BASILISK EYELASH, GUM ARABIC & A DRAM OF WHITEWASH

A BASILISK EYELASH, GUM ARABIC & A DRAM OF WHITEWASH

A BASILISK EYELASH, GUM ARABIC & A DRAM OF WHITEWASH

A SM SILVER STATUE OF A FIGHTER & A BALL OF COTTON

SEVEN BLESSED GEMS (50GPS)SEVEN BLESSED GEMS (50GPS)

A SHROUD FR A CORPSE AT LEAST 100 YEARS OLD & A BLACK GLASS MARBLE

A SHROUD FR A CORPSE AT LEAST 100 YEARS OLD & A BLACK GLASS MARBLE

Page 243: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION4 1RD / LEVEL4 1RD / LEVEL

1 TURN 1HR + 1 TURN / LEVEL1 TURN 1HR + 1 TURN / LEVEL1 TURN 1HR + 1 TURN / LEVEL

A PC OF BONE 4 1RD + 1RD / LEVELA PC OF BONE 4 1RD + 1RD / LEVEL

3 1HR + 1 TURN / LEVEL3 1HR + 1 TURN / LEVEL3 1HR + 1 TURN / LEVEL

A CRUSHED BLACK OPAL (50GPS) 4 2D8RDSA CRUSHED BLACK OPAL (50GPS) 4 2D8RDS

1 1HR / LEVEL1 1HR / LEVEL1 1HR / LEVEL1 1HR / LEVEL

3 1 TURN / LEVEL

3 1 TURN / LEVEL1RD PERMANENT1RD PERMANENT

5 2RDS / LEVEL

5 2RDS / LEVEL

A COPPER PIECE & A ZINC STRIP 4 INSTANTANEOUSA KEY OF ANY TYPE 5 9RDS

A WAX CANDLE 8 1RD / LEVELA WAX CANDLE 8 1RD / LEVEL

5 1RD / LEVEL

5 1RD / LEVELSPECIAL SPECIAL PERMANENTSPECIAL SPECIAL PERMANENT

2RDS 1 MONTH / LEVEL2RDS 1 MONTH / LEVEL2RDS 1 MONTH / LEVEL

1 1D6RDS + 4RDS

A BLACK PEARL (100GPS) & A CLAW FR A GRAY OR BLACK CAT

A BLACK PEARL (100GPS) & A CLAW FR A GRAY OR BLACK CAT

A PINCH OF SALT, 3 SHARKS TEETH, A DRAM OF WATER & INK FR A SQUID OR

OCTOPUS

A PINCH OF SALT, 3 SHARKS TEETH, A DRAM OF WATER & INK FR A SQUID OR

OCTOPUS

A PINCH OF SALTPETER, A PC OF PHOSPHORUS & A SCRAP OF LACE OR

SPIDERWEB

A PINCH OF SALTPETER, A PC OF PHOSPHORUS & A SCRAP OF LACE OR

SPIDERWEB

Page 244: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD 4RDS / LEVEL

1RD 4RDS / LEVEL

3 1 TURN + 1 TURN / LEVEL

3 SPECIAL

3 SPECIALCHALK AND A SLATE SPECIAL 1 TURN / LEVELCHALK AND A SLATE SPECIAL 1 TURN / LEVELCHALK AND A SLATE SPECIAL 1 TURN / LEVELA PINCH OF SOOT 2 2RDS / LEVELA PINCH OF SOOT 2 2RDS / LEVEL

A TOOTH FR A CARNIVOROUS ANIMAL 3 1 TURN / LEVELA TOOTH FR A CARNIVOROUS ANIMAL 3 1 TURN / LEVELA TOOTH FR A CARNIVOROUS ANIMAL 3 1 TURN / LEVELA CHUNK OF ICE OR A SM BIT OF IVORY 1 INSTANTANEOUSA CHUNK OF ICE OR A SM BIT OF IVORY 1 INSTANTANEOUS

A SINGLE PEARL OR A CHUNK OF ICE 2 INSTANTANEOUSA SINGLE PEARL OR A CHUNK OF ICE 2 INSTANTANEOUS

4 2D4 + 1RD / LEVEL

4 2D4 + 1RD / LEVEL9 SPECIAL

3 3RDS

3 3RDS2 2 TURNS + 1 TURN / LEVEL

1 TURN 1RD / LEVELA MUMMIFIED EAR 1 1 TURN / LEVELA MUMMIFIED EAR 1 1 TURN / LEVEL

A CAREFULLY PRESERVED EYE 2 1 TURN / LEVELA CAREFULLY PRESERVED EYE 2 1 TURN / LEVEL

3 SPECIAL

1RD SPECIAL

A COMPLETE SKELETAL PR OF HANDS FR ANY HUMAN, DEMIHUMAN OR

HUMANOID

A COMPLETE SKELETAL PR OF HANDS FR ANY HUMAN, DEMIHUMAN OR

HUMANOID

A COMPLETE SKULL FR ANY HUMAN, DEMIHUMAN OR HUMANOID

A PINCH OF DUST FR ANY CORPOREAL UNDEAD STRONGLY TIED TO THE

NEGATIVE MATERIAL PLANE

A PINCH OF DUST FR ANY CORPOREAL UNDEAD STRONGLY TIED TO THE

NEGATIVE MATERIAL PLANE

A PINCH OF DRIED POWDERED PEAS & POWDERED ANIMAL HOOF

A PINCH OF DRIED POWDERED PEAS & POWDERED ANIMAL HOOF

A MIXTURE OF VINEGAR, WATER & A DROP OF BLACK DRAGON ACID

A MIXTURE OF VINEGAR, WATER & A DROP OF BLACK DRAGON ACID

A PINCH OF UNCONSECRATED GRAVE DIRT

A WEAPON, A BONE, A DROP OF BLOOD & THE EYE OF ANY CREATURE

Page 245: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD SPECIAL2 2RDS / LEVEL2 2RDS / LEVEL

A PRESERVED TONGUE 1 1 TURN / LEVELA PRESERVED TONGUE 1 1 TURN / LEVEL

4 1 TURN / LEVEL

4 1 TURN / LEVEL

4 1 TURN / LEVELA DROP OF HOLY WATER 8 SPECIALA DROP OF HOLY WATER 8 SPECIAL

THE EYE OF ANY CREATURE 4 1RD / LEVELTHE EYE OF ANY CREATURE 4 1RD / LEVEL

A DARK CRYSTAL BALL 9 1RD / LEVELA DARK CRYSTAL BALL 9 1RD / LEVEL

A BIT OF SPIDERWEB OR A LIVE SPIDER 5 4RDS + 1RD / LEVEL3 2RDS / LEVEL3 2RDS / LEVEL

A PINCH OF DIRT FR A GHOST'S GRAVE 5 4 TURNS + 1D8 TURNS1 INSTANTANEOUS1 SPECIAL1 SPECIAL1 SPECIAL

7 1HR / LEVEL

7 1HR / LEVEL

7 1HR / LEVEL

3 3 TO 5 RDS

3 3 TO 5 RDS

2 1RD / LEVEL

2 1RD / LEVEL

2 1RD / LEVEL

4 1RD / LEVEL

A WEAPON, A BONE, A DROP OF BLOOD & THE EYE OF ANY CREATURE

THE WING BONE FR ANY FLYING CREATURE

THE WING BONE FR ANY FLYING CREATURE

THE WING BONE FR ANY FLYING CREATURE

LIME, SAND, A DROP OF WATER & AN IRON BAR

LIME, SAND, A DROP OF WATER & AN IRON BAR

LIME, SAND, A DROP OF WATER & AN IRON BAR

2 TEA LEAVES, & A PINCH OF WET, POWDERED SULPHUR OR A DROP OF

MIST DRAGON SPITTLE

2 TEA LEAVES, & A PINCH OF WET, POWDERED SULPHUR OR A DROP OF

MIST DRAGON SPITTLE

A ROTTEN EGG OR SEVERAL SKUNK CABBAGE LEAVES

A ROTTEN EGG OR SEVERAL SKUNK CABBAGE LEAVES

A ROTTEN EGG OR SEVERAL SKUNK CABBAGE LEAVES

A TWISTED BAR OF IRON OR STEEL & (500GPS) DIAMOND CHIPS

Page 246: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

4 1RD / LEVEL

4 1RD / LEVELSOME SOFT CLAY 1RD PERMANENTSOME SOFT CLAY 1RD PERMANENT

2 2D4 + 1RD / LEVEL

2 2D4 + 1RD / LEVELLIME, WATER & EARTH 6 INSTANTANEOUSLIME, WATER & EARTH 6 INSTANTANEOUSLIME, WATER & EARTH 6 INSTANTANEOUS

1 5RDS / LEVELGRANITE & DIAMOND DUST 1 SPECIALGRANITE & DIAMOND DUST 1 SPECIAL

7 1RD / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL3 TURNS INSTANTANEOUS

1 TURN 1 TURN / LEVEL

2 TURNS SPECIAL

1 TURN SPECIALA TINY BAG CONTAINING 8 MARBLES 3 2RDS + 1RD / LEVEL

A SMOKY QUARTZ GEMSTONE 5 1RD + 1RD / LEVEL1 TURN 1RD / LEVEL

A SQ OF RED CLOTH 2 SPECIALA SQ OF RED CLOTH 2 SPECIAL

BONE DUST 1 TURN 1D8 TURNS + 1 TURN / LEVELBONE DUST 1 TURN 1D8 TURNS + 1 TURN / LEVEL

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL1RD 1HR / LEVEL

A TWISTED BAR OF IRON OR STEEL & (500GPS) DIAMOND CHIPS

A TWISTED BAR OF IRON OR STEEL & (500GPS) DIAMOND CHIPS

A SMOOTH STONE & A PLATINUM TUNING FORK (500GPS)

A SMOOTH STONE & A PLATINUM TUNING FORK (500GPS)

A SMALL CHUNK OF STONE OF THE SAME TYPE AS THE WEAPON

A SM SILK BAG STUDDED W BLACK OPALS (5,000GPS)

A SM SILK BAG STUDDED W BLACK OPALS (5,000GPS)

A SM SILK BAG STUDDED W BLACK OPALS (5,000GPS)

A STONE CHIP, A PINCH OF EARTH FR THE HOME PLANE OF THE CREATURE TO

BE CALLED

A PINCH OF POWDERED SILVER MIXED W HOLY WATER

A DROP OF BLOOD FR ANY CREATURE, A HUMAN HAIR & A MOONSTONE

(150GPS)

A FLASK OF CAPTURED AIR FR THE PLANE OF AIR

A FLASK OF CAPTURED AIR FR THE PLANE OF AIR

A FLASK OF CAPTURED AIR FR THE PLANE OF AIR

Page 247: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1RD 1HR / LEVEL

2 SPECIAL2 SPECIAL

3 OR 1 TURN SPECIAL

3 OR 1 TURN SPECIAL1 1RD / LEVEL2 INSTANTANEOUS2 INSTANTANEOUS4 INSTANTANEOUS4 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS

A BIT OF COAL & MOSS 1 TURN 2 DAYS / LEVEL5 5 TURNS / LEVEL

A DRIED TENTACLE FR A SM OCTOPUS 1RD 1 TURN / LEVELA DRIED TENTACLE FR A SM OCTOPUS 1RD 1 TURN / LEVELA SM BONE WHICH IS BROKEN IN HALF 3 1RD / LEVEL

2 1RD + 1RD / LEVEL

2 1RD + 1RD / LEVELA SPECIAL CANDLE (1,000GPS) 5 1D6 HRS + 3HRS / LEVELA SPECIAL CANDLE (1,000GPS) 5 1D6 HRS + 3HRS / LEVELA SPECIAL CANDLE (1,000GPS) 5 1D6 HRS + 3HRS / LEVEL

A HOLLOW REED 1 SPECIALA HOLLOW REED 1 SPECIAL

STEEL FILINGS & POWDERED BONE 1RD PERMANENTSTEEL FILINGS & POWDERED BONE 1RD PERMANENT

CLAY & WATER / SAND, LIME & WATER 5 SPECIALCLAY & WATER / SAND, LIME & WATER 5 SPECIALCLAY & WATER / SAND, LIME & WATER 5 SPECIAL

6 PERMANENT

6 PERMANENT

6 PERMANENTSPECIAL SPECIAL UNTIL BROKEN PERMANENT

MERCURY & PHOSPHORUS & POWDERED DIAMOND AND OPAL

(5,000GPS)

MERCURY & PHOSPHORUS & POWDERED DIAMOND AND OPAL

(5,000GPS)

A PC OF SNAKESKIN & A BERRY FR A POISONOUS PLANT

A PC OF SNAKESKIN & A BERRY FR A POISONOUS PLANT

A BIT OF SEASHELL & DIAMOND DUST (500GPS) / ADD A PINCH OF DUST FOR

REVERSE OF SPELL

A BIT OF SEASHELL & DIAMOND DUST (500GPS) / ADD A PINCH OF DUST FOR

REVERSE OF SPELL

A BIT OF SEASHELL & DIAMOND DUST (500GPS) / ADD A PINCH OF DUST FOR

REVERSE OF SPELL

Page 248: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 1 TURN + 1RD / LEVEL

2 1 TURN + 1RD / LEVEL

6 1RD / LEVELSPECIAL 4 1HR / LEVEL

AN OINTMENT (300GPS) 1RD 1RD / LEVEL

4 4RDS / LEVEL

4 4RDS / LEVEL2 3 TURNS2 3 TURNS

PEBBLES / UNWORKED BOULDER 4 1RD / PEBBLE ENCHANTEDPEBBLES / UNWORKED BOULDER 4 1RD / PEBBLE ENCHANTED

A PC OF A ONCELIVING BEHOLDER 1RD 1 TURN / LEVELA PC OF A ONCELIVING BEHOLDER 1RD 1 TURN / LEVELA PC OF A ONCELIVING BEHOLDER 1RD 1 TURN / LEVEL

A SM VIAL OF WATER 4 PERMANENTA SM VIAL OF WATER 4 PERMANENT

8 PERMANENT

1 SPECIALA SUBJECT & A SCROLL 1 TURN SPECIALA SUBJECT & A SCROLL 1 TURN SPECIAL

A CORPSE OR SKELETON & A SILVER RING 1 TURN PERMANENT

2 2HRS + 1HR / LEVEL6 INSTANTANEOUS

A PINCH OF GRAVEYARD DIRT 1 TURN 1HR + 1 TURN / LEVEL

3 2RDS + 1RD / LEVEL

4 3RDS + 1RD / LEVEL

5 4RDS + 1RD / LEVEL

6 5RDS + 1RD / LEVEL

7 6RDS + 1RD / LEVEL

8 7RDS + 1RD / LEVELA BIT OF BONE TAKEN FR A LICH 9 8RDS + 1RD / LEVEL

A BIT OF RAGWEED, TROLL DUNG & A OPEN FLAME

A BIT OF RAGWEED, TROLL DUNG & A OPEN FLAME

A SHRED OF DRIED TROLL HEART PULVERIZED TO DUST

A PINCH OF PHOSPHORUS OR A GLOWING LIFE FORM

A PINCH OF PHOSPHORUS OR A GLOWING LIFE FORM

A HUMAN BONE FRAGMENT & A DRAGON'S BRAIN

AN UNHOLY SYMBOL OR OTHER CURSED TALISMAN

A DROP OF WATER, A HUMAN HAIR AND PINCH OF POWDERED HOOF

A BIT OF BONE TAKEN FR A GHOUL, WIGHT OR GHAST

A BIT OF BONE TAKEN FR A WIGHT, GHAST OR MUMMY

A BIT OF BONE TAKEN FR A WIGHT, GHAST OR MUMMY

A BIT OF BONE TAKEN FR A MUMMY, VAMPIRE OR LICH

A BIT OF BONE TAKEN FR A MUMMY, VAMPIRE OR LICH

A BIT OF BONE TAKEN FR A VAMPIRE OR LICH

Page 249: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

8 PERMANENTA PC OF STRING & A BIT OF WOOD 1 1HR + 1 TURN / LEVELTHE FINEST BLACK SILK (100GPS) 4 1HR / LEVELTHE FINEST BLACK SILK (100GPS) 4 1HR / LEVEL

SPECIAL 6 1RD / LEVEL4 1RD / LEVEL4 1RD / LEVEL3 1 TOUCH

A BIT OF ASH & SPITTLE 9 1RD / LEVEL6 1 TURN / LEVEL

1 4RDS + 1RD / LEVELA SM VIAL OF SERPENT VENOM 5 1HR / LEVELA SM VIAL OF SERPENT VENOM 5 1HR / LEVELA SM VIAL OF SERPENT VENOM 5 1HR / LEVEL

A PC OF SNAKESKIN 7 5RDS + 1RD / LEVELSPECIAL 7 SPECIAL

1 TURN 1 TURN + 1RD / LEVEL

1 TURN 1 TURN + 1RD / LEVEL

4 SPECIAL

4 SPECIALA DROP OF GIANT SLUG BILE 4 SPECIALA DROP OF GIANT SLUG BILE 4 SPECIALA DROP OF GIANT SLUG BILE 4 SPECIAL

A SHARD OF OBSIDIAN 1RD 3RDSA LOCK OF HAIR FR A EVIL FEMALE ELF 9 INSTANTANEOUS

1RD 1 TURN

1RD 1 TURN4 CONCENTRATION + 1D4RDS

A BIT OF PHOSPHORUS 4 SPECIALA BIT OF PHOSPHORUS 4 SPECIAL

A PINCH OF SPLIT DRIED PEAS 1 2D4RDS + 1RD / LEVELA PINCH OF SPLIT DRIED PEAS 1 2D4RDS + 1RD / LEVEL

A BIT OF FLEECE FR A BLACK SHEEP 2 2D4RDS + 1RD / LEVELA BIT OF FLEECE FR A BLACK SHEEP 2 2D4RDS + 1RD / LEVEL

4 1 TURN / LEVEL

A PINCH OF DIRT FR A FRESHLY DUG GRAVE

A PC OF PARCHMENT ROLLED INTO A CONE

ANY TRANSPARENT OR REFLECTIVE OBJECT

ANY TRANSPARENT OR REFLECTIVE OBJECT

AN EYELASH & A TOOTH FR ANY CREATURE

AN EYELASH & A TOOTH FR ANY CREATURE

A BRANCH FR A WITHERED TREE TAKEN FR A GRAVEYARD

A BRANCH FR A WITHERED TREE TAKEN FR A GRAVEYARD

A SM PC OF QUARTZ OR SIMILIAR ROCK CRYSTAL

Page 250: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

4 1 TURN / LEVELA SM PC OF SHEET IRON 5 PERMANENTA SM PC OF SHEET IRON 5 PERMANENT

A HANDFUL OF SAND 4 1RD / LEVELA HANDFUL OF SAND 4 1RD / LEVEL

A SM BLOCK OF GRANITE 5 PERMANENTA SM BLOCK OF GRANITE 5 PERMANENT

A VIAL OF BLESSED SPRING WATER 3 CONCENTRATION OR 1RD / LEVELA VIAL OF BLESSED SPRING WATER 3 CONCENTRATION OR 1RD / LEVELA VIAL OF BLESSED SPRING WATER 3 CONCENTRATION OR 1RD / LEVEL

A PC OF TORTOISE SHELL 6 1RD / 2 LEVELS3 1RD / LEVEL3 1RD / LEVEL

A SM GLASS BEAD 1RD 1RDA SM GLASS BEAD 1RD 1RD

A SHORT REED OR PC OF STRAW 3 1D4HRS + 1HR / LEVELA SHORT REED OR PC OF STRAW 3 1D4HRS + 1HR / LEVELA SHORT REED OR PC OF STRAW 3 1D4HRS + 1HR / LEVEL

6 1 TURN + 1 TURN / LEVEL6 1 TURN + 1 TURN / LEVEL3 SPECIAL3 SPECIAL3 SPECIAL8 1 TURN / LEVEL8 1 TURN / LEVEL

A DROP OF LOTUS EXTRACT 5 1 TURN / LEVEL3RDS INSTANTANEOUS

A MINIATURE SET OF SCALES 1RD 1HR9 CONCENTRATION

1 TURN 1 TURN / LEVEL

1 TURN 1 TURN / LEVEL1 SPECIAL1 SPECIAL1 SPECIAL1 SPECIAL1 SPECIAL1 SPECIAL

A HANDMADE SILK FAN (1GP) 1RD INSTANTANEOUSA HANDMADE SILK FAN (1GP) 1RD INSTANTANEOUS

3 1RD / LEVEL

A SM PC OF QUARTZ OR SIMILIAR ROCK CRYSTAL

A CUP OF SEAWATER & A JEWELED STICK (5,000GPS)

A CUP OF SEAWATER & A JEWELED STICK (5,000GPS)

A TINY FAN & A FEATHER OF EXOTC ORIGIN

Page 251: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 1RD / LEVEL9 1 TURN + 3RDS / LEVEL9 1 TURN + 3RDS / LEVEL9 1 TURN + 3RDS / LEVEL

SPECIAL SPECIAL

2RDS INSTANTANEOUS8 SPECIAL2 SPECIAL2 PERMANENT2 PERMANENT

1 PERMANENT

1 PERMANENT3 1RD / LEVEL

EXOTIC & AROMANTIC (100GPS) 1 TURN SPECIALSPECIAL 2 TURNS / LEVELSPECIAL 2 TURNS / LEVEL

2RDS SPECIALA BIT OF GAUZE & A WISP OF SMOKE 1 2RDS / LEVELA BIT OF GAUZE & A WISP OF SMOKE 1 2RDS / LEVELA BIT OF GAUZE & A WISP OF SMOKE 1 2RDS / LEVEL

8 1RD / LEVEL

8 1RD / LEVEL

1 TURN SPECIALA GREEN SHOOT OF ANY KIND 8 1 TURN / LEVEL

SPECIAL 1RD / LEVELSPECIAL 1RD / LEVELSPECIAL 1RD / LEVEL

1 5RDS + 1RD / LEVEL1 5RDS + 1RD / LEVEL1 5RDS + 1RD / LEVEL

1RD 2RDS / LEVEL1RD 2RDS / LEVEL

2 1RD

A TINY FAN & A FEATHER OF EXOTC ORIGIN

A BRASS KEY WITH A RUBY INSET INTO IT (500GPS)

A PINCH OF DIAMOND DUST (100GPS) & SOME PIGMENT FOR COLORATION

A PINCH OF DIAMOND DUST (100GPS) & SOME PIGMENT FOR COLORATION

A RUBY BROOCH OR PENDANT (5,000GPS), TWO NEWT EYES, 2 WOLF TEETH & HAIR AND BLOOD FR BOTH

CREATURES

A SPECIAL OINTMENT FOR THE EYES (1,000GPS) PER APPLICATION

A SPECIAL OINTMENT FOR THE EYES (1,000GPS) PER APPLICATION

1LB OF BONE MARROW FR A NEWBORN DRAGON / 1LB OF BONE MARROW FR A

VENERABLE DRAGON

A PC OF FINE PARCHMENT, ACCORDIAN FOLDED & TACKED WITH A PIN OF IVORY

OR SILVER

Page 252: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 1RD

3 1HR / LEVEL

3 1HR / LEVEL

1 TURN 1 TURN / LEVELAN AMULET (1,000GPS) 9 5RDS / LEVELAN AMULET (1,000GPS) 9 5RDS / LEVEL

SPECIAL 2RDS INSTANTANEOUS

1RD INSTANTANEOUSA SAMPLE OF THE PLANT TYPE 1 TURN INSTANTANEOUSA CANDLE LIT AT BOTH ENDS 6 1D6 TURNS + 1 TURN / LEVEL

BRUSH AND INK 1RD 1RD / LEVELBRUSH AND INK 1RD 1RD / LEVELBRUSH AND INK 1RD 1RD / LEVEL

3 DROPS OF ANY ACIDIV LIQUID 3 3RDSA VIAL OF STRONG ACID 6 1RD / LEVEL

A BIT OF STIFF RUBBER OR GUM 8 INSTANTANEOUS1HR INSTANTANEOUS

A PINCH OF SALT 4 SPECIALROUGHLY GROUND GLASS 3 1 TURN + 1RD / LEVELROUGHLY GROUND GLASS 3 1 TURN + 1RD / LEVEL

A SM GLASS OR CRYSTAL SPHERE 3RDS SPECIALA MINI HOURGLASS 1 1 TURN + 1RD / LEVEL

4 AS DUPLICATED SPELL4 AS DUPLICATED SPELL

A TINY BELL & A PC OF SILVER WIRE 1RD 4HRS + 1/2 HR / LEVELA TINY BELL & A PC OF SILVER WIRE 1RD 4HRS + 1/2 HR / LEVELA TINY BELL & A PC OF SILVER WIRE 1RD 4HRS + 1/2 HR / LEVEL

4 DROPS OF WATER & A GEM (4,000GPS) 9 1 DAY / LEVELA LABORATORY 1 TURN INSTANTANEOUS

1 TURN 1 TURN / LEVEL

1 TURN 1 TURN / LEVEL1 1 TURN / LEVEL

A SM SILVER TUBE 1RD 1 HR / LEVELA SM SILVER TUBE 1RD 1 HR / LEVEL

2 3D4RDS + 2RDS / LEVELA SMALL UNMARKED DIE 3 INSTANTANEOUS

A PC OF FINE PARCHMENT, ACCORDIAN FOLDED & TACKED WITH A PIN OF IVORY

OR SILVER

A MIXTURE OF SALT, SULPHUR & CRUSHED PEPPERCORNS

A MIXTURE OF SALT, SULPHUR & CRUSHED PEPPERCORNS

SOME WAX FR A BLACK CANDLE & A LOCK OF HAIR FR THE CASTER

SM PC OF POLISHED AMBER & A OZ OF ICHOR FR A TETHER BEAST

1OZ OF DREAMWILLOW BARK & SOME MELTED GLASS

1OZ OF DREAMWILLOW BARK & SOME MELTED GLASS

Page 253: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA SMALL UNMARKED DIE 3 INSTANTANEOUS

A WEAPON & A PINCH OF IRON FILINGS 2 2RDSA GEM (50GPS) & SPECIAL 7 1 TURN

4 6RDSA METAL BLADED WEAPON 7 1RD / LEVEL

VARIES 2 1 DAY / LEVELVARIES 2 1 DAY / LEVEL

OUTDOOR TERRAIN OF ANY SORT 1 TURN SPECIALOUTDOOR TERRAIN OF ANY SORT 1 TURN SPECIAL

A SMALL CONE OF PAPER 1 1HR / LEVELA SMALL CONE OF PAPER 1 1HR / LEVEL

3 1RD / LEVEL3 1RD / LEVEL

CAT FUR & SOME CARPETING 1 TURN UNTIL TRIGGEREDA TASTY MORSEL FOR CREATURE 1 TURN INSTANTANEOUS

A PINCH OF POWDERED BONE 5 1RD / LEVEL

2HRS 1 BREEDING SEASONSPECIAL 3 5RDS + 1RD / LEVEL

3 1HR / LEVELBLOOD FR THE CASTER 3RDS 1 TURN / LEVEL

CORPSE OF A 4TH LEVEL FIGHTER 1 TURN INSTANTANEOUSSPECIAL 1RD INSTANTANEOUS

1RD 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1 TURNA DROP OF BLOOD & SOME BONE 3 INSTANTANEOUS

1 1 TURN / LEVEL

1HR 2HRS / LEVELA MINIATURE PALETTE 1RD 1RD / LEVEL

A FACETED GEM, QUARTZ OR GLASS 4 2RDSA DIAMOND (5,000GPS) 9 2 TURNS / LEVELA DIAMOND (5,000GPS) 9 2 TURNS / LEVELA BIT OF DOWNFEATHER 1 - 6 RDS 3 TURNS / LEVEL

A TOOTH FR A APE 5 5RDS + 1RD / LEVELA DROP OF MERCURY 4 2RDS / LEVEL

A STRIP OF CLOTH SOAKED IN INK 4 2RDS / LEVEL

A VIAL THAT THE CASTER HAS BREATHED INTO & STOPPERED AT LEAST 1 DAY

BEFORE CASTING

A HAIR, SCALE OR FEATHER OR SIMILAR ITEM FR EA CREATURE

A FEATHER, SCALE OR FUR FR ANIMAL TO BE PROTECTED

A SM VIAL OF SPRING WATER MIXED WITH CINNABAR

A SM VIAL OF SPRING WATER MIXED WITH CINNABAR

POWDERED CINNABAR & GROUND PEACH PIT

CRUSHED PEARLS (1,000GPS) AND A DROP OF HONEY

Page 254: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 1 TURN + 1RD / LEVEL

3 INSTANTANEOUS

6 3 TURNS 1RD 1 TURN

3 4RDS / LEVELSPECIAL 1RD SPECIAL

A MAGNETIZED NEEDLE 5 PERMANENTA MAGNETIZED NEEDLE 5 PERMANENT

A DRIED FISH & A PC OF BRAIN CORAL 4HRS SPECIALDEX OF 13 & A PC OF AZURITE 5 PERMANENT

3 PERMANENT UNTIL TRIGGERED 4 PERMANENT UNTIL TRIGGERED 4 PERMANENT UNTIL TRIGGERED

1RD 1 TURN

2 2RDS / LEVEL1RD INSTANTANEOUS1RD INSTANTANEOUS

4 (2 TURNS MAX) SPECIALANY CLEAR CRYSTAL OR GLASS SHARD 2 2RDS + 1RD / LEVEL

SPECIAL 7 INSTANTANEOUSA BOWL OF INCENSE 1RD INSTANTANEOUS

A PC OF JADE OR AMETHYST (50GPS) 1 2RDS / LEVELA PC OF JADE OR AMETHYST (50GPS) 1 2RDS / LEVEL

A SM METAL KEY 6 1RDA SM METAL KEY 6 1RD

A PEBBLE & 2 TEARS FR CASTER 7 4RDS A LARGE BASKET OR URN 1 1RD / LEVEL

A PC OF RAM'S HORN 2 1RDA PC OF RAM'S HORN 2 1RD

A HAIR & A GEM (200GPS) 3 1RD OR 4RDS2 2RDS2 2RDS

AS SPELL + 1 AS SPELL BESTOWED

3 1RD / LEVEL

4 1RD / LEVEL

1RD 1RD / LEVEL

A PC OF CLOTHING FR ANY UNDEAD CREATURE

A PAIR OF CONCENTRIC RINGS OF BRONZE OR SILVER

A PAIR OF CONCENTRIC RINGS OF GOLD OR PLATINUM

PINCH OF POWDERED MOUNTAIN GOAT HOOF

SEVERAL CHAIN LINKS MADE OF NICKEL, AN IRON HOOP & A BIT OF SNOW

THE EYE OF ANY CREATURE & A BIT OF WOOL

A METAL ROD /W A CHAINMAIL GAUNTLET

A STONE SPRINKLED WITH DIAMOND DUST

Page 255: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA CHILD SIZE LEATHER GLOVE 1 1 TURN / LEVEL

SPECIAL 8 1RD / LEVEL

1 TURN 12 HRSA SNAKESKIN GLOVE & AN EGGSHELL 9 1RD / LEVEL

2 3 TURNS / LEVELSPECIAL 5 1RD / LEVEL

1 1HR + 1 TURN / LEVEL

1RD 1 TURN / LEVELA GLOVE 6 1RD / LEVEL

A LEATHER GLOVE 7 1RD / LEVELA SOFT GLOVE 5 1RD / LEVEL

1 TURN 6 TURNS + 1 TURN / LEVEL

3 2RDS / LEVEL

2 2RDS / LEVEL

2 2RDS / LEVELA PAIR OF GLOVES 5 2RDS

1RD 3 TURNS + 1 TURN / LEVELANY ROPELIKE OBJECT 2 1RD / LEVEL

SPECIAL SPECIAL SPECIALSPECIAL SPECIAL SPECIAL

A SM CORAL WHISTLE 1 TURN 1WK / LEVELA SM CORAL WHISTLE 1 TURN 1WK / LEVEL

A WHISTLE CARVED FR FINE JADE 1 TURN 1 WK / LEVELA WHISTLE CARVED FR FINE JADE 1 TURN 1 WK / LEVEL

9 1RD / LEVEL9 1RD / LEVEL

A PC OF COAL & A DRIED EYEBALL 3 1RD / LEVELA SM PC OF CHARCOAL AND ONYX 4 2D4RDS + 1RD / LEVELA SM PC OF CHARCOAL AND ONYX 4 2D4RDS + 1RD / LEVEL

ANY STAFFLIKE OBJECT OR POLEARM 1RD 1RD / LEVELANY STAFFLIKE OBJECT OR POLEARM 1RD 1RD / LEVEL

IRON FILLINGS & COBWEB 1 2 TURNS / LEVELIRON FILLINGS & COBWEB 1 2 TURNS / LEVEL

3 6RDSA BLADED METAL WEAPON 9 SPECIAL

AN ASSORTMENT OF MINIATURE TOOLS (500GPS)

EMBROIDERED GLOVES W CASTER'S INITIALS

A SWAN'S FEATHER & A CHILD SIZED SILK GLOVE

SOFT CLAY W DIAMOND DUST (1,000GPS)

SOFT CLAY W DIAMOND DUST (1,000GPS)

A MITTEN STUFFED WITH COTTON & A BRASS BELL

A CLOTH GLOVE COVERED IN STICKY SYRUP OR HONEY

A CLOTH GLOVE COVERED IN STICKY SYRUP OR HONEY

SOFT CLAY W DIAMOND DUST (1,000GPS)

3 THORNS OR 3 WHITTLED WOODEN OR BONE SPIKES

Page 256: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

6 1 YEAR MAXIMUM

2 1RD

2 1RDA DRAM OF DISTILLED WATER 2 INSTANTANEOUS

5 1 TURN + 1 TURN / LEVEL1 1RD / LEVEL

SPECIAL 1 TURN PERMANENTSPECIAL 1 TURN PERMANENT

4 UNTIL TRIGGERED4 UNTIL TRIGGERED4 UNTIL TRIGGERED

SEVEN DROPS OF BLOOD FR THE CASTER 7 1RD / LEVEL

SEVEN DROPS OF BLOOD FR THE CASTER 7 1RD / LEVELSOME GRAIN & A GAL OF WATER 1 DAY INSTANTANEOUS

A PEARL (500GPS) & TREE SAP 1RD SPECIALA FEW HAIRS FR THE CASTER 1 1RD / 2 LEVELS

A PC OF METEORIC IRON 8 1RD / 4 LEVELS (ROUNED DOWN)

1RD 1 - 20 HRSA TINY CARVED REPLICA OF A JAVELIN 7 1RD / LEVEL

3 1 - 10RDSA TOOTH FR A CARNIVOROUS ANIMAL 1 TURN 5RDS / LEVEL

A STONE & A WEED 3RDS 1D20 + 10DAYSA STRIP OF WOOD & A BONE 2 5RDS / LEVEL

A SM BALL OF UNCURED RUBBER 5 SPECIAL1 1RD1 1RD3 1RD / LEVEL3 1RD / LEVEL

6 1RD / LEVEL2 1RD

A CLOTH 1 2RDS / LEVEL1RD 1 TURN / LEVEL1RD 1RD / LEVEL1RD 1RD / LEVEL1RD 1RD / LEVEL

A BIT OF TREE SAP 4 INSTANTANEOUS

A SM SCIMITAR CARVED FR ROCK CRYSTAL (300GPS), DIAMOND OR CLEAR

SAPPHIRE (3,000GPS)

A HAIR FR THE CASTER & A THREAD FR THE CASTER'S GARMENT

A DROP OF BLOOD & A PINCH OF POWDERED SILVER

ENOUGH BONES TO CONSTRUCT THE DESIRED ITEM & A DROP OF BODILY

FLUID

ONE MARBLE-SIZED BALL OF IRON & ONE OF GLASS

Page 257: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONWATER & A PEWTER MUG 1 2RDS / LEVEL

1 INSTANTANEOUSA HANDFUL OF SAND 1 1HR / LEVEL

5 1RD / LEVELMINIATURE WAX STATUE OF TARGET 1RD INSTANTANEOUSMINIATURE WAX STATUE OF TARGET 1RD INSTANTANEOUS

A SM AMULET 1 INSTANTANEOUSA SM AMULET 1 INSTANTANEOUS

A MISTLETOE BERRY 2 1 TURN / LEVEL

2 1 TURN / LEVEL

2 1 TURN / LEVEL

PHLEGM FR A BLUE OR BRONZE DRAGON 6 1HR / LEVEL

PHLEGM FR A BLUE OR BRONZE DRAGON 6 1HR / LEVEL1RD 1WK / LEVEL

A FEW WHISKERS FR A ELVEN CAT 2 1HR / LEVEL1 1RD

A COPPER HOOK 6 1RD / LEVELSPECIAL 2 TURNS 1 DAY / LEVELSPECIAL 5 INSTANTANEOUS

THE SHEDDED SKIN OF ANY LIZARD 1RD 2RDS / LEVELSPECIAL 8 SPECIAL

AN INSTRUMENT 1 TURN CONCENTRATIONSM BRONZE DISC & SM IRON ROD 5 1RD / LEVEL

2 1D10RDS + 2RDS / LEVEL2 1D10RDS + 2RDS / LEVEL1 SPECIAL

1 TURN PERMANENT

1 TURN PERMANENT3 1 DAY / LEVEL3 1 DAY / LEVEL

SPECIAL 1RD 1RD / LEVEL

1RD INSTANTANEOUS

1RD INSTANTANEOUS

1RD INSTANTANEOUS

A BANANA PEEL OR MELON RIND & A TALLOW CANDLE OR LUMP OF ANIMAL

FAT

SMALL FIRES NO LARGER THAN A CAMPFIRE

SMALL FIRES NO LARGER THAN A CAMPFIRE

A PINCH OF HUMUS, A DROP OF WATER & A TWIG OR LEAF

A PINCH OF HUMUS, A DROP OF WATER & A TWIG OR LEAF

A HANDFUL OF SAND TAINTED W A DROP OF THE CASTER'S BLOOD

A HANDFUL OF SAND TAINTED W A DROP OF THE CASTER'S BLOOD

A HANDFUL OF SAND TAINTED W A DROP OF THE CASTER'S BLOOD

Page 258: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1 1RD + 1RD / LEVEL

2 1RD / LEVEL

3 1RD / LEVEL3 1RD + 1D4RDS3 1RD + 1D4RDS3 SPECIAL3 SPECIAL

A SM SILVER KEY (50GPS) 3 1 DAY A LARGE FIRE OF GREEN WOOD 1RD 1D4RDS + 1RD / LEVEL

SPECIAL PERMANENT

1 INSTANTANEOUS

3 TURNS 4HRS / LEVEL4 1RD / LEVEL

A CLEAR GLASS CONTAINER 6 1 TURN / LEVEL

BRASS BOWL, WATER, CORK & A NEEDLE 4 7 DAYS + 1 DAY / LEVEL

BRASS BOWL, WATER, CORK & A NEEDLE 4 7 DAYS + 1 DAY / LEVELPINCH OF SOOT & SOME SALT 1RD 5RDS / LEVELPINCH OF SOOT & SOME SALT 1RD 5RDS / LEVEL

1D4 TURNS PERMANENT

5 SPECIAL

5 SPECIALSPECIAL 1RD SPECIAL

A WAX DOLL 9 1RD / LEVELA WAX DOLL 9 1RD / LEVELA WAX DOLL 9 1RD / LEVEL

A SET OF 3 NUT SHELLS 4 2RDS + 1RD / LEVELA SET OF 3 NUT SHELLS 4 2RDS + 1RD / LEVEL

4 1RD / LEVELA HANDFUL OF SAND 4 1D4RDS + 1RD / LEVELA HANDFUL OF SAND 4 1D4RDS + 1RD / LEVEL

JADE STATUE 1RD 6HRSJADE STATUE 1RD 6HRS

A CORPSE OR SKELETON 1HR 1 DAY / LEVELANY NATURAL MATERIAL SPECIAL PERMANENT

SPECIAL 1 TURN 1 DAY / LEVELSPECIAL 5 SPECIAL

A PC OF BONE & A PINCH OF POWDERED SILVER

A SCRAP OF COBWEB & IRON FILINGS FR PLATEMAIL BODY ARMOUR

A PINCH OF EA POWDER OR SAND THAT IS RED, YELLOW & BLUE

THE COMPLETE SET OF EGG SHARDS FR THE DRAGON TO BE SUMMONED

A GLASS BULB FILLED W THE BLOOD OF A VORTEX SPIDER

COPPER WIRE TWISTED IN THE SHAPE OF AN ARROW

COPPER WIRE TWISTED IN THE SHAPE OF AN ARROW

Page 259: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 4D6 HRS6 1 TURN / LEVEL

A SM TRUMPET MADE FR SHELL 3 1RD / LEVELA SM TRUMPET MADE FR SHELL 3 1RD / LEVEL

4 INSTANTANEOUSA BIT OF DUCK DOWN 1 TURN 4HRS / LEVEL

1RD 12HRS / LEVEL

1RD 12HRS / LEVEL

1RD INSTANTANEOUSAS SPELL COUNTERED 1RD SPECIAL

1HR INSTANTANEOUSDRIED WYVERN'S BLOOD 4 SPECIALDRIED WYVERN'S BLOOD 4 SPECIAL

3 INSTANTANEOUS3 INSTANTANEOUS

INK OF ANY COLOR 1 TURN 1 DAY / LEVEL7 2D4 + 1 TURN / LEVEL 7 2D4 + 1 TURN / LEVEL

A DIAMOND (5,000GPS) 1HR PERMANENT

6 60 DAYS (CHARGING) + 10 DAYS (USE)

6 60 DAYS (CHARGING) + 10 DAYS (USE)

6 60 DAYS (CHARGING) + 10 DAYS (USE)

6 60 DAYS (CHARGING) + 10 DAYS (USE)1 TURN INSTANTANEOUS

1 TURN INSTANTANEOUS

1 TURN INSTANTANEOUSSPECIAL 5 3RDS / LEVELSPECIAL 5 3RDS / LEVEL

6 4RDS 6 PERMANENT

A LEAD TABLET & A NAIL 1 TURN 2 DAYS / LEVEL

BURNING INCENSE & BITS OF EARTH & WOOD MIXED IN WATER

A PINCH OF TINDER & A SM DAB OF SULPHUR

A PINCH OF SAND & A DROP EA OF WATER AND BLOOD FR CASTER

A PINCH OF SAND & A DROP EA OF WATER AND BLOOD FR CASTER

A DROP OF BLACK INK & A PC OF PARCHMENT

A STAFF FASHIONED FR DARKWOOD W A WHITE OR BLUE STONE (300GPS) AT ITS

TIP

A STAFF FASHIONED FR DARKWOOD W A WHITE OR BLUE STONE (300GPS) AT ITS

TIP

A STAFF FASHIONED FR DARKWOOD W A WHITE OR BLUE STONE (300GPS) AT ITS

TIP

A STAFF FASHIONED FR DARKWOOD W A WHITE OR BLUE STONE (300GPS) AT ITS

TIP

A PIECE OF COPPER WIRE FORMED INTO THE SHAPE OF A TREE

A PIECE OF COPPER WIRE FORMED INTO THE SHAPE OF A TREE

Page 260: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA CLAY IMAGE OF THE VICTEM 1 HR 5RDS + 1RD / LEVEL

CRUSHED GLASS FR A BROKEN MIRROR 2 SPECIALA TINY STICK PUPPET 1RD 1RD / LEVEL

1 1D6 + 3RDS

4 7RDSA SM MIRROR & A CANDLE 2 1RD / LEVELA SM MIRROR & A CANDLE 2 1RD / LEVELA SM MIRROR & A CANDLE 2 1RD / LEVELA PC OF BATWING & BONE 3 1RD / LEVEL

5 1RD + 1RD / LEVELBAT FUR & A BIT OF COAL OR PITCH 2 1 TURN + 1RD / LEVELBAT FUR & A BIT OF COAL OR PITCH 2 1 TURN + 1RD / LEVELAN ONYX ROD & SOME BLACK FUR 4 INSTANTANEOUSAN ONYX ROD & SOME BLACK FUR 4 INSTANTANEOUS

2 BAT EARS & A SM SILVER TUNING FORK 3 1HR / LEVEL

2 BAT EARS & A SM SILVER TUNING FORK 3 1HR / LEVEL

VARIBLE PERMANENT

VARIBLE PERMANENT2 INSTANTANEOUS5 INSTANTANEOUS

5 1D4 + 1RD

5 1D4 + 1RD

8 SPECIAL

8 SPECIALITEM TO BE ENCHANTED 1RD 1WK / LEVELITEM TO BE ENCHANTED 1RD 1WK / LEVELITEM TO BE ENCHANTED 1RD 1WK / LEVELITEM TO BE ENCHANTED 1RD 1WK / LEVEL

VAMPIRE ICHOR 8 INSTANTANEOUS5 2RDS / LEVEL5 2RDS / LEVEL

A SM PC OF WOOD 2 1RD / LEVELA SM PC OF WOOD 2 1RD / LEVEL

5RDS 1HR / LEVEL

THE WING OF A INSECT OR THE FEATHER OF A BIRD

SOME BAT GUANO, SULPHUR & PHOSPHORUS

A PEARL OR SM BRASS CUBE, POLISHED SEASHELL OR OTHER FINE OBJECT

A PEARL OR SM BRASS CUBE, POLISHED SEASHELL OR OTHER FINE OBJECT

A PINCH OF SAND & A CRUSHED INSECT OR ARACHNID

A PINCH OF SAND & A CRUSHED INSECT OR ARACHNID

A TOOTH, A LIVE SPIDER & DIGESTIVE JUICES FR ANY CREATURE

A TOOTH, A LIVE SPIDER & DIGESTIVE JUICES FR ANY CREATURE

Page 261: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 12HRS + 1HR / LEVEL

1 TURN 12HRS + 1HR / LEVEL

1 TURN 12HRS + 1HR / LEVEL

1 1RD1RD 1 TURN / LEVEL

1 5RDS + 1RD / LEVEL

2 UNTIL TRIGGERED, THEN 1 TURN1 1RD / LEVEL3 1 TURN / LEVEL

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIALA PC OF FUR / SM PAPER FAN 1RD 1HR / LEVEL

A CLEAR GLASS BEAD 2 1HR / LEVEL

7 PERMANENT

7 PERMANENTA HANDFUL OF SAND 5 1RDA HANDFUL OF SAND 5 1RD

4 1RD / LEVEL

2 INSTANTANEOUS

1 1 TURN + 2RDS / LEVEL

1 1 TURN + 2RDS / LEVELA BALM OF HONEY & LOTUS FLOWER 1RD 3RDS / LEVEL

1 2RDS / LEVEL1RD 3 TURNS

2 1 TURNTHE TONGUE OF A SNAKE 1 3RDS

A GARMENT, A GOLDEN NEEDLE & A STRIP OF FINE CLOTHE

A GARMENT, A GOLDEN NEEDLE & A STRIP OF FINE CLOTHE

A GARMENT, A GOLDEN NEEDLE & A STRIP OF FINE CLOTHE

A PICE OF NAIL FR ANY CREATURE OR THE EXOSKELETON OF ONE

A SPARK & A PINCH OF PHOSPHORUS FUNGUS

A PR OF CYLINDERS OPEN ON ONE END CONNECTED BY A COPPER WIRE & SOME

PART OF THE SUBJECT CREATURE

A PR OF CYLINDERS OPEN ON ONE END CONNECTED BY A COPPER WIRE & SOME

PART OF THE SUBJECT CREATURE

A PR OF CYLINDERS OPEN ON ONE END CONNECTED BY A COPPER WIRE & SOME

PART OF THE SUBJECT CREATURE

A PR OF CYLINDERS OPEN ON ONE END CONNECTED BY A COPPER WIRE & SOME

PART OF THE SUBJECT CREATURE

A GOLD CUBE (500GPS) MADE OF WIRE MADE TO BE A TESSERECT

A GOLD CUBE (500GPS) MADE OF WIRE MADE TO BE A TESSERECT

A POWDER CONTAINING SILVER, WOLFSBANE & BELLADONA

A SMALL MAGNET AN OZ OF WEAK ACID & 2OZ OF THE DESIRED MATERIAL

A SMALL MAGNET AN OZ OF WEAK ACID & 2OZ OF THE DESIRED MATERIAL

Page 262: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA SOLID GOLD PENDANT (100GPS) 8 1RD / LEVEL

A BLANK BOOK 2 1 DAY / LEVELA BLANK BOOK 2 1 DAY / LEVEL

BLANK PAGE OR SCROLL (10GPS) 1 1 TURN / LEVELBLANK PAGE OR SCROLL (10GPS) 1 1 TURN / LEVELBLANK PAGE OR SCROLL (10GPS) 1 1 TURN / LEVEL

4 AS SPELL AFFECTED5 AS SPELL AFFECTED1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS

A RAZOR THIN SHARD OF GLASS 3 1RD / LEVELA RAZOR THIN SHARD OF GLASS 3 1RD / LEVELA RAZOR THIN SHARD OF GLASS 3 1RD / LEVELA RAZOR THIN SHARD OF GLASS 3 1RD / LEVEL

3 1D4RDS + 1RD / LEVEL1 INSTANTANEOUS

6 1RD / LEVEL4 INSTANTANEOUS

A LODESTONE & A PINCH OF DUST 6 INSTANTANEOUS5 PERMANENT5 PERMANENT

ANY ITEM DISTASTEFUL TO SUBJECT 1RD INSTANTANEOUSANY ITEM DISTASTEFUL TO SUBJECT 1RD INSTANTANEOUS

A HANDFUL OF SAND 3 INSTANTANEOUSA PINCH OF DIAMOND DUST (50GPS) 3 1RD / LEVELA PINCH OF DIAMOND DUST (50GPS) 3 1RD / LEVEL

A STRIP OF PAPER OR LEATHER 2 1RD / LEVELA STRIP OF PAPER OR LEATHER 2 1RD / LEVEL

1RD PERMANENTA BLANK BOOK 4 1 DAY / LEVELA BLANK BOOK 4 1 DAY / LEVEL

1 1HR / LEVEL1 1HR / LEVEL

A PC OF BLACK GAUZE 1 1RD3 3RDS + 1RD / LEVEL3 3RDS + 1RD / LEVEL3 3RDS + 1RD / LEVEL

1RD 2RDS5 SPECIAL5 SPECIAL

A MINIATURE APPLE OF HAMMERED GOLD

A BOOK OR SCROLL SPECIFICALLY PREPARED FOR THIS PURPOSE

Page 263: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

7RDS INSTANTANEOUSA THIN GLASS ROD 3 TO 4IN LONG 7 1RD

6 1RD / LEVELA SCALE FR ANY DRAGON 1RD 1 TURN / LEVEL

SPECIAL 9 SPECIAL7 SPECIAL

A PC OF BONE & A FIRE OF ANY SORT 1RD UNTIL CASTER'S DEATHRUBY DUST (5,000GPS) 1RD 3 TURNS

A LODESTONE & SOME METAL FILINGS 1RD 2HRS / LEVELA CATERPILLAR COCOON 6 1 TURN / LEVEL

1 5 TURNSTHE WING FEATHER OF A ROC 1RD 3 TURNS / LEVELTHE WING FEATHER OF A ROC 1RD 3 TURNS / LEVELTHE WING FEATHER OF A ROC 1RD 3 TURNS / LEVEL

1RD 6HRS + 2HRS / LEVEL

1 5RDS / LEVEL

1 5RDS / LEVEL3 1 TURN / LEVEL

SPECIAL 6 PERMANENT

1RD 2HRS + 1/2 HR / LEVEL

1RD 2HRS + 1/2 HR / LEVEL4 1HR / LEVEL

A BOWL OF INCENSE 1 TURN SPECIALSPECIAL 1 5RDS SPECIAL 1 5RDS

A LONG SEWING NEEDLE 1 1 TURN + 1RD / LEVEL

3 1RD

5 INSTANTANEOUS

1 1 TURN + 1RD / LEVEL

1 1 TURN + 1RD / LEVELDRIED FOOT OF A DESERT RAT 1HR SPECIAL

A STINGING INSECT OR HONEYBEE 1RD INSTANTANEOUSSPECIAL 1RD INSTANTANEOUS

6 1HR / LEVEL

A DROP OF BLOOD FR A DESCENDENT OF OLD UNIT & A HANDFUL OF SOIL FR

UNITS HOMELAND

A STRIP OF LEATHER WITH IRON MAIL SEWED ON ONE SIDE

A DUCK'S FEATHER & FUR FR A CAT'S PAW

A DUCK'S FEATHER & FUR FR A CAT'S PAW

A HARE'S FOOT OR A BIT OF FUR FR A CHEETAH

A HARE'S FOOT OR A BIT OF FUR FR A CHEETAH

A STICK W BRIGHTLY COLORED CLOTH ATTACHED TO ONE END

A GRAY TALLOW CANDLE & A LONG NEEDLE (10GPS)

2 CLAY LUMPS W FEATHERS STUCK INTO THEM

2 CLAY LUMPS W FEATHERS STUCK INTO THEM

Page 264: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONSOME SAND OR A SM PC OF GLASS 4 1 DAY / LEVEL

7 5RDS / LEVEL

7 5RDS / LEVELA PINCH OF SAND 4 1HR / LEVEL

SPECIAL 7 3RDS + 1RD / LEVELSPECIAL 7 3RDS + 1RD / LEVELSPECIAL 7 3RDS + 1RD / LEVEL

A HANDFUL OF SAND 2 SPECIALA HANDFUL OF SAND 2 SPECIAL

A PINCH OF SAND 1RD 1 HRA PINCH OF SAND 1RD 1 HR

3 SPECIAL8 INSTANTANEOUS3 SPECIAL

SPECIAL 7 SPECIALA SHORT LENGTH OF COPPER WIRE 4 SPECIALA SHORT LENGTH OF COPPER WIRE 4 SPECIAL

3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS

4 1 TURN + 1 TURN / LEVEL

4 1 TURN + 1 TURN / LEVEL

4 1 TURN + 1 TURN / LEVEL

4 1 TURN + 1 TURN / LEVEL

4 1 TURN + 1 TURN / LEVELA GOLDEN BELL & MALLET 2 1 TURN / LEVELA GOLDEN BELL & MALLET 2 1 TURN / LEVELA GOLDEN BELL & MALLET 2 1 TURN / LEVELA GOLDEN BELL & MALLET 2 1 TURN / LEVELA GOLDEN BELL & MALLET 2 1 TURN / LEVEL

1 TURN SPECIAL

1 TURN SPECIAL

A SM PC OF WOOD OR STONE & SOME SULPHUR

A SM PC OF WOOD OR STONE & SOME SULPHUR

A SM VIAL OF THE ESSENCE OF THE ELEMENTAL TO BE FORMED

A SM VIAL OF THE ESSENCE OF THE ELEMENTAL TO BE FORMED

A SM VIAL OF THE ESSENCE OF THE ELEMENTAL TO BE FORMED

A SM VIAL OF THE ESSENCE OF THE ELEMENTAL TO BE FORMED

A SM VIAL OF THE ESSENCE OF THE ELEMENTAL TO BE FORMED

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

Page 265: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL2RDS INSTANTANEOUS2RDS INSTANTANEOUS2RDS INSTANTANEOUS2RDS INSTANTANEOUS2RDS INSTANTANEOUS

1 1 TURN / LEVEL

SPECIAL INSTANTANEOUS1RD 1RD / LEVEL

1 1RD1 1RD4 SPECIAL4 SPECIAL

A SM WOODEN SWORD & A SILVER ROD 1 TURN SPECIAL

1 TURN PERMANENTSPECIAL 4RDS SPECIAL

ESSENCE OF SHADOW 6 SPECIALVARIES 1HR SPECIAL

4 1D6RDS + 1RD / LEVEL

4 1D6RDS + 1RD / LEVEL1 DAY +1D6DAYS SPECIAL1 DAY +1D6DAYS SPECIAL

A PINCH OF POWDERED IRON 1 5RDS / LEVELA PINCH OF POWDERED IRON 1 5RDS / LEVEL

A SM STICK OF MAHOGANY OR TEAK 2 1D6RDS + 1RD / LEVELA SM STICK OF MAHOGANY OR TEAK 2 1D6RDS + 1RD / LEVELONE STRIP OF DREAMWILLOW BARK 1 TURN 1 TURN / LEVEL

3 1 TURN + 1RD / LEVEL

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

A LARGE QUANTITY OF THE ELEMENT & A WRITTEN DOCUMENT STATING THE

EXACT NATURE OF THE SERVICE

A PINT OF THE CASTER'S BLOOD & A GEM (5,000GPS)

TWO IDENTICAL MIRRORS OF FINE SILVER (100GPS EA)

A RAG STEEPED IN PITCH / A DAMP CLOTH

A RAG STEEPED IN PITCH / A DAMP CLOTH

A CUBE OF STONE W LINES SCOURED ON EACH SIDE OF IT

Page 266: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 1 TURN + 1RD / LEVEL1 INSTANTANEOUS1 INSTANTANEOUS

A SINGLE ERDLU CLAW 1 5RDS / LEVELA PR OF SCALES FR A ERDLU 1RD SPECIAL

A PORCUPINE QUILL 3 1 TO 3RDSSPECIAL 10 TURNS PERMANENTSPECIAL 10 TURNS PERMANENT

1 1 TURN / LEVEL1 1 TURN / LEVEL1 1HR / LEVEL1 1HR / LEVEL

AN EYELASH FR THE CASTER 3 1RD / LEVELAN EYELASH FR THE CASTER 3 1RD / LEVEL

1 3RDS + 1RD / LEVEL3 SPECIAL3 SPECIAL3 SPECIAL2 SPECIAL4 SPECIAL6 SPECIAL9 1RD9 1RD

1 TURN 1RD / LEVEL1 TURN 1RD / LEVEL

3 1HR / LEVEL3 1HR / LEVEL5 1RD / 3 LEVELS

4RDS 1HR / LEVELA JEWELER'S POLISHING CLOTH 1 TURN INSTANTANEOUS

6 1RD / 2 LEVELS

6 1RD / 2 LEVELSA PC OF METAL ARMOR 2 2RDS

1RD 1 TURN / LEVELSPECIAL 72HRS INSTANTANEOUSSPECIAL 72HRS INSTANTANEOUS

2 1RD / LEVEL2 1RD / LEVEL2 SPECIAL4 SPECIAL5 SPECIAL

A CUBE OF STONE W LINES SCOURED ON EACH SIDE OF IT

A TINY GOLD OR CRYSTAL SWORD (250GPS)

A TINY GOLD OR CRYSTAL SWORD (250GPS)

Page 267: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 4RDS + 1RD / LEVEL

1 4RDS + 1RD / LEVELSPECIAL 3 PER BOX 1HR / LEVELSPECIAL 3 PER BOX 1HR / LEVEL

2 SPECIALA SM STONE 5 INSTANTANEOUS

A SCRAP OF CLOTH FR A LICH 5 2RDS / LEVELA PC OF WOOD OF ANY SIZE 4 4RDS + 1RD / LEVELA PC OF WOOD OF ANY SIZE 4 4RDS + 1RD / LEVELA PC OF WOOD OF ANY SIZE 4 4RDS + 1RD / LEVEL

1 5RDS / LEVEL

5 PERMANENT

5 PERMANENTA BIT OF BONE & DIRT FR A GRAVE 5 1 TURN + 1RD / LEVEL

1RD 1D4 + 1 TURN / 2 LEVELS5 3RDS / LEVEL5 3RDS / LEVEL

A LUMP OF COAL 2RDS 2RDS + 1RD / LEVELA LUMP OF COAL 2RDS 2RDS + 1RD / LEVEL

1RD INSTANTANEOUS1RD INSTANTANEOUS

1RD 1D12 TURNS + 1 TURN / LEVEL1RD 1D6RDS + 1RD1RD 1D6RDS + 1RD

2 INSTANTANEOUS

2 INSTANTANEOUSA RED HOT PC OF CHARCOAL 1RD INSTANTANEOUS

A MIRROR & LIGHTED CANDLE 1RD INSTANTANEOUSA MIRROR & LIGHTED CANDLE 1RD INSTANTANEOUS

5 INSTANTANEOUS

4 2RDS + 1RD / LEVEL

4 2RDS + 1RD / LEVEL

3 INSTANTANEOUS

A MINIATURE IRON TUBE SETW 2 QUARTZ CRYSTALS (50GPS)

A MINIATURE IRON TUBE SETW 2 QUARTZ CRYSTALS (50GPS)

A HANDFUL OF CLAY, CRYSTAL, GLASS OR MINERAL SPHERES

A HANDFUL OF CLAY, CRYSTAL, GLASS OR MINERAL SPHERES

A CRYSTAL STATUETTE OF ANY KIND OF FIEND (3,000GPS)

A DROP OF THE CASTER'S SWEAT, SPITTLE OR TEARS

A FIRE SOURCE, A HANDFUL OF SAND & A DROP OF SPITTLE OR TEARS

A FIRE SOURCE, A HANDFUL OF SAND & A DROP OF SPITTLE OR TEARS

A SM BLOWPIPE & A MOUTHFUL OF FLAMABLE OIL

A LIVE FIREFLY OR GLOWWORM OR THE TAIL PORTIONS OF 4 OF THEM

A LIVE FIREFLY OR GLOWWORM OR THE TAIL PORTIONS OF 4 OF THEM

A TINY SHURIKEN COATED W PINE SAP & SULPHUR

Page 268: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

5 1RD / LEVEL

5 1RD / LEVEL

1 TURN 1 TURN

1 TURN 1 TURN4 INSTANTANEOUS4 INSTANTANEOUS4 INSTANTANEOUS

1RD 1 TURN

1RD 1 TURNA SM PAINTBRUSH & A POT OF PITCH 3 1RD / LEVELA SM PAINTBRUSH & A POT OF PITCH 3 1RD / LEVEL

POWDERED LIME 2 1 TURN + 1 TURN / LEVELA HANDFUL OF PURIFIED SAND 4 1D4RDS + 1RD / LEVEL

BITS OF FISH SCALES 3 TURNS SPECIAL

2 1 ATTACK

2 4RDS

2 4RDS

3 1RD / LEVEL

1 TURN 1 TURN

1 TURN 1 TURN6 2RDS6 2RDS

1RD SPECIAL

1RD SPECIAL1RD 1 DAY / LEVEL

1 INSTANTANEOUS1 TWO RDS / LEVEL OR SPECIAL3 INSTANTANEOUS

A HAIR OR DROPLET OF BLOOD FR A SALUQUI WRAPPED IN WAX

A HAIR OR DROPLET OF BLOOD FR A SALUQUI WRAPPED IN WAX

A CANDLE MADE FR RARE DESERT BEE'S WAX (300GPS)

A CANDLE MADE FR RARE DESERT BEE'S WAX (300GPS)

A FEATHER FR A BIRD & A GOLD AMULET OF A PHOENIX (50GPS)

A FEATHER FR A BIRD & A GOLD AMULET OF A PHOENIX (50GPS)

THE SHED SKIN OF A POISONOUS SNAKE WASHED IN TEARS

A PC OF ICE, A PINCH OF SAND, A HANDFUL OF WATER OR A DROP OF THE

CASTER'S SPITTLE

A PC OF ICE, A PINCH OF SAND, A HANDFUL OF WATER OR A DROP OF THE

CASTER'S SPITTLE

A PINCH OF IRON & A PINCH OF SULPHUR

A CANDLE MADE FR RARE DESERT BEE'S WAX (300GPS)

A CANDLE MADE FR RARE DESERT BEE'S WAX (300GPS)

A PINCH EA OF SALTPETER & ASHES, A PC OF PHOSPHORUS & A SM PC OR FILINGS

FR ANY METAL

A PINCH EA OF SALTPETER & ASHES, A PC OF PHOSPHORUS & A SM PC OR FILINGS

FR ANY METAL

Page 269: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA DOZ DRIED FIREFLIES 1 3 TURNS / LEVEL

3 1 DAY / 5 LEVELS

8 SPECIAL

1 TURN 1RD / LEVELA BONE 2 INSTANTANEOUS

A BIT OF CORK 1 1 TURN / LEVELA WING FEATHER FR ANY BIRD 3 1D6 TURNS + 1 TURN / LEVEL

2 1RD / LEVEL2 1RD / LEVEL2 1RD / LEVEL

2 3RDS + 1RD / LEVEL

2 3RDS + 1RD / LEVEL

1 2D4RDSA SM WHISTLE MADE FR BONE 1 TURN 1HR / LEVELA SM WHISTLE MADE FR BONE 1 TURN 1HR / LEVEL

A VULTURE'S CLAW 3 1 TURN / LEVELA VULTURE'S CLAW 3 1 TURN / LEVEL

SPECIAL 3 OR 4 6 TURNS + 1 TURN / LEVELSPECIAL 3 OR 4 6 TURNS + 1 TURN / LEVEL

4 4RDS

2 1RD

2 1RD

2 1RD2 SPECIAL2 SPECIAL2 SPECIAL

CHALK, SOOT & VERMILION 1 1D4RDS + 1RD / LEVELCHALK, SOOT & VERMILION 1 1D4RDS + 1RD / LEVEL

1 INSTANTANEOUS

1 SPECIAL

2 1 TURN / LEVELA DAB OF SOLIDIFIED MILKFAT 4 1RD / LEVEL

A FEATHER FR A FLIGHTLESS BIRD / A PC OF MEKILLOT HIDE

AN ONION FR A FIELD PLOWED BY ROTHE

A BIT OF PLASTER & GLUE AS WELL AS A MIRROR

A SUITABLE BLADE & A TEARDROP FR THE CASTER

A SUITABLE BLADE & A TEARDROP FR THE CASTER

A DROP OF EITHER, WATER, SPITTLE OR SWEAT

A SM PC OF ROPE OR STTRING & A DROP OF WATER, SPITTLE OR A TEAR

A SM PC OF ROPE OR STTRING & A DROP OF WATER, SPITTLE OR A TEAR

A SM PC OF ROPE OR STTRING & A DROP OF WATER, SPITTLE OR A TEAR

A PINCH OF POWDERED GLASS & SEVERAL DROPS OF WATER

A PINCH OF SOOT & A PC OF IVORY OR A PC OF ICE & A CLEAR CRYSTAL (10GPS)

Page 270: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

4 SPECIAL

4 SPECIAL

4 SPECIAL1 INSTANTANEOUS1 1 TURN + 1RD / 2 LEVELS1 1 TURN + 1RD / 2 LEVELS

A SM STATUETTE OF THE GOD OMAN 1 1 TURN / LEVELA SM STATUETTE OF THE GOD OMAN 1 1 TURN / LEVEL

8 1RD + 1RD / LEVEL

8 1RD + 1RD / LEVEL

1 9RDS

1 9RDS

1 9RDSAT LEAST SEVEN TEETH 5 6RDSAT LEAST SEVEN TEETH 5 6RDS

1 2RDS + 1RD / LEVEL1 2RDS + 1RD / LEVEL

A GLOVE OR A FINGER BONE 4 2RDS / LEVELA GLOVE OR A FINGER BONE 4 2RDS / LEVEL

A PC OF IVORY OR ICE 1 1RD1 1RD / LEVEL

A ROGUESTONE 2RDS INSTANTANEOUSA ROGUESTONE 2RDS INSTANTANEOUS

1 TURN SPECIAL

1 1RD / LEVELSPECIAL 2 2RDS + 2D4RDS

A PC OF PHOSPHORUS 5 CONCENTRATION1RD UNTIL TOUCHED BY A LIVING CREATURE1RD UNTIL TOUCHED BY A LIVING CREATURE

A BIT OF CANVAS & STRING 4 1HR / LEVELA BIT OF CANVAS & STRING 4 1HR / LEVELA TINY MODEL OF A HARP 1 1RD / LEVELA TINY MODEL OF A HARP 1 1RD / LEVELA STRAND OF GIANT HAIR 1RD INSTANTANEOUS

A HORSESHOE NAIL, A LOCK THAT HAS BEEN USED TO JAIL SOMEONE IN THE

PAST & 3 JOINED LINKS OF CHAIN

A HORSESHOE NAIL, A LOCK THAT HAS BEEN USED TO JAIL SOMEONE IN THE

PAST & 3 JOINED LINKS OF CHAIN

A HORSESHOE NAIL, A LOCK THAT HAS BEEN USED TO JAIL SOMEONE IN THE

PAST & 3 JOINED LINKS OF CHAIN

A HANDFUL OF EARTH FR THE CASTER'S LOCATION

A HANDFUL OF EARTH FR THE CASTER'S LOCATION

A LUMP OF CLEAR GLASS OR ROCK CRYSTAL (APPROX 5LBS)

A LUMP OF CLEAR GLASS OR ROCK CRYSTAL (APPROX 5LBS)

A LUMP OF CLEAR GLASS OR ROCK CRYSTAL (APPROX 5LBS)

A FRAGMENT OF REAL ARMOR WORN IN BATTLE

Page 271: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA GLASS OR CRYSTAL BEAD 1RD 1RD / LEVELA GLASS OR CRYSTAL BEAD 1RD 1RD / LEVEL

A SPECIAL INCENSE 4 1 TURN / LEVELA SPECIAL INCENSE 4 1 TURN / LEVEL

1 INSTANTANEOUS

1 INSTANTANEOUSA BIT OF EARTH FR A GRAVE 1RD 3 TURNSA BIT OF EARTH FR A GRAVE 1RD 3 TURNS

3 1 TURN / LEVEL4 2RDS / LEVEL

A POWDERED DIAMOND (1,000GPS) 1 TURN PERMANENTA POWDERED DIAMOND (1,000GPS) 1 TURN PERMANENT

THE EAR OF A BAT 1 TURN 3HRS / LEVEL

A PC OF BLUE VELVET & A GEM (500GPS) 7 1 TURN + 1RD / LEVEL

A PC OF BLUE VELVET & A GEM (500GPS) 7 1 TURN + 1RD / LEVELSPECIAL 3 TURNS 1HR / LEVELSPECIAL 3 TURNS 1HR / LEVELSPECIAL 3 TURNS 1HR / LEVELSPECIAL 3 TURNS 1HR / LEVEL

1 TURN 1HR / LEVEL8 INSTANTANEOUS8 INSTANTANEOUS8 INSTANTANEOUS

A STONE ARROEHEAD 3 SPECIALA STONE ARROEHEAD 3 SPECIALA PC OF JADE (5GPS) 1RD INSTANTANEOUSA PC OF JADE (5GPS) 1RD INSTANTANEOUS

1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS5 4RDS + 1RD / LEVEL5 4RDS + 1RD / LEVEL

3 1 TURN + 1RD / LEVELA FLAKE OR CHIP OF BONE 4 1RD / LEVELA FLAKE OR CHIP OF BONE 4 1RD / LEVEL

A SHAVING OF LICORICE ROOT 3 3RDS + 1RD / LEVEL

ANY ITEM THAT RADIATES A MAGIC AURA

ANY ITEM THAT RADIATES A MAGIC AURA

A SM MODEL BOAT & A FEATHER FR A SEAGULL

A PC OF COAL, A HANDFUL OF ASH, A SCRAP OF BLACK FUR, CLOTH R HIDE & A SM SPHERE OF BLACK GLASS, OR STONE

Page 272: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2HRS INSTANTANEOUS

6 SPECIAL

3 8HRS + 2HRS / LEVEL3 ONE TOUCH3 ONE TOUCH

1RD 1 TURN / LEVEL1 1RD / LEVEL

ANY ITEM 1 DAY +1D6DAYS SPECIALANY ITEM 1 DAY +1D6DAYS SPECIAL

A LEAF FR AN OAK TREE 4 1RD / LEVEL

1 TURN 1 MONTHMAGICAL SCROLLS (1,000GPS) 1HR 1 DAY / LEVEL

A CUP OF ANY LIQUID 3 3RDSA CUP OF ANY LIQUID 3 3RDS

4 2RDS / LEVEL3 1RD / LEVEL3 1RD / LEVEL3 1RD / LEVEL

5 1RD / LEVEL

5 1RD / LEVEL2 1RD / LEVEL

1RD PERMANENTA SM PRISM 2 2RDS / LEVELA SM PRISM 2 2RDS / LEVEL

2 INSTANTANEOUS2 INSTANTANEOUS2 INSTANTANEOUS2 INSTANTANEOUS

A BRASS SPINNER 1RD SPECIALA BRASS SPINNER 1RD SPECIAL

6 1RD / LEVELA SM CONE MADE OF BONE 7 1RD / LEVELA SM CONE MADE OF BONE 7 1RD / LEVEL

1 TURN CONCENTRATION1 1RD + 1RD / LEVEL1 1RD + 1RD / LEVEL

A PINCH OF SPINACH & A SPOONFUL OF COD LIVER OIL

2 DROPS OF WATER, A DROP OF BLOOD & A GEMSTONE (100GPS)

A BEAR'S CLAW, A STRIP OF DREAMWILLOW BARK & A DRIED PETAL

OF BLUE LOTUS FLOWER

A SILKEN PILLOW & A GLASS OR CRYSTAL COVER

1 HARD METAL BAR OR ROD FOR EA MONSTER TO BE HELD

1 HARD METAL BAR OR ROD FOR EA MONSTER TO BE HELD

3 JOINED LINKS OF THE FINEST OR PURIST METAL

A WHISTLE MADE FR THE BONE OF A JAGUAR

Page 273: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA PC OF ICE / A HANDFUL OF SAND 1 TURN 1 DAY / LEVELA PC OF ICE / A HANDFUL OF SAND 1 TURN 1 DAY / LEVEL

2 STRANDS OF ANIMAL HAIR 3 1RD / LEVEL1 3RDS OR LESS1 3RDS OR LESS

A NATURAL (UNCUT) GEM 4 1RD / LEVEL

3 1RD / LEVEL

3 1RD / LEVELA POISONOUS SPIDER, DEAD OR ALIVE 2 2RDS + 1RD / LEVEL

SAND & DIAMOND DUST (500GPS) 1 TURN SPECIAL9 PERMANENT

A CUBE OF POLISHED STEEL 4 SPECIAL1 1RD / LEVEL1 1RD / LEVEL2 1RD / LEVEL2 1RD / LEVEL

1RD 1 TURN / LEVEL

1RD 1RD / LEVEL3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS3 SPECIAL3 1 TURN / LEVEL

2RDS 3RDS / LEVELA TINY GOLD STATUE (10GPS) 6 1RD / LEVEL

2 3RDS + 1RD / LEVELA STRAND OF GIANT HAIR 4 1RD / LEVEL

4 1 DAYA PC OF WOOD (2FT) 2 1 TURN / LEVELA PC OF WOOD (2FT) 2 1 TURN / LEVEL

1RD 2HRS + 1HR / LEVELNIGHTFLOWER SAP & A EARTHWORM 2RDS 5 TURNS + 1 TURN / LEVEL

2 UP TO 4HRS

1RD INSTANTANEOUSA 1SQIN PC OF RUBBER 1 2RDS / LEVELA 1SQIN PC OF RUBBER 1 2RDS / LEVEL

ANY WINDBOURNE SEED & A DROP OF WATER, SPITTLE, TEARS OR ALCOHOL

ANY WINDBOURNE SEED & A DROP OF WATER, SPITTLE, TEARS OR ALCOHOL

LUMP OF GREASE & A SPARK OF FLINT AND STEEL

A LIVE SPIDER & A BIT OF TREE SAP OR PITCH

A PINCH OF DRIED CARROT OR AN AGATE

A SM COLLECTION OF ITEMS CARRIED BY THE APPROPRIATE AUDIENCE & A LIVE

MOUSE AND A BAG

A CHARM OF YELLOW PAPER INKED WITH MYSTICAL RED RUNES

Page 274: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1RD INSTANTANEOUSA PERSON OR ITEM 1RD PERMANENTA PERSON OR ITEM 1RD PERMANENT

A SM FRAGMENT OF PLATEMAIL 3 SPECIALA SM FRAGMENT OF PLATEMAIL 3 SPECIALA SM FRAGMENT OF PLATEMAIL 3 SPECIALA PC FR A BROKEN MAGIC ITEM 3 1RD / LEVELA PC FR A BROKEN MAGIC ITEM 3 1RD / LEVEL

2 1RD / LEVEL

2 1RD / LEVELA PC OF METAL ARMOR 4 1RD / LEVEL

3 1HR

3 1HR 5 1RD / LEVEL5 1RD / LEVEL

1RD PERMANENTA LEAF FR POISON IVY, SUMAC OR OAK 2 SPECIAL

3 4HRS / LEVEL3 4HRS / LEVEL

AN OZ OF MERCURY 8 PERMANENT6 PERMANENT

4 1D4RDS A PC OF CHALK 1RD 1HR / LEVELA PC OF CHALK 1RD 1HR / LEVELA PC OF CHALK 1RD 1HR / LEVEL

3 SPECIAL1 SPECIAL

A JAVELIN 6 INSTANTANEOUS4 SPECIAL4 SPECIAL4 SPECIAL2 1 TURN + 1RD / LEVEL

A PC OF AMBER & A PC OF ICE 1RD INSTANTANEOUS1 1RD / LEVEL1 1RD / LEVEL

9 1RD / LEVEL

AN IRON BRAZIER FILLED WITH RED HOT CHARCOAL

A SCALE FR A DRAGON & A PC FR A BROKEN NONMAGICAL WEAPON

A SCALE FR A DRAGON & A PC FR A BROKEN NONMAGICAL WEAPON

A SM CHUNK OF IRON ORE OR ANY SM ITEM MADE FR SOLID IRON

A SM CHUNK OF IRON ORE OR ANY SM ITEM MADE FR SOLID IRON

A PINCH OF METAL FILINGS MIXED WITH SAP FR A WILLOW TREE

A DROP OF ANIMAL MUSK & A DROP OF ROSE OIL / A DROP OF SKUNK OIL & A

CLOVE OF CRUSHED GARLIC

A BALL OF CLAY, A BIT OF STRING OR WIRE & A GEM (500GPS)

Page 275: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION5 SPECIAL

A GRASSHOPPERS HIND LEG 1 1D3RDS + 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVELAN OBJECT OF SIGNIFICANT VALUE 2 SPECIALAN OBJECT OF SIGNIFICANT VALUE 2 SPECIALA FEATHER & A HANDFUL OF DUST 3 SPECIAL

7 1RD / LEVELA VIAL OF SNAKE OIL 1 5RDS / LEVEL

8 1D10 DAYSA PR OF CARVED BONES 1RD INSTANTANEOUS

A KNOT OF WOOD 1 1 TURNA KNOT OF WOOD 1 1 TURN

2RDS 1 TURN / LEVEL

2RDS 1 TURN / LEVEL7 366 DAYS7 366 DAYS2 1RD / LEVEL

A WHIP OR A SM PC OF WOOD 1 1RD / LEVELDIAMOND DUST (3D4+1 X 1,000GPS) 5 1 DAY / LEVEL

4 SPECIAL

7 1RD / LEVEL

3 9RDS3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS3 INSTANTANEOUS

5 1 TURN + 1RD / LEVEL

5 1 TURN + 1RD / LEVEL

5 1 TURN + 1RD / LEVELANY SM OBJECT 4 UNTIL TRIGGERED, THEN 1D4 + 1RDSANY SM OBJECT 4 UNTIL TRIGGERED, THEN 1D4 + 1RDS

1 TURN 1D4HRS + 1HR / LEVEL

A NONMAGICAL STAFF, CLUB PC OF WOOD OR POLE ARM

A NONMAGICAL STAFF, CLUB PC OF WOOD OR POLE ARM

A PC OF WIRE & PINCH OF POWDERED ELECTRUM

HAIR FR ANY CREATURE & A DROP OF ANY LIQUID

HAIR FR ANY CREATURE & A DROP OF ANY LIQUID

A CLEAR ROCK CRYSTAL & ANY METAL BLADED WEAPON

A GRIFFON FEATHER OR A TUFT OF HAIR FR A GRIFFON'S TAIL

ONE SILVER RING (10GPS) FOR EVERY RING TO BE CREATED

ONE SILVER RING (10GPS) FOR EVERY RING TO BE CREATED

ONE SILVER RING (10GPS) FOR EVERY RING TO BE CREATED

A SQ CHIP OF STONE, CRUSHED LIME, A FEW GRAINS OF SAND, SOME WATER, A

SPLINTER OF WOOD & A CRUSHED DIAMOND (100GPS)

Page 276: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 1D4HRS + 1HR / LEVEL5 SPECIAL5 SPECIAL5 SPECIAL

4 TURNS 1D4+ 1HRS + 1HR/ LEVEL

4 TURNS 1D4+ 1HRS + 1HR/ LEVELA SM CRYSTAL BEAD 3 4HRS + 1HR / LEVEL

1RD INSTANTANEOUS4 SPECIAL4 SPECIAL4 SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL

2 1 TURN / LEVEL

2 1 TURN / LEVEL4 2RDS / LEVEL6 PERMANENT6 PERMANENT2 1RD / 3 LEVELS2 1RD / 3 LEVELS

2 INSTANTANEOUS1 SPECIAL

3 5RDS / LEVELA PC OF BONE AND A FIRE SOURCE 1RD SPECIAL

3 TURNS SPECIAL2RDS 1RD / LEVEL

1 1 TURN / LEVEL1 INSTANTANEOUS1 INSTANTANEOUS

A SQ CHIP OF STONE, CRUSHED LIME, A FEW GRAINS OF SAND, SOME WATER, A

SPLINTER OF WOOD & A CRUSHED DIAMOND (100GPS)

A SQ CHIP OF STONE, CRUSHED LIME, A FEW GRAINS OF SAND, SOME WATER, A

SPLINTER OF WOOD

A SQ CHIP OF STONE, CRUSHED LIME, A FEW GRAINS OF SAND, SOME WATER, A

SPLINTER OF WOOD

A PINCH OF EITHER POWDERED DIAMOND, RUBY, EMERALD, PEARL OR

SAPPHIRE (100GPS)

A PINCH OF EITHER POWDERED DIAMOND, RUBY, EMERALD, PEARL OR

SAPPHIRE (100GPS)

A SM LEATHER LOOP OR A PC OF GOLDEN WIRE

A SM LEATHER LOOP OR A PC OF GOLDEN WIRE

A SILVER WEIGHT ON A 1FT LONG SILVER CHAIN

A 1FT CORD BRAIDED W STRANDS OF SILVER

A 1FT IN DIA CLEAR GLASS OR CRYSTAL CONTAINER

A FIREFLY OR A BIT OF PHOSPHORESCENT MOSS

Page 277: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

5 SPECIAL5 INSTANTANEOUS

5 1 TURN

5 1 TURN

8 8RDS (OR 1RD)ANY METAL OBJECT 7 SPECIAL

4 2RDS + 1RD / LEVEL

4 2RDS + 1RD / LEVEL

8 1RD

2 INSTANTANEOUS

6 1 TURN + 1RD / LEVEL

6 1 TURN + 1RD / LEVELA BENT TUBE OF NICKEL (100GPS) 5 1HR + 1HR / LEVELA BENT TUBE OF NICKEL (100GPS) 5 1HR + 1HR / LEVEL

1 1 TURN + 1 TURN / LEVEL1 1 TURN + 1 TURN / LEVEL

1 SPECIAL

1 SPECIALA BROKEN IRON ROD 5 1 TURN + 1RD / LEVELA BROKEN IRON ROD 5 1 TURN + 1RD / LEVEL

1RD 1RD / LEVEL

1 SPECIAL

1 SPECIAL7 1RD / LEVEL3 1 TURN / LEVEL

A DIAMOND (10,000GPS) 9 1D10RDSA DIAMOND (10,000GPS) 9 1D10RDS

A PC OF AMBER, A BIT OF FUR & A SQ OF FINE VELVET

A DROP OF QUICKSILVER & A PC OF METAL

A DROP OF QUICKSILVER & A PC OF METAL

A RING OF ANY SIZE FASHIONED OF GLASS & A BIT OF FUR

A SM PC OF MARBLE OR A SCALE FR A BLACK DRAGON

A SM PC OF MARBLE OR A SCALE FR A BLACK DRAGON

A SHARD OF GLASS, A SCRAP OF FUR, A PC OF SILVER & A FLINT

A BIT OF FUR & A AMBER, CRYSTAL OR GLASS ROD

A FINELY WOVEN CLOAK (500GPS), A BIT OF PHOSPHOROUS & POWDERED

AMBER & ROSE QUARTZ (50GPS EA)

A FINELY WOVEN CLOAK (500GPS), A BIT OF PHOSPHOROUS & POWDERED

AMBER & ROSE QUARTZ (50GPS EA)

A POSSESSION BELONGING TO BOTH THE SUBJECT & THE SPELLS OBJECT

A POSSESSION BELONGING TO BOTH THE SUBJECT & THE SPELLS OBJECT

A MUSICAL INSTRUMENT & A PROFICIENCY IN SINGING & THE

INSTRUMENT

A MUSICAL INSTRUMENT & A PROFICIENCY IN SINGING & THE

INSTRUMENT

Page 278: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

9 SPECIAL

9 SPECIALA FEATHER FR A GIANT OWL'S HEAD 2 4RDS + 1RD / LEVEL

4 INSTANTANEOUS

6 1RD / 2 LEVELS1 INSTANTANEOUS1 INSTANTANEOUS

A DROP OF THE CASTER'S SALIVA 2 2RDS + 1RD / LEVELA DROP OF THE CASTER'S SALIVA 2 2RDS + 1RD / LEVEL

A SM BIT OF HONEYCOMB 2 SPECIALA SM CLAY IMAGE OF ANY GOD 1RD 1 TURN

SPECIAL SPECIAL

SPECIAL SPECIAL1 SPECIAL

A PC OF LODESTONE 3 3RDS / LEVEL7 SPECIAL7 SPECIAL

1D4HRS INSTANTANEOUSA SM, CLEAR GLASS OR CRYSTAL PRISM 3 1RD / LEVEL

5 1 TURN + 1RD / LEVEL

5 1 TURN + 1RD / LEVELAT LEAST 2 TEETH 3 6RDSAT LEAST 2 TEETH 3 6RDS

1RD 5RDS + 1RD / LEVEL8 SPECIAL8 SPECIAL9 SPECIAL9 SPECIAL

A GRASSHOPPERS HIND LEG 2 1D3RDS + 1RD / LEVELA HORSESHOE & A TUFT OF FUR 1 TURN 1HR / LEVEL

6 4 TURNS + 4 TURNS / LEVEL

A 1IN PC OF COPPER TUBING ENGRAVED W SILVER RUNES

A 1IN PC OF COPPER TUBING ENGRAVED W SILVER RUNES

A VIAL THAT ONCE HELD A MAGICAL POTION

A HUMMING BIRDS TONGUE & SOME POPPY SEEDS

A STAFF CUT FR A ASH TREE & (1,000GPS) OF RUBIES INLAID FOR EA

SPELL

A STAFF CUT FR A ASH TREE & (1,000GPS) OF RUBIES INLAID FOR EA

SPELL

A PC OF XORN FLESH, TALON, HIDE OR BONE

A PC OF XORN FLESH, TALON, HIDE OR BONE

A FEATHER FR A HUMMINGBIRD & A BIT OF TOENAIL FR A ELEPHANT

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

Page 279: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

6 4 TURNS + 4 TURNS / LEVEL

6 4 TURNS + 4 TURNS / LEVEL1RD INSTANTANEOUS1RD INSTANTANEOUS

1 TURN INSTANTANEOUS1 TURN INSTANTANEOUS

4 SPECIAL

9 SPECIALA SILVER ROD (100GPS) 3 1RD

4 1RD / LEVEL, ABOVE 5TH LEVEL + 1D4RD4 1RD / LEVEL, ABOVE 5TH LEVEL + 1D4RD

A SILVER HARPSTRING & 3 TEARS 5 1RD / LEVELA SILVER HARPSTRING & 3 TEARS 5 1RD / LEVEL

SOME ROCK SALT & A PINCH OF SOOT 1 1RD / LEVELA GEM (100GPS) 1RD 1RD / LEVELA GEM (100GPS) 1RD 1RD / LEVEL

SPECIAL PERMANENT

SPECIAL PERMANENT

6 2 TURNS + 2RDS / LEVEL

6 2 TURNS + 2RDS / LEVELA CHIP OF GRANITE 3 TURNS SPECIALA CHIP OF GRANITE 3 TURNS SPECIAL

3 1RD / LEVEL3 1RD / LEVEL

SHORT PC OF COPPER WIRE 1 5RDS / LEVELA SM PC OF RHINOCEROS HIDE 5 2D4RDSA SM PC OF RHINOCEROS HIDE 5 2D4RDS

2 1 TURN + 4RDS / LEVEL1 1 DAY1 1 DAY5 2RDS / LEVEL5 2RDS / LEVEL3 SPECIAL2 1 TURN / LEVEL

3HRS SPECIAL

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

A HANDFUL OF BARK CHIPS FR THE TYPE OF TREE DESIRED

A JAWBONE FR ANY CREATURE W AT LEAST 2 TEETH ATTACHED

A SHEET OF WHITE PAPER, A BRUSH & SOME INK

A SHEET OF WHITE PAPER, A BRUSH & SOME INK

A MIRRORED LENS & POWDERED DIAMOND (5,000GPS)

A MIRRORED LENS & POWDERED DIAMOND (5,000GPS)

Page 280: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA GLASS OR CRYSTAL BEAD 4 1RD / LEVELA GLASS OR CRYSTAL BEAD 4 1RD / LEVEL

3 2RDS / LEVEL1RD INSTANTANEOUS

A SMOOTHLY POLISHED SILVER COIN 4 3RDS / LEVEL

4 1 TURN / LEVEL

4 1 TURN / LEVEL2 1 WK / LEVEL4 4RDS 5 12 HRS

7RDS 10RDS / LEVEL7RDS 10RDS / LEVEL

SPECIAL PIGMENT (100GPS) 2RDS PERMANENTSPECIAL PIGMENT (100GPS) 2RDS PERMANENTSPECIAL PIGMENT (100GPS) 2RDS PERMANENT

A MOONSTONE OR PEARL (50GPS) 5 1RD / LEVELA MOONSTONE OR PEARL (50GPS) 5 1RD / LEVEL

1 1RD / LEVEL1 1RD / LEVEL

PURE WATER 1 TURN PERMANENTPURE WATER 1 TURN PERMANENT

4 1 TURN

4 1 TURNCRUSHED MOONSTONE (30GPS) 3 2RDS / LEVEL

3 5RDS / LEVEL9 INSTANTANEOUS9 INSTANTANEOUS

A BIT OF FUT & A GLASS ROD 4 INSTANTANEOUS

1RD 1HR / LEVEL

4 3RDS / LEVEL4 INSTANTANEOUS4 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS1 INSTANTANEOUS

AN EYELASH, A PINCH OF SAND & SOME SWEAT

AN EYELASH, A PINCH OF SAND & SOME SWEAT

A SM POUCH OR VESSEL CONTAINING CENTIPEDE OR MILLIPEDE LEGS

A SM POUCH OR VESSEL CONTAINING CENTIPEDE OR MILLIPEDE LEGS

A BIT OF SNAKESKIN & DRIED FROG'S LEG PLACED IN A POUCH OF HARDENED

LEATHER

A CRYSTAL DISC W 8 EYES INSCRIBED UPON IT AT 45 DEGREE INTERVALS

A PR OF SM CRYSTAL SHIELDS TIED W STRING TO A MINIATURE WOODEN

FIGURE OF THE CASTER

Page 281: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 TURNS 1HR / LEVEL

2 TURNS 1HR / LEVEL

2 TURNS 1HR / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL5 1 TURN / LEVEL5 1 TURN / LEVEL5 1 TURN / LEVEL5 1 TURN / LEVEL2 1HR / LEVEL

A PINCH OF SAND 5 1RD / LEVELA PINCH OF SAND 5 1RD / LEVEL

2 SPECIAL2 SPECIAL

A HANDFUL OF SAND 1 2RDS OR LESSA HANDFUL OF SAND 1 2RDS OR LESS

1 PERMANENTA PINCH OF MUMMY DUST 5 1 TURN / LEVEL

SPECIAL 1 INSTANTANEOUSSPECIAL 1 INSTANTANEOUS

1RD SPECIAL1RD SPECIAL1RD SPECIAL

1RD 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVEL

2 UNTIL TRIGGERED

2 UNTIL TRIGGEREDSOME EGG YOLK 2 1D6RDS +1RD / LEVEL

THIN SHEET OF LEAD, A PC OF OPAQUE GLASS, A WAD OF COTTON OR CLOTH &

POWDERED CHRYSOLITE

THIN SHEET OF LEAD, A PC OF OPAQUE GLASS, A WAD OF COTTON OR CLOTH &

POWDERED CHRYSOLITE

THIN SHEET OF LEAD, A PC OF OPAQUE GLASS, A WAD OF COTTON OR CLOTH &

POWDERED CHRYSOLITE

A MINIATURE PLATINUM SWORD W A POMMEL MADE FR COPPER & ZINC

(500GPS)

A MINIATURE PLATINUM SWORD W A POMMEL MADE FR COPPER & ZINC

(500GPS)

A STONE, A DROP OF BLOOD, A TEAR FR CASTER & A CLEAR GEM (400GPS)

A STONE, A DROP OF BLOOD, A TEAR FR CASTER & A CLEAR GEM (400GPS)

A STONE, A TEAR FR CASTER & A CLEAR GEM (600GPS)

A STONE, A TEAR FR CASTER & A CLEAR GEM (600GPS)

A SPECIAL PIGMENT (200GPS) PER APPLICATION

A SPECIAL PIGMENT (200GPS) PER APPLICATION

Page 282: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONSOME EGG YOLK 2 1D6RDS +1RD / LEVEL

5 SPECIAL5 SPECIAL5 SPECIAL

6 1HR + 1HR / LEVEL

3 PERMANENT

1RD 1D4 RDS + 4RDSA BIT OF SPIDERWEB OR ROPE 2 5RDS / LEVELA BIT OF SPIDERWEB OR ROPE 2 5RDS / LEVELA BIT OF SPIDERWEB OR ROPE 1RD 2 TURNS / LEVEL

SPECIAL 8 1RD / LEVEL

4 1D4RDS A LOCK OF HAIR FR A BLACK HORSE 1RD SPECIAL

A JAMBIYA DAGGER 3 2RDSDIAMOND DUST (300GPS) 3 1HR / LEVELDIAMOND DUST (300GPS) 3 1HR / LEVEL

1 1RD7 INSTANTANEOUS3 2D4RDS7 2D6 RDS + 1RD / LEVEL8 3D6RDS + 1RD / LEVEL

DIRT FR A GHOUL OR GHAST GRAVE 4 INSTANTANEOUS

1RD SPECIAL2 INSTANTANEOUS

5 5RDS + 2RDS / LEVEL

5 5RDS + 2RDS / LEVELA PINCH OF COLD ASH MIXED W SALT 1 INSTANTANEOUS

1 INSTANTANEOUS

3 5RDS / LEVELA SOLID GOLD ORB (500GPS) 4 INSTANTANEOUS

1RD CONCENTRATION

3 1RD / LEVEL1 TURN SPECIAL

AN IRON SPIKE & DIAMOND DUST (500GPS)

A GLASS GLOBE OF THE FINEST QUALITY & A SPARK

A GEM ENCRUSTED PLATINUM DAGGER (800GPS) OR A +1 DAGGER

A BIT OF SPOILED MEAT & A SHATTERED GLASS BEAD

A SLIVER OF BONE FR A UNDEAD SKELETON

SOME PITCH, A WHISKER FR A BLACK CAT & A BIT OF FUR FR A DISPLACER

BEAST

SOME PITCH, A WHISKER FR A BLACK CAT & A BIT OF FUR FR A DISPLACER

BEAST

A BOX WRAPPED W WAXED PARCHMENT, CONTAINING A

GLOWWORM

A SM BLACK BOARD W A HOLE IN IT & A CRYSTAL PRISM

A CRYSTAL PRISM & SEVEN SM RODS MADE OF SILVER

Page 283: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA GOLD CIRCLET (1,000GPS) 1RD SPECIALA GOLD CIRCLET (1,000GPS) 1RD SPECIAL

A SCRAP OF FUR & A TANGLE OF WIRE 6 2RDS

4 SPECIAL

4 SPECIAL

1 SPECIAL

1 SPECIAL

1 TURN SPECIAL3 PERMANENT

A SM FIST CARVED OF ONYX 7 3RDS

4 1RD / LEVEL

4 1RD / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL

7 1RD / LEVELSHARP DIAMOND CHIPS (5,000GPS) 6 2RDS / LEVELSHARP DIAMOND CHIPS (5,000GPS) 6 2RDS / LEVEL

4 1RD / LEVEL

4 1RD / LEVEL

5 5RDS / LEVEL

6 3RDS / LEVEL

6 3RDS / LEVEL

7 INSTANTANEOUS

3 1 TURN / LEVEL

A SM GOLD KEY, 3 DRAMS OF MIMIC ICHOR & 2 DRAMS OF DOPPLEGANGER

BLOOD

A SM GOLD KEY, 3 DRAMS OF MIMIC ICHOR & 2 DRAMS OF DOPPLEGANGER

BLOOD

SM BONE NEEDLE, LENGTH OF SILKEN THREAD & BIT OF WOOL

SM BONE NEEDLE, LENGTH OF SILKEN THREAD & BIT OF WOOL

SM STRIPS OF PAPER WITH MAGICAL WRITINGS ON THEM

AN EDGED METAL WEAPON OF ANY SORT OR CONDITION

AN EDGED METAL WEAPON OF ANY SORT OR CONDITION

A SHEET OF LEAD CRYSTAL, A HOLLOW SPHERE & DIRT FR A VAMPIRES COFFIN

A SHEET OF LEAD CRYSTAL, A HOLLOW SPHERE & DIRT FR A VAMPIRES COFFIN

A SHEET OF LEAD CRYSTAL, A HOLLOW SPHERE & DIRT FR A VAMPIRES COFFIN

A SHEET OF FINE LEAD CRYSTAL & A CHRYSOLITE GEM (1,000GPS)

A SHEET OF FINE LEAD CRYSTAL & A CHRYSOLITE GEM (1,000GPS)

A BIT OF FUR, A GLASS ROD & A SHEET OF FINE LEAD CRYSTAL

A LEAD CRYSTAL SHEET & DEPENDING THE TYPE, ONE OF THE FOLLOWING; A HOLLOW SPHERE, SALT, ASH OR DUST

A LEAD CRYSTAL SHEET & DEPENDING THE TYPE, ONE OF THE FOLLOWING; A HOLLOW SPHERE, SALT, ASH OR DUST

A PINCH OF PHOSPHORUS & A SM QUARTZ CRYSTAL

A PINCH OF DIAMOND DUST (50GPS) & A MINI UMBRELLA MADE OF WOOD &

LEATHER

Page 284: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 1 TURN / LEVEL

5 2RDS / LEVEL

5 2RDS / LEVEL

4 1RD / LEVEL

4 1RD / LEVEL

4 1RD / LEVEL

4 2RDS / LEVEL

4 2RDS / LEVEL

4 2RDS / LEVELAN EYELASH & A PC OF SKIN 4 1 TURN / LEVEL

A SM BRASS TUBULAR CHIME 1 1 CHIMEA SM BRASS TUBULAR CHIME 1 1 CHIMEA SM BRASS TUBULAR CHIME 1 1 CHIMEA PR OF CRYSTALS (500GPS) 3 2RDS / LEVELA PR OF CRYSTALS (500GPS) 3 2RDS / LEVEL

4 2RDS / LEVEL

4 2RDS / LEVEL

4 2RDS / LEVEL

5 1 TURN / LEVEL

5 1 TURN / LEVEL

5 1 TURN / LEVEL

5 1 TURN / LEVEL

A PINCH OF DIAMOND DUST (50GPS) & A MINI UMBRELLA MADE OF WOOD &

LEATHER

A CRYSTAL PRISM, A BERYL GEMSTINE (500GPS) & A SEVEN COLORED SHEET OF

FINE LEAD CRYSTAL

A CRYSTAL PRISM, A BERYL GEMSTINE (500GPS) & A SEVEN COLORED SHEET OF

FINE LEAD CRYSTAL

2 HEMISPHERICAL HALVES, ONE OF GUM ARABIC, THE OTHER OF DIAMOND OR

OTHER CLEAR GEM

2 HEMISPHERICAL HALVES, ONE OF GUM ARABIC, THE OTHER OF DIAMOND OR

OTHER CLEAR GEM

2 HEMISPHERICAL HALVES, ONE OF GUM ARABIC, THE OTHER OF DIAMOND OR

OTHER CLEAR GEM

A PR OF SM BAR MAGNETS & 2 HEMISPHERICAL HALVES ONE OF GUM

ARABIC, THE OTHER OF DIAMOND

A PR OF SM BAR MAGNETS & 2 HEMISPHERICAL HALVES ONE OF GUM

ARABIC, THE OTHER OF DIAMOND

A PR OF SM BAR MAGNETS & 2 HEMISPHERICAL HALVES ONE OF GUM

ARABIC, THE OTHER OF DIAMOND

A SET OF 4 MINI TRUMPETS TRIMMED W LAPIS LAZULI (5,000GPS FOR SET)

A SET OF 4 MINI TRUMPETS TRIMMED W LAPIS LAZULI (5,000GPS FOR SET)

A SET OF 4 MINI TRUMPETS TRIMMED W LAPIS LAZULI (5,000GPS FOR SET)

A MINI GOLD GONG & A SILVER STRIKER W A HEAD OF JADE (7,000GPS)

A MINI GOLD GONG & A SILVER STRIKER W A HEAD OF JADE (7,000GPS)

A MINI GOLD GONG & A SILVER STRIKER W A HEAD OF JADE (7,000GPS)

A MINI GOLD GONG & A SILVER STRIKER W A HEAD OF JADE (7,000GPS)

Page 285: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION5 1D4 RDS + 1RD5 1D4 RDS + 1RD4 2RDS / LEVEL4 2RDS / LEVEL

2RDS 1RD / LEVEL2RDS 1RD / LEVEL

3 1D6 TURNS + 1 TURN / LEVEL

3 1D6 TURNS + 1 TURN / LEVEL

3 1D6 TURNS + 1 TURN / LEVEL

1RD 5RDS + 1RD / LEVEL

1RD 5RDS + 1RD / LEVEL

4 1 TURN / LEVEL

4 1 TURN / LEVEL

2 1 TURN / LEVEL

2 1 TURN / LEVEL

4 1RD / LEVEL

4 1RD / LEVEL1 TURN INSTANTANEOUS

2 SM STONES 6 5RDS / LEVEL2 SM STONES 6 5RDS / LEVEL

5 1RD / LEVEL5 1RD / LEVEL

A SM HAND LENS 3 1RDA SM HAND LENS 3 1RD

A CRYSTAL CHALICE (2,000GPS) 1 TURN 1 DAY / LEVELA DROP OF DOPPLEGANGER BLOOD 1RD 1HR / LEVEL

1RD 1 DAY / LEVELSOME PETRIFIED WOOD 1 5RDS / LEVEL

7 7RDS + 1RD / LEVEL OVER 14TH

7 7RDS + 1RD / LEVEL OVER 14TH5 1RD / LEVEL5 1RD / LEVEL

A FIDDLE STRING & A SLIVER OF MOUNTAIN GOAT HOOF

A FIDDLE STRING & A SLIVER OF MOUNTAIN GOAT HOOF

A FIDDLE STRING & A SLIVER OF MOUNTAIN GOAT HOOF

A PR OF TOY SOLDIERS (100GP) & A MINI BUGLE OF BRASS (50GPS)

A PR OF TOY SOLDIERS (100GP) & A MINI BUGLE OF BRASS (50GPS)

A SITAR STRING & A CRYSTAL MALLET (1,000GPS)

A SITAR STRING & A CRYSTAL MALLET (1,000GPS)

A STRING FR A SITAR & A WOODEN MALLET

A STRING FR A SITAR & A WOODEN MALLET

TWO LUMPS OF BEESWAX & A STRING FR ANY MUSICAL INSTRUMENT

TWO LUMPS OF BEESWAX & A STRING FR ANY MUSICAL INSTRUMENT

SOME SPIDER VENOM & A DEAD JUNE BUG

AN OINTMENT CONTAINING BASILISK SCALES OR COCKATRICE FEATHERS

AN OINTMENT CONTAINING BASILISK SCALES OR COCKATRICE FEATHERS

Page 286: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION7 1 USAGE / 2 LEVELS7 1 USAGE / 2 LEVELS7 1 USAGE / 2 LEVELS7 1 USAGE / 2 LEVELS

A BIT OF PHASE SPIDER WEBBING 1 1RD / LEVELA BIT OF PHASE SPIDER WEBBING 1 1RD / LEVEL

A CLEAR GEM (50GPS) 4 1RD / LEVELA CLEAR GEM (50GPS) 4 1RD / LEVEL

SPECIAL 3RDS PERMANENTA SILVER SPIKE OR KNIFE 1RD 1RD

A SM IRON SPIKE OR KNIFE 5 SPECIALA GEM (100GPS) 5 SPECIAL

ENOUGH SAND TO CREATE PILLAR 2 1 TURN + 1RD / LEVELENOUGH SAND TO CREATE PILLAR 2 1 TURN + 1RD / LEVEL

A STICK OF INCENSE 1 TURN INSTANTANEOUS

2 SPECIAL

2 SPECIALMERCURY, GUM ARABIC & SMOKE 1RD VARIABLE

A CATERPILLAR COCOON 4 PERMANENT4 2 TURNS / LEVEL

A SPHERE OF GLASS OR CRYSTAL 2 PERMANENT1 SPECIAL1 SPECIAL

A PC OF ROSE QUARTZ 1RD INSTANTANEOUSSPECIAL SPECIAL SPECIALSPECIAL SPECIAL SPECIAL

2RDS PERMANENT

2RDS PERMANENT

1RD 3 MONTHS / LEVEL2RDS PERMANENT2RDS PERMANENT

A DOUBLED YOLKED EGG 8 1 TURN / LEVEL

5 1 TO 4 RDS

5 1 TO 4 RDSA SM DROP OF OIL 3 1RD / LEVEL

2RDS SPECIAL

A DROP OF POISON, A DROP OF SPITTLE FR CASTER & A SPARK

A DROP OF POISON, A DROP OF SPITTLE FR CASTER & A SPARK

A PINCH OF DUST, A BIT OF RESIN & A DROP OF BRANDY

A PINCH OF DUST, A BIT OF RESIN & A DROP OF BRANDY

A VIAL OF SALT SEALED W WAX / A PINCH OF DUNG OR MOLD

AN AMBER ROD, A SCRAP OF FUR & SOME COBWEB

AN AMBER ROD, A SCRAP OF FUR & SOME COBWEB

AN EMPTY INK WELL, A FEATHER PEN & A WRITING SURFACE

Page 287: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2RDS SPECIAL

2RDS SPECIAL7 PERMANENT7 PERMANENT

1RD 1RD / LEVEL

1RD 1RD / LEVEL

1RD 1RD / LEVELSPECIAL SPECIALSPECIAL SPECIAL

2 TURNS 2HRS / LEVEL

2 TURNS 2HRS / LEVELA FIRE BRICK 1 TURN PERMANENTA FIRE BRICK 1 TURN PERMANENT

1RD 1 TURNA PC OF SHELL FR A SNAPPING TURTLE 1RD 1 TURN / LEVEL

A MIXTURE RARE SALTS 3 2RDS / LEVELA MIXTURE RARE SALTS 3 2RDS / LEVEL

2 2RDS / LEVELA SMOLDERING EMBER 3 2RDS / LEVELA SMOLDERING EMBER 5 2RDS / LEVELA THREAD OF COPPER 4 2RDS / LEVELA THREAD OF COPPER 6 2RDS / LEVEL

5 1 TURN / LEVEL

5 1 TURN / LEVEL

1 1 DAY / LEVELDRIED WOLFSBANE 4 2RDS / LEVELDRIED WOLFSBANE 4 2RDS / LEVEL

3 4RDS + 1D4RDS

AN EMPTY INK WELL, A FEATHER PEN & A WRITING SURFACE

AN EMPTY INK WELL, A FEATHER PEN & A WRITING SURFACE

A EYEBALL & A SLICE OF POLISHED RAINBOW HUED ABALONE, OYSTER OR

TORTOISE SHELL

A EYEBALL & A SLICE OF POLISHED RAINBOW HUED ABALONE, OYSTER OR

TORTOISE SHELL

A EYEBALL & A SLICE OF POLISHED RAINBOW HUED ABALONE, OYSTER OR

TORTOISE SHELL

2LBS OF SUGAR, SALT OR OTHER GRANULAR SUBSTANCE STUFFED INTO A

1LB SACK

2LBS OF SUGAR, SALT OR OTHER GRANULAR SUBSTANCE STUFFED INTO A

1LB SACK

A PC OF HAIR FR A CHARMING CREATURE OR A PERSON WITH A COMELINESS OF 21 OR BETTER

A SUBSTANCE INIMICAL TO THE TYPE OF FIEND TO BE HEDGED OUT

A SUBSTANCE INIMICAL TO THE TYPE OF FIEND TO BE HEDGED OUT

SM PC OF DRIED MEAT & A CUP OF WATER

A PC FR A BROKEN BLUNT MAGIC WEAPON

Page 288: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

3 4RDS + 1D4RDS

3 4RDS + 1D4RDSA BROOM STRAW 1RD 2RDS / LEVEL

A BIT OF AXLE GREASE 1RD 2RDS / LEVELA PC FR A BROKEN BLUNT WEAPON 3 1 TURN / LEVELA PC FR A BROKEN EDGED WEAPON 3 1 TURN / LEVELA PC OF TORTOISE OR TURTLE SHELL 3 1 TURN / LEVEL

SPECIAL SPECIAL 1 YEAR + 1 DAY / LEVELA BIT OF CLOTH FR A PRIEST'S ROBE 2 2RDS / LEVEL

5 1RD / LEVEL

2 2RDS / LEVEL

4 2RDS / LEVEL2 1RD / LEVEL

A SPRIG OF BELLADONNA 2 2RDS + 1D10RDS A BLOCK OF BLACK GRANITE 3 1 TURN / LEVEL

PERFUME, CHALK, SULPHUR OR SALT 1 TURN SPECIALPERFUME, CHALK, SULPHUR OR SALT 1 TURN SPECIALPERFUME, CHALK, SULPHUR OR SALT 1 TURN SPECIALPERFUME, CHALK, SULPHUR OR SALT 1 TURN SPECIALPERFUME, CHALK, SULPHUR OR SALT 1 TURN SPECIAL

1RD 1 WEEK

1RD 1 WEEK

1RD 2RDS / LEVEL

1 2RDS / LEVEL

4 CONCENTRATION + 1D4RDS

4 CONCENTRATION + 1D4RDS

4 3RDS / LEVEL

4 3RDS / LEVEL

SPECIAL 1RD / 2 LEVELS

SPECIAL 1RD / 2 LEVELS3 SPECIAL

A PC FR A BROKEN EDGED MAGIC WEAPON

A PC OF A BROKEN NAGIC MISSILE WEAPON

A PINCH OF POWDERED GORGON SCALES

A PINCH OF ASH FR A DANGEROUS PLANT BASED CREATURE

A PINCH OF ASH FR A DANGEROUS PLANT BASED CREATURE

A GOLDEN HOURGLASS (75GPS) FILLED WITH DIAMOND DUST

A GOLDEN HOURGLASS (75GPS) FILLED WITH DIAMOND DUST

A BIT OF AXLE GREASE & A BROOM STRAW

PUNGENT INCENSE BURNED IN A TINY BRONZE CENSER

A SM OBJECT WITHIN A BLOWN GLASS SPHERE

A SM OBJECT WITHIN A BLOWN GLASS SPHERE

A TINY FIGURE OF THE WIZARD CAST IN IRON

A TINY FIGURE OF THE WIZARD CAST IN IRON

A SM SILVER U-SHAPED TUBE OF FINE CRAFTSMANSHIP (50GPS)

A SM SILVER U-SHAPED TUBE OF FINE CRAFTSMANSHIP (50GPS)

Page 289: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA SM VIAL OF WATER 2 1RD / LEVEL

4 1HR + 1 TURN / LEVELAN IRIDESCENT SHELL 4 1RD / LEVELAN IRIDESCENT SHELL 4 1RD / LEVEL

A SM GEM (10GPS) OPTIONAL 4 PERMANENTA SM GEM (10GPS) OPTIONAL 4 PERMANENT

A GOLD COIN 1RD 6 TURNS + 1 TURN / LEVELA GOLD COIN 1RD 6 TURNS + 1 TURN / LEVEL

A CHUNK OF WOOD FR A RANIKE TREE 3 1RD / LEVELA GLOVE ONCE WORN BY A HAFLING 5 1RD / LEVEL

1RD SPECIAL1RD SPECIAL1RD 1HR + 1/2HR / LEVEL1RD 1HR + 1/2HR / LEVEL

1 TURN 1 DAY SPECIAL SPECIALSPECIAL SPECIAL

A SAPPHIRE (1,000GPS) 1 TURN UP TO 24HRS2 1RD / LEVEL2 1RD / LEVEL

A PINCH OF DUST 4 INSTANTANEOUSA PINCH OF DUST 4 INSTANTANEOUS

2 1RD2 1RD

A HANDFUL OF ASH & A PINCH OF SALT 5RDS SPECIAL1 2RDS / LEVEL

1RD 1 DAY / LEVEL

2 TURNS SPECIAL

2 TURNS SPECIAL

2 TURNS SPECIAL

2 TURNS SPECIAL

2 TURNS SPECIAL

1HR 1 TURN + 1RD / LEVEL

A PC OF STRING, AN IVORY PLAQUE (100GPS) & INK CONSISTING OF SQUID SECRETION W BLACK DRAGONS BLOOD

OR GIANT SLUG SECRETION

A WHITE SHAWL, INCENSE & A GOLDEN AMULET SHAPED LIKE A PHOENIX

2 PCS OF LODESTONE & A SKIEN OF SILVER WIRE (50GPS)

2 PCS OF LODESTONE & A SKIEN OF SILVER WIRE (50GPS)

2 PCS OF LODESTONE & A SKIEN OF SILVER WIRE (50GPS)

2 PCS OF LODESTONE & A SKIEN OF SILVER WIRE (50GPS)

2 PCS OF LODESTONE & A SKIEN OF SILVER WIRE (50GPS)

A SAPPHIRE (2,000GPS) & 1CUIN OF THE MATERIAL FR WHICH THE DEVICE WAS

FABRICATED

Page 290: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1HR 1 TURN + 1RD / LEVEL1 TURN 1HR / LEVEL

1 1RD + 1RD / LEVEL

1 1RD + 1RD / LEVEL1RD 2 TURNS

5 3RDS + 1RD / LEVEL5 3RDS + 1RD / LEVEL

1 TURN 12HRS

1RD SPECIAL

1RD SPECIAL1 INSTANTANEOUS

A FERTILE EGG FR A AVIAN OR REPTILE 1 TURN SPECIAL

6 1RD / 2 LEVELS

6 1RD / 2 LEVELSAN AMETHYST OR JADE PENDENT 7 2RDS / LEVEL

7 2RDS / LEVEL3 1 TURN / LEVEL3 1 TURN / LEVEL6 5RDS / LEVEL6 5RDS / LEVEL

1RD 1RD1 TURN 1HR / LEVEL

A PC OF FOSSILIZED BONE 1 5RDS / LEVELA LODESTONE & SOME METAL FILINGS 7 1RD / LEVEL

6 3RDS / LEVEL1 INSTANTANEOUS1 INSTANTANEOUS

6 INSTANTANEOUS

6 INSTANTANEOUSONE SAPPHIRE (4,000GPS) PER BLADE 1RD SPECIAL

1RD 1 DAY / LEVEL1RD 1 DAY / LEVEL

2 BLACK GLOVES (10GPS) PER PR 5 1RD / LEVEL

A SAPPHIRE (2,000GPS) & 1CUIN OF THE MATERIAL FR WHICH THE DEVICE WAS

FABRICATED

A PINCH OF FINE SAND & A DOLLOP OF STICKY SAP OR GUM

A PINCH OF FINE SAND & A DOLLOP OF STICKY SAP OR GUM

A SEED OF ANY TYPE & A DROP OF WATER

A SEED OF ANY TYPE & A DROP OF WATER

A PR OF SM BAR MAGNETS ATTACHED TO 2 SM CANINE STATUETTES, ONE

IVORY & ONE EBONY

A PR OF SM BAR MAGNETS ATTACHED TO 2 SM CANINE STATUETTES, ONE

IVORY & ONE EBONY

A PC OF STRING, A BLOCK OF WOOD & A UNLIT CANDLE

A SILVER BRACELET W MITHRIL WORKED INTO IT (100GPS)

A SILVER BRACELET W MITHRIL WORKED INTO IT (100GPS)

Page 291: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION2 BLACK GLOVES (10GPS) PER PR 5 1RD / LEVEL

8 1RD / LEVEL

8 1RD / LEVELA MOUTHFUL OF SAND 8 1RD / 3 LEVELSA MOUTHFUL OF SAND 8 1RD / 3 LEVELS

1 4D4RDS

2 2 TURNS / LEVEL

2 2 TURNS / LEVELA RUBY (1,000GPS) 7 INSTANTANEOUS

1RD 4HRS + 1D4 HRSA RABBIT'S FOOT 2 2RDS / LEVEL

A HANDFUL OF ASHES 2 1 TURN / LEVEL5 3RDS / LEVEL

A CLOSE WOVEN NET 2 2RDS / LEVEL

5 1 TURN + 1 TURN / LEVEL

1 TURN 1 DAY / LEVEL

1 TURN 1 DAY / LEVELA HANDFUL OF SAND 1RD INSTANTANEOUS

4 INSTANTANEOUSA HANDFUL OF SAND 1 1D6 RDS + 1RD / LEVELA HANDFUL OF SAND 1 1D6 RDS + 1RD / LEVELA HANDFUL OF SAND 3 SPECIALA HANDFUL OF SAND 3 SPECIALA HANDFUL OF SAND 3 SPECIAL

A PINCH OF DRY SAND & AN EYELASH 2 3HRSA PINCH OF DRY SAND & AN EYELASH 2 3HRS

A LUMP OF DRIED CLAY, MUD OR DUNG 6 INSTANTANEOUS

A LUMP OF DRIED CLAY, MUD OR DUNG 6 INSTANTANEOUSA PINCH OF FINE SAND 1 1D4 + 2RDS A PINCH OF FINE SAND 1 1D4 + 2RDS ABOUT 2 LBS OF SAND 1 1D6RDS + 1RD / LEVELABOUT 2 LBS OF SAND 1 1D6RDS + 1RD / LEVELA SM BAGFUL OF SAND 1 TURN 4HRS + 1D4 HRS

A BALL OF CLAY, A BIT OF STRING OR WIRE OR NATURAL FIBER

A BALL OF CLAY, A BIT OF STRING OR WIRE OR NATURAL FIBER

A TWISTED LOOP OF PARCHMENT & SOME POWDERED CORN EXTRACT

A TWISTED LOOP OF PARCHMENT & SOME POWDERED CORN EXTRACT

AN ELIXIR MADE OF SPRING WATER & OIL FR SOME CASTER OIL PLANT

A PC OF PRESERVED SKIN FR ANY CREATURE W NATURAL MAGIC

RESISTANCE

A FISTFUL OF SAND & A BIT OF HAIR OR SKIN FR THE RECIPIENT

A FISTFUL OF SAND & A BIT OF HAIR OR SKIN FR THE RECIPIENT

A DROP OF WATER, SPITTLE OR TEARS, A DROP OF BLOOD OR SAP & A HANDFUL

OF SAND

Page 292: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONTWO HANDFULS OF SAND 1 1D4RDS + 1RD / LEVELTWO HANDFULS OF SAND 1 1D4RDS + 1RD / LEVEL

A LIVE WORM 8 6 TURNS / LEVELA LIVE WORM 8 6 TURNS / LEVEL

4 SPECIAL

4 SPECIALA TINY HOURGLASS / A MINI SUNDIAL 8 1RDA TINY HOURGLASS / A MINI SUNDIAL 8 1RD

A PINCH OF SAND 3 INSTANTANEOUSA PINCH OF SAND 3 INSTANTANEOUS

A FISTFUL OF SAND 5 1RD / LEVEL

9 INSTANTANEOUS

1RD 5RDS / LEVEL1RD INSTANTANEOUS

SOME FRESH WATER 3 INSTANTANEOUSA SNAKESKIN 1RD SPECIALA SNAKESKIN 1RD SPECIAL

A GOAT'S HAIR & A STONE 4 1RD / LEVEL

2 1D4RDS + 1RD / LEVEL

2 1D4RDS + 1RD / LEVELFLINT & STEEL OR A TINDERBOX 1 1RD

3 INSTANTANEOUS

SPECIAL 1 TURNVARIES 1 TURN 3RDS / LEVEL

5RDS SPECIALAN EYE OF AN OCTOPUS OR SQUID 1 2RDS / LEVELAN EYE OF AN OCTOPUS OR SQUID 1 2RDS / LEVEL

5 PERMANENT

1 TURN PERMANENT

1 TURN PERMANENT1 1RD

5 PERMANENT

HAIR OF A DESERT RAT & A PINCH OF SAND

HAIR OF A DESERT RAT & A PINCH OF SAND

A AREA OF SAND, MUD, BOG OR QUICKSAND

SOME SEAWEED & A HANDFUL OF BRINE SHRIMP

A BONE FR AN UNDEAD SKELETON, ZOMBIE, GHOUL, GHAST OR MUMMY

A BONE FR AN UNDEAD SKELETON, ZOMBIE, GHOUL, GHAST OR MUMMY

A SM GLASS SPHERE & A PINCH OF IRON OXIDE

A PC OF PARCHMENT, VELLUM, PAPYRUS OR BARK

A FEW DROPS OF DOPPLEGANGER BLOOD & A POWDERED MOONSTONE

(50GPS)

A SEAL MADE FR LEAD & MITHRIL (1,000GPS)

POWDERED HERRING SCALES & WILL O' WISP OR BOGGART ESSENCE

POWDERED HERRING SCALES & WILL O' WISP OR BOGGART ESSENCE

A SM PC OF IRON & ANY SEMIPRECIOUS GEMSTONE

Page 293: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA POLISHED GLASS LENS 1RD 1RD

1 INSTANTANEOUS2 1 TURN

1RD SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL5RDS INSTANTANEOUS

1 SPECIAL

1RD 1 TURN / LEVEL

1RD 1 TURN / LEVEL

1 TURN 1 TURN + 1RD / LEVEL

1 TURN 1 TURN + 1RD / LEVEL

1RD / RECIPIENT 1 TURN / LEVEL

5 6 TURNS + 2 TURNS / LEVEL

1 TURN INSTANTANEOUS

4 1RD / LEVEL

4 1RD / LEVEL

5 1RD / LEVEL

5 1RD / LEVELTHE RECIPIENTS SHADOW 4 SPECIALTHE RECIPIENTS SHADOW 4 SPECIAL

6 SPECIAL

6 SPECIAL4 1 ATTACK

A JADE CIRCLET (5,000GPS) 9 1 TURN / LEVELA JADE CIRCLET (5,000GPS) 9 1 TURN / LEVELA JADE CIRCLET (5,000GPS) 9 1 TURN / LEVEL

A DROP OF DWARF'S BLOOD & A TINY METAL ANVIL (50GPS)

2 TINY CYLINDERS CONNECTED BY A SHORT PC OF FINE COPPER WIRE

2 TINY CYLINDERS CONNECTED BY A SHORT PC OF FINE COPPER WIRE

A SCALE FR A VENOMOUS SNAKE (1 PER MISSILE)

A SM QUARTZ SPHERE & A LUMP OF EARTH

A SM QUARTZ SPHERE & A LUMP OF EARTH

POWDERED SILVER & GEMSTONES (200GPS)

SOME POWDERED SILVER & A CRACKED GEM (100GPS)

A DIAMOND (500GPS) CRUSHED, AND A 1 CARAT DIAMOND FOR EA RECIPIENT

A SM STICK CROSSBAR W LENGHTS OF KNOTTED THREAD ATTACHED TO IT

A SM SILVER KNIFE ENCHANTED TO STORE A TETHER & DIAMOND DUST

(10,000GPS)

A COBWEB OR EYELASH TOUCHED BY MOONLIGHT

A COBWEB OR EYELASH TOUCHED BY MOONLIGHT

A BIT OF TONGUE & SOME COBWEB THAT A SHADOW ONCE FELL ACROSS

A BIT OF TONGUE & SOME COBWEB THAT A SHADOW ONCE FELL ACROSS

A SMOKEY TOPAZ (600GPS) THAT HAS BEEN EXPOSED TO A FULL ECLIPSE

A SMOKEY TOPAZ (600GPS) THAT HAS BEEN EXPOSED TO A FULL ECLIPSE

Page 294: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION3 1RD / LEVEL3 1RD / LEVEL

A CHIP OF MICA 2 INSTANTANEOUSA CHIP OF MICA 2 INSTANTANEOUS

4 INSTANTANEOUS

4 1 YEAR 1 5RDS / LEVEL1 5RDS / LEVEL1 5RDS / LEVEL5 1RD / LEVEL5 1RD / LEVEL

A SM SILVER ROD 5 1D6 TURNS + 1 TURN / LEVELA SM SILVER ROD 5 1D6 TURNS + 1 TURN / LEVEL

A SM BRONZE DISK 1 2RDS / LEVELA SM BRONZE DISK 1 2RDS / LEVEL

1 SPECIAL

1 INSTANTANEOUS

1 INSTANTANEOUSA THREAD FR A SILKWORM 1 3RDS + 1RD / LEVEL

5 1RD / LEVEL

5 1RD / LEVEL2RDS PERMANENT2RDS PERMANENT

5 2RDS / LEVEL

5RDS SPECIAL1 1 DAY / LEVEL2 366 DAYS2 366 DAYS2 366 DAYS7 SPECIAL2 366 DAYS2 366 DAYS2 366 DAYS7 1RD

SPECIAL SPECIAL PERMANENTSPECIAL SPECIAL PERMANENT

2 1HR / LEVEL

LONG PC OF THREAD COATED W GLUE AT BOTH ENDS

A DROP OF HONEY, CITRIC ACID & A SM CONE MADE FR BULL OR RAM HORN

A DROP OF HONEY, CITRIC ACID & A SM CONE MADE FR BULL OR RAM HORN

AT LEAST 3 LINKS OF CHAIN OF THE FINEST STEEL OR PUREST METAL

AT LEAST 3 LINKS OF CHAIN OF THE FINEST STEEL OR PUREST METAL

A BUTTON & A STRAN OF HAIR FR EA PERSON INVOLVED IN THE SPELL

Page 295: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION2RDS 1 MONTH / LEVEL

A HUMAN BONE 6 1 TURN + 1 TURN / LEVEL

3 2RDS / LEVELA COUCH OR SOFA (1,000GPS) 1 TURN PERMANENTA COUCH OR SOFA (1,000GPS) 1 TURN PERMANENT

A METAL FISHHOOK 2 3 TURNS + 1 TURN / LEVELA METAL FISHHOOK 2 3 TURNS + 1 TURN / LEVEL

1 5RDS / LEVEL

1 5RDS / LEVEL

1 5RDS / LEVELA PINCH OF BLACK SAND 7 SPECIAL

5 1 DAY / LEVEL

1 TURN 1 TURN / LEVELA SM STONE OR SLING BULLET 6 1RD / LEVELA SM STONE OR SLING BULLET 6 1RD / LEVELA SM STONE OR SLING BULLET 6 1RD / LEVEL

A DROP OF MOLASSES 3 3RDS + 1RD / LEVELA SM WAFER / A PC OF SPOILED FOOD 1RD SPECIAL

2RDS SPECIALA FACETED GEMSTONE SPECIAL 2 ( SPECIAL )A FACETED GEMSTONE SPECIAL 2 ( SPECIAL )A FACETED GEMSTONE 4 (SPECIAL) SPECIALA FACETED GEMSTONE 4 (SPECIAL) SPECIAL

3 1HR / LEVELA PINCH OF DUST 4 5RDS / LEVEL

2 2RDS / LEVEL3 TURNS SPECIAL3 TURNS SPECIAL3 TURNS SPECIAL

1RD 1RD / LEVELA STICK OF INCENSE 1RD 1 TURN / LEVEL

5 INSTANTANEOUS5 INSTANTANEOUS

A CHUNK OF ICE OR A BIT OF IVORY 1 INSTANTANEOUSA CHUNK OF ICE OR A BIT OF IVORY 1 INSTANTANEOUS

A SPLINTER OF BONE FR THE HAND OF A GHAST

A PINCH OF FINE SAND, ROSE PETALS OR A LIVE CRICKET

A PINCH OF FINE SAND, ROSE PETALS OR A LIVE CRICKET

A PINCH OF FINE SAND, ROSE PETALS OR A LIVE CRICKET

A DRIED BLUE LOTUS PETAL & A SM BURNING BRAZIER

A CRUSHED BLUE LOTUS PETAL & A DROP OF HONEY OR A BIT OF

HONEYCOMB

A PC OF WHATEVER THE CASTER WANTS THE SUBJECT TO BECOME

A PINCH OF SAND FR THE EYES OF A HIBERNATING BEAR OR A CRUSHED BLUE

LOTUS PETAL

Page 296: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1RD INSTANTANEOUS1RD INSTANTANEOUS

1 1 TURN + 1RD / LEVEL1 1 TURN + 1RD / LEVEL5 PERMANENT

A CRUSHED RUBY (1,000GPS) 9 1 TURN / LEVELA BLOWN EGGSHELL OR SOAP BUBBLE 1 10RDS + 1RD / LEVELA BLOWN EGGSHELL OR SOAP BUBBLE 1 10RDS + 1RD / LEVEL

A PC OF FLINT & IRON 2 INSTANTANEOUSA TINY PC OF HAWK PEAK 1D6RDS 3 TURNS / LEVEL

1RD PERMANENT

1RD PERMANENTSHOES (100GPS) 2 1HR + 1 TURN / LEVELSHOES (100GPS) 2 1HR + 1 TURN / LEVELA HORSESHOE 4 1 TURN / LEVEL

1 1HR / LEVEL

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN SPECIAL

4 1RD / LEVEL

1RD 1 TURN / LEVEL1 TURN 1RD / LEVEL

4 INSTANTANEOUS

6 SPECIAL

6 SPECIALA SM GLASS OR METAL MIRROR 3 6RDSA SM GLASS OR METAL MIRROR 3 6RDS

3 1RD / LEVELA DIAMOND (2,000GPS) 1RD 1D4RDS + 1RD

A DIAMOND OF ANY SIZE 1RD 2RDS / LEVELA SM SILVER MIRROR 7 UP TO 3RDS / LEVEL

A REPRESENTATION OF THE DESIRED EFFECT

A REPRESENTATION OF THE DESIRED EFFECT

A DISC OF POLISHED MARBLE, SHELL OR BONE, A TEAR FR THE CASTER & A GEM

(1,000GPS)

A DISC OF POLISHED MARBLE, SHELL OR BONE, A TEAR FR THE CASTER & A GEM

(1,000GPS)

A DISC OF POLISHED MARBLE, SHELL OR BONE, A TEAR FR THE CASTER & A GEM

(1,000GPS)

A HAIR & AT LEAST 3 TEETH FR ANY CREATURE

SAME COMPONENTS AS THE SPELL TO BE PROTECTED AGAINST

A MIRROR & A HANDFUL OF POWDERED DUST FR ANY OBJECT THAT WAS ONCE

MAGICAL

A MIRROR & A HANDFUL OF POWDERED DUST FR ANY OBJECT THAT WAS ONCE

MAGICAL

Page 297: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN PERMANENTA BRONZE RING 1IN IN DIAMETER 1RD INSTANTANEOUSA BRONZE RING 1IN IN DIAMETER 1RD INSTANTANEOUS

9 1RD / LEVEL1 INSTANTANEOUS

4 SPECIAL

7 1RD / LEVEL4 SPECIAL9 1RD / LEVEL9 1RD / LEVEL

A DROP OF BITUMEN & A LIVE SPIDER 1 3RDS + 1RD / LEVEL1 INSTANTANEOUS4 4D4RDS + 2RDS / LEVEL

4 1RD / LEVELA SPIDER OF ANY SIZE OR TYPE 1 1RD / LEVEL

A SM MANDALA 3 3D4RDS

1 1HR + 1 TURN / LEVELSPECIAL SPECIAL SPECIALSPECIAL SPECIAL SPECIAL

6 6RDS + 1RD / LEVEL

3 1RD / LEVEL1 TURN 1D4 TURNS + 1 TURN / LEVEL1 TURN 1D4 TURNS + 1 TURN / LEVEL

1RD 3RDS / LEVEL

5 1 TURN + 1 TURN / LEVEL

5 1 TURN + 1 TURN / LEVEL

6 1RD / LEVEL

6 1RD / LEVEL

2 TURNS SPECIAL

AN OBJECT OF THE FINEST QUALITY (10,000GPS)

A DROP OF WATER, A PINCH OF ASH FR A FIRE CREATED BY A SPELL & A PINCH OF POWDERED GEMSTONE (200GP PER

LEVEL OF SPELL STORED)

A MOONSTONE & A DIAMOND FRAGMENT (2,000GPS)

A WEBBING GLAND FR A SPIDER THAT WAS AT LEAST AS BIG AS THE CASTERS

HAND / A PR OF SHEARS

A BIT OF WOOD & SOME COLORED YARD

A PC OF SPRITE CLOTHING & A SM SILVER BELL

A SM PENDANT OF ANY PRECIOUS METAL W A CIRCLE FSHIONED INSIDE A

SQUARE

A SM WOODEN ROD MADE BY THE CASTER FR A STOUT OAK

A QUARTZ CRYSTAL, POWDERED SILVER & POWDERED TALC

A QUARTZ CRYSTAL, POWDERED SILVER & POWDERED TALC

A TINY CARVED HARP OF WOOD, BONE OR IVORY & A TEAR FR THE CASTER

A TINY CARVED HARP OF WOOD, BONE OR IVORY & A TEAR FR THE CASTER

ANY SCRAP OF HAIR, BLOOD, BONE OR TISSUE

Page 298: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 TURNS SPECIAL

1RD 1HR / LEVEL

3 1HR / LEVEL

2 15RDS

2 15RDS

1HR INSTANTANEOUS

1HR INSTANTANEOUS7 SPECIAL

A SM PC OF SOFT LEATHER 2 1 TURN / LEVELA SM PC OF SOFT LEATHER 2 1 TURN / LEVEL

5 1 ACTIVATION / LEVEL

5 1 ACTIVATION / LEVEL

1RD INSTANTANEOUS4 BLADED WEAPONS OF ANY SIZE 3 2RDS 4 BLADED WEAPONS OF ANY SIZE 3 2RDS

A ROTTED BODY ORGAN 1RD 1HR

1RD 5RDS / LEVEL6 13RDS

A BIT OF PUMICE 3 1 TURN + 1 TURN / LEVELA BIT OF PUMICE 3 1 TURN + 1 TURN / LEVEL

A TINY BALL OF DRIED BIRD GUANO 1 TO 6 RDS 3 TURNS / LEVEL

1 TURN 1HR / LEVEL1 1RD

5 2RDS

3 1RD / LEVEL

3 1RD / LEVEL

A FEW BITS OF BROKEN GLASS 2 2RDS / LEVEL

7 2RDS / LEVELPOWDERED DOPPLEGANGER BONE 5 PERMANENT

ANY SCRAP OF HAIR, BLOOD, BONE OR TISSUE

A GLASS GLOBE CONTAINING A CHIP FR A BLUE DRAGONS TOOTH

MORTAR, SAND & LIME MIXED W WATER & STIRRED W AN IRON BAR

A 6FT STATUE OF A HUMANOID CARVED FR GRANITE

A 6FT STATUE OF A HUMANOID CARVED FR GRANITE

A NONMAGICAL ITEM OF EQUAL VALUE OF THE ITEM TO BE DRAINED

A NONMAGICAL ITEM OF EQUAL VALUE OF THE ITEM TO BE DRAINED

A FLINT A PC OF PHOSPHOROS & A SCRAP OF COBWEB

A FLINT A PC OF PHOSPHOROS & A SCRAP OF COBWEB

A GLOWING PC OF CHARCOAL DOUSED W WATER

A FLASK OF WHALE OIL / A SM ORNAMENTAL FAN

A PREVIOUSLY STRICKEN LIGHTNING ROD

A SM CURVED PV OF POLISHED METAL OR GLASS

A LODESTONE OR MAGNETIZED METAL & A LARGE LUMP OF SALTPETER

A LODESTONE OR MAGNETIZED METAL & A LARGE LUMP OF SALTPETER

Page 299: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 1HR / LEVELA GLASS OF WATER 4 1D4RDS + 1RD / LEVELA GLASS OF WATER 4 1D4RDS + 1RD / LEVEL

A GEMSTONE (5,000GPS) 1 TO 4 DAYS SPECIAL

3 1HR + 1 HR / LEVEL

3 1HR + 1 HR / LEVEL

3 1HR + 1 HR / LEVELA CAT'S WHISKER 2 INSTANTANEOUS

A SCROLL 5 SPECIALA SM CUBE OF SUGAR SPECIAL SPECIAL

6 1RD / LEVEL

6 1RD / LEVEL

6 6RDS + 1RD / LEVEL

1 TURN 1 TURN

1 TURN 1 TURNA CUP OF ANY SORT 6 1RD / LEVELA CUP OF ANY SORT 6 1RD / LEVEL

1 TURN INSTANTANEOUSONE STONE FOR EVERY 3 LEVELS 7 2RDSONE STONE FOR EVERY 3 LEVELS 7 2RDS

A SM SUNSTONE (25GPS) 4 INSTANTANEOUSA SM SUNSTONE (25GPS) 4 INSTANTANEOUS

A SUNFLOWER SEED 4 INSTANTANEOUSA SUNFLOWER SEED 4 INSTANTANEOUS

A PC OF SUNSTONE & A NAKED FLAME 4 INSTANTANEOUSA SM GLOB OF SWEET GUM 2 INSTANTANEOUSA SM GLOB OF SWEET GUM 2 INSTANTANEOUS

A BALL OF STICKY GUM 4 INSTANTANEOUSA BALL OF STICKY GUM 4 INSTANTANEOUS

3 INSTANTANEOUS3 INSTANTANEOUS

A SM QUARTZ CRYSTAL 1RD 1 TURN / LEVEL

A FEW HAIRS OR A PINCH OF DUNG FR A PARTICULARLY STRONG ANIMAL

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

A SNAKE'S TONGUE & A BIT OF HONEYCOMB OR A DROP OF SWEET OIL

A STRIP OF PAPER SOAKED W SALTPETER, COAL OIL & SULPHUR

A STRIP OF PAPER SOAKED W SALTPETER, COAL OIL & SULPHUR

A BAG, A SM CANDLE, TAPER OR LAMP & A SPIDER LEG OR CORPSE

A STICK OF INCENSE & A OFFERING APPROPRIATE TO THE SPIRIT

SUMMONED

A STICK OF INCENSE & A OFFERING APPROPRIATE TO THE SPIRIT

SUMMONED

Page 300: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA SM QUARTZ CRYSTAL 1RD 1 TURN / LEVELA SM QUARTZ CRYSTAL 1RD 1 TURN / LEVEL

A LEAF FR A TREANT 5 2RDS / LEVELA SM U-SHAPED BAR MAGNET 6 1RD / LEVEL

A SPRIG OF WOLFSBANE 2 3RDS / LEVEL

1RD 2D4RDS

1RD 1D4 DAYS + 1 DAY / LEVEL

1RD 1D4 DAYS + 1 DAY / LEVELA GOLDFISH SCALE 1RD 3RDS / LEVEL

A KATANA OR LG SWORD (20GPS) 6 1RD / LEVELA KATANA OR LG SWORD (20GPS) 6 1RD / LEVEL

5 1RD / LEVELA WEAPON 4 SPECIAL

8 1 DAY / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL

7 1RD / LEVEL

7 1RDA SCALE & A TOOTH FR ANY SNAKE 3 4RDS

3 3HRSAN IVORY CUBE 3 24HRS

DROP OF WATER 2 1HR / LEVELA CLAW OF A JAGUAR 1RD 1 TURN / LEVEL

3 1RD / LEVELA SM FEATHER & MINUTE TARTS 2 1RD / LEVELA SM FEATHER & MINUTE TARTS 2 1RD / LEVEL

1RD 1 TURN / LEVELINK & A NEEDLE 1HR/LEVEL UNTIL TRIGGEREDINK & A NEEDLE 1HR/LEVEL UNTIL TRIGGEREDINK & A NEEDLE 1HR/LEVEL UNTIL TRIGGERED

A SLUG 1 1RDA SLUG 1 1RD

5 SPECIAL5 SPECIAL5 SPECIAL

AN OINTMENT OF PEACH SYRUP & CINNABAR

A SM LEATHER LOOP SUSPENDED FR A BENT GOLDEN WIRE

A SM LEATHER LOOP SUSPENDED FR A BENT GOLDEN WIRE

A SET OF LOADED DICE & A MINIATURE REPLICA OF A SWORD

A CAT'S WHISKER, A SHELL & A STONE WHICH HAS BEEN THROWN

A CAT'S WHISKER, A SHELL & A STONE WHICH HAS BEEN THROWN

A CAT'S WHISKER, A SHELL & A STONE WHICH HAS BEEN THROWN

AN INSECT WING OR FEATHER, A PINCH OF ASH & A PINCH OF SULPHUR OR

SALTPETER

ENOUGH SAND TO COVER AN AREA 20FTSQFT

Page 301: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1 8HRS + 1HR / LEVEL1 8HRS + 1HR / LEVEL1 8HRS + 1HR / LEVEL2 INSTANTANEOUS2 INSTANTANEOUS4 INSTANTANEOUS4 INSTANTANEOUS9 1RD / LEVEL9 1RD / LEVEL

SPECIAL 3 TURNS 1 TURN + 2RDS / LEVELPINCH OF BONE DUST 1RD 1 DAY

4 INSTANTANEOUSSPECIAL 1RD 1 TURN / LEVEL

9 PERMANENT

5 1 TURN + 1RD / LEVEL

2 1RD / LEVELA FULL SET OF TIGER CLAWS 3 3RDS + 1D6RDS

5 INSTANTANEOUS

5 INSTANTANEOUS

5 INSTANTANEOUS

1RD 1 TURN / LEVEL

1RD 1RD / LEVELA QUARTZ CRYSTAL 4 3RDS + 1RD / LEVEL

A DROP OF MERCURY 1 3 TURNS + 1 TURN / LEVELA DROP OF MERCURY 1 3 TURNS + 1 TURN / LEVEL

1 TURN 24HRSA BIT OF HAIR FR A GIANT OR TITAN 1 TURN 3 TURNS / LEVEL

A WING FEATHER FR A HAWK 2 1RD / LEVELA FEATHER FR A CRANE 4 1 TURN / LEVEL

5 1RD / LEVEL

5 1RD / LEVEL

A POWDER CONTAINING A DIAMOND, RUBY, EMERALD & SAPPHIRE (100GP EA

STONE)

A STRAND OF WEBBING FR A VORTEX SPIDER

A BIT OF CHEST HAIR FR A BEAR OR GORILLA

A FINELY CRAFTED TINY ORB OF GOLD W A SM REMOVABLE RING SURROUNDING

IT

A FINELY CRAFTED TINY ORB OF GOLD W A SM REMOVABLE RING SURROUNDING

IT

A FINELY CRAFTED TINY ORB OF GOLD W A SM REMOVABLE RING SURROUNDING

IT

A FEW FEATHERS FR THE HEAD OF AN EAGLE & A GROUND CARROT

A TIGER'S WHISKER & A GROUND CARROT

5,000GPS IN GOODS SACRIFICED TO THE FIGHTER'S PATRON DIETY

A BIT OF FUR FR A WOLVERINE OR GRIZZLY BEAR

A BIT OF FUR FR A WOLVERINE OR GRIZZLY BEAR

Page 302: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA BIT OF FUR FR A LIVE WOLF 4 1 TURN / LEVEL

A SM IRON BAR 4 2RDS / LEVELA SM IRON BAR 4 2RDS / LEVEL

A SM COILED SPRING 1 1 TURN / LEVEL

6 1RD / LEVEL

6 1RD / LEVELA SM BIT OF CAT FUR SEALED IN A BOX 1RD 1D6 TURNS A SM BIT OF CAT FUR SEALED IN A BOX 1RD 1D6 TURNS

1 TURN PERMANENT

1RD 1RD3 STONES 2 1RD

1 1RD

1 1RD

1 1RDA HAND HELD FAN 1 INSTANTANEOUS

4 INSTANTANEOUS

4 INSTANTANEOUS

4 INSTANTANEOUS

4 INSTANTANEOUSA AMBER ROD 2 SPECIAL

A SM SILVER SPEAR 4 UNTIL DISCHARGED OR 1RD / LEVELA SM SILVER SPEAR 4 UNTIL DISCHARGED OR 1RD / LEVEL

3 TURNS 1 TURN / LEVEL

7 1RD / LEVEL3 SPECIAL9 SPECIAL9 SPECIAL

A SM PLATINUM SPRING (500GPS) 1 TURN 1D3 MONTHS + 1 MONTHA SM PLATINUM SPRING (500GPS) 1 TURN 1D3 MONTHS + 1 MONTH

4 SPECIALRUBY DUST (10,000GPS) 3 TURNS INSTANTANEOUS

3RDS +1RD PER INSTANTANEOUS

A POTION OF HEROISM OR SUPERHEROISM

A POTION OF HEROISM OR SUPERHEROISM

WHOLE THORNS SLICED FR A ROSE BUSH & A FEATHER FR A PHOENIX

A SM CARVED FIST OR HAND MADE FR BONE, IVORY OR WOOD

A SM CARVED FIST OR HAND MADE FR BONE, IVORY OR WOOD

A SM CARVED FIST OR HAND MADE FR BONE, IVORY OR WOOD

A VIAL OF RAIN & A WIZARD'S STAFF MADE FR OAK

A VIAL OF RAIN & A WIZARD'S STAFF MADE FR OAK

A VIAL OF RAIN & A WIZARD'S STAFF MADE FR OAK

A VIAL OF RAIN & A WIZARD'S STAFF MADE FR OAK

A WOODEN PLANK & A LARGE BODY OF WATER TO FORM THE WAVE

A POWDER CONTAINING A DIAMOND, RUBY, EMERALD & SAPPHIRE (100GP EA

STONE)

A SHEER SQUARE OF FINE SILK & A SM PC OF BALSALT ROCK

Page 303: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONGOLD DUST (10,000GPS) 9RDS 1 TURN / LEVELGOLD DUST (10,000GPS) 9RDS 1 TURN / LEVEL

A SM CLAY MODEL OF A ZIGGURAT 3 1RD / LEVEL7 SPECIAL

2 1RD / LEVEL

1RD 6RDS OR SPECIAL

1RD 6RDS OR SPECIAL1 TURN SPECIAL1 TURN SPECIAL

6 1 TURN / LEVEL

6 1 TURN / LEVEL

A BARNACLE OR A DROP OF PINE RESIN 1RD SPECIAL1RD 1RD + 1RD / LEVEL1RD 1RD + 1RD / LEVEL

1 TURN 10 DAYS / LEVEL

1 TURN 10 DAYS / LEVEL

1 TURN 10 DAYS / LEVEL

4 2D6 DAYS

5 SPECIALA CELL FOR THE TARGET CREATURE 1 UNTIL TRIGGEREDA CELL FOR THE TARGET CREATURE 1 UNTIL TRIGGERED

3 1 DAY / LEVELA WATCH HORN 2 1HR

1 TURN SPECIALA BALL OF WAX 7 1 TURN / LEVELA BALL OF WAX 7 1 TURN / LEVEL

A PINCH OF IRON FILINGS 2 1 TURNA PINCH OF IRON FILINGS 2 1 TURN

SPECIAL SPECIALSPECIAL SPECIALSPECIAL SPECIAL

A POTION OF ESP 1RD INSTANTANEOUS

A HAIR & AT LEAST 3 TEETH FR ANY CREATURE

INKS COSTING (1,000GPS) PER HIT DIE OF THE CREATURE TO BE AFFECTED

INKS COSTING (1,000GPS) PER HIT DIE OF THE CREATURE TO BE AFFECTED

A HANDFUL OF SAND & A TEARDROP FR THE CASTER

A HANDFUL OF SAND & A TEARDROP FR THE CASTER

CRUSHED DIAMOND (7,000GPS) & A BIT OF RUBBER OR TREE GUM

CRUSHED DIAMOND (7,000GPS) & A BIT OF RUBBER OR TREE GUM

CRUSHED DIAMOND (7,000GPS) & A BIT OF RUBBER OR TREE GUM

SAND GROUND BETWEEN 2 PEBBLES / SAND FR AN HOURGLASS

A CHIP OF WHITE MARBLE, A PINCH OF SALT & A TEARDROP

A RUBY (500GPS) WITH EITHER ENCHANT AN ITEM OR ETERNAL FLAME CAST ON IT

Page 304: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1 TURN 1HR / LEVEL

1 TURN 2 TURNSA PINCH OF GREASE 2 3RDS + 1RD / LEVEL

A CLERIC'S HOLY SYMBOL 3 1RD / LEVEL1 1RD / LEVEL1 1RD / LEVEL

1 3 TURNS

1 3 TURNS

1 3 TURNSSPECIAL 3RDS 1 DAY / LEVELSPECIAL 3RDS 1 DAY / LEVELSPECIAL 3RDS 1 DAY / LEVELSPECIAL 3RDS 1 DAY / LEVEL

1 PER ITEM 1 DAY / LEVEL

1 PER ITEM 1 DAY / LEVELA BLACK AGATE (50GPS) 1RD 2HRS + 1HR / LEVEL

A LODESTONE & A PINCH OF SALTPETER 1RD 3RDS 2 SPECIAL

VARIES 1 DAY 1 TURN / LEVELVARIES 1 DAY 1 TURN / LEVELVARIES 1 DAY 1 TURN / LEVELVARIES 1 DAY 1 TURN / LEVELVARIES 1 DAY 1 TURN / LEVEL

A PC OF BROKEN MIRROR 4 2D10RDSA PC OF BROKEN MIRROR 4 2D10RDS

3 1RD / LEVEL

3 1RD / LEVEL

3 1RD / LEVELA SLIVER OF BONE 2 1D3 MONTHS + 1 MONTHA SLIVER OF BONE 2 1D3 MONTHS + 1 MONTH

2 1RD6 6RDS 6 6RDS

A PINCH OF DREAMWILLOW BARK & SOME IRON FILINGS (1GP)

A SCALE FR A DRAGON TURTLE & SOME WATER FR A WATER ELEMENTAL

3 DROPS OF WATER & A PC OF TURTLE SHELL OR SKIN

3 DROPS OF WATER & A PC OF TURTLE SHELL OR SKIN

3 DROPS OF WATER & A PC OF TURTLE SHELL OR SKIN

A DROP OF THE CASTER'S BLOOD & (500GPS) OF POWDERED DIAMOND FOR

EA ITEM

A DROP OF THE CASTER'S BLOOD & (500GPS) OF POWDERED DIAMOND FOR

EA ITEM

A PC OF BLACK CLOTH W TWO EYEHOLES CUT OUT OF IT

A PC OF BLACK CLOTH W TWO EYEHOLES CUT OUT OF IT

A PC OF BLACK CLOTH W TWO EYEHOLES CUT OUT OF IT

Page 305: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION9 SPECIAL9 SPECIAL2 1 OBJECT2 1 OBJECT

1RD 1RD / LEVEL

3 INSTANTANEOUSA PC OF PAPER 1 TURN 1D3 TURNS + 2 TURNS / LEVEL

1RD SPECIALA BELL W NO CLAPPER 2 5RDS

5 1HR / LEVEL

5 1HR / LEVEL

5 1D4RDS + 1RD / LEVEL

5 1D4RDS + 1RD / LEVELA GLASS BELL / PINCH OF SAND 2 8HRS

A WHITE FEATHER 2 1HR / LEVELA WHITE FEATHER 2 1HR / LEVEL

5 1 TURN + 1RD / LEVEL

5 1 TURN + 1RD / LEVELA PC OF PAPER 3 PERMANENT

3 CONCENTRATION + 1RD / LEVEL1RD PERMANENT1RD PERMANENT1RD PERMANENT

1 1D8RDS

7 1 TURN / LEVELFEATHERS FR A VULTURE 1 2RDS / LEVEL

1 TURN SPECIAL1 TURN SPECIAL

3 1RD + 1RD / LEVEL3 1RD + 1RD / LEVEL

1 2RDS

1 2RDS

SIX DROPS OF ANY KIND OF POISON & ANY KIND OF SPARK OR FLAME

A THIN WEB OF FINELY SPUN COPPER WIRE (100GPS)

A PINCH OF DUST FR ANY WIZARD'S TOMB

A PINCH OF DUST FR ANY WIZARD'S TOMB

A SILK STREAMER & A HANDFUL OF STRAW

A SILK STREAMER & A HANDFUL OF STRAW

A PINCH OF POWDERED DIAMOND (5,000GPS)

A PINCH OF POWDERED DIAMOND (5,000GPS)

A PC OF SLATE & A FINGER NAIL CLIPPING

A PC OF WOOD IN THE SIZE AND SHAPE OF A WAND

A SM HUMAN HAND SCULPTED OF CLEAR CRYSTAL OR MOONSTONE

A SM HUMAN HAND SCULPTED OF CLEAR CRYSTAL OR MOONSTONE

Page 306: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

1HR PERMANENT

1HR PERMANENT

1HR PERMANENT

1HR PERMANENTSOME GOOSE DOWN 1 TURN 4HRS / LEVEL

A PC OF CLAY 1RD PERMANENTA GREEN TWIG 4 PERMANENT

SOME EARTH FR THE GRAVE OF A GHOST 8 1 TURNA SCRYING DEVICE OF SOME KIND 1RD / OBJECT 12HRS / LEVELA SCRYING DEVICE OF SOME KIND 1RD / OBJECT 12HRS / LEVEL

1RD SPECIAL

1RD SPECIAL

1RD SPECIALA VIAL WITH ANY KIND OF WATER 5 INSTANTANEOUSA VIAL WITH ANY KIND OF WATER 5 INSTANTANEOUS

AN EYEDROPPER 7 1 TURN + 1RD / LEVELAN EYEDROPPER 7 1 TURN + 1RD / LEVEL

THE FOOT OF A DUCK OR GOOSE 1 DAY PERMANENTA SM GOLDEN STATUE OF A FISH 1RD 1D3TURNS + 1 TURN / LEVEL

1 TURN 1 TURN / LEVELWATER 1RD 3 TURNS

A BIT OF WAX & SOME PAPER 1 1 DAY / LEVELA FLOWER & A DROP OF POISON 5RDS 2RDS

5 1D10RDS

5 1D10RDS

1 TURN 1HR / LEVEL

1 TURN 1HR / LEVELA SM BOOK ON POETRY 2 1RD

3 5 TURNS / LEVEL6 2RDS / LEVEL4 1 TURN

A BIT OF SPIDER WEB 2 2 TURNS / LEVEL

(10GPS) IN SILVER, PHASE SPIDER SILK & 3 PCS OF AMBER (500GPS EA)

(10GPS) IN SILVER, PHASE SPIDER SILK & 3 PCS OF AMBER (500GPS EA)

(10GPS) IN SILVER, PHASE SPIDER SILK & 3 PCS OF AMBER (500GPS EA)

(10GPS) IN SILVER, PHASE SPIDER SILK & 3 PCS OF AMBER (500GPS EA)

A SPIDERWEB, A SM BRASS OR SILVER BELL & POWDERED GLASS

A SPIDERWEB, A SM BRASS OR SILVER BELL & POWDERED GLASS

A SPIDERWEB, A SM BRASS OR SILVER BELL & POWDERED GLASS

A SM CARVED OAR DECORATED W AQUAMARINES (500GPS)

A SM CARVED OAR DECORATED W AQUAMARINES (500GPS)

A BIT OF FLEECE & A MINIATURE BRONZE WEAPON OF THE TYPE TO BE USED

Page 307: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

8 INSTANTANEOUS

8 INSTANTANEOUS

1RD 1HR / LEVELSPECIAL 7 5RDS / LEVEL

7 1 TURN + 1D10RDS1RD 5 DAYS + 1D10 DAYS

A SM SILKEN WHIP 2 1RD / LEVEL

3 1RD / LEVEL2 1RD / LEVEL2 1RD / LEVEL

A CHILD'S TOP 1 TURN 2D7RDS4 1RD / LEVEL4 1RD / LEVEL4 1RD / LEVEL

A HANDFUL OF SAND 3 SPECIALA HANDFUL OF SAND 3 SPECIALA HANDFUL OF SAND 3 SPECIAL

1 VARIBLE1 VARIBLE1 VARIBLE

A SM SPONGE 1RD SPECIALA SM SPONGE 1RD SPECIAL

A SM GLASS TUBE 6 2D4RDSA SM GLASS TUBE 6 2D4RDS

8 1D3 TURNS 8 1D3 TURNS

1D6RDS 2D6 TURNS

1D6RDS 2D6 TURNS4 1RD / LEVEL4 1RD / LEVEL

A SCRAP OF WOVEN CLOTH 5 1D8 TURNS + 1 TURN / LEVELA SCRAP OF WOVEN CLOTH 5 1D8 TURNS + 1 TURN / LEVEL

A BIT OF EARTH MIXED W SPITTLE 1 1HR / LEVELA BIT OF EARTH MIXED W SPITTLE 1 1HR / LEVEL

A BLOCK OF INCENSE (50GPS) 1 TURN 1D6 TURNS + 1 TURN / LEVELA BLOCK OF INCENSE (50GPS) 1 TURN 1D6 TURNS + 1 TURN / LEVEL

A PC OF SILK 3 9RDS

FOUR LODESTONES, OR A BIT OF FUR & A SM SMOOTH ROD OF AMBER, CRYSTAL

OR GLASS

FOUR LODESTONES, OR A BIT OF FUR & A SM SMOOTH ROD OF AMBER, CRYSTAL

OR GLASS

A PC OF SPIDER WEB COLLECTED IN SHADOW OR DARKNESS

A DROP OF THE CASTER'S BLOOD & A HAIR FR THE CASTER

SEVERAL POTS OF PAINT & A SHEET OF HAMMERED SILVER (2,000GPS)

SEVERAL POTS OF PAINT & A SHEET OF HAMMERED SILVER (2,000GPS)

Page 308: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATIONA PC OF SILK 3 9RDS

A VULTURE'S FEATHER 1 TURN 1HR / LEVEL

9 PERMANENT

9 PERMANENT9 1RD / LEVEL3 1/2 HR / LEVEL3 1/2 HR / LEVEL

2 3RDS

2 3RDS3 1D6 TURNS + 1 TURN / LEVEL

3 1RD / LEVEL4 INSTANTANEOUS

A BIT OF BAT FUR 1 TURN 1RD / LEVELA RUBY (1,000GPS) 8HRS SPECIALA RUBY (1,000GPS) 8HRS SPECIALA RUBY (1,000GPS) 8HRS SPECIAL

2 SPECIALA WOOD BORER WORM 6 1RD + 1RD / LEVEL

A MINIATURE CARPENTER'S ADZE 1RD INSTANTANEOUSA CHIP FR ANY HARDWOOD TREE 1 5RDS / LEVEL

9 1 TURN / LEVEL9 1 TURN / LEVEL6 3 TURNS / LEVEL6 2RDS / LEVEL3 INSTANTANEOUS3 INSTANTANEOUS

2 TURNS SPECIALA FINE INK (200GPS) 1RD 1HR / LEVELA FINE INK (200GPS) 1RD 1HR / LEVEL

1 2RDS

5 SPECIAL

5 SPECIALSPECIAL 1HR SPECIAL

2 TURNS 1 TURN / LEVEL

A SM GLASS OR CRYSTALINE FIGURE OF THE ITEM, PERSON OR PLACE TO BE

ENTOMBED (700GPS)

A SM GLASS OR CRYSTALINE FIGURE OF THE ITEM, PERSON OR PLACE TO BE

ENTOMBED (700GPS)

A FRAGMENT OF WING FR ANY INSECT OR A FEATHER OF ANY TYPE

A FRAGMENT OF WING FR ANY INSECT OR A FEATHER OF ANY TYPE

SMOKE FR ANY NOXIOUS FUME PRODUCING PLANT

A PINCH OF DUST & A CATERPILLAR COCOON

A PINCH OF DUST & A CATERPILLAR COCOON

AN AMBER BEAD (200GPS), A SILVER PC & A PARROT FEATHER

Page 309: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

2 TURNS 1 TURN / LEVELA DIAMOND (5,000GPS) 6 INSTANTANEOUS

3 1 TURN + 1RD / LEVEL3 1 TURN + 1RD / LEVEL

2 1RD / LEVEL

2 1RD / LEVEL8 1 TO 6 HRS

1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT

1/10 SEGMENT1/2 SEGMENT1/2 SEGMENT1/6 SEGMENT1/2 SEGMENT1/6 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/6 SEGMENT1/2 SEGMENT1/6 SEGMENT

1/10 SEGMENT1/2 SEGMENT

1/10 SEGMENT1/2 SEGMENT1/6 SEGMENT1/6 SEGMENT1/2 SEGMENT1/3 SEGMENT1/2 SEGMENT

1/10 SEGMENT1/3 SEGMENT

1/10 SEGMENT

AN AMBER BEAD (200GPS), A SILVER PC & A PARROT FEATHER

A CORPSE & A SPECIAL BATH OF SALTS (200GPS)

A CORPSE & A SPECIAL BATH OF SALTS (200GPS)

Page 310: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1/10 SEGMENT1/10 SEGMENT1/6 SEGMENT

1/10 SEGMENT1/10 SEGMENT1/3 SEGMENT1/3 SEGMENT

1/10 SEGMENT1/6 SEGMENT1/2 SEGMENT1/3 SEGMENT

1/10 SEGMENT1/6 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/3 SEGMENT1/2 SEGMENT1/2 SEGMENT1/3 SEGMENT1/2 SEGMENT1/3 SEGMENT1/2 SEGMENT1/6 SEGMENT1/6 SEGMENT1/6 SEGMENT

1/10 SEGMENT1/10 SEGMENT1/6 SEGMENT

1/10 SEGMENT1/6 SEGMENT1/2 SEGMENT1/2 SEGMENT1/2 SEGMENT1/6 SEGMENT1/2 SEGMENT1/6 SEGMENT1/3 SEGMENT1/6 SEGMENT

1/10 SEGMENT1/2 SEGMENT1/6 SEGMENT

SPECIAL1/10 SEGMENT

Page 311: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION1/3 SEGMENT1/6 SEGMENT1/6 SEGMENT1/2 SEGMENT

10 TURNS 120 DAYS

1 TURN SPECIALA CRYSTAL SPHERE (500GPS) 1 TURN 1 DAY

1 TURN PERMANENT

5 TURNS SPECIAL

1 TURN SPECIAL

1 DAY 3 DAYS / LEVELTRAPPINGS OF THE CASTER'S YOUTH 1RD INSTANTANEOUSTRAPPINGS OF THE CASTER'S YOUTH 1RD INSTANTANEOUS

1 TURN SPECIAL

1 TURN SPECIAL

1 TURN 1 DAY / LEVELA SYMBOLIC OBJECT & AN IRON BAR 1 TURN 1 DAY + SPECIAL

A GEM (1,000GPS) 1 TURN 100 DAYS

1 TURN 101 DAYSA DIAMOND DAGGER & A STAFF SPECIAL SPECIALA DIAMOND DAGGER & A STAFF SPECIAL SPECIALA OBSIDIAN DAGGER & A STAFF SPECIAL SPECIALA OBSIDIAN DAGGER & A STAFF SPECIAL SPECIAL

10 TURNS SPECIAL10 TURNS SPECIAL

A SITE OF RUINS 10 TURNS INSTANTANEOUS

1 TURN 20 DAYSA FULLY DRIED ANAKORE'S HEART 1 TURN 21 DAYS

SANDS CAUGHT IN A DRIVING WIND & FRAGMENTS FR A BONE BLASTED CLEAN

IN A SANDSTORM

A PRIZED ITEM WITH OR WITHOUT INTRINSIC VALUE

POWDERED BRAXAT'S HORN & THE WEAPONS THEMSELVES

AN AMULET & THE MATERIAL COMPONENT REQUIRED BY THE

SUMMON ELEMENTAL SPELL

THE GATHERED WEAPONRY OF FALLEN WARRIORS STAINED WITH THEIR

ENEMIES BLOOD

AN ITEM WON FOR THE LEADER BY HIS SUBJECTS (1,000GPS)

A POSSESSION TAKEN FR A MINION THAT WAS PRIZED IN THEIR LIFE

ACCUMULATED SPELL COMPONENTS FR 5 SPELLS OF THE DESIRED SCHOOL &

HAIR FR A RODENT

A SM GOLDEN MASK (500GPS) IN THE IMAGE OF RIGHTFUL LEADER / A GOLDEN STATUETTE W 2 FACES

(1,000GPS)

AN ITEM AT LEAST 100 YEARS OLD USED BY HISTORICAL FIGURE OF CASTER'S

ALIGNMENT

100LBS OF GROUND BONES FR FALLEN WARRIORS

Page 312: AD 2nd edition spells

COMPONENT MATERIAL CASTING TIME DURATION

10 TURNS 1 NIGHT

10 TURNS 1 NIGHT

1 TURN SPECIAL

1 TURN SPECIALA SACK OF ASH 2 TURNS SPECIAL

AN OBSIDIAN GOBLET CONTAINING THE GROUND BONES FR A DEAD

NECROMANCER

AN OBSIDIAN GOBLET CONTAINING THE GROUND BONES FR A DEAD

NECROMANCER

AT LEAST 1LB OF DUST FR 3 DIFFERENT ROADS THE CASTER HAS PREVIOUSLY

TRAVELLED ON

AN EYE, EAR, NOSE, TONGUE & FINGER TAKEN FR AN UNDEAD CREATURE OF

THE SAME TYPE

Page 313: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #30FT CUBE 1/2 WSC I 2030FT CUBE 1/2 WSC I 2030FT CUBE 1/2 WSC I 20

1 OR 2 CREATURES NONE WSC I 231 OR 2 CREATURES NONE WSC I 23

20FT RAD, UP TO 20FT HIGH 1/2 WSC I 2420FT RAD, UP TO 20FT HIGH 1/2 WSC I 2420FT RAD, UP TO 20FT HIGH 1/2 WSC I 24

2 OBJECTS SPECIAL WSC I 242 OBJECTS SPECIAL WSC I 24

ONE 40FT CUBE + ONE 10FT CUBE / LEVEL SPECIAL WSC I 25

ONE 40FT CUBE + ONE 10FT CUBE / LEVEL SPECIAL WSC I 2510FT RAD NONE WSC I 2510FT RAD NONE WSC I 2510FT RAD NONE WSC I 25

A JET 2FT WIDE X 60FT LONG SPECIAL WSC I 26A JET 2FT WIDE X 60FT LONG SPECIAL WSC I 26

SPECIAL NONE WSC I 28SPECIAL NONE WSC I 28SPECIAL NONE WSC I 28

CREATES ONE 10FT SPHERE NONE WSC I 29CREATES ONE 10FT SPHERE NONE WSC I 29

1 CLOUD NONE WSC I 291 CLOUD NONE WSC I 291 CLOUD NONE WSC I 29

1 CREATURE OR OBJECT NONE WSC I 301 CREATURE OR OBJECT NONE WSC I 301 CREATURE OR OBJECT NONE WSC I 301 CREATURE OR OBJECT NONE WSC I 30

10FT RAD SPHERE OR 15FT RAD HEMISPHERE NONE WSC I 30

10FT RAD SPHERE OR 15FT RAD HEMISPHERE NONE WSC I 30

10FT RAD SPHERE OR 15FT RAD HEMISPHERE NONE WSC I 30

1 MIRROR NEGATES WSC I 31

1 OBJECT OR COMPOUND SPECIAL WSC I 32

1 OBJECT OR COMPOUND SPECIAL WSC I 32

1 OBJECT OR COMPOUND SPECIAL WSC I 32

Page 314: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 OBJECT OR COMPOUND SPECIAL WSC I 32

1 OBJECT OR COMPOUND SPECIAL WSC I 32

1 OBJECT OR COMPOUND SPECIAL WSC I 32SPECIAL SPECIAL WSC I 36

CREATES ONE BANNER NONE WSC I 37

1 CREATURE NEGATES WSC I 391 GLASS ORB NONE WSC I 401 GLASS ORB NONE WSC I 401 GLASS ORB NONE WSC I 40

1 OBJECT OR CREATURE NONE WSC I 42

1 OBJECT OR CREATURE NONE WSC I 42CREATURE TOUCHED SPECIAL WSC I 43

SPECIAL NONE WSC I 46

SPECIAL NONE WSC I 46

1 CREATURE / 4 LEVELS NONE WSC I 47

1CUFT / LEVEL NONE WSC I 49

1CUFT / LEVEL NONE WSC I 4960FT RAD NONE WSC I 51

1 CREATURE / LEVEL IN A 10FT SPHERE NEGATES WSC I 53CREATURE TOUCHED NONE WSC I 55CREATURE TOUCHED NONE WSC I 55

1 CREATURE NONE WSC I 55

1 CREATURE NONE WSC I 55CREATURE TOUCHED NONE WSC I 56

1 MISSILE SPECIAL WSC I 56

1 MISSILE SPECIAL WSC I 561 PERSON NONE WSC I 581 PERSON NONE WSC I 58

Page 315: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL NONE WSC I 58SPECIAL NONE WSC I 58

1 GHOUL SPECIAL WSC I 59HEARING RANGE SPECIAL WSC I 60HEARING RANGE SPECIAL WSC I 60100GAL / LEVEL NONE WSC I 61

1 WEAPON NONE WSC I 641 WEAPON NONE WSC I 641 WEAPON NONE WSC I 64

CREATES 1 TO 4 BALLS 1/2 WSC I 68

10FT CUBE / LEVEL SPECIAL WSC I 69

10FT CUBE / LEVEL SPECIAL WSC I 69

SPECIAL NONE WSC I 69

SPECIAL NONE WSC I 691 CREATURE NEGATES WSC I 71

1 CREATURE NEGATES WSC I 76

1 CREATURE NEGATES WSC I 76THE CASTER SPECIAL WSC I 77THE CASTER SPECIAL WSC I 77

1 UNDEAD / LEVEL SPECIAL WSC I 8515FT RAD NEGATES WSC I 8915FT RAD NEGATES WSC I 89

BONES, 1CUFT TO 3 CUFT SPECIAL WSC I 94CREATURE TOUCHED NONE WSC I 95CREATURE TOUCHED NONE WSC I 95

1 CREATURE NEGATES WSC I 96CREATURE TOUCHED NONE WSC I 99

1 CREATURE NEGATES WSC I 991 CREATURE NEGATES WSC I 99

UNDEAD CREATURE TOUCHED SPECIAL WSC I 100

CREATES 1 STEED NONE WSC I 1011SQFT / LEVEL NONE WSC I 101THE CASTER NONE WSC I 102

CREATES 1 BLADE NONE WSC I 103CREATES 1 BLADE NONE WSC I 103

Page 316: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATES 1 BLADE NONE WSC I 103

1 BONE NONE WSC I 104

1 BONE NONE WSC I 104

SPECIAL NONE WSC I 1041 CREATURE NONE WSC I 1051 CREATURE NONE WSC I 105

1 SKELETON NONE WSC I 106SPECIAL NEGATES WSC I 108SPECIAL NEGATES WSC I 108SPECIAL NEGATES WSC I 108

CREATURE TOUCHED NEGATES WSC I 1091 ITEM SPECIAL WSC I 111

1 INSECT NONE WSC I 112

1 WIZARD SPECIAL WSC I 113

1 WIZARD SPECIAL WSC I 1131 ITEM, 1/2LB / LEVEL NONE WSC I 1151 ITEM, 1/2LB / LEVEL NONE WSC I 115

CREATURE SUMMONED SPECIAL WSC I 115

CREATURE SUMMONED SPECIAL WSC I 11510SQYDS NONE WSC I 116

CREATES 1 CLAW NEGATES WSC I 117CREATES 1 CLAW NEGATES WSC I 117

1 SPIRIT NONE WSC I 119

1 SPIRIT NONE WSC I 119100SQYD / LEVEL RAD NONE WSC I 119CREATES 1 GONDOLA NONE WSC I 120

70FT RAD SPECIAL WSC I 12070FT RAD SPECIAL WSC I 12070FT RAD SPECIAL WSC I 120

20FT RAD / LEVEL NONE WSC I 12120FT RAD / LEVEL NONE WSC I 121

Page 317: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #20FT RAD / LEVEL NONE WSC I 12120FT RAD / LEVEL NONE WSC I 12120FT RAD / LEVEL NONE WSC I 12120FT RAD / LEVEL NONE WSC I 121

SPECIAL NONE WSC I 123CREATURE TOUCHED NEGATES WSC I 125CREATURE TOUCHED NONE WSC I 126CREATURE TOUCHED NEGATES WSC I 126CREATURE TOUCHED NONE WSC I 126CREATURE TOUCHED NONE WSC I 127

SPECIAL NONE WSC I 127THE CASTER NONE WSC I 131

1 OBJECT SPECIAL WSC I 132

1 OBJECT SPECIAL WSC I 132

1 OBJECT SPECIAL WSC I 13230FT RAD, 2D6+6 ANIMALS NEGATES WSC I 13330FT RAD, 2D6+6 ANIMALS NEGATES WSC I 13330FT RAD, 2D6+6 ANIMALS NEGATES WSC I 133

15FT RAD NEGATES WSC I 13315FT RAD NEGATES WSC I 13315FT RAD NEGATES WSC I 133

1D6 + 6 MEN IN A 20FT RAD NEGATES WSC I 1341D6 + 6 MEN IN A 20FT RAD NEGATES WSC I 1341D6 + 6 MEN IN A 20FT RAD NEGATES WSC I 1341D8 + 8 MEN IN A 20FT RAD NEGATES WSC I 1341D8 + 8 MEN IN A 20FT RAD NEGATES WSC I 1341D8 + 8 MEN IN A 20FT RAD NEGATES WSC I 134

1 OR MORE CREATURES IN A 20FT RAD NEGATES WSC I 1351 OR MORE CREATURES IN A 20FT RAD NEGATES WSC I 1351 OR MORE CREATURES IN A 20FT RAD NEGATES WSC I 135

1 UNDEAD CREATURE NEGATES WSC I 137THE CASTER NEGATES WSC I 139THE CASTER NEGATES WSC I 139

ONE CREATURE OGRE SIZE OR LESS 1/2 WSC I 139ONE CREATURE OGRE SIZE OR LESS 1/2 WSC I 139

CREATES 1 ORB NEGATES WSC I 140

CREATES 1 ORB NEGATES WSC I 140

THE CASTER, A 10FT CIR NONE WSC I 142

Page 318: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

THE CASTER, A 10FT CIR NONE WSC I 14230FT RAD NONE WSC I 14330FT RAD NONE WSC I 143

SPECIAL NONE WSC I 144SPECIAL NONE WSC I 144

60FT RAD NONE WSC I 144

LINE OF SIGHT NONE WSC I 1441 CREATURE NONE WSC I 1461 CREATURE NONE WSC I 146

15FT RAD NEGATES WSC I 149

1 CLONE NONE WSC I 149

1 CREATURE NEGATES WSC I 15030FT DIAMETER CYLINDER UP TO 60FT HIGH NONE WSC I 15230FT DIAMETER CYLINDER UP TO 60FT HIGH NONE WSC I 15230FT DIAMETER CYLINDER UP TO 60FT HIGH NONE WSC I 15240FT WIDE X 20FT LONG X 20FT HIGH CLOUD NONE WSC I 15240FT WIDE X 20FT LONG X 20FT HIGH CLOUD NONE WSC I 15240FT WIDE X 20FT LONG X 20FT HIGH CLOUD NONE WSC I 152

1 CREATURE NEGATES WSC I 154THE CASTER NONE WSC I 155THE CASTER NONE WSC I 155

30LBS / LEVEL 1/2 WSC I 15530LBS / LEVEL 1/2 WSC I 155

UP TO 10 CREATURES NONE WSC I 156UP TO 10 CREATURES NONE WSC I 156

1,000CUFT / LEVEL NONE WSC I 1561,000CUFT / LEVEL NONE WSC I 1561,000CUFT / LEVEL NONE WSC I 1561,000CUFT / LEVEL NONE WSC I 1561,000CUFT / LEVEL NONE WSC I 156

THE CASTER NONE WSC I 1571 SPEAKING CREATURE OR WRITTEN TEXT NONE WSC I 161

SPECIAL 1/2 WSC I 162SPECIAL 1/2 WSC I 162

30YD RADIUS NONE WSC I 164

1 SMALL OBJECT NONE WSC I 166SUMMONS 1 ELEMENTAL NONE WSC I 166SUMMONS 1 ELEMENTAL NONE WSC I 166SUMMONS 1 ELEMENTAL NONE WSC I 166

Page 319: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SUMMONS 1 ELEMENTAL NONE WSC I 166SUMMONS 1 ELEMENTAL NONE WSC I 166

SUMMONS 1 ELEMENTAL-KIN NONE WSC I 167SUMMONS 1 ELEMENTAL-KIN NONE WSC I 167SUMMONS 1 ELEMENTAL-KIN NONE WSC I 167SUMMONS 1 ELEMENTAL-KIN NONE WSC I 167SUMMONS 1 ELEMENTAL-KIN NONE WSC I 167

SUMMONS 1 GREATER ELEMENTAL NONE WSC I 167SUMMONS 1 GREATER ELEMENTAL NONE WSC I 167SUMMONS 1 GREATER ELEMENTAL NONE WSC I 167SUMMONS 1 GREATER ELEMENTAL NONE WSC I 167SUMMONS 1 GREATER ELEMENTAL NONE WSC I 167

SUMMONS 1 NIGHTMARE NONE WSC I 168

SUMMONS 1 NIGHTMARE NONE WSC I 1683 COMPONENTS / LEVEL, VALUE LESS 1GP NONE WSC I 169

THE CASTER NONE WSC I 172THE CASTER NONE WSC I 172

SPECIAL NONE WSC I 173SPECIAL NONE WSC I 173

1 CREATURE NEGATES WSC I 17460FT RAD SPECIAL WSC I 175

1 MILE / HIT DICE NONE WSC I 1771 MILE / HIT DICE NONE WSC I 177

6 CUFT / LEVEL SPECIAL WSC I 1776 CUFT / LEVEL SPECIAL WSC I 1776 CUFT / LEVEL SPECIAL WSC I 177120FT RADIUS SPECIAL WSC I 177120FT RADIUS SPECIAL WSC I 1771D6 UNDEAD SPECIAL WSC I 17830FT SPHERE SPECIAL WSC I 17930FT SPHERE SPECIAL WSC I 17930FT SPHERE SPECIAL WSC I 179

SPECIAL NONE WSC I 1831 CORPSE NONE WSC I 1851 CORPSE NONE WSC I 185

CREATURE TOUCHED NEGATES WSC I 185CREATURE TOUCHED NEGATES WSC I 1851 UNDEAD CREATURE NONE WSC I 186

1 BODY / LEVEL NONE WSC I 187

Page 320: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 BODY / LEVEL NONE WSC I 1871 PERSON NEGATES WSC I 1871 CORPSE NONE WSC I 188

1 BEHOLDER / HD OR LEVEL NONE WSC I 189

1 CREATURE SPECIAL WSC I 1911 WIZARD NEGATES WSC I 194

1 CORPSE NONE WSC I 1971 GALLON / LEVEL NONE WSC I 1971 GALLON / LEVEL NONE WSC I 197

1 HUMAN NEGATES WSC I 1982 CUFT / LEVEL SPECIAL WSC I 2002 CUFT / LEVEL SPECIAL WSC I 2001 SPELLCASTER NONE WSC I 2001 SPELLCASTER NONE WSC I 2001 SPELLCASTER NONE WSC I 200

PERSON TOUCHED NEGATES WSC I 201PERSON TOUCHED NEGATES WSC I 201

1 CREATURE NEGATES WSC I 202SPECIAL SPECIAL WSC I 203SPECIAL SPECIAL WSC I 203

1 OBJECT NONE WSC I 2051 OBJECT NONE WSC I 2051 OBJECT NONE WSC I 205

CREATES 1 FIST NONE WSC I 205CREATES 1 FIST NONE WSC I 205

1 OBJECT, 1CUFT / LEVEL NONE WSC I 206

1 OBJECT, 1CUFT / LEVEL NONE WSC I 2061 CORPSE NONE WSC I 206

SPECIAL NONE WSC I 207

SPECIAL NONE WSC I 20730CUFT NEGATES WSC I 20830CUFT NEGATES WSC I 208

5FT / LEVEL DIAMETER NONE WSC I 2115FT / LEVEL DIAMETER NONE WSC I 2115FT / LEVEL DIAMETER NONE WSC I 211

10FT DIAMETER NONE WSC I 21110FT DIAMETER NONE WSC I 211

Page 321: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10CUFT 1/2 WSC I 211

10CUFT 1/2 WSC I 2111 VIAL OF WATER NONE WSC I 2121 VIAL OF WATER NONE WSC I 212

CREATURE TOUCHED NONE WSC I 213

CREATURE TOUCHED NONE WSC I 213

THE CASTER SPECIAL WSC I 2131 CREATURE NEGATES WSC I 214THE CASTER SPECIAL WSC I 214THE CASTER SPECIAL WSC I 214

20CUFT / LEVEL NONE WSC I 215

20CUFT / LEVEL NONE WSC I 215

20CUFT / LEVEL NONE WSC I 215

20CUFT / LEVEL NONE WSC I 2151 CREATURE NEGATES WSC I 216

1 CORPSE NONE WSC I 2161 CORPSE NONE WSC I 2161 CORPSE NONE WSC I 2161 BEING NEGATES WSC I 216

30CUFT / LEVEL NONE WSC I 2181 DOORWAY, PORTAL OR SM OBJECT NEGATES WSC I 2201 DOORWAY, PORTAL OR SM OBJECT NEGATES WSC I 2201 DOORWAY, PORTAL OR SM OBJECT NEGATES WSC I 220

1 OR MORE VIALS NONE WSC I 221

CREATURE TOUCHED NONE WSC I 2201 CREATURE / LEVEL NEGATES WSC I 222

15FT RAD NONE WSC I 223

15FT RAD NONE WSC I 223

50SQFT / LEVEL NONE WSC I 226

Page 322: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 CREATURE NONE WSC I 226

1 CREATURE NONE WSC I 22620FT RAD 1/2 WSC I 22720FT RAD 1/2 WSC I 227SPECIAL SPECIAL WSC I 228SPECIAL SPECIAL WSC I 22820CUFT SPECIAL WSC I 22920CUFT SPECIAL WSC I 229

1D3 UNDEAD IN 20CUFT SPECIAL WSC I 2341 CREATURE / RD NONE WSC I 2341 CREATURE / RD NONE WSC I 234

1 CREATURE OR OBJECT NONE WSC I 23410FT WIDE X 180FT LONG PATH NONE WSC I 235

10FT WIDE X 10FT LONG / LEVEL PATH NONE WSC I 235

10FT WIDE X 10FT LONG / LEVEL PATH NONE WSC I 235

10FT WIDE X 10FT LONG / LEVEL PATH NONE WSC I 235

10FT WIDE X 10FT LONG / LEVEL PATH NONE WSC I 23510FT WIDE X 60FT LONG PATH NONE WSC I 23710FT WIDE X 60FT LONG PATH NONE WSC I 23710FT WIDE X 60FT LONG PATH NONE WSC I 23810FT WIDE X 60FT LONG PATH NONE WSC I 238

1 OBJECT OR 5CUFT NONE WSC I 2381 OBJECT OR 5CUFT NONE WSC I 23830SQFT RAD / LEVEL NONE WSC I 23830SQFT RAD / LEVEL NONE WSC I 238

120 FT RADIUS SPECIAL WSC I 239

120 FT RADIUS SPECIAL WSC I 23910FT CUFT / LEVEL NONE WSC I 239

10FT WIDE X 60FT LONG PATH NONE WSC I 24110FT WIDE X 60FT LONG PATH NONE WSC I 241

CREATURE TOUCHED NEGATES WSC I 243CREATURE TOUCHED NEGATES WSC I 243CREATURE TOUCHED NEGATES WSC I 243

5CUFT / LEVEL SPECIAL WSC I 2445CUFT / LEVEL SPECIAL WSC I 244

10FT WIDE X 60FT LONG PATH NONE WSC I 2481 PERSON NEGATES WSC I 249

Page 323: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #10YDS / LEVEL - 1 UNDEAD / LEVEL NONE WSC I 25110YDS / LEVEL - 1 UNDEAD / LEVEL NONE WSC I 251

40CUFT NEGATES WSC I 251120FT RADIUS OR ITEM TOUCHED NONE WSC I 253

1 TO 4 PERSONS IN 20CUFT NONE WSC I 2541 TO 4 PERSONS IN 20CUFT NONE WSC I 254

10SQFT RADIUS / LEVEL SPECIAL WSC I 25410SQFT RADIUS / LEVEL SPECIAL WSC I 25410SQFT RADIUS / LEVEL SPECIAL WSC I 254

1 ILLUSION OR PHANTASM SPECIAL WSC I 25430CUFT OR 1 ITEM NONE WSC I 25530CUFT OR 1 ITEM NONE WSC I 255

A CONE 10FT IN DIAMETER X 20FT LONG NONE WSC I 25740SQFT RADIUS SPECIAL WSC I 25740SQFT RADIUS SPECIAL WSC I 257

50CUFT SPECIAL WSC I 25750CUFT SPECIAL WSC I 257

10CUFT / LEVEL NONE WSC I 25810CUFT / LEVEL NONE WSC I 25810CUFT / LEVEL NONE WSC I 258

1 CREATURE NONE WSC I 2591 CREATURE NONE WSC I 2591 CREATURE NONE WSC I 260THE CASTER NONE WSC I 262

60YDS NONE WSC I 26260YDS NONE WSC I 26260YDS NONE WSC I 262

1 UNDEAD CREATURE NONE WSC I 266VARIES SPECIAL WSC I 267VARIES SPECIAL WSC I 267

THE CASTER NONE WSC I 274

CREATES 1 PORTAL NONE WSC I 274

CREATES 1 PORTAL NONE WSC I 274

CREATES 1 PORTAL NONE WSC I 2741 SMALL OBJECT NONE WSC I 2741 SMALL OBJECT NONE WSC I 274

1 CREATURE / LEVEL SPECIAL WSC I 277SPECIAL NONE WSC I 277SPECIAL NONE WSC I 277

1 CREATURE NONE WSC I 278

Page 324: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 CREATURE NONE WSC I 278

CREATURE TOUCHED NEGATES WSC I 278

1 INK VIAL & QUILL PEN NONE WSC I 281

1 INK VIAL & QUILL PEN NONE WSC I 281

1 INK VIAL & QUILL PEN NONE WSC I 2811 OPEN FLAME NONE WSC I 2811 OPEN FLAME NONE WSC I 281

THE CASTER NONE WSC I 282THE CASTER NONE WSC I 282

OBJECT TOUCHED NONE WSC I 285OBJECT TOUCHED NONE WSC I 285

CREATURE TOUCHED NONE WSC II 297CREATURE TOUCHED NONE WSC II 297

THE CASTER NONE WSC II 2971 CREATURE 1/2 WCS II 2971 CREATURE 1/2 WCS II 297THE CASTER NONE WSC II 299THE CASTER NONE WSC II 299THE CASTER NONE WSC II 299THE CASTER NONE WSC II 299THE CASTER NONE WSC II 299THE CASTER NONE WSC II 299

1 ELEMENTAL OR ELEMENTAL-KIN SPECIAL WSC II 3001 ELEMENTAL OR ELEMENTAL-KIN SPECIAL WSC II 3001 ELEMENTAL OR ELEMENTAL-KIN SPECIAL WSC II 3001 ELEMENTAL OR ELEMENTAL-KIN SPECIAL WSC II 3001 ELEMENTAL OR ELEMENTAL-KIN SPECIAL WSC II 300

60FT RAD NEGATES WSC II 30260FT RAD NEGATES WSC II 30260FT RAD NEGATES WSC II 30260FT RAD NEGATES WSC II 30260FT RAD NEGATES WSC II 302

CREATURE TOUCHED NEGATES WSC II 3051 CORPSE NONE WSC II 306

1 CREATURE NEGATES WSC II 3071 CREATURE NEGATES WSC II 3071 CREATURE SPECIAL WSC II 3071 CREATURE SPECIAL WSC II 3071 CREATURE NEGATES WSC II 3081 CREATURE NEGATES WSC II 308

Page 325: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

CREATURE TOUCHED NONE WSC II 3081 CREATURE / RD NONE WSC II 3091 CREATURE / RD NONE WSC II 3091 CREATURE / RD NONE WSC II 309

1 ITEM NEGATES WSC II 3091 ITEM NEGATES WSC II 3091 ITEM NEGATES WSC II 309

1 TORCH NONE WSC II 312

1 TORCH NONE WSC II 312

1 TORCH NONE WSC II 312WEAPON(S) TOUCHED NONE WSC II 313WEAPON(S) TOUCHED NONE WSC II 313WEAPON(S) TOUCHED NONE WSC II 313

SPECIAL NONE WSC II 313

1 CREATURE OR OBJECT NONE WSC II 314

1 CREATURE OR OBJECT NONE WSC II 314

1 CREATURE NONE WSC II 314

1 CREATURE NONE WSC II 314

1 CREATURE NONE WSC II 3141 CREATURE NEGATES WSC II 3151 CREATURE NEGATES WSC II 315THE CASTER SPECIAL WSC II 318THE CASTER SPECIAL WSC II 318THE CASTER NONE WSC II 318THE CASTER NONE WSC II 318

SPECIAL NEGATES WSC II 321SPECIAL NEGATES WSC II 321

5YDS / LEVEL (90YDS MAX) NONE WSC II 3245YDS / LEVEL (90YDS MAX) NONE WSC II 324

50CUFT SPECIAL WSC II 32650CUFT SPECIAL WSC II 32650CUFT SPECIAL WSC II 326

30SQFT / LEVEL NONE WSC II 327

Page 326: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

30SQFT / LEVEL NONE WSC II 3271 OBJECT OR CONSTRUCT NONE WSC II 3281 OBJECT OR CONSTRUCT NONE WSC II 328

1 CREATURE NONE WSC II 3281 CREATURE SPECIAL WSC II 3291 CREATURE SPECIAL WSC II 329

1 ANIMAL NEGATES WSC II 329

2 CREATURES NEGATES WSC II 331

1CUFT / LEVEL NONE WSC II 3331 CREATURE SPECIAL WSC II 3351 CREATURE SPECIAL WSC II 3351 CREATURE SPECIAL WSC II 335

1 UNDEAD CREATURE NEGATES WSC II 3361CUYD / LEVEL NONE WSC II 3371CUYD / LEVEL NONE WSC II 3371CUYD / LEVEL NONE WSC II 3371CUYD / LEVEL NONE WSC II 337

CREATURE TOUCHED SPECIAL WSC II 337

CREATURE TOUCHED SPECIAL WSC II 3375FT TO 20FT RADIUS 1/2 WSC II 3395FT TO 20FT RADIUS 1/2 WSC II 339

THE CASTER NONE WSC II 339THE CASTER NONE WSC II 33930FT RADIUS NONE WSC II 340

CREATURE TOUCHED NONE WSC II 344

CREATURE TOUCHED NONE WSC II 344

CREATURE TOUCHED NONE WSC II 3441 CREATURE NEGATES WSC II 345

60FT CONE, 5FT BASE, 30FT DIA AT END NEGATES WSC II 346

60FT CONE, 5FT BASE, 30FT DIA AT END NEGATES WSC II 3465FT RADIUS NONE WSC II 346

Page 327: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT RADIUS NONE WSC II 3465FT RADIUS NONE WSC II 346

10CUFT SPECIAL WSC II 34710CUFT SPECIAL WSC II 347SPECIAL NONE WSC II 347SPECIAL NONE WSC II 347

CREATURE TOUCHED NONE WSC II 349THE CASTER NONE WSC II 349THE CASTER NONE WSC II 349

1 BLADE NONE WSC II 350

1 BLADE NONE WSC II 350

1 BLADE NONE WSC II 350

10FT RADIUS NONE WSC II 352

10FT RADIUS NONE WSC II 352

10FT RADIUS NONE WSC II 3521 FAMILIAR SPECIAL WSC II 3531 FAMILIAR SPECIAL WSC II 3531 FAMILIAR SPECIAL WSC II 355

1 PERSON NONE WSC II 355THE CASTER NONE WSC II 35610FT PATH NONE WSC II 356

10FT WIDE PATH NONE WSC II 3571 CREATURE NEGATES WSC II 358

THE CASTER SPECIAL WSC II 359

THE CASTER SPECIAL WSC II 35910FT RADIUS NEGATES WSC II 36010FT RADIUS NEGATES WSC II 36010FT RADIUS NEGATES WSC II 36010FT RADIUS NEGATES WSC II 360

15FT RAD NEGATES WSC II 36015FT RAD NEGATES WSC II 36015FT RAD NEGATES WSC II 360SPECIAL 1/2 WSC II 360

Page 328: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL 1/2 WSC II 360

THE CASTER NONE WSC II 361THE CASTER NONE WSC II 3611 CREATURE 1/2 WSC II 3611 CREATURE 1/2 WSC II 361

SPECIAL NONE WSC II 361SPECIAL NONE WSC II 361SPECIAL SPECIAL WSC II 362SPECIAL SPECIAL WSC II 362SPECIAL SPECIAL WSC II 362SPECIAL SPECIAL WSC II 362SPECIAL 1/2 WSC II 364SPECIAL 1/2 WSC II 364

10CUFT / LEVEL 1/2 WSC II 364

10CUFT / LEVEL 1/2 WSC II 364

OBJECT TOUCHED 1/2 WSC II 365

OBJECT TOUCHED 1/2 WSC II 365

OBJECT TOUCHED 1/2 WSC II 365

OBJECT TOUCHED 1/2 WSC II 365

OBJECT TOUCHED 1/2 WSC II 36520FT RADIUS 1/2 WSC II 36720FT RADIUS 1/2 WSC II 367

SPECIAL NONE WSC II 367

SPECIAL NONE WSC II 367

1 CREATURE 1/2 WSC II 376

1 CREATURE 1/2 WSC II 376

1 STAFF NONE WSC II 369

Page 329: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 STAFF NONE WSC II 369SPECIAL NONE WSC II 370SPECIAL NONE WSC II 370

HAND OF THE CASTER NONE WSC II 371HAND OF THE CASTER NONE WSC II 371

SPECIAL NONE WSC II 372SPECIAL NONE WSC II 372SPECIAL NONE WSC II 372SPECIAL NONE WSC II 372

SPECIAL 1/2 WSC II 373

SPECIAL 1/2 WSC II 3731 OBJECT OR CREATURE NONE WSC II 3751 OBJECT OR CREATURE NONE WSC II 375

SPECIAL NONE WSC II 375

3FT SPHERE RADIUS NEGATES WSC II 3761 LIVING CREATURE NEGATES WSC II 381

SPECIAL NONE WSC II 385SPECIAL NONE WSC II 385

10CUIN / LEVEL SPECIAL WSC II 38610CUIN / LEVEL SPECIAL WSC II 38610CUIN / LEVEL SPECIAL WSC II 38610CUIN / LEVEL SPECIAL WSC II 386

30FT RADIUS SPECIAL WSC II 387SPECIAL NONE WSC II 389

1 FIRE SOURCE SPECIAL WSC II 3891 FIRE SOURCE SPECIAL WSC II 389

CREATURE TOUCHED NONE WSC II 394CREATURE TOUCHED NONE WSC II 394

CREATES 1 GATE NONE WSC II 395CREATES 1 GATE NONE WSC II 395CREATES 1 GATE NONE WSC II 395

1 CREATURE NONE WSC II 3981 CREATURE NONE WSC II 398

1 GHOUL NONE WSC II 400THE CASTER NONE WSC II 401

CREATURE TOUCHED NEGATES WSC II 401

ONE SIZE H CREATURE OR SMALLER NONE WSC II 401

Page 330: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC II 403CREATURE TOUCHED NONE WSC II 403CREATURE TOUCHED NONE WSC II 403

1 HUMAN NEGATES WSC II 405

1 HUMAN NEGATES WSC II 405

100YDS / LEVEL NONE WSC II 405

1 PERSON SPECIAL WSC II 406SPECIAL NONE WSC II 408SPECIAL NONE WSC II 408SPECIAL NONE WSC II 408SPECIAL NONE WSC II 408

OBJECT TOUCHED NONE WSC II 408OBJECT TOUCHED NONE WSC II 408OBJECT TOUCHED NONE WSC II 408OBJECT TOUCHED NONE WSC II 408

20CUFT SPECIAL WSC II 40820CUFT SPECIAL WSC II 408

50 TO 500LBS IRON OR 0 TO 100LBS LEAD NONE WSC II 40950 TO 500LBS IRON OR 0 TO 100LBS LEAD NONE WSC II 409

1 CREATURE SPECIAL WSC II 4101 CREATURE SPECIAL WSC II 410

1 PERSON NONE WSC II 4111 PERSON NONE WSC II 411

THE CASTER NEGATES WSC II 412THE CASTER NEGATES WSC II 412THE CASTER NEGATES WSC II 412

10CUFT SPECIAL WSC II 41210CUFT SPECIAL WSC II 41215CUFT SPECIAL WSC II 41315CUFT SPECIAL WSC II 413

1 CREATURE SPECIAL WSC II 4151 CREATURE SPECIAL WSC II 4151 CREATURE NEGATES WSC II 416

50CUFT / LEVEL NONE WSC II 41750CUFT / LEVEL NONE WSC II 41750CUFT / LEVEL NONE WSC II 417

10FT WIDE X 10YDS LONG / LEVEL NONE WSC II 41910FT WIDE X 10YDS LONG / LEVEL NONE WSC II 419

30FT DIAMETER CONE NONE WSC II 42130FT DIAMETER CONE NONE WSC II 421

Page 331: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10CUYDS / LEVEL NONE WSC II 422

SPECIAL NONE WSC II 423CREATURE TOUCHED NONE WSC II 424

ONE ALCHEMICAL MIXTURE NONE WSC II 425ONE ALCHEMICAL MIXTURE NONE WSC II 425ONE ALCHEMICAL MIXTURE NONE WSC II 425ONE ALCHEMICAL MIXTURE NONE WSC II 425ONE ALCHEMICAL MIXTURE NONE WSC II 425

THE CASTER NONE WSC II 427

1 CREATURE NONE WSC II 4281 TO 4 PERSONS IN 20CUFT NEGATES WSC II 4331 TO 4 PERSONS IN 20CUFT NEGATES WSC II 433

20SQFT / LEVEL NONE WSC II 43320SQFT / LEVEL NONE WSC II 433

1D3 UNDEAD NEGATES WSC II 43420FT + 10FT / LEVEL RADIUS SPECIAL WSC II 43420FT + 10FT / LEVEL RADIUS SPECIAL WSC II 43420FT + 10FT / LEVEL RADIUS SPECIAL WSC II 434

THE CASTER NONE WSC II 4351 CREATURE SPECIAL WSC II 4381 CREATURE SPECIAL WSC II 438

SPECIAL NONE WSC II 438

30CUFT NEGATES WSC II 442

SPECIAL NEGATES WSC II 444

SPECIAL NEGATES WSC II 444

SPECIAL NEGATES WSC II 44420FT RAD (HAIL) OR 40FT RAD (SLEET) NONE WSC II 44420FT RAD (HAIL) OR 40FT RAD (SLEET) NONE WSC II 444

CREATES 1 LANCE SPECIAL WSC II 444CREATES 1 LANCE SPECIAL WSC II 444

1 ITEM / LEVEL NONE WSC II 4451 ITEM / LEVEL NONE WSC II 445SCRIPT READER SPECIAL WSC II 447

1FT WIDE X 10FT LONG X 10FT TALL NONE WSC II 4471 UNDEAD CREATURE NONE WSC II 448

Page 332: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC II 449

40FT RADIUS NONE WSC II 450

40FT RADIUS NONE WSC II 450

PERSON TOUCHED SPECIAL WSC II 451CREATURE TOUCHED NONE WSC II 454

200SQFT + 50SQFT / LEVEL SPECIAL WSC II 455

20FT WIDE X 90FT LONG NONE WSC II 4565FT RADIUS NONE WSC II 4595FT RADIUS NONE WSC II 4595FT RADIUS NONE WSC II 4595FT RADIUS NONE WSC II 459

SPECIAL 1/2 WSC II 459

SPECIAL 1/2 WSC II 459

SPECIAL 1/2 WSC II 459

SPECIAL 1/2 WSC II 459

SPECIAL 1/2 WSC II 459

100SQFT OR MORE 1/2 WSC II 459

100SQFT OR MORE 1/2 WSC II 459

100SQFT OR MORE 1/2 WSC II 4591 CREATURE NEGATES WSC II 4601 CREATURE NEGATES WSC II 460

1 SQ MI NONE WSC II 462

SPECIAL NONE WSC II 463CREATURE TOUCHED SPECIAL WSC II 464

10FT RADIUS NONE WSC II 464

SPECIAL NONE WSC II 465

THE CASTER NONE WSC II 466

Page 333: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

THE CASTER NONE WSC II 4661 MI / LEVEL NONE WSC II 470

1 GEM NONE WSC II 4741 GEM NONE WSC II 4741 GEM NONE WSC II 474

CREATES 1 GATE NONE WSC II 479

CREATES 1 GATE NONE WSC II 479

CREATES 1 GATE NONE WSC II 47910SQFT / LEVEL NONE WSC II 48410SQFT / LEVEL NONE WSC II 484

ONE OBJECT OR CREATURE / 2 RDS NEGATES WSC II 48510FT WIDE X 10FT LONG / LEVEL PATH NONE WSC II 487

1 WIZARD NEGATES WSC II 4871 SPECIALIST WIZARD NONE WSC II 488

10CUFT NONE WSC II 488SPECIAL NONE WSC II 488

40FT DIAMETER NEGATES WSC II 4931 CREATURE / LEVEL NONE WSC II 4981 CREATURE / LEVEL NONE WSC II 4981 CREATURE / LEVEL NONE WSC II 498

SPECIAL NONE WSC II 4981 CHEST NONE WSC II 5001 CHEST NONE WSC II 5001 CHEST NONE WSC II 500

OBJECT TOUCHED NONE WSC II 502

OBJECT TOUCHED NONE WSC II 502SPECIAL NONE WSC II 502SPECIAL NONE WSC II 502

1 CREATURE SPECIAL WSC II 5051 CREATURE SPECIAL WSC II 505THE CASTER SPECIAL WSC II 507

2 CREATURES NEGATES WSC II 5081 CREATURE NEGATES WSC II 5091 CREATURE NEGATES WSC II 509UP TO 1 GAL NONE WSC II 512UP TO 1 GAL NONE WSC II 512

Page 334: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #UP TO 1 GAL NONE WSC II 512UP TO 1 GAL NONE WSC II 512

2D4 CREATURES NEGATES WSC II 512

SPECIAL 1/2 WSC II 516SPECIAL SPECIAL WSC II 521SPECIAL SPECIAL WSC II 521SPECIAL SPECIAL WSC II 521

1 PINT / LEVEL NONE WSC II 5221 PINT / LEVEL NONE WSC II 5221 CREATURE NONE WSC II 5231 CREATURE NONE WSC II 523

50YDS / LEVEL NONE WSC II 52320YDS / LEVEL NONE WSC II 523

10FT WIDE X 30FT LONG + 5FT LONG / LEVEL NONE WSC II 52410FT WIDE X 30FT LONG + 5FT LONG / LEVEL NONE WSC II 524

THE WIZARDS SHADOW NONE WSC II 524

THE WIZARDS SHADOW NONE WSC II 524SPECIAL NEGATES WSC II 525SPECIAL NEGATES WSC II 525

1 HUMAN, DEMIHUMAN OR HUMANOID NEGATES WSC II 52610SQFT / LEVEL NONE WSC II 52610SQFT / LEVEL NONE WSC II 526

SPECIAL SPECIAL WSC II 527SPECIAL SPECIAL WSC II 527

1 CREATURE PER RD NONE WSC II 5311 CREATURE PER RD NONE WSC II 5311 CREATURE PER RD NONE WSC II 531

CREATES 1 FIST NEGATES WSC II 532CREATES 1 FIST NEGATES WSC II 532

1 CREATURE SPECIAL WSC II 5321 CREATURE SPECIAL WSC II 532

SPECIAL NONE WSC II 534

SPECIAL NONE WSC II 534

SPECIAL NONE WSC II 534

Page 335: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 CREATURE NONE WSC II 538

1 CREATURE NONE WSC II 538

NOT TO EXCEED 1CUFT / LEVEL NONE WSC II 539

NOT TO EXCEED 1CUFT / LEVEL NONE WSC II 5391 CREATURE OR OBJECT SPECIAL WSC II 5411 CREATURE OR OBJECT SPECIAL WSC II 541

SPECIAL NONE WSC II 541

90FT RADIUS NONE WSC II 542

90FT RADIUS NONE WSC II 54220FT + 5FT / LEVEL NONE WSC II 54320FT + 5FT / LEVEL NONE WSC II 543

SPECIAL NONE WSC II 5441 CREATURE NONE WSC II 545

20FT W X 40FT L X 40FT H SPECIAL WSC II 54620FT W X 40FT L X 40FT H SPECIAL WSC II 546

10FT RADIUS NEGATES WSC II 54860CUYDS NONE WSC II 54960CUFT NEGATES WSC II 550

50CUFT NEGATES WSC II 5521CUFT / LEVEL NONE WSC II 5531 CREATURE SPECIAL WSC II 5541 CREATURE SPECIAL WSC II 554

1 CREATURE SPECIAL WSC II 5541 CREATURE NONE WSC II 5551 CREATURE NONE WSC II 5551 CREATURE NONE WSC II 5551 CREATURE NONE WSC II 555

1 TARGET SPECIAL WSC II 556

1 TARGET SPECIAL WSC II 5561 TARGAT PER METEOR NONE WSC II 5561 TARGAT PER METEOR NONE WSC II 5561 TARGAT PER METEOR NONE WSC II 5561 TARGAT PER METEOR NONE WSC II 5561 TARGAT PER METEOR NONE WSC II 556

Page 336: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

A CONE 10FT DIAMETER X 15FT LONG NONE WSC II 557

A CONE 10FT DIAMETER X 15FT LONG NONE WSC II 557

A CONE 10FT DIAMETER X 15FT LONG NONE WSC II 5571 OBJECT NONE WSC II 5591 OBJECT NONE WSC II 559

20FT RADIUS NEGATES WSC II 56020FT RADIUS NEGATES WSC II 560

1/2CUFT / LEVEL SPECIAL WSC II 5611/2CUFT / LEVEL SPECIAL WSC II 5611CUFT / LEVEL SPECIAL WSC II 5631CUFT / LEVEL SPECIAL WSC II 5631CUFT / LEVEL SPECIAL WSC II 563

SPECIAL 1/2 WSC II 563SPECIAL 1/2 WSC II 563SPECIAL SPECIAL WSC II 565SPECIAL SPECIAL WSC II 565

1CUFT / LEVEL NONE WSC II 568

1CUFT / LEVEL NONE WSC II 56850FT SPHERE NEGATES WSC II 569

10FT RADIUS / LEVEL NONE WSC II 57010FT RADIUS / LEVEL NONE WSC II 570

6FT RADIUS NONE WSC II 5711 CREATURE OR OBJECT NEGATES WSC II 571

SPECIAL NONE WSC II 57220FT + 10FT / LEVEL RADIUS NONE WSC II 57320FT + 10FT / LEVEL RADIUS NONE WSC II 57320FT + 10FT / LEVEL RADIUS NONE WSC II 573

30YD RADIUS NONE WSC III 58530YD RADIUS NONE WSC III 58540YD RADIUS NONE WSC III 58540YD RADIUS NONE WSC III 58550YD RADIUS NONE WSC III 58650YD RADIUS NONE WSC III 58660YD RADIUS NONE WSC III 58760YD RADIUS NONE WSC III 58770YD RADIUS NONE WSC III 58770YD RADIUS NONE WSC III 58780YD RADIUS NONE WSC III 58880YD RADIUS NONE WSC III 58890YD RADIUS NONE WSC III 588

Page 337: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #90YD RADIUS NONE WSC III 588

SPECIAL NONE WSC III 594

SPECIAL NONE WSC III 594

SPECIAL NONE WSC III 594SPECIAL NONE WSC III 595

1 SPELLCASTER SPECIAL WSC III 5961 SPELLCASTER SPECIAL WSC III 5961 SPELLCASTER SPECIAL WSC III 596

300SQFT / LEVEL NONE WSC III 596

300SQFT / LEVEL NONE WSC III 596

300SQFT / LEVEL NONE WSC III 596

CREATURE TOUCHED NONE WSC III 598

CREATURE TOUCHED NONE WSC III 598CREATURE TOUCHED NONE WSC III 598CREATURE TOUCHED NONE WSC III 598

CREATURE TOUCHED NONE WSC III 5981 CREATURE SPECIAL WSC III 599

1 MOUNT NONE WSC III 600

SPECIAL NONE WSC III 601

SPECIAL NONE WSC III 601SPECIAL NONE WSC III 603SPECIAL NONE WSC III 603

THE CASTER NEGATES WSC III 604THE CASTER NONE WSC III 604THE CASTER NONE WSC III 604

CREATES 1 OGRE SPECIAL WSC III 605CREATES 1 OGRE SPECIAL WSC III 605

1FT DIAMETER / LEVEL SPECIAL WSC III 605

Page 338: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1FT DIAMETER / LEVEL SPECIAL WSC III 605

1FT DIAMETER / LEVEL SPECIAL WSC III 605

10CUFT / LEVEL NONE WSC III 605

10CUFT / LEVEL NONE WSC III 605

CREATES 1 ROPE SPECIAL WSC III 608

CREATES 1 ROPE SPECIAL WSC III 608120FT RADIUS NONE WSC III 610120FT RADIUS NONE WSC III 610

1 BALL / 5 LEVELS 1/2 WSC III 6111 CREATURE NONE WSC III 6131 CREATURE NONE WSC III 6132 OBJECTS NONE WSC III 6142 OBJECTS NONE WSC III 614

1 TO 3 CREATURES SPECIAL WSC III 614

10CUFT / LEVEL NONE WSC III 617

10CUFT / LEVEL NONE WSC III 617

10CUFT / LEVEL NONE WSC III 6171 CREATURE OR OBJECT NEGATES WSC III 618

60FT RADIUS NONE WSC III 61860SQFT / LEVEL NONE WSC III 618

1/2LB, ITEM / LEVEL SPECIAL WSC III 620

1 CORPSE SIZE L OR SMALLER NONE WSC III 6211 LIMB NEGATES WSC III 621

SUMMONS 1 DAGGER NONE WSC III 625

SUMMONS 1 DAGGER NONE WSC III 625

SUMMONS 1 DIRK NONE WSC III 625

SUMMONS 1 DIRK NONE WSC III 625

Page 339: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL NONE WSC III 625

SPECIAL NONE WSC III 627SPECIAL SPECIAL WSC III 628

5FT W X 5FT H X 5FT L CLOUD SPECIAL WSC III 632

5FT W X 5FT H X 5FT L CLOUD SPECIAL WSC III 6321 SPELL INSCRIPTION OR EQUIVALENT NONE WSC III 6331 SPELL INSCRIPTION OR EQUIVALENT NONE WSC III 6331 SPELL INSCRIPTION OR EQUIVALENT NONE WSC III 633

1 STICK NONE WSC III 633

1 STICK NONE WSC III 633

1 STICK NONE WSC III 633

1 STICK NONE WSC III 633

1 CREATURE OR SMALL OBJECT NONE WSC III 634

1 CREATURE OR SMALL OBJECT NONE WSC III 634

1 CREATURE OR SMALL OBJECT NONE WSC III 634

1 CREATURE SPECIAL WSC III 636

1 CREATURE SPECIAL WSC III 63615FT RADIUS SPECIAL WSC III 63715FT RADIUS SPECIAL WSC III 637

1 CREATURE NEGATES WSC III 637

1 CREATURE NEGATES WSC III 637

1 CREATURE NEGATES WSC III 637100LBS / LEVEL NONE WSC III 637100LBS / LEVEL NONE WSC III 637100LBS / LEVEL NONE WSC III 637

SPECIAL SPECIAL WSC III 640SPECIAL SPECIAL WSC III 640

Page 340: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL SPECIAL WSC III 640

6IN SPHERE NONE WSC III 641

6IN SPHERE NONE WSC III 641

6IN SPHERE NONE WSC III 641

6IN SPHERE NONE WSC III 641

20SQFT SPECIAL WSC III 641

20SQFT SPECIAL WSC III 641

SPECIAL NONE WSC III 642

SPECIAL NONE WSC III 642

SPECIAL NONE WSC III 642

10FT RADIUS NEGATES WSC III 643

10FT RADIUS NEGATES WSC III 643

30FT RADIUS SPECIAL WSC III 643

30FT RADIUS SPECIAL WSC III 643

40FT W X 20FT T X 20FT L CLOUD 1/2 WSC III 649

40FT W X 20FT T X 20FT L CLOUD 1/2 WSC III 6492D4 CREATURES IN A 10FT W X 10FT T X 20FT W NEGATES WSC III 6512D4 CREATURES IN A 10FT W X 10FT T X 20FT W NEGATES WSC III 651

1 CREATURE NONE WSC III 65120CUFT NEGATES WSC III 65220CUFT NEGATES WSC III 652

10FT RADIUS SPECIAL WSC III 652

SPECIAL SPECIAL WSC III 653THE CASTER SPECIAL WSC III 653

20FT W X 3FT D X 10YDS / LEVEL NONE WSC III 65420FT W X 3FT D X 10YDS / LEVEL NONE WSC III 654

Page 341: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT W X 8FT H X 10FT D NONE WSC III 6545FT W X 8FT H X 10FT D NONE WSC III 6545FT W X 8FT H X 10FT D NONE WSC III 654

1 CREATURE NONE WSC III 655SPECIAL NONE WSC III 656SPECIAL NONE WSC III 656

20CUFT + 10CUFT / LEVEL SPECIAL WSC III 6571600SQFT + 100SQFT / LEVEL NEGATES WSC III 659400SQFT + 100SQFT / LEVEL SPECIAL WSC III 660

1 CREATURE SPECIAL WSC III 6601 CREATURE SPECIAL WSC III 660

PERSON TOUCHED NONE WSC III 661PERSON TOUCHED NONE WSC III 661

SPECIAL NONE WSC III 662SPECIAL NONE WSC III 662SPECIAL NONE WSC III 662

10FT WIDE PATH NONE WSC III 66310FT WIDE PATH NONE WSC III 663

CREATURE TOUCHED SPECIAL WSC III 665CREATURE TOUCHED SPECIAL WSC III 665

SPECIAL SPECIAL WSC III 668SPECIAL SPECIAL WSC III 668

1 CREATURE NEGATES WSC III 668CREATES 1 PORTAL NONE WSC III 669CREATES 1 PORTAL NONE WSC III 669

20CUFT SPECIAL WSC III 67020CUFT NEGATES WSC III 670

TWICE THE CASTERS LEVEL X 100SQFT NONE WSC III 671CREATURE TOUCHED NEGATES WSC III 671

1 CREATURE NONE WSC III 6751 CREATURE NONE WSC III 67510FT RADIUS NONE WSC III 67610FT RADIUS NONE WSC III 67610FT RADIUS NEGATES WSC III 67710FT RADIUS NEGATES WSC III 6771 CREATURE NONE WSC III 677

SPECIAL NEGATES WSC III 6781 CREATURE NONE WSC III 6781 CREATURE NONE WSC III 6781 CREATURE NONE WSC III 678

30FT DIA CYLINDER UP TO 120FT HIGH NONE WSC III 67830FT DIA CYLINDER UP TO 120FT HIGH NONE WSC III 678

SPECIAL NONE WSC III 680SPECIAL NONE WSC III 680

Page 342: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 BODY / 2 LEVELS NONE WSC III 681

CREATES 1 MIRROR NONE WSC III 684CREATES 1 MIRROR NONE WSC III 684

1 CREATURE NEGATES WSC III 6851 CREATURE NEGATES WSC III 6851 CREATURE NEGATES WSC III 685

CREATES 1 WORMHOLE NONE WSC III 686

CREATES 1 WORMHOLE NONE WSC III 686

CREATES 1 WORMHOLE NONE WSC III 68610FT RADIUS SPECIAL WSC III 68810FT RADIUS SPECIAL WSC III 688

70FT LONG X 15FT WIDE SPRAY SPECIAL WSC III 6894FT WIDE X 2FT HIGH / LEVEL SPECIAL WSC III 689

SPECIAL NONE WSC III 69020CUFT + 10CUFT / LEVEL SPECIAL WSC III 69220CUFT + 10CUFT / LEVEL SPECIAL WSC III 692

SPECIAL NONE WSC III 693SPECIAL NONE WSC III 69310SQFT NONE WSC III 693

CREATURE TOUCHED NONE WSC III 696CREATURE TOUCHED NEGATES WSC III 697CREATURE TOUCHED NEGATES WSC III 697

CREATURE OR OBJECT TOUCHED NONE WSC III 697CREATURE OR OBJECT TOUCHED NONE WSC III 697

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

Page 343: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 699

CREATURE TOUCHED NONE WSC III 700

CREATURE TOUCHED NONE WSC III 700

CREATURE TOUCHED NONE WSC III 700

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 701

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 701

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 701CREATURE TOUCHED NONE WSC III 701CREATURE TOUCHED NONE WSC III 701

15FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 70215FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 7025FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 7025FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 702

CREATURE TOUCHED NONE WSC III 70310FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 703

10FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 710

5FT RADIUS AROUND THE CREATURE TOUCHED NONE WSC III 7131 PC OF JEWELRY NONE WSC III 7141 PC OF JEWELRY NONE WSC III 7141 PC OF JEWELRY NONE WSC III 714

CREATES 1D4 EYES + 1 EYE / LEVEL NONE WSC III 7141 CREATURE SPECIAL WSC III 7161 CREATURE SPECIAL WSC III 716

10CUFT / LEVEL SPECIAL WSC III 717

10CUFT / LEVEL SPECIAL WSC III 717SPECIAL NEGATES WSC III 718

15FT RADIUS SPECIAL WSC III 71910 TO 100 TIMES THE FIRE SOURCE USED NONE WSC III 71910 TO 100 TIMES THE FIRE SOURCE USED NONE WSC III 71910 TO 100 TIMES THE FIRE SOURCE USED NONE WSC III 719

1 BALL OF CRYSTAL NONE WSC III 720

Page 344: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 BALL OF CRYSTAL NONE WSC III 720

1 BALL OF CRYSTAL NONE WSC III 720

1 BALL OF CRYSTAL NONE WSC III 72040FT RADIUS NONE WSC III 72140FT RADIUS NONE WSC III 721

30CUFT NEGATES WSC III 723

30CUFT NEGATES WSC III 723

30CUFT NEGATES WSC III 723

1FT RADIUS SPECIAL WSC III 724

1FT RADIUS SPECIAL WSC III 724THE CASTER SPECIAL WSC III 727THE CASTER SPECIAL WSC III 727

1 CREATURE / PROBE NONE WSC III 7271 CREATURE / PROBE NONE WSC III 7271 CREATURE / PROBE SPECIAL WSC III 7281 CREATURE / PROBE SPECIAL WSC III 7281 CREATURE / 2 RDS NONE WSC III 728CREATURE TOUCHED NONE WSC III 729CREATURE TOUCHED NONE WSC III 729CREATURE TOUCHED NONE WSC III 729

SPECIAL NONE WSC III 729SPECIAL NONE WSC III 729

2 OR MORE CREATURES WITHIN 60FT NONE WSC III 730

2 OR MORE CREATURES WITHIN 60FT NONE WSC III 730

2 OR MORE CREATURES WITHIN 60FT NONE WSC III 730SPECIAL NONE WSC III 731SPECIAL NONE WSC III 731SPECIAL NONE WSC III 731

1 CREATURE NEGATES WSC III 7311 CREATURE SPECIAL WSC III 733

SPECIAL NONE WSC III 735SPECIAL NONE WSC III 735

OBJECT TOUCHED NONE WSC III 735OBJECT TOUCHED NONE WSC III 735

Page 345: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SURFACE UP TO 20SQFT NONE WSC III 739

THE CASTER NONE WSC III 739PERSON TOUCHED NONE WSC III 741

SPECIAL SPECIAL WSC III 742

CREATURE TOUCHED NEGATES WSC III 7441 CREATURE OR OBJECT SPECIAL WSC III 7441 CREATURE OR OBJECT SPECIAL WSC III 744

15FT RADIUS AROUND THE CREATURE TOUCHED SPECIAL WSC III 744

15FT RADIUS AROUND THE CREATURE TOUCHED SPECIAL WSC III 74410FT W X 100FT L NONE WSC III 74510FT W X 100FT L NONE WSC III 745

15FT RADIUS NONE WSC III 746SPECIAL NONE WSC III 748SPECIAL NONE WSC III 748

1 CREATURE SPECIAL WSC III 748

UNDEAD WITHIN 15FT RADIUS NONE WSC III 7491 CREATURE / LEVEL NEGATES WSC III 7511 CREATURE / LEVEL NEGATES WSC III 751

THE CASTER SPECIAL WSC III 758THE CASTER SPECIAL WSC III 758THE CASTER SPECIAL WSC III 758

OBJECT TOUCHED SPECIAL WSC III 75930CUFT / LEVEL SPECIAL WSC III 77330CUFT / LEVEL SPECIAL WSC III 773

1 CREATURE NEGATES WSC III 7751 CREATURE NEGATES WSC III 775

SPECIAL SPECIAL WSC III 776SPECIAL SPECIAL WSC III 776

1 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7781 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7791 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7791 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7791 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7801 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7801 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 7811 HUMAN, DEMIHUMAN OR HUMANOID SPECIAL WSC III 781

1 CREATURE PER PROBE NONE WSC III 7821 ITEM, PLACE OR CREATURE NONE WSC III 782

1 PERSON / 2 LEVELS NONE WSC III 784

Page 346: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED SPECIAL WSC III 784CREATURE TOUCHED SPECIAL WSC III 784

THE CASTER NONE WSC III 786

THE CASTER NONE WSC III 786

1 SIGIL NONE WSC III 787

1 SIGIL NONE WSC III 787

2CUFT / LEVEL SPECIAL WSC III 788

2CUFT / LEVEL SPECIAL WSC III 788

2CUFT / LEVEL SPECIAL WSC III 788

60FT RADIUS NONE WSC III 789CREATES 7 EYES SPECIAL WSC III 791CREATES 7 EYES SPECIAL WSC III 791

20CUFT SPECIAL WSC III 79220CUFT SPECIAL WSC III 792

THE CASTER NONE WSC III 792THE CASTER NONE WSC III 792THE CASTER NONE WSC III 7921 CREATURE SPECIAL WSC III 7921 CREATURE SPECIAL WSC III 7921 CREATURE SPECIAL WSC III 7941 CREATURE SPECIAL WSC III 794THE CASTER NONE WSC III 794THE CASTER NONE WSC III 794

SPECIAL NONE WSC III 795SPECIAL NONE WSC III 795

THE CASTER NONE WSC III 796

THE CASTER NONE WSC III 796CREATES 1 GAUNTLET SPECIAL WSC III 797CREATES 1 GAUNTLET SPECIAL WSC III 797CREATES 1 GAUNTLET SPECIAL WSC III 797

CREATES 1 HAND SPECIAL WSC III 798CREATES 1 HAND SPECIAL WSC III 798

SPECIAL SPECIAL WSC III 799SPECIAL SPECIAL WSC III 799

Page 347: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #20CUFT SPECIAL WSC III 79920CUFT SPECIAL WSC III 79930CUFT NONE WSC III 80030CUFT NONE WSC III 80030CUFT NONE WSC III 800SPECIAL NONE WSC III 801SPECIAL NONE WSC III 80130CUFT NONE WSC III 80230CUFT NONE WSC III 80230CUFT NONE WSC III 802

10CUFT NONE WSC III 80210CUFT NONE WSC III 802SPECIAL NONE WSC III 802SPECIAL NONE WSC III 802SPECIAL NONE WSC III 802SPECIAL NONE WSC III 802

SPECIAL NONE WSC III 803

SPECIAL NONE WSC III 8031 OBJECT UP TO 1CUFT NONE WSC III 8051 OBJECT UP TO 1CUFT NONE WSC III 805

1 CREATURE / BOLT 1/2 WSC III 806

1 CREATURE / BOLT 1/2 WSC III 806

60FT RADIUS 1/2 WSC III 811THE CASTER NONE WSC III 811

SPECIAL SPECIAL WSC III 812SPECIAL SPECIAL WSC III 812

1 CREATURE SIZE L OR SMALLER NEGATES WSC III 813

1 CREATURE SIZE L OR SMALLER NEGATES WSC III 813CREATES 1 SIMULACRUM NONE WSC III 819CREATES 1 SIMULACRUM NONE WSC III 819

1 MILE RADIUS / LEVEL NONE WSC III 8201 MILE RADIUS / LEVEL NONE WSC III 8201 MILE RADIUS / LEVEL NONE WSC III 820

THE CASTER SPECIAL WSC III 821

Page 348: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL NONE WSC III 822

SPECIAL NONE WSC III 822

20FT W X 90FT L PATH NONE WSC III 823

1 SKULL 1/2 WSC III 823

1 SKULL 1/2 WSC III 823SPECIAL NONE WSC III 825SPECIAL NONE WSC III 825SPECIAL NONE WSC III 825

10FT RADIUS / LEVEL 1/2 WSC III 83110FT RADIUS / LEVEL 1/2 WSC III 831

1 CREATURE OR OBJECT NONE WSC III 8321 CREATURE OR OBJECT NONE WSC III 8321 CREATURE OR OBJECT NONE WSC III 832

1 TARGET NONE WSC III 8331 TARGET NONE WSC III 833

30FT RADIUS 1/2 WSC III 83330FT RADIUS 1/2 WSC III 833

10FT W X 10FT T X 20FT L / LEVEL NONE WSC III 834

10FT W X 10FT T X 20FT L / LEVEL NONE WSC III 83420CUFT NONE WSC III 834

1 SQFT / LEVEL 1/2 WSC III 834

1 SQFT / LEVEL 1/2 WSC III 8341 INDIVIDUAL NONE WSC III 839

1 CREATURE SPECIAL WSC III 839THE CASTER NONE WSC III 840THE CASTER NONE WSC III 840THE CASTER NONE WSC III 840THE CASTER NONE WSC III 840

40CUFT + 10CUFT / LEVEL SPECIAL WSC III 841

20FT RADIUS NONE WSC III 841

Page 349: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

20FT RADIUS NONE WSC III 8411 OPPONENT NONE WSC III 8411 OPPONENT NONE WSC III 841THE CASTER NONE WSC III 842THE CASTER NONE WSC III 842

CREATES WINGS WITH A SPAN OF 26FT NONE WSC III 842

CREATES WINGS WITH A SPAN OF 26FT NONE WSC III 842

CREATES WINGS WITH A SPAN OF 26FT NONE WSC III 8421 CREATURE NONE WSC III 8531 CREATURE NONE WSC III 85360FT RADIUS NONE WSC III 85460FT RADIUS NONE WSC III 854

CREATES 1 SPHERE SPECIAL WSC III 854CREATES 1 SPHERE SPECIAL WSC III 854

THE CASTER NONE WSC III 858THE CASTER SPECIAL WSC III 858THE CASTER SPECIAL WSC III 8581 CREATURE NONE WSC III 859

40CUFT SPECIAL WSC III 8611 CREATURE NEGATES WSC III 8611 CREATURE NEGATES WSC III 8611 CREATURE NEGATES WSC III 861

CREATURE TOUCHED SPECIAL WSC IV 876

CREATURE TOUCHED SPECIAL WSC IV 876

CREATURE TOUCHED SPECIAL WSC IV 876

SPECIAL 1/2 WSC IV 879

SPECIAL 1/2 WSC IV 879

20CUFT SPECIAL WSC IV 881

20CUFT SPECIAL WSC IV 881

20CUFT SPECIAL WSC IV 881

5FT DIAMETER CYLINDRICAL TUNNEL SPECIAL WSC IV 881

Page 350: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

5FT DIAMETER CYLINDRICAL TUNNEL SPECIAL WSC IV 881

5FT DIAMETER CYLINDRICAL TUNNEL SPECIAL WSC IV 8811CUFT / LEVEL NONE WSC IV 8821CUFT / LEVEL NONE WSC IV 882

1 CREATURE NEGATES WSC IV 882

1 CREATURE NEGATES WSC IV 8821 CREATURE SPECIAL WSC IV 8831 CREATURE SPECIAL WSC IV 8831 CREATURE SPECIAL WSC IV 883

WEAPON(S) TOUCHED NONE WSC IV 8841 CREATURE NONE WSC IV 8841 CREATURE NONE WSC IV 884

10FT RADIUS CIRCLE NEGATES WSC IV 890

10FT RADIUS CIRCLE NEGATES WSC IV 890

10FT RADIUS CIRCLE NEGATES WSC IV 890SUMMONS ONE CREATURE NONE WSC IV 892

SPECIAL SPECIAL WSC IV 894

1 LEAST YUGOLOTH NEGATES WSC IV 895

1 CREATURE NEGATES WSC IV 89630FT RADIUS NONE WSC IV 896

10CUFT NONE WSC IV 8971 DEAD HUMAN OR DEMIHUMAN SPECIAL WSC IV 898

10CUFT NEGATES WSC IV 89910CUFT NEGATES WSC IV 899

100FT RADIUS / LEVEL NONE WSC IV 900100FT RADIUS / LEVEL NONE WSC IV 900

1 SHIP NONE WSC IV 900

1 SHIP NONE WSC IV 900

1 SHIP NONE WSC IV 900THE CASTER NONE WSC IV 909

Page 351: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #THE CASTER NONE WSC IV 9095FT RADIUS NONE WSC IV 9105FT RADIUS NONE WSC IV 910

60FT RADIUS SPECIAL WSC IV 915

60FT RADIUS SPECIAL WSC IV 915HEARING RANGE SPECIAL WSC IV 919

SPECIAL NONE WSC IV 921SPECIAL NONE WSC IV 921

1 UNDEAD CREATURE NEGATES WSC IV 9221 UNDEAD CREATURE NEGATES WSC IV 922

SPECIAL NONE WSC IV 923SPECIAL NONE WSC IV 923

1 CREATURE SPECIAL WSC IV 92710FT RADIUS NONE WSC IV 927THE CASTER NONE WSC IV 933THE CASTER NONE WSC IV 9331 CREATURE 1/2 WSC IV 935

SPECIAL NONE WSC IV 936

SPECIAL NONE WSC IV 936THE CASTER NONE WSC IV 938THE CASTER NONE WSC IV 938THE CASTER NONE WSC IV 938

1 CONTAINER NONE WSC IV 9421 CONTAINER NONE WSC IV 942

1 CREATURE OR OBJECT SPECIAL WSC IV 9481 CREATURE OR OBJECT SPECIAL WSC IV 948

20CUFT / LEVEL NONE WSC IV 94920CUFT / LEVEL NONE WSC IV 94920CUFT / LEVEL NONE WSC IV 949

10CUFT / LEVEL SPECIAL WSC IV 950

10CUFT / LEVEL SPECIAL WSC IV 950

10CUFT / LEVEL SPECIAL WSC IV 9501 CREATURE SPECIAL WSC IV 951

Page 352: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

20FT RADIUS NEGATES WSC IV 953

20FT RADIUS NEGATES WSC IV 953

THE CASTER NONE WSC IV 9531 SLEEPING CREATURE NEGATES WSC IV 954

60FT DIAMETER NONE WSC IV 957

SPECIAL NONE WSC IV 958

SPECIAL NONE WSC IV 9581 CREATURE NEGATES WSC IV 9591 CREATURE NEGATES WSC IV 959

1 OR MORE PEBBLES NONE WSC IV 9591 OR MORE PEBBLES NONE WSC IV 959

SPECIAL NONE WSC IV 962SPECIAL NONE WSC IV 962SPECIAL NONE WSC IV 962SPECIAL NONE WSC IV 963SPECIAL NONE WSC IV 963

SPECIAL NONE WSC IV 964

SPECIAL SPECIAL WSC IV 9641 LIVING CREATURE SPECIAL WSC IV 9651 LIVING CREATURE SPECIAL WSC IV 965

1 CORPSE OR SKELETON NONE WSC IV 965

1 MOUNT NONE WSC IV 967UNDEAD CREATURE TOUCHED NONE WSC IV 967

1 BODY OR SKELETON NONE WSC IV 967

SPECIAL NONE WSC IV 968

SPECIAL NONE WSC IV 968

SPECIAL NONE WSC IV 968

SPECIAL NONE WSC IV 968

SPECIAL NONE WSC IV 969

SPECIAL NONE WSC IV 969SPECIAL NONE WSC IV 969

Page 353: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

CREATURE TOUCHED NEGATES WSC IV 97030FT RADIUS NONE WSC IV 972

10FT RADIUS / LEVEL NONE WSC IV 97310FT RADIUS / LEVEL NONE WSC IV 973

1 DAGGER NEGATES WSC IV 9736FT DIAMETER CLOUD SPECIAL WSC IV 9746FT DIAMETER CLOUD SPECIAL WSC IV 974

THE CASTER NONE WSC IV 97540FT L X 20FT W X 20FT H NONE WSC IV 976

20CUFT / LEVEL NONE WSC IV 977

1 CREATURE OR OBJECT SPECIAL WSC IV 978SPECIAL SPECIAL WSC IV 979SPECIAL SPECIAL WSC IV 979SPECIAL SPECIAL WSC IV 979

THE CASTER NONE WSC IV 979THE CASTER NONE WSC IV 981

1 OBJECT NONE WSC IV 981

1 OBJECT NONE WSC IV 981

1 GEM OR ITEM / LEVEL NONE WSC IV 981

1 GEM OR ITEM / LEVEL NONE WSC IV 9815FT RADIUS 1/2 WSC IV 9825FT RADIUS 1/2 WSC IV 9825FT RADIUS 1/2 WSC IV 982

SPECIAL NONE WSC IV 98230FT RADIUS NEGATES WSC IV 985

10SQFT X 6IN THICK / LEVEL NONE WSC IV 986

10SQFT X 6IN THICK / LEVEL NONE WSC IV 986SPECIAL NONE WSC IV 986SPECIAL NONE WSC IV 986SPECIAL NONE WSC IV 986

20CUFT / LEVEL NONE WSC IV 98720CUFT / LEVEL NONE WSC IV 987

2 - 10CUFT CUBES + 10CUFT / LEVEL (8 MAX) SPECIAL WSC IV 9882 - 10CUFT CUBES + 10CUFT / LEVEL (8 MAX) SPECIAL WSC IV 988

SPECIAL NONE WSC IV 988

Page 354: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL NONE WSC IV 98815SQFT / LEVEL OR SPECIAL NONE WSC IV 98915SQFT / LEVEL OR SPECIAL NONE WSC IV 989

SPECIAL NONE WSC IV 989SPECIAL NONE WSC IV 989SPECIAL NONE WSC IV 990SPECIAL NONE WSC IV 990SPECIAL NONE WSC IV 991SPECIAL NONE WSC IV 991SPECIAL NONE WSC IV 991

20FT RADIUS NONE WSC IV 99760FT LONG X 10FT WIDE PATH SPECIAL WSC IV 99760FT LONG X 10FT WIDE PATH SPECIAL WSC IV 997

15FT RADIUS NONE WSC IV 100015FT RADIUS NONE WSC IV 1000

CREATURE TOUCHED NONE WSC IV 1000CREATURE TOUCHED NONE WSC IV 1000CREATURE TOUCHED NONE WSC IV 1000

10YD RADIUS NONE WSC IV 100310YD RADIUS NONE WSC IV 1003

1 BODY OF LIQUID NEGATES WSC IV 10031 BODY OF LIQUID NEGATES WSC IV 10031 BODY OF LIQUID NEGATES WSC IV 1003

THE CASTER NONE WSC IV 1003THE CASTER NONE WSC IV 1003

CREATURE TOUCHED NONE WSC IV 1006SPECIAL NONE WSC IV 1006

UP TO 10 CREATURES OR OBJECTS NEGATES WSC IV 100920FT RADIUS SPECIAL WSC IV 1009

25FT RAD / LEVEL NONE WSC IV 1013

25FT RAD / LEVEL NONE WSC IV 10132FT RADIUS NONE WSC IV 10152FT RADIUS NONE WSC IV 10152FT RADIUS NONE WSC IV 10152FT RADIUS NONE WSC IV 10152FT RADIUS NONE WSC IV 10152FT RADIUS NONE WSC IV 1015

A CONE, 60YDS LONG X 30YDS WIDE 1/2 WSC IV 1017A CONE, 60YDS LONG X 30YDS WIDE 1/2 WSC IV 1017

10FT WIDE X 5FT HIGH / LEVEL SPECIAL WSC IV 1021

Page 355: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10FT WIDE X 5FT HIGH / LEVEL SPECIAL WSC IV 10211 MILE RADIUS SPHERE SPECIAL WSC IV 10221 MILE RADIUS SPHERE SPECIAL WSC IV 10221 MILE RADIUS SPHERE SPECIAL WSC IV 1022

SPECIAL SPECIAL WSC IV 1026

1 CREATURE OR OBJECT OF UP TO 8,000CUFT SPECIAL WSC IV 10261 OR MORE CREATURES IN 40CUFT SPECIAL WSC IV 1027

THE CASTER SPECIAL WSC IV 102730SQFT / LEVEL NONE WSC IV 102830SQFT / LEVEL NONE WSC IV 1028

UP TO 1 SQFT NONE WSC IV 1029

UP TO 1 SQFT NONE WSC IV 1029THE CASTER NONE WSC IV 1030

SPECIAL NONE WSC IV 1030SPECIAL NONE WSC IV 1033SPECIAL NONE WSC IV 1033

TWO CREATURES NEGATES WSC IV 1035THE CASTER NONE WSC IV 1035THE CASTER NONE WSC IV 1035THE CASTER NONE WSC IV 1035

SPECIAL NONE WSC IV 1038

SPECIAL NONE WSC IV 1038

1 CREATURE SPECIAL WSC IV 10401 CREATURE NEGATES WSC IV 104150FT RADIUS NONE WSC IV 104250FT RADIUS NONE WSC IV 104250FT RADIUS NONE WSC IV 1042

CREATURE TOUCHED NEGATES WSC IV 1043CREATURE TOUCHED NEGATES WSC IV 1043CREATURE TOUCHED NEGATES WSC IV 1043CREATURE TOUCHED NONE WSC IV 1044CREATURE TOUCHED NONE WSC IV 1044

10FT LONG X 5FT WIDE / LEVEL NONE WSC IV 1045

Page 356: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10FT LONG X 5FT WIDE / LEVEL NONE WSC IV 1045

1 INDIVIDUAL NONE WSC IV 1044

1 INDIVIDUAL NONE WSC IV 1044

SPECIAL NONE WSC IV 1046THE CASTER NONE WSC I 20THE CASTER NONE WSC I 201 ANIMAL NEGATES WSC I 21

1 CREATURE NEGATES WSC I 21100SQFT / LEVEL NONE WSC I 21

CREATURE TOUCHED NONE WSC I 221 MISSILE / LEVEL NONE WSC I 221 MISSILE / LEVEL NONE WSC I 221 MISSILE / LEVEL NONE WSC I 22

CREATES ONE LASH NONE WSC I 233FT DIAMETER / LEVEL 1/2 WSC I 24

1 CREATURE NONE WSC I 261 ANIMAL SPECIAL WSC I 26

1 CREATURE SPECIAL WSC I 27CREATURE TOUCHED SPECIAL WSC I 27CREATURE TOUCHED SPECIAL WSC I 27

20FT RADIUS NONE WSC I 30THE CASTER NONE WSC I 31

AS DUPLICATED SPELL AS SPELL WSC I 31AS DUPLICATED SPELL AS SPELL WSC I 31

UP TO 20CUFT NONE WSC I 32UP TO 20CUFT NONE WSC I 32UP TO 20CUFT NONE WSC I 32

THE CASTER NONE WSC I 321 CREATURE NONE WSC I 34

1 SLEEPING CREATURE SPECIAL WSC I 34

1 SLEEPING CREATURE SPECIAL WSC I 341 INSTRUMENT NONE WSC I 35

10FT DIAMETER / LEVEL NONE WSC I 3510FT DIAMETER / LEVEL NONE WSC I 35

THE CASTER NONE WSC I 36CREATURE TOUCHED NONE WSC I 36

Page 357: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC I 36

1 WEAPON NONE WSC I 371 CREATURE NONE WSC I 38

1 CREATURE NONE WSC I 38CREATES ONE BLADE NONE WSC I 38

1 OBJECT NONE WSC I 391 OBJECT NONE WSC I 39

3 INDIVIDUALS / LEVEL NEGATES WSC I 403 INDIVIDUALS / LEVEL NEGATES WSC I 401 SOURCE OF SOUND NONE WSC I 411 SOURCE OF SOUND NONE WSC I 41

1 CLOCKWORK DEVICE NONE WSC I 421 CLOCKWORK DEVICE NONE WSC I 421 ENCHANTED OBJECT NONE WSC I 43

1 CREATURE NEGATES WSC I 44UP TO 8 ANIMALS IN 20 CUFT NONE WSC I 44

2 CREATURES NEGATES WSC I 4530FT RADIUS NONE WSC I 45

1 ANIMAL NONE WSC I 451D6 DROPS OF BLOOD NONE WSC I 45

1 CREATURE NONE WSC I 491 SKELETON / 2 LEVELS NONE WSC I 49

5CUFT / LEVEL NONE WSC I 50

5CUFT / LEVEL NONE WSC I 50

SPECIAL NONE WSC I 501 ZOMBIE / 2 LEVELS, 10FT / LEVEL NONE WSC I 51

1CUFT / LEVEL NONE WSC I 52

1 ITEM ONLY OR 10CUFT / LEVEL SPECIAL WSC I 52CREATURE TOUCHED NEGATES WSC I 53

4FT DIAMETER BOLT, 10FT LONG / LEVEL 1/2 WSC I 54250FT RADIUS RAISES 10 SOLDIERS / 4 LEVELS NONE WSC I 55250FT RADIUS RAISES 10 SOLDIERS / 4 LEVELS NONE WSC I 55

3 ARCHERS / LEVEL NONE WSC I 571 HUMAN, DEMIHUMAN OR HUMANOID NEGATES WSC I 57

1 CREATURE NONE WSC I 5715FT RADIUS NONE WSC I 58

Page 358: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 UNDEAD CREATURE NONE WSC I 60

1 SPELL NONE WSC I 60

SPECIAL NONE WSC I 601 MILE DIAMETER / LEVEL NONE WSC I 61

12FT / LEVEL IN A 40FT RADIUS NONE WSC I 61CREATURE TOUCHED NONE WSC I 63

UP TO 3 CUFT SPECIAL WSC I 64UP TO 3 CUFT SPECIAL WSC I 64

CREATURE TOUCHED NONE WSC I 6520FT RADIUS NEGATES WSC I 65

CREATURE TOUCHED NONE WSC I 671 SPELLCASTER NEGATES WSC I 671 SPELLCASTER NEGATES WSC I 67

1 CREATURE NEGATES WSC I 67

PERSON TOUCHED NONE WSC I 68CREATURE TOUCHED NONE WSC I 70CREATURE TOUCHED NONE WSC I 70

1 CREATURE SPECIAL WSC I 70CREATURE TOUCHED NONE WSC I 71

60FT RADIUS SPECIAL WSC I 731 SPIRIT NEGATES WSC I 73

10FT RADIUS HEMISPHERE NONE WSC I 7310FT RADIUS HEMISPHERE NONE WSC I 73

CYLINDER, 1FT / LEVEL DIAMETER & LENGTH NONE WSC I 74CYLINDER, 1FT / LEVEL DIAMETER & LENGTH NONE WSC I 74

1 CREATURE / RD NEGATES WSC I 74THE CASTER NONE WSC I 75THE CASTER NEGATES WSC I 76THE CASTER NEGATES WSC I 761 CREATURE SPECIAL WSC I 76

CREATES 1 MACE OF FORCE NONE WSC I 76CREATES 1 MACE OF FORCE NONE WSC I 76

CREATURE TOUCHED NONE WSC I 77

1 CREATURE / LEVEL, 20FT RADIUS NEGATES WSC I 79

CREATES 1 RAM NONE WSC I 79

SPECIAL NONE WSC I 80

Page 359: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL NONE WSC I 80SPECIAL NONE WSC I 80

180FT RADIUIS FR CASTER NONE WSC I 81SPECIAL NONE WSC I 81

90FT RADIUS FR CASTER NONE WSC I 8160FT RADIUS FR CASTER NONE WSC I 82

SPECIAL NONE WSC I 82

1CUFT / LEVEL NONE WSC I 82SPECIAL NONE WSC I 83SPECIAL NONE WSC I 83SPECIAL NONE WSC I 83

1CUYD / LEVEL NONE WSC I 84

CREATES 1 PAIR OF HANDS NONE WSC I 84

1 CREATURE NONE WSC I 84

1 CREATURE NONE WSC I 841 CREATURE NONE WSC I 84

8CUFT / LEVEL NONE WSC I 8550FT + 5FT / LEVEL NONE WSC I 85

1 CREATURE SPECIAL WSC I 861 CREATURE SPECIAL WSC I 86

3 BIRDS / LEVEL NEGATES WSC I 873 BIRDS / LEVEL NEGATES WSC I 87

3 BIRDS / LEVEL OR MORE NEGATES WSC I 873 BIRDS / LEVEL OR MORE NEGATES WSC I 87CREATES ONE RIFT BLADE NONE WSC I 88CREATES ONE RIFT BLADE NONE WSC I 88

20FT RADIUS SPECIAL WSC I 8810FT RADIUS SPECIAL WSC I 8910FT RADIUS SPECIAL WSC I 89

1 STAFF SPECIAL WSC I 891 STAFF SPECIAL WSC I 89

1 WEAPON NONE WSC I 901 WEAPON NONE WSC I 90

10FT DIAMETER NONE WSC I 911 INDIVIDUAL SPECIAL WSC I 91

Page 360: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 CREATURE SPECIAL WSC I 92

1 BLADED WEAPON NONE WSC I 93

1 BLADED WEAPON NONE WSC I 931 PINT OR POUND OF MATERIAL NONE WSC I 93

CREATURE TOUCHED NONE WSC I 95THE CASTER NONE WSC I 961 WIZARD NEGATES WSC I 971 WIZARD NEGATES WSC I 97

CREATURE TOUCHED SPECIAL WSC I 98CREATURE TOUCHED SPECIAL WSC I 98CREATURE TOUCHED SPECIAL WSC I 98

90FT RADIUS NONE WSC I 100

90FT RADIUS NONE WSC I 100100SQYDS / LEVEL NONE WSC I 102

THE CASTER NONE WSC I 1021 DUPLICATE / 5 LEVELS NONE WSC I 102

1 CREATURE 1/2 WSC I 103

SUFFICIENT BONES FOR THE SPELL NONE WSC I 105CREATES 1 JAVELIN NONE WSC I 106

1 PERSON NEGATES WSC I 106WEAPON(S) TOUCHED NONE WSC I 106

CREATES 1 OR MORE STRUCTURES NONE WSC I 107WEAPON(S) TOUCHED NONE WSC I 107CREATURE TOUCHED NEGATES WSC I 107

THE CASTER NONE WSC I 108THE CASTER NONE WSC I 108THE CASTER NONE WSC I 109THE CASTER NONE WSC I 109

1 CREATURE NEGATES WSC I 11010X10X30FT CLOUD NEGATES WSC I 110

THE CASTER NONE WSC I 110SPECIAL NONE WSC I 111

20FT RADIUS NONE WSC I 11120FT RADIUS NONE WSC I 11120FT RADIUS NONE WSC I 111

CREATES 1D6 BUBBLES NEGATES WSC I 111

Page 361: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 MUG OF WATER NONE WSC I 112

THE CASTER 1/2 WSC I 1131 HANDFUL OF SAND NONE WSC I 113

1 - 4 CREATURES IN A 30FT RADIUS SPECIAL WSC I 1161 CREATURE NONE WSC I 1181 CREATURE NONE WSC I 1182 MI RADIUS NONE WSC I 1182 MI RADIUS NONE WSC I 118

1 PERSON / LEVEL, 20FT RADIUS NEGATES WSC I 121

1 CANDLE, LAMP OR TORCH NONE WSC I 123

1 CANDLE, LAMP OR TORCH NONE WSC I 123

8CUFT / LEVEL NEGATES WSC I 123

8CUFT / LEVEL NEGATES WSC I 1231 FELINE SPECIAL WSC I 124

CREATURE TOUCHED NONE WSC I 1241 OBJECT NONE WSC I 1241 BEING NEGATES WSC I 125

THE CASTER NONE WSC I 128SPECIAL 1/2 WSC I 128

CREATURE TOUCHED NONE WSC I 129CREATURE TOUCHED NEGATES WSC I 130

30FT RADIUS NONE WSC I 131UP TO 40CUFT SPECIAL WSC I 131

THE CASTER SPECIAL WSC I 132THE CASTER SPECIAL WSC I 1321 PERSON NEGATES WSC I 135

10FT X 30FT NEGATES WSC I 137

10FT X 30FT NEGATES WSC I 1371 CREATURE NEGATES WSC I 1381 CREATURE NEGATES WSC I 138

CREATES 1 BLADE NONE WSC I 140

20CUFT / LEVEL NONE WSC I 146

20CUFT / LEVEL NONE WSC I 146

20CUFT / LEVEL NONE WSC I 146

Page 362: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC I 147

CREATURE TOUCHED NONE WSC I 148

1 BEING NONE WSC I 148THE CASTER NONE WSC I 148THE CASTER NONE WSC I 148THE CASTER NONE WSC I 149THE CASTER NONE WSC I 1491 WIZARD NEGATES WSC I 150

10FT LGT / LEVEL NONE WSC I 1518SQYDS NONE WSC I 154

5 X 20FT WEDGE, 20FT LONG SPECIAL WSC I 154

1 DRAGON NONE WSC I 1561 CREATURE NEGATES WSC I 157

SPECIAL NONE WSC I 157

SPECIAL NONE WSC I 160

SPECIAL NONE WSC I 1601 SPEAKING CREATURE OR WRITTEN TEXT NONE WSC I 1611 SPEAKING CREATURE OR WRITTEN TEXT NONE WSC I 161

1 ANOMALY NONE WSC I 161

UP TO 5 MISSILES NONE WSC I 162

UP TO 5 MISSILES NONE WSC I 1621 CREATURE NONE WSC I 1631 CREATURE SPECIAL WSC I 1631 CREATURE SPECIAL WSC I 1631 CREATURE SPECIAL WSC I 163

UP TO 60CUFT NEGATES WSC I 164UP TO 60CUFT NEGATES WSC I 164

SPECIAL NONE WSC I 165SPECIAL NONE WSC I 169SPECIAL NONE WSC I 169

1 WIZARD SPECIAL WSC I 1701 WIZARD SPECIAL WSC I 170

1 UNDEAD CREATURE NONE WSC I 171SPECIAL NONE WSC I 172

THE CASTER NONE WSC I 175120FT RADIUS NONE WSC I 178

Page 363: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

4D4 SQMLS NONE WSC I 17940FT RADIUS / LEVEL NONE WSC I 18010YD RADIUS / LEVEL NONE WSC I 18110YD RADIUS / LEVEL NONE WSC I 181

2LBS / LEVEL NONE WSC I 1811 INDIVIDUAL / LEVEL NONE WSC I 182

1 CREATURE NONE WSC I 182

1 CREATURE NONE WSC I 182

1 PAGE OR BOOK SPECIAL WSC I 1821 CREATURE NONE WSC I 1871 HUMAN NEGATES WSC I 188

1 ANIMAL / LEVEL IN A 20FT DIAMETER NONE WSC I 1891 ANIMAL / LEVEL IN A 20FT DIAMETER NONE WSC I 189

50FT RADIUS SPECIAL WSC I 18950FT RADIUS SPECIAL WSC I 189

CREATURE TOUCHED NONE WSC I 19010CUFT / LEVEL NONE WSC I 19210CUFT / LEVEL NONE WSC I 192

20SQFT NONE WSC I 193

1 WOODEN STAFF NONE WSC I 194

1 WOODEN STAFF NONE WSC I 194

1 WOODEN STAFF NONE WSC I 194

1 WOODEN STAFF NONE WSC I 1941 WIZARD NEGATES WSC I 194

1 TREE NONE WSC I 197

1 TREE NONE WSC I 19730CUFT NONE WSC I 19830CUFT NONE WSC I 198

1 CREATURE (SIZE L OR SMALLER) SPECIAL WSC I 199CREATURE TOUCHED NEGATES WSC I 201

1 CREATURE NEGATES WSC I 202

Page 364: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 CREATURE SPECIAL WSC I 20210FT RADIUS NONE WSC I 206

ANY NONMAGICAL SWORD NONE WSC I 207SPECIAL NONE WSC I 207

1 WEAPON NONE WSC I 208THE CASTER SPECIAL WSC I 209THE CASTER SPECIAL WSC I 209THE CASTER SPECIAL WSC I 209

CREATURE TOUCHED NEGATES WSC I 209

THE CASTER SPECIAL WSC I 20915FT RADIUS NONE WSC I 21015FT RADIUS NONE WSC I 210

A BOLT 60FT LONG X 5FT WIDE 1/2 WSC I 210A BOLT 60FT LONG X 5FT WIDE 1/2 WSC I 210

CREATURE TOUCHED NONE WSC I 210

CREATURE TOUCHED NONE WSC I 210

1 OBJECT NONE WSC I 212

1 OBJECT NONE WSC I 21215FT RADIUS NEGATES WSC I 2131 CREATURE SPECIAL WSC I 215

20FT RADIUS 1/2 WSC I 218

20FT RADIUS 1/2 WSC I 218

1 LIMB NEGATES WSC I 219

1 LIMB NEGATES WSC I 2191 OBJECT NONE WSC I 2191 OBJECT NONE WSC I 2191 OBJECT NONE WSC I 2191 OBJECT NONE WSC I 219

1 CREATURE SPECIAL WSC I 221CREATURE TOUCHED NONE WSC I 221CREATURE TOUCHED NONE WSC I 221

THE CASTER NONE WSC I 222THE CASTER NONE WSC I 222

10CUFT / LEVEL NONE WSC I 224

Page 365: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 GARMENT NONE WSC I 224

1 GARMENT NONE WSC I 224

1 GARMENT NONE WSC I 224

THE CASTER NONE WSC I 225THE CASTER NONE WSC I 2261 CREATURE NEGATES WSC I 226

20FT RADIUS NONE WSC I 2271 CREATURE SPECIAL WSC I 22730FT RADIUS NEGATES WSC I 228

1 CREATURE SPECIAL WSC I 228

1 CREATURE SPECIAL WSC I 228

1 CREATURE SPECIAL WSC I 228

1 CREATURE SPECIAL WSC I 228CREATURE TOUCHED NONE WSC I 229

1 SHIP OR BOAT, SPECIAL NONE WSC I 230

1 CREATURE NEGATES WSC I 230

1 CREATURE NEGATES WSC I 2301 CREATURE OR OBJECT NONE WSC I 2321 CREATURE OR OBJECT NONE WSC I 232

2D4 CREATURE IN 20CUFT NEGATES WSC I 233

1 CREATURE NONE WSC I 237

NONE WSC I 237

NONE WSC I 2371 CREATURE OR 1SQYD / LEVEL NONE WSC I 239

SPECIAL NONE WSC I 24060FT L X 10FT W PATH / LEVEL NONE WSC I 240

SPECIAL NONE WSC I 2411 CREATURE NONE WSC I 241

20FT FOR COMMON MATERIALS, 5FT FOR PRECIOUS ETALS OR GEMS

20FT FOR COMMON MATERIALS, 5FT FOR PRECIOUS ETALS OR GEMS

Page 366: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #THE CASTER NONE WSC I 243

1 BOOK NONE WSC I 2431 BOOK NONE WSC I 243SPECIAL NONE WSC I 244SPECIAL NONE WSC I 244SPECIAL NONE WSC I 244

NEXT SPELL CAST NONE WSC I 245NEXT SPELL CAST NONE WSC I 245

THE CASTER NONE WSC I 245THE CASTER NONE WSC I 245THE CASTER NONE WSC I 2451 WEAPON NONE WSC I 2451 WEAPON NONE WSC I 2451 WEAPON NONE WSC I 2451 WEAPON NONE WSC I 2451 PERSON NEGATES WSC I 2461 PERSON NEGATES WSC I 247

60FT RADIUS NEGATES WSC I 248CREATURE TOUCHED NEGATES WSC I 248

1 CREATURE OR 10CUFT NEGATES WSC I 2511 CREATURE NEGATES WSC I 2521 CREATURE NEGATES WSC I 2521 CREATURE NEGATES WSC I 2531 CREATURE NEGATES WSC I 253

60SQFT X 10FT H / LEVEL NONE WSC I 25510FT RADIUS / LEVEL NONE WSC I 25610FT RADIUS / LEVEL NONE WSC I 256

THE CASTER NONE WSC I 256THE CASTER NONE WSC I 256

SPECIAL NEGATES WSC I 2561 BOOK NONE WSC I 2581 BOOK NONE WSC I 258

1 SOUND SOURCE WITHIN 5FT NONE WSC I 2581 SOUND SOURCE WITHIN 5FT NONE WSC I 25840CUFT OR 1 PERSON / LEVEL NEGATES WSC I 262

CREATURE TOUCHED NONE WSC I 263CREATURE TOUCHED NONE WSC I 263CREATURE TOUCHED NONE WSC I 263

1 CREATURE SPECIAL WSC I 2631 PERSON NEGATES WSC I 2641 PERSON NEGATES WSC I 264

Page 367: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

120YD RADIUS NONE WSC I 264NEXT SPELL CAST NONE WSC I 265

SPECIAL NONE WSC I 2661 CREATURE NONE WSC I 268

PERSON TOUCHED NONE WSC I 270A CONE 10FT LONG W A 4FT RADIUS NONE WSC I 271

SPECIAL NONE WSC I 271CREATURE TOUCHED NONE WSC I 272

1 MOUNT NONE WSC I 272CREATURE TOUCHED NONE WSC I 2731 CREATURE / LEVEL NONE WSC I 273

1 OBJECT NONE WSC I 2741 OBJECT NONE WSC I 2741 OBJECT NONE WSC I 274

1 SACK NONE WSC I 275

CREATURE TOUCHED NONE WSC I 275

CREATURE TOUCHED NONE WSC I 275THE CASTER NONE WSC I 2761 CREATURE NEGATES WSC I 276

1 MOUNT / 2 LEVELS NONE WSC I 277

1 MOUNT / 2 LEVELS NONE WSC I 2771 CREATURE NEGATES WSC I 2781 CREATURE NONE WSC I 2791 CREATURE NONE WSC I 2801 CREATURE NONE WSC I 2801 CREATURE NEGATES WSC I 280

1 CREATURE NEGATES WSC I 280

1 CREATURE NEGATES WSC I 281

10CUFT / LEVEL NONE WSC I 281

10CUFT / LEVEL NONE WSC I 281100SQYDS / LEVEL NONE WSC I 282

5CUFT / LEVEL NEGATES WSC I 2822 CREATURES NONE WSC I 2835FT RADIUS NEGATES WSC I 283

Page 368: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT RADIUS NEGATES WSC I 284

CREATES 1 ARM NONE WSC I 284

CREATES 1 ARM NONE WSC I 284CREATES 1 SAND DUNE NONE WSC I 284

THE CASTER NONE WSC I 285THE CASTER NONE WSC I 285THE CASTER NONE WSC I 285

20CUFT / LEVEL NONE WSC I 28520CUFT / LEVEL NONE WSC I 285

1 OZ NEGATES WSC I 2861 OZ NEGATES WSC I 286

A CONE 10FT LONG W A 4FT RADIUS NONE WSC I 2871 SPELLCASTER NEGATES WSC I 287

THE CASTER NONE WSC II 297CREATES 1 BOW NONE WSC II 298

1 OBJECT NONE WSC II 2981 OBJECT NONE WSC II 298

10FT DIAMETER 1/2 WSC II 29910FT DIAMETER 1/2 WSC II 29910FT DIAMETER 1/2 WSC II 29910FT DIAMETER 1/2 WSC II 29910FT DIAMETER 1/2 WSC II 299

CREATURE TOUCHED NEGATES WSC II 300

CREATURE TOUCHED NEGATES WSC II 300

CREATURE TOUCHED NEGATES WSC II 300

CREATURE TOUCHED NEGATES WSC II 300

CREATURE TOUCHED NEGATES WSC II 30030FT RADIUS NONE WSC II 30130FT RADIUS NONE WSC II 30130FT RADIUS NONE WSC II 30130FT RADIUS NONE WSC II 30130FT RADIUS NONE WSC II 301

1 ELEMENTAL NEGATES WSC II 301

1 ELEMENTAL NEGATES WSC II 301

Page 369: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 ELEMENTAL NEGATES WSC II 301

1 ELEMENTAL NEGATES WSC II 301

1 ELEMENTAL NEGATES WSC II 301

1 ELEMENTAL NEGATES WSC II 30110FT + 5FT DIAMETER / LEVEL NEGATES WSC II 30110FT + 5FT DIAMETER / LEVEL NEGATES WSC II 30110FT + 5FT DIAMETER / LEVEL NEGATES WSC II 30110FT + 5FT DIAMETER / LEVEL NEGATES WSC II 30110FT + 5FT DIAMETER / LEVEL NEGATES WSC II 301

SPECIAL NONE WSC II 303

THE CASTER NONE WSC II 304SPECIAL NONE WSC II 304

20FT RADIUS NONE WSC II 30520FT RADIUS NONE WSC II 305

20CUFT NEGATES WSC II 30620CUFT NEGATES WSC II 306

CREATURE TOUCHED NONE WSC II 311

TWO MIRRORS NONE WSC II 31240FT RADIUS NONE WSC II 3151 CREATURE NONE WSC II 315

1 PERSON NONE WSC II 316

1 CREATURE NEGATES WSC II 317

1 CREATURE NEGATES WSC II 3171 PLANT NEGATES WSC II 3171 PLANT NEGATES WSC II 317

1 CREATURE OR OBJECT NEGATES WSC II 3191 CREATURE OR OBJECT NEGATES WSC II 319

1 CREATURE NEGATES WSC II 3201 CREATURE NEGATES WSC II 320

1 SLEEPING CREATURE SPECIAL WSC II 322

30CUFT NEGATES WSC II 322

Page 370: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

30CUFT NEGATES WSC II 3221 SCROLL OR 2 PAGES SPECIAL WSC II 3231 SCROLL OR 2 PAGES SPECIAL WSC II 323

1 CREATURE NONE WSC II 3231 CREATURE NONE WSC II 324

1 OR 2 CREATURES WITHIN 20FT SPECIAL WSC II 3242SQMI / LEVEL NONE WSC II 3252SQMI / LEVEL NONE WSC II 325

1 CREATURE NEGATES WSC II 3251 CREATURE NEGATES WSC II 325

CREATURE TOUCHED NEGATES WSC II 326CREATURE TOUCHED NEGATES WSC II 326

SPECIAL NONE WSC II 331SPECIAL NONE WSC II 331

THE CASTER NONE WSC II 33110FT RADIUS SPECIAL WSC II 33210FT RADIUS SPECIAL WSC II 33210FT RADIUS SPECIAL WSC II 332

SPECIAL NONE WSC II 332SPECIAL NONE WSC II 332SPECIAL NONE WSC II 332

1 BEING OR ITEM NONE WSC II 3331 BEING OR ITEM NONE WSC II 333

SPECIAL SPECIAL WSC II 334SPECIAL SPECIAL WSC II 334

CREATURE TOUCHED NONE WSC II 334CREATURE TOUCHED NONE WSC II 334

1 CREATURE A RD WITHIN 20FT + 5FT / LEVEL 1/2 WSC II 335CREATURE TOUCHED NONE WSC II 337

1 GEM OR PC OF JEWELRY SPECIAL WSC II 338

SPECIAL NONE WSC II 338

SPECIAL NONE WSC II 33820FT LONG X 20FT HIGH X 4IN THICK NONE WSC II

THE CASTER NONE WSC II 340SPELLCASTER'S FAMILIAR NONE WSC II 340SPELLCASTER'S FAMILIAR NONE WSC II 340

SPELLCASTER'S ARM NONE WSC II 343SPELLCASTER'S ARM NONE WSC II 343

AFFECTS THE NEXT SPELL CAST NONE WSC II 344AFFECTS THE NEXT SPELL CAST NONE WSC II 344AFFECTS THE NEXT SPELL CAST NONE WSC II 344

Page 371: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

FIELD OF VISION NONE WSC II 345

FIELD OF VISION NONE WSC II 3451 BOX / LEVEL (12 MAX) NONE WSC II 3451 BOX / LEVEL (12 MAX) NONE WSC II 345

1 CREATURE NEGATES WSC II 34560FT CONE, 5FT AT BASE, 30FT DIA AT END NEGATES WSC II 346

60FT RADIUS SPECIAL WSC II 34630FT RADIUS NEGATES WSC II 34730FT RADIUS NEGATES WSC II 34730FT RADIUS NEGATES WSC II 347

1 PERSON NONE WSC II 348

1 CREATURE NEGATES WSC II 348

1 CREATURE NEGATES WSC II 348PERSON TOUCHED NONE WSC II 350

THE CASTER NONE WSC II 351THE CASTER NONE WSC II 351THE CASTER NONE WSC II 351THE CASTER NONE WSC II 352THE CASTER NONE WSC II 352

CREATURE TOUCHED NONE WSC II 352THE CASTER NONE WSC II 352

20MI + 1D8MI / LEVEL NONE WSC II 3573CUFT OR 1 CREATURE / LEVEL SPECIAL WSC II 3583CUFT OR 1 CREATURE / LEVEL SPECIAL WSC II 358

SPECIAL SPECIAL WSC II 358

SPECIAL SPECIAL WSC II 358A CONE, 30FT LONG & 15FT AT BASE 1/2 WSC II 359

10FT RADIUS NEGATES WSC II 36010FT RADIUS NEGATES WSC II 360

30CUFT 1/2 WSC II 362

THE CASTER NONE WSC II 363

THE CASTER NONE WSC II 363

ONE OR MORE CREATURES NONE WSC II 363

Page 372: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

10YD RADIUS / LEVEL NONE WSC II 365

10YD RADIUS / LEVEL NONE WSC II 365

1 CREATURE NONE WSC II 366

1 CREATURE NONE WSC II 3661 CREATURE NEGATES WSC II 3661 CREATURE NEGATES WSC II 3661 CREATURE NEGATES WSC II 366

THE CASTER NONE WSC II 366

THE CASTER NONE WSC II 3661 FIRE SOURCE NONE WSC II 3691 FIRE SOURCE NONE WSC II 369

30FT + 10FT RADIUS / LEVEL NONE WSC II 36930FT RAD OR 1 CREATURE / LEVEL NONE WSC II 370

100YDS / LEVEL NONE WSC II 371

SPELLCASTER'S ARM NONE WSC II 371

40FT RADIUS SPECIAL WSC II 372

40FT RADIUS SPECIAL WSC II 372

1 FLAME DAGGER NONE WSC II 373

1 TARGET SPECIAL WSC II 374

1 TARGET SPECIAL WSC II 374A CONE, 20FT LONG X 5FT DIA 1/2 WSC II 374A CONE, 20FT LONG X 5FT DIA 1/2 WSC II 374

1 CREATURE 1/2 WSC II 376

1 CREATURE 1/2 WSC II 376CREATURE TOUCHED NONE WSC II 376

SPECIAL NONE WSC II 37790FT LONG, THIN BEAMS SPECIAL WSC II 377

20FT RADIUS SPECIAL WSC II 378

Page 373: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #A BEAM, 30FT LONG + 10FT / LEVEL NONE WSC II 378

1 PERSON NEGATES WSC II 379

CREATURE TOUCHED SPECIAL WSC II 379

1 CREATURE AS WELL AS THE CASTER NEGATES WSC II 3801 CREATURE SPECIAL WSC II 381

1 CREATURE OR OBJECT NEGATES WSC II 381CREATURE TOUCHED NONE WSC II 382

CREATES 1 FIST NONE WSC II 383CREATES 1 FIST NONE WSC II 383CREATES 1 FIST NONE WSC II 383

1 ITEM NONE WSC II 384

1 ITEM NONE WSC II 384

1 CREATURE SPECIAL WSC II 385CASTER + 1 CREATURE / LEVEL NONE WSC II 386CASTER + 1 CREATURE / LEVEL NONE WSC II 386

900SQFT NEGATES WSC II 387900SQFT NEGATES WSC II 38720CUFT NONE WSC II 38720CUFT NONE WSC II 387

1 FORCELASH, 80FT LONG SPECIAL WSC II 388

1 CREATURE SPECIAL WSC II 388

1 CREATURE SPECIAL WSC II 388

1 CREATURE SPECIAL WSC II 3881 TO 4 CREATURES WITHIN 20CUFT NEGATES WSC II 3891 TO 4 CREATURES WITHIN 20CUFT NEGATES WSC II 3891 TO 4 CREATURES WITHIN 20CUFT NEGATES WSC II 389

60FT RADIUS SPECIAL WSC II 39060FT RADIUS SPECIAL WSC II 390THE CASTER 1/2 WSC II 390

10SQFT / LEVEL NONE WSC II 390

1 FIRE SOURCE SPECIAL WSC II 39130CUFT SPECIAL WSC II 391

Page 374: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 SPELLCASTER SPECIAL WSC II 393

1 SPELLCASTER SPECIAL WSC II 393

1 SPELLCASTER SPECIAL WSC II 3931 CREATURE NONE WSC II 393

1 TO 4 CREATURES OR OBJECTS IN A 30FT RAD NEGATES WSC II 3941 TO 4 CREATURES OR OBJECTS IN A 30FT RAD NEGATES WSC II 394

CREATURE TOUCHED NONE WSC II 394CREATURE TOUCHED NONE WSC II 394

A DISK 10FT IN DIAMETER NONE WSC II 396

A DISK 10FT IN DIAMETER NONE WSC II 396

ONE OF THE CASTER'S HANDS NONE WSC II 397

ONE OF THE CASTER'S HANDS NONE WSC II 397

ONE OF THE CASTER'S HANDS NONE WSC II 397SPECIAL 1/2 WSC II 397SPECIAL 1/2 WSC II 397SPECIAL NONE WSC II 398SPECIAL NONE WSC II 398

CREATES 1 HAND NONE WSC II 398CREATES 1 HAND NONE WSC II 398

ONE OBJECT OR CREATURE NONE WSC II 3991 CREATURE NEGATES WSC II 399THE CASTER NONE WSC II 400THE CASTER NONE WSC II 400

2 CREATURES NONE WSC II 400

1 SIZE H CREATURE OR SMALLER NONE WSC II 4011 WOODEN ITEM NONE WSC II 40210 LINEAR FEET NONE WSC II 4021 INSTRUMENT NONE WSC II 4021 INSTRUMENT NONE WSC II 402

1 VESSEL NONE WSC II 4031 VESSEL NONE WSC II 403SPECIAL NONE WSC II 405SPECIAL NONE WSC II 405

CREATURE TOUCHED NONE WSC II 406

Page 375: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT RADIUS NONE WSC II 4095FT RADIUS NONE WSC II 409

120FT RADIUS NONE WSC II 409120FT RADIUS NONE WSC II 409

A CONE 90FT LONG X 20FT WIDE SPECIAL WSC II 413

A CONE 90FT LONG X 20FT WIDE SPECIAL WSC II 4131 MILE / POINT OF INTELLIGENCE NONE WSC II 4141 MILE / POINT OF INTELLIGENCE NONE WSC II 414

1 CREATURE NEGATES WSC II 41430FT RADIUS NONE WSC II 414

SPECIAL SPECIAL WSC II 415SPECIAL SPECIAL WSC II 415

30FT RAD / LEVEL NONE WSC II 417

THE CASTER NONE WSC II 417

THE CASTER NONE WSC II 417SPECIAL NONE WSC II 418SPECIAL NONE WSC II 418SPECIAL NONE WSC II 418SPECIAL NONE WSC II 418

1 VESSEL NONE WSC II 4191 SPELLCASTER NEGATES WSC II 4191 SPELLCASTER NEGATES WSC II 4191 SPELLCASTER NEGATES WSC II 4191 BOW / LEVEL NONE WSC II 4211 BOW / LEVEL NONE WSC II 4215SQFT / LEVEL NONE WSC II 4215SQFT / LEVEL NONE WSC II 4211 CREATURE NEGATES WSC II 4211 CREATURE NEGATES WSC II 4211 CREATURE NEGATES WSC II 421

CREATES 1 HAND NONE WSC II 422CREATES 1 HAND NONE WSC II 422

30FT RADIUS NONE WSC II 424CASTER'S HAND NONE WSC II 424CASTER'S HAND NONE WSC II 424

40CUFT, 1 CREATURE / LEVEL NONE

Page 376: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

ANIMAL TOUCHED NEGATES WSC II 425

THE CASTER SPECIAL WSC II 426

1 SLEEPING CREATURE NEGATES WSC II 4261 LIVING BEING NONE WSC II 4271 LIVING BEING NONE WSC II 42730YDS / LEVEL NONE WSC II 4285CUFT / LEVEL NEGATES WSC II 428

1 ITEM NEGATES WSC II 4291 ITEM NEGATES WSC II 429

1 WARRIOR NONE WSC II 429

THE CASTER NONE WSC II 4301 ROOM, 5CUFT / LEVEL NONE WSC II 430

SURFACE AREA OF 10SQFT / LEVEL NONE WSC II 431SURFACE AREA OF 10SQFT / LEVEL NONE WSC II 431

1 TO 4 GIANTS WITHIN 40CUFT NEGATES WSC II 4321 GOLEM NONE WSC II 4321 GOLEM NONE WSC II 4321 GOLEM NONE WSC II 432

1 TO 4 CREATURES WITHIN 40CUFT NEGATES WSC II 432

1 TO 4 CREATURES WITHIN 40CUFT NEGATES WSC II 4321 OPEN DOOR, GATE OR VALVE NONE WSC II 433

1 CREATURE SPECIAL WSC II 435CREATURE TOUCHED NONE WSC II 435CREATURE TOUCHED NONE WSC II 435

SPECIAL NONE WSC II 436SPECIAL NONE WSC II 436

1 CREATURE NEGATES WSC II 4371 CREATURE NEGATES WSC II 437THE CASTER NONE WSC II 437THE CASTER NONE WSC II 437

1 CREATURE NONE WSC II 440ATTACKS 1 CREATURE NONE WSC II 440ATTACKS 1 CREATURE NONE WSC II 440

1,000YDS / LEVEL NONE WSC II 4411D6 CREATURES WITHIN 30CUFT NEGATES WSC II 4421D6 CREATURES WITHIN 30CUFT NEGATES WSC II 442

Page 377: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1/2 MI DIA / LEVEL NONE WSC II 4431/2 MI DIA / LEVEL NONE WSC II 4431 CREATURE / RD NEGATES WSC II 446

SPECIAL NEGATES WSC II 447SPECIAL NEGATES WSC II 447

THE CASTER NONE WSC II 448

CREATURE TOUCHED NONE WSC II 448

CREATURE TOUCHED NONE WSC II 448CREATURE TOUCHED NEGATES WSC II 449

50FT RADIUS FR ITEM TOUCHED SPECIAL WSC II 4501 CREATURE NONE WSC II 4511 CREATURE NONE WSC II 451THE CASTER NONE WSC II 452THE CASTER NONE WSC II 452THE CASTER NEGATES WSC II 452THE CASTER NEGATES WSC II 452

PERSON TOUCHED NONE WSC II 453

CREATURE TOUCHED NONE WSC II 4531 OR MORE CREATURES WITHIN 10CUFT NONE WSC II 4541 OR MORE CREATURES WITHIN 10CUFT NONE WSC II 4541 OR MORE CREATURES WITHIN 10CUFT NONE WSC II 454

1 OBJECT NONE WSC II 454CREATURE TOUCHED NONE WSC II 455

30FT RADIUS NONE WSC II 45530 X 10CUFT NEGATES WSC II 456

CREATURE TOUCHED NEGATES WSC II 456CREATURE TOUCHED NONE WSC II 457

THE CASTER NONE WSC II 457SPECIAL NONE WSC II 460SPECIAL NONE WSC II 460

CREATURE TOUCHED NONE WSC II 460CREATURE TOUCHED NEGATES WSC II 461

1 ROOM OR AREA WITHIN RANGE NONE WSC II 461

CREATURE TOUCHED NONE WSC II 462CREATURE TOUCHED NONE WSC II 462CREATURE TOUCHED NONE WSC II 462

Page 378: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1HD / LEVEL IN A 10FT RADIUS NONE WSC II 463SPECIAL NONE WSC II 463SPECIAL NONE WSC II 463

THE CASTER NONE WSC II 465THE CASTER NONE WSC II 465THE CASTER NONE WSC II 4655FT RADIUS NONE WSC II 4655FT RADIUS NONE WSC II 465

5FT RADIUS NONE WSC II 466

5FT RADIUS NONE WSC II 466CREATES 1 BATTLE HORROR NONE WSC II 467

1 CREATURE NONE WSC II 468

1 CREATURE NONE WSC II 4681 CREATURE NONE WSC II 4681 CREATURE NONE WSC II 468

1CUFT / LEVEL NONE WSC II 4681 TO 4 CREATURES IN A 15FT RADIUS NEGATES WSC II 469

2CUFT OR 1 OBJECT / LEVEL SPECIAL WSC II 4702CUFT OR 1 OBJECT / LEVEL SPECIAL WSC II 470

1 ITEM NONE WSC II 4701 MAGICAL ITEM & ITS OWNER NEGATES WSC II 471

1 CREATURE OR OBJECT NEGATES WSC II 471100CUFT / LEVEL NONE WSC II 473100CUFT / LEVEL NONE WSC II 473100CUFT / LEVEL NONE WSC II 473

THE CASTER NONE WSC II 4731 MEMORIZED SPELL NONE WSC II 474

1 JAVELIN 1/2 WSC II 47430FT RADIUS NEGATES WSC II 47530FT RADIUS NEGATES WSC II 47530FT RADIUS NEGATES WSC II 4751 CREATURE NEGATES WSC II 475

10CUFT / LEVEL SPECIAL WSC II 4751 CREATURE NONE WSC II 4761 CREATURE NONE WSC II 476

SPECIAL NONE WSC II 477

Page 379: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #THE CASTER NONE WSC II 477

CREATURE TOUCHED NONE WSC II 478

SPECIAL SPECIAL WSC II 480

SPECIAL SPECIAL WSC II 48040FT RADIUS NONE WSC II 48140FT RADIUS NONE WSC II 48120FT RADIUS NONE WSC II 481

CREATES 1 FORCE LASH NONE WSC II 4831 INDIVIDUAL NONE WSC II 48450FT RADIUS NONE WSC II 485

1 CREATURE OR OBJECT SPECIAL WSC II 487CREATES 1 LADDER NONE WSC II 491CREATES 1 LADDER NONE WSC II 491

10FT DIA CYLINDER, 10FT LONG / LEVEL NONE WSC II 491

10FT DIA CYLINDER, 10FT LONG / LEVEL NONE WSC II 4911 PERSON NONE WSC II 4921 PERSON NONE WSC II 492

SPELLCASTER'S HAND NONE WSC II 49210FT / LEVEL SPECIAL WSC II 494

SPECIAL NONE WSC II 4941 SPELL OF 3RD LEVEL OR LESS NONE WSC II 495

SPECIAL NONE WSC II 495

SPECIAL NONE WSC II 4965FT X 60FT 1/2 WSC II 4965FT X 60FT 1/2 WSC II 4965FT X 60FT 1/2 WSC II 4965FT X 60FT 1/2 WSC II 496

10FT RADIUS NEGATES WSC II 497

10FT RADIUS NEGATES WSC II 497

10FT RADIUS NEGATES WSC II 4971 CREATURE SPECIAL WSC II 4971 CREATURE SPECIAL WSC II 497

30SQFT / LEVEL NONE WSC II 499

Page 380: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

30SQFT / LEVEL NONE WSC II 49910FT RADIUS SPECIAL WSC II 49910FT RADIUS SPECIAL WSC II 49910FT RADIUS SPECIAL WSC II 499

30SQFT / LEVEL NONE WSC II 501

30SQFT / LEVEL NONE WSC II 50115FT DIAMETER NONE WSC II 501

1 CREATURE NEGATES WSC II 5031 CREATURE NEGATES WSC II 5031 CREATURE NEGATES WSC II 5031 CREATURE NEGATES WSC II 503

1 PORTAL 1/2 WSC II 505

1 PORTAL 1/2 WSC II 505

1 CREATURE OR OBJECT NEGATES WSC II 506

1 CREATURE OR OBJECT NEGATES WSC II 506THE CASTER NONE WSC II 506

1 UNDEAD CREATURE 1/2 WSC II 5071 UNDEAD CREATURE 1/2 WSC II 507

THE CASTER NONE WSC II 508THE CASTER NONE WSC II 508

CREATURE TOUCHED NONE WSC II 5111 CREATURE NEGATES WSC II 511

1 CREATURE NEGATES WSC II 51170FT RADIUS NONE WSC II 513

1 CREATURE NEGATES WSC II 514INDIVIDUAL TOUCHED NONE WSC II 514

20FT RADIUS SPECIAL WSC II 5151 CREATURE OR TARGET NONE WSC II 5161 CREATURE OR TARGET NONE WSC II 516

Page 381: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

20SQFT / LEVEL SPECIAL WSC II 517SPECIAL 1/2 WSC II 517

1 BEING NONE WSC II 518

1 BEING NONE WSC II 518

SPECIAL 1/2 WSC II 5181 METAL OBJECT NONE WSC II 519

THE CASTER NONE WSC II 519

THE CASTER NONE WSC II 519

70FT DIAMETER 1/2 WSC II 520

1 OR 2 CREATURES 1/2 WSC II 520

THE CASTER SPECIAL WSC II 520

THE CASTER SPECIAL WSC II 52015FT RADIUS NONE WSC II 52115FT RADIUS NONE WSC II 521

1 OBJECT NONE WSC II 5221 OBJECT NONE WSC II 522

1 PERSON NEGATES WSC II 526

1 PERSON NEGATES WSC II 5261 CREATURE NONE WSC II 5261 CREATURE NONE WSC II 526

10FT RAD / LEVEL NONE WSC II 527

120FT RADIUS SPECIAL WSC II 527

120FT RADIUS SPECIAL WSC II 52710YD RAD / LEVEL 1/2 WSC II 528

1 CREATURE NEGATES WSC II 528150YD RADIUS SPECIAL WSC II 529150YD RADIUS SPECIAL WSC II 529

Page 382: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL SPECIAL WSC II 529

SPECIAL SPECIAL WSC II 5293FT RADIUS NONE WSC II 531

1 WEAPON SPECIAL WSC II 531

THE CASTER NEGATES WSC II 5331 TO 5 TARGETS WITHIN 10CUFT NONE WSC II 5341 TO 5 TARGETS WITHIN 10CUFT NONE WSC II 534

CREATURE TOUCHED NONE WSC II 535CREATURE TOUCHED NONE WSC II 535

1 OBJECT NONE WSC II 5355FT RADIUS / LEVEL NONE WSC II 536

SPELLCASTER'S STAFF NONE WSC II 536

SPELLCASTER'S STAFF NONE WSC II 536CREATURE TOUCHED NEGATES WSC II 537

30FT RADIUS NEGATES WSC II 5371 CREATURE NEGATES WSC II 5391 CREATURE NEGATES WSC II 539THE CASTER NONE WSC II 5401 CREATURE NEGATES WSC II 540

SPECIAL NONE WSC II 543

SPECIAL NONE WSC II 543SPECIAL 1/2 WSC II 544SPECIAL 1/2 WSC II 544

ONE ITEM, 1CUFT / LEVEL WITHIN 10CUFT AREA NEGATES WSC II 54630CUFT NEGATES WSC II 54630CUFT NEGATES WSC II 54630CUFT SPECIAL WSC II 54830CUFT SPECIAL WSC II 548

10FT RADIUS NONE WSC II 5491 MOUNT / LEVEL NONE WSC II 549

1 CREATURE / LEVEL NEGATES WSC II 551

Page 383: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 CREATURE / LEVEL NEGATES WSC II 551

1 CREATURE / LEVEL NEGATES WSC II 551UP TO 12 PEOPLE NONE WSC II 551UP TO 12 PEOPLE NONE WSC II 551UP TO 12 PEOPLE NONE WSC II 551UP TO 12 PEOPLE NONE WSC II 551

10CUFT / LEVEL NONE WSC II 552

A BEAM, 10FT IN DIAMETER X 90FT LONG SPECIAL WSC II 553SPECIAL NONE WSC II 554

1 MECHANICAL NEGATES WSC II 5551 MECHANICAL NEGATES WSC II 555

SPECIAL SPECIAL WSC II 556SPECIAL SPECIAL WSC II 556

1 CUYD OF ICE OR 2CUYDS OF SNOW / LEVEL SPECIAL WSC II 5571 CUIN / LEVEL NONE WSC II 5581 CUIN / LEVEL NONE WSC II 558

1 CREATURE NEGATES WSC II 558

1 CREATURE NEGATES WSC II 558

10SQFT / LEVEL NONE WSC II 559

10SQFT / LEVEL NONE WSC II 559CREATURE TOUCHED NONE WSC II 559CREATURE TOUCHED NONE WSC II 5591 OR MORE OBJECTS NONE WSC II 5601 OR MORE OBJECTS NONE WSC II 560

SPECIAL NONE WSC II 561CREATURE TOUCHED NONE WSC II 561CREATURE TOUCHED NONE WSC II 5611 UNDEAD CREATURE NEGATES WSC II 564

1 CREATURE NONE WSC II 5651 CREATURE NONE WSC II 565

40FT RADIUS NEGATES WSC II 56540FT RADIUS NEGATES WSC II 565

20CUFT NEGATES WSC II 565CREATURE TOUCHED NONE WSC II 566

1 INDIVIDUAL NEGATES WSC II 567

Page 384: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT RADIUS NONE WSC II 5685FT RADIUS NONE WSC II 568

30FT RADIUS NEGATES WSC II 568THE CASTER NONE WSC II 569THE CASTER NONE WSC II 569

2FT W X 10FT T X 10FT L / LEVEL NONE WSC II 570

2FT W X 10FT T X 10FT L / LEVEL NONE WSC II 5701 CREATURE SPECIAL WSC II 572

1 MISSILE SPECIAL WSC II 5721 CREATURE NEGATES WSC II 57230FT RADIUS NONE WSC II 57330FT RADIUS NONE WSC II 573UP TO 1SQFT NONE WSC III 590UP TO 1SQFT NONE WSC III 590UP TO 1SQFT NONE WSC III 59010FT RADIUS NONE WSC III 59010FT RADIUS NONE WSC III 590

CENTERED ON 1 OBJECT (10FT RADIUS) NEGATES WSC III 591CENTERED ON 1 OBJECT (10FT RADIUS) NEGATES WSC III 591

1CUFT NONE WSC III 5921CUFT NONE WSC III 592

THE CASTER NONE WSC III 592

THE CASTER NONE WSC III 592CREATURE TOUCHED NONE WSC III 592

CREATURE TOUCHED NONE WSC III 59330FT RADIUS SPECIAL WSC III 59330FT RADIUS SPECIAL WSC III 593

SPECIAL 1/2 WSC III 593

CREATURE TOUCHED NONE WSC III 593

SPECIAL NONE WSC III 5951 OR MORE CREATURES OR OBJECTS SPECIAL WSC III 5951 OR MORE CREATURES OR OBJECTS SPECIAL WSC III 595

THE CASTER NONE WSC III 596THE CASTER NONE WSC III 596THE CASTER NONE WSC III 597THE CASTER NONE WSC III 597

Page 385: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 ROOM NONE WSC III 598

1 ROOM NONE WSC III 598

1 ROOM NONE WSC III 598

SPECIAL NONE WSC III 599

SPECIAL NONE WSC III 5991HD / LEVEL IN A 50FT RADIUS NONE WSC III 5991HD / LEVEL IN A 50FT RADIUS NONE WSC III 599

1 OBJECT NONE WSC III 6001 OBJECT NONE WSC III 6001 OBJECT NONE WSC III 601

10CUFT / LEVEL NONE WSC III 60110CUFT / LEVEL NONE WSC III 601

1 OBJECT NONE WSC III 6021 OBJECT NONE WSC III 602

3CUFT / LEVEL SPECIAL WSC III 6023CUFT / LEVEL SPECIAL WSC III 602

SPECIAL NONE WSC III 6031 MUMMY / 4 LEVELS NONE WSC III 604

30FT RADIUS SPECIAL WSC III 60630FT RADIUS SPECIAL WSC III 606

1 BATTLEFIELD SPECIAL WSC III 6061 BATTLEFIELD SPECIAL WSC III 6061 BATTLEFIELD SPECIAL WSC III 606

1 BEING NONE WSC III 608

1 BEING NONE WSC III 608

10FT RADIUS NONE WSC III 609

10FT RADIUS NONE WSC III 609

SPECIAL NONE WSC III 609

SPECIAL NONE WSC III 609CREATURE TOUCHED NONE WSC III 610

Page 386: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC III 610

SPECIAL SPECIAL WSC III 610SPECIAL SPECIAL WSC III 610SPECIAL SPECIAL WSC III 610

8CUFT / LEVEL NONE WSC III 611

1 GLASS GLOBE NONE WSC III 612

CREATURE TOUCHED NONE WSC III 61310CUFT NEGATES WSC III 61510CUFT NEGATES WSC III 615SPECIAL SPECIAL WSC III 615SPECIAL NONE WSC III 616

1 CREATURE NEGATES WSC III 6161 PERSON NEGATES WSC III 6171 JAMBIYA NONE WSC III 617

1 CREATURE OR ITEM NONE WSC III 6201 CREATURE OR ITEM NONE WSC III 620

1 CREATURE NEGATES WSC III 6221 CREATURE NEGATES WSC III 6221 CREATURE NEGATES WSC III 6221 CREATURE NEGATES WSC III 6221 CREATURE NEGATES WSC III 62320FT RADIUS SPECIAL WSC III 624

SPECIAL NONE WSC III 624A RAY, 30FT L + 10FT / LEVEL SPECIAL WSC III 624

20FT RADIUS NONE WSC III 625

20FT RADIUS NONE WSC III 625SPECIAL SPECIAL WSC III 626

10FT RADIUS SPECIAL WSC III 626

A CONE 60FT L X 30FT W NONE WSC III 62620FT RADIUS SPECIAL WSC III 627

1 CREATURE, 10FT / LEVEL DISTANT 1/2 WSC III 628

CREATES 1 BATON NONE WSC III 628CREATURE TOUCHED NONE WSC III 630

Page 387: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NEGATES WSC III 630CREATURE TOUCHED NEGATES WSC III 630

60FT DIAMETER 1/2 WSC III 630

1 LOCK NONE WSC III 631

1 LOCK NONE WSC III 631

1 GARMENT SPECIAL WSC III 632

1 GARMENT SPECIAL WSC III 632

SPECIAL NONE WSC III 6341 PORTAL NONE WSC III 635SPECIAL 1/2 WSC III 635

SPECIAL NONE WSC III 636

SPECIAL NONE WSC III 636

20SQFT SPECIAL WSC III 637

20SQFT SPECIAL WSC III 637

20SQFT SPECIAL WSC III 63720SQFT NONE WSC III 63820SQFT NONE WSC III 638

20SQFT NONE WSC III 638

20SQFT NONE WSC III 638

20SQFT / LEVEL SPECIAL WSC III 638

20SQFT / LEVEL SPECIAL WSC III 639

20SQFT / LEVEL SPECIAL WSC III 639

30FT RADIUS SPECIAL WSC III 639

20FT DIAMETER NONE WSC III 640

Page 388: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

20FT DIAMETER NONE WSC III 640

20SQFT NONE WSC III 642

20SQFT NONE WSC III 642

1FT DIAMETER / LEVEL NEGATES WSC III 642

1FT DIAMETER / LEVEL NEGATES WSC III 642

1FT DIAMETER / LEVEL NEGATES WSC III 642

1FT DIAMETER / LEVEL NEGATES WSC III 644

1FT DIAMETER / LEVEL NEGATES WSC III 644

1FT DIAMETER / LEVEL NEGATES WSC III 644CREATURE TOUCHED NONE WSC III 644

1 CREATURE NONE WSC III 6441 CREATURE NONE WSC III 6441 CREATURE NONE WSC III 6441 CREATURE NEGATES WSC III 6451 CREATURE NEGATES WSC III 645

400SQFT / LEVEL SPECIAL WSC III 645

400SQFT / LEVEL SPECIAL WSC III 645

400SQFT / LEVEL SPECIAL WSC III 645

1 CREATURE NEGATES WSC III 646

1 CREATURE NEGATES WSC III 646

1 CREATURE NEGATES WSC III 646

1 CREATURE NEGATES WSC III 646

Page 389: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC III 646CREATURE TOUCHED NONE WSC III 646

THE CASTER NONE WSC III 646THE CASTER NONE WSC III 64620FT RADIUS SPECIAL WSC III 64720FT RADIUS SPECIAL WSC III 647

30FT RADIUS NONE WSC III 647

30FT RADIUS NONE WSC III 647

30FT RADIUS NONE WSC III 647

SPECIAL NONE WSC III 648

SPECIAL NONE WSC III 648

1 CREATURE SPECIAL WSC III 648

1 CREATURE SPECIAL WSC III 648

1 CREATURE SPECIAL WSC III 648

1 CREATURE SPECIAL WSC III 648

50CUFT NONE WSC III 649

50CUFT NONE WSC III 649THE CASTER NONE WSC III 652

SPECIAL NONE WSC III 653SPECIAL NONE WSC III 653

CREATURE TOUCHED SPECIAL WSC III 654CREATURE TOUCHED SPECIAL WSC III 654

10SQFT SPECIAL WSC III 65510SQFT SPECIAL WSC III 655

THE CASTER NONE WSC III 6571 CREATURE NONE WSC III 658

100SQYDS / LEVEL NONE WSC III 6581 LARGE OR 2 SM WOODEN ITEMS NONE WSC III 659

THE CASTER NEGATES WSC III 659

THE CASTER NEGATES WSC III 659SPECIAL NONE WSC III 661SPECIAL NONE WSC III 661

Page 390: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #SPECIAL NONE WSC III 663SPECIAL NONE WSC III 663SPECIAL NONE WSC III 663SPECIAL NONE WSC III 663

THE CASTER NONE WSC III 664THE CASTER NONE WSC III 6641 CREATURE NEGATES WSC III 6641 CREATURE NEGATES WSC III 664

10FT RAD / LEVEL NEGATES WSC III 664SPECIAL NONE WSC III 6661 SPELL NONE WSC III 666

1 SPELLCASTER NEGATES WSC III 66710FT RADIUS AROUND CREATURE TOUCHED NEGATES WSC III 66710FT RADIUS AROUND CREATURE TOUCHED NEGATES WSC III 667

CREATURE CALLED SPECIAL WSC III 669

1 TARGET PER STAR NEGATES WSC III 672

1 TARGET PER STAR NEGATES WSC III 672SPECIAL SPECIAL WSC III 672

1 CREATURE NEGATES WSC III 673THE CASTER NONE WSC III 674

1 GLASS GLOBE NONE WSC III 67515FT RADIUS NONE WSC III 67615FT RADIUS NONE WSC III 676THE CASTER NONE WSC III 679

1 ITEM SPECIAL WSC III 6791 ITEM SPECIAL WSC III 679

1/2 CUFT / LEVEL NONE WSC III 680

1/2 CUFT / LEVEL NONE WSC III 680

25 CUFT / LEVEL NONE WSC III 681SPECIAL SPECIAL WSC III 682SPECIAL SPECIAL WSC III 682

THE CASTER NONE WSC III 682

SPECIAL NONE WSC III 683

SPECIAL NONE WSC III 683THE CASTER SPECIAL WSC III 684

1 CREATURE OR OBJECT NEGATES WSC III 685

Page 391: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 CREATURE OR OBJECT NEGATES WSC III 685

1 CREATURE OR OBJECT NEGATES WSC III 6851 PORTAL NONE WSC III 6861 PORTAL NONE WSC III 686

CREATES 1 EYE NONE WSC III 687

CREATES 1 EYE NONE WSC III 687

CREATES 1 EYE NONE WSC III 6871 CREATURE SPECIAL WSC III 6901 CREATURE SPECIAL WSC III 690

10YD RAD / LEVEL NONE WSC III 694

10YD RAD / LEVEL NONE WSC III 694SPECIAL NONE WSC III 694SPECIAL NONE WSC III 694

CREATURE TOUCHED NONE WSC III 6951 CHARACTER / LEVEL NONE WSC III 695CREATURE TOUCHED NONE WSC III 696CREATURE TOUCHED NONE WSC III 696

CREATURE TOUCHED NONE WSC III 697CREATURE TOUCHED NONE WSC III 697

15FT RADIUS NONE WSC III 698CREATURE TOUCHED NONE WSC III 698

10FT RADIUS NONE WSC III 699

10FT RADIUS NONE WSC III 701

10FT RADIUS NONE WSC III 701

SPECIAL NONE WSC III 70310FT RADIUS NONE WSC III 70410FT RADIUS NONE WSC III 704

CREATURE TOUCHED NONE WSC III 704

Page 392: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

CREATURED TOUCHED NONE WSC III 704

CREATURED TOUCHED NONE WSC III 705CREATURED TOUCHED SPECIAL WSC III 705CREATURE TOUCHED NONE WSC III 705CREATURE TOUCHED NONE WSC III 706CREATURE TOUCHED NONE WSC III 706CREATURE TOUCHED NONE WSC III 706

1 OBJECT SPECIAL WSC III 708CREATURE TOUCHED NONE WSC III 708

10FT RADIUS NONE WSC III 708

CREATURE TOUCHED NONE WSC III 709

10FT RADIUS NONE WSC III 709CREATURE TOUCHED NONE WSC III 709CREATURE TOUCHED NONE WSC III 710CREATURE TOUCHED NONE WSC III 7111 CREATURE / LEVEL NONE WSC III 7121 CREATURE / LEVEL NONE WSC III 7121 CREATURE / LEVEL NONE WSC III 7121 CREATURE / LEVEL NONE WSC III 7121 CREATURE / LEVEL NONE WSC III 712

CREATURE TOUCHED NONE WSC III 712

CREATURE TOUCHED NONE WSC III 712

5FT RADIUS NONE WSC III 712

CREATURE TOUCHED NONE WSC III 713

1 INDIVIDUAL NEGATES WSC III 716

1 INDIVIDUAL NEGATES WSC III 716

THE CASTER NONE WSC III 718

THE CASTER NONE WSC III 718

THE CASTER SPECIAL WSC III 718

THE CASTER SPECIAL WSC III 7181 CREATURE NEGATES WSC III 720

Page 393: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #5FT / LEVEL TO 10FT / LEVEL 1/2 WSC III 723

1 MILE DIAMETER NONE WSC III 723SPECIAL SPECIAL WSC III 724SPECIAL SPECIAL WSC III 724

60FT RADIUS NONE WSC III 72560FT RADIUS NONE WSC III 7251 GARMENT NONE WSC III 7251 GARMENT NONE WSC III 725

40FT L X 20FT W X 20FT H CLOUD NONE WSC III 725THE CASTER NONE WSC III 7261 CREATURE NEGATES WSC III 7271 CREATURE NEGATES WSC III 727

CREATURE TOUCHED NONE WSC III 728CREATURE TOUCHED NONE WSC III 728

THE CASTER NONE WSC III 728SPECIAL NONE WSC III 7301 SPELL NONE WSC III 7291 SPELL NONE WSC III 730

1 CREATURE NEGATES WSC III 7311 CREATURE NEGATES WSC III 7311 CREATURE NEGATES WSC III 7321 CREATURE NEGATES WSC III 732

A RAY, 80FT LONG (1 CREATURE) NEGATES WSC III 733A RAY, 80FT LONG (1 CREATURE) NEGATES WSC III 733

SPECIAL NONE WSC III 733SPECIAL NONE WSC III 734

CREATURE TOUCHED SPECIAL WSC III 736

1 ITEM NEGATES WSC III 737

1 ITEM NEGATES WSC III 737

1 ITEM NEGATES WSC III 737

1 ITEM NEGATES WSC III 737

1 ITEM NEGATES WSC III 737

1 WAND, STAFF OR ROD NONE WSC III 737

Page 394: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 WAND, STAFF OR ROD NONE WSC III 737THE CASTER NONE WSC III 738

1CUFT / LEVEL NONE WSC III 738

1CUFT / LEVEL NONE WSC III 738THE CASTER NONE WSC III 7401 CREATURE NONE WSC III 7401 CREATURE NONE WSC III 740THE CASTER NONE WSC III 740

5FT RADIUS / LEVEL NONE WSC III 741

5FT RADIUS / LEVEL NONE WSC III 7411 CREATURE / 5 LEVELS NEGATES WSC III 741

1 PERSON NONE WSC III 742

10SQFT / LEVEL NONE WSC III 745

10SQFT / LEVEL NONE WSC III 745THE CASTER NONE WSC III 745

1 CREATURE NONE WSC III 7461 OBJECT OR A 5SQFT AREA NEGATES WSC III 7471 OBJECT OR A 5SQFT AREA NEGATES WSC III 747

15FT RADIUS NONE WSC III 74715FT RADIUS NONE WSC III 7471 PORTENT NONE WSC III 748

1/4 SQML / LEVEL NONE WSC III 749WEAPON(S) TOUCHED NONE WSC III 749

30CUFT NONE WSC III 750THE CASTER NONE WSC III 750

SPECIAL NEGATES WSC III 751SPECIAL NEGATES WSC III 751

1 CREATURE SPECIAL WSC III 752

1 CREATURE SPECIAL WSC III 752SPECIAL NONE WSC III 752SPECIAL NONE WSC III 753SPECIAL NONE WSC III 753

1 CREATURE OR OBJECT NEGATES WSC III 753

Page 395: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 CREATURE OR OBJECT NEGATES WSC III 753

SPECIAL NONE WSC III 754

SPECIAL NONE WSC III 754A PATH, 20FT IN DIAMETER & 80FT LONG SPECIAL WSC III 755A PATH, 20FT IN DIAMETER & 80FT LONG SPECIAL WSC III 755

1 DEVICE NEGATES WSC III 756

SPECIAL NONE WSC III 756

SPECIAL NONE WSC III 756SPECIAL NONE WSC III 757

ONE OR MORE PERSONS NONE WSC III 7571 CREATURE NONE WSC III 757

SPECIAL NONE WSC III 7581 CREATURE NONE WSC III 760

UP TO 100SQFT NONE WSC III 760

15FT RADIUS NONE WSC III 760

SPECIAL NONE WSC III 761

SPECIAL NONE WSC III 761SPECIAL SPECIAL WSC III 762

1 CREATURE NONE WSC III 7621 ITEM NONE WSC III 7621 ITEM NONE WSC III 762

1 DOORWAY OR SIMILAR PORTAL NONE WSC III 7631 DOORWAY OR SIMILAR PORTAL NONE WSC III 7631 DOORWAY OR SIMILAR PORTAL NONE WSC III 763

1 CREATURE NONE WSC III 7631 CREATURE NONE WSC III 763

1 CREATURE OR OBJECT / LEVEL NONE WSC III 763

1 CREATURE OR OBJECT / LEVEL NONE WSC III 7631 CREATURE SPECIAL WSC III 7631 CREATURE SPECIAL WSC III 763

1 ITEM NONE WSC III 7641 ITEM NONE WSC III 764

CREATES ONE OR MORE TOOLS NONE WSC III 764

Page 396: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 CREATURE OR ITEM NEGATES WSC III 7651 CREATURE OR ITEM NEGATES WSC III 765

1 CREATURE NEGATES WSC III 7661 CREATURE NEGATES WSC III 766

A CONE 10FT DEEP & 10FT DIAMETER / LEVEL NONE WSC III 766

A CONE 10FT DEEP & 10FT DIAMETER / LEVEL NONE WSC III 766UP TO 10CUFT / LEVEL NEGATES WSC III 767UP TO 10CUFT / LEVEL NEGATES WSC III 767

1 CREATURE 1/2 WSC III 7681 CREATURE 1/2 WSC III 76860FT RADIUS NONE WSC III 768

20FT RADIUS SPECIAL WSC III 768

10CUFT / LEVEL SPECIAL WSC III 769THE CASTER NONE WSC III 7691 CREATURE 1/2 WSC III 7701 CREATURE NEGATES WSC III 7711 CREATURE NEGATES WSC III 77120FT RADIUS SPECIAL WSC III 771

15FT RADIUS SPECIAL WSC III 772

15FT RADIUS SPECIAL WSC III 77210FT RADIUS NEGATES WSC III 772

10FT RADIUS 1/2 WSC III 773

1SQFT SHEET NONE WSC III 7741/3 MILE / LEVEL NONE WSC III 774

CREATURE TOUCHED SPECIAL WSC III 7741 CREATURE NONE WSC III 7751 CREATURE NONE WSC III 775

1 WIZARD NEGATES WSC III 775

1 PAGE OF UP TO 2SQFT NONE WSC III 777

1 PAGE OF UP TO 2SQFT NONE WSC III 777CASTER AND ONE OTHER NONE WSC III 777

10SQFT / LEVEL NONE WSC III 777

Page 397: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 WALL LESS THAN 50FT LONG NONE WSC III 782

90FT RADIUS NONE WSC III 7831 MISSILE / 3 LEVELS (5 MAXIMUM) NONE WSC III 783

SPECIAL NONE WSC III 785

1 CREATURE NONE WSC III 786

1 CREATURE NONE WSC III 786THE CASTER NONE WSC III 787

1 TO 5 CREATURES IN A 10CUFT AREA SPECIAL WSC III 788

10FT RADIUS SPECIAL WSC III 788

10FT RADIUS SPECIAL WSC III 788

1 ITEM NONE WSC III 789

1 ITEM NONE WSC III 790

CREATURES TOUCHED NONE WSC III 790

60FT RADIUS NONE WSC III 790

THE CASTER NONE WSC III 791

CREATURE TOUCHED NONE WSC III 794

CREATURE TOUCHED NONE WSC III 794

SPECIAL NONE WSC III 798

SPECIAL NONE WSC III 798CREATURE TOUCHED NEGATES WSC III 803CREATURE TOUCHED NEGATES WSC III 803

1 BEING NONE WSC III 804

1 BEING NONE WSC III 8041 ATTACK NONE WSC III 804

THE CASTER NONE WSC III 806THE CASTER NONE WSC III 806THE CASTER NONE WSC III 806

Page 398: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #2 WEAPONS / LEVEL NONE WSC III 8072 WEAPONS / LEVEL NONE WSC III 807

3FT RADIUS NEGATES WSC III 8073FT RADIUS NEGATES WSC III 807

10FT DIAMETER CIRCLE SPECIAL WSC III 807

SPECIAL NONE WSC III 808SPECIAL NONE WSC III 808SPECIAL NONE WSC III 808SPECIAL NONE WSC III 808

30SQFT VERTICAL BARRIER 2FT THICK NONE WSC III 80830SQFT VERTICAL BARRIER 2FT THICK NONE WSC III 808

1 SHIP 1/2 OR NEGATIVE WSC III 8101 SHIP 1/2 OR NEGATIVE WSC III 810

5FT RADIUS OR CREATURE TOUCHED NEGATES WSC III 8115FT RADIUS OR CREATURE TOUCHED NEGATES WSC III 811

CREATURE TOUCHED NONE WSC III 811

10FT W X 30FT L CONE SPECIAL WSC III 812

10FT W X 30FT L CONE SPECIAL WSC III 8121 BOW NONE WSC III 814

1 CREATURE NONE WSC III 814

1 CREATURE NONE WSC III 8141 SQFT NONE WSC III 8151 SQFT NONE WSC III 815

15FT RADIUS NONE WSC III 815

1 OBJECT NONE WSC III 8161 BEING NEGATES WSC III 816SPECIAL NONE WSC III 817SPECIAL NONE WSC III 817SPECIAL NONE WSC III 817

THE CASTER NONE WSC III 817SPECIAL NONE WSC III 818SPECIAL NONE WSC III 818SPECIAL NONE WSC III 818

THE CASTER NONE WSC III 818CREATES 1 SIMULACRUM NONE WSC III 819CREATES 1 SIMULACRUM NONE WSC III 819

SPECIAL SPECIAL WSC III 819

Page 399: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 MILE RADIUS / LEVEL NONE WSC III 820

SPECIAL NONE WSC III 821

THE CASTER NONE WSC III 8221 CASTLE NONE WSC III 8241 CASTLE NONE WSC III 824

CREATES 1 HOOK NONE WSC III 824CREATES 1 HOOK NONE WSC III 824

SPECIAL NONE WSC III 825

SPECIAL NONE WSC III 825

SPECIAL NONE WSC III 8251 PERSON NEGATES WSC III 826

1 CREATURE NEGATES WSC III 826

1 SLEEPING CREATURE NEGATES WSC III 8261 OR MORE SLING STONES SPECIAL WSC III 8271 OR MORE SLING STONES SPECIAL WSC III 8271 OR MORE SLING STONES SPECIAL WSC III 827

40CUFT, 1 CREATURE / LEVEL NEGATES WSC III 8271 CREATURE NONE WSC III 828

1 CREATURE NEGATES WSC III 828CREATURE TOUCHED NONE WSC III 829CREATURE TOUCHED NONE WSC III 829

10FT RADIUS NONE WSC III 82910FT RADIUS NONE WSC III 829

1 CREATURE SPECIAL WSC III 82950CUFT NONE WSC III 830

CREATURE TOUCHED NONE WSC III 830UP TO 2,000LBS OF ORE NONE WSC III 830UP TO 2,000LBS OF ORE NONE WSC III 830UP TO 2,000LBS OF ORE NONE WSC III 830

1CUFT / LEVEL NONE WSC III 831CREATURE TOUCHED NEGATES WSC III 831

1 CREATURE NONE WSC III 8331 CREATURE NONE WSC III 8331 TARGET NONE WSC III 8331 TARGET NONE WSC III 833

Page 400: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 ANIMAL NONE WSC III 8351 ANIMAL NONE WSC III 835SPECIAL NONE WSC III 836SPECIAL NONE WSC III 836

CREATURE TOUCHED NEGATES WSC III 836SPECIAL SPECIAL WSC III 837SPECIAL NONE WSC III 837SPECIAL NONE WSC III 837

10FT W X 20FT L CONE NONE WSC III 8383 SPEARTHROWERS / LEVEL NONE WSC III 840

SPECIAL NONE WSC III 840

SPECIAL NONE WSC III 840PERSON TOUCHED NONE WSC III 843PERSON TOUCHED NONE WSC III 843

1 MOUNT NONE WSC III 8431 SPELLCASTING CREATURE NONE WSC III 843

10FT RADIUS / LEVEL NONE WSC III 844

10FT RADIUS / LEVEL NONE WSC III 844

10FT RADIUS / LEVEL NONE WSC III 844

SPECIAL NONE WSC III 845

CREATURE TOUCHED NONE WSC III 8451 PERSON NONE WSC III 846

25FT RADIUS 1/2 WSC III 846

SPECIAL SPECIAL WSC III 847

SPECIAL SPECIAL WSC III 847CREATURE TOUCHED NONE WSC III 847CREATURE TOUCHED NONE WSC III 847

25FT RADIUS NONE WSC III 847THE CASTER SPECIAL WSC III 848

CREATURE TOUCHED NONE WSC III 848THE CASTER NONE WSC III 848

Page 401: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 OBJECT NONE WSC III 850SPECIAL NONE WSC III 850SPECIAL NONE WSC III 850

70FT SPHERE NONE WSC III 850SPECIAL NONE WSC III 851

1 ITEM NONE WSC III 851

SPECIAL NONE WSC III 852SPECIAL NONE WSC III 853

90FT DIAMETER SPHERE NONE WSC III 85590FT DIAMETER SPHERE NONE WSC III 855

CREATURE TOUCHED NEGATES WSC III 855THE CASTER NONE WSC III 856

CREATURE TOUCHED NEGATES WSC III 856

SPECIAL SPECIAL WSC III 8571 SPIDER NONE WSC III 858

240FT RADIUS NONE WSC III 859

30FT RADIUS NONE WSC III 860SPECIAL SPECIAL WSC III 860SPECIAL SPECIAL WSC III 860

SPECIAL NONE WSC III 861

SPECIAL NONE WSC IV 87330FT RADIUS NONE WSC IV 87330FT RADIUS NONE WSC IV 873

CREATES 1 STAFF NONE WSC IV 873

CREATES 1 STAIRWAY NONE WSC IV 874

CREATES 1 STAIRWAY NONE WSC IV 874

A SPHERE, 2FT DIAMETER / LEVEL NONE WSC IV 874

A SPHERE, 2FT DIAMETER / LEVEL NONE WSC IV 874

SPECIAL NONE WSC IV 874

Page 402: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL NONE WSC IV 874

1 OBJECT OR CREATURE SPECIAL WSC IV 875

CREATURE TOUCHED SPECIAL WSC IV 876

20FT RADIUS NONE WSC IV 876

20FT RADIUS NONE WSC IV 876

1 ITEM NEGATES WSC IV 877

1 ITEM NEGATES WSC IV 8771 SPELLCASTER NEGATES WSC IV 878

1 CREATURE NONE WSC IV 8781 CREATURE NONE WSC IV 878

SPECIAL 1/2 WSC IV 878

SPECIAL 1/2 WSC IV 878

A CONE, 30FT LONG X 20FT WIDE CONE 1/2 WSC IV 87960FT RADIUS NONE WSC IV 88060FT RADIUS NONE WSC IV 88050FT RADIUS NEGATES WSC IV 880

100SQFT / LEVEL SPECIAL WSC IV 880SPECIAL SPECIAL WSC IV 881

1 VESSEL UP TO 150FT LONG NONE WSC IV 8821 VESSEL UP TO 150FT LONG NONE WSC IV 882

3 SLINGERS / LEVEL NONE WSC IV 883

2 MILE RADIUS SPECIAL WSC IV 8841 BEING SPECIAL WSC IV 885

SPECIAL NONE WSC IV 885

1 WEAPON NONE WSC IV 886

1 WEAPON NONE WSC IV 886

1 CREATURE, 15FT RADIUS NEGATES WSC IV 886

CREATURE TOUCHED SPECIAL WSC IV 886CREATURE MELDED NONE WSC IV 887

Page 403: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

PERSON TOUCHED NONE WSC IV 8881 CREATURE + 1 CREATURE / LEVEL NEGATES WSC IV 8881 CREATURE + 1 CREATURE / LEVEL NEGATES WSC IV 888

1 INDIVIDUAL NONE WSC IV 889

1 CREATURE NEGATES WSC IV 890

1 CREATURE NEGATES WSC IV 890

1 CREATURE NEGATES WSC IV 89030FT RADIUS NONE WSC IV 890

DARSSON NEGATES WSC IV 891SPECIAL NEGATES WSC IV 893

SPECIAL 1/2 WSC IV 895

SPECIAL 1/2 WSC IV 895

SPECIAL NONE WSC IV 898

SUMMONS ONE SPIRIT NEGATES WSC IV 899

SUMMONS ONE SPIRIT NEGATES WSC IV 899SPECIAL 1/2 WSC IV 900SPECIAL 1/2 WSC IV 900SPECIAL NONE WSC IV 901SPECIAL SPECIAL WSC IV 901SPECIAL SPECIAL WSC IV 901

30FT RADIUS SPECIAL WSC IV 90230FT RADIUS SPECIAL WSC IV 902

40FT DIAMETER SPHERE SPECIAL WSC IV 90240FT DIAMETER SPHERE SPECIAL WSC IV 902

10FT / LEVEL RADIUS SPECIAL WSC IV 90215FT RADIUS, 1 TARGET / LEVEL NEGATES WSC IV 90315FT RADIUS, 1 TARGET / LEVEL NEGATES WSC IV 903

20FT RADIUS 1/2 WSC IV 90320FT RADIUS 1/2 WSC IV 9031 CREATURE 1/2 WSC IV 9041 CREATURE 1/2 WSC IV 904

A SHEET 1FT W X 20FT L X 20FT H / LEVEL NONE WSC IV 906

Page 404: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #A SHEET 1FT W X 20FT L X 20FT H / LEVEL NONE WSC IV 906A SHEET 1FT W X 20FT L X 20FT H / LEVEL NONE WSC IV 906

1 WARRIOR NONE WSC IV 906SPECIAL NONE WSC IV 907

1 LYCANTHROPE NEGATES WSC IV 909

THE CASTER NONE WSC IV 909

1 CREATURE OR OBJECT NEGATES WSC IV 910

1 CREATURE OR OBJECT NEGATES WSC IV 9101 CREATURE NONE WSC IV 9101 CREATURE NONE WSC IV 9111 CREATURE NONE WSC IV 911

1 CREATURE NONE WSC IV 911THE CASTER NONE WSC IV 912

CREATURE TOUCHED NONE WSC IV 912

THE CASTER NONE WSC IV 912

THE CASTER NONE WSC IV 912

THE CASTER NONE WSC IV 912

SPECIAL 1/2 WSC IV 913THE CASTER SPECIAL WSC IV 914

20SQFT NONE WSC IV 917AN IVORY CUBE NONE WSC IV 917

1 ITEM OR CREATURE NONE WSC IV 9171 WEAPON NONE WSC IV 918

1 CREATURE NEGATES WSC IV 9181 OR MORE CREATURES IN 30CUFT NEGATES WSC IV 9181 OR MORE CREATURES IN 30CUFT NEGATES WSC IV 918

CREATURE TOUCHED NEGATES WSC IV 9181 CREATURE NONE WSC IV 9201 CREATURE NONE WSC IV 9201 CREATURE NONE WSC IV 92030FT RADIUS NEGATES WSC IV 92030FT RADIUS NEGATES WSC IV 920

SPECIAL NEGATES WSC IV 920SPECIAL NEGATES WSC IV 920SPECIAL NEGATES WSC IV 920

Page 405: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #60CUFT NONE WSC IV 92160CUFT NONE WSC IV 92160CUFT NONE WSC IV 921

1 OBJECT, 2OZ / LEVEL SPECIAL WSC IV 9221 OBJECT, 2OZ / LEVEL SPECIAL WSC IV 922

1 PERSON SPECIAL WSC IV 9231 PERSON SPECIAL WSC IV 923

CREATURE TOUCHED NONE WSC IV 924CREATURE TOUCHED NONE WSC IV 924

THE CASTER NONE WSC IV 924CREATURE TOUCHED NONE WSC IV 925

1 CREATURE SPECIAL WSC IV 9255FT RADIUS NONE WSC IV 925

1 CREATURE NONE WSC IV 926

UP TO 10SQFT / LEVEL SPECIAL WSC IV 926

CREATURE TOUCHED NONE WSC IV 928THE CASTER NONE WSC IV 928

A RAY, 60FT LONG + 10FT LONG / LEVEL SPECIAL WSC IV 928

A RAY, 60FT LONG + 10FT LONG / LEVEL SPECIAL WSC IV 928

A RAY, 60FT LONG + 10FT LONG / LEVEL SPECIAL WSC IV 928

WARRIOR TOUCHED NONE WSC IV 929

CREATURE TOUCHED NONE WSC IV 9291 DAGGER NONE WSC IV 929

SPECIAL NONE WSC IV 930SPECIAL NONE WSC IV 930

WARRIOR TOUCHED NONE WSC IV 930PERSON TOUCHED NONE WSC IV 930

1 ARROW NONE WSC IV 931WARRIOR TOUCHED NONE WSC IV 931

WARRIOR TOUCHED NONE WSC IV 931

WARRIOR TOUCHED NONE WSC IV 931

Page 406: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #WARRIOR TOUCHED NONE WSC IV 932

CASTER'S STAFF NONE WSC IV 932CASTER'S STAFF NONE WSC IV 932

WARRIOR TOUCHED NONE WSC IV 932

THE CASTER NONE WSC IV 932

THE CASTER NONE WSC IV 93210CUFT NONE WSC IV 93310CUFT NONE WSC IV 933

1 OBJECT NONE WSC IV 934

20CUFT, 5 THORNS / LEVEL NONE WSC IV 9341 CREATURE 1/2 WSC IV 935

1 CREATURE NEGATES WSC IV 935

1 CREATURE NEGATES WSC IV 935

1 CREATURE NEGATES WSC IV 935CREATURE TOUCHED NEGATES WSC IV 936

A CONE, 40FT LONG X 20FT WIDE 1/2 WSC IV 936

A CONE, 40FT LONG X 20FT WIDE 1/2 WSC IV 936

A CONE, 40FT LONG X 20FT WIDE 1/2 WSC IV 936

A CONE, 40FT LONG X 20FT WIDE 1/2 WSC IV 93620FT RADIUS SPECIAL WSC IV 937THE CASTER NONE WSC IV 937THE CASTER NONE WSC IV 937

100FT LONG WAVE / LEVEL NONE WSC IV 938

20CUFT SPECIAL WSC IV 9391 CREATURE NEGATES WSC IV 939

15FT RADIUS SPHERE NONE WSC IV 93915FT RADIUS SPHERE NONE WSC IV 939

1 OBJECT NO MORE THAN 27CUFT NONE WSC IV 9401 OBJECT NO MORE THAN 27CUFT NONE WSC IV 940

1 CREATURE SPECIAL WSC IV 94010FT RADIUS NEGATES WSC IV 941

SPECIAL NEGATES WSC IV 942

Page 407: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #A CIRCLE, UP TO 40FT IN DIAMETER NONE WSC IV 942A CIRCLE, UP TO 40FT IN DIAMETER NONE WSC IV 942

30FT RADIUS NONE WSC IV 9433CUFT / LEVEL NONE WSC IV 943

SPECIAL NONE WSC IV 943

1 CREATURE SPECIAL WSC IV 944

1 CREATURE SPECIAL WSC IV 9443FT RADIUS NONE WSC IV 9453FT RADIUS NONE WSC IV 945

SPECIAL NONE WSC IV 945

SPECIAL NONE WSC IV 945

20CUFT NEGATES WSC IV 945SPECIAL SPECIAL WSC IV 946SPECIAL SPECIAL WSC IV 946

1FT DIAMETER SPHERE / LEVEL SPECIAL WSC IV 948

1FT DIAMETER SPHERE / LEVEL SPECIAL WSC IV 948

1FT DIAMETER SPHERE / LEVEL SPECIAL WSC IV 948

10CUFT / LEVEL NONE WSC IV 949

20CUFT / LEVEL NONE WSC IV 9491 CREATURE NEGATES WSC IV 9501 CREATURE NEGATES WSC IV 950

1 BOOK SPECIAL WSC IV 951UP TO 3 CREATURES IN A 20FT RADIUS NONE WSC IV 952

1 SPECIALLY ENCHNTED RUBY NONE WSC IV 952SPELLCASTER & ONE INDIVIDUAL NONE WSC IV 953SPELLCASTER & ONE INDIVIDUAL NONE WSC IV 953

1 CREATURE NONE WSC IV 9541 CREATURE NONE WSC IV 9541 CREATURE NEGATES WSC IV 9551 CREATURE NEGATES WSC IV 9551 CREATURE NEGATES WSC IV 955

1 CREATURE OR OBJECT SPECIAL WSC IV 956

Page 408: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

1 SLEEPING CREATURE NEGATES WSC IV 956

A WAVE, 5FT HIGH X 10FT LONG / LEVEL 1/2 WSC IV 9571 CREATURE NEGATES WSC IV 958

1 UNDEAD CREATURE / LEVEL NEGATES WSC IV 96040CUFT OR ONE CREATURE SPECIAL WSC IV 96040CUFT OR ONE CREATURE SPECIAL WSC IV 960

SPECIAL NONE WSC IV 960

SPECIAL NONE WSC IV 960

SPECIAL NONE WSC IV 960SPELLCASTER & SPECIAL NONE WSC IV 961SPELLCASTER & SPECIAL NONE WSC IV 961SPELLCASTER & SPECIAL NONE WSC IV 961SPELLCASTER & SPECIAL NONE WSC IV 961

SPECIAL NONE WSC IV 961

SPECIAL NONE WSC IV 961CREATURE TOUCHED NONE WSC IV 963

20FT RADIUS SPHERE NONE WSC IV 96310FT RADIUS / LEVEL NEGATES WSC IV 966

SPECIAL NONE WSC IV 970SPECIAL NONE WSC IV 970SPECIAL NONE WSC IV 970SPECIAL NONE WSC IV 970SPECIAL NONE WSC IV 970

1 CREATURE NEGATES WSC IV 9711 CREATURE NEGATES WSC IV 971

30CUFT NONE WSC IV 971

30CUFT NONE WSC IV 971

30CUFT NONE WSC IV 9711 LOCK NONE WSC IV 9711 LOCK NONE WSC IV 971

1 CREATURE NONE WSC IV 973CREATES 1 LASH (WHIP) 80FT LONG SPECIAL WSC IV 974CREATES 1 LASH (WHIP) 80FT LONG SPECIAL WSC IV 974

Page 409: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CASTER & CREATURE TOUCHED NEGATES WSC IV 975CASTER & CREATURE TOUCHED NEGATES WSC IV 975

SPECIAL NONE WSC IV 976SPECIAL NONE WSC IV 976

THE CASTER NONE WSC IV 977

1 CREATURE 1/2 WSC IV 978SPECIAL NONE WSC IV 978

SPECIAL NEGATES WSC IV 9801 SPELLCASTING CREATURE NONE WSC IV 983

20SQFT / LEVEL NONE WSC IV 984

20SQFT / LEVEL NONE WSC IV 984

5FT DIAMETER CIRCLE 1/2 WSC IV 984

5FT DIAMETER CIRCLE 1/2 WSC IV 9841 CREATURE NEGATES WSC IV 985

30SQFT X 1IN THICK NONE WSC IV 98530SQFT X 1IN THICK NONE WSC IV 985

10SQFT / LEVEL NONE WSC IV 987

10SQFT / LEVEL NONE WSC IV 98710SQFT / LEVEL NONE WSC IV 989

SPECIAL NONE WSC IV 99010CUFT / LEVEL NONE WSC IV 99210CUFT / LEVEL NONE WSC IV 99210CUFT / LEVEL NONE WSC IV 992

1 CREATURE NEGATES WSC IV 992

10FT RADIUS SPHERE NONE WSC IV 99210CUFT NEGATES WSC IV 993

1 CREATURE NEGATES WSC IV 9931 CREATURE NEGATES WSC IV 993

10FT RADIUS / LEVEL NEGATES WSC IV 99310FT RADIUS / LEVEL NEGATES WSC IV 993

1 CREATURE SPECIAL WSC IV 994

1 CREATURE SPECIAL WSC IV 994

Page 410: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL SPECIAL WSC IV 994

SPECIAL SPECIAL WSC IV 994

SPECIAL SPECIAL WSC IV 994

SPECIAL SPECIAL WSC IV 9941 INDIVIDUAL / LEVEL NONE WSC IV 997

1/2 CUFT / LEVEL NONE WSC IV 997SPECIAL NONE WSC IV 998

CREATURE TOUCHED NEGATES WSC IV 998SPECIAL NONE WSC IV 998SPECIAL NONE WSC IV 998

30FT RADIUS NONE WSC IV 999

30FT RADIUS NONE WSC IV 999

30FT RADIUS NONE WSC IV 9991 CREATURE SPECIAL WSC IV 10001 CREATURE SPECIAL WSC IV 1000

CREATURE TOUCHED NEGATES WSC IV 1000CREATURE TOUCHED NEGATES WSC IV 1000

100FT LENGTH OF PIPE NONE WSC IV 1001CREATURE TOUCHED NONE WSC IV 1001

SPECIAL NONE WSC IV 10011 CUIN / LEVEL NONE WSC IV 1002

1 CREATURE OR OBJECT TOUCHED NONE WSC IV 10021 MILE RADIUS NONE WSC IV 1004

10CUFT / LEVEL 1/2 WSC IV 1004

10CUFT / LEVEL 1/2 WSC IV 1004

1HR / LEVEL WSC IV 1005

1HR / LEVEL WSC IV 10051 CREATURE SPECIAL WSC IV 1005

CREATURE TOUCHED NONE WSC IV 10061 WEAPON NONE WSC IV 1006

30FT RADIUS OR SPECIAL NONE WSC IV 1007SPECIAL SPECIAL WSC IV 1007

1 WAGON OR SIMILAR CONVEYANCE NO MORE THAN 5FT WIDE X 10FT LONG

1 WAGON OR SIMILAR CONVEYANCE NO MORE THAN 5FT WIDE X 10FT LONG

Page 411: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

SPECIAL 1/2 WSC IV 1008

SPECIAL 1/2 WSC IV 1008

4FT RADIUS / LEVEL SPECIAL WSC IV 1008SPECIAL SPECIAL WSC IV 1009

THE CASTER NONE WSC IV 10101 CREATURE NEGATES WSC IV 1011

SPECIAL SPECIAL WSC IV 1011

SPECIAL SPECIAL WSC IV 1012SPECIAL NONE WSC IV 1012SPECIAL NONE WSC IV 1012

A CONE, 360FT TALL X 120FT WIDE 1/2 WSC IV 1013CREATES 1 BLADE NONE WSC IV 1014CREATES 1 BLADE NONE WSC IV 1014CREATES 1 BLADE NONE WSC IV 1014

SPECIAL NONE WSC IV 1014SPECIAL NONE WSC IV 1014SPECIAL NONE WSC IV 1014VARIBLE VARIBLE WSC IV 1015VARIBLE VARIBLE WSC IV 1015VARIBLE VARIBLE WSC IV 1015

THE CASTER NONE WSC IV 1016THE CASTER NONE WSC IV 10161 CREATURE NEGATES WSC IV 10161 CREATURE NEGATES WSC IV 1016

SPECIAL NONE WSC IV 1016SPECIAL NONE WSC IV 1016

300SQFT NONE WSC IV 1017

300SQFT NONE WSC IV 10171 ITEM NONE WSC IV 10171 ITEM NONE WSC IV 1017

BEING TOUCHED NONE WSC IV 1018BEING TOUCHED NONE WSC IV 1018

THE CASTER NONE WSC IV 1019THE CASTER NONE WSC IV 1019

SUMMONS ONE CREATURE SPECIAL WSC IV 1019SUMMONS ONE CREATURE SPECIAL WSC IV 1019

CREATURE TOUCHED NONE WSC IV 1020

Page 412: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #CREATURE TOUCHED NONE WSC IV 1020

1 CRAFT NONE WSC IV 1021

1 ITEM OR CREATURE SPECIAL WSC IV 1021

1 ITEM OR CREATURE SPECIAL WSC IV 10211 DRAGON SPECIAL WSC IV 1023

1 CREATURE NEGATES WSC IV 10241 CREATURE NEGATES WSC IV 1024

1 CREATURE NEGATES WSC IV 1025

1 CREATURE NEGATES WSC IV 1025CREATURE TOUCHED NONE WSC IV 1026

40FT RADIUS NONE WSC IV 1027CREATURE TOUCHED 1/2 WSC IV 1028

CREATES 1 EYE NONE WSC IV 10281 SCROLL OR BOOK SPECIAL WSC IV 10291 SCROLL OR BOOK SPECIAL WSC IV 10291 SCROLL OR BOOK SPECIAL WSC IV 1029

THE CASTER NONE WSC IV 103110SQFT OF PLANKING NONE WSC IV 1032

1 CUFT / LEVEL NONE WSC IV 1032WEAPON(S) TOUCHED NONE WSC IV 1032

20FT DISK NONE WSC IV 103320FT DISK NONE WSC IV 1033

1 INTELLIGENT CREATURE NEGATES WSC IV 1034THE CASTER SPECIAL WSC IV 10341 CREATURE NONE WSC IV 10341 CREATURE NONE WSC IV 1034

1 MILE / LEVEL NONE WSC IV 10361 MAGICAL SPELL SPECIAL WSC IV 10371 MAGICAL SPELL SPECIAL WSC IV 1037

THE CASTER NONE WSC IV 1037

10FT RADIUS NEGATES WSC IV 1038

10FT RADIUS NEGATES WSC IV 1038SPECIAL 1/2 WSC IV 1040

THE CASTER NONE WSC IV 1042

Page 413: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

THE CASTER NONE WSC IV 104240FT RADIUS NEGATES WSC IV 1043THE CASTER NONE WSC IV 1043THE CASTER NONE WSC IV 1043

1 ZOMBIE / LEVEL NONE WSC IV 1045

1 ZOMBIE / LEVEL NONE WSC IV 1045100FT RADIUS NEGATES WSC IV 1046

1CUFT WSC IV 10494SQYDS WSC IV 10491CUFT WSC IV 10491CUYD WSC IV 10491CUYD WSC IV 1049

10FT RADIUS WSC IV 10501 SMALL CREATURE WSC IV 1050

1 OBJECT WSC IV 10501 OBJECT WSC IV 1050

1SQYD WSC IV 10501 OBJECT WSC IV 10501 OBJECT WSC IV 10501 OBJECT WSC IV 10511 OBJECT WSC IV 1051

1CUYD WSC IV 1051SPECIAL WSC IV 1051

1 OBJECT WSC IV 10511 OBJECT WSC IV 1052

1CUFT WSC IV 10521CUYD WSC IV 1052

1 OBJECT WSC IV 10521 OBJECT WSC IV 1052

10FT RADIUS WSC IV 10521 OBJECT WSC IV 10521 OBJECT WSC IV 1053SPECIAL WSC IV 1053

1 OBJECT WSC IV 10531 CONTAINER WSC IV 1053

1 OBJECT WSC IV 10531 OBJECT WSC IV 10541 OBJECT WSC IV 10541 OBJECT WSC IV 1054

1 CREATURE OR OBJECT WSC IV 1054SPECIAL WSC IV 1054

1 OBJECT WSC IV 1055

Page 414: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 OBJECT WSC IV 1055

1 SMALL ITEM WSC IV 10551 SMALL ITEM WSC IV 10551 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10561 CREATURE WSC IV 10571 CREATURE WSC IV 10571 CREATURE WSC IV 1057

1 BEE WSC IV 10573 INCH DIAMETER SPHERE WSC IV 1057

1 BUG WSC IV 10586 INCH LINE WSC IV 1058

1 CUFT WSC IV 10581 MOUSE WSC IV 1058

1 FT DIAMETER CLOUD WSC IV 10581 SPIDER WSC IV 1058

1 CREATURE WSC IV 10591 LOCK WSC IV 1059SPECIAL WSC IV 1059SPECIAL WSC IV 1059SPECIAL WSC IV 1059SPECIAL WSC IV 1060SPECIAL WSC IV 10601SQFT WSC IV 1060

SPECIAL WSC IV 1060SPECIAL WSC IV 1060SPECIAL WSC IV 1061SPECIAL WSC IV 106110CUFT WSC IV 1061

1 PERSON WSC IV 106120CUFT WSC IV 1062

10FT RADIUS WSC IV 1062SPECIAL WSC IV 106240CUFT WSC IV 1062

1 OBJECT, 1/2 INCH THICK WSC IV 10631 CREATURE WSC IV 10631 CREATURE WSC IV 1063

SPECIAL WSC IV 10631 CREATURE WSC IV 1063

Page 415: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #1 OBJECT WSC IV 1064CASTER WSC IV 1064

1 CREATURE WSC IV 1064SPECIAL WSC IV 1064

SPECIAL NONE WSC IV 1065

1 INDIVIDUAL NONE WSC IV 106630FT RADIUS / LEVEL NONE WSC IV 1070

30YDS NONE WSC IV 1071

1 ELEMENTAL NEGATES WSC IV 1071

360FT RADIUS NONE WSC IV 1072

1 MILE RADIUS SPECIAL WSC IV 1072THE CASTER NONE WSC IV 1073THE CASTER NONE WSC IV 1073

UNDEAD CREATURES TOUCHED NEGATES WSC IV 1073

10YDS RADIUS / LEVEL SPECIAL WSC IV 1074

SPECIAL NONE WSC IV 1075SPECIAL NONE WSC IV 1076

CREATES 1 FORTRESS NONE WSC IV 1076

1 OUTER PLANAR CREATURE NONE WSC IV 1077SPECIAL NONE WSC IV 1079SPECIAL NONE WSC IV 1079SPECIAL NONE WSC IV 1080SPECIAL NONE WSC IV 1080

CREATURE TOUCHED NEGATES WSC IV 1081CREATURE TOUCHED NEGATES WSC IV 1081

SPECIAL NONE WSC IV 1082

SPECIAL NEGATES WSC IV 108225HD / LEVEL WITHIN 300YDS NONE WSC IV 1083

Page 416: AD 2nd edition spells

AREA OF EFFECT SAVINGS THROW BOOK PG #

A SPHERE, 360YDS IN RADIUS NONE WSC IV 1083

A SPHERE, 360YDS IN RADIUS NONE WSC IV 1083

SPECIAL NONE WSC IV 1084

UNDEAD CREATURES TOUCHED NEGATES WSC IV 1084SPECIAL SPECIAL WSC IV 1085