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Activity Analysis of the Upper Extremity and Trunk Kinesiology Laboratory 6:

Activity Analysis of the Upper Extremity and Trunk

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Page 1: Activity Analysis of the Upper Extremity and Trunk

Activity Analysis of the Upper Extremity and Trunk

Kinesiology Laboratory 6:

Page 2: Activity Analysis of the Upper Extremity and Trunk

1. Presentation of Lower Extremity Exercises

2. Vectors

3. Activity Analysisa. Baseball Swing [Leading Arm]

Today’s Activities

Page 3: Activity Analysis of the Upper Extremity and Trunk

Remember to pay attention and TAKE NOTES

These exercises will be on the FINAL PRACTICAL

Presentations

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Force vectors give the magnitude and direction of muscle and joint force needed to move a load. They also have two key components, a point of application and line of action.

• Magnitude (how much force) is designated by the length of the vector

• Direction (of force) is designated by the direction of the arrow

• Point of application is where the force is applied (typically the center of the muscle’s attachment)

• Line of action is the infinite line at which the force is acting.

Vector Analysis

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Vector Components

Hamill & Knutzen, 2009

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When looking at muscle vectors in two dimensions (i.e. on one plane) it is the result of two components• Horizontal Component:• Stabilizing component: degree of parallel forces

generated on the lever (bone and joint) when the muscles angle of pull is less than 90 degrees.

• Dislocating component: degree of parallel forces generated on the lever (bone and joint) when the muscle's angle of pull is greater than 90 degrees.

• Vertical Component/ Rotary Component: • Force of a muscle contributing to bone's movement

around a joint axis; greatest when muscles angle of pull is perpendicular to bone (i.e. 90 degrees).

2-Dimensional Vectors

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1. Begin at the axis

2. Draw the Horizontal component

- Parallel to Lever

- Start at muscle insertion

90˚ all rotary (movement force)

> 90˚ Dislocating (force generated away form joint)

< 90˚ Stabilizing (force generated towards joint)

3. Draw Vertical Component

- Perpendicular to Horizontal Component

- Start at muscle insertion

4. Draw vectors ONLY long enough to make a perpendicular angle to the resultant vector.

Drawing Muscle Vector Components

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Start With Resultant Vector

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Mark the length of Horizontal Component

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Draw Horizontal Component

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Draw Vertical Component

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Example of Vectors at Different Points of a Bicep Curl

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Example of Vectors at Different Points of a Bicep Curl

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Lever Review

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Lever Review

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Lever Review

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Lever Review

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Lever Review

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Lever Review

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Break the Baseball Bat Swing into 3 Phases:

1. Wind Up

2. Swing

3. Deceleration

http://www.youtube.com/watch?v=7JSMEOv4dXQ&feature=fvwrel

Activity Analysis

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Baseball Swing

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Lab Report 6

Readings: TG: pp 311-321, 326-329, 332 (not palpation)

For Next Week