A Literature Review on Social Creativity within Computer Mediated Design

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    Social CreativityA Literature Review on Social Creativity within

    Computer Mediated Design

    Presented by Steven O.

    Entezari

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    Objectives

    Learn about social creativity

    Validate the impact on design

    Identify themes within literature

    Distances

    Seeding, Evolutionary Growth, ReseedingModel

    Socio-Technical Environment

    Discover what the broader impact is

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    Social Creativity

    Creativity is usually seen as anindividual process

    Creativity grows from individual and

    interactions Relevant in design

    Individual/Social

    Not versus but and

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    Social Creativity Design

    Examples of social creativity withindesign

    Urban Planning

    Transportation Planning Interactive Art

    Open Source Software (Software Design)

    Help Forums

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    Social Creativity Design

    Medium of Design becomes important Given previous examples

    Medium of design typically tends to be

    computer mediated AKA Socio-Technical

    Presents problems Distances between people, concepts,

    technologies Needs Process To start, grow, and branch off

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    THEMES WITHIN

    LITERATURE

    these ideas are addressed by

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    Themes

    Distances Spatial

    Temporal

    Technological Conceptual

    SER Model Seed

    Evolutionary Growth

    Reseeding

    Socio-Technical Environments

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    Themes - Distances

    Distances Distribution of design within a

    collaborative context across spatial,

    temporal, technological, and conceptualdomains

    The difficulties that emerge via the fourdistances are at the root of establishing a

    medium for social creativity

    Literature discusses many, many pointsabout the pitfalls and promises within

    these distances.

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    Themes - Distances

    Spatial Distanced by physical, geographic

    location

    Temporal Distanced by time and generation

    Technological Distanced by technological abilities to

    collaborate

    Conceptual Distanced by stakeholder and

    participatory input

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    Themes SER Model

    Seeding, Evolutionary Growth,Reseeding Model

    Method of enhancing social creativity by

    utilizing methods of social psychology tostructure the lifespan of a socially creativecommunity

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    Themes SER Model

    Seeding Create an initial system or community

    focused within a specific domain

    Evolutionary Growth Users change/modify existing system to

    make it more customized

    Reseeding New system/community developed when

    scope is reached

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    Themes - Socio-TechnicalEnvironments Context that merges social domains

    Such as interactions between people andtechnology

    Meta Design Moving towards informed participation

    (between multiple stakeholders) bytechnologically connecting groups andindividuals

    i.e. Socio-Technical Environments

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    Themes Socio-TechnicalEnvironments Boundary Objects

    Externalizations of ideas

    Shared understanding across the 4 distances

    Domain Oriented Design Evnironment Fundamental Question:

    How do we avoid the situation that voices get

    lost because there is too much information or

    their input does not get recorded

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    Broader Impact andConclusion Understanding Social Creativity will

    Allow better collaboration within twoconceptual distances

    Communities of Interest

    Communities of Practice

    Eventually eliminate bottom layer ofcreativity

    By implementing it into systems and socio-technical environments

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    QUESTIONS?

    Thank You!