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4Q 2011 28 February 2012

4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

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Page 1: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

4Q 201128 February 2012

Page 2: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Disclaimer – forward looking statements

• This presentation contains forward-looking statements that involve risks and uncertainties. All statements other than statements of historical facts are forward-looking. You should not place undue reliance on these forward-looking statements for many reasons.

• These forward-looking statements reflect current views with respect to future events and are by their nature subject to significant risk and uncertainties because they relates to events and depend on circumstances that will occur in future. There are a number of factors that could cause actual results and developments to differ materially from those expressed or implied by these forward-

2Private and Confidential - Intended solely for use by recipient

looking statements.

• Although we believe that the expectations reflected in the forward-looking statements are reasonable, we cannot assure you that our future results, level of activity or performance will meet these expectations. Moreover, neither we nor any other person assumes responsibility for the accuracy and completeness of the forward-looking statements. Unless we are required by law to update these statements, we will not necessarily update any of these statements after the date of this presentation, either to conform them to actual results or to changes in our expectations.

Page 3: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

3Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 4: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

4Q 2011 highlights• The launch of Funcom's next large scale MMO, The Secret World, was rescheduled from

April to June, to allow for more polish of the game. Most of the features and content of the game have now been implemented. Current focus is on polish, game play iterations and beta-testing.

• Funcom arranged several extensive hands-on press events for The Secret World in North America and Europe. This lead to extensive coverage in the gaming press.

• Funcom also conducted extensive beta tests during 4Q 2011 and 1Q 2012. Funcomconsiders the feedback from the press events and beta tests to be positive and encouraging

4Private and Confidential - Intended solely for use by recipient

considers the feedback from the press events and beta tests to be positive and encouraging for the prospects of the game.

• The community for The Secret World grew further, and more than 750,000 gamers have so far signed up for the beta testing programs of the game.

• Fashion Week Live, Funcom's Facebook initiative, in partnership with 505 Games and IMG, is in the beta-testing phase and is expected to launch shortly.

• Funcom decided in 4Q to strengthen its cash base, primarily for maximizing the potential of The Secret World. Funcom raised USD 15 million through a convertible loan.

• Revenues in 4Q11 were 4,284 TUSD and Earnings before Interest, Tax, Depreciation and Amortization (EBITDA) were -1,589 TUSD.

Page 5: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

5Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 6: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Key financial summary, 4Q 2011

Revenues• Main source; revenues from the Age of Conan game

4,284

-6,096

4,766

-2,155-3,169

4Q,2011 3Q,2011Revenues

EBITEAT

TUSD

-5,189-716EBITDA -1,589

6Private and Confidential - Intended solely for use by recipient

• Main source; revenues from the Age of Conan game• Revenues down in 4Q11 compared to previous quarter when the new business model for Age of Conan was

launched.

Earnings• Build-up costs for The Secret World have and will impact EBITDA negatively towards launch.• EBIT affected by an impairment charge of appr. 2.1 mUSD on certain games within the F2P-segment.

Consolidated statement of financial position• Cash balance of 19,428 TUSD as of 31 Dec, 2011, equity-to-assets ratio of 55 %.• The carrying amount of interest-bearing debt amounting to approximately 28.5 mUSD.

Page 7: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Key financial summary, 4Q 2011

5000

7500

33893081

4766 4284

Quarterly revenues (TUSD)

7Private and Confidential - Intended solely for use by recipient

0

2500

1Q 2011 2Q 2011 3Q 2011 4Q 2011

Page 8: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Key financial summary, 4Q 2011

-1000

0

1000

-1117 -716

EBITDA (TUSD)

8Private and Confidential - Intended solely for use by recipient

-3000

-2000

1Q 2011 2Q 2011 3Q 2011 4Q 2011

-1117

-2060

-716

-1589

Page 9: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

9Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 10: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Game Segment Status

Age of Conan Large scale MMO Launched, Cash flow positive

Anarchy Online Large Scale MMO Launched, Cash flow positive

The Secret World Large Scale MMO In development, Investment phase

Overview of main games

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Bloodline Champions Free-to-play MMO Launched, Cash flow positive

Fashion Week Free-to-play MMO, Social game In development, Investment phase

Pets vs Monsters Free-to-play MMO In open beta phase, Investment phase

Project A Large scale MMO Concept phase, Investment phase

Page 11: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

11Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 12: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Video

12Private and Confidential - Intended solely for use by recipient

Page 13: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

•• The development of TSW progressed well in 4Q. The development of TSW progressed well in 4Q. Most of the features and content of the game are now Most of the features and content of the game are now in the polish stage.in the polish stage.

•• The focus of the continued development is on The focus of the continued development is on polishing content, extending content, optimizing polishing content, extending content, optimizing content and technology and on conducting betacontent and technology and on conducting beta--tests.tests.

•• FuncomFuncom continues and extends beta programs on an continues and extends beta programs on an

Development status

13Private and Confidential - Intended solely for use by recipient

•• FuncomFuncom continues and extends beta programs on an continues and extends beta programs on an ongoing basis. Beta events include longer term ongoing basis. Beta events include longer term content and balance testing, short term technology content and balance testing, short term technology tests and short term functionality tests.tests and short term functionality tests.

•• Over 200 people are Over 200 people are currently working on the projectcurrently working on the project

•• The The DreamWorldDreamWorld 3.0 engine is stable and well 3.0 engine is stable and well performing, and the tech risk related to the performing, and the tech risk related to the development of TSW is relatively low for a MMOdevelopment of TSW is relatively low for a MMO--gamegame

Page 14: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Status•• FuncomFuncom announced announced that over that over 750,000 750,000 players have players have

signed up for betasigned up for beta--program participation for TSWprogram participation for TSW. . The Company expects this to expand significantly The Company expects this to expand significantly going forward. The Company expects the going forward. The Company expects the community of the community of the The Secret WorldThe Secret World at launch to be at launch to be significantly larger than for significantly larger than for Age of ConanAge of Conan at the at the same time. same time. FuncomFuncom interprets this as a significant interprets this as a significant positive indication for positive indication for The Secret WorldThe Secret World..

•• During During 4Q 2011 and 1Q 2012 4Q 2011 and 1Q 2012 the Company the Company

14Private and Confidential - Intended solely for use by recipient

•• During During 4Q 2011 and 1Q 2012 4Q 2011 and 1Q 2012 the Company the Company conducted conducted several extensive several extensive handshands--onon--events with events with journalists in North America and journalists in North America and Europe. Europe.

•• FuncomFuncom considers the feedback from the betas and considers the feedback from the betas and the press handsthe press hands--on events to be positive and on events to be positive and encouraging for the prospects of the game. For encouraging for the prospects of the game. For instance 9 of 10 of beta players say that they are instance 9 of 10 of beta players say that they are likely to play the game at launch. likely to play the game at launch. FuncomFuncom is also is also satisfied with the satisfied with the ffeedback the game is receiving on eedback the game is receiving on the core elements of the game.the core elements of the game.

•• The higher PR The higher PR and external activity is expected to and external activity is expected to continue in 1Q and 2Q 2012.continue in 1Q and 2Q 2012.

Page 15: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Selected quotes from latest press hands-on*:

CVG CVG ““thethe first MMO for a first MMO for a longlongtime time thatthat I I wantwant to to play”play”

G4TVG4TV""I I wasn'twasn't expectingexpecting to be to be cheeringcheering and and screamingscreaming in in ZAMZAM

""The Secret World is The Secret World is goinggoing

Massively:Massively:““The The Secret WorldSecret World is a is a gorgeousgorgeous game. It's game. It's funfun to to play”play”

15Private and Confidential - Intended solely for use by recipient

MMORPGMMORPG""For For thethe MMO MMO playerplayer thatthat enjoysenjoysadventureadventure RPGs and RPGs and beingbeingchallengedchallenged by a game, The Secret by a game, The Secret World World shouldshould be be topstops onon youryour list list ofofgames to play in 2012."games to play in 2012."

cheeringcheering and and screamingscreaming in in excitementexcitement withwith my my fellowfellowgaminggaming journalists.journalists.

""The Secret World is The Secret World is goinggoingto be to be oneone ofof thethe most most importantimportant MMORPGsMMORPGs ofofourour time."time."

DestructoidDestructoid““thethe first MMO first MMO I'veI've beenbeenexcitedexcited aboutabout in a in a veryverylonglong timetime.”.”

* For more * For more completecomplete overviewoverview seeseethesecretworld.comthesecretworld.com

Page 16: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

External events: Preliminary time lines

•• February:February: Press handsPress hands--on events, Oslo and Montrealon events, Oslo and Montreal

•• March:March: GDC demos and press handsGDC demos and press hands--onon

•• April:April: PAX demo and handsPAX demo and hands--onon

•• MarchMarch--June:June: Ramp up of closed beta testsRamp up of closed beta testsfor tech, content and functionalityfor tech, content and functionality

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for tech, content and functionalityfor tech, content and functionality

•• MayMay--June:June: Extensive open beta events, Extensive open beta events, FFuncomuncom only only and with global partnersand with global partners

•• AprilApril--May:May: Launch of preLaunch of pre--orderorder--programprogram

•• MayMay--June:June: Final dimensioning of server parkFinal dimensioning of server park

•• June:June: LaunchLaunch

Page 17: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

TSW target financial scenario

Target scenario§ Client sales 30 % higher than Age of Conan§ Majority of digital client sales§ Subs/client price as Age of Conan§ In-game store sales/uptick amounting to

35 % of subs. revenue§ Anarchy Online: 30 %

Funcom results

§ First yr revenue est $ 157 million

§ Est. game profit margin: 53 %

17Private and Confidential - Intended solely for use by recipient

§ Anarchy Online: 30 %§ Age of Conan: 100 %

§ Healthy retention; 490,000 average subscribers

Conan-like scenario§ 1,050,000 client sales first year

§ Poor retention (only slightly better than Age of Conan)280,000 average subscribers

§ Other assumptions as above

§ First yr revenue est $ 100 million

§ Est. game profit margin: 43 %

Page 18: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Market update

§ League of Legends performance

§ WOW performance

§ SWTOR performance

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§ Upcoming MMO games

§ PC gaming market status

§ Online gaming market status

Page 19: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Future Funcom MMOs§ DreamWorld game engine. Major competitive

advantage for Funcom.§ Most advanced MMO-tech available

§ Built for fast implementation and iterations and low costdevelopment

§ Significantly lower cost of development for future games

§ Operational costs

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§ Operational costs§ Significant reduction in costs through server tech and

operational set-up

§ Game Direction§ Focus on utilizing technology strengths of DreamWorld

§ Player driven content, engagement and community

§ Multi-platform engagement

§ Utilize technology advantage for high-end games at highlycompetitive cost, up to 50% lower than competitors

Page 20: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

20Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 21: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

• Fashion Week Live, Funcom’s first larger investment into the social games space, is currently in the later stages of limited beta testing. This phase has been extended somewhat primarily due to approval and partnership coordination.

• Funcom expects Fashion Week Live to launch and

Status Fashion Week Live

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initiate monetization within the next 4-8 weeks.

• With FWL, The Company aims to bring its competence in high-end visual design and game play competence to the social games segment in a significant way, and the Fashion Week Live concept is a major effort in this direction

• Fashion Week Live is developed in a three-way partnership with IMG and 505 Games

Page 22: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Update, other free-to-play games

• Revenues from Bloodline Champions (BLC)increased from 3Q to 4Q. The game is profitable and cash flow positive.

• During 4Q BLC was launched in Russia

• PvM received significant product updates during 4Q 2011 and in 1Q 2012 with the aim of improving

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2011 and in 1Q 2012 with the aim of improvingconversions from players to customers and to extendcustomer life time.

• Distribution of PvM is currently being tested with a couple of major games portals, with positive indications.

Page 23: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Agenda

1. Key highlights 4Q 2011

2. Key financials

3. Project status

1. Game overview

23Private and Confidential - Intended solely for use by recipient

1. Game overview

2. Large scale MMO’s

3. Free-to-play MMO’s

4. Summary and outlook

Page 24: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Summary and outlook• The launch of Funcom's next large scale MMO, The Secret World, was rescheduled from

April to June, to allow for more polish of the game. • Funcom arranged several extensive hands-on press events for The Secret World in North

America and Europe. Funcom also conducted extensive beta tests during 4Q 2011 and 1Q 2012.

• Funcom considers the feedback from the press events and beta tests to be positive and encouraging for the prospects of the game.

• More than 750,000 gamers have signed up for the beta testing programs of The Secret World.

24Private and Confidential - Intended solely for use by recipient

World.• Fashion Week Live, Funcom's Facebook initiative, in partnership with 505 Games and IMG, is

in the beta-testing phase and is expected to launch shortly.• Funcom decided in 4Q to strengthen its cash base, primarily for maximizing the potential of

The Secret World. Funcom raised USD 15 million through a convertible loan.• Revenues in 4Q11 were 4,284 TUSD and Earnings before Interest, Tax, Depreciation and

Amortization (EBITDA) were -1,589 TUSD.

Financial Outlook:• Revenues for 1Q 2012 are expected to be lower than for 4Q 2011, mainly due to an expected

reduction in revenues from Age of Conan.

Page 25: 4Q 2011 28 February 2012 - Funcomcdn.funcom.com/investor/2011/2011 4Q Funcom_4Q2011...Update, other free-to-play games • Revenues from Bloodline Champions (BLC) increased from 3Q

Last slide

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Last slide