46458120 GEM WS Tutorial

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    Written ByCarol Watkins

    Christeen Russell

    Illustrations & Edited By

    Dave Williams

    Published By GemWorkS Europe

    1993, GemWorkS Europe

    Gem WorkstationTutorial Manual

    46 Hampton Close, Herne Bay, KENT CT6 8BZ. ENGLAND

    Telephone: +44 (0)227 742790

    Fascimile: +44 (0)227 742791CompuServe CIS: 100136, 3365

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    This manual & accompanying software is copyrighted and all rights reserved.

    No part of this publication may be copied, transmitted, translated or stored in a

    retrieval system or reproduced in any way, including, but not limited to, photography,photocopy, magnetic or other recording means, without prior written permission from

    the publishers, with the exception of material entered and executed for the reader's

    own use.

    A limited 7 day warranty is provided which covers the physical disk and printed

    materials, from the date of purchase or from the date of your receipt of package. Full

    replacement of defective disk(s) or printed material will apply on receipt of your full

    details, name and address, a dated proof of purchase - such as a copy of your receipt

    or invoice.

    If replacing a defective disk, you must also send us the diskette with an explanation

    of the problem. If replacing printed materials, you only need to send a photocopy of

    the bad page (or pages) with the error clearly annotated. If the entire manual is

    defective, please send us your manual. All risk for loss or damage of any returned

    materials while in transit remains with the purchaser.

    Technical support for this product is available on +44 (0227) 742790 between 19.00

    and 21.30 hours BST or GMT most weekday evenings.

    The software that accompanies this publication is supplied 'as is' without any warranty

    of any kind with exception to the 7 day limited warranty, either expressed or implied.

    Neither the producers, publishers or GemWorkS Europe nor it's employees, distribu-

    tors or dealers will be liable for any financial or other loss arising directly or indirectly

    from the use or misuse of this product.

    Every care has been taken in the writing and presentation of this publication.However, no responsibility is assumed by the authors or publishers for any errors or

    omissions contained herein or any consequential loss suffered therefrom.

    Copyright

    Warranty

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    Preface 9

    WS Workstation Control Panel:-WS1 10

    WS2 Keyboard 11WS2 MIDI Module 12

    WS400 13

    PART ONE: CONTROL LOCATIONS

    LCD Display 14Alpha Dial 14

    Voices 14

    Globals 14

    Internal Styles 15Programme Styles 15

    Song Patterns 15

    Chain Compose 15REC (Record) 16

    Play Tracks 16

    Track Tempo 16

    Full Globals 16Common Chords 16

    Manual Controls:- Start/Stop 16

    Fill In 17Sync/Continue 17

    Intro/End 17Pitch / Modulation Ball 17

    Edit Keypad:- Esc, Ent 17

    Master (Volume Control) 18

    Global:- Section Type 18

    Section Detune 19

    Section Transposer 19

    Dynamic/Norm Inv 19Pedals Assignment 20

    Pitch Ball Assign 20Change Global Name 20

    Voice:- Timbre 21

    ADSSR 21

    Modulation 21

    Skew 21Special 22

    Mixer 22Effect 1 23

    Effect 2 23

    Table Of Contents

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    Status:- Keyboard Tuning 24

    Volume Pedal Assign 24

    Common Chord (Pedal/Board) 24

    Pedal Switch Logic 25Restore Orig Blocks 25

    Splits 25

    Midi 26Disk 26

    Additional Features:- Demos / Memory Puff 27

    PART TWO: LESSON 1

    DISK PROCEDURES 28

    Loading an .ALL file 28

    Formatting a disk 29

    Saving an .ALL file 29Directory function 30

    PART THREE: LESSON 2

    COPYING AND EDITING STYLES, GLOBALS AND VOICES 31

    Copying an internal style with its global to a programme style 31

    Editing your copied style:- 32

    Changing the Volumes of a track 32Selecting a different voice on a track 32

    Changing effects of your copied style 32Transposing a track 32

    Reprogramming tempo:- 33

    Internal Styles only 33Programme Styles/Song Patterns 33

    Using Track Tempo function 34

    Muting autoplay track:- 34Using Play Tracks function 34

    Muting a track of a Song Pattern 34Changing globals whilst playing a style 35

    Assigning a split and layering sounds 35

    Editing and Programming Voices:- 36

    Saving a voice file 36

    Editing a voice 36

    ADSSR Programming 37Modulation/Skew 38

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    Saving your edits to disk as a voice file 39

    Programmable Drumkit:- 40

    Accessing edit functions of drumkit 41Editing the drumkit 41

    Saving your edits to disk 43

    Programmable Drumkit Instrument Chart 43

    PART FOUR: LESSON 3

    USING THE SEQUENCER 44

    Single track recording:- 44

    Overdub 45Recording another track 45

    Clearing a track 45

    Naming your song 45

    Playing back your song 46

    Recording a song pattern using internal styles46

    Recording a song pattern using programme styles 47

    PART FIVE: LESSON 4

    WRITING A PROGRAMME STYLE 48

    Copying parts from the internal styles:- 48

    Copying an intro 48

    Copying a major 48Copying a minor 49

    Copying a seventh 49

    Copying a fill 49Copying an ending 50

    Naming your programme style 50

    Changing the global of your new style 51

    Copying parts of a programme style:- 51

    Copying all parts 51

    Clearing a track 51Erasing a note 52

    Track by track recording:- 53Quantising a track 53

    Quantize section 54

    PART SIX: LESSON 5

    CHAIN COMPOSE 55

    Writing a chain compose 56

    Jukebox 57

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    PART SEVEN: LESSONS 6, 7 & 8

    LESSON - TRANSPOSING A SONG 58

    LESSON - CHECKING THE MEMORY OF THE KEYBOARD 58

    LESSON - MIDI 59

    PART EIGHT:

    EDITORS NOTE 62

    VOICES IN ALPHABETICAL ORDER 63

    PERCUSSION INSTRUMENT LOCATION 64

    VOICE EDIT WORKSHEET 65

    GLOBAL EDIT WORKSHEET 66

    PROGRAM STYLES EDIT WORKSHEET 67

    SONG PATTERN/CHAIN COMPOSE EDIT WORKSHEET 68

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    This Tutorial Guide is designed to help you work through the many features available

    on the WS, by providing a step by step guide with working examples.

    It is recommended that you study the CONTROL LOCATIONS section first, then workthrough each lesson, practising each new technique until you are familiar with it before

    moving on to the next.

    A working WS TUTORIAL DISK has been included with this Tutorial Guide, togetherwith a blank 3.5" DD disk, which you will format and then use to make a back-up copy

    of your TUTORIAL DISK and then save your working examples (files) to.

    FILES ON THE TUTORIAL DISK

    .ALL files:- LESSON1

    LESSON2

    LESSON3

    LESSON4

    Where you see [....] this denotes a button to be pressed.

    Where you see LCD this is a prompt for you to look at the LCD display on the

    keyboard.

    NOTE:

    This WS TUTORIAL was written using GEM WS2 with V1.10 upgrade, complete with

    disk drive.

    The illustrations & Graphics used in this tutorial have been taken from the WS2/

    WS400 LCD display and may appear different to those on the WS1.

    Thanks!

    Special thanks to Carol & Christeen who b urnt m any a midnight o i l over the

    word processor whi lst com posing this manual and also to Chris Lambert for his

    keen eye and pro of reading talents.

    Dave Will iams

    Preface

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    WS1

    1 MIDI Ports (In, Out & Through)

    2 Contrast (control for alphanumeric LCD Display)3 Optional Pedal Sockets (P1, P2 & Damper)

    4 Option Bass Pedalboard Socket5 Option Volume/Expression Pedal Socket

    6 Stereo Audio Input Jack Sockets (In Left & Right)7 Stereo Audio Output Jack Sockets (Out Left & Right)

    8 Power On/Off Switch and IEC Mains Socket

    9 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)

    10 Headphone Socket11 Pitch & Modulation Ball

    12 Edit Section

    13 Voice Section

    14 Sequencer Section15 Alpha Dial

    16 Full Global, Lower & Upper Section

    17 Alphanumeric Liquid Crystal Display (LCD) - Backlit18 Internal & Programmable Styles, Song Pattern Section.

    19 Sequencer Controls (Internal & Programmable Styles, Song Pattern,

    Chain Compose, Record)

    20 Internal Loudspeakers21 Disk Drive

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    WS2 K/Board

    1 MIDI Sockets

    2 MIDI Through or MIDI Out Function Selector3 LCD Display Contrast

    4 Optional Pedal Sockets (P1, P2 & Damper)5 Option Bass Pedalboard Socket

    6 Option Volume/Expression Pedal Socket7 Stereo Audio Input Jack Sockets (In Left & Right)

    7 Stereo Audio Output Jack Sockets (Out Left & Right)

    8 Power On/Off Switch and IEC Mains Socket

    9 Internal Loudspeakers10 Sequencer Controls

    11 Style, Song Pattern Selection Buttons

    12 Liquid Crystal Display (LCD) - Backlit

    13 Polyphonic Section (A, B, C, D & E)14 Sequencer Sections

    15 Tempo Display

    16 Alpha Dial17 Global Section

    18 Voice Selection Buttons

    19 Edit Section

    20 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)21 Headphone Socket

    22 Pitch & Modulation Ball

    23 Percussion Instrument Keys (5 Drumkits)

    24 Disk Drive

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    WS2 Module

    1 MIDI Sockets (In, Out & Through)

    2 Contrast3 Pedal Sockets (P1, P2 & Damper)

    4 Volume Pedal Socket5 Headphone Socket

    6 Stereo/Mono Audio Output Sockets (Left, Right & Mono)7 Mains On/Off Switch

    8 IEC Mains Input Socket

    9 Tempo Display

    10 Liquid Crystal Display (LCD) - Backlit11 Edit Section

    12 Voice & Style/Song Pattern Selection Buttons

    13 Sequencer Controls

    14 Polyphonic Section (A, B, C, D & E)15 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)

    16 Voice / Pattern Button (Used to switch 32 buttons between Voice/Style

    selection)17 RECord Button

    18 Alpha Dial

    19 Global Section

    20 Disk Drive

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    WS400

    1 IEC Mains Input Socket

    2 MIDI Sockets (In, Out & Through)

    3 MIDI Through or MIDI Our Function Selector

    4 LCD Display Contrast

    5 Optional Pedal Sockets (P1. P2 & Damper)6 Optional Bass Pedalboard Socket

    7 Optional Volume/Expression Peal Socket

    8 Stereo Audio Output & Input Sockets9 Loudspeaker Sockets

    10 Loudspeakers

    11 Sequencer Controls

    12 Style, Song Pattern Selection Buttons13 Liquid Crystal Display (LCD) - Backlit

    14 Polyphonic Sections (A, B, C, D & E)

    15 Sequencer Sections

    16 Tempo Display17 Alpha Dial

    18 Global Section

    19 Voice Section20 Edit Section

    21 Manual Controls (Start/Stop, Intro/End, Sync/Continue, Fill In)

    22 Headphone Socket

    23 Pitch / Modulation Ball24 Percussion Instrument Keys (5 Drumkits)

    25 Disk Drive

    26 Mains Power On/Off Switch

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    Part One

    B C DA E

    ? DIAL

    GLOBAL

    01 2

    4 5

    7 8

    3

    6

    9

    +

    GRANDP

    ? DIAL DRUMS

    THE LCD DISPLAY(liquid crystal display) - Tells you the state of play at all times and

    will display information depending on the buttons pressed within control panel area.

    Here is an example of [Internal Style] [Bossa]

    Style No./Name Global No./Name

    [A],[B],[C],[D],[E] BUTTONS - Act as multi-function buttons, track names, five

    separate sound expanders, each with access to 128 editable voices.

    THE ALPHA DIAL- This dial is used to control all the functions of the workstation, e.g.

    tempo, voices and edit changes etc.,.

    VOICES- 32 voices can be immediately accessed by pressing buttons from [GRAND

    P] to [DRUMS]. A further 96 hidden voices can be accessed by holding down [? DIAL]

    in the voice section and dialling the alpha dial.

    GLOBALS- allows you to store 128 registration settings [00] to[127] using numbered

    buttons [0] to [9] in the GLOBAL section. The [-Page] and [+Page] buttons are used

    for scrolling through the globals (note: they are also used in other sections for paging

    up or down).

    A registration setting stores voices, effects, volume levels, panning, transposition,

    keyboard polyphony/mono, detuning, dynamics, pedal 1-3 assignments, pitch/modu-

    lation, keyboard split points, midi data.

    The global numbers are sub-divided into 4 groups of 32 as follows:-

    [00 - 31] are accessed by pressing the numerical buttons

    [32 - 63] are accessed via the [Song Pattern]

    [64 - 95] are accessed via the [Prog. Styles]

    [96 - 127] are accessed via the [Internal Styles]

    INTERNAL STYLES- There are 32 Internal Styles - known as factory presets - which

    96Bossa GLOBAL_96 Bossa

    DRUMS A.BASS JAZZGTR STRINGS FLUTE

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    can be accessed by pressing [INT STYLES] and then pressing one of rhythm styles

    buttons [BOSSA] to [COUNTRY].

    * Note: as you do this you will see in the LCD display that the style number/name and

    global number/name will change.

    PROGRAMME STYLES- There are 32 Programme Styles - which can be loaded, viathe disk drive, from pre-recorded disks either written by GEM, the User Group Library

    or by yourself. To play a Programme Style, press [PROG STYLES] and then press one

    of the rhythm style buttons [BOSSA] to [COUNTRY].

    * Note: as you do this you will see in the LCD display that the style number/name and

    global number/name will change.

    SONG PATTERNS- There are 32 Song Patterns - which are whole songs / parts of

    a song, loaded via the disk drive from pre-recorded disks (as above). These can be

    played by pressing [SONG PATT.] or [CHAIN COMPOSE] and then pressing one of

    the rhythm style buttons [BOSSA] to [COUNTRY].

    * Note: as you do this you will see in the LCD display that the style number/name and

    global number/name will change.

    CHAIN COMPOSE - is a function which allows the chaining together and playback

    of (a) songs, or (b) parts of a song to form a complete song. There are four chains

    available which are selected by using one of the buttons A,B,C, or D.

    REC (Record)- This control enables the recording of the following functions:

    PROG. STYLES, SONG PATT., CHAIN COMPOSE, TRACK TEMPO, COMM.

    BOSSA

    BOSSA

    B C DA E

    INT

    STYLES

    PROG

    STYLES

    SONG

    PATT.

    CHAINRECCOMPOSE

    32empty GLOBAL_32 free

    Chain1 Chain2 Chain3 Chain4 JukeBox

    32

    63

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    INT

    STYLES

    PROG

    STYLES

    SONG

    PATT.

    CHAIN

    COMPOSE

    PLAYTRACKS

    FULL

    GLOBAL

    TEMPO

    COMM.

    CHORDS

    TRACK

    CHORDS.

    PLAY TRACKS- This allows you to turn ON or OFF:

    (a) the automatic accompaniment on tracks A,B,C,D,or E, on Internal andProg. Styles

    (b) song tracks A,B,C,D, or E

    Turning OFF a track allows you to play along if you wish.

    TRACK TEMPO- Turning OFF this function overrides the automatic tempo of a

    SONG or STYLE. The tempo of all SONGS or STYLES will now remain at this setting.

    Turning the ALPHA DIAL will increase/decrease the TEMPO.

    FULL GLOBAL- By turning OFF this function, the voice on any unlit track will

    remain the same on all selected SONGs or STYLES.

    COMMON CHORDS- This function can only be used in the SONG PATT recording

    mode. It allows the automatic accompaniment of an INTERNAL or PROG.STYLE to

    be used, including INTRO, FILL, ENDING, when recording a SONG.

    MANUAL CONTROLS

    START/STOP

    Pressing this button will start the drums of an INTERNAL or PROG. STYLE. Then

    holding down a chord in the lower octave of the keyboard, will start playing the

    automatic accompaniment. This button is also used to START/STOP playback &record of a SONG.

    FILL IN

    Pressing this button, whilst a STYLE is playing, will play a musical part/drum break.

    START

    STOP

    SYNCCONT.

    FILL

    ININTROEND

    MODULATION

    MODULATION

    PITCH

    UP

    PITCH

    DOWN

    REC

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    Note: some

    PROG.

    STYLES donot have an

    INTRO/

    END / FILL

    included

    in the

    STYLE.

    It can also be pressed when playing back a SONG which has been recorded using the

    COMMON CHORD function.

    SYNC/CONTINUE

    By pressing this button, and then holding down a chord in the lower octave of thekeyboard when playing a STYLE, the full accompaniment ie all tracks, will be

    activated.

    When selecting playback of a SONG you can pause the SONG by pressing START/STOP button, then press SYNC/CONTINUE to continue playing from the exact point

    it was paused.

    INTRO/END

    This control plays an introduction and ending accompaniment to a selected STYLE.

    By holding down a chord in the lower octave of the keyboard, and then pressing

    INTRO/END, an INTRO will play. Pressing this button again while the STYLE isplaying will give an ENDING.

    PITCH/MODULA TION BA LL

    With this control you can add GLISSATO (PITCH) and VIBRATO

    (MODULATION) effects to the voices on selected tracks.

    EDIT KEYPAD BUTTONS- allow you to perform many editing functions. The keypad

    buttons you will use the most are the [ESC] and [ENT] buttons.

    [ESC] (Escape)button

    Returns you to the orginial LCD display after you have made changes.

    [ENT] (Enter)button

    Saves any data or parameter changes you have made. Think of it as a YES button.

    [MASTER] - (VOLUME CONTROL)

    By pressing this button and following these simple directions you can adjust the overallvolume of the keyboard:-

    VOICE

    MIXER EFF 1 EFF 2

    STATUS SPLITS MIDI

    DISK ESC ENT

    EDIT

    GLOBALMASTER

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    Press [MASTER], Read LCD display

    The Vol will be flashing. The volume can be increased/decreased by dialling the

    Alpha Dial.

    You can add Bass and Treble to your volume, as follows:-

    Press [C] (low=bass)

    Dial ALPHA DIAL Increase = Clockwise

    Decrease = Anti-Clockwise

    Press [E] (hi=treble)

    Dial ALPHA DIAL Increase = Clockwise

    Decrease = Anti-Clockwise

    When you are happy with the balance press [ESC], any changes made will be retained

    when the WS is switched off (applies to Software Version 1.10 only. This includes the

    WS2 upgrade).

    [GLOBAL]

    By pressing this button you can access 7 pages, which allow you to edit the Mode,Tuning, Transposition, Dynamics, and Pedal Assignment, of any of tracks A,B,C,D,E

    and then store them to the corresponding GLOBAL of the Style or Pattern you are

    working on. To scroll forward through these pages press [+Page]

    in the GLOBAL section, [-Page] will scroll backwards.

    PAGE 1 - Section Type

    After pressing [GLOBAL] in the EDIT section the LCD will display SECTION TYPE

    PAGE 1/7.

    This section allows any of the tracks A B C D E to be edited in any one of four modes

    as follows, first by pressing a track button (flashes) and then using the ALPHA

    DIAL:-

    POLY (polyphonic) Several notes can be played at the same time on the

    keyboard, up to 16 notes.

    MONO P Only one note will play when you hold down a chord. This mode will

    NOTE:

    The originalvolume of

    the keyboard

    can be

    restored iewhen you

    first pur-chased thekeyboard, by

    performing

    the

    MEMORYPUFF

    function.

    See page 27

    MEMORYPUFF

    NOTE: whenthe overall

    VOL controlis almost at

    maximum

    level, youare advised

    not to

    exceed+04dB on

    the LOW

    bass tones.

    EDIT

    GLOBAL00:section type page 1/7

    poly poly poly poly poly

    NOTE:

    press [ENT]

    twice to

    store any

    changesmade in

    pages

    1 to 7

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    automatically cancel the release/sustain of the note just played.

    MONO L Only notes to the left of a note just played, can be heard.

    MONO R Only notes to the right of a note just played, can be heard.

    PAGE 2- Section Detune

    The LCD reads as above. Tracks A B C D E can be tuned by degrees of -32 to +32.

    There are 64 degrees to a semitone, thus the detune function will transpose +/- (plusand minus) a semitone in 32 fine steps.

    PAGE 3- Section Transposer

    The LCD reads as above. Tracks A B C D E can be individually transposed, in steps

    of one semitone, from -24 to +24.

    PAGE 4 - Dynamic norm/inverse

    The LCD reads as above. This section controls the dynamic sensitiviy of notes played

    in tracks A B C D E:-

    NORM Soft to Loud (Normal playing mode)

    INVERSELoud to Soft. The harder you play, the softer the note is heard.

    By using this function you could layer two or more voices and set some to normal and

    some to inverse. When you now play softly, you will hear one voice loudly and theother layered voice softly and visa versa when you play hard.

    GLOBAL00:section detune page 2/7

    00 00 00 00 00

    GLOBAL00:section transposer page 3/7

    00 00 00 00 00

    GLOBAL00:dynamic norm/inverse page 4/7

    norm norm norm norm norm

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    Some interesting effects can be created by this method such as mixing strings and

    piano sounds for example.

    PAGE 5- Pedals assignment

    The three pedal outputs on the keyboard P1, P2, P3 (Damper), can be assigned in a

    number of combinations (see chart below), to any one of the tracks A B C D E, to control

    such functions as Stop/Start, Fill, Intro/Ending etc. Use the ALPHA DIAL to select the

    following:-

    OFF Pedals P1, P2, P3 not selected

    P1 Pedal 1 is selectedP2 Pedal 2 is selected

    P1,2 Pedals 1 and 2 are selected

    P1,2,3 Pedals 1, 2, and 3 are selected

    To program a pedal see STATUS section page 1/5.

    PAGE 6- Pitch ball assign

    The pitch ball can be assigned to any tracks A B C D and/or E in the following

    combinations using the ALPHA DIAL:-

    OFF Pitch (Glissato) and Modulation (Vibrato) are not selected.

    PITCH Pitch is selected

    MOD Modulation is selected

    PIT+MODPitch and Modulation are selected

    PAGE 7- Change Global Name

    To change the name of a Global, you can use a maximum of seven characters (letters/numbers/spaces). The letters/spaces are located below the 32 VOICE buttons, and

    can be written in capital letters by holding down the shift button at the same time.

    Numbers are located on the GLOBAL keypad. To correct any errors

    GLOBAL00:track ball assign page 6/7

    off off off off pit+mod

    GLOBAL00:pedals assignment page 5/7

    off off off off p1,2,3

    GLOBAL00:change global name page 7/7old_name = Welcome new = ?

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    EDIT

    VOICE 00: voice name =GRANDP / ESC

    TIMBRE ADDSR MOD. SKEW SPECIAL

    press the arrow button under the [STRINGS] button and to save this new name:

    Press [ENT] LCD reads ARE YOU SURE? Press [ENT] or [ESC]

    Press [ENT] LCD reads the new GLOBAL name

    [VOICE]

    By pressing this button and using the alpha dial you can edit the WS keyboards 128

    programmable voices, shown in alphabetical order. The display shows five editing

    sections, TIMBRE - ADSSR - MOD. - SKEW - SPECIAL as shown below:-

    TIMBRE sound samples of the WS stored in ROM memory and only theoctave and detune can be modified as follows:-

    Press [A] (TIMBRE)

    Dial Alpha Dial to select a timbre eg. accordion

    Press [C] (octave)Read LCD Oct = 16' 8' 4'

    Dial Alpha Dial to select octave

    Press [D] (detune)

    Read LCD detune

    Dial Alpha Dial -32 to +32

    Press [ESC]

    ADSSR (Attack - Decay - Sustain - Sustain #2 - Release) these define andcontrol the progression of a sound over time, and consist of various sections and

    Break Points all of which are completely programmable, and can be modified using

    the normal procedure of pressing buttons A B C D E and then changing the value by

    Release

    Attack Decay Break Point 2

    Break Point 1 Slope

    Time

    Amplitude

    ADDSR

    GRAPH

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    dialling the Alpha Dial. See ADDSR graph overleaf.

    MOD. (Modulation, similar to Vibrato) parameter changes under this func-

    tion enable you to control the modulation to each voice.

    SKEW this function allows more control at the beginning of a sound.Trumpet, trombone, and horn etc., can achieve a lipping effect with this control.

    SPECIAL This function allows you to activate one, two or three voices, when

    pressing the same key/note (dynamics), depending on how soft or hard you play,througha system of two switches, displayed as Switch Level 1 and Switch Level 2 .

    [MIXER]

    By pressing this button you can control the volumes, independently, of tracks A B C

    D E, from levels +06dB to -26dB. It also allows you to direct the sound to a specific

    channel LEFT - RIGHT - CENTRE - MUTE.

    Press [MIXER]

    Read LCD section level (dB) Page 1/2

    Dial ALPHA DIAL = increase/decrease of volume

    Press [+PAGE]

    Read LCD section out prog Page 2/2

    Dial ALPHA DIAL = left/right/centre/mute

    When the second MIXER page is selected, this will automatically show STEREO in

    all the sections where DRUMKIT has been selected and CENTRE or MUTE in allsections where DRUMS have been selected.

    When a section has MUTE selected, this will silence the specific section and you will

    only hear the sound through any selected effects such as ROTARY etc.

    [EFF 1] (Effect)

    This control contains 16 types of multi-effects as follows:-

    DELAY 1 CHORUS 1 PHASER 1 ROTARY 1

    *MIXER : section level (db) page 1/2

    00 00 00 00 00

    *MIXER : section out prog page 2/2

    Mute Right Centre Left Right

    EDIT

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    DELAY 2 CHORUS 2 PHASER 2 ROTARY 2

    PAN ECHO FLANGER 1 PHASER 3 FLA/DELDUBBING FLANGER 2 ENSEMBLE PAN MIX

    [EFF 2] (Effect)

    This control contains 16 types of digital reverb as follows:-

    HALL 1 VOCAL LARGE ROOM STEREO 1

    HALL 2 PLATE EARLY 1 STEREO 2

    CONCERT SMALL ROOM EARLY 2 STEREO 3

    CHURCH MED ROOM EARLY 3 STEREO 4

    Selecting Effects

    To select either effect1 or effect 2:-

    Press [EFF 1] or [EFF 2]

    Read LCD = effect flashes - enable page 1/2

    Dial Alpha Dial to select one of the above

    Press [ENT] to confirm

    (the effect wont be active until [ENT] is pressed)

    Press A B C D or E to assign the effect

    Dial Alpha Dial = On/Off

    To modify effect press [+Page] to access page 2/2, and use the normal procedure ofselecting the required parameter by pressing buttons A B C D E and change the value

    by dialling the ALPHA DIAL.

    Press [ENT] twice to store edits

    [STATUS]Pages 1 - 5, use [+Page] to scroll through Page 1/5

    This allows you to control the keyboard tuning and total transposition, the generaldynamic response and assignment of functions to pedals 1 and 2.

    EFFECT_1: Chorus2 -Enable page 1/2

    on off on on on

    EFFECT_2: Hall2 -Enable page 2/2

    off off on on on

    EDIT

    EDIT

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    [A] keybd tuning = tunes the keyboard from -48 to +48[B] keybd transp = transposes the entire keyboard, in steps of semitones,

    from -06 to +06[C] keybd respon = keyboard/dynamic response, soft, hard or off.

    [D] Pedal 1 = assignment of functions to pedal 1 (soft,global+,global-, stop/

    start, fill, intro/ending, sync, punch, minor, seventh)

    [E] Pedal 2 = assignment of functions to pedal 2 as above except sostenuto

    instead of soft.

    To activate any of these parameters use the normal procedure of pressing A B C D

    E, and dialling the ALPHA DIAL.

    Page 2/5

    Volume Pedal Assign, dial ALPHA DIAL to select track(s) ON/OFF

    Page 3/5

    [A] Common Chord = controlled by pedal or keyboard (autoplay)

    [B] Split Chord = autoplay split can be set between C2 - B5

    [C] Bass Follow = enables fundamental bass note to be played each time a

    chord is played

    [D] One Finger = enables chords to be played with one note

    [E] Key Start = ON, touch start - autoplay starts when a key is pressed, and

    stops when key is released. = OFF, autoplay continues when key is releasedPAGE 4/5

    EDIT

    STATUS: section pedal assign page 2/5

    STATUS: com_chord (pdl-kbrd) page 3/5

    kboard spl=F#3 bss=on one=on kSt=off

    STATUS: keyboard tuning page 1/5

    ktn= 00 ktr= 00 krs=fst p1=soft p2=soft

    on on on on on

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    Pedal Switch Logic, adapts pedals 1,2,3 to Normally Open = N.O or Normally Close

    = N.C

    PAGE 5/5

    Restore Original Blocks - Puts back into the keyboard the original factory presets of

    the sections VOICES, GLOBALS, SEQUENCER, DEMOS.

    [SPLITS]

    This function allows you to divide the keyboard into as many as five seperate parts

    allowing one or more sounds to be layered across the keyboard, from A0 to C8.

    To assign either the start or end of a split carry out the following example:-

    Press [SPLIT] = start

    Read LCD ([A] flashes) - split range page 1/2

    (A0 to C8 is available on all tracks A B C D E)

    Dial ALPHA DIAL A0 to C8 or press the appropriate note on the

    keyboard

    Press [A] to programme end of split

    Dial ALPHA DIAL or press the appropriate note as above

    Cross split assign on page 2 allows your sounds to merge from one split point to

    another without cutting off sharply at the assigned split point. This is achieved by

    mixing the associated sounds by different levels around the split point.

    [MIDI]

    These letters stand for the words:- Musical Instrument Digital Interface. This is a codein which electronic musical instruments, computers and other devices, with thisinterface, can communicate with each other.

    STATUS: pedal switch logic page 4/5

    p1=N.C. p2=N.C. p3=N.C.

    STATUS: Restore Orig.Blocks page 5/5

    VOICE GLOBAL SEQ one=on DEMO

    EDIT

    *SPLIT : split range page 1/2A 0-C 8 A 0-C 8 A 0-C 8 A 0-C 8 A 0-C 8

    *SPLIT : cross split assign page 2/2

    off off off off off

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    EDIT

    *MIDI : channel section sel. page 1/71 2 3 4 5

    EDIT

    By pressing [MIDI], [+PAGE] and using the ALPHA DIAL, you can access up to 7

    pages of midi information, which allow you to select the midi channels/parameters ofyour choice.

    [DISK]

    The WS disk drive uses standard 3.5" double-sided, double-density 1 Mb (mega-

    byte), computer disks and enables you to load and save files which can be made

    up of styles, songs, sequences, voices, and globals. It is possible to look these files

    up in the directory, and also erase(delete) any unwanted files.

    NOTE:- you can only save complete files not a single style, voice, or global etc.

    IMPORTANT NOTE:- Before you can save any data, you must have a formatted disk.

    To FORMAT a disk carry out the following procedure:-

    Press [DISK]

    Press [E] (format)

    Read LCD FORMAT Insert disk and strike ENT when ready

    Read Disk formatting wait please (takes approx 2 min)

    DISK : select function / ESC

    [ DIR ] [ LOAD ] [ SAVE ] [ERASE ] [FORMAT]

    Disk Drive

    The disks should

    only be inserted withthe label facing

    upwards and the

    metal shutter end in

    first.

    ?Disk Access LED Eject Button

    Disk Label

    Metal Shutter

    Write Protect Tab

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    In the main [DISK] menu you can select the functions DIR (Directory), LOAD, SAVE,

    ERASE, and FORMAT.

    ADDITIONAL FEATURES

    DEMOS

    To access the factory preset Demonstration Songs, press [STATUS] in the Edit

    section, press [+PAGE] in the Global section, advance to page 5, press [E] under the

    word DEMO, press [ENT] twice.

    Now press [SONG PATT.] once, so the red light is lit, press rhythm style [BEGUINE]

    button and press [START].

    To locate further DEMOS advance through the other rhythm buttons until tracks[A],[B],[C], or [D], are lit, which will indicate that a Song Pattern has been stored, and

    press [START].

    Note: Press [CHAIN COMPOSE] and the demo songs will play consecutively.

    MEMORY PUFF

    A 'Memory Puff' is essentially a factory reset. This operation will completely cancel

    all PROG. STYLES, SONG PATTERNS, CHAIN COMPOSE, VOICE editing etc., and

    resets the keyboard back to its original factory settings and in so doing will erase

    everything currently in memory.

    To carry out MEMORY PUFF, press the first four voice buttons (GRANDP, PIANO,

    RHODX & Fm PIANO) on the top row of the voice section and the last four buttons

    (CHOIR, STRINGS, DIAL & DRUMS) on the bottom row of the voice section at the

    same time. You can in fact hold down any of the first four and last buttons to perform

    the above.

    Generally MEMORY PUFF is used as a last resort. However, NO damage will result

    to the WS when performing this function and thus can be perfomed as many times as

    you wish.

    Alternatively you could save your default settings to disk in an ALL file and use this

    as a 'template'. Instead of performing a MEMORY PUFF, you can now just load your

    'template' ALL file.

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    Part 2

    LESSON 1 - DISK PROCEDURES

    In this lesson we shall:-

    - Load an .ALL file from your TUTORIAL DISK

    - Format a blank disk, and label it TUTORIAL BACK-UP DISK

    - Save to this disk a copy of the .ALL file

    IMPORTANT NOTE: Ensure that your TUTORIAL DISK is write-protected as shown

    below:

    LOADING AN .ALL FILE

    Insert your TUTORIAL DISK into the disk drive.

    Press [DISK] (edit section)

    LCD reads = SELECT FUNCTION

    Press [B] = LOAD

    LCD reads = [VOICE] [GLOBAL] [SEQ] [ALL]

    Press [E] = ALL

    LCD reads = Load LESSON1.ALL /ESC

    (Note:- if you turn the ALPHA DIAL you can read other .ALL files on the disk)

    Press [ENT]LCD reads = Load LESSON1.ALL - ARE YOU SURE?

    Press [ENT]

    (green light on the disk drive will remain lit until data has loaded

    completely.)

    Press [PROG STYLES]

    Press [BOSSA]

    LCD reads = 64 LESSON1 GLOBAL 64 BOSSA

    You have now correctly loaded your first .ALL file.

    WRITEPROTECT

    TAB

    Open Hole:

    Write Protected

    No Hole: No

    Write Protect

    EDIT

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    FORMATTING A DISK

    Take out your TUTORIAL DISK from the disk drive.

    Press [DISK] (edit section)

    LCD reads = SELECT FUNCTION

    Press [E] = FORMATLCD reads = insert disk and strike ENT when ready.

    Note:- Have a blank-disk ready labelled TUTORIAL BACK-UP

    Insert blank disk labelled TUTORIAL BACK-UP making sure you have

    moved plastic slider to close the window (as shown above) to UNPROTECT

    the disk.

    Press [ENT]

    LCD reads = Formatting please wait......Green light on disk drive remains lit until formatting has been

    completed, approx. one minute.LCD reads = SELECT FUNCTION / ESC

    Normally you would press [ESC] to leave this function, however we are

    now going to use the function SAVE.

    SAVING AN .ALL FILE

    Now we are going to save LESSON1.ALL file, which is still in the

    memory of the WS, to the disk labelled TUTORIAL BACK-UP

    (formatting a disk will not erase any data inside the WS).

    Press [C] = SAVE

    LCD reads = FILE SAVE [VOICE] [GLOBAL] [SEQ] [ALL]

    Press [E] = ALL (flashes)

    LCD reads = SAVE NAME ??.ALL /ESC

    You will now have to type in the name of the file you are saving by using the

    alphabet buttons (which are below the voice buttons [GRAND P] to[DRUMS]), and the GLOBAL keypad buttons to enter a number.

    Now type the word LESSON1 (use the backspace arrow under [STRINGS]to correct or change anything you have typed)

    Press [ENT]

    LCD reads = ARE YOU SURE?

    Press [ENT]

    LCD reads = saving LESSON1.ALL wait please

    Congratulations! You have now saved your first .ALL file.

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    DIRECTORY FUNCTION

    This function will display in the LCD screen a list of the names of each file you have

    stored (on your disk) under [VOICE] [GLOBAL] [SEQ] and [ALL]. Note: - [ALL] is a file

    containing all the data of VOICE, GLOBAL and SEQUENCER.

    To check that you have successfully saved your file LESSON1.ALL to your disk.

    Press [DISK]LCD reads = SELECT FUNCTION

    Press [A] = DIR (directory)

    LCD reads = DIRECTORY - [VOICE] [GLOBAL] [SEQ] [ALL]

    Press [E] = ALL

    LCD reads = Directory LESSON1.ALL

    This confirms that LESSON1.ALL file has been saved.

    Note:- Any other files which have been saved can be read by turning the ALPHA DIAL,

    which are stored numerically and alphabetically.

    Press [ESC] twice to return to previous display

    [voice] [global] [ seq. ] [ ] [ all ]

    [voice] [global] [ seq. ] [ ] [ all ]

    DISK: DIRECTORY LESSON1.ALL / ESC

    DISK: D I R E C T O R Y / ESC

    DISK : select function / ESC[ DIR ] [ LOAD ] [ SAVE ] [ERASE ] [FORMAT]

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    LESSON - COPYING AND EDITING STYLES, GLOBALS AND VOICES

    Load the .ALL file LESSON1.ALL from your TUTORIAL BACK-UP disk

    (if not already loaded), as shown on page 28.

    COPYING AN INTERNAL STYLE WITH ITS GLOBAL TO A PROG STYLE

    In this example you are going to copy Internal Style 97 Beguine to Prog Style 65

    Beguine.

    Press [PROG STYLES]

    Press [BEGUINE]

    Press [REC] (lit)

    LCD reads = PROG STYLES[NAME] [TEMPO] [COPY] [CLEAR] [RIFF]

    Press [C] = COPY

    LCD reads = COPY From: To: 65 EmptyDial ALPHA DIAL to select 97 Beguine

    Press [ENT]

    LCD reads = ARE YOU SURE? Mem = ... (available memory)

    Press [ENT]

    Press [ESC] twice

    Press [BEGUINE]

    Lights on tracks ABC confirm copying has taken place

    Press [START] and play a chord in the lower octave.

    Listening to this copied style you will hear a difference from the original

    Internal Style Beguine, this is because the DATA only has been copied,

    not the GLOBAL settings ie Voices, effects etc,. Press [INT STYLES] then

    press [PROG STYLES] whilst playing to compare the two styles.

    To copy the GLOBAL from INT STYLES BEGUINE to PROG STYLESBEGUINE:-

    Press [INT STYLES] [BEGUINE] (tracks ABC lit)

    Press [ENT]

    LCD reads = STORE GLOBAL 97 BEGUINE to 97 BEGUINEDial ALPHA DIAL to select 65 BEGUINE

    Press [ENT]

    Press [PROG STYLES] [BEGUINE]

    Press [START] and play a chord.

    The two styles will now be identical.

    EDITING YOUR COPIED STYLE

    Part Three

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    In this example we will edit the volumes, voices, effects, and transposition of yourcopied style.

    CHANGING THE VOLUMES OF A TRACK

    Press [PROG STYLES] [BEGUINE], press [START] and play a chord

    in the lower octave of the keyboard (ABC lit - this denotesautoplay on these tracks)

    Press [MIXER] - (whilst keyboard is still playing.)

    Press [A] (flashes)

    Dial ALPHA DIAL to +05

    Press [D] (flashes)

    Dial ALPHA DIAL to -01

    Press [ENT] twice (this edit of volumes has now been stored.)

    Press [STOP]

    SELECTING A DIFFERENT VOICE ON A TRACK:-

    Press [E] (ACCORD -flashes)Press [FL.HORN] (in voice section)

    Press [C] (GUITAR -flashes)

    Press and Hold down [@ DIAL/SPACE] (in voice section) and at the same

    time dial ALPHA DIAL to GRANDmf now on track[C].

    Press [ENT] twice to store these voice changes.

    NOTE:- It is best to make any changes to your style whilst the keyboard is playing,

    as you can then hear what you are doing.

    CHANGING THE EFFECTS OF YOUR COPIED STYLE:-

    Press [START] - hold down a chord in the lower octave

    Press [EFF1] (edit section buttons)LCD reads = Delay 1 (flashes) -Enable

    Press [C] = OFFDial ALPHA DIAL to ON

    Press [+PAGE] (Global section buttons)

    LCD reads = MIX=-28 (flashes) track [A]

    Dial ALPHA DIAL to -24 (increases the delay effect)

    Press [ENT] twiceThis edit is now stored.

    Press [EFF2] (edit section buttons)

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    LCD reads = Concert (flashes) - Enable

    Dial ALPHA DIAL to VOCAL

    Press [ENT]

    Press [A] = OFF

    Dial ALPHA DIAL to ON

    Press [ENT] twice

    The choice of effects are up to you. So have fun trying them out!

    TRANSPOSING A TRACK

    Using your copied style, you can create an interesting effect simply by transposing

    a track up or down a full octave (ie 12 semitones), you can do this while the key-

    board is playing.

    Press [GLOBAL] (edit section button)Press [+PAGE] twice (Global section button)

    LCD reads = SECTION TRANSPOSER page 3/7

    Press [C] = 00

    Dial ALPHA DIAL to +12

    (GRANDmf will be increased by one octave)Press [ENT] twice

    A completed example of all the edits in this lesson have been stored on [PROG

    STYLE] [MARCH] for you to listen to.

    REPROGRAMMING TEMPO

    INTERNAL STYLES ONLY

    Choose an Internal Style ie 96 BOSSA

    Press [REC]

    LCD reads Tempo = 120

    Dial ALPHA DIAL to 114

    Press [ESC] tempo selected is now stored to this style

    PROGRAMME STYLES / SONG PATTERNS

    Choose a Programme Style or Song Pattern. ie (68) EIGHTB

    Press [REC]

    LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF]

    Press [B]

    LCD reads Tempo = 80Dial ALPHA DIAL to 110

    Press [ESC] twice tempo is now stored to this style

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    USING TRACK TEMPO FUNCTION

    Press [TRACK TEMPO] light goes out

    All styles selected will now play at the same tempo as displayed.

    Dial ALPHA DIAL to increase/decrease the tempo manually

    NOTE:- To restore original tempo press [TRACK TEMPO] red light on

    MUTING AN AUTOPLAY TRACK

    This example mutes the Data and Voice -

    Choose Internal Style 96 Bossa for example:-

    Press [START] and play a chord in lower octave

    Press [C] = JAZZGTR (flashes)

    Press [C] again

    LCD reads OFF (Jazzguitar will not be heard)

    Press [C] again to restore JAZZGTR track

    USING [PLA Y TRACKS] FUNCTION

    This next example mutes the Data, but the Voice of the Jazzgtr will be heard as

    you play notes in the upper octaves.

    Choose Internal Style 96 Bossa for example:-

    Press [START] and play a chord in lower octave

    Press and Hold down [PLAY TRACKS] and Press [C] these buttons are

    now unlit

    Jazzgtr will be heard along with Strings and Flute when you

    play in the upper octaves.

    Press and hold down [PLAY TRACKS] and Press [C] to restore the data

    on Track [C] red light on

    Press [PLAY TRACKS] again, red light is now on

    Press [STOP]

    MUTING A TRACK OF A SONG PATTERN

    In this example you will be able to turn off the melody on track [E] of SONG PAT-TERN 32, enabling you to play along with the song.

    Press [SONG PATT]

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    Press [BOSSA] = Song Pattern 32 (ABCE tracks lit)

    Press [START]

    Press and hold down [PLAY TRACKS] and Press [E]red light is off.

    You are now able to play along using the Voice of track [E].

    NOTE:- Using this method you can turn off any track. The choice is yours.

    CHANGING GLOBALS WHILST PLAYING A STYLE

    This is a quick and easy way of varying the global settings of a style, so try it out

    and hear the difference it makes to the arrangement:-

    Press [INT STYLES] [BOSSA]

    Press [START] and play a chord in lower octave

    Press [0] and [1] of GLOBAL section buttons

    LCD reads = 96 BOSSA GLOBAL 01 LOVE

    (the panel settings of GLOBAL 01 will be heard instead of

    GLOBAL 96.)

    Global 01 LOVE is a factory layered program allowing STRINGS and PIANO to be

    played together across the full length of the keyboard. Play the keyboard now to

    hear this effect.

    Press [+PAGE] whilst the style is playing, to scroll through

    consecutive Globals, or simply enter in your favourite Global

    number. [-PAGE] will scroll backwards.

    NOTE: If you STOP and then START the keyboard at any time during play, the

    style will revert back to its original global number, in this case GLOBAL 96.

    If you want to save another global to your style simply press [ENT] twice.

    HOW TO ASSIGN A SPLIT AND MAKE A LAYERED SOUND

    In this example we are going to use INT STYLES BOSSA and change the split of

    the STRINGS from the lower octave to the upper octave of the keyboard, in order

    to make a layered sound with the FLUTE:-

    Press [INT STYLES] [BOSSA]

    Press [SPLITS] (edit section buttons)

    LCD reads = Split range

    A0.C8 A0.C8 G3.C8 A0.F#3 G3.C8

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    [A] [B] [C] [D] [E](Drums) (Bass) (Jazzg) (Strings) (Flute)

    Press [D] - A0 flashes

    Dial ALPHA DIAL to select F3, or press F3 on keyboard

    Press [D] again - F#3 flashesDial ALPHA DIAL to select C7, or press C7 on keyboard

    Press [ENT] twice to store this change to Global 96.

    Press [START] and play a chord in lower octave, STRINGS will not

    be heard. However, all notes played in the upper octaves above

    F3 will play a layered sound of STRINGS and FLUTE.

    HOW TO EDIT AND PROGRAM VOICES

    First of all we shall save the VOICE data only in the keyboards memory to our

    TUTORIAL BACK-UP disk as a .VCE file. The reason for this is that we want tokeep a copy of the voices before we carry out voice editing.

    Assuming you are working your way through this TUTORIAL GUIDE, lesson by

    lesson, you should have, at this point, loaded into the keyboards memory LES-SON1.

    SAVING A VOICE FILE

    Press [DISK]

    Press [C] = SAVE

    Press [A] = VOICE (flashes)

    LCD reads = Save Name ??.VCE

    (Type using the alphabet keys the name ORIGINAL)

    Press [ENT] twice

    Press [ESC]

    EDITING A VOICE

    In this example we are going to create a different trumpet sound using the Voicedata. We purposely chose a TIMBRE in which changes would dramatically show

    you how you can create a new voice.

    EDIT

    VOICE 20: voice name =TRUMPET / ESC

    TIMBRE ADDSR MOD. SKEW SPECIAL

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    Release

    Attack Decay Break Point 2

    Break Point 1 Slope

    Time

    Am

    plitude

    ADDSR

    GRAPH

    ADSSR PROGRAMMING:- (Note:- Use alpha dial to change the values)

    Press [VOICE] (edit section buttons)

    Dial ALPHA DIAL select voice 20 TRUMPET in LCD display

    Press [B] ADSSR

    Press [A] (attack time) atk = 00change to 27 using ALPHA DIAL

    Press [B] (Decay 1) dc1 = 09

    change to 48

    Press [C] (BreakPoint 1) bp1 = -06

    change to -39

    Press [D] (Decay2/Slope) dc2 = 99

    change to 60

    Press [E] (BreakPoint 2) bp2 = -06

    change to -48

    Press [+PAGE] to go to Page 2

    Press [A] (Release Time) rls = 15

    change to 51

    Press [B] (Envelope Tracking) etk = 01

    change to 01

    Press [C] (Dynamic Sensitivity) sdn = 03

    change to 01

    Press [D] (Voice Level/Volume) lev = +06

    change to 00

    We are now going to store this voice edit:-

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    Press [ENT]LCD reads = STORE VOICE: 20 TRUMPET TO: .........?

    Dial ALPHA DIAL to 120 SPACE 1 in alphabetical order

    (or any voice number you wish to write over)

    Press [ENT] - voice is now stored as 120 TRUMPET

    We are now going to rename this voice, as it would be impractical to have two

    differing TRUMPET sounds with the same name:-

    Press [VOICE] (edit section buttons)

    Dial ALPHA DIAL to 120 TRUMPET (in this example)

    Press [E] SPECIAL

    Press [+PAGE]

    LCD reads = change voice nameold name = TRUMPET new = ?

    Type using alphabet keys TRUMTON or any name you wish to call it(Hold SHIFT for capital letters)

    Press [ENT] twice

    Compare the two trumpet sounds TRUMPET and TRUMTON!

    To hear how the other 127 TIMBRES (sampled sounds) would sound with the

    above ADSSR edits:-

    Press [VOICE]

    Dial ALPHA DIAL to select 120 TRUMTON

    Press [A] TIMBRE

    Dial ALPHA DIAL to scroll through, play and hear each TIMBRE

    This is a quick way of writing a new voice.

    FURTHER VOICE EDITING(Modulation, Skew)

    In this example we shall use the new voice 120 TRUMTON:-

    Press [VOICE] (edit section buttons)Dial ALPHA DIAL to select 120 TRUMTON

    Press [C] (MODULATION)

    Press [A] (Delay) dly = 50

    change to 127 using ALPHA DIAL

    Press [B] (Type) typ = 01

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    change to 04

    Press [C] (Depth] dpt = 01

    change to 08

    Press [D] (Frequency) frq = 45change to 06

    Press [ESC]

    Press [D] (SKEW)

    Press [A] (Skew On/Key On) kon = off

    change to ON using ALPHA DIAL

    Press [B] (Skew On/Key Off) koff = off

    change to ON

    Press [C] (Type) typ = 01

    leave as 01

    Press [D] (Depth) dpt = +01

    change to -24

    Press [E] (Time) tme = 00

    change to 06

    Store this voice edit to 69 SPACE2 and rename, as explained previously.

    SAVING YOUR EDITS TO DISK AS A .VCE FILE

    We shall now save these voice edits to your TUTORIAL BACK-UP disk as a .VCE

    file, and name it NEWONES.

    NOTE:- Ensure your TUTORIAL BACK-UP DISK is UNPROTECTED

    (ie plastic tab window closed) and inserted into your disk-drive

    Press [DISK] (edit section buttons)

    LCD reads = SELECT FUNCTION

    Press [C] = FILE SAVE

    Press [A] = VOICE

    LCD reads = Save ORIGINL.VCE

    Type using alphabet keys NEW ONE over ORIGINAL

    NOTE:- Dont worry the ORIGINAL.VCE file will not be erased, it is just the way the

    WS works!

    Press [ENT] twice to save

    If you wish to Load back ORIGINL.VCE file (which has SPACE 1) the procedure is

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    as follows:-

    Ensure TUTORIAL BACK-UP disk is in drive.

    Press [DISK] (edit section buttons)

    Press [B] LOAD

    Press [A] VOICE

    Dial ALPHA DIAL to select ORIGINL.VCE

    Press [ENT] twice

    The original voice data only has now loaded, and the edits you made to your

    programme styles, globals etc in the previous lessons have not been affected,

    they are still in the keyboards memory. All we did was to load a new voice file.

    Similarly, you can save and load globals, and sequences in the same way.

    PROGRAMMABLE DRUMKIT

    The programmable DRUMKIT is voice 127 and is not to be confused with DRUMS

    (WS non-programmable).

    Assign DRUMKIT to track [A] by holding down [@ DIAL] and dialling the ALPHA

    DIAL, then turn OFF tracks [B] [C] [D] [E].

    These are the edits you can make to your drumkit:-

    * COPY

    * FOLD

    * MODIFY:-

    [A] = Assign each sound to the Left, Right or Both speakers, or Mute.

    [B] = Assign effects EFF1, EFF2 or both

    [C] = Volume level -08 to +06 dB

    [D] = Sampling or Pitch Frequency from 7.90Khz to 40.1Khz

    * SPECIAL:- In this function it is possible to program a second drum instru

    ment to play on the same key. The instrument you hear will depend on how hard or soft you press the key. This is called DYNAMIC SWITCH.

    * RESTORE:- Restores the original factory preset DRUMKIT

    VOICE127 : voice name = DRUMKIT / ESC

    Bd Gate Key=C 2 fld=off [MODIFY] [SPEC. ]

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    HOW TO A CCESS THE EDIT FUNCTIONS OF THE DRUMK IT

    Press [A] DRUMKIT flashes

    Press [VOICE] (edit section buttons)

    LCD reads = VOICE 127 DRUMKIT (Bd GATE flashes)

    Bd Gate Key = C2 Fold Modify Special

    [A] [B] [C] [D] [E]

    Press [A] = Bd Gate (flashes)

    Dial ALPHA DIAL to assign a different instrument to C2

    Press [B] Keynote (flashes)

    Dial ALPHA DIAL to change keynote or press any key from C2 to

    C7

    Press [C] (FOLD ON/OFF) adds another octave to your DRUMKIT

    Press [D] (MODIFY)

    Press [A],[B],[C], or [E] and use ALPHA DIAL to change values as

    shown in MODIFY above

    Press [ESC]

    Press [SPECIAL]

    Press [A] (Dynamic Switch On/Off) use ALPHA DIAL on/off

    Press [B] (Instrument Switch) use ALPHA DIAL or press a key to

    select a 2nd Instrument

    Press [E] to restore original DRUMKIT, then [ENT] or [ESC]

    EDITING THE DRUMK IT

    In this example we are going to reduce the volume of the RIMSHOT, change theeffect, panning and frequency, and also assign a second instrument using the

    SPECIAL feature, and finally copy it to C7:-

    Ensure DRUMKIT is flashing on [A] track, and all other tracks are turned off.

    Bd Gate C 2 -instrum. output prog / ESC

    centre eff 2 lev=+6 frq=10.3

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    VOLUME:-

    Press [VOICE] (edit section buttons)

    Press B2 on the keyboard = Rim Shot (flashes LCD [A])

    Press [D] MODIFY

    Press [C] (LEVEL) lev = +06

    change to 00 using ALPHA DIAL

    FREQUENCY:-

    Press [D] (FREQUENCY) frq = 8.37

    change to 7.90 using ALPHA DIAL

    PANNING:-

    Press [A] (INSTRUMENT OUTPUT)= centre (flashes)

    change to right using ALPHA DIAL

    EFFECTS:-

    Press [B] (EFFECTS SEND) eff 2 (flashes)change to eff1/2 using ALPHA DIAL

    Press [ESC]

    SPECIAL:-

    Press [E] (DYNAMIC SWITCH) sw= off

    change to ON using ALPHA DIAL

    Press [B] (INSTRUMENT SWITCH)

    select CLAPS by dialling ALPHA DIAL or press B3

    Press [ESC]

    We are now going to copy the Rim Shot to C7:-

    Press [B] (Key = B2)change to C7 by dialling ALPHA DIAL or press C7

    SAVING EDITS:-

    Press [ENT] twice

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    IMPORTANT NOTE:- SAVING YOUR EDITS TO DISK

    If you wish to save any edits you have made to disk as an ALL file, VOICE file etc.,

    remember to rename the file, if you want to keep your original files.

    For example:- You have loaded LESSON1.ALL (an ALL file) already in the key-board, and have made edits to the drumkit, programme styles etc., which you wish

    to save to disk as an .ALL file. By renaming this file LESSONX you will not losethe original LESSON1 file.

    See SAVING A VOICE FILE TO DISK section, page 39, to remind you how to

    save a file to disk, however ensure you press [ALL] instead of [VOICE].

    Key Not No. Instrument Key Not No. Instrument

    C2 36 1 Bass Drum - GATE KIT 1 C5 72 37 Bongo 2 - High - PERC.

    C#2 37 2 Snare Noise C#5 73 38 Bongo 1 - Low

    D2 38 3 SD Gate D5 74 39 Conga 2/3 - High

    D#2 39 4 SD Fusion D#5 75 40 Conga 1 -Medium

    E2 40 5 Tom Room 1 - High E5 76 41 Conga 4 - Low

    F2 41 6 Tom Room 2 - Medium F5 77 42 Guiro

    F#2 42 7 Cabasa F#5 78 43 Quica 1 - Low

    G2 43 8 Tom Room 3 - Low G5 79 44 Timbale 1 - High

    G#2 44 9Tambourine 1 - Soft

    ShortG#5 80 45 Timbale 2 - Low

    A2 45 10 Tom Room 4 - Big A5 81 46 Agogo 1 - Low

    A#2 46 11 Cowbell A#5 82 47 Triangle

    B2 47 12 Rimshot B5 83 48 Whistle Loop

    C3 48 13 Bass Drum - JAZZ KIT 2 C6 84 49 Vox Bass Drum - VOICE

    C#3 49 14 Brush 2 / Brush 3 C#6 85 50 Shot

    D3 50 15 Snare Drum Jazz 1 D6 86 51 Vox HOH

    D#3 51 16 Brush 1 D#6 87 52 Vox SPOO

    E3 52 17 Tom 1 - High E6 88 53 Vox BOOM

    F3 53 18 Tom 2 - Medium F6 89 54 Vox Tom - High

    F#3 54 19 Hi Hat 1 Closed F#6 90 55 Vox Hi Hat 1

    G3 55 20 Tom 3 - Low G6 91 56 Vox Tom - Low

    G#3 56 21 Hi Hat Foot G#6 92 57 Vox Hi Hat 2

    A3 57 22 Wood Block A6 93 58 Vox Tip

    A#3 58 23 Hi Hat Open A#6 94 59 Vox Tap

    B3 59 24 Claps B6 95 60 Vox Tip Tap

    C4 60 25 Bass Drum - DRUM KIT 3 C7 96 61 Vox HAA Voice - FOLDED

    C#4 61 26 Ride C#7 97 62 Tambourine 2 - Acc Long

    D4 62 27 Snare Drum D7 98 63 Brush 3

    D#4 63 28 Ride Cup D#7 99 64 Snare Drum Jazz 2

    E4 64 29 Electric Tom 1 E7 100 65 Hi Hat 2 - Closed

    F4 65 30 Electric Tom 2 F7 101 66 Claves

    F#4 66 31 Splash F#7 102 67 Conga 3 - Slap

    G4 67 32 Electric Tom 3 G7 103 68 Quica 2 - High

    G#4 68 33 Crash Cymbal 1 G#7 104 69 Agogo 2 - High

    A4 69 34 Vibra Slap A7 105 70 Metronome 1 - Freq. 1

    A#4 70 35 Crash Cymbal 2 A#7 106 71 Metronome 2 - Freq. 1B4 71 36 Bells B7 107 72 Metronome 1 - Freq. 2

    Default WS Drumk it 1.10 C8 108 73 Metronome 2 - Freq. 2

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    Part Four

    LESSON - USING THE SEQUENCER

    NOTE:- Load LESSON2 from your WORKING DISK into the keyboard and save

    this lesson to your TUTORIAL BACK-UP DISK (see DISK PROCEDURES Loadingan .ALL file and Saving an .ALL file).

    There are three ways of recording a song pattern using the sequencer as follows:-

    1. Single Track by Track

    2. Internal Styles (using automatic accompaniment)

    3. Programme Styles (using automatic accompaniment)

    SINGLE TRACK RECORDING

    Song Pattern numbers and globals are 32 - 63. To record a single track:-

    Press [SONG PATT] (lit)

    Press [BOSSA] (Pattern No. 32 in this example)

    Note:- Choose an empty pattern or one you are happy to clear

    Press [REC]

    LCD Reads = 32 EMPTY:

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    the sequencer will then stop recording at counter reading 8.4.24.

    The [REC] and [E] track are still lit and flashing.

    At this point you can either overdub (add further notes to your recording) on this track

    [E], or choose another track to record on.

    OVERDUB

    Press [START] and begin playing after the fourth beat of the metro

    nome. Sequencer will stop automatically.

    You can press [START] and play (overdub) as many times as you like. This

    is a good way of recording a complicated piece of music, step by step.

    Press [E] (remains lit - not flashing)

    RECORDING ANOTHER TRACK

    Press [D] (light flashes) or any other track you wish to record on.Press [START] and begin playing after the 4th beat of the metronome

    as above. You will also hear track [E] playing back at the same

    time.

    If you wish to CLEAR a track you have recorded on carry out the following:-

    CLEARING A TRACK

    In this example we shall clear TRACK D:-

    Press [+PAGE] = page 2/3

    Press [A] = CLEAR

    LCD reads

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    Press [SONG PATT] (red light on)Press [BOSSA] 32

    Press [START] and you will hear your song play

    Well done you have recorded your first song!

    RECORDING A SONG PATTERN USING INTERNAL STYLES

    This type of recording allows you to record up to four tracks of an internal styles auto

    accompaniment, using single fingered or full chords. In this example we shall use

    Internal Style SONG 116, and set the tempo to 100 for recording:-

    Press [SONG PATT] (lit)

    Press [BEGUINE] 33 EMPTY

    Press [REC] (lit)

    Press [E] = RECLCD reads = 33 EMPTY

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    Press [ESC]Press [TEMPO] = 120

    Dial ALPHA DIAL to set tempo to 100

    Press [ESC]

    If you now wish to name your song press [NAME], type in the song name using

    alphabet keys, press [ENT] twice, and press [ESC] twice.

    If you do not want to name your song:-

    Press [ESC]

    You have now recorded your song, press [START] to hear it playback.

    Note:- if you wanted to record the introduction and ending of your chosen Internal

    Style, press [INTRO/END] instead of [START] at the beginning of your recording,

    and press [INTRO/END] at the end of your recording.

    Also you can record the fill at anytime throughout your

    recording, by pressing [FILL].

    RECORDING A SONG PATTERN USING PROGRAMME STYLES

    The procedure for recording a song pattern using programme styles

    is the same as above USING INTERNAL STYLES in that you press the

    [PROG STYLES] button instead of [INT STYLES]

    LESSON - WRITING A PROGRAMME STYLE

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    There are many ways of writing a new programme style as follows:-

    1. Copying from the 32 INTERNAL STYLES the full automaticaccompaniment of the major, minor, and seventh chords, intro, fill, and

    endings, (called riffs) using a combination of these 32 styles

    2. Copying from the PROGRAMME STYLES the riffs as above

    3. Single Track by Track, whereby you will have to write your own drum, bass,

    and accompaniment tracks.

    COPYING PARTS FROM THE INTERNAL STYLES

    In this example we will be using parts of Internal Styles Beguine, Bossa, Song,

    Cha Cha:-

    COPYING INTRO FROM BEGU INE

    Press [PROG STYLE] (lit)

    Press [LATIN 2] 83 EMPTY

    Press [REC]Press [E] RIFF

    LCD reads =

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    LCD reads = From: 97 BEGUINE -INTRO TO: 83 EMPTY

    Dial ALPHA DIAL to read 96 BOSSA

    Press [C] = INTRO (flashes)

    Dial ALPHA DIAL to select MAJORPress [ENT] twice, [ESC] twice

    LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

    Continue.......

    COPYING MINOR FROM BEGUINE

    Press [B] = MINOR

    LCD reads = [MODE] [COPY] [CLEAR] [REC]

    Press [B] = COPY

    LCD reads = From: 96 BOSSA - MAJOR TO: 83 EMPTYDial ALPHA DIAL to 97 BEGUINE

    Press [C] = MAJOR (flashes)

    Dial ALPHA DIAL to select MINOR

    Press [ENT] twice, [ESC] twice

    LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

    Continue.......

    COPYING 7TH FROM CHA CHA

    Press [C] = 7TH

    LCD reads = [MODE] [COPY] [CLEAR] [REC]

    Press [B] = COPY

    LCD reads = From: 97 BEGUINE - MINOR TO: 83 EMPTY

    Dial ALPHA DIAL to read 113 CHACHA

    Press [C] = MINOR (flashes)

    Dial ALPHA DIAL to select 7TH

    Press [ENT] twice, [ESC] twice

    LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

    Continue.....

    COPYING FILL FROM SONG

    Press [+PAGE]

    LCD reads = [INTRO] [FILL] [END] page 2/2

    Press [B] = FILL

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    LCD reads = [MODE] [COPY] [CLEAR] [REC]

    Press [B] = COPY

    LCD reads = From: 113 CHACHA - 7TH TO: 83 EMPTY

    Dial ALPHA DIAL to 116 SONG

    Press [C] = 7TH (flashes)

    Dial ALPHA DIAL to select FILL

    Press [ENT] twice, [ESC] twice

    LCD reads = [MAJOR] [MINOR] [7TH] page 1/2

    Continue......

    COPYING ENDING FROM SONG

    Press [+PAGE]

    LCD reads = [INTRO] [FILL] [END] page 2/2

    Press [C] = ENDLCD reads = [MODE] [COPY] [CLEAR] [REC]

    Press [B] = COPY

    LCD reads = From: 116 SONG - FILL TO: 83 EMPTY

    Press [C] = FILL (flashes)

    Dial ALPHA DIAL to select END

    Press [ENT] twice, [ESC] twice

    Continue.....

    NAMING YOUR PROG STYLE

    Press [ESC] again

    LCD reads = [NAME] [TEMPO] [COPY] [CLEAR] [RIFF]

    Press [A] = NAME

    LCD reads = OLD name = empty NEW name ?

    Type using alphabet keys and numeric keypad LATIN3

    Press [ENT] twice, [ESC] twice

    On playing back your new programme style LATIN3, by pressing [INTRO] and holding

    down a chord, you will hear the style being played with GLOBAL 83 of PROG STYLE

    LATIN2. Try out a Minor, 7th, Fill, and hear the combination of these parts put together.

    CHANGING THE GLOBAL OF YOUR NEW STYLE

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    Try out other globals while you are playing, using the [+PAGE] or [-PAGE] buttons.

    To store your chosen GLOBAL eg. GLOBAL 84:-

    Press [+PAGE] to select GLOBAL 84

    Press [ENT] once

    LCD reads = STORE GLOBAL 84 SONG to 84 SONGDial ALPHA DIAL to 83 LATIN2

    Press [ENT] once

    An example of the above programme style with global 84 is stored under PROG

    STYLE 95 COUNTRY for you to compare yours with.

    COPYING PARTS OF THE PROGRAMME STYLES

    The procedure is the same as copying parts of the internal styles except you wouldpress [PROG STYLES] instead of [INT STYLES] button.

    In this example we shall be copying all the parts of PROG STYLE 68 EIGHT BEAT

    in one go, then clearing some tracks, enabling you to record new tracks of your own.

    COPYING ALL PARTS

    Press [PROG STYLES] (lit)

    Press [SONG] 84 EMPTY

    Press [REC]

    Press [C] = COPY

    LCD reads =

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    Press [A] = CLEAR

    LCD reads = MAJOR CLEAR page 1/2TRACK A (flashing)

    Press [D] = TRACK D (flashing)

    Press [ENT] twice, [ESC] once

    TRACK D has now been cleared, press [D] if you wish to recordon this track

    Continue......

    ERASING A NOTE ON THE DRUM TRACK ENDING (crash c ym bal)

    Press [ESC] twice

    LCD reads =

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    TRACK BY TRACK RECORDING

    Before you begin you should have a good idea of what you want to accomplish ie;

    which RIFFs you want to write and the:-

    TIME SIGNATURE; LENGTH OF BARS; KEY SIGNATURE

    NOTE:- the length of your RIFF will automatically loop (repeat playing) allowing you

    to overdub, as explained in USING THE SEQUENCER - SINGLE TRACKRECORDING, enabling you to build up complicated RIFFS.

    Press [PROG STYLE]= lit and press an empty RHYTHM STYLE

    button you wish to store it to.

    Press [REC] (lit)

    Press [E] = RIFF

    Press [A] [B] or [C] = MAJ, MIN, or 7TH

    Press [A] = MODE

    LCD reads =

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    LCD reads =

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    Part Six

    LESSON - CHAIN COMPOSE

    The CHAIN COMPOSE function allows you to write up to four chains, each chain

    is recorded using up to 32 PARTS. A PART can contain any combination ofthe SONG PATTERNS 32 to 64. A SONG PATTERN can be:-

    - a complete song

    - parts of a song (ie verse, chorus, etc)

    Chain 1 Chain2 Chain 3 Chain 4 JukeBox

    [A] [B] [C] [D] [E]

    PARTS

    1-32 1-32 1-32 1-32 1-4 (chains)

    SONG PATTS

    (buttons) 32-64 32-64 32-64 32-64 N/A

    The JUKEBOX function is used to play each chain consecutively.

    In this example we shall explain how the song ESPANA has been chained

    together.

    NOTE:- Load LESSON3 from your TUTORIAL DISK into the keyboard and

    save to your TUTORIAL BACK-UP disk (see DISK PROCEDURES Loading an

    .ALL file and Saving an .ALL file).

    Press [SONG PATT]Press [BOSSA] 32

    LCD reads = PATT1 GLOBAL 32 ESPANA1 (8-bar Intro)

    Press [START] and listen to the Intro play

    Press [BEGUINE] 33

    LCD reads = PATT2 etc., (10-bar Break)

    Press [START] and listen to this part play

    Continue pressing the SONG PATTERN buttons from JOROPO toROCK where parts of the song ESPANA have been recorded.

    32empty GLOBAL_32 free

    Chain1 Chain2 Chain3 Chain4 JukeBox

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    These parts have been chained together and to see how this chain has been

    written press [CHAIN COMPOSE], press [REC], press [A] = CHAIN1, press [A],use ALPHA DIAL to scroll through the following:-

    SONG PATT

    ^CHAIN 1 [A] > PART01 = 32 PATT1 Loop = 01 (8-bar Intro)

    PART02 = 33 PATT2 Loop = 01 (10-bar Break)PART03 = 34 PATT3 Loop = 01

    PART04 = 35 PATT4 Loop = 01

    PART05 = 36 PATT5 Loop = 01

    PART06 = 37 PATT6 Loop = 01

    PART07 = 38 PATT7 Loop = 01

    PART08 = 39 PATT8 Loop = 01

    Press [REC] to exit CHAIN COMPOSE

    To hear all the parts playback together in a chain:-

    Press [CHAIN COMPOSE]Press [A] = CHAIN1

    Press [START]

    WRITING A CHAIN COMPOSE

    In this example we shall write a chain compose on CHAIN 2 - [B], using the SONG

    PATTERNS [48 SAMBA] to [52 SONG] which contain the Intro, Verse 1, Middle

    8, Link and Ending of the song IN THE MOOD, and loop some of these partsmore than once to make a complete song.

    This is how it will be written:-

    SONG PATTS

    ^

    CHAIN 2 [B] > PART01 = 48 MOOD IN Loop = 01 (Intro)

    PART02 = 49 MOOD V1 Loop = 02 (Verse)

    PART03 = 50 MOOD M8 Loop = 02 (Middle8)

    PART04 = 51 MOOD LK Loop = 01 (Link)

    PART05 = 52 MOODEND Loop = 01 (End)

    This is how we do it:-

    Press [CHAIN COMPOSE] - lit

    Press [B] = CHAIN 2

    Press [REC]

    Press [B] = CHAIN 2 (flashes)

    LCD reads = 32 PATT1

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    * Press [A] = PART01

    Press [48 SAMBA] = 48 MOOD INPress [ENT] once to store this to PART01

    * Press [+PAGE] to PART02 = Null

    Press [49 CHACHA] = 49 MOOD V1Press [ENT] once to store this to PART02

    Press [C] Loop = 01, dial to 02 using ALPHA DIAL

    * Press [+PAGE] to PART03

    Press [A] = PART03

    Press [50 SALSA] = 50 MOOD M8

    Press [ENT] once to store this to PART03

    Press [C] Loop = 01, dial to 02 using ALPHA DIAL

    * Press [+PAGE] to PART04

    Press [A] = PART04

    Press [51 LATIN2] = 51 MOOD LKPress [ENT] once to store this to PART04

    * Press [+PAGE] to PART05

    Press [52 SONG] = 52 MOOD END

    Press [ENT] once to store this to PART05

    Press [REC] to exit CHAIN COMPOSE

    Press [START] to hear what you have programmed

    An example of this CHAIN is stored on CHAIN 4 for you to compare yours with.

    JUKEBOX

    If you press [E] = Jukebox (flashes), Chains 1 - 4 will play consecutively. In

    this example you will hear Chain1 = ESPANA, Chain2 = IN THE MOOD (yours),

    Chain4 = IN THE MOOD (Example).

    You will find at the back of this tutorial a Song Pattern / Chain Compose

    Worksheet for you to write up your chain compose settings. We strongly

    recommend that you complete these before you start chain composing as you can

    get lost in the maze!

    Looping the SONG PATTERNS does not use up any memory at all, nor does

    Chain Composing. This is a good way of storing more SONGS in the keyboards

    memory, as normally the memory is only sufficient to hold one complete

    SONG.

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    Part Seven

    LESSON TRANSPOSING A SONG

    Load the .ALL file LESSON4 from your WORKING DISK into the keyboard and save

    this lesson to your TUTORIAL BACK-UP DISK (See DISK PROCEDURES Loadingan .ALL file, Saving an .ALL file)

    This file contains the Song Arthur, on song pattern button 32 Bossa, and the opening

    chord is Cm. Press [START] to hear this song play. You can play along using the fulloctaves of the keyboard with voice GRANDP.

    In this example Song Arthur, we shall transpose Tracks [B] [C] [D] up 2 semitones

    (the Drum Track [A] must not be transposed). Track [E] does not contain any sequencedata, it is a free track for you to play along, in the key the Song is transposed to,

    therefore it is not necessary to transpose this Track.

    Press [SONG PATT]Press [BOSSA] 32 = Arthurs Theme

    Press [GLOBAL] in the Edit Section

    LCD reads = GLOBAL 32: section type page 1/7

    Press [+PAGE] twice

    LCD reads = GLOBAL 32: section transposer page 3/7

    [A]= 00 [B]= 00 [C]= 00 [D]= +12 [E]= 00

    Press [B], dial ALPHA DIAL to +02

    Press [C], dial ALPHA DIAL to +02

    Press [D], dial ALPHA DIAL to +14

    Press [ENT] twice

    The opening chord of the song is now Dm, to play along with the song you will NOW

    have to play in the key it has been transposed to.

    Alternatively, if you transpose Track [E] up 2 semitones, you can play along in the

    original key, your opening chord being Cm.

    LESSON CHECKING THE MEMORY AVAILABLE IN THE KEYBOARD

    There are several ways of checking the available memory, this is one of them:-

    Press [REC]

    Press [C] = COPY

    Press [ENT] once

    LCD reads Mem = 64% (available memory)

    Press [ESC] twice

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    LESSON MIDI

    MIDI INTRODUCTION

    MIDI (Musical Instrument Digital Interface), is a means by which information can be

    exchanged between different musical instruments, computers, data file players etc,in a compact representation.

    Beginners often assume that the music information is an audio signal travelling down

    the MIDI cable from one instrument to another. This is not the case.

    An analogy of MIDI signals or information is that of an electric equivalent of the paper

    scroll that controls an old electric piano or fair-ground organ. The paper scroll simply

    instructs the piano when, and what note, to play.

    Of course MIDI information is more advanced than the paper scroll and contains a lot

    more than just note data. Other signals such as note velocity (how hard the key was

    pressed), after-touch (how much pressure was applied after the initial key press),Timing, voice or program change. Just to mention a few.

    To enable you to control more than one instrument as in the above example, MIDI

    channel information is attached to MIDI data such as note and program changes, as

    shown below.

    The MIDI specification provides a total of 16 MIDI channels. This could be used to

    control up to 16 separate instruments or a number of separate voices or sounds in a

    multitimbral instrument (this is an instrument than can sound more than one voice such

    as the WS).

    MIDI

    In

    MIDI

    Out? ? ? ?

    MIDI Cable MIDI Data

    Note

    C2Note

    E4

    Program

    Change

    Note

    C2

    Program

    Change

    Note

    F5

    Note =A2

    Ch. =1

    Note =F#3

    Ch. =2

    Note =F#3

    Ch. =1 ??

    MIDI

    Data

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    MASTER & SLAVE INSTRUMENTS

    In the basic of instrument setups, you have a master controller keyboard or

    instrument. This is where you generate the note and other information, this is then

    passed onto other slave instrument(s) via the MIDI cable.

    Even the WS keyboard can be thought of as a master keyboard and built in sound

    expander. Each can be controlled separately using the LOCAL On/Off controls on theMIDI menu page 5/7 as shown in the below diagram.

    WS MIDI CHANNELS

    The WS has five tracks, each of which can be controlled independently either directly

    from the keyboard (WS keyboard owners), and/or via MIDI. Each track can be

    assigned a different MIDI channel (as default track A=MIDI Channel 1, through to

    E=MIDI Channel 5) or the same MIDI channel for layered sounds.

    In addition, a MIDI Common channel is provided to enable you to control all five tracksfrom one MIDI channel (this enabling such things as layered sounds etc). Also, the

    MIDI Common channel is used to provide note information to the automatic accom-

    paniment (if you do not set this up correctly, you just get the drums sounding), and the

    external remote control of WS Globals using the MIDI program change 0-127

    messages.

    For the more advanced users, three more MIDI channels are provided in the WS which

    enable you to control the Effects 1, Effects 2 and Sequencer Song selection using a

    program change 0-127 on the appropriate channel.

    *MIDI : section local off page 5/7

    on on on on on

    WS Sound

    Expander

    WS Sound

    Expander

    WS Sound

    Expander

    WS Sound

    Expander

    WS Sound

    Expander

    Track A Track B Track C Track D Track E? ? ?

    MIDI

    IN

    ? ? ?MIDI

    OUT

    WS Keyboard

    ?

    ? ? ? ? ?

    Local On/

    OffLocal On/

    Off

    Local On/

    OffLocal On/

    Off

    Local On/

    Off

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    *MIDI : channel section sel. page 1/7

    1 2 3 4 5

    *MIDI : common midi ch. page 2/7

    com=16 ef1=6 eff2=7 seq=10 copy=off

    A Typical MIDI setup is shown in the below diagram. As you can see, when using the

    WS MIDI module, the right hand is normally set to MIDI channel 1, the left hand is

    normally set to MIDI channel 2 and the bass pedals is normally set to MIDI channel

    3.

    As your left hand also normally plays chords, this is also where we should set up thecommon channel. However, an Accordion is a small exception in that the chord and

    bass buttons can normally send out on different channels and thus, the common

    channel should be set to the chord button MIDI channel.

    MIDI LOCK

    If you set the MIDI LOCK this will do two changes. Firstly, it will lock the MIDI channels

    setup in all Global memories, so that when you subsequently load a new ALL file, thechannels will remain as they were. Secondly, it will Turn on the COPY ON function.

    This COPY ON function is used to simultaneously copy any subsequent changesmade to the MIDI channels, to ALL 128 Globals memories. However, these will ONLYtake place if you change a MIDI channels. To ensure that all your channels are set

    up the same and on all globals, I would suggest that you change EVERY track and

    common channel, even if this means changing from the default and then back to the

    default. This will then copy the default to all 128 globals memories.

    It may sound complicated but it is not!. Remember that once you have setup your MIDI

    channels to save your setup to disk for future use. A MEMORY PUFF will restore the

    factory settings of ALL parameters and that includes the MIDI channels!.

    CHECKING YOUR MIDI CAB LE.

    Right Hand On

    MIDI Ch. 1

    Bass Buttons

    On MIDI Ch. 2

    Chord Buttons On MIDI

    Common Channel No. 3.

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    If you suspect a possible problem with your MIDI cable, it is possible to easily check

    the cable using just your WS. Simply connect the cable to both the MIDI in and MIDIout of your WS, then ensuring that you have ANY Common channel set (it is not set

    to OFF), press the [Page+] button.

    You should notice that where as normally the Global number will increment up one ata time, it is now incrementing in greater steps. This is because each time you press

    the [Page+] button, your WS send out a special Control message. As you havelooped the MIDI out and in, this signal is passed back into the WS whereby it does

    another page plus. If you unplug the MIDI cable you should revert to single page steps.

    One great thing about the WS is the ability to totally 'electronically' separate the

    keyboard from the Sound expander using the local on/off function and so, alternatively

    you could turn local off and then, notes played on the WS keyboard would be sent outof the MIDI out and back into the MIDI in to the WS expander.

    EDITORS NOTE:

    We hope this Tutorial Guide has helped you to understand the many features

    available on this very versatile workstation and at the same time have had some fun

    with it.

    The basis of this tuition was to make it as friendly as possible, and with this in mind

    the lessons were structured to enable you to follow them successfully.

    The WS allows you to create your own Songs, Styles, Voices. So now you know how

    to do it, why not send your compositions for inclusion in the disk library of the

    GemWorkS User Group, without which this Tutorial Guide could not have been

    written.

    To compliment this tutorial. GemWorkS also run a series of WS Roadshows orWorkshops, which enables you to have 'hands on' tuition together with other WS

    owners. If you would like one-to-one tuition, the authors Carol & Christeen are ableto offer this in the south and can be contacted on Portsmouth (0705) 376700.

    Part Eight

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    Voice No. Voice No Voice No.

    Accordion 48 Guitar - Pick Bass 79 Sawtooth 1 58

    Banjo 1 49 Guitar - Pk Bass 30 Sawtooth 2 122

    Banjo 2 113 Guitar - Slap Bass 15 Sax - Hard 82

    Bells 50 Harmonica 54 Sax - Soprano 18

    Brass ff 38 Harmonica Accordion 107 Sax - Tenor 17

    Brass pp 16 Harmonica Piano 100 Sinus - Bass 77

    Brass Slow 43 Harmonica Sinus 108 Sinus - Bells 114

    Brass Attack 102 Harp 39 Sinus - Brass 80

    Cello 64 Harpsichord 7 Sinus - Clarinet 116

    Choir 28 Honky Tonk 65 Sinus - Guitar 72

    Clarinet 52 Horn - Detuned 85 Sinus - Harp 103

    Clavinet 6 Horn - Flugel 21 Sinus - Horn 125

    Clavinet Brass 104 Horn - Soft 119 Sinus - Muted 95

    Clavinet Funk 42 Horns 55 Sinus - Pulse 126

    Clavinet Organ 105 Marimba 5 Sinus - Sax 81

    Clavinet Pulse 106 Muted 56 Sinus - Vibes 68

    Clavinet Wow 70 Muted - Organ 109 Sinus - Vox 78

    Cluster 115 Oboe 23 Sinus 1 59

    Double Bass 76 Organ 1 24 Sinus 2 123

    Drumkit 127 Organ 2 25 Space 1 120

    Drums 31 Organ 3 26 Space 2 69

    Flute 1 22 Organ 4 53 Space 3 74

    Flute 2 86 Organ 5 63 Space 4 118Funk ff 40 Organ 6 46 Space 5 101

    FM Piano ff 36 Organ 7 117 Space 6 97

    FM Piano mf 35 Organ 8 88 Strange 98

    FM Piano pp 3 Organ 9 89 Strings ff 41

    FM Pick 99 Organ 10 90 Strings pp 29

    FM Synth 67 Piano ff 1 Strings - Attack 93

    Grand Piano ff 33 Piano - Reverb 96 Synth Piano 112

    Grand Piano mf 32 Pick rhd 66 Synth 1 51

    Grand Piano pp 0 Pk Voice 92 Synth 2 45

    Guitar & Piano 75 Plectra 1 27 Synth 3 62

    Guitar - Acoustic 8 Plectra 2 91 Trombone 19

    Guitar - Acoustic Bass 12 Pluck 94 Trombone Orch 83

    Guitar - Electric Bass 13 Pulse 57 Trumpet 1 20

    Guitar - Flanged 14 Pulse - Organ 110 Trumpet 2 84

    Guitar - Funk 1 11 Pulse Soft 121 Tubes 47

    Guitar - Funk 2 37 Rhodx ff 34 Vibes 4

    Guitar - Hawaiian 61 Rhodx pp 2 Vibes - Fun 87

    Guitar - Jazz 9 Robot 71 Violin 1 60

    Guitar - Jazzy 73 Sawtooth - Pulse 111 Violin 2 124

    Guitar - Lead 10 Sawtooth - Slow 44

    WS VOICES IN ALPHABETICAL ORDER

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    WS PERCUSSION INSTRUMENTS

    Key Not No. Ins trumen t Key Not No. Ins trumen t

    C2 36 1 Bass Drum - GATE KIT 1 C5 72 37 Bongo 2 - High - PERC.

    C#2 37 2 Snare Noise C#5 73 38 Bongo 1 - Low

    D2 38 3 SD Gate D5 74 39 Conga 2/3 - High

    D#2 39 4 SD Fusion D#5 75 40 Conga 1 -Medium

    E2 40 5 Tom Room 1 - High E5 76 41 Conga 4 - Low

    F2 41 6 Tom Room 2 - Medium F5 77 42 Guiro

    F#2 42 7 Cabasa F#5 78 43 Quica 1 - Low

    G2 43 8 Tom Room 3 - Low G5 79 44 Timbale 1 - High

    G#2 44 9Tambourine 1 - Soft

    ShortG#5 80 45 Timbale 2 - Low

    A2 45 10 Tom Room 4 - Big A5 81 46 Agogo 1 - Low

    A#2 46 11 Cowbell A#5 82 47 Triangle

    B2 47 12 Rimshot B5 83 48 Whistle Loop

    C3 48 13 Bass Drum - JAZZ KIT 2 C6 84 49 Vox Bass Drum - VOICE

    C#3 49 14 Brush 2 / Brush 3 C#6 85 50 Shot

    D3 50 15 Snare Drum Jazz 1 D6 86 51 Vox HOH

    D#3 51 16 Brush 1 D#6 87 52 Vox SPOO

    E3 52 17 Tom 1 - High E6 88 53 Vox BOOM

    F3 53 18 Tom 2 - Medium F6 89 54 Vox Tom - High

    F#3 54 19 Hi Hat 1 Closed F#6 90 55 Vox Hi Hat 1

    G3 55 20 Tom 3 - Low G6 91 56 Vox Tom - Low

    G#3 56 21 Hi Hat Foot G#6 92 57 Vox Hi Hat 2

    A3 57 22 Wood Block A6 93 58 Vox Tip

    A#3 58 23 Hi Hat Open A#6 94 59 Vox Tap

    B3 59 24 Claps B6 95 60 Vox Tip Tap

    C4 60 25 Bass Drum - DRUM KIT 3 C7 96 61 Vox HAA Voice - FOLDED

    C#4 61 26 Ride C#7 97 62 Tambourine 2 - Acc Long

    D4 62 27 Snare Drum D7 98 63 Brush 3

    D#4 63 28 Ride Cup D#7 99 64 Snare Drum Jazz 2

    E4 64 29 Electric Tom 1 E7 100 65 Hi Hat 2 - Closed

    F4 65 30 Electric Tom 2 F7 101 66 Claves

    F#4 66 31 Splash F#7 102 67 Conga 3 - Slap

    G4 67 32 Electric Tom 3 G7 103 68 Quica 2 - High

    G#4 68 33 Crash Cymbal 1 G#7 104 69 Agogo 2 - High

    A4 69 34 Vibra Slap A7 105 70 Metronome 1 - Freq. 1

    A#4 70 35 Crash Cymbal 2 A#7 106 71 Metronome 2 - Freq. 1

    B4 71 36 Bells B7 107 72 Metronome 1 - Freq. 2

    Defaul t WS Drum ki t 1.10 C8 108 73 Metronome 2 - Freq. 2

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    VOICE EDIT WORKSHEET

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    GLOBAL EDIT WORKSHEET

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    PROGRAM STYLE EDIT WORKSHEET

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