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3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes Interprocess Communication Communication in Client-Server Systems

3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

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Page 1: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.1 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Chapter 3: ProcessesChapter 3: Processes

Overview:

Process Concept

Process Scheduling

Operations on Processes

Interprocess Communication

Communication in Client-Server Systems

Page 2: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.2 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process ConceptProcess Concept

An operating system executes a variety of programs: Batch system – jobs Time-shared systems – user programs or tasks

Textbook uses the terms job, task and process almost interchangeably

Process – a program in execution; process execution must progress in sequential fashion

A process includes: program counter, representing the current activity Stack, containing temporary data such as method

parameters, return addresses, and local variables data section, which contains the global variables heap, memory that is dynamically allocated during runtime. text section, which contains the program code

Page 3: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.3 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process in MemoryProcess in Memory

Page 4: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.4 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process StateProcess State

As a process executes, it changes its state. A process can be in one of the following states. new: The process is being created running: executing Instructions waiting: waiting for some event to occur ready: waiting to be assigned to a processor terminated: The process has finished execution

Page 5: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.5 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Diagram of Process StateDiagram of Process State

Page 6: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.6 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process Control Block (PCB)Process Control Block (PCB)

The process control block (PCB), a data structure maintained by the OS for each process, contains the following Information associated with each process: Process state (new, ready, running, …) Program counter, which indicates the next instruction to be executed CPU registers information saved when an interrupt occurs CPU scheduling information such as priority, pointers to scheduling

queues, etc Memory-management information includes base limit addresses, page

tables, etc. Accounting information: amount of CPU time used I/O status information: list of I/O devices allocated, list of open files. ….

In Linux Operating system, PCB of a process is represented by the C struct task_struct which can be found in <linux/sched.h>

Page 7: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.7 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process Control Block (PCB)Process Control Block (PCB)

Page 8: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.8 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

CPU Switch From Process to ProcessCPU Switch From Process to Process

Page 9: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.9 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process Scheduling QueuesProcess Scheduling Queues

Job queue – set of all processes in the system

Ready queue – set of all processes residing in main memory, ready and waiting to execute

Device queues – set of processes waiting for an I/O device

Processes migrate among the various queues

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3.10 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Ready Queue And Various I/O Device QueuesReady Queue And Various I/O Device Queues

Page 11: 3.1 Silberschatz, Galvin and Gagne ©2005 Operating System Concepts Chapter 3: Processes Overview: Process Concept Process Scheduling Operations on Processes

3.11 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Representation of Process SchedulingRepresentation of Process Scheduling

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3.12 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

SchedulersSchedulers Long-term scheduler (or job scheduler) – selects which processes

should be brought into the ready queue. It controls the degree of multiprogramming.

Should select a good mixture of I/O bound and CPU bound processes to increase throughput

Some OSs like UNIX do not have a long-term scheduler. They put all processes in memory

Short-term scheduler (or CPU scheduler) – selects which process should be executed next and allocates CPU.

Medium term scheduler – Some OSs have this scheduler which removes processes from memory and swaps to disk to reduce the degree of multiprogramming to increase throughput

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3.13 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Addition of Medium Term SchedulingAddition of Medium Term Scheduling

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3.14 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Schedulers (Cont.)Schedulers (Cont.)

Short-term scheduler is invoked very frequently (every few milliseconds) (must be fast)

Long-term scheduler is invoked very infrequently (seconds, minutes) (may be slow)

The long-term scheduler controls the degree of multiprogramming

Processes can be described as either:

I/O-bound process – spends more time doing I/O than computations, many short CPU bursts

CPU-bound process – spends more time doing computations; few very long CPU bursts

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3.15 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Context SwitchContext Switch

When CPU switches to another process, the system must save the state of the old process and load the saved state for the new process.

Context-switch time is overhead; the system does no useful work while switching.

Context switch time depends on hardware support. For example, if register contents do not have to be saved because of the availability of large number of registers, then context switch time will be low.

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3.16 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process CreationProcess Creation

Parent process creates children processes, which, in turn create other processes, forming a tree of processes

Resource sharing – OSs use different approaches

Parent and children share all resources

Children share subset of parent’s resources

Parent and child share no resources

Execution

Parent and children execute concurrently

Parent can wait/not wait until children terminate

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3.17 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process Creation (Cont.)Process Creation (Cont.)

Address space Child is duplicate of parent. Child has a program loaded into it.

UNIX/Linux examples fork system call creates a new process whose address space is identical to

its parent process. fork returns 0 in child and the process id of child in parent; it returns -1 if it

fails. exec system call is used after a fork to replace the new process’ memory

space with a new program. Variations of exec system call are execlp, execvp, … Important : exec does not return unless it fails.

Wait, waitpid system calls are used by the parent to wait for the completion of a child.

For more information on fork(), exec, execlp, execvp, .. wait, waitpid, .. see their manual pages using the “man” command.

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3.18 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process CreationProcess Creation

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3.19 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

A Sample Program using fork()A Sample Program using fork()

int main(){pid_t pid;

/* fork another process */pid = fork();if (pid < 0) { /* error occurred */

fprintf(stderr, "Fork Failed");exit(-1);

}else if (pid == 0) { /* child process */

execlp("ls", "ls", NULL);}else { /* parent process */

/* parent will wait for the child to complete */

wait (NULL);printf ("Child Completed");exit(0);

}}

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3.20 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Process TerminationProcess Termination

Process executes last statement and asks the operating system to delete it (exit)

Output data from child to parent (via wait)

Process’ resources are deallocated by operating system

Parent may terminate execution of children processes (abort) if

Child has exceeded allocated resources

Task assigned to child is no longer required

If parent is exiting

Some operating systems do not allow its children to continue if their parent terminates

– All children are terminated - cascading termination

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3.21 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Interprocess Communication (IPC)Interprocess Communication (IPC)

Mechanism for processes to communicate and synchronize their actions

Message system – processes communicate with each other without resorting to shared variables

IPC facility provides two operations: send(message) – message size fixed or variable receive(message)

If P and Q wish to communicate, they need to: establish a communication link between them exchange messages via send/receive

Implementation of communication link physical (e.g. hardware bus) logical (e.g., in Linux - shared memory, sockets, pipes,

message queues )

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3.22 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Implementation QuestionsImplementation Questions

How are links established?

Can a link be associated with more than two processes?

How many links can there be between every pair of communicating processes?

What is the capacity of a link?

Is the size of a message that the link can accommodate fixed or variable?

Is a link unidirectional or bi-directional?

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3.23 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Communications Models: (a) message Communications Models: (a) message passing vs. (b) shared memory passing vs. (b) shared memory

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3.24 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Direct CommunicationDirect Communication

Processes must name each other explicitly:

send (P, message) – send a message to process P

receive(Q, message) – receive a message from process Q

Properties of communication link

Links are established automatically

A link is associated with exactly one pair of communicating processes

Between each pair there exists exactly one link

The link may be unidirectional, but is usually bi-directional

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3.25 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Indirect CommunicationIndirect Communication

Messages are directed and received from mailboxes (also referred to as ports)

Each mailbox has a unique id

Processes can communicate only if they share a mailbox

Properties of communication link

Link established only if processes share a common mailbox

A link may be associated with many processes

Each pair of processes may share several communication links

Link may be unidirectional or bi-directional

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3.26 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Indirect Communication …Indirect Communication …

Operations

create a new mailbox

send and receive messages through mailbox

destroy a mailbox

Primitives are defined as:

send(A, message) – send a message to mailbox A

receive(A, message) – receive a message from mailbox A

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3.27 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Indirect Communication …Indirect Communication …

Mailbox sharing

P1, P2, and P3 share mailbox A

P1, sends; P2 and P3 receive

Who gets the message?

Solutions

Allow a link to be associated with at most two processes

Allow only one process at a time to execute a receive operation

Allow the system to select arbitrarily the receiver. Sender is notified who the receiver was.

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3.28 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

SynchronizationSynchronization

Message passing may be either blocking or non-blocking

Blocking is considered synchronous

Blocking send requires the sender block until the message is received

Blocking receive requires the receiver block until a message is available

Non-blocking is considered asynchronous

Non-blocking send requires the sender send the message and continue

Non-blocking receive requires the receiver receive a valid message or null

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3.29 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

BufferingBuffering

Queue of messages attached to the link; implemented in one of three ways

1. Zero capacity – 0 messagesSender must wait for receiver (rendezvous)

2. Bounded capacity – finite length of n messagesSender must wait if buffer (link) is full

3. Unbounded capacity – infinite length Sender never waits (not possible to implement)

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3.30 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Client-Server CommunicationClient-Server Communication

Sockets

Remote Procedure Calls

Remote Method Invocation (Java)

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3.31 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

SocketsSockets

A socket is defined as an endpoint for communication

Concatenation of IP address and port number

The socket 161.25.19.8:1625 refers to port 1625 on host with IP address 161.25.19.8

Communication takes place between a pair of sockets

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3.32 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Socket CommunicationSocket Communication

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3.33 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Remote Procedure CallsRemote Procedure Calls

Remote procedure call (RPC) abstracts procedure calls between processes on networked systems.

Stubs – client-side proxy for the actual procedure on the server.

The client-side stub locates the server and marshalls the parameters.

The server-side stub receives this message, unpacks the marshalled parameters, and executes the procedure on the server.

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3.34 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Execution of RPCExecution of RPC

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3.35 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Remote Method InvocationRemote Method Invocation

Remote Method Invocation (RMI) is a Java mechanism similar to RPCs.

RMI allows a Java program on one machine to invoke a method on a remote object.