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1 Human Vision Human Vision - Perception

16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

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Page 1: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

1

Human Vision

Human Vision - Perception

Page 2: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

SPATIAL ORIENTATION IN FLIGHT 2

Limitations of the Senses

Visual Sense Nonvisual Senses

Human Vision - Perception

Page 3: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

SPATIAL ORIENTATION IN FLIGHT 3

Limitations of the Senses

Nonvisual SensesVisual Sense

Sluggish

Human Vision - Perception

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Page 4: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

4 SPATIAL ORIENTATION IN FLIGHT Limitations of the Senses

Spatially Imprecise

Nonvisual SensesVisual Sense

Sluggish

Human Vision - Perception

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Page 5: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

5VISUAL ORIENTATION 3-D Neurobehavioral Model

Human Vision - Perception

Focal Extrapersonal

(object recognition)

Action Extrapersonal (navigation)

Peripersonal(reaching)

Ambient Extrapersonal

(Spatial orientation)

Ambient Extrapersonal

Peripersonal

Focal ExtrapersonalAction

Extrapersonal

Image by MIT OpenCourseWare.Image by MIT OpenCourseWare.

Page 6: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION The Two Visual System Hypothesis

6

Human Vision - Perception

Image by MIT OpenCourseWare.

Page 7: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION The Two Visual System Hypothesis

7

F• Object recognition (“What?”) • Processes fine visual details • Confined to central visual field • Conscious processing (attention demanding)

• “Synthetic” spatial orientation

ocal Mode

Human Vision - Perception

Image by MIT OpenCourseWare.

Page 8: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

8

VISUAL ORIENTATION The Two Visual System Hypothesis

F• Object • Processes fine visual details Confined to central visual field Conscious processing (attention demanding) “Synthetic” spatial orientation

ocal Mode recognition (“What?”)

Human Vision - Perception

Image by MIT OpenCourseWare.

Page 9: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 9

Alterations of The Ambient Visual Frame

Distortion -- The Ames Room Absence -- The “Black Hole” Approach

This image is in the public domain. Source: Wikipedia.

Distortion -- Memory

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Human Vision - Perception

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Page 10: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 10

Ambient Visual Effects (Self-Motion)

Characteristics of Vection • Requires large retinal area (including periphery)

• More dependent on background visual field

• Relies on moving textures (sluggish response, low frequency)

• Can occur with optically degraded stimuli

Human Vision - Perception

Image by MIT OpenCourseWare.Image by MIT OpenCourseWare.

Page 11: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

11 VISUAL ORIENTATION Ambient Visual Effects (Self-Position)

Characteristics of Field-Dependence • Similar visual requirements as vection (e.g., reliance on

background field, can tolerate optical degradation) • Tilted scenes produces changes in perceived visual vertical,

gravitational vertical and posture • Other position effects (luminance

gradients, depth)

Rod-and-frame

Human Vision - Perception

Page 12: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

12 VISUAL ORIENTATION Ambient Visual Effects (Self-Position)

Rod-and-frame

Characteristics of Field-Dependence • Similar visual requirements as vection (e.g., reliance on

background field, can tolerate optical degradation) • Tilted scenes produces changes in perceived visual vertical,

gravitational vertical and posture • Other position effects (luminance

gradients, depth)

Human Vision - Perception

Page 13: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 13

Ambient Visual Effects (Self-Position)

Characteristics of Field-Dependence • Similar visual requirements as vection (e.g., reliance on

background field, can tolerate optical degradation) • Tilted scenes produces changes in perceived visual vertical,

gravitational vertical and posture • Other position effects (luminance

gradients, depth)

© source unknown. All rights reserved. Thiscontent is excluded from our CreativeCommons license. For more information, see

Rod-and-frame http://ocw.mit.edu/fairuse.

Postural Effects Human Vision - Perception

Page 14: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 14

Ambient Visual Effects (Self-Position)

Characteristics of Field-Dependence • Similar visual requirements as vection (e.g., reliance on

background field, can tolerate optical degradation) • Tilted scenes produces changes in perceived visual vertical,

gravitational vertical and posture • Other position effects (luminance

gradients, depth)

Rod-and-frame © source unknown. All rights reserved. This content is excluded from our CreativeCommons license. For more information, see http://ocw.mit.edu/fairuse.

Optokinetic-CervicalPostural Effects ReflexHuman Vision - Perception

Page 15: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 15

Ambient Luminance Gradients

Luminance Gradients• Light-to-Dark Gradient Important

in Judging Visual Vertical • Gradient Inversions Caused by

• Low Sun Angles • Clouds • Terrain Shadowing • Lunar Reflections

• Can Result in Inversion Illusions

Human Vision - Perception

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Page 16: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 16

Ambient Luminance Gradients

Luminance Gradients• Light-to-Dark Gradient Important

in Judging Visual Vertical • Gradient Inversions Caused by

• Low Sun Angles • Clouds • Terrain Shadowing • Lunar Reflections, etc.

• Can Result in Inversion Illusions

Human Vision - Perception

© source unknown. All rights reserved. This contentis excluded from our Creative Commons license. Formore information, see http://ocw.mit.edu/fairuse.

Page 17: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 17

Ambient Luminance Gradients

Luminance Gradients • Light-to-Dark Gradient Important

in Judging Visual Vertical • Gradient Inversions Caused by

• Low Sun Angles • Clouds • Terrain Shadowing • Lunar Reflections, etc.

• Can Result in Inversion Illusions

Inverted

Human Vision - Perception

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Page 18: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 18

Ambient Luminance Gradients

Luminance Gradients• Light-to-Dark Gradient Important

Upright

in Judging Visual Vertical • Gradient Inversions Caused by

• Low Sun Angles • Clouds • Terrain Shadowing • Lunar Reflections, etc.

• Can Result in Inversion Illusions

Human Vision - Perception

© source unknown. All rights reserved. This contentis excluded from our Creative Commons license. Formore information, see http://ocw.mit.edu/fairuse.

Page 19: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

19 VISUAL ORIENTATION Ambient Visual Cues to Depth

Ambient Depth Cues • Linear perspective/foreshortening • Gradient of texture • Motion parallax • Illumination • Aerial perspective

Linear perspective Aerial perspective

Motion parallax Human Vision - Perception

Image courtesy of Cameron Chamberlainon Flickr.

Image courtesy of Patrick M. on Flickr.

Image by MIT OpenCourseWare.

Page 20: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

Linear perspective Aerial perspective

20 VISUAL ORIENTATION Ambient Visual Cues to Depth

Linear Perspective & Gradient of Texture

Image courtesy of Patrick M.

Human Vision - PMotion parallax on Flickr.

erception

Page 21: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

21 VISUAL ORIENTATION Ambient Visual Cues to Depth

Human Vision - Perception

Ambient Depth Cues • Linear perspective/foreshortening • Gradient of texture • Motion parallax • Illumination • Aerial perspective

Linear perspective Aerial perspective

Motion parallax

Image courtesy of Patrick M. on Flickr. Image courtesy of Cameron Chamberlain on Flickr.

Image by MIT OpenCourseWare.

Page 22: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

VISUAL ORIENTATION 22

Ambient Visual Cues to Depth

Motion Parallax

Human Vision - Perception Image by MIT OpenCourseWare.

Page 23: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

23 VISUAL ORIENTATION Ambient Visual Cues to Depth

Human Vision - Perception

Ambient Depth Cues • Linear perspective/foreshortenin• Gradient of texture • Motion parallax • Illumination • Aerial perspective

g

Linear perspective Aerial perspective

Motion parallax

Image courtesy of Patrick M. on Flickr. Image courtesy of Cameron Chamberlainon Flickr.

Image by MIT OpenCourseWare.

Page 24: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

24 VISUAL ORIENTATION Ambient Visual Cues to Depth

Human Vision - Perception

Aerial Perspective

Image courtesy of Cameron Chamberlain on Flickr.

aborah
Rectangle
Page 25: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

(a)

(b)

(c)

VISUAL ORIENTATION Focal Visual Effects

Size and Shape Constancies Rigidity is considered to be a fundamental property of objects; therefore, deviations in the size and shape of ground objects areperceived as changes in our orientation relative to the ground

25

Human Vision - Perception

Size Constancy Shape Constancy

(a)

(b)

(c)

Image by MIT OpenCourseWare.

Image by MIT OpenCourseWare.Image by MIT OpenCourseWare.

Page 26: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

(a)

(b)

(c)

VISUAL ORIENTATION Focal Visual Effects

Size and Shape Constancies Rigidity is considered to be a fundamental property of objects; therefore, deviations in the size and shape of ground objects arperceived as changes in our orientation relative to the ground

26

Human Vision - Perception Size Constancy Shape Constancy

e

(a)

(b)

(c)

Image by MIT OpenCourseWare. Image by MIT OpenCourseWare.

Image by MIT OpenCourseWare.

Page 27: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

(a)

(b)

(c)

27 VISUAL ORIENTATION Focal Visual Effects

Human Vision - Perception

Size and Shape Constancies Rigidity is considered to be a fundamental property of objects; therefore, deviations in the size and shape of ground objects are perceived as changes in our orientation relative to the ground

Size Constancy Shape Constancy

(a)

(b)

(c)

Image by MIT OpenCourseWare.Image by MIT OpenCourseWare.

Image by MIT OpenCourseWare.

Page 28: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

28 Contents

• Introduction • Contrast & Frequency • Visual Pathway, Visual Image • Receptive Fields, Gestalt • Color, Color deficits, after images • Size of objects

Human Vision - Perception

Page 29: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

29 Spatial Frequency and Contrast

Con

trast

am

plitu

de

Spatial frequency of grid

Human Vision - Perception

This image is in the public domain. For more examples:http://visiome.neuroinf.jp/modules/xoonips/detail.php?item_id=3181.

Page 30: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

30Optic nerve - from eye to brain

• Left visual field -> right brain side

• Right visual field -> left brain side

• Retina 11cm2

• Optic nerve diameter 2mm • convergence

receptors ->ganglion • divergence

optic nerv -> visual cortex

Human Vision - Perception

Number of cellsRods: 125* 106

6* 106Cones:

1.5* 106Ganglion:

1* 106Optic nerv:

1.5* 106Optic nerv:

250* 106Primary visual cortex:

Temporal

Temporal

Pulvinar nucleus

Lateral geniculatenucleus

Superior colliculus

Optic radiation

Primary visual cortex

Optic chiasm

Left visual fieldRight visual field

Nasal

Image by MIT OpenCourseWare.

Page 31: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

31 Rod and cone density

• On average 120 rods converge on 1 ganglion cell • On average 6 cones converge on 1 ganglion cell

Human Vision - Perception

90o70o50o30o10o10o30o 050o70o

Distance across retina

Rods

Cones

FoveaBlind spot

Num

ber/m

m2 Rods

Image by MIT OpenCourseWare.

Image of rods and cones removed due to copyright restrictions.

Page 32: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

32 Image properties

• Image quality created by retina is not homogenous • Color vision mainly in fovea • Resolution decreases in periphery

– Best resolution for color in the fovea – Best resolution for b/w 20° parafovela

Human Vision - Perception

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Page 33: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

33 Questions

• How come that we perceive such a nice and homogenous image of our surrounding?

• What happened to the blind-spot hole? • Why do we perceive color in the periphery?

Human Vision - Perception

Page 34: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

34 Receptive Fields

Human Vision - Perception

On OffLight-dot

On OffLight-dot

On OffLight-dot

On OffLight-dot

+ ++++

+ +

+

__ _

_+

__ _

_

+

__ _

_

On-center Fields

Image by MIT OpenCourseWare.

Image by MIT OpenCourseWare.

Page 35: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

35 Filling the blind spot

X 1 2 3 4 5 6 7

X 1 2 3 4 5 6 7

X 1 2 3 4 5 6 7

• Close your left eye and fixated with the right eye the X. Which number is missing? What is the color pattern at the psotion of the missing number?

• The blind spot is filled with the surrounding pattern.

Human Vision - Perception

Page 36: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

36 Figure and background

• The total visual input is organized into figures and background. • The Gestalt-laws describe principles how figure and ground are

separated. • Figures are in front, have a border, connected, “things”. • The background is behind the figure, withour border,

uninterrupted, homogenous.

Human Vision - Perception

Page 37: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

37 Gestalt-laws

Human Vision - Perception Image by MIT OpenCourseWare.

Page 38: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

38 Perceptual categories

Square…………………………………

• The shapes in-between are neither sq• Our perception is organized in catego

continuos.

……

uare nor diamond. ies, even if the stimuli are r

Human Vision - Perception

Image by MIT OpenCourseWare.

…………………Diamond

Page 39: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

39 Perceptual categories: Reproducing shapes

• Figure in B is the drawing when the shape of the Figure A is given as a tactile stimulus (without vision).

Human Vision - Perception

A B

Image by MIT OpenCourseWare.

Page 40: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

40 Emergence

• The dog is perceived as a whole, all at once. • We do not construct the “dog” by first identifying its parts,

e.g. combining feet, ears, nose, tail, etc.

Human Vision - Perception

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41

Invariance

• simple geometrical objects arerecognized independent of rotation, translation, and scale,(and other deformations)

• Objects in A are immediately recognized as the same shape,

• are different from those in B, • are the same as in C despite

perspective and elastic deformations,

• and can be depicted using different graphic elements as in D.

Human Vision - Perception

This image is in the public domain. Source: Wikipedia.

Page 42: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

42

Reification

• The perceived object can contain more informationas given by the sensory input. (e.g. ball in C)

• Mostly for spatial information.

Human Vision - Perception

This image is in the public domain. Source: Wikipedia.

Page 43: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

43 Multistable perception

This image is in the public domain. Source: Wikipedia.

Necker cube Rubin's Figure / Vase • Ambiguous perceptual experiences (2 figures share a common

border) lead to multistable perception. The experiences pop back and forth between two or more alternative interpretations.

Human Vision - Perception

Page 44: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

44 What are the components?

Human Vision - Perception

Image by MIT OpenCourseWare.

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45 Some of the combinations

Human Vision - Perception

Tasten Aufbau

Image by MIT OpenCourseWare.

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Color 46

Image removed due to copyright restrictions. Original image can be viewed on Wikimedia.

• Wavelength - physics • Color - perception

Image removed due to copyright restrictions. Original image can be viewed on Wikimedia.

Human Vision - Perception

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Color blindness 47

• Normal color vision is trichormat, 3 cone types are used. • Dichromacy, most common Red-Green color blindness

lacking or reduced long-wavelength or medium-wavelength cones (4-8% of the male population!) includes: Protanopia (rare), Deuteranopia (1% m), Protanomaly (1% m), Deuteranomaly (6% m)

• Monochromacy, complete inability to distinguish any colors cone monochromacy (only 1 cone type) rod monochromacy (only rods)

• Human Factors Color codes (Maps, Signals, etc)

Image removed due to copyright restrictions. Original image can be viewed on Wikimedia.

Human Vision - Perception

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48

Protanopia (L-cone)

Trichormat (all cones)

Deutanopia (M-cone)

Tritanopia (S-cone)

Color blindness - samples

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Human Vision - Perception

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49 Color vision - after images 1

• Fixate center dot on flag for 1 minute, then look at a white surface

Human Vision - Perception

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50 Color vision - after images 2

Human Vision - Perception

Page 51: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

51

Human Vision - Perception

384405 Kilometer

149,6 Million Kilometer

SUN

MOON 3476 Kilometer

1,392 Million Kilometer

0,5 Grad

0,5 Grad

Image by MIT OpenCourseWare.

Page 52: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

Sinnesorgan

P = D/S W = P’*K D

Eye P P’ W

f f -1

S K

Image

Angel

52 Perceived size • How to estimate the distance of person?

Human Vision - Perception

Image by MIT OpenCourseWare.

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53 Additional Slides

Human Vision - Perception

Image by MIT OpenCourseWare.

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54

Major parts

• Occipital lobe: visual perception system

• E.g., visuospatial processing, discrimination of movement and colour discrimination

Human Vision - Perception

Adapted from Stangor, C. Introduction to Psychology. FlatworldKnowledge, 2010. Courtesy of Flatworld Knowledge.

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Sensory Maps - Homunculus 55

Image of Homunculus removed due to copyright restrictions.

Human Vision - Perception

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56

Human Vision - Perception

Image removed due to copyright restrictions. Original image can be viewed on Scientific American.

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Figure 6.3 removed due to copyright restrictions. Source: Proctor, Robert W., and Trisha Van Zandt.Human Factors in Simple and Complex Systems. CRC Press, 2008. Preview image with Google Books.

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Figure 6.8 removed due to copyright restrictions. Source: Proctor, Robert W., and Trisha Van Zandt.Human Factors in Simple and Complex Systems. CRC Press, 2008. Preview image with Google Books.

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Figure 6.9 removed due to copyright restrictions. Source: Proctor, Robert W., and Trisha Van Zandt.Human Factors in Simple and Complex Systems. CRC Press, 2008. Preview image with Google Books.

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Figure 6.12 removed due to copyright restrictions. Source: Proctor, Robert W., andTrisha Van Zandt. Human Factors in Simple and Complex Systems. CRC Press, 2008.

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Figure 6.15 removed due to copyright restrictions. Source: Proctor, Robert W., andTrisha Van Zandt. Human Factors in Simple and Complex Systems. CRC Press, 2008.

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Figure 6.16 removed due to copyright restrictions. Source: Proctor, Robert W., andTrisha Van Zandt. Human Factors in Simple and Complex Systems. CRC Press, 2008.

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Figure 6.17 removed due to copyright restrictions. Source: Proctor, Robert W., andTrisha Van Zandt. Human Factors in Simple and Complex Systems. CRC Press, 2008.

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Page 65: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

Figure 6.22 removed due to copyright restrictions. Source: Proctor, Robert W., and Trisha Van Zandt.Human Factors in Simple and Complex Systems. CRC Press, 2008. Preview image with Google Books.

Page 66: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

Figure 6.23 removed due to copyright restrictions. Source: Proctor, Robert W., and Trisha Van Zandt.Human Factors in Simple and Complex Systems. CRC Press, 2008. Preview image with Google Books.

Page 67: 16.400 Human Factors Engineering, Lecture 2 Notes · Motion parallax . Human Vision - Perception . Image courtesy of Cameron Chamberlain ... Necker cube Rubin's Figure / Vase •

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