1. Vector Algebra1

Embed Size (px)

Citation preview

  • 7/27/2019 1. Vector Algebra1

    1/41

    VECTOR ALGEBRA

  • 7/27/2019 1. Vector Algebra1

    2/41

    Some quantities that you have studiedin your earlier Physics Courses

    volumemass

    density

    energypressure

    displacementvelocity

    acceleration

    torqueelectric field

  • 7/27/2019 1. Vector Algebra1

    3/41

    Scalar Quantities

    50 kg 40 C

    A scalar is a number which defines

    a magnitude.

    It does not point to any direction in space.

    Examples: mass, volume, speed, density,temperature, energy, electrical potential

    and charge.

  • 7/27/2019 1. Vector Algebra1

    4/41

    What are vectors ?

    A physical quantity which has both a

    magnitude and a direction is represented by a

    vector.

    Examples: moment of inertia, acceleration,

    force, velocity, displacement, momentum,

    magnetic induction, magnetic and electric

    intensities.

    i. A vector has a both a magni tudeand a

    direct ion.

    ii. It must satisfy the parallelog ram law of

    addit ion.

  • 7/27/2019 1. Vector Algebra1

    5/41

    A

    B

    Displacement Electric Field

    +

    Examples

  • 7/27/2019 1. Vector Algebra1

    6/41

    Vector Notation

    x, F, v, a

    Vectors are written as a symbol

    with an arrow over the symbol

    Magnitude of a vector quantitycan be written as: a

  • 7/27/2019 1. Vector Algebra1

    7/41

    Representation

    The length of the arrowrepresents the magnitude ofthe vector quantity.

    A vector is represented by anarrow.

    The arrow points in thedirection of the vector.

  • 7/27/2019 1. Vector Algebra1

    8/41

    5 mA

    6 mA

    2 mA

    5 mA

    6 mA

    11 mA

  • 7/27/2019 1. Vector Algebra1

    9/41

    Addition of Vectors

    Triangle Law

    a

    b

    c

    a

    bc = a + b

    Head-to-tail

  • 7/27/2019 1. Vector Algebra1

    10/41

    a

    b

    c

    Commutative Law

    Addition of Vectors

    cc = b + a

  • 7/27/2019 1. Vector Algebra1

    11/41

    Addition of Vectors (contd.)

    aa

    bb

    c

    a

    bc

    Parallelogram Lawc = a + b

  • 7/27/2019 1. Vector Algebra1

    12/41

    Addition of Vectors (contd.)

    ab

    da

    b

    cd

    ec

    ef

    f = a + b + c + d +e

    Head-to-tail

  • 7/27/2019 1. Vector Algebra1

    13/41

    Addition of Vectors (contd.)

    a

    d

    c

    b

    a

    c

    b

    cbae

    )(

    e

  • 7/27/2019 1. Vector Algebra1

    14/41

    Addition of Vectors (contd.)

    Associative Law

    e

    a

    c

    b

    b

    c

    a

    d

    e

    )( cbae

  • 7/27/2019 1. Vector Algebra1

    15/41

    Subtraction of Vectors

    ab

    a-b

    c

    c = ab = a +(b)

  • 7/27/2019 1. Vector Algebra1

    16/41

    ADDITIONOF VECTORS (CONTD.)

    Can be manipulated as in

    usual algebra

    c = a

    b

    a = b + c

  • 7/27/2019 1. Vector Algebra1

    17/41

    Vectors are geometrical objects

    independent of any

    coordinate system

    Let us look for a convenient descr ipt ion !

  • 7/27/2019 1. Vector Algebra1

    18/41

    2D Cartesian Coordinates

    O

    X

    Y

    a

    ax

    ayy1

    y2

    x1 x2

    Look a two dimensional vector in a

    2D Cartesian Coordinate System

    d ( d )

  • 7/27/2019 1. Vector Algebra1

    19/41

    Y

    OX

    a

    ax

    ay

    a = ax2 + ay2ax=x2x1= acosay=y2y1= acos

    2D Cartesian Coordinates (contd.)

    ay

    ax

    2D d ( d )

  • 7/27/2019 1. Vector Algebra1

    20/41

    2D Cartesian Coordinates (contd.)

    Both the magnitude

    and the direction of a arecompletely specif ied byax& ay

    Could I then say that the set of

    numbers (ax, ay) is a complete

    description of the vector a?

  • 7/27/2019 1. Vector Algebra1

    21/41

    OX

    Y

    a

    ax

    ay Unit vectors: i , j

    Components: ax ,

    ay

    a = axi +ayj

    2D Cartesian Coordinates (contd.)

    Direction cosines: cos, cos

  • 7/27/2019 1. Vector Algebra1

    22/41

    More on Direction cosines

    The direction cosines of a vector arenot independent. They satisfy the

    following relation:

    1

    coscos

    2

    2

    2

    2

    22

    aa

    aa yx

  • 7/27/2019 1. Vector Algebra1

    23/41

    VECTOR COMPONENTS

    Coordinate System

    Resolving a vector :The process of finding the

    components of the vector.

  • 7/27/2019 1. Vector Algebra1

    24/41

    The component of the vectoralong an axis is

    its projection along that axis

    Component of a vector

    O x

    ya

    ax

    ay

  • 7/27/2019 1. Vector Algebra1

    25/41

    3D Cartesian System

    ax

    ay

    azj

    i

    k

    A

    O

    X

    Y

    Z

  • 7/27/2019 1. Vector Algebra1

    26/41

    3D Cartesian System (contd.)

    a = axi +ayj +azk

    a = ax2 + ay2+ az2ax=x2x1= acosay

    =y2

    y1

    = acosaz=z2z1= acos

    coscoscos

    Direction

    Co

    sines

  • 7/27/2019 1. Vector Algebra1

    27/41

    3D Cartesian System(contd.)

    The direction cosines satisfy thefollowing relation:

    1

    coscoscos

    2

    2

    2

    2

    2

    2

    222

    a

    a

    a

    a

    a

    a zyx

  • 7/27/2019 1. Vector Algebra1

    28/41

    Unit Vectors

    Indicates directiononly

    a = i +6j + k

    38

    a = i +6j + k

    a = a a

    Magnitude = 1

    a =12 + 62 +12 = 38

    a = a /a

  • 7/27/2019 1. Vector Algebra1

    29/41

    Addition of Vectors (contd.)

    aba =axi +ayj +azkb =bxi +byj +bzk

    c = a + b

    =(ax+bx)i +(ay+ by)j

    +(az+bz)k

    =cxi +cyj +czkcx=(ax+ bx) cy= (ay+ by)

    cz= (az+ bz)

  • 7/27/2019 1. Vector Algebra1

    30/41

    Examples

    a =4i +3j +2k

    b =3i -2j + kc =7 i + j +3kc = a + b

    c = a - b c = i +5j + k

  • 7/27/2019 1. Vector Algebra1

    31/41

    O

    R

    0.

    8Km

    1.5

    Km0.2 Km

    d

    d = 0.8 j + 0.2 i + 1.5 j= 0.2 i + 2.3 j

    Examples

    x

    y

  • 7/27/2019 1. Vector Algebra1

    32/41

    SUMMARY

    A physical quantity which has both amagnitude and a direction is represented

    by a vector

    A geometrical representation

    An analytical description: components

    Can be resolved into components along

    any three directions which are non

    planar.

  • 7/27/2019 1. Vector Algebra1

    33/41

    Vector operations:

    1. Addition and subtraction of two vectors:

    Addition:By placing tail of B at the head ofA, the sum vector (R), A+B is drawn from

    the tail of A to the head of B

    AB

    R

    R A B

  • 7/27/2019 1. Vector Algebra1

    34/41

    Subtraction:By placing tai l of B at the

    head of A, the resultant vector (R), A-B isdrawn f rom the tail of B to the head of A

    Addition is commutative:

    Already discussed

    R A B

    A B B A

    A

    B

    R

  • 7/27/2019 1. Vector Algebra1

    35/41

    2. Mul tiplication by a scalar : Scalar

    mul tipl ication is distr ibutive.

    I f a is negative, the direction is reversed.

    3. Scalar Product or Dot product of two

    vectors:is a

    scalar quanti ty.

    where is the angle they formwhen placedtail to tai l.

    . cosA B AB

    ( )a A B aA aB

  • 7/27/2019 1. Vector Algebra1

    36/41

    Dot product is also distr ibutive:

    Physical Signi f icance of :

    is the product of A times the projection of

    along or the product of B times the

    projection of along.

    .( ) . .A B C A B A C

    .A B

    B

    A

    A

    B

    Dot product is Commutative: . .A B B A

  • 7/27/2019 1. Vector Algebra1

    37/41

    Let two vectors are parallel:

    Let two vectors are perpendicular:

    4. Cross product of two vectors is itself avector:

    here n is a unit vector pointingperpendicular to the plane of and

    .A B

    .A B

    sinA B AB n

    A B

    AB

    0

    Th di ti f b f d b i ht

  • 7/27/2019 1. Vector Algebra1

    38/41

    The cross product is distr ibutive:

    The cross product is not commutative:

    Cross product gives the area of the

    parallelogramgenerated by and

    The direction of n can be found by r ight

    hand rule:If fingers point in the direction of

    the first vector and curl around toward the

    second, the thumb gives the direction of n.

    ( ) ( ) ( )A B C A B A C

    ( ) ( )A B B A

    A B

    V t l b C t f

  • 7/27/2019 1. Vector Algebra1

    39/41

    Vector algebra: Component form

    Let and be unit vectors parallel to the

    x, y, and z axes respectively.

    Any vector A can be expanded in terms of

    these basic vectors, with Ax, Ay and Azare

    components of A:

    Here, Ax, Ayand Azare the projections of A

    along the three coordinate axes.

    x y zA A x A y A z

    ,x yz

    R l 1 T dd dd lik

  • 7/27/2019 1. Vector Algebra1

    40/41

    Rule 1: To add vectors, add like

    components.

    Rule 2: To multiply by a scalar, multiply

    each component.

    ( ) ( )x y z x y zA B A x A y A z B x B y B z

    ( ) ( ) ( )x x y y z zA B x A B y A B z

    ( ) ( ) ( )x y z

    A aA x aA y aA z

  • 7/27/2019 1. Vector Algebra1

    41/41

    Rule 3:To calculate the dot product, multiply

    like components, and add.

    Rule 4:To calculate the cross product, formthe determinant whose first row is ,whose

    second row is A (in component form), and

    h hi d i

    . ( ).( )x y z x y zA B A x A y A z B x B y B z

    x x y y z zA B A B A B

    . . . 1

    . . . 0x x y y z z

    x y x y x z

    Because and are mutuallyperpendicular unit vectors.

    ,x yz

    , ,x y z