17
1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

  • View
    217

  • Download
    0

Embed Size (px)

Citation preview

Page 1: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

1

The

SF Muni Map

Project

Maggie Law & Kaichi Sung SIMS 2003 Masters Project

Page 2: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

2

Why the SF Muni Map?

2 Main Objectives

• Evaluate a variety of public transit websites for info access & presentation best practices.

• Apply our findings to the case study of the SF Muni transit system.

Page 3: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

3

Research Motivations

Information Visualization

• Challenge common techniques currently employed in mass transit websites

• Explore the interactive and visual potential of the online medium -- alternatives to:

– Static versions of paper map designs

– Tiled map navigation

User Interface Design & Usability

• Design a user-centered system

Page 4: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

4

Relevant Coursework

• IS 247 Information Visualization & Presentation (Hearst)

• IS 213 User Interface Design & Development (Hearst)

• IS 214 User Needs & Assessment (Van House)

• IS 257 Database Management (Larson)

• IS 255 Foundations of Software Design (Hearst)

Page 5: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

5

Our 12 Design Guidelines

1. Don’t expect to replace the paper map.

2. Know your audience. Build for them exclusively.

3. Design for your users. If you, too, are a target user, you should want to use what you build.

4. There is an inverse relationship btw zoom altitude and level of detail.

5. Excessive functionality undermines usability.

6. Build for the future.

7. The user experience does not necessarily begin and end at the computer screen.

8. Strive for consistency: navigational orientation and map views.

9. The value of the combination of text and illustrations is often greater than the sum of each used individually.

10. Cool isn’t always usable.

11. If appropriate, use human-in-the-loop algorithms.

12. Reduce cognitive load: leverage computer’s power to remove irrelevant information, or emphasize highly relevant information.

Page 6: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

6

Demo

• Site Tour

• Trip Planner Comparison

Page 7: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

7

Methodology (Part 1): Needs Assessment

• Interviews (8)

• Online Survey (123 respondents)

• Personas (3)

• Tasks Analysis

• Comparative Analysis

– Berlin, Boston, Helsinki, London,

New York, Paris, San Francisco

Page 8: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

8

Methodology (Part 2): Prototyping

• Iterative Design

• Lo-Fi (paper) & Hi-Fi Prototyping

• Participatory Design

• Usability Testing

Page 9: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

9

Lo-Fi Prototype

• Too focused on “views” rather than “tasks”

• Too much functionality overwhelmed users

• People wanted a trip planner

Page 10: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

10

Hi-Fi Static Prototypes (round 1)

We decided to build our own interface for the TakeTransit Trip Planner, for the “goal-oriented” user.

Page 11: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

11

Hi-Fi Static Prototypes (round 1)

We combined textual itinerary results with visual aids.

Page 12: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

12

Hi-Fi Static Prototypes (round 2)

• No use of focus + context.

• Legend too prominent.

Page 13: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

13

Hi-Fi Static Prototypes (round 2)

• Terminology issues: “turn stops” confused users.

• Highlight frequency chart over full timetable.

Page 14: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

14

Implementation

• HTML & JavaScript

• Macromedia Flash MX

– Interactive maps

• Macromedia ColdFusion 5

– Retrieve & parse results from TakeTransit Trip Planner

– Dynamic database queries

• Microsoft Access Database

Page 15: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

15

Future Directions

• Apply design ideas and model for larger scope MTC/TakeTransit Trip Planner prototype.

• Direct connection to Regional Transit Database for global system updates.

• Enhanced performance via maps optimized for the digital medium.

• GIS-based services (NextBus tracking, etc.).

• Improve accessibility, where possible.– SF Muni web team are accessibility experts!

• Web-based vs. kiosk delivery.

Page 16: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

16

Thanks to…

• Professor Marti Hearst, faculty advisor & champion of usability.

• Professor Nancy Van House, needs assessment guru.

• User test participants for all the great feedback and reality checks.

• Robert Falconer & Ed Valdivia for their left brains in logic-defying mapping calculations.

• Marc Caposino & Chas Belov @ SF Muni, w/o whom we’d still be manually entering data from the Muni website.

Page 17: 1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project

17

Project Links

• SF Muni Map Project site:

http://dream.berkeley.edu/MuniMap/

• SF Muni Map Prototype:

http://fusion.sims.berkeley.edu/MuniMap/prototype/