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1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University in St. Louis Denis Zorin Media Research Laboratory Computer Science Department Courant Institute of Mathematics New York University

1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

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Page 1: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

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Course 13: Manifolds and ModelingMonday 8:30-12:15

Cindy Grimm

Media and Machines LabDepartment of Computer Science and

EngineeringWashington University in St. Louis

Denis Zorin

Media Research LaboratoryComputer Science Department

Courant Institute of MathematicsNew York University

Page 2: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

2 Siggraph 2006, 7/31/2006www.cs.wustl.edu/~cmg

What should you get out of this course?

•Understand and apply basic concepts• Surface modeling• Other applications

•Math• Basic ideas and intuition

• Formalism where it makes sense• English

Page 3: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

3 Siggraph 2006, 7/31/2006www.cs.wustl.edu/~cmg

Course material I 8:30-10:15

• Manifold concepts and terms• Descriptive (what it means for an object to be manifold)• Constructive (how do I build one?)

• Concrete, simple examples• What makes manifolds useful?• Surface modeling using manifolds

• Building an embedded surface

• Background needed:• Basic math skills• Meshes, splines, subdivision surfaces

Page 4: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

4 Siggraph 2006, 7/31/2006www.cs.wustl.edu/~cmg

Course material II 10:30-12:15

• Applications • Image-based rendering

• Environment maps, BRDFs• Animation• Surfaces

• Modeling, fitting• Consistent parameterization• Multiple parameterization

• Global parameterization of meshes• Texture mapping

• Background needed:• Calculus• Familiarity with graphics applications

Page 5: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

5 Siggraph 2006, 7/31/2006www.cs.wustl.edu/~cmg

Course slides/notes

•www.cs.wustl.edu/~cmg• Talks/papers

Page 6: 1 Course 13: Manifolds and Modeling Monday 8:30-12:15 Cindy Grimm Media and Machines Lab Department of Computer Science and Engineering Washington University

6 Siggraph 2006, 7/31/2006www.cs.wustl.edu/~cmg

Schedule

• 8:30-8:40: Introduction [Cindy]• 8:40-9:15: Definitions [Cindy]• 9:15-9:30: Why manifolds? [Denis]• 9:30-10:15: Manifold construction from meshes

[Denis and Cindy]• 10:15-10:30: Break• 10:30-10:50: Applications, general [Cindy]• 10:50-11:30: Applications, surface [Cindy]• 11:30-12:05: Parameterization [Denis]• 12:05-12:15: Closing [Denis and Cindy]