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6
Hull
SternBowPort
Starboard
Deck
Port is left Starboard is right
side of the ship side of the ship
8
Hull: Keel• The
backbone of the ship
• First part of the ship to be made
Titanic’s keel
Bow end
Port
Starboard
Which is
- port
- starboard?
Do you recognise the ship?
10
Hull: Frames
• The ribs of the ship
KeelFrames
Which side is the nearest to us - port or starboard?
Starboard
18
Name the parts
Can you see
• Paddle wheel
• Wheel cover
• SponsonPaddle wheel
Wheel cover
Sponson
20
Superstructure
Funnel
Mast
Bow
Hull
Sponson
Paddle wheel
Wheel cover
Stern
Keel
Deck
Rudder
starboard
23
Ship Builder Demo
• Making a side wheeler paddle steamer– Superstructure - offset– SuperstructureSection – trapezium– Mast – rake angle– Funnel – offset from centre line
• Making the dynamic model
• Exporting the dynamic model
26
• Running Scenario Builder– demo scenario Liverpool Scenario 1
• Using a scenario in another, new scenario.
Use scenario Liverpool Scenario 1.
• Adding a new ship to the scenario– create simple paddle steamer XXX – demo scenario Sailing XXX
Use scenario Liverpool Scenario 1.XXX is a British ship.At 06:00 XXX is at P.At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
Adding a ship to a scenario
27
• Running Scenario Builder– demo scenario Liverpool Scenario 1
• Using a scenario in another, new scenario.
Use scenario Liverpool Scenario 1.
• Adding a new ship to the scenario– create simple paddle steamer XXX – demo scenario Sailing XXX
Use scenario Liverpool Scenario 1.XXX is a British ship.At 06:00 XXX is at P.At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
Adding a ship to a scenario
28
• Running Scenario Builder– demo scenario Liverpool Scenario 1
• Using a scenario in another, new scenario.
Use scenario Liverpool Scenario 1.
• Adding a new ship to the scenario– create simple paddle steamer XXX – demo scenario Sailing XXX
Use scenario Liverpool Scenario 1.XXX is a British ship.At 06:00 XXX is at P.At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
Adding a ship to a scenario
29
The Liverpool Scenario
At 06:00 XXX is at P.
At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
30
Adding your ship to the scenario
Use scenario Liverpool Scenario 1.
XXX is a British ship.
At 06:00 XXX is at P.
At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
How do we change this so we can see your ship instead of XXX?
31
Adding your ship to the scenario
Use scenario Liverpool Scenario 1.
XXX is a British ship.
At 06:00 XXX is at P.
At 06:18 XXX docks unassisted in Liverpool Docks at berth Albert Dock 1.
•Open ScenarioBuilder
•Select menu item File | Open Scenario and open Sailing XXX in examples folder
32
Steering your own ship
Use scenario Liverpool Scenario 1.
XXX is a British ship.
At 06:00 XXX is at P.
XXX is manually controlled.
• Controls for your ship
• Demo
33
Steering your own ship
• knots (sea miles per hour)
• 1 sea mile = 1.852 metres
• sometimes called a nautical mile
46
Turning circle
• In Builder we first assume:
Radius = a * Length of ship
• Neater to say
R = a * L
Radius
49
Turning circle
• In Builder we next assume:R = a * L + b * S
where S is the speed
Try out different values of b for our ship.
Radius