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3 Overlay networks CDNs for bulk data l caching understood l logical topology? l routing? CDNs for streaming applications l caching strategies? (prefix caching) l handling heterogeneity? (transcoding) l handling variable quality network access? (resilient packet level FEC, playout delay adjustment)
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1
Application layer QoS
Don TowsleyUniv. Massachusetts
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Premise
Networking Technology lots of BW in core bottlenecks at peering points, access points little support for QoSApplications bulk data continuous media interactive (games, teleconferencing) … and others widely variable QoS requirements
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Overlay networks
CDNs for bulk data caching understood logical topology? routing?
CDNs for streaming applications caching strategies? (prefix caching) handling heterogeneity? (transcoding) handling variable quality network access?
(resilient packet level FEC, playout delay adjustment)
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Next generation
distributed simulation nets distributed game nets teleconferencing nets intelligent information retrieval nets
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Overlay networks
intelligent game network teleconferencing
network
information retrieval network
video distribution
network
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Challenges
filtering (for QoS) fast setup and teardown
specialized vs. general purpose overlay net hierarchies management