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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Using of 3D Digital Models for Polychromies Virtual Restoration on
Interesting Cultural Sites
Pedro Martín Lerones*, José Llamas Fernández
Fundación CARTIF
Parque Tecnológico de Boecillo, P. 205
47151-Boecillo, Valladolid (Spain)
Phone: +34.983.54.89.20; FAX: +34.983.54.65.21
[email protected], [email protected]
Jaime Gómez-García-Bermejo, Eduardo Zalama Casanova
ETSII - Universidad de Valladolid
Paseo del Cauce, s/n
47011- Valladolid (Spain)
Phone: +34.983.42.35.45; FAX: +34.983.42.33.58
[email protected], [email protected]
Jesús Castillo Oli
Fundación Sta. Mª. La Real
Avda. Ronda, 1 y 3
34800 - Aguilar de Campoo (Palencia) - Spain
Phone: +34.979.12.50.00; FAX: +34.979.12.56.80
1
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Abstract
The use of ICT in the research, protection, conservation, restoration and diffusion
of cultural heritage is giving rise to experiences that enable to put in value and
offer new ways of use and exploitation of cultural interesting immovable assets.
The paintings (polychromies) that decorated them in the majority of cases do not
actually exist or are reduced to mere remnants. These facts decontextualize the
sites in its historical and artistic evolution, distort them of the intention under
which they were conceived, and hamper his performance. Current recovery
methods are restricted to the stabilization of the remains in the status in which
they are, requiring a completely manual work that is expensive and almost
unrelated to the use of new technologies.
On the other hand, three-dimensional digitalization and modelling is proved to be
the basis for the virtual recovery of polychromies in a significant place. To do so,
an innovative methodology is presented, which involves the development of a
computer tool that allows to combine the 3D geometric information of a site
(captured using a laser scanner), with 2D specially designed artificial images. The
resulting 3D digital models are ready both to be directly thrown with high
luminous efficiency projectors on the original site, and also used as raw material
to compose a video-projection without perspective effects to emulate their
primitive appearance, its evolution along time (in accordance to historical or
artistic stages), the effects of the deterioration, or to show other alternative aspects
with due rigour.
To illustrate the methodology to be described, the results obtained at St. Mary of
Mave (Palencia, Spain) are presented.
Keywords: digital modelling / texture mapping / digital projection / video
mapping / 3D virtual recovery / 3D virtual reconstruction.
2
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
1. Research aims
The objective of the present work is to define a novel methodology for obtaining
3D digital models texturized with specifically designed images to be used as a
basis for animation and projection techniques aimed at virtual recovering of the
indoor paintings of a historic place over time.
With this purpose, an applied research work has been performed, that consists of a
quick and effective 3D/2D combination by means of well-known calibration
algorithms never used in heritage context, leading to a state-of-the-art computer
tool.
Therefore, hyper-realistic digital models of morphologically very complex objects
will be built. Their usefulness not only in the creation and editing of the projection
contents, but also in the determination of the optical parameters and positioning of
the projectors to become them visible, will be studied. Problems that may arise
due to the influence of the ambient lighting and the colour of the surface focused
will also be described. All this will make possible to achieve not discordant
mountings regarding the aesthetics and functionality of the site.
2. Introduction
Laser scanners are already known for accurate three-dimensional measurement in
architecture and heritage, but they have had to wait for significant progress in the
electronics and in the calculation ability of computers to be actually really used.
The recently successful processing capacity to 64-bit of PCs to transcribe the data
obtained, has been a mainstay in this sense.
Thus, nowadays the medium-long range laser scanners are both an alternative and
a complement to classical measuring methods such as Topography and
Photogrammetry [1, 2, 3]. The two technologies they are based on are "phase
3
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
shift" and "time of flight" [4, 5]. With either of them, by placing the scanner in
different positions, a laser beam is running over the surface to be automatically
digitized (indoor and/or outdoor) according to a pre-set geometric resolution1. The
geometric coordinates (X, Y, Z) of the required registered points are obtained
regarding the position of the scanner. All of these points make a "cloud" that
perfectly describes the measured geometry. The colour coordinates (R, G, B) of
these points are optionally acquired by means of digital cameras, internally or
externally coupled to the scanner. However, the computed colour varies
throughout the process depending on the ambient lighting, being also limited by
the geometrical resolution.
The partial clouds from each position are aligned to give rise to the global point
cloud that describes the original site. Since it is necessary that the digitized
surfaces appear clearly defined, the global cloud becomes a polygonal model,
which, for simplicity reasons, is a triangle mesh2 [6, 7].
Hence, a digital model that turns out to be a virtual replica of the scanned location
or area is created. Not only pictures of the original place could be overlapped on
that model to give a more realistic appearance, but images of all kinds (in size and
content). In both cases the 3D geometry (mesh) has to be related to each image
(2D). Commercial tools available for this operation are very limiting, so a specific
technique has been developed along with an associated computer program that
solves the three problems intrinsic to these tools. Thus, the new technique:
Allows the superposition of images without limiting the perspective.
Operates at any resolution.
Do not require a calibrated camera when working with photographs.
1 Distance between consecutive registered points. The medium resolution used at St. Mary of Mave was: 3 cm @ 7 m. 2 The reasons to use triangles are plenty: the recorded information is kept; they are the simplest mathematical figure to connect neighbouring points; and, at the same time, they offer the lower computer processing cost.
4
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
The versatility and strong innovative character that constitute these three features
represent a breakthrough against recent works such as Kersten, Lindstaedt and
Vogt [8] or Yuksel, Keyser and House [9].
This new technique can be used to overlay specifically designed images, allowing
to obtain 3D digital models that could be focused on specific areas of an
interesting cultural asset by means of data projectors to supplement or emulate
polychromies (indoors or night-time outdoors3). This projection facilitates both
virtual restorations (showing it would be like originally, emulating the result of an
expected intervention, or even guiding it), as simulations of successive pictorial
stages and their damage. No physical intervention on the surface will be required
in any case, offering substantial additional information not only for specialists but
also for general public. Light intensity does not harm the material support on
which is projected (by temperature, exposure time nor discoloration).
The obtained 3D model is first used to calculate the positioning and optics of the
projectors required, thereby saving travels and difficult measurements on site.
Secondly this digital model is ready to be used to create a video projection.
Overlapping one by one the images specifically built for the planned recreation,
different screenshots are captured to make up a single scene from each projector.
It is important to stress that each screenshot is an optical distortion-free frame, and
sequencing all of them in a professional video editing program makes the 3D
video projection to show desired effects.
In Europe there are results of interest, but limited to small objects. A referrer is
the projection of a 3D model that emulates the appearance of the head and chest
of the “White Virgin” in the 19th century at the Vitoria’s Cathedral (Spain) [10].
However, the projection in large areas is restricted to spectacular sound and light
shows that are solved in 2½D with the data projectors by their own. Multiple
examples mainly on facades are easily found on the Internet, but a very few are
3 The lighting is controllable indoors, fact not feasible outdoors.
5
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
interesting for cultural heritage, as is the case of the “Portico de la Luz4” in the
Chapel of Paternina, also in the Vitoria’s Cathedral.
This article details the methodology to generate the 3D models used as the basis
of the experimental video projection on the central apse and two significant
capitals of the Romanesque church of St. Mary of Mave (Palencia, Spain) and the
setting-up required. In this singular building, spectacular effects has been avoided
to recreate the four pictorial stages that currently could be visited individually in
some of the 54 temples that constitute the "Romanesque North5" area (the largest
concentration of Romanesque monuments all over the world), keeping the utmost
historical rigour. Finally, conclusions and foreseeable advances will be addressed.
Those are intended to carry out developments that expand and satisfy the
professional and social demand for these jobs, which have been slowed down by
the current economic situation.
3. Methodology
After chemical or mechanical removal of mortar or dirt under which polychromies
usually appear, its recovery is a work of highly qualified staff, economic and
temporarily expensive, with an absolute degree of manual intervention. This
recovery is never complete, and is restricted to the stabilization of the findings in
the state they actually are (Fig1).
Using data projectors, both artificially texturized 3D digital models and video
shows based on them could be focused on specific areas of the selected site to
supplement or emulate polychromies. In both cases the core is the superimposition
of images to the mesh resulting of the triangulation of the point cloud given by the
scanner [11].
4 http://www.youtube.com/watch?v=K7YB6KMm6yU 5 www.romaniconorte.org
6
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
3.1. 2D to 3D superimposing
Such overlapping leads the development of special software tool, starting-up with
a correspondence between each image (2D) and the mesh (3D) according to
Zalama et al. [12]. This involves calculating the necessary matrices using the Tsai
[13] or the Zhang [14] equivalent method, what means employing at least 11
control points obtained by selecting common ones between the image and the
mesh in a specially developed computer tool with a friendly user interface (Fig.2).
The process is repeated using all the required images regardless of their format,
size, and absolute or relative resolution. This produces a digital model that turns
out to be an optimized meshing with the images overlapped as "skin". The
resulting VRML6 file can be viewed in any standard browser, or used for
multimedia or virtual and augmented reality applications [15, 16].
Now, the resulting 3D model can be handled (basically rotation, pan-tilt, and
zoom) in standard software for 3D data processing and editing7 to previously
calculate the placement of the projectors (distances and angles), in accordance
with the view that will be taken from each one (Fig. 3). It must be taken into
account that the calculated disposition needs consensus to avoid montages that are
not consistent with the aesthetics or functionality of the site.
Once the projection perspective is achieved, the width really covered by each
view and the distance from the furthest point on it to each projector are calculated
(metrics provided by the 3D model). Both parameters are used to determine the
focal length of the lens required by each projector, being characterized the optics
that will be necessary to acquire.
6 Virtual Reality Modelling Language: standard file format devoted to the representation of three-dimensional interactive graphics. 7 PolyWorks in our case.
7
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Then again a screenshot of the perspective projection in the 3D model is made,
giving rise to an image that fits without any deformation to the corresponding
original area when it is projected, since it sums up the third dimension (depth). In
this way distortion errors inherent to direct equivalent use of the images utilized in
the overlapping (previously corrected in perspective) are minimized. Finally, the
captured images will serve as base frames to be edited in video software to create
effects for virtual recreations.
3.2. Equipment and installation
The Church of St. Mary of Mave, due to its constructive purity is one of the
landmarks of the “Románico Norte”. It was restored in 2008, bringing back the
existing paintings located on the inner side of the two lateral apses. In the central
apse, which is the largest and also the main focus of attention in the interior of the
temple, there is no rest of any paint, so is the appropriate part for the 3D video
projection. Since polychromies on the capitals are very important, and none are
currently decorated in Mave, the two capitals that precede the apse (facing the
altar) are considered for the projection as well.
The restoration has been scrupulously faithful in its historical and artistic facets so
all technology added to the Church should go unnoticed. This leaded to take the
decision of using a single data projector placed on the lintel of the temple’s
entrance door. The distance between the projector and the dome of the central
apse is maximized in this case, which meant a significant technological challenge
not only to define the necessary equipment for the video projection, but for the
quality of this by itself.
Thus, the installation consists of a conventional computer (whose graphics board
is used to control the video effects), just next and connected to the projector (Fig.
8
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
4). Both are electrically powered from a same 220V socket provided with UPS8.
The computer is isolated from the static current running on the door (made on
metal) by shimming it on a plate of wood as an insulator. Otherwise, the projector
is placed on a pre-existing joist, useful to isolate it from vibrations and subsequent
displacement that might incur by opening and closing the entrance door. Keeping
the position of the canon fixed is critical to procure the 3D video projection be
properly framed.
Combining technical needs with economic possibilities, the chosen projector was
a Christie 6000 lm light output, contrast 1: 1000, XGA (1024 x 768) resolution,
and 4:3 scene aspect ratio. This canon attaches a 26 mm focal lens, calculated
according to two parameters deducted from the 3D model of the church and based
on the items to be covered with the video projection: throw distance (26 m); field
of view of 10 m (wide) x 7.5 m (high).
The projector turns on and off via an infrared remote control unit. At the same
time, the PC starts and stops by radio frequency with a second remote control. A
small wireless keyboard allows accessing, stopping and resuming the video
projection.
3.3. Arising problems
To ensure the projections are neatly (even indoors), the influence of the Sun and
other possible sources of illumination which impact on the place where those are
focused, must be studied in detail. Artificial lightning could always become
extinct or accommodated to the video projection, but natural lightning in
Romanesque temples, generally dark9, may present pathological areas according
to time of day and season of the year. It is the case of the windows of the apse,
8 Uninterruptible Power Supply: It is a device ready to supply electrical power to all devices connected after a power failure. Also filters increases and decreases in electrical power, and eliminates harmonics (distortions) from the mains. 9 According to measurements in situ, the average light intensity does not exceed 400 lx indoors.
9
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
oriented to the East, so, seeking for the best results, it is recommended do not run
the projection from the Sun rising until it reaches the zenith on sunny days.
Another important aspect to consider is the colour of the surface on which the
projection is focused, that could significantly modify the colour of the thrown 3D
model. It is possible to properly modify the colour of the 3D model in such a way
that when being projected onto the surface, both colorations are compensated,
reaching a more faithful and realistic viewing.
If they were used several data projectors whose projections overlap each other, the
partial projections arising from each one should be controlled, corrected and
homogenised. However multiple projections is currently a technical challenge that
must be solved taking into account all the aspects that would be involved, which
have been formally put forward in the work of Damera-Venkata, Chang y Di
Carlo [17].
4. Results
The conventual church of St. Mary of Mave was fully digitized in 2010 for
documentation purposes. Taken as 3D model the cut corresponding to the area
where the video projection should be made, it is applied the methodology
described, being superimposed the images onto these defined elements: two
capitals prior to the apse; and on the apse itself: the upper and lower lancet arches,
the interior of the semi-circular arch, the vault, the cornice under the vault, and the
jambs (continuation of the lower arch).
Every single image superimposed on each of these elements corresponds to a
specific historical period, and within it, to a phase of its life (from the lines
drafting, passing through the painting, until later deterioration). The capture of the
screen with every required set of images according to the perspective of the
projector gives rise to a video frame. Sequencing of all them an editable video
devoid of perspective effects is performed.
10
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
The 3D video projection of Mave is also different because it has fled of effects
and spectacular transitions, making soft joining between stages without sound
accompaniment. It summarizes the four historical phases of interest in the
“Románico Norte”:
1. Romanesque (pantocrator of the Hermitage of St. Eulalia, in Barrio de Santa
María, Palencia).
2. Gothic (maiestas of the Church of the Assumption, in Barrio de Santa María,
Palencia).
3. Renaissance (existing paintings in the Church of Mave).
4. Baroque (paintings of the Church of St. Christopher the Martyr, in Ailanes -
Burgos-).
Delineation strokes are fine and colours not stand out over the rest of the paintings
in the Church to make the effects more realistic. Once completed the appearance
of each stage, it will be displayed a reasonable time so that the visitor can
appreciate it better, being also surprised by the mutation of the contents, but
keeping a natural continuation of the architectural and artistic context existing in
the temple at the same time.
4.1. Romanesque stage
[Pending]: De arriba a abajo, y de izquierda a derecha, la Fig. 5 muestra la
situación de partida, la delineación y el pintado de la etapa románica.
4.2. Gothic stage
Starting up with a plastering, it continues with the delineation and painting (richer
in strokes and shades of colour than the Romanesque, as can be seen in this
11
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
period’s maiestas), to end with a deterioration by blurring. Fig. 6 shows the
pictorial culmination of the Gothic stage.
4.3. Renaissance stage
In this phase it is faced the recreation of the paintings that are equivalent to those
actually existing in the apses of the gospel and epistle naves, giving them
continuity.
For this reason, this is the most important step to verify if the 3D video projection
truly emulates the reality, being necessary to regulate the colour intensity by using
the canon through the PC’s graphic card to which is connected.
However, the definition of the drawings of the upper and lower arches is not clear
due to the decorative profusion and coloration of the images superimposed on the
mesh for this stage. Since the projection is made more than 25 m distance away,
the size of the pixel defining the strokes does not allow a correct visualization.
This shows the importance of the design of the images to overlap (Fig. 7).
4.4. Baroque stage
It is the case of greatest artistic profusion (strokes and coloration), appearing even
an additional element (curtains around the central window) that extends the
existing Christ behind the altar. As this cannot be removed, it is isolated in the
projection.
This stage is useful to show the degradation by peeling and progressive blurring
(Fig. 8), that are the main aspects of the deterioration of the paintings in the
churches of the area by the severe climatic conditions.
5. Conclusions
12
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
The use of medium-long range laser scanners allows obtaining meshes ready to be
texturized with particularly designed images to virtually simulate and recover the
missed or incomplete polychromies in immovable cultural assets. It thus gives rise
to a methodology whose technical and economic viability has been revealed with
the simplest installation possible in an emblematic site such as St. Mary of Mave
(Palencia, Spain), making compatible their aesthetics with the historical and
artistic rigor of the contents.
The objective is eminently educational and oriented to diffusion. Setting up the
system, visitors can better understand how the Romanesque churches were
decorated and how have evolved the paintings along time. All this has been made
without altering the building, being focused the projections on a currently empty
surface, on which no longer exist traces of paint.
More complex and not discordant mountings on the chosen site (or other
interesting one) are expected to be possible, taking into account the problems
associated with multiple projections, which are set by the optical parameters of
each projector employed, the overlap between projections, the colour of the
surface, and the ambient lighting. Surely this is going to lead to future R&D
projects that entail a clear differentiation and added value to significant heritage
sites.
Acknowledgements
The described methodology has been developed under a project funded by the
Economic Development Agency (ADE) of the Spanish Regional Government of
‘Castilla y León’, through the program "Innoempresa", co-financed by FEDER
(Project No. 2110/PA/0014). The new application is in accordance with the works
developed in the temple by the staff of the “Románico Norte intervention Plan”,
13
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
promoted by the Regional Ministry of Culture and Tourism in collaboration with
the Bishops of Palencia and Burgos.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 1: Restoration of the polychromies of the apse in the church of St. Mary of
Mave.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 2: 2D/3D correspondence by manually marking of respective control points.
17
This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 3: 3D model showing the superposition of images on important elements of
St. Mary of Mave. The screenshot corresponds to the perspective from the
entrance door.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 4: Location of the projector and the computer for the 3D video projection at
St. Mary of Mave.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 5: Situación de partida y ejemplos de secuencia de la etapa Románica.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 6: Vista de la etapa Gótica de la videoproyección 3D.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 7: Evolución de la policromía de la etapa Renacentista.
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This is a previous version of the paper Using of 3D Digital Models for Polychromies Virtual Restoration on Interesting Cultural Sites, appeared in the Journal of Cultural Heritage, vol. 15 (2014), pp. 196-198. The final publication is available at Springuer via http://doi:10.1016/j.culher.2013.03.009
Fig. 8: Secuencia de imágenes de la etapa Barroca de la videoproyección 3D.
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