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IRES2012-014 IRES Working Paper Series Empirical Evaluation of Procedures to Generate Flexibility in Engineering Systems and Improve Lifecycle Performance Michel-Alexandre Cardin Gwendolyn L. Kolfschoten Daniel D. Frey Richard de Neufville Olivier L. de Weck David M. Geltner March 2012

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IRES2012-014

IRES Working Paper Series

Empirical Evaluation of Procedures to Generate Flexibility in Engineering Systems

and Improve Lifecycle Performance

Michel-Alexandre Cardin Gwendolyn L. Kolfschoten

Daniel D. Frey Richard de Neufville

Olivier L. de Weck David M. Geltner

March 2012

Draft submitted to Research in Engineering Design for review

1

Empirical Evaluation of Procedures to Generate Flexibility in

Engineering Systems and Improve Lifecycle Performance

Michel-Alexandre Cardin1

Department of Industrial and Systems Engineering, National University of Singapore

Block E1A, #06-25, 1 Engineering Drive 2, 117576, Singapore

Gwendolyn L. Kolfschoten

Faculty of Technology, Policy, and Management, Delft University of Technology

5 Jaffalaan, a2.270, Delft, 2628BX, Netherlands

Daniel D. Frey

Department of Mechanical Engineering, Massachusetts Institute of Technology

77 Massachusetts Avenue, 3-449D, Cambridge, MA, 02139, United States

Richard de Neufville

Engineering Systems Division, Massachusetts Institute of Technology

77 Massachusetts Avenue, E40-245, Cambridge, MA, 02139, United States

Olivier L. de Weck

Department of Aeronautics and Astronautics, Massachusetts Institute of Technology

77 Massachusetts Avenue, 33-410, Cambridge, MA, 02139, United States

David M. Geltner

Department of Urban Studies and Planning, Massachusetts Institute of Technology

77 Massachusetts Avenue, W31-310, Cambridge, MA, 02139, United States

1 Corresponding author. Phone: +65 6516 5387. Email : [email protected]

Draft submitted to Research in Engineering Design for review

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Abstract

The design of engineering systems like airports, communication infrastructures, and real estate projects today is

growing in complexity. Designers need to consider socio-technical uncertainties, intricacies, and processes in

the long-term strategic deployment and operations of these systems. Flexibility in engineering design provides

ways to deal with this complexity. It enables engineering systems to change easily in the face of uncertainty to

reduce the impact of downside scenarios (e.g. unfavorable market conditions) while capitalizing on upside

opportunities (e.g. new technology, favorable regulations). Many case studies have shown that flexibility can

improve anticipated lifecycle performance (e.g. expected economic value) compared to current design and

evaluation approaches. It is a difficult process requiring guidance, and must be done at an early conceptual

stage. The literature offers little guidance on procedures helping designers do this systematically in a

collaborative context. The paper investigated the effects of two educational training procedures on flexibility

(current vs. explicit) and two ideation procedures (free undirected brainstorming vs. prompting) to guide this

process and improve anticipated lifecycle performance. Controlled experiments were conducted with ninety

participants working on a simplified engineering systems design problem. Results suggest that a prompting

mechanism for flexibility can help generate more flexible design concepts than free undirected brainstorming. In

turn these concepts can improve performance significantly (by up to 36%) compared to a benchmark design –

even though users did not expect improved quality of results. Explicit training on flexibility can improve user

satisfaction with the process, results, and results quality in comparison to current engineering and design

training on flexibility. These findings give insights into the crafting of simple, intuitive, and efficient procedures

to improve performance of engineering systems systematically via flexibility; performance that may be left

aside with current approaches.

Keywords: conceptual design; design procedures; empirical evaluation; flexibility in engineering design; real

options

Draft submitted to Research in Engineering Design for review

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1 Introduction “We created a marvelous technological achievement. Then, we asked […] how to make money on it.”

(Leibovich 1999) These words from the CEO of Iridium explained the bankruptcy of the largest commercial

satellite communication system ever engineered. The 77 Low Earth Orbit (LEO) satellite infrastructure

developed for U.S.$4 billions enabled phone calls anywhere on the planet. The design and management

processes were centered on very optimistic demand projections. The technology was working beautifully. This

led to the rapid deployment of the entire constellation between May 1997 and May 1998 (MacCormack and

Herman 2001). This inflexible design and rigid deployment strategy, combined with underestimation of demand

for land-based cell phone technology, might have however caused this engineering system to fail.

This case demonstrates that the design and management of engineering systems today – e.g. airports,

communication infrastructures, real estate projects – need to go beyond considerations of technology alone.

Engineering systems are characterized by a high degree of technical complexity, social intricacy, and elaborate

processes, aimed at fulfilling important functions in society (ESD 2011). Dynamic socio-technical elements like

markets, operational environment, regulations, and technology play a significant role in their success – and

failure (Braha et al. 2006). Crucial decisions have to be made in early conceptual phases of the system design,

regarding its strategic and long-term evolution.

de Weck et al. (2004) revisited the Iridium case after its downfall and suggested a flexible design concept – a

flexible strategy and enabler in design – that would have saved up to 20% in expected development cost. The

flexibility would have protected the organization from lower demand scenarios by reducing the initial capital

expenditure. Simultaneously, it would have positioned the system to expand as needed to capitalize on high

demand opportunities. The strategy involved a flexible staged deployment of the constellation, contrasting with

Iridium’s rigid “all at once” strategy. The idea was to start with fewer satellites, observe how demand evolved,

and continue deploying the constellation only when and if demand was higher than installed capacity. This

approach, however, would have required radically different satellite designs. Each satellite would have to be

designed to change orbital configuration. This would enable the constellation to reorganize, and expand

coverage area as demand would grow. This contrasts to designing satellites meant to reach and stay in specific

orbits and elevations angles.

This flexible design concept raises the question whether considering explicitly a range of scenarios in the early

conceptual design could have helped designers create more flexibility, resilience, and ultimately a more

successful system. This approach would have differed to centering the entire management and design effort on a

limited set of projections. It would have forced explicit considerations of downside, loss-generating scenarios,

as well as unexpected upside opportunities. In hindsight, it is easy to criticize and suggest better approaches.

The question however is to determine the main learning points for future engineering education and practice.

What would have been the best approaches to generate efficiently flexibility early on in this engineering

system? How could decision-makers and senior engineers evaluate an opportunity like the one above,

considering its benefits and drawbacks? These questions are at the heart of this paper.

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There are many challenges to developing simple, intuitive, and efficient procedures to support early generation

of flexibility in engineering systems. The benefits of flexibility may be difficult to quantify relative to the

additional costs and design efforts sometimes required. Minai et al. (2006) outline the cultural issue that

engineering thinking often relies on linear, deterministic projections of future operating conditions. The design

is then optimized for a set of forecasted market conditions, requirements and constraints, even though those are

prone to change (Eckert et al. 2009). The “Groupthink” phenomenon may cause engineers to be so enthusiast

about an innovative design (as for Iridium) that they ignore problems with it, or oversee alternative designs

(Janis 1972). Financial evaluation tools based on Discounted Cash Flow (DCF) and Net Present Value (NPV)

do not integrate adaptive management over time, assuming the future and system will remain static as of t = 0

(Amram and Kulatilaka 1999; Trigeorgis 1996; Dixit and Pindyck 1994). Murman et al. (2002) identifies a

“silo” culture (i.e. task division) in enterprises as possibly hindering flexibility thinking. The curse of

dimensionality in design variables and parameters makes it difficult to design systems for a range of scenarios

(Braha et al. 2006). It is not clear where to focus the engineering effort for flexibility.

The paper aims to address some of these challenges. It investigates empirically the effects of simple, intuitive,

and efficient collaborative procedures to guide and stimulate early generation of flexibility in engineering

systems. Current educational training and professional experience as it relates to flexibility is compared to an

explicit training session on this topic. The widely used approach of free undirected brainstorming is compared to

a prompting ideation mechanism geared towards flexibility. These procedures are evaluated in a controlled

experiment where participants tackle a simplified real estate design problem – an example engineering system

(ESD 2011).

The paper addresses the following research question: “What are the main and interaction effects of the proposed

procedures on the quantity of flexible design concepts, anticipated lifecycle performance (e.g. expected

economic value of the system) of an engineering system, user satisfaction with the process and results, and

anticipated quality of results?” The hypothesis explored here is that explicit training combined with a prompting

mechanism specifically geared towards flexibility will produce main effects, and help generate more flexible

design concepts in an engineering system of choice. In turn the design concepts are expected to improve

anticipated lifecycle performance compared to current training and free undirected brainstorming. These

procedures should improve user satisfaction with the process and results, and anticipated quality of results.

Such results would provide empirical support for new concept generation procedures that can effectively help

designers improve lifecycle performance by means of flexibility. These would also show that current

engineering training and a widely used ideation approach like free undirected brainstorming may not be

sufficient to do this in the early phases of engineering systems design. These would show that it is necessary to

focus explicitly and understand flexibility as a design concept to stimulate such thinking. These results would

also suggest the proposed procedures would provide a user-friendly experience. This is essential to favor

dissemination in engineering education and real-world practice.

Draft submitted to Research in Engineering Design for review

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The remainder of the paper is organized as follows. Related work is presented in Section 2. The procedures are

presented in Section 3. The experimental methodology is explained in Section 4. Results are presented and

discussed in Section 5. Section 6 concludes and proposes future avenues for research on flexibility in design.

2 Related Work

2.1 Flexibility in Engineering Design/Real Options

2.1.1 Definition and Examples

Flexibility in engineering design enables a system to change easily in the face of uncertainty (Fricke and Schulz

2005). It is associated to the concept of Real Option, which provides the “right, but not the obligation, to change

a project in the face of uncertainty” (Trigeorgis 1996). Real Options exist “on” a project, involving higher-level

managerial decisions like abandoning, deferring until favorable market conditions,

expanding/contracting/reducing capacity, deploying capacity over time, switching inputs/outputs, and/or mixing

the above (Trigeorgis 1996). Real Options “in” a system are technical engineering and design components

enabling options in operations (Wang and de Neufville 2005). Real Options – referred here interchangeably as

flexible design concepts – can be characterized by a strategy (or type) and enabler (or mechanism) (Mikaelian et

al. 2011).

The Real Options Analysis (ROA) literature focuses on the economic valuation of flexibility (Dixit and Pindyck

1994; Myers 1977; Trigeorgis 1996). It builds upon work in financial options by Black and Scholes (1973) and

Cox et al. (1979). Many studies have shown that flexibility in engineering projects brings expected performance

improvements ranging between 10% and 30% compared to standard design and evaluation approaches (de

Neufville and Scholtes 2011; Copeland and Antikarov 2003; Amram and Kulatilaka 1999). Flexibility improves

expected performance by affecting the distribution of possible outcomes. It reduces the effect from downside,

risky scenarios, while positioning the system to capitalize on upside, favorable opportunities. Examples in

engineering systems design abound: strategically phasing the development of airport terminals over time (de

Neufville and Odoni 2003), designing offshore platforms for future capacity expansion (Jablonowski et al.

2008), investing strategically in new nuclear plant construction (Rothwell 2006), adapting supply chains flexibly

to uncertain exchange rates (Nembhard et al. 2005), etc.

One example of flexibility in real estate is the ability to expand a building vertically (Guma et al. 2009). The

HCSC Building in Chicago exploited the strategy to “build small and expand later if needed” (Fig. 1). This

strategy reduced exposure to losses because less capital was required upfront. It also gave access to more profits

under favorable market conditions to build more offices, hire personnel, and ultimately generate more profits.

This strategy was enabled by carefully engineering the infrastructure for expansion in the early 1990s (e.g.

larger elevator shafts, stronger structure). The company exercised the flexibility a few years ago. The expansion

phase should be completed by 2011. Other examples in real estate include designing buildings that can be later

appropriated for multiple purposes, or anticipating future coupling with other buildings.

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Fig. 1 Example flexible engineering system: the HCSC Building in Chicago (Guma et al. 2009)

2.1.2 Overview of Design Procedures

A process supporting the design of engineering systems for flexibility/Real Options is shown in Fig. 2. It

encompasses the set of issues to address systematically to enable flexibility. The process starts from an initial

design, obtained by means of an existing or standard design process. It then explicitly recognizes and

incorporates the main uncertainty sources affecting future performance. Flexibility strategies are then elicited to

handle these uncertainties. The design space is then explored systematically for the best flexible design

configurations. Design tools and procedures assisting designers with this process are described.

1. Initial/!Standard!

Design!

3. Concept!Generation/!Identification!

4. Design !Space!

Exploration!

2. Uncertainty!Recognition!

Fig. 2 Overview of conceptual design process for flexibility/Real Options

Uncertainty Recognition. Recognizing uncertainty involves identification, quantification, and modeling of the

major uncertainty sources (de Weck and Eckert 2007). It relies on probability modeling (e.g. Bayes’ Theorem),

data regression and statistical analysis (Fisher 1922; Pearson et al. 1903; Yule 1897), and expert elicitation

(Helmer-Hirschberg 1967). Stochastic uncertainty modeling relies on decision trees, binomial lattices, and

Monte Carlo simulations (Metropolis and Ulam 1949; Cox et al. 1979; Howard 1966).

Identification/Generation of Flexibility. This involves either 1) identifying existing areas to embed flexibility,

or 2) generating new opportunities for flexibility in response to the main uncertainties identified in step 2. In the

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literature, identification methods mainly rely on Design Structure Matrix (DSM) and platform methodologies –

see reviews by Browning (2001) and Simpson (2004). Suh et al. (2007) suggested the Change Propagation

Analysis (CPA) algorithm to look for change multipliers as areas to embed flexibility. Kalligeros (2006)

suggested the sensitivity DSM (sDSM) to identify design variables most sensitive to changes as indicators of

subsystem or components to insert flexibility. For flexibility generation, Mikaelian et al. (2011) suggested a

systematic approach based on the [type, mechanism] characterization of real options. Industry guidelines were

suggested to support design for flexibility. Fricke and Schulz (2005) suggested changeability principles (e.g.

ideality, simplicity, modularity). Rajan et al. (2005) suggested principles from product development (e.g. design

standard components, partition the design). Trigeorgis (1996) introduced canonical strategies: defer investment

until favorable market conditions, stage asset deployment over time, alter production capacity, abandon a loser

project, switch production output and/or input, and grow by investing in Research and Development (R&D).

Other approaches involve customers and stakeholders directly in the design process to safeguard against

requirements changes and misunderstandings (Boehm et al. 2001; Bandecchi et al. 2000; Herder and Bruijn

2009; Piirianen et al. 2009).

Design Space Exploration. This involves developing efficient computational methods and search algorithms to

explore and find the most valuable flexible design configurations. This assumes flexible design concepts have

been generated in step 3. Methods incorporate ROA valuation tools based on dynamic programming (Bellman

1952; Dixit and Pindyck 1994; Cox et al. 1979) and Monte Carlo simulations (Longstaff and Schwartz 2001).

Mid-fidelity optimization (Jacoby and Loucks 1972), utility-based (Hazelrigg 1998), and Design Of Experiment

(DOE) techniques (Frey and Wang 2006) are also used. Wang (2005) suggested a mid-fidelity screening model

approach to explore the design space efficiently. Lin (2009) and Y Yang (2009) extended the approach by

incorporating DOE techniques. Hassan and de Neufville (2005) used a genetic optimization algorithm to

structure the search. Cardin et al. (2008) used representative operating plans and DOE to speed up the

evaluation process. Olewnik and Lewis (2006) extended a utility-based framework to the context of flexibility.

Ross (2006) proposed a Multi-Attribute Trade space Exploration (MATE) process also based on utility theory.

The overview in step 3 suggests there is currently no simple, efficient, and intuitive procedure to help designers

generate flexibility early in engineering systems (Cardin 2011). This is a crucial step bridging uncertainties

recognized in step 2 and the systematic design space exploration phase in step 4. The real option [type,

mechanism] characterization by Mikaelian et al. (2011) is a good start in this direction. The creative steps to

identifying and generating the real options are however not systematically stated. This is an issue the authors

leave as future work, which is addressed in this paper. Industry guidelines above do not necessarily prescribe

designers directly how to stimulate creativity and how to organize collaborative design activities. DSM and

screening techniques identify opportunities for flexibility already embedded within a system. They however

require a detailed DSM and/or system model to be built before flexibility areas can be identified. Building such

models can be time-consuming, and is not a simple task. Furthermore, focusing attention on a pre-defined

representation of the system via DSM may prevent identifying opportunities lying outside the model boundaries.

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2.2 Concept and Idea Generation Procedures

2.2.1 Definition and Categories

Concept and idea generation is a human process bringing designers together to develop both practical as well as

unconventional design concepts in an engineering setting (Kurtoglu et al. 2009). Shaw et al. (2000; 2002)

classified Idea Generation (IG) techniques either as intuitive or logical. Free undirected brainstorming (Osborn

1957) is an example intuitive germinal technique, while TRIZ (Altshuller 1973) is a logical, history-based

approach. The review by Knoll and Horton (2010) shows that ideation techniques can be classified based on

three cognitive principles: Analogy, Provocation, and Random changes of perspective. Analogy uses existing

knowledge to generate new ideas. Provocation challenges the underlying assumptions of the creative task.

Random relies on external stimuli unrelated to the task. Each of these principles can stimulate designers to

explore different perspectives on the design and its potential uses.

2.2.2 Experimental Evaluation

Many studies have been done to evaluate concept and idea generation procedures in an experimental setting.

Kolfschoten et al. (2009) studied different moderation techniques to help generate ideas. Reinig et al. (2007)

studied different invocation of social comparisons to stimulate creativity (e.g. based on comments like “you are

doing great!” or “have you fallen asleep?”). Santanen et al. (2004) studied the effects of different prompting

rates on ideation quality. Kurtoglu et al. (2009) evaluated an online design library procedure integrating

artificial intelligence principles to support concept generation. Linsey et al. (2010) evaluated a procedure to

mitigate fixation in design sketching (producing concepts based on previously seen solutions). Linsey et al.

(2005) studied functional modeling to help designers generate new concepts. Shah et al. (2001) compared the

performance of the C-sketch procedure (altering a sketch one designer at a time) to the Gallery (VanGundy

1988) and 6-3-5 methods (Rhorbach 1969). van der Lugt (2002) compared brain sketching (brainstorming using

sketches) to traditional brainstorming (Osborn 1957). M Yang (2009) studied correlations between concept

quantity and quality for the brainstorming, morphology charts, and sketching concept generation procedures.

Other studies have focused on the effects of education and pedagogy on engineering design. Daly et al. (2011)

looked at the effects of teaching predefined design heuristics on concept quality. White et al. (2010) studied how

teaching “principles of historical innovators” affect student creativity. Eppinger et al. (1990) studied how an

interdisciplinary classroom environment affects product design and development. Robie et al. (1992) observed

how different teaching methods affect designers’ ability to form design abstractions. Buchal (2002) compared

the effects of teaching Computer Aided Design (CAD) versus sketches on concept generation. Okudan et al.

(2010) compared the effects of teaching TRIZ versus design sketching on concept generation. Bender and

Blessing (2003) studied how teaching systematic design methodologies affect concept performance.

This overview demonstrates that contributions are needed to understand the effects of educational training and

ideation procedures on the ability to improve lifecycle performance by means of flexibility. The studies above

do not focus explicitly on these issues. Many procedures could be used for this purpose however (e.g. free

undirected brainstorming). Others could be adapted (e.g. prompting). This observation motivates this approach

Draft submitted to Research in Engineering Design for review

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of studying combinations of current procedures (e.g. current training and free undirected brainstorming) with

modified procedures (e.g. explicit training and prompting) in the context of flexibility.

2.3 Empirical Procedure Evaluation

Evaluation metrics in empirical studies are often qualitative and subjective in nature. They may not support well

quantitative assessment of anticipated lifecycle performance as needed here. For instance, Hazelrigg (1998), and

Hevner et al. (2004) used concept attributes like cost and weight, which are matched to subjective participants’

utility preferences. Kurtoglu et al. (2009) introduced completeness, the level at which a concept variant

addresses a sub-function depicted in the function structure. Linsey et al. (2005) used technical feasibility, the

degree to which a concept can be implemented practically. Shah et al. (2000; 2002) suggested quality, quantity,

novelty, and variety to assess creativity and how much the design space is explored (Guilford 1959; Mullen et

al. 1991). For example, an expert may assess quality for each concept using a 1-10 scale, and the weights are

based on the importance of the concept given the design phase, and intended functions. Nelson et al. (2009)

integrated these metrics to assess the quality of design space exploration. Briggs et al. (2006) used user

satisfaction with the process and results.

As stressed in the real options literature, evaluating procedures for flexibility should be based on objective

quantitative measurements of anticipated lifecycle performance. Most metrics above however rely on expert

assessments of qualitative nature. Assessing performance in this context can be challenging, even for an expert.

So many design variables, parameters, decision rules, long-term strategies and scenarios should be considered.

Relying on metrics like cost, weight, and linkography may not indicate how a concept will perform in

operations. A concept can be rated as highly complete, feasible, novel or of high quality, but there is no

guarantee it will perform as expected once launched. It is not clear whether high quantity and variety of

concepts necessarily improves performance. As an indicator however, positive correlations have been found

between outcome quantity and quality (M Yang 2009). It is possible though that focusing the design effort on

fewer but good flexible design concepts may improve performance significantly. Also, it is not clear whether

procedures providing good user satisfaction with the process and results lead to better performance. These

observations motivate the computer-based modeling approach in Section 4.6. Objective and quantitative

evaluation of the concepts in operations can be based on financial economics, and explicit scenario modeling.

3 Choice of Procedures Table 1 summarizes the four procedures – or treatments – evaluated experimentally. To craft simple, efficient,

and intuitive procedures, only two factors were considered: educational training received on flexibility (E), and

ideation mechanism (I) used to stimulate creativity. More factors could have been studied following the same

methodology, left as an opportunity for future work. Each factor studied has two levels, described below.

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Table 1 Setup for 2 x 2 Design Of Experiment (DOE)

Educational Training

on Flexibility (E)

Ideation Mechanism (I)

Brainstorming (–1) Prompting (+1)

Current (–1) Treatment 1 Treatment 2

Explicit (+1) Treatment 3 Treatment 4

3.1 Educational Training (E)

The studies summarized in Section 2.2.2 show that educational training and pedagogy play a role in the ability

to generate design concepts. A short explicit training program may therefore help designers generate flexibility

in engineering systems. This is captured by level E = +1. The treatment is a short 15-20 minutes lecture on

flexibility in large-scale infrastructure systems – a class of engineering systems (ESD 2011). The lecture is

expected to help designers become aware of the effects of uncertainty on lifecycle performance. It should open

their mind to the potential of flexibility to deal with uncertainty. It describes generic sources of uncertainty

affecting performance, why flexibility can improve performance, and why it must be considered in the early

phases of design. It also discusses what important elements form a complete2 flexible design concept. It

provides real-world example applications of these principles in the aerospace and oil industries. The slides are

provided in Appendix 1.

In reality, engineering designers may or may not have received explicit training on flexibility during their

educational training and professional experience. This reality is more likely to represent the wider population of

designers. It is captured by factor level E = –1, and called current training. In experiments, this treatment leaves

participants address the design problem without emphasis on flexibility. Participants generate concepts with the

goal of improving performance based on their background and experience. This treatment serves as the baseline

from which to compare the effect of explicit training on flexibility. It assumes that if participants had such

training and thought flexibility could improve performance, they would incorporate it naturally in their thinking.

3.2 Ideation Mechanism (I)

Design is inherently a social, creative, interdisciplinary, and collaborative process (Warr and O’Neill 2005;

Simpson et al. 2010). Generating flexibility in engineering systems is however challenging, and requires

guidance to focus the design effort on key parameters and uncertainty sources (de Neufville and Scholtes 2011).

A prompting procedure may help scaffold the thought process systematically, as captured by level I = +1.

Prompting is simple, intuitive, and useful to stimulate creativity in collaborative activities (Santanen et al.

2004). Asking direct questions may trigger collective discussions more effectively than relying on industry

guidelines alone. Also, prompting is similar to the approach used by researchers working with senior engineers

and decision-makers in industrial case studies. Interviews were necessary to elicit sources of uncertainty and

flexibility, prior to interpretation, modeling and economic evaluation (Lin 2009; Y Yang 2009; Suh et al. 2007;

Mikaelian et al. 2011). The prompting mechanism in Appendix 2 builds upon industry and real option

2 Definition is provided in Section 4.6.4.

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guidelines summarized in Section 2.1.2. It is also loosely based on the systematic processes shown in Fig. 2, and

inspired by the work of Babajide et al. (2009), de Neufville and Scholtes (2011), and Walker et al. (2001).

Free undirected brainstorming is a simple and intuitive approach to stimulate creativity based on the work of

Osborn (1957). It is widely used in industry and academia, as demonstrated by a survey of U.S. academics and

practicing engineers (Yang 2007). Captured in experiments by level I = –1, it encourages designers to avoid any

barriers to creativity, to express ideas freely and without any influence from a moderator. Free undirected

brainstorming represents a good alternative to stimulate flexible concept generation. Given it is widely used, it

represents an appropriate baseline for comparison with the prompting mechanism.

4 Experimental Methodology

4.1 Overview The methodology focused on valuing objectively and quantitatively the flexible design concepts generated in

experiments. The real options literature stresses the importance of doing this. It is necessary to decide

objectively whether flexibility is worth the additional cost and design effort. Flexibility may mean different

things for different systems and contexts (Fricke and Schulz 2005; Ross 2006; Saleh et al. 2008). Quantifying its

value helps designers and decision-makers compare different alternatives objectively. It helps designers

engineer the appropriate mechanisms enabling the best strategies in operations.

The approach was inspired from case studies quantifying the anticipated lifecycle performance (i.e. economic

value) of flexible engineering systems – e.g. (Suh et al. 2007; de Weck et al. 2004; Zhang and Babovic 2011).

The steps loosely involve the following:

1. Describing a design problem, and initial benchmark/standard solution;

2. Interviewing and/or discussing with designers/engineers/managers to elicit major uncertainty sources,

and potential flexible design concepts;

3. Developing a computer/analytical model to quantify the anticipated lifecycle performance (e.g.

economic value) of flexible designs;

4. Comparing between flexible design concepts, and the initial benchmark design solutions to

demonstrate whether or not flexibility improves performance.

The experimental approach enabled efficient replication of these steps in a controlled setting. The quantity of

complete and good flexible design concepts were measured to assess creativity. The anticipated lifecycle

performance of these concepts was also measured. User impressions of satisfaction with the process and results,

as well as anticipated quality of results were also measured. This helped determine whether the procedures are

simple and user-friendly enough to favor later dissemination in industry practice and engineering education.

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4.2 Participants

Table 2 Participant demographics

Group Characteristics Category Percent (%)

Age

< 25 14

25-34 67

> 35 19

Highest Education Level

Bachelor 49

Master 49

PhD 2

Gender Female 19

Male 81

Work Experience (years)

< 5 years 36

5-9 years 39

> 10 years 25

Ninety participants were recruited from professional masters and doctoral programs in engineering systems,

design, and management at a U.S. engineering institution. Table 2 summarizes their demographics. They were

recruited via class and electronic email announcements at the beginning of two courses on systems design and

engineering analysis. The announcement invited voluntary participation to an experiment (off class hours) on

flexibility in engineering design. Most participants were mature graduate students with training in engineering,

science, and/or management, and many years of industry experience.

4.3 Design Problem One challenge was to select a design problem representative of engineering systems that could be handled by a

large number of participants, and in a short time. A large-scale multi-family residential design problem was

selected from the real estate sector. Engineering systems typically show high levels of technical complexity,

social intricacy, and elaborate processes fulfilling important functions for society (ESD 2011). Large-scale real

estate housing projects require technical expertise in engineering, but also in management of human assets for

developing, financing, and maintaining such infrastructures given prevailing social and market forces. They are

central to the development and planning of new cities. Their design and finance are intricate components of the

world economy (HBS 2011; UN 2008). They face significant socio-technical uncertainties in demand, prices,

materials/construction costs, technology, and regulations. Designing these systems for uncertainty and flexibility

could be a looking-forward, bottom-up approach to dealing with these concerns.

Many of the flexibility principles applicable to this engineering system also apply to even more complex

systems. For instance, the phasing and capacity expansion strategies explored for the HCSC building (Guma et

al. 2009) were also explored by de Weck et al. (2004) for the Iridium communication system. Given this multi-

family residential design problem is relatively accessible, it serves as an excellent platform for testing the

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proposed procedures in an experimental setting. Selecting a more specialized system (e.g. satellite, offshore

oilrig, car manufacturing plant) could have biased results in favor of participants with such expertise, or simply

prevented others to provide useful responses.

The design problem consisted of how to best develop and deploy over three years the 309 units of the multi-

family residential development project. One issue was to decide what kind of unit to develop in each phase –

either condo (short for condominium) or apartment. Another issue was the number of units to deploy in each

phase, and whether to develop/sell these units in each phase. The distinction between unit types was explained

as different levels of quality, prices, and construction costs. A condo is typically more luxurious, built from

expensive materials, and targets business professionals. Sales price and construction costs are typically higher.

An apartment unit is functional, less luxurious, and for students and middle-class families. The sales price and

construction costs are lower. Design details, market assumptions, and preliminary benchmark NPV analysis

were shown to participants as in Appendix 3.

Even though the problem was simplified, there was ample room for creativity about the engineering design and

development. Participants could discuss the unit type and allocation in each phase, the phasing strategy (e.g.

horizontal vs. vertical), the engineering impact on the infrastructure (e.g. buying land, versus building a stronger

structure for vertical elevation), what infrastructures to share between units and buildings (e.g. electricity, water,

heating systems, ventilation), what materials to use, etc. Different strategies would produce different cash flows

in each phase, and different NPVs depending on market conditions, as explained in Section 4.6.

The benchmark design was set as a condo-only residential project, with all 309 units developed in year/phase 1.

There was no specification how this design was achieved (i.e. how many buildings and units per building, etc.),

to minimize fixation issues (Linsey et al. 2010). This choice was justified by providing the highest NPV

between a condo-only and an apartment-only project. Even though this choice appears simplistic and rigid, it

represents best practices in the real estate industry (Guma et al. 2009; Kronenburg 2007).

4.4 Experimental Manipulations

4.4.1 Sessions Structure

Fig. 3 shows the structure of each experimental session. The moderator welcomed participants, and described

the design problem and context as in Appendix 3. The participating team was told to represent an internal

consulting firm at a renowned multi-family residential real estate firm. The task was assigned to brainstorm and

suggest alternative design and development plans potentially improving anticipated lifecycle performance

compared to the benchmark design (i.e. NPV). There was no emphasis to complete this task by means of

flexibility – although participants were aware the experiment was about flexibility in engineering design.

Participants were given 25 minutes to generate concepts in session 1 under baseline procedures. For reasons

explained in Section 3, the baselines were current educational training related to flexibility (E = –1), and free

undirected brainstorming (I = –1). Participants then had 5 minutes to vote on the quality of each design concept,

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using a 1 (low) to 10 (high) Likert scale. When two seemingly opposite concepts were suggested, quality scores

were used in coding analysis to discriminate between them.

Design Problem

Description

Session 1 + Voting

Session 2 + Voting

Debrief + Survey

Fig. 3 Pretest-posttest experimental structure used in experiments

Participants repeated the exercise in session 2 for 25 minutes under one of the treatments in Table 1, then

followed by another 5 minutes for voting. Treatments 1 and 3 used free undirected brainstorming. Treatments 2

and 4 used the prompting mechanism in Appendix 2, allocating 5 minutes for discussions on each question. In

treatments 3 and 4 only, the short lecture slides from Appendix 1 were presented before the session began. A

debrief explained the purpose of the study after all experiments. Demographics information, as well as

subjective impressions of satisfaction with the process, results, and quality of results were collected based on the

questionnaire validated by Briggs et al. (2006). Sample questions are in Appendix 4. Collected data were written

ideation transcripts describing conceptual design solutions in plain text, with voting scores, and surveys scores.

4.4.2 Control Conditions

Creativity: each experiment was structured following a pretest-posttest design (Campbell and Stanley 1966)

(Fig. 3). This approach provided another control safeguard for an inherent creativity variable (Shah et al. 2000).

It was possible that some teams would be naturally more creative than others, thus making signal measurements

more difficult compared to noise. Creative teams generating more ideas would contribute towards larger within-

group variability (i.e. the noise or unexplained variability). This could wash out between-groups variability (i.e.

the signal or explained variability), thus making a small signal more difficult to detect compared to noise.

Flexibility training: participants were screened to control for prior knowledge about flexibility. They could not

participate if they attended a course on this topic within the last 5 years. This control ensured that participants

would not have a biased view before experiments. This could have biased their contributions compared to other

participants who did not have such training some time before experiments.

Location: all experiments were conducted in the same room to control for the effect of location, which may

offer different lighting conditions, noise levels, etc. The large conference room had a capacity of fifty people

sitting around a U-shaped table, and had a screen for computer projection. A different room was used three or

four times due to booking logistic issues. At most nine people (three teams) could participate in an experiment

simultaneously, although most often one or two teams participated together.

Procedure repeat: providing the exact same content in all activities (i.e. introductions, task definitions,

lectures, prompting sessions, debriefs, and surveys) controlled for information variability. Giving different

information or formulating questions differently could have biased participants’ views on the design problem

(Morgan and Henrion 1990).

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Team size: the same number of three participants was used in each experiment to control for the effect that team

size might have on the creative process. A few last-minute cancellations forced six teams of two participants.

Time: the same time was allocated for each activity to control for the possible effects of time on quantity and

quality of concepts. It is possible that more time would naturally help teams generate more and better concepts.

The time effect most likely contributed to the baseline response observed for all dependent variables under the

General Linear Model (GLM) (see the non-zero β0 coefficients in Sections 5.1 to 5.6). Modeling responses

using GLM quantified this baseline response separately from the main and interaction effects (coefficients βE,

βI, and βEI). This discriminated between the potential effects caused by time, and the effects caused by the

factors of interest E and I.

4.5 Data Collection

4.5.1 Online Group Support System Interface

Collaboration may put barriers to creativity, resulting in productivity loss (Mullen et al. 1991; Diehl and Stroebe

1987; Taylor et al. 1958). Evaluation apprehension (fear of being judged), free riding (letting others do the

work), and production blocking (losing an idea because someone else is talking) are among potential causes

(Camacho and Paulus 1995; Mullen et al. 1991; Karau and Williams 1993; Nijstad et al. 2003).

Group Support System (GSS) technology minimizes productivity loss and stimulates creativity in collaborative

activities (Bostrom and Nagasundaram 1998; Nunamaker et al. 1997; Dennis and Valacich 1993; Warr and

O’Neill 2005; Kolfschoten et al. 2009). GSS is defined as “socio-technical systems consisting of software,

hardware, meeting procedures, facilitation support, and a group of meeting participants engaged in intellectual

collaborative work.” (de Vreede et al. 2003) GSS is useful to capture discussion content, record data efficiently,

structure the collaborative design process, and help with moderation.

Participants type ideas here!

Ideation topic posted here!

Structured agenda here!

Fig. 4 Online GSS interface used in experiments (adapted from ThinkTank® by GroupSystems).

The ThinkTank® GSS online software by GroupSystems® was used (Fig. 4). It enabled participants to type in

real-time descriptions of their design solutions, similar to that of chatting software. It worked with any standard

Internet browser. After the problem description, the moderator posted the brainstorming task (i.e. ideation topic)

of improving performance compared to the benchmark design. Each member described their solutions, which

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were displayed to other members to stimulate creativity and engage discussions. Each member could reply,

comment, and append new ideas to a thread. The software also provided the voting module to rate concept

quality. The interface provided an easy and efficient way to record participants’ creative responses to the design

problem – instead of manual transcription. The online feature allowed a few distance students to participate.

4.5.2 Raw Data Description

Raw data consisted of written descriptions of the design and development plans in a Word® document, together

with quality scores for each idea/concept. The GSS software produced the transcript automatically at the end of

each session, ready for coding analysis. In treatments 2 and 4, written descriptions included answers to the

prompts in Appendix 2. This data was analogous to the raw interview data obtained after interviewing an

engineer, manager, or decision-maker in order to elicit sources of uncertainty and flexibility in case studies (Suh

et al. 2007; Kalligeros 2006).

4.6 Computer Model Fig. 5 shows the computer-based Excel® DCF model used to measure lifecycle performance objectively and

quantitatively. A risk-neutral Expected NPV (ENPV) – or average NPV – metric was used because it balances

risk-seeking and risk-averse design decisions. Other metrics could have been used to suit different preference

utilities – e.g. standard deviation of the response, as in the Taguchi method (1987). It is left as for future work to

replicate this study using different performance metrics.

Fig. 5 NPV model for the real estate development design problem

DCF valuation was motivated by the need to quantify the value of flexibility objectively. Also, NPV is often

used for large-scale project valuation in industry (de Neufville and Scholtes 2011; Geltner et al. 2010). Excel®

was chosen because it is transparent, ubiquitous, and a good communication tool. Decision-makers and

designers can understand the implementation and evaluations more easily.

Assumptions about the design, development plan, engineering, and market conditions are provided in Appendix

5. The effects of design and development plans were quantified at the conceptual phase using this model, by

considering the revenues and costs generated in the future. No detailed embodiment of the concepts was

necessary. Design and engineering tradeoffs were in terms of the unit type (i.e. condo vs. apartment),

deployment strategy (staged vs. all at once vs. deferred), and unit capacity allocation in each phase. These

decisions affected the cash flows and NPV generated, discriminating between different design alternatives. For

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example, the decision to select condo versus apartments could affect the sales price and construction cost, as

they were both higher for condo units than apartments. Also, discounting cash flows would imply that timing

and unit allocation in each phase mattered from a managerial standpoint. Later cash flows would be more

heavily discounted in the model, and weigh less in the NPV. These decisions had engineering and cost

implications affecting later phases of the design process. They were modeled and evaluated at the conceptual

level.

4.6.1 Notation

Ct = total construction and sales cost at time t

CCtS = stochastic construction cost at time t

CFt = cash flow at time t

dZt = standard Wiener process random variable at time t

DtS = stochastic unit demand at time t

ENPV = Expected Net Present Value

gP = projected annual growth rate for unit price

gPtS = stochastic growth rate for unit price at time t

Kt = planned capacity deployment at time t

KtTot = total capacity deployment at time t

M = maximum number of samples in Monte Carlo simulation

NPV = Net Present Value

Pt = unit price at time t

PtS = stochastic unit price at time t

PVt = present value of cash flow at time t

r = discount rate or opportunity cost of capital

Rt = revenue at time t

σP = uncertainty factor around annual unit price projections

T = maximum time value t

Ut = number of units sold at time t

4.6.2 Mathematical Formulation

The DCF model in Fig. 5 is explained row by row from top to bottom. Each row is a vector X= [X0, …, XT],

where X takes on numerical values for the variables above, or textual values, and t = 0, 1, …, 3 years. The row

“Next Phase Developed As:” specified the unit type developed next phase, either “CONDO” or “APT”. The

decision rule for a switching flexibility strategy could be implemented here. An example decision rule elicited

by participants was “if current cash flows are higher for condos than for apartments, then develop next phase as

condo, else develop next phase as apartments”. Following Excel®’s programming language =IF(logical test,

value if true, value if false), this could be implemented as:

= IF(CFt-condo >CFt-apt,"CONDO","APT ")

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The rows “Sales Price/Unit”, “Units Demand”, and “Construction & Sales/Unit” were modeled as random

variables. The price, demand, and cost values were associated with the choices of unit developed as per the

decision rule above. The row “Planned Capacity Deployment” represented the planned capacity deployment.

Under the benchmark K = [309, 0, 0], meaning all units would be developed in year 1. Teams could modify the

planned deployment to explore other phasing strategies over time (e.g. K = [100, 103, 106]). Stochastic

evolution of the random variables was modeled using Geometric Brownian Motion (GBM):3

P1S = P1! PdZ1

gPtS = gPdt +! PdZt

PtS = Pt!1

S (1+ gPtS )

The growth parameter gPtS was modeled according to the standard Itô’s lemma (1951). The parameter σP

represented the uncertainty around annual price projections, and dt a small time increment of one period (e.g. gP

= 3%, dt = 1 year, σP = 20%). The random variable dZt captured the standard Wiener variable modeling the

stochastic error at time t around the projected growth rate gP. For simplification and computational efficiency,

dZt was sampled from a uniform distribution ~U(–1, 1) instead of a standard normal distribution ~N(0, 1).

Stochastic unit demand (DtS) and construction cost (CCt

S) random variables were modeled in a similar fashion.

The row “Develop Current Phase?” determined whether a phase would be developed or not. The values “YES”

or “NO” could represent deferral or abandonment flexibility strategies if market conditions were unfavorable. A

decision rule elicited was “if total construction cost per unit was lower than sales price in the current phase,

develop (i.e. print “YES”), else do not develop (i.e. print “NO”)”. This could be implemented as:

= IF(CCtS < Pt

S,"YES","NO")

The row “Expand Capacity this Phase?” adjusted the number of units compared to planned capacity

deployment. The values could be either “YES” or “NO”, representing capacity expansion, reduction, or “just in

time”. For example, “if demand was higher than planned capacity, add more units to match exactly observed

demand (i.e. print “YES”), else build according to planned capacity (i.e. print “NO”)”:

= IF(DtS > Kt,"YES","NO")

The row “Additional Capacity” determined unit allocation in each phase. The decision rule above could be

implemented as:

3 t = 2, 3 for the last two equations.

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= IF(Expansion value = "YES", KtTot = Dt

S,KtTot = Kt )

“Total Capacity Added” accounted for the planned capacity deployment, plus any additional unit added or

removed within a phase. The row “Units Sold” determined how many units were sold within each phase. It was

the minimum between total existing capacity KtTot and demand Dt

S:

Ut =MIN(DtS,Kt

Tot )

The sales revenue (Rt), total construction and sales cost (Ct), net cash flow (CFt), present value of cash flow

(PVt), and “NPV (excluding land cost)” were calculated as:

Rt =UtPtS

Ct = KtTotCCt

S

CFt = Rt !Ct

PVt =CFt 1+ r( )t

NPV = PVtt=0

T

!

4.6.3 Anticipated Performance Measurements

Anticipated lifecycle performance was measured using ENPV for each flexible design concept by simulating

stochastically M = 2,000 combined scenarios of price, demand, and cost. Each scenario combination would

produce different cash flows based on the flexibility strategy and decision rules implemented, and one NPV

measurement. ENPV was calculated as:

ENPV = E NPV[ ] = 1M

NPVmm=1

M

!

Each run took ~1 second on a standard 2.4 GHz Intel Core 2 Duo MacBook with 4 GB of RAM, running

Excel® 2004 on an OSX 10.6 platform.

4.6.4 Coding Analysis

Written ideation transcripts were analyzed to extract complete flexible design concepts using a coding procedure

(Strauss and Corbin 1990; Trauth and Jessup 2000). A design concept was considered complete if it contained

coherent information about the following elements (using the switching example):

1. An uncertainty source affecting anticipated performance.

o E.g. unit demand.

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2. A flexible strategy to adapt to the above uncertainties in design and operations.

o E.g. switch between condo and apartments.

3. A conceptual but concrete description of the flexibility enabler, considering engineering design, legal,

management, and/or financial aspects.

o E.g. design each unit as empty shells to be finished later as condo or apartments.

4. A decision rule, “if” statement, or “trigger mechanism” based on observations of the uncertainty

sources, determining when it is appropriate to exercise the flexibilities.

o E.g. if demand is higher for apartments than condos, switch to finishing and selling units as

apartments, if not finish and sell as condos.

The switching strategy above contrasts with the benchmark inflexible plan where all units are developed at once

as condos. It requires developing units as empty shells to be finished later. This is radically different than

designing all units as condos. It is not clear at the conceptual stage what design and decision rules are most

profitable given the uncertainties, hence the need for explicit modeling.

Other examples of complete concepts from ideation transcripts are summarized in Appendix 6. They exemplify

strategies evaluated using the computer model: phase the development and deploy capacity over time, expand or

reduce unit capacity in each phase whenever appropriate, temporarily abandon the project if market conditions

were not suitable, and do not develop a phase if market conditions are unfavorable. Appendix 7 shows an

example transcript analyzed using the coding procedure.

Two independent treatment-blind coders reviewed each ideation transcript to extract and count complete

concepts, with average inter-rater agreement of 95%. The inter-rater agreement was the average percentage

agreement between raters on all thirty-two ideation transcripts. Concepts retained for implementation,

evaluation, and statistical analysis, were the ones agreed upon by both reviewers.

4.6.5 Dependent Variables

Experimental evaluation tested the null hypothesis of no main and interaction effect of factors E and I on the

following dependent variables:

1. Quantity of complete flexible design concepts generated (C);

2. Quantity of good flexible design concepts generated (G);

3. Anticipated lifecycle performance of flexible design concepts (ENPV);

4. Subjective impressions of satisfaction with the procedures/processes (PS);

5. Subjective impression of satisfaction with the results (RS);

6. Subjective anticipated quality of results (i.e. quality assessment) (QA).

A response Δy = y2 – y1 was measured for each experiment, where y1 is the response of interest in session 1

only, and y2 is the response of interest in both sessions combined. For instance, if one complete concept was

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generated in session 1 (C1 = 1), and two new concepts were generated in session 2 (C2 = 3), then ΔC= 3 – 1 = 2.

A simpler approach would be to count the number of new complete concepts generated in session 2.

Each complete concept was implemented using the computer model. A complete concept was counted as good if

and only if the ENPV was higher than the benchmark under simulations (i.e. ENPV = $9.3 million). For

example, if one good design concept was generated in session 1 (G1 = 1), but only one of the two new complete

concepts was higher than $9.3 million (G2 = 2), then ΔG= 2 – 1 = 1.

Only good flexible design concepts were considered to measure ΔENPV (see complete dataset in Appendix 8).

The best combination of concepts producing the highest ENPV was used. Because some concepts could interact

(e.g. an early abandonment strategy could prevent future capacity expansion), it was not possible to simply add

up the ENPV obtained for each independent concept. It was necessary to run the simulations with each possible

combination of concepts generated over sessions 1 and 2. For example, in treatment 1 replicate 1, no complete

concept was generated (ENPV1 = $0 as compared to the benchmark). A switching strategy in session 2

generated value $10.5 million (ENPV2 = $10.5 – 9.3$ = $1.2 million). This led to measurement ΔENPV = $1.2

– $0 = $1.2 million. In treatment 2 replicate 2, a switching concept led to ENPV1 = $3.0 million. Two new

concepts generated in session 2 and combined with switching led to ENPV2 = $3.9 million. Therefore ΔENPV =

$0.9 million.

4.6.6 Survey Analysis

Survey responses were analyzed to measure improvements in constructs ΔPS, ΔRS, and ΔQA. Questions are in

Appendix 4. Responses recorded the differences in user impressions between sessions 1 and 2, using a discrete

7-scale Likert mechanism. Each construct was evaluated using five or six questions (maximum score 35 or 42).

A positive (negative) score meant improvement (worsening) from session 1 to 2. For example, an individual

scoring PS1 = 27/35 and PS2 = 28/35 in session 2 meant a slight positive improvement from session 1 to 2,

leading to ΔPS = +1. Responses ΔRS and ΔQA were measured similarly.

4.6.7 Statistical Analysis

Each response Δy was modeled assuming the GLM presented in Milton and Arnold (1990). Coefficient β0

approximated the total (i.e. baseline) mean response, βE and βI modeled the main effects, while βEI modeled the

first order two-way interaction between factors E and I. Variable ε accounted for the mean experimental error:

!y = !0 +!EE +!I I +!EIEI +"

Standard least-square regression was used to calculate the main and interaction effects in Matlab®. The null

hypothesis was H0: βE = βI = βEI = 0. The p-values of the main and interaction effects were calculated using a

non-parametric permutations test (i.e. randomization or exact test) (Fisher 1935; Pitman 1937; Welch 1990).

Because Δy≥ 0 for ΔC, ΔG, and ΔENPV, sample distributions were truncated about zero. This could not satisfy

normality assumptions for standard parametric tests, hence the suggestion to use the non-parametric test.

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5 Results and Discussion

5.1 Improvement in Complete Concepts (ΔC)

Fig. 6 shows the mean plots for ΔC under the four treatment conditions. The ideation mechanism (I) produced a

significant main effect (βI = 0.75, p = 0.00). This means that the prompting mechanism helped participants

generate more new complete concepts after two sessions than free undirected brainstorming.4 It shows that the

form of the questions, and the concepts referred to in prompting – even though abstract – were useful and

effective. The GLM response was:

!C =1.25+ 0.25E + 0.75I

For example, treatment 1 generated a total improvement of ΔC = 2 concepts among eight teams/replicates (see

Appendix 8). This corresponds to the mean value 0.25 plotted in Fig. 6 and to the value obtained in the GLM

equation if one inserts variable value E = –1 and I = –1. The mean values for the three remaining treatments are

calculated accordingly.

0.00

0.50

1.00

1.50

2.00

2.50

Brainstorming (-1) Prompting (+1)

!C

(com

plet

e co

ncep

ts)!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 6 Mean plots for ΔC (complete concepts). The lower curve shows mean results for current training

on flexibility (E = –1). The upper curve shows results for explicit training on flexibility (E = +1)

As expected, current flexibility training and free undirected brainstorming produced the lowest mean response

ΔC = 0.25. This shows however that some teams thought naturally and explored flexibility without guidance.

This is consistent with the real-world observation that flexibility is not necessarily prevalent in practice, but it

sometimes exploited in the real estate industry (Guma et al. 2009).

4 The positive sign of βI means prompting was responsible for the main effect. A negative sign would imply that free

undirected brainstorming was responsible for the effect.

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It is surprising that explicit training for flexibility did not produce an effect compared to current training. The

Cognitive Network Model of creativity by Santanen et al. (2004) suggests that perhaps the training caused

information overload, which reduced its positive effect on creativity. It is also possible that information was not

presented in a sequence that maximizes retention (Deese and Kaufman 1957). In contrast, prompting stimulated

frame activation consistently, helped to structure the thought process, and guided participants throughout each

session. This might explain why it produced a main effect, while explicit training did not.

A crucial argument put forward in this paper is that complete flexible design concepts can objectively improve

anticipated lifecycle performance. This section demonstrated that prompting effectively helps designers generate

more complete concepts. The following two sub-sections demonstrate that these concepts in turn improve

lifecycle performance.

5.2 Improvement in Good Concepts (ΔG)

Fig. 7 shows that prompting (I = +1) also had a main effect on ΔG (βI = 0.59, p = 0.00). The mean values were

typically lower than for ΔC, since a few complete concepts could not be counted as good; their ENPV was

lower than that of the benchmark design (i.e. $9.3 million). The GLM response was modeled as:

!G =1.09+ 0.22E + 0.59I " 0.03EI

0.00

0.50

1.00

1.50

2.00

2.50

Brainstorming (-1) Prompting (+1)

!G

(goo

d co

ncep

ts )!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 7 Mean plots for ΔG (good complete concepts). The lower curve shows mean results for current

training on flexibility (E = –1). The upper curve shows results for explicit training on flexibility (E = +1)

A complete concept did not improve performance when the decision rule was too conservative, or value

destructive. In the former case the flexibility strategy would never be exercised, so the infrastructure would

behave the same as the inflexible benchmark design. In the latter the ENPV would be lower than the

benchmark’s. For example, a team suggested deferring development if market demand went 80% below

projections. Given the problem constraints, this would never occur (σD = 20%). Another team suggested

expanding capacity when construction costs would increase, inevitably leading to value destruction. These

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examples showed the importance of implementing the decision rules using the computer model. It would have

been more difficult to catch these flaws relying purely on qualitative judgment.

Prompting was crafted around the four criteria of a complete concept. It seems natural that it helped generate

more flexible design concepts than any other procedure. The nuance however is that more concepts did not

guarantee better cash flows, and improved ENPV. The cash flows generated by the flexible strategies had to be

better on average than that of the benchmark, which could only be evaluated quantitatively via computer

modeling. The four criteria were guidelines/checklist necessary to evaluate flexible design concepts. They also

helped structure the thought process, which is why they were used in the prompting mechanism. While

unsuccessful concepts might not be viable real options, they might trigger further thinking ultimately generating

successful concepts. Exploring the sequence of successful and unsuccessful concepts is left for future research.

5.3 Improvement in ENPV (ΔENPV)

Fig. 8 shows that prompting had a significant main effect on ΔENPV (βI = 0.98, p = 0.00). The procedure

improved anticipated lifecycle performance compared to the benchmark by up to 36% percent (i.e. $3.34

million/$9.30 million) in combination with the lecture. These results are in line with those published in the real

options literature (Dixit and Pindyck 1994; Trigeorgis 1996; Amram and Kulatilaka 1999; de Neufville and

Scholtes 2011). The GLM response was:

!ENPV =1.88+ 0.48E + 0.98I

0.00

0.50

1.00

1.50

2.00

2.50

3.00

3.50

4.00

Brainstorming (-1) Prompting (+1)

!ENPV

(mill

ions

)!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 8 Mean plots for ΔENPV (anticipated lifecycle performance). The lower curve shows mean results

for current training on flexibility (E = –1). The upper curve shows results for explicit training on

flexibility (E = +1)

Flexibility improved expected performance by acting explicitly on the distribution of outcomes. For example,

capturing whichever condo or apartment markets with highest demand helped capitalize on better profit

opportunities. Deferring the first phase until favorable market conditions emerged reduced the impact of loss-

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generating scenarios. Expanding unit capacity within phases increased profits, while reducing it avoided

spending resources on units that may not sell.

The following observations are at the heart of this paper. Results show that the procedures introduced here may

help designers effectively improve anticipated lifecycle performance by means of flexibility. They also show

that current engineering training and a widely used concept generation procedure like free undirected

brainstorming may help, but may not be sufficient to generate valuable flexibility in early engineering systems

design. Current approaches may still leave aside significantly valuable design alternatives. Participants under

treatment 1 (E = –1, I = –1) generated ΔENPV= $0.41 million by means of flexibility under current training, and

free undirected brainstorming. This is nearly 5% improvement compared to the $9.3 million benchmark ENPV,

a significant amount for a real estate project. Treatment 4 (E = +1, I = +1) however produced ΔENPV= $3.34

million, nearly 36% improvement. This shows there is an opportunity to improve current training and widely

used concept generation procedures by integrating the simple, efficient, and intuitive lecture/prompting package

introduced here.

5.4 Improvement in Process Satisfaction (ΔPS)

Fig. 9 shows that explicit training on flexibility had a significant main effect on ΔPS (βE = 1.35, p = 0.06). This

suggests that participants receiving the lecture were significantly more satisfied with the process than

participants who did not. There was also a significant interaction (βEI = 1.37, p = 0.05) where participants using

prompting were significantly more satisfied with the process when they received the lecture. In contrast, there

was almost no satisfaction improvement when prompting alone was used. The GLM response was:

!PS = 2.40+1.35E + 0.28I +1.37EI

-1.00

0.00

1.00

2.00

3.00

4.00

5.00

6.00

Brainstorming (-1) Prompting (+1)

!PS

(poi

nts)!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 9 Mean plots for ΔPS (process satisfaction). The lower curve shows mean results for current training

on flexibility (E = –1). The upper curve shows results for explicit training on flexibility (E = +1)

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This finding demonstrates that the lecture was crucial for the acceptability of the prompting procedure. It should

favor dissemination of a packaged approach in industry practice. The interaction effect also supports this view.

Prompting alone led to almost zero ΔPS improvement, clearly below the results from other treatments. Perhaps

because participants were being taught a new skill, they did not see the purpose of the prompts. This observation

brings empirical support to an observation often made in GSS research, but not well documented. Participants

will not appreciate an intervention – and sometimes refuse to participate – if they are not explained the rationale

behind a procedure.

5.5 Improvement in Results Satisfaction (ΔRS)

Results in Fig. 10 show that explicit training on flexibility (E = +1) had a significant main effect on ΔRS (βE =

2.33, p = 0.00). Participants were more satisfied with the results after the short lecture on flexibility. The GLM

response was:

!RS = 4.19+ 2.33E " 0.38I +1.08EI

0.00

1.00

2.00

3.00

4.00

5.00

6.00

7.00

8.00

Brainstorming (-1) Prompting (+1)

!RS

(poi

nts)!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 10 Mean plots for ΔRS (results satisfaction). The lower curve shows mean results for current training

on flexibility (E = –1). The upper curve shows results for explicit training on flexibility (E = +1)

The results concur with those for process satisfaction, although there was no significant interaction effect here.

Using prompting without the lecture also produced near-zero improvement in results satisfaction. Participants

were significantly more satisfied with prompting after the lecture, perhaps because they could appreciate more

the benefits of flexibility.

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5.6 Improvement in Quality Assessment (ΔQA)

Fig. 11 shows a significant main effect of explicit training on ΔQA (βE = 3.34, p = 0.00).5 Participants expected

better quality of results after the lecture on flexibility. This may be because they felt more committed, or

believed more in the quality of results once exposed to the ideas of flexibility. The GLM response was:

!QA = 5.36+3.34E " 0.14I + 0.89EI

0.00

1.00

2.00

3.00

4.00

5.00

6.00

7.00

8.00

9.00

10.00

Brainstorming (-1) Prompting (+1)

!QA

(poi

nts)!

Ideation Mechanism (I)!Current training (-1) Explicit for flexibility (+1)

Fig. 11 Mean plots for ΔQA (results quality assessment). The lower curve shows mean results for current

training on flexibility (E = –1). The upper curve shows results for explicit training on flexibility (E = +1)

Even if prompting demonstrably improved anticipated lifecycle performance, it is interesting that participants

did not think it would generate better results quality. This may be because they could not measure in real-time

the NPV impact of their ideas, since all concepts were evaluated after experiments. It could also be because they

had no clear quality criteria (e.g. criteria for complete concept) in mind when they evaluated their own ideas,

while the group who received the lecture did. These are interesting aspects to explore in future work.

This result suggests that evaluating procedures based solely on quantitative objective performance or qualitative

user impressions may not highlight all the benefits of procedures supporting design activities. One procedure

may very well improve performance, but may be too cumbersome for use in practice. Equally, a procedure may

generate user satisfaction, but not improve performance. Empirical studies based on both criteria should provide

better grounds to identify promising procedures for dissemination in industry and engineering education. This is

in line with the call for thorough and rigorous empirical studies of design procedures by Frey and Dym (2006),

Reich (2010), and Tomiyama et al. (2009).

5 Results refer to the anticipated quality of overall results obtained from the validated survey (see Appendix ). They do not

refer to the quality of individual concepts scored during voting sessions.

Draft submitted to Research in Engineering Design for review

28

5.7 Results Validity and Study Limitations

5.7.1 Internal Validity

A controlled experimental approach was chosen to study cause-and-effect relationships. It enabled studying the

factors of interest efficiently and reliably (Summers et al. 2009). Easy replication of the treatments provided a

good amount of data on the same design problem. This contributed to calculating reliably the main effects and

their statistical significance. Such inferences would have been more difficult in meta-analyses of case and

protocol studies, because each system, context, and operating conditions would have been different. The

approach avoided difficulties often arising in case studies to access data due to poor or non-existent

documentation, and/or limited access for security or proprietary reasons (Shah et al. 2000).

The approach identified efficiently promising procedures for further application and studies in a real-world

context. Experiments and analysis were completed over a period of six weeks. This contrasts to typical durations

in case study fieldwork (i.e. months, years) at a firm or organization – e.g. (Ward et al. 1995). Also, experiments

did not require videotaping designers “thinking out loud” as in protocol studies (Goldschmidt and Weil 1998;

Ullman et al. 1989). Because no transcription was required – the online GSS software generated transcripts

automatically – it was therefore more efficient and less time consuming.

There were still many challenges to internal validity of results. The strategies described in Section 4.4.2 were

pursued to control undesired effects of external factors affecting the responses observed. A second qualified,

treatment-blind, and independent coder reviewed ideation transcripts to enhance interpretive validity. This also

alleviated concerns about researcher bias of “finding what was looked for” in the transcripts. Random

assignments to different treatment groups helped diffuse the possibility that some participants would try harder

to demonstrate that one treatment works better than another – especially since participants knew it was an

experiment about flexibility in engineering design.

Another internal validity issue is whether prompting was a valid design procedure, as it may seem like answers

were given away to participants. The first subtle argument addressing this concern is that researchers knew of

flexible strategies potentially improving performance, but did not know of all the possible strategies participants

could generate. The design problem left enough room for creativity, and participants identified strategies

researchers did not think of. One team suggested developing units “just in time”. Although the authors thought

about capacity expansion, the possibility of reducing capacity was not equally considered. It was necessary to

create and implement some flexible design solutions a priori to test and validate the computer model. This did

not imply that all possible flexible design concepts were identified and be packaged implicitly in the prompting

mechanism. The researchers did not know ahead what strategies, design enablers, and decision rules participants

would formulate. Second, as noticed in Appendix 2, the prompting mechanism was crafted to be general enough

to be usable directly for a different engineering system in a different domain. The level to which one has to

tailor prompting to a problem of interest, and provide different levels of direction is a topic for future research.

Third, the prompting mechanism was crafted carefully to provide some level of direction, but not complete

direction as to give away answers. Fig. 12 depicts conceptually a spectrum of “amount of direction”, ranging

Draft submitted to Research in Engineering Design for review

29

from no direction at all – e.g. Santanen et al. (2004) – to complete direction – e.g. Santanen and de Vreede

(2004). The prompting mechanism lies somewhere in-between, closer to complete direction. In this sense

prompting was similar to the provocation change of perspective defined by Knoll and Horton (2010). It

challenged the underlying assumptions of the design problem, and induced participants to consider alternatives

they may not have otherwise considered.

No direction!

Complete direction!

Some!direction!

Proposed procedures!

Fig. 12 “Amount of direction” spectrum for prompting-based ideation mechanisms

5.7.2 External Validity

This study cannot claim for external validity over the entire population of practicing engineers, and to all design

problems in a real-world setting. Participants were graduate students, and a direct comparison with practicing

engineers would not be fair. The controlled environment did not fully represent the realities of daily industrial

activities. Participants’ self-selection – the willingness to participate – could have biased results. It may not

reflect the natural resistance arising when new procedures are introduced. Also, the design problem does not

represent the full complexity of a real-world engineering system.

Experimental conditions and the sample population nonetheless represented some of the realities of engineering

practice. Participants were graduate students with many years of experience in industry. They represented the

next best sample available, given the difficulty of conducting controlled experiments with practitioners – whose

time and availability are limited. They represented a wide array of industries, expertise, and educational

backgrounds. This led to cultural and personality clashes in experiments, also seen in the real world. Even if the

engineering system problem was simplified, it was modeled through close interactions with real estate experts.

The benchmark solution represented some of the best practices in this field.

Empirical evidence suggest the explicit training and prompting procedures were effective and efficient,

providing further motivation for studying their effects in real-world practice. Procedures were identified without

months and years of close interactions with a company and/or organization.

5.7.3 Measurements Reliability

Two aspects contributed to measurement reliability in ΔC and ΔG. Two independent reviewers analyzed

ideation transcripts using the same systematic coding procedure, which is widely used in social sciences (Trauth

and Jessup 2000; Strauss and Corbin 1990). The inter-rater agreement showed that flexible concepts were the

same for 95% of all flexible concepts extracted independently. Two aspects contributed to reliability in ΔENPV

measurements. Under the same set of assumptions and decision rules, and for several runs of 2,000 simulations,

Draft submitted to Research in Engineering Design for review

30

the computer model generated ENPV values always falling within the same 95% confidence interval. The same

market assumptions detailed in Appendix 5 were used to evaluate all flexible design concepts, to ensure they

were all compared on an equivalent basis. Building upon a survey already validated experimentally by Briggs et

al. (2006) enhanced response reliability for ΔPS, ΔRS, and ΔQA. Cronbach α values were measured for each

session, treatment, and dependent variable. The twenty-four α values ranged between 0.91 and 0.99, with

maximum possible value α = 1. These results demonstrated the reliability of survey items in measuring the

constructs within and across participants (Nunnally 1978; Cortina 1993; Trochim 2006).

6 Conclusion This paper presented the results of a thorough and rigorous empirical evaluation of procedures to generate

flexibility in engineering systems. The effects of educational training about flexibility (current vs. explicit) and

ideation procedures (free undirected brainstorming vs. prompting) were studied. These procedures were chosen

because of their relative ease of use and simplicity, although other procedures could have been considered using

the same methodology. Measurements involved the quantity of flexible design concepts generated, anticipated

lifecycle performance improvements, user satisfaction with the process and results, and quality of results.

Current training assumed that participants may or may not have received training on flexibility. Explicit training

consisted of a short lecture on the topic of flexibility. Free undirected brainstorming represented a simple and

intuitive approach to generate ideas (Osborn 1957) widely used in U.S. engineering practice (Yang 2007).

Prompting stimulated creativity (Santanen et al. 2004; Santanen and de Vreede 2004), and structured the

thought process to generate valuable flexibility. The procedures were evaluated experimentally by having ninety

participants tackle a simplified design problem in real estate development – an accessible example of

engineering systems (ESD 2011).

Results showed that prompting helped participants generate more valuable flexible design concepts. In turn, the

concepts improved anticipated lifecycle performance significantly more than free-undirected brainstorming, by

up to 36%. Users however did not expect prompting to improve results quality. Providing explicit training on

flexibility improved user satisfaction with the process, results, and results quality.

Results show that the proposed lecture/prompting procedure package may be an effective and complementary

toolkit to help designers improve lifecycle performance of an engineering system by means of flexibility. They

also suggest that current engineering training and a widely used concept generation procedure like free

undirected brainstorming may not be sufficient to do this effectively in early design phases. Design alternatives

significantly improving lifecycle performance may be left aside via current approaches. Even though some

teams generated flexibility using current techniques, the new procedures generated even more flexible concepts,

which in turn improved lifecycle performance even more. Also, explicit training on flexibility proved crucial for

the acceptability of the prompting procedure. It provided participants with improved satisfaction with the

process and results, as well as anticipated quality of results. This is essential for future use in engineering

education and industry practice.

Draft submitted to Research in Engineering Design for review

31

This study showed that design procedures should be evaluated using both qualitative user impressions, and

objective quantitative performance measurements. A procedure providing good user impressions does not

guarantee the design concepts will perform well. Similarly, users may not appreciate a procedure that is too

complicated or cumbersome, even if it improves performance. Measuring both types of effects provides better

grounds for wider dissemination and real-world impact.

6.1 Future Work Many opportunities for future research exist by addressing the limitations of this work. One study could focus

on understanding the best sequence for presenting information in the lecture so as to maximize retention (Deese

and Kaufman 1957). Another study could evaluate the procedures in a real setting and on a real design problem

with industry practitioners. It could investigate the best ways to use the procedures in practice. Also, one study

could compare anticipated lifecycle performance at the conceptual stage, and compare it to actual performance

outcomes when the system is launched. Replicating the methodology with a different design problem, computer

model, and sample population would further validate the experimental methodology used here. Different

procedures for flexible design concept generation could be evaluated, recognizing the one proposed here are not

the only possibilities.

Draft submitted to Research in Engineering Design for review

32

Acknowledgments The authors would like to thank Rhonda Jordan, Alexander Verbraeck, Maria Yang, and Delft University of

Technology students at the Systems Engineering Section for their intellectual support. We are grateful for the

financial support provided by the Engineering Systems Division, Systems Design and Management program,

and Center for Real Estate at the Massachusetts Institute of Technology (MIT), the MITRE Corporation, the

National Science and Engineering Research Council of Canada, the Fonds Québécois de la Recherche sur la

Nature et les Technologies, the MIT Portugal Program, the Singapore-MIT International Design Center, the

Cambridge-MIT Institute, and the Fondation Desjardins.

Draft submitted to Research in Engineering Design for review

33

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Draft submitted to Research in Engineering Design for review

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Appendix 1

Lecture Slides

09/20/11

1

Flexibility In Infrastructure Design and Management

Spring 2011

2

Definitions of Uncertainty

  “Anything that can impact promises or business objectives in the future” (Verbraeck, 2010)

  Uncertainty types (McManus and Hasting, 2005) !  Exogenous: out of managerial control !  Endogenous: managers/designers can control !  Statistically characterized: price or demand !  Known unknowns: future budget, system

performance !  Unknown unknowns: hard to quantify, not

considered in design

3

Human (In-)ability to Forecast

Heavier-than-air flying machine are impossible. Lord Kelvin – British Mathematician, Physicist, and President of the British Royal Society, c. 1895

Everything that can be invented has been invented.

Charles H. Duell – Commissioner of the U.S. Patent Office, 1899

Reagan doesn’t have the presidential look.

United Artists Executive – dismissing Ronald Reagan for the starring role in the movie of THE BEST MAN, 1964

4

Environmental Uncertainty

http://www.jordoncooper.com

http://www.hurricanekatrinanews.org

http://www.washingtonpost.com

5

Market, Technology, and Others…

http://www.growthstock.com

http://images.angelpub.com

http://img.gsmarena.com

Stock Market

Crude Oil Price

Technology

6

Uncertainty and Design   Forecast can be (severely) wrong !  No escape from this ! … infrastructure are long-lived, undergo much variations ! … analysis based on too many assumptions ! … inevitable surprises ! … typically over-optimistic about outcomes ! … over-confident about prediction errors

  There are many design choices beyond obvious ones !  Typically, combining different characteristics ! … enabling different future designs ! … and are thus more flexible

modified from de Neufville, 2008

Fig. 13 Explicit training on flexibility slides 1-6

Draft submitted to Research in Engineering Design for review

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09/20/11

2

7

Current Design Process

  Very successful, BUT…

  Based on deterministic forecasts, heuristics, point value estimates (e.g. $60/oil barrel, $1/pound of copper)

  Optimized for limited set of conditions

  Uncertainty considered ex post through sensitivity analysis   “Compartmentalized” engin. and manag’t

  Often focused on risk minimization

  OPPORTUNITY TO DO BETTER!

http://www.orchardscotts.com.sg/

8

Issues with Current Process   Uncertainty affects performance !  Downside scenarios ! risk of losses, lower performance !  Upside scenarios ! opportunities for additional gains

  “Fixed” design and management miss opportunities to recognize additional value! !  Can be sub-optimal… when reality departs from forecast! !  Cannot “reduce” exposure to risk easily !  Cannot “seize” good opportunities easily !  Adapting project can be more costly !  Typical project valuation does not account for flexibility

9

Better Approach

  Recognize uncertainty a priori !  Range, distribution of possible outcomes   Plan for flexibility in design and management !  E.g. vertical building expansion in Chicago

Start smaller

Reduce exposure to

downside market risk

Expand when needed

Extra gains on upside

market opportunity

Guma, 2008

10

Better Approach (cont.)

  Find designs acting on outcome distribution, rather than optimizing point forecast

Value Outcomes

Freq

uenc

y

Cut bad, downside outcomes

Improve on good, upside

outcomes

Aim at shifting whole distribution towards better value

http://www.useit.com

11

Why Better with Flexibility?   Forces considering downsides explicitly !  And prepare for it !  Prevents over-optimism

  Forces considering upsides as well !  Position to capture upside opportunities

  Both improve expected (or “average”) performance compared to fixed design

  No absolute best guaranteed, but can do BETTER THAN FIXED (INFLEXIBLE) DESIGN!

12

Example Flexible Strategies

  Flexibility “on” system: managerial ! Defer investment until favorable conditions ! Growth through R&D investment ! Abandon temporarily or permanently

  Flexibility “in” system: technical ! Phase asset deployment over time ! Alter operating scale (expand or reduce

capacity) ! Switch input/output

Fig. 14 Explicit training on flexibility slides 7-12

Draft submitted to Research in Engineering Design for review

45

09/20/11

3

13

Criteria for “Good” Flexibility 1.  Identify major uncertainty source(s) affecting anticipated

performance

2.  Suggest relevant flexible strategies to deal with uncertainties

3.  Identify early on appropriate design variables and parameters enabling flexibility !  E.g. stronger structure to support expansion, additional piece of land,

legal/financial/contractual arrangements if necessary

4.  Identify relevant management decision rule to “exercise” flexibility !  “Trigger” based on some observations !  E.g. if demand > capacity for 2 years, expand !  Price threshold, regulatory change, etc

14

Examples from Industry

  Satellite communication network (de Weck et al., 2004) !  ‘90s award-winning system, $4BN development cost ! Wrong market forecasts: did not plan for land cell

phones. Led to over-capacity design! ! Sold for $25M in bankruptcy

  Expected cost saved if used flexible phased deployment strategy: ~$0.8BN (~20%)

15

Examples from Industry (cont.)

  Offshore oil platform (Lin, 2009) ! Multi-billion project off coast of Angola ! Typical design to “most likely” oil reserves

estimate ! Production capacity expansion flex.: connect

more sub sea tiebacks as more oil discovered

  Study shows 80% expected NPV improvement!

http://www.offshore-technology.com http://msnmoney.brand.edgar-online.com

http://www.w-industries.com

Sub sea tiebacks

Lin, 2009

16

Take Aways

 Uncertainty has downsides… BUT ALSO PROVIDES UPSIDE OPPORTUNITIES!

 Flexibility in design and management = best approach to deal with uncertainty

 Flexibility helps harvest EXTRA value from uncertainty

 Not easy however to identify and value it…

Fig. 15 Explicit training on flexibility slides 13-16

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Appendix 2

Prompting Procedure

Uncertainty

What are the major sources of uncertainty affecting the future performance of this system? Examples:

- Exogenous uncertainties (e.g. demand markets, natural catastrophes, etc.)

- Endogenous uncertainties (e.g. technology failure rates, etc.)

- Scenarios where things go really bad (e.g. prices drop, economic crisis, etc.)

- Scenarios where things go really well (e.g. demand rises suddenly, etc.)

Flexibility

What flexible strategies would enable the system to change and adapt if the uncertainty scenarios you just

discussed occur during operations? Examples:

- Defer the initial capital investment until favorable market conditions

- Abandon the project to get out of bad, negative market situations

- Invest in R&D to support growth and future opportunities

- Phase capacity deployment over time instead of deploying initially all capacity at once

- Alter operating scale by expanding or reducing production capacity depending on market conditions

- Switch production output and/or input depending on observed demand

Design

How should you prepare, engineer, and design this particular system to enable the flexibilities you just

discussed? Think about how to best engineer the system so it can react to:

- Negative or bad scenarios (e.g. start with a smaller initial design, and reduce risk of over-capacity and

losses)

- Positive or good scenarios (e.g. engineer ability to switch product output easily, write legal contract to

enable physical expansion later on if needed)

- Completely unexpected scenario (e.g. plan ahead for emergency procedure in case of hurricane)

Management

How should you manage and decide when it is appropriate to use, or exercise, the flexibilities in this system?

Examples:

- If demand is lower than capacity for two years, I will shutdown operations for 6 months

- If market price gets above a certain threshold, I will expand production capacity

Draft submitted to Research in Engineering Design for review

47

Appendix 3

Design Problem Description

09/20/11

1

A Multi-Family Residential Development Project

Spring 2011

2

Introduction

  Thanks for being here!

  Personal background

 About design experiments !  Test under different contexts !  Might wonder: “why this procedure?” !  Can’t answer all questions… unfortunately!

3

Example Project: Cambridge, MA

http://www.northpointcambridge.com

http://www.northpointcambridge.com

4

Setup

  You are lead design team at renown real estate development firm

  Specialize in multi-family residential real estate !  Condo and apartment buildings

  Firm’s objective: sell building at highest profit !  Performance metric: Net Present Value (NPV)

  Land already bought

  Zoning obtained for either condos and/or apartments

  Building permit for 310 units maximum over 3 years

5

Data and Assumptions

  Current demand expectations: !  100 condo units !  100 apartment units

  Current selling price expectations: !  $205,000/unit as condo !  $200,000/unit as apartment

  Current construction cost estimate per unit (not inclusive of land) !  $152,000/unit as condo !  $150,000/unit as apartment

  Demand, price, and construction cost all projected to increase linearly at 3%/year with annual volatility ~20%

6

Market Projections

LIGHT GREEN: condo

DARK RED: apart.

Fig. 16 Introduction and design problem description slides 1-6

Draft submitted to Research in Engineering Design for review

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09/20/11

2

7

Analysis and Suggested Design

  Go with condo building design !  NPV $12.4M > $11.6M (8% discounting)

  All 309 units developed in phase 1 (incl. 3% growth)   Sold over 3 years (1 year/phase)

8

The Situation

  Management wants design offering best expected (or “average”) future performance over range of possible scenarios

  Not convinced suggested design is best !  Market demand and price may change; differ from

projections !  Costs may increase, construction delayed

  Your team is asked to investigate alternative design(s) that can improve expected performance compared to current design

9

Your Task   Brainstorm collectively about design alternatives in this simplified infrastructure project !  Only conceptually, no quantitative assessment

necessary

  Not much time, Management wants suggestions by the end of business day!

  Plan two 25 minutes sessions using Group Support System software

  GOOD LUCK!

Fig. 17 Introduction and design problem description slides 7-9

Draft submitted to Research in Engineering Design for review

49

Appendix 4

Survey Questions Answer scale for each question (1 to 7): 1 = Strongly disagree 4 = Neutral 7 = Strongly agree

Process Satisfaction (PS)

- I feel satisfied with the way the first/second session was conducted.

- I appreciated the techniques we used in the first/second session.

- I liked the way the first/second session progressed today.

- I feel satisfied with the methods we used in the first/second session.

- I feel satisfied about the way we carried out activities in the first/second session.

Results Satisfaction (RS)

- I feel happy with what we achieved in the first/second session.

- I feel satisfied with the things we achieved in the first/second session.

- I am happy with the results of the first/second session.

- Our accomplishments in the first/second session give me a feeling of satisfaction.

- When the first/second session was over, I felt satisfied with the results.

Quality Assessment (QA)

- The result of the first/second session had the required quality.

- What we achieved in the first/second session met the goal.

- We achieved what we intended to achieve in the first/second session.

- The result in the first/second session has the quality we intended to achieve.

- The result in the first/second session was in line with the goal set for this workshop.

- I feel confident the top five (5) design alternatives recommended in the first/second session provide

better anticipated performance than the current benchmark design

Draft submitted to Research in Engineering Design for review

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Appendix 5

Computer Model Assumptions

Multi-Family Residential Development Project: All input parameters on this page! Assume zero time-to-build

RA - RB

Years per Phase 1.00

Construction Cost Expected Growth Rate (each phase) (gCC) 3%

Construction Cost Expectations (as of completion, each phase):

Phase 1 Phase 2 Phase 3

Base Cost (BCt) 130,000 133,900 137,917 per unit

Added Cost Expectation to Finish & Sell:

As Condos (FCCt) 22,000 22,660 23,340 per unit

As Apts (FCAt) 20,000 20,600 21,218 per unit

Total Construction and Sales Cost ExpectationsAs Condos (CCCt) 152,000 156,560 161,257 per unit

As Apts (CCAt) 150,000 154,500 159,135 per unit

Land Cost ExpectationUp-front Cost Expectation to Enable Switching Flexibility (Cswitch) 0 per unit

Up-front Cost Expectation to Enable Expansion Flexibility (Cexpand) 0 per unit

Selling Price Expected Growth Rate (each phase) (gP) 3%

Selling Price Expectations:

Phase 1 Phase 2 Phase 3As Condos (PCt) 205,000 211,150 217,485 per unit

As Apts (PAt) 200,000 206,000 212,180 per unit

Units Demand Expected Growth Rate (each phase) (gD) 3%

Units Demand Expectations (each phase) Phase 1 Phase 2 Phase 3

As Condos (DCt) 100 103 106

As Apts (DAt) 100 103 106

Planned capacity deployment strategy (each phase) Phase 1 Phase 2 Phase 3

As Condos (KCt) 309 0 0

As Apts (KAt) 309 0 0

Maximum capacity allowed (Kmax) 309

OCC Built Property (rP) 8.00% <== Note: Should include spec premium.

OCC Construction Costs (rC) 8.00% <== Note: Should be near riskfree rate.

Resulting Canonical OCC (r)* 8.00% <==Note: Devlpt project contains operational leverage. This rate will be used as discount rate (see GM Ch 29).

*Blended rate over all phases and uses (approximation of GM 29.4).

Overall Volatility Factor (!) 20%

Uncertainty Factor in Cost (!CC): Volatility factor around expectated growth rate

As Condos 20%

As Apts 20%

Uncertainty factor around initial cost value

As Condos 20%

As Apts 20%

Uncertainty Factor in Price (!P): Volatility factor around expectated growth rate

As Condos 20%

As Apts 20%

Uncertainty factor around initial selling price

As Condos 20%

As Apts 20%

Uncertainty Factor in Units Demand (!D) Volatility factor around expectated growth rate

As Condos 20%

As Apts 20%

Uncertainty factor around initial units demand

As Condos 20%

As Apts 20%

Fig. 18 DCF model assumptions

Draft submitted to Research in Engineering Design for review

51

Appendix 6 These examples summarize flexible design concepts elicited in experiments. They are all subject to the same

uncertainty sources: demand, price, and construction costs. Only enablers and decision rules are summarized.

Phase the development planning from one phase to another

- Enablers: phase horizontally by keeping land or preparing land, developing modular “blocks” of units,

keeping cash reserves for future expansion, and/or contracting agreements to have workers easily

hired/laid off if needed.

- Decision rule: if demand (price) is higher than planned capacity (observed cost) in this phase, build

next phase.

Expand unit capacity

- Enabler: expand vertically by reinforcing the structure, starting with small capacity to add more units,

preparing shared infrastructures (e.g. laundry, power, water, ventilation) for expansion, hedging

materials costs for expansion.

- Decision rule: expand if demand (observed price) is higher than capacity (observed cost) within the

same phase.

Reduce unit capacity

- Enabler: because this is managerial flexibility “on” the project, one can always reduce or slow down

unit capacity allocation. No specific enabler was needed.

- Decision rule: reduce capacity if demand (observed price) was lower than capacity (observed cost)

within the same phase.

Adjust unit capacity “just in time”

- Enabler: given this flexibility is very difficult to implement in practice, teams had to demonstrate

sufficient understanding of how to implement this in practice. This was typically a mixture of enablers

listed in the phasing and expansion strategies.

- Decision rule: if demand isdifferent than planned capacity, match capacity to demand exactly.

Temporarily abandon the project

- Enabler: because this is managerial flexibility “on” the project, one can always stop it, however with

the stated goal of resuming at some point.

- Decision rule: do not develop a phase if demand in the previous phase was lower than planned.

Completely abandon the project - Enabler: because this is managerial flexibility “on” the project, one can always stop it.

- Decision rule: abandon the project if demand in phase 1 is lower than a minimum threshold.

Draft submitted to Research in Engineering Design for review

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Appendix 7

Transcript Analysis

3. Provocation CoP 2. Uncertainty

2.1. What are the major sources of uncertainty affecting the future performance of this system?

2.2. Examples: 2.2.1. Exogenous uncertainties (e.g. demand markets, natural catastrophes, etc) 2.2.2. Endogenous uncertainties (e.g. technology failure rates, etc) 2.2.3. Scenarios where things go really bad (e.g. prices drop, economic crisis, etc) 2.2.4. Scenarios where things go really well (e.g. demand rises suddenly, etc) 2.3. market demand 2.4. Volatility in the cost and demand. A sharp rise in the cost can affect the bottom

line of the firm. Change in market scenario like new competitor coming in the market.

2.5. New technology for construction 2.6. New technology in the real estate industry making depend of either condo and

apartment obsolete. 2.7. development of new public tranportation system or building a new road may

make the value of the location increase or decrease, which will change the demand and market price.

2.8. If the area is creating more job oppotunities, more people will move here, thus increase the demand and vice versa.

2.9. If the government is increasing real estate tax, more people may just prefer to rent an apartment instead of buying one, thus decrease the demand.

3. Flexibility

3.1. What flexible strategies would enable the system to change and adapt if the uncertainty scenarios you just discussed occur during operations?

3.2. Examples: 3.2.1. Defer the initial capital investment until favorable market conditions 3.2.2. Abandon the project to get out of bad, negative market situations 3.2.3. Invest in R&D to support growth and future opportunities 3.2.4. Phase capacity deployment over time instead of deploying initially all capacity at

once 3.2.5. Alter operating scale by expanding or reducing production capacity depending on

market conditions 3.2.6. Switch production output and/or input depending on observed demand 3.3. phase capacity deployment depending on observed demand 3.4. Hedge your risk by building combination of condo and apartments. 3.5. Try to build apartment in such a fashion that if required you can convert them

into condos. 3.6. Do market surveys before starting construction to understand the demand in the

market. 3.7. Keep cash and inventory in hand to do rapid construction in response to sharp

rise in market demand 3.8. Sign in future contracts to overcome the volatility in the market. 3.9. do more market research to have a better predication of demand. 3.10. keep enough cash and make alternative investment to hedge the real estate

investment.

Comment [9]: Demand uncertainty source

Comment [10]: Construction cost uncertainty source

Comment [11]: Technology uncertainty source

Comment [12]: Price uncertainty source

Comment [13]: Regulatory uncertainty source

Comment [14]: Phasing strategy

Comment [15]: Switching enabler in design

Comment [16]: Switching enabler in design

Comment [17]: Capacity expansion strategy

Comment [18]: Capacity expansion management/decision rule based on demand

Fig. 19 Example coding analysis for treatment 2 replicate R4 (page 1)

Draft submitted to Research in Engineering Design for review

53

4. Design 4.1. How should you prepare, engineer, and design this particular system to enable

the flexibilities you just discussed? 4.2. Think about how to best engineer the system so it can react to: 4.2.1. Negative or bad scenarios (e.g. start with a smaller initial design, and reduce risk

of over-capacity and losses) 4.2.2. Positive or good scenarios (e.g. engineer ability to switch product output easily,

write legal contract to enable physical expansion later on if needed) 4.2.3. Completely unexpected scenario (e.g. plan ahead for emergency procedure in

case of hurricane) 4.3. I will maintain an inventory to build both condo and apartment. 4.4. I will closely follow the changes in market so that I can chnage my strategies

according to the market 4.5. Design my apartmens such that it is possible to upgrade them to condo if

required. 4.6. Sign contracts with the suppliers to safeguard yourself against a sharpe price rise

in the cost. 4.7. Condo should be the major source of sales but use sales of apartment to

supplement that of condo. 4.8. make alternative investment, such as funds and stock, to hedge the real estate

investment. For example, if expecting the raw material cost will go up, we can buy related stock in advance.

4.9. research on the demand of condo and apartment seperately. 5. Management

5.1. How should you manage and decide when it is appropriate to use, or exercise, the flexibilities in this system?

5.2. Examples: 5.2.1. If demand is lower than capacity for two years, I will shutdown operations for 6

months 5.2.2. If market price gets above a certain threshold, I will expand production capacity 5.3. If you see the price rise is steady, stick to your strategy 5.4. If you see a shard rise in prices of condo and no change in the price of the

apartment then think about upgrading your apartment to condos. 5.5. 20% drop in apartment price will mean the selling price is ~$160,000 and 20%

rise in cost will mean construction cost is ~$180,000. This will mean loss. So if construction cost goes above $160,000 stop construction for a while unless you are sure that selling price and demand will remain intact.

5.6. React to any change in the government policy. 5.7. If the demand is less than 10% of expected, decrease the construction for next

year to 80% of original plan. 5.8. if demand is less than expected for a year than it might be possible that demand

can overshoot in the next year. We should build up our inventory and plan ourself to

5.9. face this situation. 5.10. If the demand is increasing, increase the proportion of condo construction, which

will bring more revenue.

Comment [19]: Switching enabler in design

Comment [20]: Switching management/decision rule based on price

Comment [21]: Temporary abandonment strategy

Comment [22]: Temporary abandonment management/decision rule

Comment [23]: Capacity reduction flexible strategy

Comment [24]: Capacity reduction management/decision rule

Fig. 20 Example coding analysis for treatment 2 replicate R4 (page 2)

Draft submitted to Research in Engineering Design for review

54

Appendix 8

Summary of Entire Dataset Expt Rep Complete Complete ENPV Good Total ENPV Total !ENPV Complete NEW Complete NEW Percent. total ENPV NEW good Percent. total Total ENPV Total !ENPV Change total Percentage

flex. ideas ideas? attained idea? flex.(millions) (millions) flex. Ideas idea? complete ideas attained idea? good ideas flex.(millions) (millions) !ENPV (millions) total !ENPVS1 S1 S1 S1 S1 S1 S2 S2 from S2 S2 S2 from S2 S2 S2 S1 to S2 from S2

1 1 NO 9.3 NO 9.3 0.0 switching YES 10.5 YES 10.5 1.2 1.2 100%TOTAL 0 0 1 100% 1 100%

1 2 switching YES 12.4 YES 12.4 3.1 NO 13.0 3.7 0.6 54%TOTAL 1 1 0 0% 0 0%

1 3 NO 9.3 NO 9.3 0.0 NO 9.3 NO 9.3 0.0 0.0 0%TOTAL 0 0 0 0% 0 0%

1 4 NO 9.3 NO 9.3 0.0 NO NO 9.3 0.0 0.0 0%TOTAL 0 0 0 0% 0 0%

1 5 NO 9.3 NO 9.3 0.0 switching YES 10.8 YES 10.8 1.5 1.5 100%TOTAL 0 0 1 100% 1 100%

1 6 NO 9.3 NO 9.3 0.0 NO NO 9.3 0.0 0.0 0%TOTAL 0 0 0 0% 0 0%

1 7 capacity "just in time" YES 12.7 YES 12.7 3.4 NO NO 12.7 3.4 0.0 0%TOTAL 1 1 0 0% 0 0%

1 8 NO 9.3 NO 9.3 0.0 NO NO 9.3 0.0 0.0 0%TOTAL 0 0 0 0% 0 0%

2 1 NO 9.3 NO 9.3 0.0 temp. abandonment YES 9.7 YES 11.3 2.0 2.0 100%capacity expansion YES 11.3 YES

TOTAL 0 0 2 100% 2 100%2 2 switching YES 12.3 YES 12.3 3.0 temp. abandonment YES 11.7 YES 13.2 3.9 0.9 57%

capacity expansion YES 11.6 YESTOTAL 1 1 2 67% 2 67%

2 3 switching YES 14.6 YES 14.6 5.3 capacity "just in time" YES 11.4 YES 14.6 5.3 0.0 50%TOTAL 1 1 1 50% 1 50%

2 4 NO 9.3 NO 9.3 0.0 temp. abandonment YES 10.5 YES 12.8 3.5 3.5 100%switching YES 12.8 YEScapacity reduction YES 0.0 NO

TOTAL 0 0 3 100% 2 100%2 5 NO 9.3 NO 9.3 0.0 switching YES 14.4 YES 14.4 5.1 5.1 100%

TOTAL 0 0 1 100% 1 100%2 6 NO 9.3 NO 9.3 0.0 temp.abandonment YES 12.0 YES 12.0 2.7 2.7 100%

TOTAL 0 0 1 100% 1 100%2 7 NO 9.3 NO 9.3 0.0 switching YES 12.5 YES 12.5 3.2 3.2 100%

TOTAL 0 0 1 100% 1 100%2 8 NO 9.3 NO 9.3 0.0 switching YES 9.3 NO 11.0 1.7 1.7 100%

capacity expansion YES 10.7 YEStemp. abandonment YES 10.1 YES

TOTAL 0 0 3 100% 2 100%3 1 NO 9.3 NO 9.3 0.0 phasing YES 12.3 YES 12.3 3.0 3.0 100%

TOTAL 0 0 1 100% 1 100%3 2 NO 9.3 NO 9.3 0.0 abandonment YES 10.2 YES 10.2 0.9 0.9 100%

TOTAL 0 0 1 100% 1 100%3 3 capacity reduction YES 11.3 YES 11.3 2.0 abandonment YES 10.9 YES 11.3 2.0 0.0 50%

TOTAL 1 1 1 50% 1 50%3 4 NO 9.3 NO 9.3 0.0 NO 9.3 NO 9.3 0.0 0.0 0%

TOTAL 0 0 0 0% 0 0%3 5 NO 9.3 NO 9.3 0.0 switching YES 14.7 YES 14.7 5.4 5.4 100%

TOTAL 0 0 1 100% 1 100%3 6 NO 9.3 NO 9.3 0.0 capacity "just in time" YES 11.0 YES 11.0 1.7 1.7 100%

TOTAL 0 0 1 100% 1 100%3 7 switching YES 13.2 YES 13.2 3.9 temp. abandonment YES 10.9 YES 13.2 3.9 0.0 50%

TOTAL 1 1 1 50% 1 50%3 8 NO 9.3 NO 9.3 0.0 NO 9.3 NO 9.3 0.0 0.0 0%

TOTAL 0 0 0 0% 0 0%4 1 NO 9.3 NO 9.3 0.0 capacity expansion YES 11.0 YES 13.0 3.7 3.7 100%

phasing/switching YES 12.6 YESTOTAL 0 0 2 100% 2 100%

4 2 NO 9.3 NO 9.3 0.0 phasing YES 9.3 NO 11.4 2.1 2.1 100%switching YES 11.4 YESabandonment YES 9.8 YES

TOTAL 0 0 3 100% 2 100%4 3 NO 9.3 NO 9.3 0.0 abandonment YES 12.2 YES 12.2 2.9 2.9 100%

TOTAL 0 0 1 0% 1 0%4 4 NO 9.3 NO 9.3 0.0 temp. abandonment YES 11.2 YES 11.4 2.1 2.1 100%

capacity expansion YES 11.4 YESswitching YES 9.3 NOphasing YES 11.1 YES

TOTAL 0 0 4 100% 3 100%4 5 perm. abandonment YES 10.2 YES 10.2 0.9 capacity "just in time" YES 11.0 YES 12.2 2.9 2.0 76%

TOTAL 1 1 1 50% 1 50%4 6 NO 9.3 NO 9.3 0.0 capacity expansion YES 11.2 YES 11.2 1.9 1.9 100%

phasing YES 11.1 YESTOTAL 0 0 2 100% 2 100%

4 7 NO 9.3 NO 9.3 0.0 switching YES 15.2 YES 16.0 6.7 6.7 100%phasing YES 12.2 YES

TOTAL 0 0 2 100% 2 100%4 8 NO 9.3 NO 9.3 0.0 capacity expansion YES 11.0 YES 14.6 5.3 5.3 100%

switching YES 14.6 YEStemp. abandonment YES 9.3 NO

TOTAL 0 0 3 100% 2 100%

Fig. 21 Dataset summary