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Zumei's work

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Page 1: Zumei's work
Page 2: Zumei's work

• Representative Works

• Other Design Works

• About User Experience & Interaction Design

Page 3: Zumei's work

• Since my undergraduate major was industrial

design, I begin with a product design.

Product: Little Keeper

Usage: to help people find little things at home.

Designer: Wu Zumei

Time: 2006

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Sometimes it happens that when you need some little things such as keys and purse, you just cannot find it at home.

So I designed this device name ‘little keeper’ to address such issues as one of the undergraduate assignments.

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Little keeper

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This product design combine creativity and practice.

It is especially suitable for older people who easily forget things, and young kids who like to put their things everywhere.

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• I am really interested in Internet product

design, so my final year project in

undergraduate was a website development.

Project title: Information Needs Analysis Based on personas

Objective: to design a website for Hunan science museum .

Team members: Wu Zumei& Yuan Shu

Time: 2009

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Project process

Step Descriptions Details Methods Documents

1 Understanding project

• Checked information that related to Hunan museum, including its exhibition range and size etc.

• Visited local science museum to know information such as exhibitions, main visitors, main activities and objective of science museum from staff.

• Contextual Interview

• First research document

• Interview record

2 Investigating current products

• Investigated the trend, styles, and functions of both domestic and foreign current science museum website.

• Competitive analysis

3 Conducting user study

Conducted questionnaire survey from • Museum visitors (78)• Primary school students (50)• Junior school students (50) • High school students (50)Conducted interview with • Primary school class adviser • Primary school science teacher• Primary school administrator• Parents • Observed children online behavior

• Contextual Interview

• Individual interview

• Survey • Observation

• Interview record• Survey data

analysis• Observation

record

4 Developing personas

• Developed primary persona, secondary personas etc. • Personas • Personas document

5 Identifying Information needs

• Created user scenarios • Analyzed the task • Extracted information needs• Subdivided information needs

• Scenarios• Task Analysis• Use Cases

• Information needs document

6 Sketching webpages

• Transferred the scenarios needs into flow diagram• Transferred the information needs into website sketch

• Card Sorting• Flow diagram

• Content list • Framework• Flow diagram • Website map

7 Applying graphic design

• Identified the style.• Applied graphic design.

• Parallel Design • Webpage with well design

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Part of results• Survey results revealed that different people had different preference to website contents.

For example, the following figure shows comparison between students.

exhibition science knowledge

summer camp

science webpage

game

sicence comic

science competition

0%

10%

20%

30%

40%

50%

60%

primary school studentjunior school studenthigh school student

Science museum Website contents

perc

enta

ge

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Part of results• The following figure shows the home page of design website.

Show the newest information with big figure to attract the visitor.

Cartoon charater with the word “don’t touch me!” to attract curious children to specific children home page. This part will present at every page

Weak the necessary but unattractive information

Search bar

Arrange based on three main users: children, parents, school

Information for victors such as price, open time and contact phone.

Entrance for other users such as volunteer.

Attract the children with science cosmic

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Part of results• Secondary pages.

Used different color to differentiate different secondary pages

With big figures to show the information graphically

Secondary navigation bar

Information related to this page. E.g., when this page shows information about group booking for student, this part shows the education related information.

Search bar

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Part of results• Children homepage (note: cartoon design style, characters are not original design, only used as

examples)

Information that attracts children

Navigation bar with information related to children

Highlighted the function of answering science questions for children

Exhibition information

Children science playground information

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It was part of the big design plan (e.g.

display design and website design) for

our supervisor to submit a bit to Hunan

science museum. Hence, we didn’t

have chance to meet the museum staff

as it was far away from us.

My partner and I took this project as

a chance to practice the usability

knowledge we’ve learned.

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• This project provided useful suggestions for

elderly game design, and it showed my

ability beyond design.

Project: Comparison effects between traditional exercise and exergame on the elderly Purpose: to investigate factors that affect elderly exercise participation.

Investigators: Wu Zumei, Dr Theng Yin-Leng, & Dr Chang Yun-Ke. Time: 2010-2012

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Background

In Singapore, one in five residents will be a senior (aged above 65) by 2030 [1].

Majority of the seniors are sedentary and reluctant to exercise. For example, 61% of Singapore senior didn’t participate into any exercise [2].

28%

10%

1%

61%

Senior Citizens’ Exercise Participation in Singapore [2]

Participateat least 3 times a weekParticipateat least 1-2 times a weekIrregular participantsSedentary

[1] Singapore Committee on Ageing Issues: Report on the Ageing Population. 2006.[2] Singapore National Sports Participation Survey 2005. 2006

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Study design

Research aim: to promote senior exercise participation.

Research objective: to investigate factors that influence senior exercise participation. Specially, we focused on enjoyment and social interaction.

Research Design: 2 X 2 intervention study

Collaborative play Competitive play

Traditional exercise Condition 1 Condition 2

Exergame (Kinect) Condition 3 Condition 4

Player interaction patternsExercise

settings

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Study Procedure

Condition 1: Traditional Exercise with Collaborative Play

Condition 2: Traditional Exercise with Competitive Play

Condition 3: Exergame with Collaborative Play

Condition 4: Exergame with Competitive Play

Study Period:• 4 weeks • 2 sessions per week• One hour per session

Condition 1: n=25

Condition 2: n=20

Condition 3: n=26

Condition 4: n=24

Participants’ number:

Characteristics:

Total

n=95

Age 70.3 ±7.7

Female (%) 74 (77.9%)

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Study findingsAfter 4-week intervention, a interview-administrated survey was conducted. SPSS and Amos were used to analysis the data. Here are some selected findings:

Compared to traditional exercise , the effect of exergame on motivating elderly exercise was lower. Future exergame design should add some traditional elements to minimize unfamiliar feelings towards interactive technology among the eldelry.

In contrast to previous literature, enjoyment has little influence on elderly exercise intentions. Moreover, there is no different influence between exergame and traditional exercise on enjoyment, which indicated exergame design should integrate more enjoyable features.

Social interaction has a positive influence on elderly exercise intentions. Future exergame design should pay attention on social interaction as most of the elderly are suffering loneliness and social isolation.

Collaborative play pattern should be encouraged to be used in elderly exergame design and exercise promotion as it could bring the feeling of togetherness .

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Through these two-year academic research study, I’ve learned proficient writing skill, statistical analysis, logistic and comprehensive thinking, as well as ability to work independently and self-disciplined. Now, I am ready to go back to industry with more confidence.

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As shown above, my main design interest focuses on interactive media design. Here I want to show you more of my design works.

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I am really interested in interaction design, so I made the following slides for my undergraduate teacher to teach interaction design.

English version:• Title: Interaction design

Chinese version:• Title: Interaction design introduction • Title: How to conduct interaction design

• Title: Developing and using personas

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I am seeking a position like Human Interaction designer, User Experience designer, or others, which could help to develop and improve product by understanding the need of users or customers. Hope to get a chance from you.

Email: [email protected]