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Open P2P Design Markets and business models for Open and DIY projects Massimo Menichinelli --------------------------------------------------------------------------- June 04-05 2011 DMY Berlin - MakerLab http://dmy-berlin.com/en/festival/2011-2/makerlab/ Presentation available on: http://www.slideshare.net/openp2pdesign

Open Business @ DMY Berlin 2011 - MakerLab

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Page 1: Open Business @ DMY Berlin 2011 - MakerLab

Open P2P Design Markets and business models for Open and DIY projects

Massimo Menichinelli

---------------------------------------------------------------------------June 04-05 2011DMY Berlin - MakerLab http://dmy-berlin.com/en/festival/2011-2/makerlab/

Presentation available on:http://www.slideshare.net/openp2pdesign

Page 2: Open Business @ DMY Berlin 2011 - MakerLab

01.Why should a designer be concerned about business?

I'm a designer, after all!

Page 3: Open Business @ DMY Berlin 2011 - MakerLab

(Open) Design + Business ?

a designer / researcher studying how to co-design Open Processes with communities--> and trying to make his design / research activity a

sustainable business

+ a report on business models of:* Open Hardware* Fab Labs* DIY Craft

-->

http://www.youcoop.org/ http://www.platoniq.net/

http://www.goteo.org/

Page 4: Open Business @ DMY Berlin 2011 - MakerLab

From a paper project to a real project

Designers start thinking about the business

Source: http://www.kickstarter.com/projects/danprovost/glif-iphone-4-tripod-mount-and-stand

Page 5: Open Business @ DMY Berlin 2011 - MakerLab

From a paper project to a real project

Now on Apple Store!

Source: http://www.kickstarter.com/projects/1104350651/tiktok-lunatik-multi-touch-watch-kits

Page 6: Open Business @ DMY Berlin 2011 - MakerLab

Just being Open” is not enough

.. but what about the market?

Source: http://www.kickstarter.com/projects/1833785894/100k-stray-toasthed-pull-toys

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02.Open and DIY Business (as they are now)

Page 8: Open Business @ DMY Berlin 2011 - MakerLab

Business models of Open Source (software)

Non-monetary incentives:* problem solving* ethical questions* education + learning* reputation --> social interactions + jobs

--> it's not just about money! Also a gift economy

Page 9: Open Business @ DMY Berlin 2011 - MakerLab

Business models of Open Source (software)

Monetary incentives:* selling software (as open or even with dual licensing)* offering services (customisation, support, ...)* paid developer work* donation* software as service (freemium, ...)* embedding software into hardware

--> … it's not just only volunteer work! Also a market economy

Page 10: Open Business @ DMY Berlin 2011 - MakerLab

Business models of Open Source (software)

Red Hatfrst open source company expected to break through the $1bn mark in 2011.

Source: http://www.channelregister.co.uk/2011/03/24/redhat_q4_f2011_numbers/

Cost of developing Linux

The Linux Foundation (LF) (2008): $10.8 billion to build the Linux community distribution Fedora 9 in today’s dollars with today’s software development costs.

$1.4 billion to develop the Linux kernel alone.

Source: http://www.linuxfoundation.org/sites/main/fles/publications/estimatinglinux.html

Page 11: Open Business @ DMY Berlin 2011 - MakerLab

Please note: Open Business is not completely open

* identity (brand) is fxed and is warranty certifcate* existing business ecosystems may not be open* knowledge, expertise, tools, resources are not always “open”

Source: http://www.arduino.ccSource: http://www.blender.org/blenderorg/blender-foundation/logo/

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The levels of openness in Open Hardware

Patrick McNamara defned 4 possible levels of Openness in Open Hardware projects:

1. Closed: any hardware for which the creator of the hardware will not release any information.

2. Open Interface: all the documentation on how to make a piece of hardware perform the function for which it is designed is available (minimum level of openness).

3. Open Design: in which enough detailed documentation is provided that a functionally compatible device could be created by a third party.

4. Open Implementation: the complete bill of materials necessary to construct the device is available.

Source: http://www.osbr.ca/ojs/index.php/osbr/article/view/379/340

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The business models of Open Hardware

* Services and expertise (customization, consulting) * Manufacturing of owned or third party Open Hardware* Manufacturing of proprietary hardware based on Open

Hardware* Dual-licensing * Proprietary hardware designs based on Open Hardware* Proprietary software tools for developing Open Hardware* ... and:

Source: http://www.openp2pdesign.org/2011/open-design/business-models-for-open-hardware/

Page 14: Open Business @ DMY Berlin 2011 - MakerLab

The business models of Open Hardware

* Proprietary hardware tools for Open Hardware (Sparklelabs)

Source: http://kits.sparklelabs.com/

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The business models of Open Hardware

* Free services for building a greater user base (Adafruit Jobs Board)

Source: http://www.adafruit.com/jobs/

Page 16: Open Business @ DMY Berlin 2011 - MakerLab

The business models of Open Hardware

* Partnership between Open and Fabbing companies (Ponoko + Sparkfun)

Source: http://www.ponoko.com/make-and-sell/electronics

+ =

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The business models of Open Hardware

* Funding Open Hardware projects in exchange for documentation

Source: http://bildr.org/

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The business models of Open Hardware

* Piracy as a learning and market building strategy (Shanzai)

Source: http://www.flickr.com/photos/ttstam/4177935719/

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The business models of Open Hardware

* Brick and mortar store (Makerbot - Botcave)

Source: http://www.makerbot.com/blog/2010/11/26/makerbot-botcave-store-opens-today/

Page 20: Open Business @ DMY Berlin 2011 - MakerLab

The business models of Open Hardware

* Renting spaces for co-working (Hackerspaces)

Source: http://hackerspaces.org/wiki/NYC_Resistor

Page 21: Open Business @ DMY Berlin 2011 - MakerLab

The business models of Open Hardware

* Microcredit / peer-to-peer lending / crowdfunding (Open Hardware Bank)

Source: http://www.oshwbank.org/

Page 22: Open Business @ DMY Berlin 2011 - MakerLab

The market of Open Hardware

Ardu

ino

Liqu

idw

are

Chum

by

Adaf

ruit

BugL

abs

Spar

kfun

Make

rbot

Make

rShe

d

DIY

Dron

es

Seee

d St

udio

s

$0

$1.000.000

$2.000.000

$3.000.000

$4.000.000

$5.000.000

$6.000.000

$7.000.000

$8.000.000

$9.000.000

$10.000.000

$11.000.000Re

venu

es

Source: http://blog.makezine.com/archive/2010/05/million-dollar-baby-businesses-de.html

2009:* 13 companies over $ 1 m.* total: $ 50 m.* $ 1 billion by 2015

Page 23: Open Business @ DMY Berlin 2011 - MakerLab

The market of Open Hardware: SparkFun

Source:http://www.sparkfun.com/news/599

Nathan Seidle (founder):

“In 2010, SparkFun had revenues of about $18.4MM. As of April of 2011, we have around 120 employees, up from 87 a year ago.”

“We hope to grow by 50% this year (2011) to around $28MM in sales. We expect to be in the 30-50MM range in the next 3-5.”

Page 24: Open Business @ DMY Berlin 2011 - MakerLab

Similar models for DIY Craft... Etsy

Source: http://www.etsy.com/

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Similar models for DIY Craft... Etsy

2005 2006 2007 2008 2009 2010 2011 (March)$0

$50.000.000

$100.000.000

$150.000.000

$200.000.000

$250.000.000

$300.000.000

$350.000.000

Tota

l $ s

old

(Gro

ss M

erch

andi

se S

ales

)Total Members: +8 millionTotal Active Shops: +800,000Items Listed: 8.5 million

Source: http://www.etsy.com/press/kit/

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Similar models for DIY Craft... Sewing Cafes

* Renting spaces for co-working (Sewing Cafes)

Source: http://sweatshopparis.blogspot.com/

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...and 1 more: Crowdsourcing (Threadless)

Founded in 2000 with just $ 1,000, now it has a revenue of $ 17,000,000 in annual sales with a 35% proft margin

Source: http://www.threadless.com/submithttp://www.openp2pdesign.org/2011/open-design/business-models-for-diy-craft/

Page 28: Open Business @ DMY Berlin 2011 - MakerLab

A place for Open / DIY projects: Fab Labs

How to start it:* $50,000-$55,000 (or open source low-cost version for $12,500 - $5000)

* value proposal: facilities or innovation support

* The Enabler business model: launch new Labs or support them* The Education business model: a global distributed model of education

through Fab Labs (Fab Academy + P2P learning among users)* The Incubator business model: provide infrastructure for entrepreneurs to

turn their Fab Lab creations into sustainable businesses. * The Replicated / Network business model: product / service that utilizes

the infrastructure, staff and expertise of a many Fab Labs.

* not so interested in becoming proftables

(though they could)+ Hackerspaces, Sewing Cafes, Techshops, ...

Source: http://www.openp2pdesign.org/2011/fabbing/business-models-for-fab-labs/

Page 29: Open Business @ DMY Berlin 2011 - MakerLab

A place for Open / DIY projects: Fab Labs

* attached to institutions... or to brands (Absolut Lab, Madrid) http://www.absolut-lab.com/

Source:http://www.openp2pdesign.org/2011/fabbing/business-models-for-fab-labs/http://www.advertolog.com/absolut/print-outdoor/berlin-7686855/

-->

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Does the long tail of Etsy help small DIY business?

* very few users can make a living on it

* competition, but impossibility to increase volumes

--> downward pressure on prices* rather an incubator for the most promising DIYers (a low-cost entry point into the market)

Source: http://www.openp2pdesign.org/2011/open-design/business-models-for-diy-craft/

Page 31: Open Business @ DMY Berlin 2011 - MakerLab

Does the long tail help small DIY business?

None of the business examined tries to help its user to make a living on their project. At least Shapeways uses revenues to lower prices down. But Shapeways:* generated 244,000 € in revenue over 2009, but at the same time it lost

1,400,000 € * received a $ 5,000,000 fund from VC in order to open offices in the USA

Source: http://www.openp2pdesign.org/2011/fabbing/business-models-for-fab-labs/

Page 32: Open Business @ DMY Berlin 2011 - MakerLab

… and a lesson from the past

In 1914 Ford offered a $5 per day wage ($110 in current dollar terms), which more than doubled the wages. Ford's policy proved that paying people more would enable Ford workers to afford the cars they were producing and be good for the economy. Ford explained the policy as proft-sharing rather than wages.

Source: http://en.wikipedia.org/wiki/Henry_Ford

Page 33: Open Business @ DMY Berlin 2011 - MakerLab

03.The future of Open and DIY Business: where will be value created?

Page 34: Open Business @ DMY Berlin 2011 - MakerLab

Look for what is becoming a commodity

A commodity is a good for which there is demand, but which is supplied without qualitative differentiation across a market. [...] the market treats it as equivalent or nearly so no matter who produces it.

Source: http://en.wikipedia.org/wiki/Commodity

Commoditization (also called commodifcation) occurs as a goods or services market loses differentiation across its supply base, often by the diffusion of the intellectual capital necessary to acquire or produce it efficiently. […] a unique, branded product into a market based on undifferentiated products.

Source: http://en.wikipedia.org/wiki/Commoditization

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Hardware and Software, becoming commodities

* ('50s-'70s) Hardware is the product, software is for free: mainframes--> Hacker ethic of sharing information

* ('80s-'90s) Hardware is commodity, software is the product and it's proprietary: personal computers --> Microsoft emerges

* ('00s-...) Even software is a commodity, so let's sell services and get data from users: open source, web 2.0, services around software, software as service, the cloud --> web 2.0 emerges

Page 36: Open Business @ DMY Berlin 2011 - MakerLab

Manufacturing and Design, becoming commodities

* ('90s-'00s) Manufacturing becomes a commodity and slowly disappears in the West (thanks to China)

* ('10s-...) Now it's even more a commodity (thanks to Fabbing)

* ('00s-...) Professional design is slowly becoming a commodity (thanks to Fast Fashion, Ikea, design schools bubble, Shanzai)

--> Where is value now, in Design and Manufacturing?

Page 37: Open Business @ DMY Berlin 2011 - MakerLab

… so is still value in creativity?

Source: http://www.freedomofcreation.com/home/3d-systems-acquires-freedom-of-creation

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… or in attention, collaboration, creativity from “users”?

“ We fnd this previously unmeasured type of household sector innovation to be quite large: 6.2% of UK consumers - 2.9 million individuals - have engaged in consumer product innovation during the prior 3 years. In aggregate, consumers’ annual product development expenditures are 2.3 times larger than the annual consumer product R&D expenditures of all frms in the UK combined. “

Eric A. Von Hippel, Jeroen De Jong, Steven FlowersComparing Business and Household Sector Innovation in Consumer Products: Findings from a Representative Study in the UK Source: http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1683503

Page 39: Open Business @ DMY Berlin 2011 - MakerLab

Open and P2P Money, are they a solution?

Does it address the current problems of money, or is just a way of making it “open” reinventing the wheel Without proposing business models?

Source: http://www.bitcoin.org/

Page 40: Open Business @ DMY Berlin 2011 - MakerLab

When everything is peaking...

Even renewable resources like wood are peaking.. What and how are we going to manufacture when everybody will be able to do it?

Source: http://ecoalfabeta.blogosfere.it/2011/03/il-picco-del-legno.html

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… reinventing an open wheel is not enough

Will just making open an unstainable past be sustainable?

Source: http://www.theoscarproject.org/

Page 42: Open Business @ DMY Berlin 2011 - MakerLab

New language, business for the new media: collaboration

Every new technology takes time to develop its own uses, languages and business models.

Source: http://en.wikipedia.org/wiki/Car

Page 43: Open Business @ DMY Berlin 2011 - MakerLab

New language, business for the new media: collaboration

Every new technology takes time to develop its own uses, languages and business models.

Source: http://en.wikipedia.org/wiki/Horse-drawn_vehicle

Page 44: Open Business @ DMY Berlin 2011 - MakerLab

… blocks of an Open, DIY and P2P Economy

* open business for design, energy, materials, tools

* open business that consider information as abundant but materials and energy as scarce resources

* open money (but well designed and linked to energy and materials)

* API between open businesses

* Open processes + distributed testing of business models

Page 45: Open Business @ DMY Berlin 2011 - MakerLab

Any question or comment?

Page 46: Open Business @ DMY Berlin 2011 - MakerLab

Thank you!

Massimo Menichinelli

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[email protected]/openp2pdesign