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Presentation by Muki Regunathan, Founder and CEO, Pepper Square at NASSCOM Product Conclave 2014 - North.
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Monologue on Delightful Design
Presented by: Muki Regunathan27 August 2014, The Leela, Gurgaon
To design, or not to design, that is not the question:Whether it is better in the marketTo design for survival, or for show? Cater to user empathy, or my ego?
Do I need a long term vision, or create on the go?Is it to internal navigation, or external pressure that I bow?Where exactly is the design destination, who knows and how?
For instance, who would have imagined a bare compass design Could reshape the course of history and throw open new opportunities to strike terror, or tender care in equal measure?
To conquer, colonize and virtually unlock a whole new dimension in the way we see, interpret and utilize the collective genius
Of a brave new world roaring to go to undiscovered boundaries where
In the network of human, material and mind, There is yet so much more to findPuzzles the will and makes the creative endeavor, a testing ground forever.
Design Monologue
Design navigation
Design to survive or for show? Cater to user empathy or my ego? Do I need a long term vision or, Create on the go?Is it to internal navigation or external pressure that I bow?Where exactly is the design destination, who knows and how?
Designed for survival Designed for communicationDesigned for guidance
Design: A currency you can bank upon?
Form or function? Tradition or Breakthrough? Scale or stay niche, Design what sells or, sell what you design? Design today, sell tomorrow? Who can confidently say what’s the currency of design?
*
Yesterday Tomorrow?Today
Timeless design
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Design is global.
NY Subway
Art is personal.
Michelangelo's Sistine
chapel
Take you back in time You are living the design
Design hook
What’s good design, does it conquer all? Adaptability, simplicity, accessibility, and relevance to audience most of all. Who ever imagined libraries would one day be without people or books, That they would hook you to your tablet from the remotest nooks?
Design: Original Purpose
What’s the original purpose of your design and what’s it used for now?
Do I deviate from the original, cash in on surprise and cause a row,
Or, wait for critical mass, release a sequel and call it a Pro?
Design: Formal or Informal
Should design be formal and fancy, or fresh and informal like it is trending today? Pictures were once so ceremonial but now they are so social, Do I follow the mundane or the iconic, who knows what’s the success tonic?
Ceremony focus Selfie-centered
How design works?
Delightful design doesn’t make the user think.
Focus Vs Busy
Cleartrip Makemytrip
Design: Seamless Vs Obtrusive
Good design often hides itself, but bad design shows. Should I design subtle, remain anonymous or reveal everything?
User centric - FREE Has to be more user centric - Paid
Static Vs Dynamic
No engagement Higher engagement
Conventions Vs Innovation
Informative
Convenient
Commodity Vs Experience
Linear Magical experience
*
Micheal LittmanBrown University computer
scientist
Successful execution of the Internet of Things requires consideration of the interface's usability as well as the technology itself. These interfaces need to be not only more user friendly but also better integrated.
"If users need to learn different interfaces for their vacuums, their locks, their sprinklers, their lights, and their coffeemakers,
it’s tough to say that their lives have been made any easier."
The Next Big Thing in Design: UX & UI for the Internet of THINGS
Delightful design
1. Experience creation is collaborative not an individual contribution. It
has to be simple, flexible, accessible and relevant.
2. Delightful design = idea + people + process + technology
3. Cannot design without understanding what technology can do:
security, responsibility and impact has to be anticipated and
addressed in design thinking
4. Connecting people & product = what’s your design story?
The diagnostic instrument with the 21 inch touch display
Signature design elements taken from the Visual Brand Language
Home screen
The Home screen is the main start-up screen for the system. It provides monitoring of key modules and system information for the user.
Drag and drop user experience
The app window is "chromeless" because it contains no border "chrome" components, such as the address bar, title bar, status bar, and toolbars. While running, it uses all of the monitors display area.
Placing the widget in the library
The User Interface will be displayed on 21 inch touch screen placed inside the diagnostic instrument.
Double tab to maximize the widget window
Any designed selection areas need to accommodate touch, there will be no mouse or keyboard supplied with the system.
Supply status screen
The Supply status screen provides the user with a visual summary of the current inventory status of the on-board and bulk supplies for each module.
Menu interface
The middle of the left bar is for user notifications. At the bottom of the left bar there are 6 buttons for short cut navigation; selection of these buttons allows the user to go directly to the associated screen.
Menu drop down
The left bar is used for navigation; the menu button when selected will display the available navigation selections.
Thank youTogether we can create magic