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There's untapped magic in the gaps between gadgets. Multi-screen design is a preoccupying problem as we try to fit our content into many different screens. But as devices multiply, the new opportunity is less about designing individual screens but designing interactions BETWEEN them—often without using a screen at all. Learn to create web and app experiences that share control among multiple devices, designing not only for screens but for sensors. The technology is already here in our pockets, handbags, and living rooms. Learn how to use it right now.
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http://www.flickr.com/photos/geckospake/4082648621
DESIGNING THE SPACES BETWEEN
JOSH CLARK • @GLOBALMOXIE
PALM PILOT
Palm Vbitly.com/palm-train
Multidevice
21 device changesper hour
http://www.campaignlive.co.uk/news/1225960/
90% accomplish tasksacross multiple
screens
http://www.thinkwithgoogle.com/research-studies/the-new-multi-screen-world-study.html
90% accomplish tasksacross multiple
screens
67% start shoppingon one device and
continue on anotherhttp://www.thinkwithgoogle.com/research-studies/the-new-multi-screen-world-study.html
Search Email Text
The Gap
RCA Victor (1961)bitly.com/rca-remote
Remote control
Remote control
Content syncing
Email and SMS hacks
The Behavior Gap
It’s not enoughto share content across devices.
Share action.
Sync verbs,not just nouns.
Apple Continuitybit.ly/ios-continuity
We don’t needno stinkin’native software.
Racerbitly.com/racer-chrome
Chess + WebRTCbitly.com/webrtc-chess
Web
Sock
ets
Web
RTC
Web
Sock
ets
Web
RTC
Blue
toot
h LE
NFC
bleep bleep bloop
oh hai!
sonicnet.jsbitly.com/sonicnet
Web
Sock
ets
Web
RTC
Blue
toot
h LE
NFC
Web Audio API
Web
Sock
ets
Web
RTC
Blue
toot
h LE
NFC
Web Audio API
Infrared
DangerScreens encumberand constrain.
DangerAverage smartphone screen time:
3 hours, 16 minsper day
Oct 2014: http://www.tecmark.co.uk/smartphone-usage-data-uk-2014/
http://www.coroflot.com/Lylover/Surf-Chair
Design for people,not screens.
The best partsof our livesdo not happenin front of a screen.
Physical Interaction
Drumpantsbit.ly/drum-pants
Experiment.Play.Splash in puddles.
Misfit Shinebitly.com/shine-sync
Deep Shotbitly.com/deep-shot
Deep Shotbitly.com/deep-shot
THAWbitly.com/mit-thaw
@LARRYLEGEND
Happy Togetherbit.ly/happy-together-app
Join us on github:
github.com/houseoflegend/happytogether
Grab Magicbitly.com/grab-magic
It’s not a challengeof technology.
It’s a challengeof imagination.
There is
magicin the gaps
between devices
Myo Armbandbitly.com/myo-armband
Ringlogbar.jp/ring
LEAP MOTION
New york timesbitly.com/nyt-leapmotion
Never ever ever evertry to out-mousethe mouse.
Physical& Digital
Apartment finderbitly.com/rom-leapmotion
Internet of Things
Physical& Digital
Digital becomes physical.
Digital becomes physical.
Physical becomes digital.
Anything thatcan be connectedwill be connected.
Everyday objectsare digital gadgets.
“Software is eating the world.”
—MARC ANDREESSEN
The Web is eating the world.
Physical thingshave digital avatars.
Internet of Things
Physical& Digital
Social Machines
http://thecomedycouple.com/2011/11/17/peta-hates-our-childhood/
TOYMAILtoymail.co
Software makes hardware scale.
DangerConnected devices won’t alwayssay nice things.
DangerAnything thatcan be hackedwill be hacked.
Software is ideology, embedded with values.
AwesomenessPlan for gadget hopping
Share action
Peer-to-peer sharing
Design for sensors
Offscreen interactions
Avatars for objects
Managing transitions between computing devices could very well bethe primary software problemof the next 5 to 10 years.—FARHAD MANJOO, NEW YORK TIMES
It’s not a challengeof technology.
It’s a challengeof imagination.
THANK YOU JOSH CLARK@globalmoxie