Upload
productcamp-twin-cities
View
816
Download
2
Embed Size (px)
Citation preview
Ethnography and Product Design
William O. BeemanDepartment of Anthropology
University of Minnesota
The Big Green Button
Was the result of ethnographic research by anthropologist Lucy Suchman
Design Anthropology• Design Anthropology has a forty-
year history• Ph.D. Anthropologist Lucy
Suchman at Xerox PARC did her doctoral dissertation on the human-machine interface with the Xerox Machine
Suchman’s ethnographic analysis of how people used the Xerox machine resulted in a complete re-design of the machine. The “big green button” one now sees on all copiers was the result of her research.
Lucy Suchman
The “user” as central to design
• "The user" is a central trope for designers, • identifying and meeting "the user's" needs
and wants is the central mission of designers.
“Users’” needs and wants are elusive
• Of course, this is never a straightforward process.
• Consumers have complex, multiple needs, which they are not always able to articulate.
• Also, designers may create new product ideas that satisfy needs consumers did not know they had.
•
The popularity of Post-it notes is an example of an unanticipated need
How Ethnography Helps
• Ethnography provides the means to understand the unstated needs and desires of users
• It tells the designer not what people SAY they want or need, but what they REALLY want or need.
•
House of QualityNeed for Ethnographic Input
Kano Model
Need for Ethnographic Input
Ethnography is data based
• Often people contrast quantitative methods with qualitative methods by saying that quantitative methods yield data and qualitative methods yield descriptions or narrative.
• However, ethnography yields enormous amounts of highly useful data that cannot be obtained in any other way.
• The challenge is knowing how to collect data effectively and how to interpret it to yield information useful to the design process.
Assumptions of Ethnography
• It assumes holism—that the world of the user is an integrated whole
• It assumes that users interact dynamically with their environment
• It differentiates users according to multiple social dimensions and multiple social situations
• It assumes change in desires and attitudes over time.
Investigating whole worlds--Empathy
• Ethnographers embed themselves in the worlds of the people they study in order to obtain an “inside view” of that world--empathy
• “Empathy” with users is a popular goal in the design world, but one can’t achieve empathy without deep immersion in the lives of users
•
Direct Ethnographic Experience• Nothing substitutes for
direct ethnographic experience with users.
• Attempts to develop “empathy” through mediated information, such as social media, questionnaires or directed interviews in unnatural surroundings will fail to properly assess user needs and desires.
•
… I’ve torn up the questionnaire but am using the lovely pen you sent me.
Participant Observation• Participant—The
researcher enters the life-world of the group or community he or she is studying
• Observation—The research records as complete a record of his or her experience as possible.
The ethnographer
Where is the ethnographer?
Progress in Ethnography
• Ethnographic research starts with the most general observations possible. One is a “naïve observer”
• Gradually observations focus on specific patterns observed in the life-world of the community and are recorded as data
• This focus yields “hypotheses” that can be verified and tested using the data collected
• Leading to insights about user needs and desires that can be incorporated into the design process
Other ethnographic data • Video recording• Photographic records• Mapping-space and activities • Informal interviewing• Inventories • Diaries• Shadowing • Storytelling• Autobiography• Biography
•
Find or draw a picture of this person
BiographyNam
e Age Gende
r Famil
yLiving
ContextWor
k Pla
y
Who are they? Where are
they? Note down your
assumptions
Relating and connections
ConnectionsWho is this person connected to? How?
(Include people/organisations they know and don’t know)
ObjectsWhat physical and digital objects is this person connected to?
How, where and when?
SkillsHow does this person learn?
What shapes this?What skills and knowledge does the person have?
Habits
What activities are usual or habitual for this person?
What would be novel for them?
Mattering and values
Pleasure
How does this person enjoy themselves?
(Not just special occasions but everyday pleasures)
Personal objectPick one personal object that has meaning for this person and discuss what it means to them and why
Mental models
ThoughtsWhat does this person think or believe about the world around them?
Self perception
How does this person think about their involvement in change? What shapes this?
Storyworld Use this to help you describe the user and their world
Ways of doing things
Source: Kimbell and Julier. 2012. The Social Design Methods Menu
Ethnographic Data Check list after Lucy Kimbell
Bauer Hockey—Finding users’ language
Christina Wasson—E-Lab
• E-Lab is now incorporated into Sapient, which has a Minneapolis branch
• E-Lab did a study for Steelcase on office furniture.
• First an E-Lab team did an extensive ethnographic study of workers’ use of space. They lived with the workers, interviewed them, took pictures and videos
Steelcase Design Results• Workers used spaces in many ways designers had never
intended and for multiple purposes. • To give just one example, hallways and other "in
between" spaces turned out to be highly significant sites of work interactions.
• This finding had far-reaching design implications for Steelcase. It led the company to focus more on products that could be placed in such "in between“ spaces to facilitate employees' interactions.
• Such products ranged from chairs to whiteboards. This finding has become institutionalized at Steelcase and is almost taken for granted today. (Wasson 2000)
Steelcase WorkCafé
Service Design--UPS vs. Fedex and Small Business
• Fedex was losing market for small business to UPS• Advertising, price control, incentives didn’t work• Ethnographers went to small businesses and spent
time with the owners and employees, logged shipments and were on hand to interview employees for every interaction with delivery persons.
• UPS was seen as integrated into small business as part of the business “family,” whereas Fedex was seen as external, corporate, snobbish and in a hurry.
Ethnographic Praxis in Industry Conference (EPIC) 2016
Minneapolis29 August—1 September 2016
UMN Department of AnthropologyCarlson School of Management
epicpeople.org