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Design in the school classrooms – Applying Design tools to improve quality of education Kshitiz Anand* Director & Head of Operations (India Studio) Jean Haag Transcultural Design Masters Student ICoRD, 8th January 2015
Summary
1. Design needs to come out of its elitist image
2. Need to implant the value of design from a young age
3. Quality of education has to be improved across the country
4. Can we apply the tools of design to primary school education
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
My story of design
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
By luck to passion to vision
Story of Design
2015
no design know design ?
2001
design student with design students
in a design school heading a design school
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
14 years into design, around the world, 1 conclusion
Design to school classrooms
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Can Design Thinking help ?
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Adopt a system-based thinking approach
Keeping in mind each stakeholder
Working with constraints
Working with a methodology
Design Intervention points
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Existing classrooms and education environment
Interactions in the classrooms
What design tools do we use ? Designerly ways of knowing / learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• No idea is a bad idea and it encourages everyone to participate
• Generate many ideas by promoting Divergent thinking
• Doing things with time constraints by having a deadline
• Learn to group together ideas and build onto others’ ideas
• Encourage to speak up
Brainstorming
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Promote drawing and doodling
• Artistic communication is key towards overall child development
• Take notes by writing keywords, making doodles, illustrations, represented by arrow marks to give a sequential processing of information.
• It also allows the information to be remembered for a longer time.
Visual Note Taking
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Make textbooks information easy to grasp.
• Understanding Visual Order and fundamentals of typography facilitate the learning process by identifying what information is important and needs to be consumed first.
• Helps in ‘revision’ of knowledge during examination
Visual Order and Information Processing
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Building the ability to ask right questions
• The teacher assumes ignorance for a certain topic
• Help the children build the answer by themselves and extract knowledge out of it.
• Encourage children to ask questions from early age.
• Playing the ‘Why’ game
Socratic Questioning
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• It influences their language development and story comprehension at a young age
• Provide appropriate occasions to play with language, while gaining an appreciation of the sounds and meaning of words
• Enhances self confidence to be able to present to larger audience
Storytelling
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Kids actively generate and capitalize knowledge
• Build a sense of competition to push them forward
• More likely to develop strategy elaboration, leadership and teamwork skills
Gamification
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Learning through hands-on activity (prototyping) is more appealing for the kids
• Equip classes with broad set of stationery and other materials that would help children prototype.
• Paper and cardboard, different pens and pencils, raw materials (clay, wood, fabric, plastic), paint, scrap items (water bottles broken household items).
Rapid Prototyping
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Values and benefits
• Avoid focuses on accumulating raw knowledge to do away with rote learning.
• The curriculum should not be the main motivator for the teacher
• This would allow knowloefge to be retained beyond its short life span as is today
Critical Thinking
Design Tools / Designerly ways of knowing and learning
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Did we try these out ?
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Design tool and methodologies driven work at Happy Horizons Trust Workshops in schools across India Workshops with kids at conferences and events Partner with organizations like Teach for India (Pune, Mumbai, Delhi, Bangalore), Mantra for Change (Bangalore), EduGenie (Guwahati)
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Conclusion
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Question the process of learning and what is learning itself
Conclusion
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Look at the stakeholders involved in the learning process
Conclusion
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Rethink the space in which the learning happens and knowledge is delivered
Conclusion
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Impart education that looks at overall development of children
Conclusion
• Student’s cognitive ability: Brainstorming, Critical Thinking, Socratic
Questioning
• Student’s learning skills: Rapid prototyping, Gamification,
Understanding Visual order and Information Processing, Visual Note
Taking
• Student’s personality development: Storytelling, Presentations
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Future Work
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
Taking the paper forward
Conclusion
• Design Thinking workshops in schools through the Happy Horizons Trust
• Partner with more schools across India
• Promote design thinking from a young age
• Training of teachers to be able to conduct sessions on their own and use the tools it in their teaching
TCD India Studio / ICoRD/ 08 January 2015 / Kshitiz Anand, Jean Haag
THANK YOU Kshitiz Anand Director & Head of Operations (India Studio) [email protected] [twitter] @kshitiz [m] + 91 95 35 20 68 28 [skype] kshitiz.a
www.lecolededesign.com