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Presentation - October 25th, 2011 by Sean Moffitt
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- Wikibrands, WikiSponsorships - Reinventing Business and Properties
- in a Fan-Driven Marketplace -October 2011
Western Sponsorship Congress@wikibrandsSean Moffitt @seanmoffitt
Who Am I – Sean Moffitt
Perhaps closer to the truth….
Wiki Sponsorship Unplugged
MASS MARKETING
DIRECT MARKETING
WIKIBRAND/ SOCIAL INFLUENCE
ControlHypeDecisionsFeaturesBroadcast
CollaborationAuthenticityDialoguePurposeConnection
Beyond Facebook/Twitter Pages
Offence• Content/Campaigns• Social media/networks• Influencer outreach/paid media
Midfield• SEO/search marketing• Community management/moderation• Mobile/Apps
Defence• Metrics/Analytics• Org. Integration/Culture• User experience/design• CRM/eCommerce• Hosting/platform software
Why Care? - Wikibrands/
Wikisponsors Win
If Lubricants, Scissors, Magic Markers and Insurance Can Master It, So Can You
• In the first 2-3 minutes:
Get them to laugh
Get them to understand importance
Get them to like you
Get them to believe you
Get them to act
Keynote Speaker Cardinal Rule:
Literary Credibility – WikibrandsHow Do Top 100 Brands Put Their Digital Pants On
2011 BookList Top Business Book Twitter: @wikibrands Website: www.Wiki-Brands.com
Professional Credibility -My Personal Olympic Rings….
Sponsor/Event Cred Marketing CredGeek Cred
Sports/Property Cred Social Cred
Practitioner Credibility - Agent Wildfire – Canada’s Customer Engagement People
Insight Credibility – Recent Stuff– Buzz Report, Community Mgmt, WikiCauses,
SxSw PTI, nGenera
Stand Up and be Counted…Who here has used digital/social media in sponsorship efforts?
Keep Standing if:- You want your sponsorship efforts to be AWESOME
-You want your fans to RAVE about your “thing”
- You have currently achieved AWESOMENESS and RAVING LUNACY via your digital media?
Source: Commotion Study/Buzz Report
A Crisis of Action …Not on my shift
78% don't have an employee policy for use of new/social media
53% of businesses engaged in social/digital spaces do not have full-time staff to support the effort.
½ of top firms don’t have a strategy to tap the benefits of new/social media
Source: SNCR/Buzz Report
90% of executives believe their agencies need to radically transform be more competitive in a wikibrand world.
And a Crisis of Knowledge
Only 14% of companies are proactive in creating external advocates and leveraging them.
71% of marketers are less/only equally familiar w/ new media tools than their customers.
An Encouraging Silver Lining – Why Now Business Executives?
#1 The Need for Authenticity/ Transparency
#2 The rise of social networks#3 Increasing role of wireless/mobile#4 Customers/people waning attention spans#5 Media fragmentation
Agent Wildfire -The Buzz Report 2011
• “Wikibrand marketing influence (social, mobile, word of mouth) will overtake traditional media influence within the next decade”
•69% strongly agree/agree
“A company's customer advocacy leader needs to be a frequent and very active participant in the social networking space”
91% strongly agree/agree
The Future Looks Bright…
Source: Buzz Report 2011
Moneyball Knows…
Thinking Differently:“We are card counters at the blackjack table. And we're gonna turn the odds on the casino.“
Digital - Sponsorship Learning:- Be the Guerrilla- Protect the Fort
Why Sponsorship Needs to Think Differently on a Digital Front NOW?
Growth - Finding/getting intimate new audiences
Value - Enhancing the fan experience
Assets - Protecting or getting around the official label
Test Case - You’re allowed to be the rebels
The Buzz Factor – you may not be bigger, but can be cooler
Tangible Results - Getting feedback, metrics, insight and stories to support effort
Moneyball Knows II
Reframing the Game“Your goal shouldn't be to buy players. Your goal should be to buy wins. In order buy wins, you need to buy runs.”
Digital - Sponsorship Takeaway:- Incubate audience vs. rent media- Treat audience as asset not only revenue- Build best experience everywhere via digital
Turning Users, Customers andConsumers
Into Authors, Producers, Scouts, Testers and Collaborators & Broadcasters
Into True Fans, Community Members, Advocates, Ambassadors
and Evangelists
Thinktank/Sounding
Board
Scout/MysteryShopper
AdvisoryCouncil/Cause
Torchbearer
SeededAdopter/
Beta Tester
Customer
User
Consumer
Collaborator/Producer
Evangelist/Ambassador/
Advocate
CommunityMember/VIP Insider
Brand Fan
Reframing the Customer
Ranked #1 Online penetration –79%/26.7 million Canadians onlineOnline usage –average 43.5 hours online per monthOnline video – 251 videos/17.2 viewing hours per monthLinkedIn usage - 15% of online Canadians useGaming – spend 4.5 hours each week
Ranked in Top 10 Social media Use– 70% use social media; ½ everydayFacebook usage –#4 worldwide/82% of online Can.Twitter usage –#6 worldwide/18% of online Can.Smartphone usage – 33% of mobile users
Social media age breakdown – usage is younger-skewed but broad spread, 18-34 {86%}, 35-54 {64%}, 55+ {43%}
Mobile Usage – there are 24+ million Canadian mobile subscribers
.
-
Source: comScore eMarketer/Ipsos Reid/Nielsen
Canadian Organizations Need To Get This
Food Brands 12Beverages 10Fashion Brands 9Websites/Networks 6Entertainment Brands 6Sports Brands 4Tech/Games 4
The top 50 Facebook Brands
Musicians/Singers 35Actors 11Talk Show Hosts 8Websites 8Sports 8News Groups 7Web Personality 7Famous for being Famous 5Politics /Politicians 3Brands 1
The Top 100 Twitter Brands
The Recipe for WikiSponsorship
Success?
..20 Principles/20+ Examples/Many Tips
FACTOR #1 FOCUS– “Why are we doing this/what are we doing?”
3rd & 4th Top Reasons Why Organizations Fail In Digital
BALANCE FOUR FACTORS OrganizationBusiness/
Sponsorship
Brand Customer
No Relevance
No Capability
No DirectionNo Execution
ObjectivesVision Resources
TalentCulture
Incentives
Process
Needs/Wants
Experience
AdvocacyMedia
Revenue
PartnersValues
Marketplace
Positioning
Community
BenefitsProduct/Service
Support
Attention
Mountain DewmocracyProviding Young Consumer Choice &
Freedom
Objectives – Vision – “Change the Face of Men’s Health”
Brand – “Bring back the retro icon of the moustache to visibly support cause”
Customer Needs - The right mix of:- Fun/ retro appeal- Competition- Sense of belonging to a team and a global
movement that is making a difference
Organizational Culture - – every interaction and donation matters “If it’s awesome they will use it,
if it’s awesome they will talk about it”
Movember – Energizing a Community with a Clear Focus -
FACTOR #2 THE IDEA– “What is the motivating concept?”
Only 1.5% of tweets ever get retweeted twice
Top 10 Ranked Online Word of Mouth ElementsGreat ideas that spread are rare and valuable
#1 Conversation Worthy Idea/Concept*
#2 Great Product/Brand
#3 Customer Experience provided
#4 The Audience who Participates
#5 Culture/employees of a company
#6 Method in which it interacts with its audience
#7 Incentives for referral
#8 Strong process
#9 Creative/design used
#10 Tools used /platforms builtSource: Agent Wildfire Buzz Report 2011
Doritos Crash The Super BowlCrowdsourcing Success
Kraft HockeyvilleRallying Communities
#3 LANGUAGE“do I like this/can I identify with this/do they know me?”
“It doesn’t matter what you say, if I don’t like the way you’re saying it”
James Cherkoff, Collaborate Marketing
Why Can’t Marketing be Funny?
Language - Threadless – Possibly the Most Human Site in the World
38
#4 CONTENT IMPACT - STORYTELLING“will I repeat this? Does this resonate with me?”
The Art of Storytelling – 9 Methods
- Aspirations and Beliefs
- David vs. Goliath
- Avalanche about to Roll
- Changing Assumptions
- Anxieties
The Art of Storytelling – 9 Methods
- Personalities and Personal Appeal
- How-to Stories and Advice
- Glitz and Glam
- Seasonal/event-related
#5 CONTENT FREQUENCY“is there enough of this?/is it timely?/ how will I produce this?”
CONTENT FREQUENCY-It may be cheap, but this is not a part time job
The average tweet lasts 12 minutes
The average Facebook post lasts 80 minutes
The average blog post last 1 ½ days
CONTENT IS SWEAT EQUITY– If the Customer is King, than Content is Queen
Blog – Min. 3 posts per week- well-tagged
Tweets – Min. 4 tweets per day, well spaced apart- 50/50 conversation/distribution
Video – Min. 1 video per month- Embed in other things (blog, twitter, Facebook)
Email – Min. 1-4 newsletter per month
Profiles (LinkedIn/Facebook)- Pictures, Full Bio, Interests- Join Groups- Ask/answer questions
#6 CONTENT DESIGN“does this pass my 4 second test? Is it dynamic? Is it clear?”
The Gold Benchmark – Clean, Icons, Dynamic
Clear motives, multimedia, sponsor integration
Facebook Design Clarity
#7 OUTREACH- Who/where and why are the ambassadors? Influencers? True fans?
OUTREACH – Some of these people are not like the others, Forget 100,000 Followers, Start at Finding 1000 Real Fans
1. Employees (and partners, affiliates and stakeholders)
2. Twitter (or other microblogging platform) 3. Facebook 4. Discussion Forums 5. Traditional PR 6. Dedicated Community Portal 7. Conversion of website visitors 8. Blogger Outreach
- Wikibrand Recruitment Tools -Where to Find Your Fans
Source: Agent Wildfire 2010 Community Management Survey
Outreach - lululemon – Ambassadors who buy in
#8 OUTREACH/SOCIAL INTEGRATION“is this linkable?/ is this aggregatable? do we make it easy?”
What is biggest “social” priority for 2011
- More sharing- More control- More time on site
Sharing Stuff – Brings More Traffic
Techcrunch - The Granddaddy of Sharers
9. INCENTIVES & MOTIVATIONSINTRINSIC – “I feel good”
58
Core BeliefBuzz and word of mouth engagement is the art of the “unexpected surprise”
• Fun & enjoyment• Creativity• Group effort/achievement• Learning• Better life/supporting cause• Challenge/competition• Satisfying curiosity• Wanting to make a better product• Meet people of similar interests
9 Community Incentives - Intrinsic
“The Feel Goods”
Kiva – Intrinsic Rewards
Mozilla – The Poster Boy for Feel Good Community
10. INCENTIVES & MOTIVATIONSEXTRINSIC – “I look good”
• Recognition by company• Access to exclusive resources• Ability to join VIP circle• Access to exclusive channels• Chance for wider Fame• Recognition by peers• Published leaderboard/ranking
within community• Reputation building• A larger audience/stage
9 Community Incentives - Extrinsic
“The Look Goods”
People Do Things for 15 Minutes of Fame
Shine the Light on Your Fans
11. INCENTIVES & MOTIVATIONSEXPLICIT – “I get something out of this”
• Invitation to Events• 3rd party incentives• Customized/personalized
treatment• Non-monetary rewards• Discounts• Points accumulation• Customer service• Information/advice• Cash rewards
9 Community Incentives - Explicit
“The Get Somethings”
12. RULES, GUIDELINES & RITUALS“what can/can’t I do here?”
Two Different Approaches
NHL Followers - 740,000 followers UFC - 380,000 followers
Gary Bettman - 15,000 followers Dana White 1,670,000 followers
• Experience Facilitation
• Legal & Ethical Concerns
• Employee Policies
• Ownership Rights
• Support, Training and Certification
• Rituals/Customs
Rules - Kodak – Good Empowering RulesAir Force – Good Prescriptive Rules
13. PLATFORM – THE HOME GAME“What do we lure and lasso people too? How do we host this activity? How does it integrate?”
Have a Home (Platform), Neutral and Away Game
Home:Website
BlogCommunity
Forums
Away:Social Networks
Sharing SitesOther BlogsInfluencers
Neutral:Brand Pages
Personal ProfilesRSS Feed
Facebook Connect
WOMWILDFIRE
OVERVIEW:
7 Owned WoM Tools – Your Home Game
Awareness
Perception
Targeting
Traffic/SEO
User Content
Engagement
Purchase
Referral
Evangelism
Thought Leadership
Measurement
Monitoring Tools
OnlineCommunity EmailBlogsApps
1
1 2
12
1 23
213
1
1
12
1 2
1 23
Social Dashboard
Wiki/Collaboration
123
3
23
3
2 3
2 3
3
3
Getting People to Spend TimeIntuit – BtoB Community Builder
Mint.com –An Awesome Home Base
14. TOOLS – THE AWAY GAME“Where do we operate? How do we share control? Social media?”
Sports teams put their fans to work where they are…
Our Social House has many rooms…and keeps expanding
WOMWILDFIRE
OVERVIEW:
8 Shared WoM Tools – Your Away Game
Awareness
Perception
Targeting
Traffic/SEO
User Content
Engagement
Purchase
Referral
Evangelism
Thought Leadership
Measurement
13 2
23
1
3
1
1
1
Social Bookmarks
Location based Ratings/Forums
Photo Sharing
12
1 2
3
3
21
123
23
2
3
3
2 3
21
123
Nike Training
San Francisico Giants - Twitter
The Away Game - Kraft - The Tools of Word of Mom
14. Sponsor Tools“How do we create great events? Partner experiences? Recurring campaigns?”
Another 13 Tools for Being an Event Pro
Registration Directory Mobile
Tweetwall Community Organizing Live Event Blogging
Social AwarenessLocal Awareness Social Integration
Reference
Tweetups Email Audience Engagement
Another 9 for Being an Sponsorship Pro
CommunitiesAthlete Tweeters
DirectoryMapping Athlete’s Social
FootprintRegistration
InfluenceSocial Dashboard Measurement
15. COMMUNITY MANAGEMENT“who will lead the conversation?”
You can Keep Anybody Happy Initially, How Do You Get Them To Stay in Love
What's the biggest effect new media and digital connections is having on MLSE?
- The ability to connect with fans like never before
- Fans, Teams, Players, Staffers are now all one degree away from each other
- The “payoff” is real, trusting relationships, translates into sales in the future
- People want to be connected to something they love. Sports teams are one of those connections. The closer the fans, teams, players, staffers get; the better.
Jon Sinden, Manager – Social Media, MLSE
1. Communication 2. Content Creation 3. Company/brand evangelism4. Member/Customer support 5. Ongoing Facilitation 6. Metrics Reporting 7. Event Host 8. Community Evolution/Feature Development 9. Internal Rallying Cry 10. Community Administration 11. Member Recruitment/Crowdsourcing
Top Tasks of Community Managers
Source: Agent Wildfire 2010 Community Management Survey
1. Leadership/charisma 2. Diplomacy/Patience 3. Customer/member empathy 4. Persistence 5. Social/Networking 6. Communication Skills 7. Technology Skills 8. Passion for company/brand 9. Change Agent 10. Creativity 11. Leads the lifestyle of the customer
Top Skills of Community Managers
Source: Agent Wildfire 2010 Community Management Survey
16. METRICS, MEASUREMENT, INSIGHTS & ROI“what do we measure and look for?”
The biggest obstacles that continue to exist in implementing wikibrands in your
company/clients?
1. Inability to measure 40%2. Lack of budgets 31%3. No accepted standards/benchmarks 29%4. Fear of loss of control 29%5. Inability for culture to accept 25%6. Technical skills/expertise not in place 23%
Source: Agent Wildfire Buzz Report 2010
Implementation Issue – Lip Service > Action
Digital Media Measurement - No Silver Bullet Formula
- Measure The Applause, Not the Attendance
-Try many small testable experiments
-Have goals, track over time
Different Brand Yardsticks
17. LIFE STAGE OF THE COMMUNITY“when do we need to adapt?”
The Life Stage of Social Media/Community
Fresh produced contentHighlight contribution
Incentives pitchedNetworked
Seeded audience
Milestone achievementUser generated contentIncentives materialized
Mass supportedExpected cycle of activity
ExpansionBroadened focus
Company culture changeSelf-governance
Tiered membership
Life Stage Management
Experiment Quarterly (Threadless)
Reinvent every 2 years (Dell)
Not monitoring/moderating daily
Not reviewing weekly
THE GREAT
THE GOOD
THE BAD
THE UGLY
#18 Culture Change Required
– “Live the brand, listen before saying, letting go?”
The Biggest Wikibranding Sin- Social Deafness -
Source: Agent Wildfire 2010 Buzz Report
• Leveraging what we see in conversations
• Initiating discussion and dialogue
• Acquiring people for our community
• Managing our communities
Molson uses LIAM
Internally,Get Employees on the Bus…
#19 MONETIZING “what do we sell? How do we sell it?”
What Can You Sell Digitally
Email Access Display Ads/Naming Promo Pages Webinars/Livestreams Viral stunt Video Sponsorship/Pre-Roll Web Competitions Augmented Reality
What Can You Sell Digitally Digital Signage/tweet walls Influencer/niche audience programs Tweetups and live community events Crowdsourcing competitions (photos, video. Ideas) QR Code competitions/scavenger hunts Mobile apps Web-enabled research Customized camera views/access
How to Do It
Set up Sponsor Summit Meetings/ideastorms Early Find your focus/story – let tactics/tech follow Develop idea start with “wouldn’t it be awesome” Create a simple off-the-shelf inventory Don’t throw it all in for FREE Field some manageable tests/measure
How to Do ItGet Feedback/Validation from Fans/Advisors – identify wants Create a Content Calendar/Schedule Identify your top 100, 1000 fans, seed them early Mix standard sponsor packages with customized ones Ask for feedback right after events/programs
Orange /Glastonbury App
20. The Future
Types of New Media Future Growth
Tech - More tablet/smartphone usage in arenas and stadiums
Live Experience - Duplicating the at-home broadcast experience at the stadium with customizable replays and content available on your wireless device.
Mark Palmer, Blue Jays
Media reinvention - traditional media will need to be creative to stay competitive. They can not communicate through the same traditional ways they were used to
Customer Intimate Reporters - Their reporters will need to re-invent themselves and accept to develop new skills. The most creative ones will be the ones customers will turn to in the future.
Louis=Philippe Dorais, Tennis Canada
Types of New Media Future Growth
Apps - applications or programs that will connect all facets of the sports business. It would be like merging the Facebooks, the Twitters, the Foursquares and websites all in one.
Athlete Intimacy - read a story about something and be able to react to it in some way shape or form. I think we will be a lot more connected to our likes and passions. You will be able to get more in depth when it comes to following your team. Almost like living it alongside a player.
Carlos Ferreira, Argos
.
Getting Around the “Official Sponsor” Noose in Digital Ways
The Rise of Video – TED Talks- Video Worth Spreading
The Rise of Augmented Reality –QR Codes – Support, Content or Insight
The rise of Purpose Driven Sponsorship
Make Your Digital Stuff Physical and Your Physical Stuff Digital
Wikibrands … A Manifesto for the Future of Business
"Skate to where the
puck is going,
not to where it is."
Let’s Start The Conversation…
Inquire: [email protected] (at) agentwildfire.com
Phone: 416-255-4500 x226
URL: www.wiki-brands.com
Blogs: http://BuzzCanuck.typepad.com/
Explore: The Buzz Report (e-newsletter)Signup at www.AgentWildfire.com
Learn: Executive Seminars