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User generated content: Business Models and Copyright Sander Limonard, Jop Esmeijer, TNO ICT

UGC Business Models Copyright TNO ICT

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In this presentation we present viable business models and copyright policies for user generated content (UGC) services. Market players come from various backgrounds and adopt different strategies to create and capture value with user generated content and deal with copyright issues. Based on extensive market research and 13 case studies, the business models and strategies to deal with copyright issues for three different service provider are discussed. The starting point for exploring viable business models is the fact that user generated content in principle serves a niche market and is part of the ‘long tail’ of content. In line with the business logic of the long tail, service provider do not aim to fully control copyrighted content. Only when the copyrighted material reaches a critical level of public exposure, it becomes feasible from a business as well as user point of view to enforce copyright regulation.

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Page 1: UGC Business Models Copyright TNO ICT

User generated content: Business Models and Copyright Sander Limonard, Jop Esmeijer, TNO ICT

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Outline presentation

Scope, definition, appraoch

Business models for UGC platforms

Copyright strategies for UGC platforms

Discussion

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Definition UGC

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distributors

producers

traditional publishers

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5producers

traditional publishers

distributors

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distributors

producers

traditional publishers

new publishers

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The long tail for User Generated Content

# v

iew

ers

Original professional content

Mix of professional and user generated content

Original user generated content

‘tipping point’

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Outline presentation

Scope, definition, appraoch

Business models for UGC platforms

Copyright strategies for UGC platforms

Discussion

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new publishers

distributors

producers

Traditional publishers

traditional publishers

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Examples of UGC platforms of media companies

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UGC services to create impact and filter out talent

• Media companies create UGC platforms

• Users can enter into contest or ‘play around’

• Goal is to have more impact/create loyalty

# v

iew

ers

Original professional content

Mix of professional and user generated content

Original user generated content

• Crowdsourcing: filter out good ideas talent and ready made content: “IDOLising”

• UGC = enriching the current offer

• UGC makes programs more ‘authentic’

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distribution

producers

traditional publishers

New publishers

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Also hosts professional content

Most populair clips on Youtube are professional video clips!

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• Open content library• Moderation before

disclosure• Acts as agent on behalf of

user

• Revenue model • Advertising after clip• Syndication to IPTV and

mobile TV platforms• Revenues are shared:

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Intermediary in demand and supply for UGC

• Let professional media players syndicate content in niches

• Enable media players to have dialogue with their customers

# v

iew

ers

Original professional content

Mix of professional and user generated content

Original user generated content

• Give users opportunity to share and enrich UGC

• Act as agent for users

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Conclusion business models#

vie

wer

s

Original professional content

Mix of professional and user generated content

Original user generated content

‘tipping point’

user-producer interface

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Outline presentation

Scope, definition, appraoch

Business models for UGC platforms

Copyright strategies for UGC platforms

Discussion

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Copyright strategy down the tail

• Social networking mechanism is critical tool in monitoring and managing copyright infringement

• Settlement of copyright infringement: from court case to business deal

NY Times (5-11-07): Reuters strategy in fighting infringement […] Finding unauthorized use “clearly is a big opportunity for us,” Mr. Ahearn said, both

to drive traffic to the Reuters site and to turn cheaters into customers. He added, “Our attitude is there are enough lawyers in the world, so why don’t we turn this over to our sales people?”

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Copyright strategy from niche to mass market

• Most Terms of Use are static, and offer limited control by user: • EITHER most rights are reserved by service provider OR some

rights are reserved but service provider does not moderate: • Risk: private content not intended for public display becomes

popular: privacy and moral rights at stake

• Flexible terms of use hard to find. Exceptions:

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From control to management of copyright

copyright interface

Once one single video clip or a collection of niche clips reaches critical mass, a more strict copyright is called for

Once one single video clip or a collection of niche clips enters a niche environment, a more flexible copyright regime is called for

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Need for standardization in measuring popularity

Need to agree on value• How to measure in niche markets• How to agree on value of niche (collections)• How to draw the line between niche and popular content

Everybody measures differently

Source: www.tubemogul.com

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Outline presentation

Scope, definition, appraoch

Business models for UGC platforms

Copyright strategies for UGC platforms

Discussion

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Thank [email protected]

Download the full report at www.ist-citizenmedia.org