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Telecom versus Online - Worlds in collision
Telecom Media & Entertainment
Vienna, 30 August 2007
C4Lab_Research_Innovation_May2007 I 2
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Operators in Europe are faced with slowing growth in voice and Internet access revenues
6%
2%
9%
4%
3% 3% 3%
2% 1%1%
0%
4%
8%
12%
16%
2006 2007 2008 2009 2010
Mobile Revenue Growth, %, 2006-2010
Fixed Voice Revenue Growth, %, 2006-2010
Broadband Revenue Growth, %, 2006-2010
22%
16%
13%11%
8% 7%
5%
14%
8%11%
0%
5%
10%
15%
20%
25%
2006 2007 2008 2009 2010
-5%-4%
-3%-4%
-3% -2%-3%
-4%-3%
-5%
-10%
-8%
-6%
-4%
-2%
0%
2%
4%
6%
8%
10%
2006 2007 2008 2009 2010
2006 2007 2008 2009 2010
Source: “Voice: A vision of the future”, Ovum, March 2006
Western EuropeNorth America
C4Lab_Research_Innovation_May2007 I 3
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
119 113
18 22
199
2006 2010
146 154
Source: Capgemini TME Lab analysis. Credit Suisse “European Telecoms 2007”, January 2007; Yankee Group “Mobile Data Applications Forecast”, September 2006; Gartner, “Forecast: IPTV Subscribers and Service Revenue Worldwide 2004 – 2010”, 2006; Strategy Analytics “Broadband in Western Europe”, August 2006; Datamonitor “The Evolving Broadcast Sector”, August 2006. Note: a. New services includes all non-voice services except messaging
Year-on-year Mobile Revenue Growth – Western Europe (€ million)a
Launch of new services is also not expected to significantly improve revenue growth prospects
Revenues from new mobile services are not expected to offset falling growth rates
Wireline and IPTV Revenue Forecast, Europe, (€ million)
IPTV will not stem the overall losses in fixed line revenues
99,000
111,664
336
3,000
2006 2010
IPTV will account for only 10% of the broadband
subscriber base by 2010IPTV as % of overall revenues
0.3%
3%
1%
CAGRNew Services
Voice and Access
IPTV
Consumer Messaging
Voice
C4Lab_Research_Innovation_May2007 I 4
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Online players are launching new communication and content services at a rapid pace...
Selected Internet Players’ Telecom Initiatives, 2004–2006
C4Lab_Research_Innovation_May2007 I 5
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
75%
26%
18%
21%
5%
8%
15%
30%
2%1%
4 hrs 25 mins2 hrs 23 mins
…which are successfully capturing consumer attention and interest
Source: Capgemini estimates based on Arcep reports, IDATE, “Telecom 2.0: emerging usages and implications for carriers”, June 2006. MSN Report, “Europe’s Online Youth”; Comscore Media Metrix, Worldwide IM usage, May 2006.
Estimated time spent on communications per person in France per week (%)
X1.9
Wireline (incl. VoIP)
Wireless Voice
IM
SMS
Telcos
53%53%
Telcos
95%95%
Online Players
47%47%
GoogleYahooMSN
SkypeAOL
In France, the time spent on telco services now constitutes only 53% of the total time spent on communication
2000 2005
C4Lab_Research_Innovation_May2007 I 6
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Moreover, innovative business models are emerging, which challenge telcos’ fee-based revenue structures
Examples of Disruptive Business Models for Providing Telecom Services
Source: Capgemini TME Lab analysis. Company Websites. NY Times, “Free, Ad-Supported Mobile Service”, January 2007; Market Wire Press Release, “JAJAH Unveils Ad-Supported Business Model for Free Telephony”, December 2006Note: a. Jajah’s media partners include Pro7Sat1 (German TV station), Bild-T Online (German news portal) , and News Austria
Jajah has partnered with large media companiesa in Germany and Austria
These media companies allow their customers to make free voice calls using Jajah’s VoIP service, and in turn share advertising revenues with Jajah
Blyk is an MVNO, which will offer completely free mobile services funded through advertising
It intends to start offering services in the UK beginning mid-2007
Fon allows users to earn revenues by sharing their fixed Internet connection with non-Fon users
Google and Skype are investing in Fon, mainly to extend the reach of their services to Fon’s wide network of WiFi access points
Ad-subsidized Mobile Services
Wi-Fi Community with Innovative Revenue Model
Free Voice Telephony
Ad-Subsidized Internet Access
Google is providing free Internet access funded by advertising in San Francisco and Mountain View, California
It plans to serve focused advertising and services to users based on their location within the access network
C4Lab_Research_Innovation_May2007 I 7
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Telcos need to revisit their innovation strategy in light of a changing business environment
Source: Capgemini TME Lab analysis
Emergence of Consumer Created Innovative Services
• New players have introduced radically different business models such as free Internet access and ad-subsidized mobile services
• Online players are launching communication products and services at a rapid pace
Fast Pace of Innovation
• Consumers are increasingly modifying online content, as well as creating their own content using openly available Web 2.0 tools
Need to Change
Innovation Strategies
Innovative Business Models
Why do Telcos Need to Innovate Differently?
C4Lab_Research_Innovation_May2007 I 8
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Online players are also expanding their presence to tap creative talent across the world
Leading Internet players have developed global networks of research and development centers
Asia, Middle East and AfricaBangalore 2003Google
Israel Planned in 2007
Microsoft Beijing 1998
Microsoft Bangalore 2005
Yahoo! Bangalore 2003
2004ZurichGoogle
2005London
2004Ireland
2006BarcelonaYahoo!
1997CambridgeMicrosoft
Europe
2003New York
2005Washington
2004Seattle
2006Pittsburgh
1995Santa ClaraYahoo!
2005Berkeley
2001Mountain View
2006Chile
1991RedmondMicrosoft
1999Mountain View
North America
2004Tokyo
2006Sydney
Planned in 2007
SingaporeGoogle
South East Asia and Pacific
Source: Capgemini TME Lab analysis. Company websites and news releases.
C4Lab_Research_Innovation_May2007 I 9
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
To launch new products rapidly, online players have acquired a large number of start-ups…
Source: Capgemini TME Strategy Lab analysis. Company Websites
Key Acquisitions made by Yahoo! and Google to Grow and Improve Service Offerings
2007
2006
2005
2004
2003
2002
Mobile applications developer
Mobile email software developer
Web statistics tool launched as Google Analytics
Launched as Google Spreadsheets
Android Reqwireless Urchin 2Web
Mapping capabilities for Google Earth
Launched as Google Ridefinder
Core mapping capabilities in Google Earth
Picture management tools
Where2 LLC ZipDash Keyhole Picasa
Personalized Search Blog Site (blogger.com)
Context sensitive ads technology, integrated into Adsense
Ads technology, integrated into Adsense
Kaltix Pyralabs Applied Semantics Sprinks
Internet ad serving software
Data visualization software
Video game advertising
DoubleClick TrendAnalyzer Adscape
Blog search and analytics tool
Integrated into Docs and Spreadsheets
User-generated video sharing site
3D modellingcapabilities for Google Earth
SketchupWritely YouTube Measure MapSocial Tagging and Bookmarking
Del.icio.us
Mobile content and applications
Kenetworks
Photosharing site (Flickr.com)
Ludicorp
VoIP capabilities for IM client
Dialpad
Launched as new version of Yahoo mail
OddPost
Search Engine
AllthewebKeyword-based pay-per-click Internet advertising
OddPost
Online Job Search Portal
Hotjobs
Search Engine
Inktomi
Blog communities service
MyBlogLog
C4Lab_Research_Innovation_May2007 I 10
© 2007 Capgemini – All rights reserved Telecom Media and Entertainment
Telcos will need to address a number of challenges while adopting online players’ innovation practices
Key Questions Faced by Telcos Pertaining to their Innovation Strategy
Driving Innovation Internally
Benefiting from External
Innovation
Which methods and tools can telcos use to build and sustain employee generated innovation?
How can telcos create a start-up like environment conducive to creativity, given their large existing structures and processes?
How can telcos provide more attention and resources to innovation?
How can telcos leverage external innovation?
How can telcos effectively use consumer feedback in pre-launch stage (private beta, lab, public beta, non-branded)?
For which services can telcos involve the open developer community?
How can telcos effectively use the innovative capabilities of acquired start-ups?
Source: Capgemini TME Strategy Lab analysis