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Technology in Higher Education
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“We may affirm absolutely that nothing great in the world has ever
been accomplished without passion.”
Heigel, Georg
Passion
Creativity and Innovation
Respect and Dedication
Experience
Open-ended, challenge-based, truly collaborative
games have tremendous potential to transform
higher education.
The Horizon Report, 2011 Edition, page 22
Multi-User Virtual Environments
Curious
“All learning pivots on who we think we are and who we see ourselves as capable
of becoming” Frank Smith
Image Attribution
Slide 1: Stanchfield, Emily , “California Poppy” June 23, 2011via Flickr, Creative Commons Attribution.Slide 2: digiyesica, “crayons <3” June 23, 2011via Flickr, Creative Commons Attribution.Slide 3: Wonderlane, “The student and teacher” June 23, 2011via Flickr, Creative Commons Attribution.Slide 4: Lower Columbia College, “A Legacy of Learning” June 23, 2011via Flickr, Creative Commons Attribution.Slide 5: Enokson, “Impromptu Laptop Location” June 23, 2011via Flickr, Creative Commons Attribution.Slide 6: twicepix, “smoking women” June 23, 2011via Flickr, Creative Commons Attribution.Slide 8: Tokawaga,Talia, “Babbage” June 23, 2011via Flickr, Creative Commons Attribution.Slide 10: Meador, Granger, “Ha Ha Tonka Castle Ruins Above Spring” June 23, 2011via Flickr, Creative Commons Attribution.