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GAMIFICATION Trends Analysis
Presentation by: Anne Hinrichsen & Nannan Xun Hospitality Marketing and Sales
WHAT IS GAMIFICATION?
Gamification is defined as the integration of game
mechanics or game dynamics into a website, service,
community, or application in order to make them more
fun and engaging and to encourage customer loyalty.
HISTORICAL REVIEW
Gamification has been around for hundreds of years,
just not used in the same way as it is now.
For example: the toy in the Cracker Jack box.
First modern gamification service was created by
Bunchball in 2007.
BigDoor was founded in 2009.
This is an example of
the rewards a customer
could earn on a site
that uses BigDoor’s
gamification software.
REACH AND SCOPE
Big and small companies and brands have started to
catch on to gamification as a marketing strategy.
The more popular gamification becomes the more
important it is for every segment of the business and
hospitality world to adopt the trend into their plans.
DIRECT APPLICATION #1 NIKE
2012- Introduced Nike+ Fuel Band
Tracks daily exercise
Nike Fuel earned based on exercise and
goals
Online interactive game: Nike Fuel
Missions
Uses Nike Fuel earned to lead characters
through a world taken over by winter
DIRECT APPLICATION #2
VERIZON Social site called Verizon Insider
Added Gigya (gamification platform) to the site
Users can earn points and rewards for participating in
contests, posting comments, and promoting events
BUSINESS LANDSCAPE IMPACTS
Gamification can help manage employee behaviors and
productivity levels
Employees can use the scoreboards and badges to keep track
of their own behavior and involvement within their company –
this will help motivate employees with competition, challenges,
and the incentive to do their tasks to the best of their ability By 2015 gamification will be in 25 percent of
redesigned business processes
COMPETITIVE ADVANTAGEGamification
REPORTED IMPACTS
INDUSTRY EXAMPLE- BIG DOOR
Case example- BigDoor
INDUSTRY EXAMPLE-
Case Study- BadgeVille
PERCEPTION ON GAMIFICATION
It is helping publishers to keep their users around their sites.
COURSE CONTENT
Effective Sales Techniques Sales Force Objectives Customer Retention Customer Satisfaction Public Relation
BIGDOOR
https://www.youtube.com/watch?v=vwIYzr8etcc