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+ Developing a Responsive and Dynamic Team Culture John Boyd, OODA, SEMCO

Developing Dynamic Team Cultures

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How do you win a complex competitive environment? Try creating a dynamic team culture.

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Page 1: Developing Dynamic Team Cultures

+Developing a Responsive and Dynamic Team CultureJohn Boyd, OODA, SEMCO

Page 2: Developing Dynamic Team Cultures

+Why a Team Culture?

Imagine a sports team (Basketball, Volleyball, Soccer)

Which teams are winners?

Why do they work cohesively?

CULTURE: the set of shared attitudes, values, goals, and practices that characterizes an institution, organization or group.

Page 3: Developing Dynamic Team Cultures

+There is Practiced Communication and Coordination Works with a common set of plays

Dynamic, can adjust to new situations that arrive

Different Roles but with a Common Goal in Mind.

Page 4: Developing Dynamic Team Cultures

+A Responsive, Dynamic Game Play

1. Get in the Decision Cycle and understand the OODA Loop (more on this later)

2. Work independently while having a common goal in mind

3. Practice Leverage and Efficiency

Page 5: Developing Dynamic Team Cultures

+PART 1: The Decision CycleOODA Loops and John Boyd

Page 6: Developing Dynamic Team Cultures

+What’s an OODA Loop?

OODA Means: Observe Orient Decide Act

Usually applied to the combat operations process

Developed by military strategist and USAF Colonel John Boyd.

1. Get in the Decision Cycle and understand the OODA Loop

Page 7: Developing Dynamic Team Cultures

+Who’s John Boyd?

United States Air Force fighter pilot and military strategist of the late 20th century

He was dubbed "Forty Second Boyd" for his standing bet as an instructor pilot

Beginning from a position of disadvantage, he could defeat any opposing pilot in air combat maneuvering in less than forty seconds.

1. Get in the Decision Cycle and understand the OODA Loop

Page 8: Developing Dynamic Team Cultures

+

On the OODA theory, "Time is the dominant parameter. The pilot who goes through the OODA cycle in the shortest time prevails because his opponent is caught responding to situations that have already changed.”- Harry Hillaker (chief designer of the F-16)

Page 9: Developing Dynamic Team Cultures

+OODA: Practical Example

Observation: Read Emails, Understand the context of issues, Be in-the-know.

Orientation: Think- Knowing this, What do I need to do?

Decision: Given previous experiences, what are my alternatives?

Action: Choose an alternative and act on it.

1. Get in the Decision Cycle and understand the OODA Loop

Observation: the collection of data by means of the senses

Orientation: the analysis and synthesis of data to form one's current mental perspective

Decision: the determination of a course of action based on one's current mental perspective

Action: the physical playing-out of decisions

Page 10: Developing Dynamic Team Cultures

+OODA: Practical Example 2

Observation: Email comes with feedback from the boss on a project or design

Orientation: Look at previous experiences with similar feedback. What did we do?

Decision: Choose among alternative courses of action. Think of alternative designs.

Action: Work on the project and/or send new designs choices.

1. Get in the Decision Cycle and understand the OODA Loop

Observation: the collection of data by means of the senses

Orientation: the analysis and synthesis of data to form one's current mental perspective

Decision: the determination of a course of action based on one's current mental perspective

Action: the physical playing-out of decisions

Page 11: Developing Dynamic Team Cultures

+Remember: Observe and Orient = Situational Analysis

Always Get FEEDBACK

Be Aware of the Context

Compare with previous experiences

Page 12: Developing Dynamic Team Cultures

+The Faster the Decision Cycle, The Better we Adapt to changing dynamic situations.

Page 13: Developing Dynamic Team Cultures

+Is OODA Effective?

Millennium Challenge was a$500 million war game the Pentagon conducted in 2001

It was considered elaborate dress rehearsal for the Iraq War, with one side "playing" the U.S. and another team playing Iraq -- and Iraq won.

A retired Marine Corps General named Paul Van Riper, played Saddam Hussein

Van Riper won by speeding up the game and getting into the decision cycle of his opponents.

(From Blink, by Malcolm Gladwell)

Page 14: Developing Dynamic Team Cultures

+PART 2: Acting IndependentlyWorkplace Democracy, SEMCO and Ricardo Semler

Page 15: Developing Dynamic Team Cultures

+Why Act Independently?

Think of a Basketball team: A coach prepares the plays

The team executes The point-guard starts it

If something doesn’t go right with the play The team can adjust accordingly…

While still aiming for a score

2. Work independently while having a common goal in mind

Page 16: Developing Dynamic Team Cultures

+ “Workplace Democracy”

It it’s most radical form: is an arrangement which involves workers making decisions, sharing responsibility and authority in the workplace.

One of the popular proponents: Ricardo Semler SEMCO

2. Work independently while having a common goal in mind

Page 17: Developing Dynamic Team Cultures

+Who’s Ricardo Semler?

Ricardo Semler (born 1959 in São Paulo) is the CEO and majority owner of Semco SA,

SEMCO is a Brazilian company best known for its radical form of workplace democracy and corporate re-engineering

As of 2003, SEMCO had annual revenue of $212 million, from $4 million in 1982 and $35 million in 1994, with an annual growth rate of up to 40 per cent a year. It employs 3,000 workers in 2003, as opposed to 90 in 1982.

2. Work independently while having a common goal in mind

Page 18: Developing Dynamic Team Cultures

+Acting Independently

Your company is different from SEMCO

BUT we can apply some basic principles: Common Goals in mind Act quickly on issues that arise (OODA)

Empowerment

This requires a high level of TRUST between parties

2. Work independently while having a common goal in mind

Page 19: Developing Dynamic Team Cultures

+You have authority to ACT.Just be sensible about it.

Page 20: Developing Dynamic Team Cultures

+Example Of Acting Independently

The team receives e-mail needing immediate action on an important issue.

If you’ve seen this before, and takes very little effort to work at – JUST DO IT.

That’s the risk the Manager is taking – TRUSTING your JUDGMENT and TRAINING.

2. Work independently while having a common goal in mind

Page 21: Developing Dynamic Team Cultures

+Automatic Feedback:The Ideal Scenario

In sports, performance is clearly measured by the SCORE.

There is an AUTOMATIC FEEDBACK system in place.

In our work, feedback comes from e-mails, reports and other sources of data.

Page 22: Developing Dynamic Team Cultures

+Web Company Automated Feedback and Overall Performance Guide

Web Analytics Website Performance

Sales/Revenue

Company Stock Price

As projects handled show positive numbers, the team is getting the job done.

Page 23: Developing Dynamic Team Cultures

+Part 3: Leverage and EfficiencyA game of GO, anyone?

Page 24: Developing Dynamic Team Cultures

+The Game Of GO

The object of the game is to control a larger portion of the board than the opponent.

It is a practice of how to win given very limited resources.

Scenario: Your team is small, how do you get things done?

3. Practice Leverage and Efficiency

Page 25: Developing Dynamic Team Cultures

+Basic GO Tenets

Go is noted for being rich in strategic complexity despite its simple rules.

A stone placed STRATEGICALLY can always capture A LARGER TERRITORY.

You don’t win by the sheer number of stones you place. You win by placing stones at the right points to CAPTURE and eventually WIN.

3. Practice Leverage and Efficiency

Page 26: Developing Dynamic Team Cultures

+Correct Strategic Actions Bring Effective ResultsIn short, work SMARTER.

Page 27: Developing Dynamic Team Cultures

+Who won the Vietnam War?

The North Vietnamese won the war despite little ammunition and limited resources. They focused on Guerilla Tactics

TET Offensive – Surprised and Focused calculated attack on key cities.

US pulled out due to public pressure when the bloody TET offensive was shown on TV.

3. Practice Leverage and Efficiency

Page 28: Developing Dynamic Team Cultures

+How We Do It? 1. Focused Pressure.

Which pressure points do we push to get things done?

Who are the key people that we need to tap?

How do you get help?

3. Practice Leverage and Efficiency

Page 29: Developing Dynamic Team Cultures

+How We Do It? 2. Push The Lever!

Get support from the key people in your team

Key question: How get your project the needed attention?

3. Practice Leverage and Efficiency

Page 30: Developing Dynamic Team Cultures

+What Key Skills Do We Need?

People-management

Time and Tasks Coordination

Persuasion

3. Practice Leverage and Efficiency

Page 31: Developing Dynamic Team Cultures

+Find your Fulcrum and Multiply Your ForceSmall Effort, Big Impact

Page 32: Developing Dynamic Team Cultures

+ You need to Learn the Art of Selling Ideas through Persuasion

Page 33: Developing Dynamic Team Cultures

+Persuasion Weapons

Reciprocity – Let’s scratch each other’s backs

Commitment and Consistency – You promised…

Social Proof – Everybody else is doing it

Liking – You’re cute, ok, I’ll do it.

Authority – The boss says do it. Do it!

Scarcity – Offer valid in the next 10 seconds only

Page 34: Developing Dynamic Team Cultures

+Is this culture effective?TRY IT AND SEE FOR YOURSELF.