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Cross-platform solutions for Mobile App Development Moldova ICT Summit 2011 IT4Developers Alexandru Catariov 19/05/2011

Cross platform solutions for Mobile App Development

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Page 1: Cross platform solutions for Mobile App Development

Cross-platform solutions for Mobile App Development

Moldova ICT Summit 2011

IT4Developers

Alexandru Catariov

19/05/2011

Page 2: Cross platform solutions for Mobile App Development

• Introduction

•Mobile Apps Market Overview

•Mobile Apps Native Development

Overview

• Cross-platform solutions

• Conclusions

Agenda

2

Page 3: Cross platform solutions for Mobile App Development

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Introduction

3

• Popular mobile devices : Mobile Phones, PDAs, Smartphones, Tablets, Carputers, Netbooks

• Popular mobile devices features: Wi-Fi, touch screen, GPS, Camera, Sensors(Accelerometers, Compass)

• Mobile App features: GPS Location & navigation, Maps, Augmented Reality, Media Player, Social

Networks, Reminders, VOIP, Networking, Push Notification, Games and many others.

• The most popular mobile platforms: iOS(iPhone, iPod touch, iPad) , Android, Windows Mobile(Phone),

Symbian, Blackberry.

• The popularity is not geographical the same

• Big PLAYERS: Apple, Google, Microsoft, Nokia, Intel, Samsung, RIM

• World Mobile Apps Market Worth US$25 Billion by 2015

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Market share by Mobile platforms

4

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

2007 2008 2009 2010

Other OSs

Windows Mobile

iOS

BlackBerry

Android

Symbian

Source: Gartner

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Mobile App Distributions

5

Companies Application Stores Platforms Available Apps

Apple App Store iOS 350,000

Nokia Ovi Store Symbian, Maemo, Meego 55,000

Microsoft Windows Phone Marketplace

Windows Phone 7 17,500

Google Android Market Android 294,000

RIM BlackBerry App World BlackBerry 31,000

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Mobile App Categories Popularity

6

1. Games

2. Music & entertainment

3. Social networking

4. Mail & Messaging

5. News & Current events

6. Weather

7. Sports

8. Health & fitness

9. Shopping & retail

10.Books & reference

1. Location-based services (LBSs)

2. Social networking.

3. Mobile search.

4. Mobile commerce.

5. Mobile payment.

6. Context-aware service.

7. Object recognition.

8. Mobile Instant messaging (MIM).

9. Mobile e-mail.

10.Mobile music/video.

Top 10 Mobile Application Categories by Mobilemix

Top-10 list of categories(excluding games) of consumer mobile apps in 2012 by Gartner

Page 7: Cross platform solutions for Mobile App Development

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Mobile App Native Development

7

Platforms Technologies Development Tools Development Platforms

iOS Objective-C, iPhone SDK

XCode IDE Mac OS X

Android Java, C/C++ Eclipse Windows, Linux

Symbian, Maemo, MeeGo

C++, QML, Qt framework, platform SDK

Qt Creator Windows, Linux, Mac OS X

Windows Mobile C/C++,C#, .NET compact framework

MS Visual Studio 2005-2010 Windows

Windows Phone 7 C#, .NET, Silverlight, XNA Visual Studio 2010, Expression Blend

Windows

BlackBerry Java, Blackberry Java SDK Eclipse , Blackberry JDE Windows, Mac OS X

• Native development means: using native technologies, native tools, native UX, native API etc.

• The native development solutions are provided by platform owner

• All solutions have simulator tools, but usually they are very slow

• The native solutions are free

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Cross-platforms solutions arguments

8

•Mobile App Market shared between several popular platforms.

• Different technologies and API for each mobile platform

• Each technology requires particular skills, tools and resources for development

• For each platform the native solution requires the app to be built from scratch.

• Each native solution requires additional management, testing and maintenance

effort.

•More powerful hardware

• Similar hardware parameters: screen size, touch screen, front camera, accelerometer

•Mobile apps tend to be more independent of the hardware platforms

• Porting existing applications from other platforms: desktop, web

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Cross-platform solutions – native technologies based

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Platform Technologies Supported platforms License

Airplay SDK C/C++

Android, iOS, webOS, Bada, Symbian, Windows Mobile

commercial licence avalable

MoSync C, C++, Lua Windows Mobile, Symbian, Android, iOS, Moblin, MeeGo

Free, GPL 2.0. commer. licence avalable

alcheMo

Java ME iPhone, Android, Windows Mobile

commercial licence avalable

Celsius Java ME Android, BlackBerry, iPhone, Symbian, Windows Mobile

commercial licence avalable

Bedrock Java ME

Android, BlackBerry, BREW, webOS, iOS, Bada, Symbian, Windows Mobile, Windows Phone 7

commercial licence avalable

TotalCross Java ME Android, BlackBerry, iOS, Palm OS, Windows Mobile.,Symbian

License per device

Qt SDK C/C++, QML, Symbian, Maemo, MeeGo Free. Open source

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Cross-platform solutions – web technologies based

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Platform Technologies Supported platforms License

Adobe Air HTML, JavaScript, Flex, Flash

Android, iOS, MeeGo, BlackBerry

Free

PhoneGap CSS3, HTML5, JS. iOS, Android, Blackberry, WebOS, WP7 ,Symbian

free and open source under the MIT License

OpenPlug Action Script, Java Script, XML

iOS, Android, Windows Phone, Symbian

Free & commercial licenses available

WorkLight HTML, CSS, JS BlackBerry, Android, iOS, Commercial licenses available

Appcelerator Titanium

Java Script, HTML, CSS Android, iOS, BlackBerry Apache 2.0 license, comm. licenses avail.

RhoMobile HTML, CSS, JS, Ruby BlackBerry, Android, iOS, free and open source under the MIT License

WidgetPad CSS3, HTML5, JS. iOS, Android , WebOS free and open source

Page 11: Cross platform solutions for Mobile App Development

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Adobe Air

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• The Adobe® AIR® runtime enables developers to use HTML, JavaScript, Flex and Flash Builder

software to create high-performance mobile apps.

• Supported mobile platforms: Android, iOS, BlackBerry, Windows 7(Slate), MeeGo

• Features:

• Multi-touch, gestures, HTML5/CSS3, Local API’s (Location, Accelerometer, Microphone,

Camera, Contacts etc.), SQLite, Action Script 3 with JIT compiler and others.

• Advantages:

• Faster development, declarative UI programming, mature framework and others

• Disadvantages

• Requires AIR runtime, Prone to restriction on iOS, Troublesome handling of different

resolutions, few mobile-optimized controls

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Adobe Air Examples

12

Native iPhone App Adobe Air Android App

Page 13: Cross platform solutions for Mobile App Development

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PhoneGap

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• PhoneGap is an HTML5 app platform that allows you to author native applications

with web technologies and get access to APIs and app stores.

• Supported mobile platforms: Android, iOS, Palm OS, BlackBerry, Symbian OS

• Features:

• WebKit (HTML5/CSS3/JavaScript), Local API’s (Location, Accelerometer,

Microphone, Camera, Contacts etc.), SQLite, Bridges between native

implementations and JavaScript

• Phone Gap is usually used with some touch Java Script frameworks

• Sencha touch – more mature for mobile development

• JQuery Touch – works well just for iPhone development

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PhoneGap Examples

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Appcelerator – Titanium Mobile

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• Supported platforms: iOS, Android, BlackBerry(Beta)

• Uses native UI components that are controlled by Titanium JavaScript framework

• Near-native performance

• Custom Development & Deployment tool (Titanium Developer)

• Native UI is built in JavaScript only

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RhoMobile

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• Supported platforms: iOS, Android, BlackBerry, Windows Mobile, Windows Phone 7,

Symbian

• Fully implements MVC

• Local light-weight web server

• Ruby back-end

• HTML5/CSS3 front-end (Compiles to Ruby)

• Contains AppGenerator (create Rhodes applications, models, and tests)

• Custom Simulator

• Custom Debugger

• Enterprise solutions (RhoSync)

• Deployment server (builds app for all platforms - RhoHub)

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Cross-platform solutions for game development

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• AirPlay SDK

• Supported mobile platforms: iOS, Android, Symbian, Bada, Windows Mobile, webOS, Maemo

• Uses C/C++ and standards IDEs such as: Visual Studio C++ and Xcode.

• Can be used for development of various rich mobile apps

• Full license costs - 2500$ per seat per year. Indie License – 100$ per seat per year.

• ShiVa Engine

• Supported mobile platforms: iOS, Android, webOS

• Uses C/C++, Lua, OpenGL, DirectX, Object-Oriented Design, Built-in Graphic Editors.

• Full license costs - 1500$. For students and researchers – 170$.

• Unity

• Supported mobile platforms: iOS, Android

• Uses C# & Java Scripts, OpenGL, DirectX, Object-Oriented Design, Built-in Graphic Editors.

• Full license costs - 1500$. Indie License - free.

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Conclusions

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•May have performance issues

• Non pure-native look & feel

• Limited API set

• Support for integration with native API and native UI components

•Web technologies based – CSS, JS, HTML.

• For rich mobile apps and for low cost porting.

• Native technologies based – C/C++, Java ME.

• Can be used for mobile game development

• A big number of solutions

•Many of them are commercial and cost a lot, but the indie license is not so expensive.

Page 19: Cross platform solutions for Mobile App Development

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Alexandru Catariov | Deputy Head of Development Endava Moldova

[email protected]

Tel +373 790400205 |Skype alex.catariov

thank you